change getQuadrant to getRegion

This commit is contained in:
yugecin
2017-05-26 17:18:44 +02:00
parent e408fd9607
commit c8df3d5b57
2 changed files with 18 additions and 9 deletions

View File

@@ -33,12 +33,12 @@ public class CircleMover extends Mover {
public CircleMover(GameObject start, GameObject end, int dir) {
super(start, end, dir);
if (startX - endX == 0 && startY - endY == 0) {
int quadr = Utils.getQuadrant(startX, startY);
int quadr = Utils.getRegion(startX, startY);
switch (quadr) {
case 1: ang = 135d / 180d * Math.PI; break;
case 3: ang = 135d / 180d * Math.PI; break;
case 2: ang = 45d / 180d * Math.PI; break;
case 3: ang = -45d / 180d * Math.PI; break;
case 4: ang = -135d / 180d * Math.PI; break;
case 0: ang = -45d / 180d * Math.PI; break;
case 1: ang = -135d / 180d * Math.PI; break;
}
} else {
ang = Math.atan2(startY - endY, startX - endX);