Game state bug fixes and better error handling.
Error handling (related to #53): - Catch all exceptions caused by creating HitObjects and throw a more informative error with the hit object information. This also allows multiple errors to be reported, instead of crashing at the first error. - Added a fallback "DummyObject" HitObject to replace hit objects causing errors, which should allow the game to function despite any errors. - Added a toString() method to OsuHitObject (resembling the raw format). Bug fixes (caused by #52): - Game is no longer paused when focus is lost during lead-in time or during breaks. - Replay frames are no longer recorded when the game is paused. - Pulsing cursor animation now works even during lead-in time. - skipIntro() during replays now works properly. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
parent
e6576bd7f9
commit
cb8c7c399c
|
@ -18,6 +18,9 @@
|
||||||
|
|
||||||
package itdelatrisu.opsu;
|
package itdelatrisu.opsu;
|
||||||
|
|
||||||
|
import java.text.DecimalFormat;
|
||||||
|
import java.text.NumberFormat;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Data type representing a hit object.
|
* Data type representing a hit object.
|
||||||
*/
|
*/
|
||||||
|
@ -29,6 +32,13 @@ public class OsuHitObject {
|
||||||
TYPE_NEWCOMBO = 4, // not an object
|
TYPE_NEWCOMBO = 4, // not an object
|
||||||
TYPE_SPINNER = 8;
|
TYPE_SPINNER = 8;
|
||||||
|
|
||||||
|
/** Hit object type names. */
|
||||||
|
private static final String
|
||||||
|
CIRCLE = "circle",
|
||||||
|
SLIDER = "slider",
|
||||||
|
SPINNER = "spinner",
|
||||||
|
UNKNOWN = "unknown object";
|
||||||
|
|
||||||
/** Hit sound types (bits). */
|
/** Hit sound types (bits). */
|
||||||
public static final byte
|
public static final byte
|
||||||
SOUND_NORMAL = 0,
|
SOUND_NORMAL = 0,
|
||||||
|
@ -174,14 +184,12 @@ public class OsuHitObject {
|
||||||
this.hitSound = Byte.parseByte(tokens[4]);
|
this.hitSound = Byte.parseByte(tokens[4]);
|
||||||
|
|
||||||
// type-specific fields
|
// type-specific fields
|
||||||
if ((type & OsuHitObject.TYPE_CIRCLE) > 0) {
|
int additionIndex;
|
||||||
if (tokens.length > 5) {
|
if ((type & OsuHitObject.TYPE_CIRCLE) > 0)
|
||||||
String[] additionTokens = tokens[5].split(":");
|
additionIndex = 5;
|
||||||
this.addition = new byte[additionTokens.length];
|
else if ((type & OsuHitObject.TYPE_SLIDER) > 0) {
|
||||||
for (int j = 0; j < additionTokens.length; j++)
|
additionIndex = 10;
|
||||||
this.addition[j] = Byte.parseByte(additionTokens[j]);
|
|
||||||
}
|
|
||||||
} else if ((type & OsuHitObject.TYPE_SLIDER) > 0) {
|
|
||||||
// slider curve type and coordinates
|
// slider curve type and coordinates
|
||||||
String[] sliderTokens = tokens[5].split("\\|");
|
String[] sliderTokens = tokens[5].split("\\|");
|
||||||
this.sliderType = sliderTokens[0].charAt(0);
|
this.sliderType = sliderTokens[0].charAt(0);
|
||||||
|
@ -210,17 +218,21 @@ public class OsuHitObject {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else { //if ((type & OsuHitObject.TYPE_SPINNER) > 0) {
|
} else { //if ((type & OsuHitObject.TYPE_SPINNER) > 0) {
|
||||||
|
additionIndex = 6;
|
||||||
|
|
||||||
// some 'endTime' fields contain a ':' character (?)
|
// some 'endTime' fields contain a ':' character (?)
|
||||||
int index = tokens[5].indexOf(':');
|
int index = tokens[5].indexOf(':');
|
||||||
if (index != -1)
|
if (index != -1)
|
||||||
tokens[5] = tokens[5].substring(0, index);
|
tokens[5] = tokens[5].substring(0, index);
|
||||||
this.endTime = Integer.parseInt(tokens[5]);
|
this.endTime = Integer.parseInt(tokens[5]);
|
||||||
if (tokens.length > 6) {
|
}
|
||||||
String[] additionTokens = tokens[6].split(":");
|
|
||||||
this.addition = new byte[additionTokens.length];
|
// addition
|
||||||
for (int j = 0; j < additionTokens.length; j++)
|
if (tokens.length > additionIndex) {
|
||||||
this.addition[j] = Byte.parseByte(additionTokens[j]);
|
String[] additionTokens = tokens[additionIndex].split(":");
|
||||||
}
|
this.addition = new byte[additionTokens.length];
|
||||||
|
for (int j = 0; j < additionTokens.length; j++)
|
||||||
|
this.addition[j] = Byte.parseByte(additionTokens[j]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -261,6 +273,20 @@ public class OsuHitObject {
|
||||||
*/
|
*/
|
||||||
public int getType() { return type; }
|
public int getType() { return type; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the name of the hit object type.
|
||||||
|
*/
|
||||||
|
public String getTypeName() {
|
||||||
|
if (isCircle())
|
||||||
|
return CIRCLE;
|
||||||
|
else if (isSlider())
|
||||||
|
return SLIDER;
|
||||||
|
else if (isSpinner())
|
||||||
|
return SPINNER;
|
||||||
|
else
|
||||||
|
return UNKNOWN;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the hit sound type.
|
* Returns the hit sound type.
|
||||||
* @return the sound type (SOUND_* bitmask)
|
* @return the sound type (SOUND_* bitmask)
|
||||||
|
@ -424,4 +450,59 @@ public class OsuHitObject {
|
||||||
return addition[1];
|
return addition[1];
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String toString() {
|
||||||
|
StringBuilder sb = new StringBuilder();
|
||||||
|
NumberFormat nf = new DecimalFormat("###.#####");
|
||||||
|
|
||||||
|
// common fields
|
||||||
|
sb.append(nf.format(x)); sb.append(',');
|
||||||
|
sb.append(nf.format(y)); sb.append(',');
|
||||||
|
sb.append(time); sb.append(',');
|
||||||
|
sb.append(type); sb.append(',');
|
||||||
|
sb.append(hitSound); sb.append(',');
|
||||||
|
|
||||||
|
// type-specific fields
|
||||||
|
if (isCircle())
|
||||||
|
;
|
||||||
|
else if (isSlider()) {
|
||||||
|
sb.append(getSliderType());
|
||||||
|
sb.append('|');
|
||||||
|
for (int i = 0; i < sliderX.length; i++) {
|
||||||
|
sb.append(nf.format(sliderX[i])); sb.append(':');
|
||||||
|
sb.append(nf.format(sliderY[i])); sb.append('|');
|
||||||
|
}
|
||||||
|
sb.setCharAt(sb.length() - 1, ',');
|
||||||
|
sb.append(repeat); sb.append(',');
|
||||||
|
sb.append(pixelLength); sb.append(',');
|
||||||
|
if (edgeHitSound != null) {
|
||||||
|
for (int i = 0; i < edgeHitSound.length; i++) {
|
||||||
|
sb.append(edgeHitSound[i]); sb.append('|');
|
||||||
|
}
|
||||||
|
sb.setCharAt(sb.length() - 1, ',');
|
||||||
|
}
|
||||||
|
if (edgeAddition != null) {
|
||||||
|
for (int i = 0; i < edgeAddition.length; i++) {
|
||||||
|
sb.append(edgeAddition[i][0]); sb.append(':');
|
||||||
|
sb.append(edgeAddition[i][1]); sb.append('|');
|
||||||
|
}
|
||||||
|
sb.setCharAt(sb.length() - 1, ',');
|
||||||
|
}
|
||||||
|
} else if (isSpinner()) {
|
||||||
|
sb.append(endTime);
|
||||||
|
sb.append(',');
|
||||||
|
}
|
||||||
|
|
||||||
|
// addition
|
||||||
|
if (addition != null) {
|
||||||
|
for (int i = 0; i < addition.length; i++) {
|
||||||
|
sb.append(addition[i]);
|
||||||
|
sb.append(':');
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
sb.setLength(sb.length() - 1);
|
||||||
|
|
||||||
|
return sb.toString();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
61
src/itdelatrisu/opsu/objects/DummyObject.java
Normal file
61
src/itdelatrisu/opsu/objects/DummyObject.java
Normal file
|
@ -0,0 +1,61 @@
|
||||||
|
/*
|
||||||
|
* opsu! - an open-source osu! client
|
||||||
|
* Copyright (C) 2014, 2015 Jeffrey Han
|
||||||
|
*
|
||||||
|
* opsu! is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* opsu! is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package itdelatrisu.opsu.objects;
|
||||||
|
|
||||||
|
import itdelatrisu.opsu.OsuHitObject;
|
||||||
|
|
||||||
|
import org.newdawn.slick.Graphics;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Dummy hit object, used when another HitObject class cannot be created.
|
||||||
|
*/
|
||||||
|
public class DummyObject implements HitObject {
|
||||||
|
/** The associated OsuHitObject. */
|
||||||
|
private OsuHitObject hitObject;
|
||||||
|
|
||||||
|
/** The scaled starting x, y coordinates. */
|
||||||
|
private float x, y;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Constructor.
|
||||||
|
* @param hitObject the associated OsuHitObject
|
||||||
|
*/
|
||||||
|
public DummyObject(OsuHitObject hitObject) {
|
||||||
|
this.hitObject = hitObject;
|
||||||
|
this.x = hitObject.getScaledX();
|
||||||
|
this.y = hitObject.getScaledY();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draw(Graphics g, int trackPosition) {}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean update(boolean overlap, int delta, int mouseX, int mouseY, boolean keyPressed, int trackPosition) {
|
||||||
|
return (trackPosition > hitObject.getTime());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mousePressed(int x, int y, int trackPosition) { return false; }
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float[] getPointAt(int trackPosition) { return new float[] { x, y }; }
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getEndTime() { return hitObject.getTime(); }
|
||||||
|
}
|
|
@ -39,6 +39,7 @@ import itdelatrisu.opsu.audio.SoundEffect;
|
||||||
import itdelatrisu.opsu.db.OsuDB;
|
import itdelatrisu.opsu.db.OsuDB;
|
||||||
import itdelatrisu.opsu.db.ScoreDB;
|
import itdelatrisu.opsu.db.ScoreDB;
|
||||||
import itdelatrisu.opsu.objects.Circle;
|
import itdelatrisu.opsu.objects.Circle;
|
||||||
|
import itdelatrisu.opsu.objects.DummyObject;
|
||||||
import itdelatrisu.opsu.objects.HitObject;
|
import itdelatrisu.opsu.objects.HitObject;
|
||||||
import itdelatrisu.opsu.objects.Slider;
|
import itdelatrisu.opsu.objects.Slider;
|
||||||
import itdelatrisu.opsu.objects.Spinner;
|
import itdelatrisu.opsu.objects.Spinner;
|
||||||
|
@ -530,12 +531,45 @@ public class Game extends BasicGameState {
|
||||||
skipButton.hoverUpdate(delta, mouseX, mouseY);
|
skipButton.hoverUpdate(delta, mouseX, mouseY);
|
||||||
int trackPosition = MusicController.getPosition();
|
int trackPosition = MusicController.getPosition();
|
||||||
|
|
||||||
|
// returning from pause screen: must click previous mouse position
|
||||||
|
if (pauseTime > -1) {
|
||||||
|
// paused during lead-in or break, or "relax" or "autopilot": continue immediately
|
||||||
|
if ((pausedMouseX < 0 && pausedMouseY < 0) ||
|
||||||
|
(GameMod.RELAX.isActive() || GameMod.AUTOPILOT.isActive())) {
|
||||||
|
pauseTime = -1;
|
||||||
|
if (!isLeadIn())
|
||||||
|
MusicController.resume();
|
||||||
|
}
|
||||||
|
|
||||||
|
// focus lost: go back to pause screen
|
||||||
|
else if (!container.hasFocus()) {
|
||||||
|
game.enterState(Opsu.STATE_GAMEPAUSEMENU);
|
||||||
|
pausePulse = 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
// advance pulse animation
|
||||||
|
else {
|
||||||
|
pausePulse += delta / 750f;
|
||||||
|
if (pausePulse > 1f)
|
||||||
|
pausePulse = 0f;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// replays: skip intro
|
||||||
|
if (isReplay && replaySkipTime > -1 && trackPosition >= replaySkipTime) {
|
||||||
|
if (skipIntro())
|
||||||
|
trackPosition = MusicController.getPosition();
|
||||||
|
}
|
||||||
|
|
||||||
|
// "flashlight" mod: calculate visible area radius
|
||||||
|
updateFlashlightRadius(delta, trackPosition);
|
||||||
|
|
||||||
// stop updating during song lead-in
|
// stop updating during song lead-in
|
||||||
if (isLeadIn()) {
|
if (isLeadIn()) {
|
||||||
leadInTime -= delta;
|
leadInTime -= delta;
|
||||||
if (!isLeadIn())
|
if (!isLeadIn())
|
||||||
MusicController.resume();
|
MusicController.resume();
|
||||||
updateFlashlightRadius(delta, trackPosition);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -563,53 +597,7 @@ public class Game extends BasicGameState {
|
||||||
mouseY = replayY;
|
mouseY = replayY;
|
||||||
}
|
}
|
||||||
|
|
||||||
// "flashlight" mod: calculate visible area radius
|
|
||||||
updateFlashlightRadius(delta, trackPosition);
|
|
||||||
|
|
||||||
// returning from pause screen: must click previous mouse position
|
|
||||||
if (pauseTime > -1) {
|
|
||||||
// paused during lead-in or break, or "relax" or "autopilot": continue immediately
|
|
||||||
if ((pausedMouseX < 0 && pausedMouseY < 0) ||
|
|
||||||
(GameMod.RELAX.isActive() || GameMod.AUTOPILOT.isActive())) {
|
|
||||||
pauseTime = -1;
|
|
||||||
if (!isLeadIn())
|
|
||||||
MusicController.resume();
|
|
||||||
}
|
|
||||||
|
|
||||||
// focus lost: go back to pause screen
|
|
||||||
else if (!container.hasFocus()) {
|
|
||||||
game.enterState(Opsu.STATE_GAMEPAUSEMENU);
|
|
||||||
pausePulse = 0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
// advance pulse animation
|
|
||||||
else {
|
|
||||||
pausePulse += delta / 750f;
|
|
||||||
if (pausePulse > 1f)
|
|
||||||
pausePulse = 0f;
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
data.updateDisplays(delta);
|
data.updateDisplays(delta);
|
||||||
|
|
||||||
// replays: skip intro
|
|
||||||
if (isReplay && replaySkipTime > 0 && trackPosition > replaySkipTime) {
|
|
||||||
skipIntro();
|
|
||||||
replaySkipTime = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// pause game if focus lost
|
|
||||||
if (!container.hasFocus() && !GameMod.AUTO.isActive() && !isReplay) {
|
|
||||||
if (pauseTime < 0) {
|
|
||||||
pausedMouseX = mouseX;
|
|
||||||
pausedMouseY = mouseY;
|
|
||||||
pausePulse = 0f;
|
|
||||||
}
|
|
||||||
if (MusicController.isPlaying() || isLeadIn())
|
|
||||||
pauseTime = trackPosition;
|
|
||||||
game.enterState(Opsu.STATE_GAMEPAUSEMENU);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -706,6 +694,18 @@ public class Game extends BasicGameState {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// pause game if focus lost
|
||||||
|
if (!container.hasFocus() && !GameMod.AUTO.isActive() && !isReplay) {
|
||||||
|
if (pauseTime < 0) {
|
||||||
|
pausedMouseX = mouseX;
|
||||||
|
pausedMouseY = mouseY;
|
||||||
|
pausePulse = 0f;
|
||||||
|
}
|
||||||
|
if (MusicController.isPlaying() || isLeadIn())
|
||||||
|
pauseTime = trackPosition;
|
||||||
|
game.enterState(Opsu.STATE_GAMEPAUSEMENU);
|
||||||
|
}
|
||||||
|
|
||||||
// drain health
|
// drain health
|
||||||
data.changeHealth(delta * -1 * GameData.HP_DRAIN_MULTIPLIER);
|
data.changeHealth(delta * -1 * GameData.HP_DRAIN_MULTIPLIER);
|
||||||
if (!data.isAlive()) {
|
if (!data.isAlive()) {
|
||||||
|
@ -970,7 +970,7 @@ public class Game extends BasicGameState {
|
||||||
* @param trackPosition the track position
|
* @param trackPosition the track position
|
||||||
*/
|
*/
|
||||||
private void gameKeyReleased(int keys, int x, int y, int trackPosition) {
|
private void gameKeyReleased(int keys, int x, int y, int trackPosition) {
|
||||||
if (!isReplay && keys != ReplayFrame.KEY_NONE) {
|
if (!isReplay && keys != ReplayFrame.KEY_NONE && !isLeadIn() && pauseTime == -1) {
|
||||||
lastKeysPressed &= ~keys; // clear keys bits
|
lastKeysPressed &= ~keys; // clear keys bits
|
||||||
addReplayFrameAndRun(x, y, lastKeysPressed, trackPosition);
|
addReplayFrameAndRun(x, y, lastKeysPressed, trackPosition);
|
||||||
}
|
}
|
||||||
|
@ -1026,12 +1026,21 @@ public class Game extends BasicGameState {
|
||||||
comboEnd = true;
|
comboEnd = true;
|
||||||
|
|
||||||
Color color = osu.combo[hitObject.getComboIndex()];
|
Color color = osu.combo[hitObject.getComboIndex()];
|
||||||
if (hitObject.isCircle())
|
|
||||||
hitObjects[i] = new Circle(hitObject, this, data, color, comboEnd);
|
try {
|
||||||
else if (hitObject.isSlider())
|
if (hitObject.isCircle())
|
||||||
hitObjects[i] = new Slider(hitObject, this, data, color, comboEnd);
|
hitObjects[i] = new Circle(hitObject, this, data, color, comboEnd);
|
||||||
else if (hitObject.isSpinner())
|
else if (hitObject.isSlider())
|
||||||
hitObjects[i] = new Spinner(hitObject, this, data);
|
hitObjects[i] = new Slider(hitObject, this, data, color, comboEnd);
|
||||||
|
else if (hitObject.isSpinner())
|
||||||
|
hitObjects[i] = new Spinner(hitObject, this, data);
|
||||||
|
} catch (Exception e) {
|
||||||
|
// try to handle the error gracefully: substitute in a dummy HitObject
|
||||||
|
ErrorHandler.error(String.format("Failed to create %s at index %d:\n%s",
|
||||||
|
hitObject.getTypeName(), i, hitObject.toString()), e, true);
|
||||||
|
hitObjects[i] = new DummyObject(hitObject);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// load the first timingPoint
|
// load the first timingPoint
|
||||||
|
@ -1063,7 +1072,7 @@ public class Game extends BasicGameState {
|
||||||
for (replayIndex = 0; replayIndex < replay.frames.length; replayIndex++) {
|
for (replayIndex = 0; replayIndex < replay.frames.length; replayIndex++) {
|
||||||
ReplayFrame frame = replay.frames[replayIndex];
|
ReplayFrame frame = replay.frames[replayIndex];
|
||||||
if (frame.getY() < 0) { // skip time (?)
|
if (frame.getY() < 0) { // skip time (?)
|
||||||
if (frame.getTime() > 0)
|
if (frame.getTime() >= 0 && replayIndex > 0)
|
||||||
replaySkipTime = frame.getTime();
|
replaySkipTime = frame.getTime();
|
||||||
} else if (frame.getTime() == 0) {
|
} else if (frame.getTime() == 0) {
|
||||||
replayX = frame.getScaledX();
|
replayX = frame.getScaledX();
|
||||||
|
|
Loading…
Reference in New Issue
Block a user