Minor Javadoc additions/edits.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -42,11 +42,9 @@ import org.newdawn.slick.state.transition.FadeOutTransition;
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/**
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* "Game Pause/Fail" state.
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* <ul>
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* <li>[Continue] - unpause game (return to game state)
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* <li>[Retry] - restart game (return to game state)
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* <li>[Back] - return to song menu state
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* </ul>
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* <p>
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* Players are able to continue the game (if applicable), retry the beatmap,
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* or return to the song menu from this state.
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*/
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public class GamePauseMenu extends BasicGameState {
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/** Music fade-out time, in milliseconds. */
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