diff --git a/src/org/newdawn/slick/openal/OpenALStreamPlayer.java b/src/org/newdawn/slick/openal/OpenALStreamPlayer.java index 9a33ba74..ba9df8fa 100644 --- a/src/org/newdawn/slick/openal/OpenALStreamPlayer.java +++ b/src/org/newdawn/slick/openal/OpenALStreamPlayer.java @@ -34,6 +34,7 @@ import java.nio.ByteBuffer; import java.nio.IntBuffer; import org.lwjgl.BufferUtils; +import org.lwjgl.Sys; import org.lwjgl.openal.AL10; import org.lwjgl.openal.OpenALException; import org.newdawn.slick.util.Log; @@ -96,7 +97,7 @@ public class OpenALStreamPlayer { long musicLength = -1; /** The time of the last update, in ms. */ - long lastUpdateTime = System.currentTimeMillis(); + long lastUpdateTime = getTime(); /** The offset time. */ long offsetTime = 0; @@ -241,7 +242,7 @@ public class OpenALStreamPlayer { int bufferLength = AL10.alGetBufferi(bufferIndex, AL10.AL_SIZE); playedPos += bufferLength; - lastUpdateTime = System.currentTimeMillis(); + lastUpdateTime = getTime(); if (musicLength > 0 && playedPos > musicLength) playedPos -= musicLength; @@ -365,7 +366,7 @@ public class OpenALStreamPlayer { AL10.alSourceQueueBuffers(source, bufferNames); AL10.alSourcePlay(source); - lastUpdateTime = System.currentTimeMillis(); + lastUpdateTime = getTime(); } /** @@ -375,7 +376,7 @@ public class OpenALStreamPlayer { */ public float getPosition() { float playedTime = ((float) playedPos / (float) sampleSize) / sampleRate; - float timePosition = playedTime + (System.currentTimeMillis() - lastUpdateTime) / 1000f; + float timePosition = playedTime + (getTime() - lastUpdateTime) / 1000f; // + AL10.alGetSourcef(source, AL11.AL_SEC_OFFSET); return timePosition; } @@ -384,14 +385,24 @@ public class OpenALStreamPlayer { * Processes a track pause. */ public void pausing() { - offsetTime = System.currentTimeMillis() - lastUpdateTime; + offsetTime = getTime() - lastUpdateTime; } /** * Processes a track resume. */ public void resuming() { - lastUpdateTime = System.currentTimeMillis() - offsetTime; + lastUpdateTime = getTime() - offsetTime; + } + + /** + * http://wiki.lwjgl.org/index.php?title=LWJGL_Basics_4_%28Timing%29 + * Get the time in milliseconds + * + * @return The system time in milliseconds + */ + public long getTime() { + return (Sys.getTime() * 1000) / Sys.getTimerResolution(); } /**