Added global F7 and F10 shortcuts.
- F7: cycles through FPS settings. - F10: toggles mouse enable/disable state during gameplay. Also added bar notifications for saving/loading checkpoints. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
parent
235adc539e
commit
cf9b22442f
|
@ -471,6 +471,16 @@ public class Options {
|
|||
*/
|
||||
public static int getTargetFPS() { return targetFPS[targetFPSindex]; }
|
||||
|
||||
/**
|
||||
* Sets the target frame rate to the next available option, and sends a
|
||||
* bar notification about the action.
|
||||
* @param container the game container
|
||||
*/
|
||||
public static void setNextFPS(GameContainer container) {
|
||||
GameOption.TARGET_FPS.click(container);
|
||||
UI.sendBarNotification(String.format("Frame limiter: %s", GameOption.TARGET_FPS.getValueString()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the master volume level.
|
||||
* @return the volume [0, 1]
|
||||
|
@ -697,6 +707,16 @@ public class Options {
|
|||
*/
|
||||
public static boolean isMouseDisabled() { return GameOption.DISABLE_MOUSE_BUTTONS.getBooleanValue(); }
|
||||
|
||||
/**
|
||||
* Toggles the mouse button enabled/disabled state during gameplay and
|
||||
* sends a bar notification about the action.
|
||||
*/
|
||||
public static void toggleMouseDisabled() {
|
||||
GameOption.DISABLE_MOUSE_BUTTONS.click(null);
|
||||
UI.sendBarNotification((GameOption.DISABLE_MOUSE_BUTTONS.getBooleanValue()) ?
|
||||
"Mouse buttons are disabled." : "Mouse buttons are enabled.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the left game key.
|
||||
* @return the left key code
|
||||
|
|
|
@ -22,6 +22,7 @@ import itdelatrisu.opsu.GameImage;
|
|||
import itdelatrisu.opsu.GameMod;
|
||||
import itdelatrisu.opsu.MenuButton;
|
||||
import itdelatrisu.opsu.Opsu;
|
||||
import itdelatrisu.opsu.Options;
|
||||
import itdelatrisu.opsu.OsuGroupList;
|
||||
import itdelatrisu.opsu.OsuGroupNode;
|
||||
import itdelatrisu.opsu.ScoreData;
|
||||
|
@ -607,6 +608,12 @@ public class ButtonMenu extends BasicGameState {
|
|||
if (menuState != null)
|
||||
menuState.leave(container, game);
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
|
@ -137,6 +137,7 @@ public class DownloadsMenu extends BasicGameState {
|
|||
private Thread importThread;
|
||||
|
||||
// game-related variables
|
||||
private GameContainer container;
|
||||
private StateBasedGame game;
|
||||
private Input input;
|
||||
private int state;
|
||||
|
@ -148,6 +149,7 @@ public class DownloadsMenu extends BasicGameState {
|
|||
@Override
|
||||
public void init(GameContainer container, StateBasedGame game)
|
||||
throws SlickException {
|
||||
this.container = container;
|
||||
this.game = game;
|
||||
this.input = container.getInput();
|
||||
|
||||
|
@ -636,6 +638,12 @@ public class DownloadsMenu extends BasicGameState {
|
|||
pageDir = Page.CURRENT;
|
||||
resetSearchTimer();
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
|
@ -578,8 +578,10 @@ public class Game extends BasicGameState {
|
|||
break;
|
||||
|
||||
int position = (pauseTime > -1) ? pauseTime : trackPosition;
|
||||
if (Options.setCheckpoint(position / 1000))
|
||||
if (Options.setCheckpoint(position / 1000)) {
|
||||
SoundController.playSound(SoundEffect.MENUCLICK);
|
||||
UI.sendBarNotification("Checkpoint saved.");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Input.KEY_L:
|
||||
|
@ -597,6 +599,7 @@ public class Game extends BasicGameState {
|
|||
MusicController.resume();
|
||||
}
|
||||
SoundController.playSound(SoundEffect.MENUHIT);
|
||||
UI.sendBarNotification("Checkpoint loaded.");
|
||||
|
||||
// skip to checkpoint
|
||||
MusicController.setPosition(checkpoint);
|
||||
|
@ -615,6 +618,12 @@ public class Game extends BasicGameState {
|
|||
case Input.KEY_DOWN:
|
||||
UI.changeVolume(-1);
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
|
@ -148,6 +148,12 @@ public class GamePauseMenu extends BasicGameState {
|
|||
game.enterState(Opsu.STATE_GAME);
|
||||
}
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
|
@ -22,6 +22,7 @@ import itdelatrisu.opsu.GameData;
|
|||
import itdelatrisu.opsu.GameImage;
|
||||
import itdelatrisu.opsu.MenuButton;
|
||||
import itdelatrisu.opsu.Opsu;
|
||||
import itdelatrisu.opsu.Options;
|
||||
import itdelatrisu.opsu.OsuFile;
|
||||
import itdelatrisu.opsu.UI;
|
||||
import itdelatrisu.opsu.Utils;
|
||||
|
@ -57,6 +58,7 @@ public class GameRanking extends BasicGameState {
|
|||
private MenuButton retryButton, exitButton;
|
||||
|
||||
// game-related variables
|
||||
private GameContainer container;
|
||||
private StateBasedGame game;
|
||||
private int state;
|
||||
private Input input;
|
||||
|
@ -68,6 +70,7 @@ public class GameRanking extends BasicGameState {
|
|||
@Override
|
||||
public void init(GameContainer container, StateBasedGame game)
|
||||
throws SlickException {
|
||||
this.container = container;
|
||||
this.game = game;
|
||||
this.input = container.getInput();
|
||||
|
||||
|
@ -135,6 +138,12 @@ public class GameRanking extends BasicGameState {
|
|||
case Input.KEY_ESCAPE:
|
||||
returnToSongMenu();
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
|
@ -486,6 +486,12 @@ public class MainMenu extends BasicGameState {
|
|||
case Input.KEY_DOWN:
|
||||
UI.changeVolume(-1);
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
|
@ -362,6 +362,12 @@ public class OptionsMenu extends BasicGameState {
|
|||
container.exit();
|
||||
}
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
|
@ -750,6 +750,12 @@ public class SongMenu extends BasicGameState {
|
|||
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.RELOAD);
|
||||
game.enterState(Opsu.STATE_BUTTONMENU);
|
||||
break;
|
||||
case Input.KEY_F7:
|
||||
Options.setNextFPS(container);
|
||||
break;
|
||||
case Input.KEY_F10:
|
||||
Options.toggleMouseDisabled();
|
||||
break;
|
||||
case Input.KEY_F12:
|
||||
Utils.takeScreenShot();
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue
Block a user