test how to add options
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@ -535,7 +535,11 @@ public class Options {
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ENABLE_THEME_SONG ("Enable Theme Song", "MenuMusic", "Whether to play the theme song upon starting opsu!", true),
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ENABLE_THEME_SONG ("Enable Theme Song", "MenuMusic", "Whether to play the theme song upon starting opsu!", true),
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REPLAY_SEEKING ("Replay Seeking", "ReplaySeeking", "Enable a seeking bar on the left side of the screen during replays.", false),
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REPLAY_SEEKING ("Replay Seeking", "ReplaySeeking", "Enable a seeking bar on the left side of the screen during replays.", false),
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DISABLE_UPDATER ("Disable Automatic Updates", "DisableUpdater", "Disable automatic checking for updates upon starting opsu!.", false),
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DISABLE_UPDATER ("Disable Automatic Updates", "DisableUpdater", "Disable automatic checking for updates upon starting opsu!.", false),
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ENABLE_WATCH_SERVICE ("Enable Watch Service", "WatchService", "Watch the beatmap directory for changes. Requires a restart.", false);
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ENABLE_WATCH_SERVICE ("Enable Watch Service", "WatchService", "Watch the beatmap directory for changes. Requires a restart.", false),
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DANCE_MOVER ("Mover algorithm", "Mover", "Algorithm that decides how to move from note to note" ) {
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};
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/** Option name. */
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/** Option name. */
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private final String name;
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private final String name;
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@ -103,6 +103,9 @@ public class OptionsMenu extends BasicGameState {
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GameOption.REPLAY_SEEKING,
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GameOption.REPLAY_SEEKING,
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GameOption.DISABLE_UPDATER,
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GameOption.DISABLE_UPDATER,
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GameOption.ENABLE_WATCH_SERVICE
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GameOption.ENABLE_WATCH_SERVICE
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}),
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DANCE ("Dance", new GameOption[] {
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GameOption.DANCE_MOVER
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});
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});
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/** Total number of tabs. */
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/** Total number of tabs. */
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