Add mover direction
This commit is contained in:
parent
382ea2b4dc
commit
daa7bec0da
|
@ -71,6 +71,7 @@ import org.newdawn.slick.state.transition.EasedFadeOutTransition;
|
||||||
import org.newdawn.slick.state.transition.EmptyTransition;
|
import org.newdawn.slick.state.transition.EmptyTransition;
|
||||||
import org.newdawn.slick.state.transition.FadeInTransition;
|
import org.newdawn.slick.state.transition.FadeInTransition;
|
||||||
import yugecin.opsudance.Dancer;
|
import yugecin.opsudance.Dancer;
|
||||||
|
import yugecin.opsudance.MoverDirection;
|
||||||
import yugecin.opsudance.ObjectColorOverrides;
|
import yugecin.opsudance.ObjectColorOverrides;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -1163,7 +1164,8 @@ public class Game extends BasicGameState {
|
||||||
if (beatmap == null || beatmap.objects == null)
|
if (beatmap == null || beatmap.objects == null)
|
||||||
throw new RuntimeException("Running game with no beatmap loaded.");
|
throw new RuntimeException("Running game with no beatmap loaded.");
|
||||||
|
|
||||||
Dancer.instance.init(beatmap.getTitle());
|
Dancer.instance.reset();
|
||||||
|
MoverDirection.reset(beatmap.getTitle());
|
||||||
|
|
||||||
// free all previously cached hitobject to framebuffer mappings if some still exist
|
// free all previously cached hitobject to framebuffer mappings if some still exist
|
||||||
FrameBufferCache.getInstance().freeMap();
|
FrameBufferCache.getInstance().freeMap();
|
||||||
|
|
|
@ -58,10 +58,10 @@ public class Dancer {
|
||||||
public static ObjectColorOverrides colorMirrorOverride = ObjectColorOverrides.NONE;
|
public static ObjectColorOverrides colorMirrorOverride = ObjectColorOverrides.NONE;
|
||||||
public static int rgbhueinc = 70; // this should really get its own place somewhere...
|
public static int rgbhueinc = 70; // this should really get its own place somewhere...
|
||||||
public static boolean cursoruselastobjectcolor;
|
public static boolean cursoruselastobjectcolor;
|
||||||
|
public static MoverDirection moverDirection = MoverDirection.RANDOM;
|
||||||
|
|
||||||
private int dir;
|
private int dir;
|
||||||
private GameObject p;
|
private GameObject p;
|
||||||
private Random rand;
|
|
||||||
|
|
||||||
private MoverFactory moverFactory;
|
private MoverFactory moverFactory;
|
||||||
private Mover mover;
|
private Mover mover;
|
||||||
|
@ -82,10 +82,9 @@ public class Dancer {
|
||||||
spinner = spinners[0];
|
spinner = spinners[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
public void init(String mapname) {
|
public void reset() {
|
||||||
isCurrentLazySlider = false;
|
isCurrentLazySlider = false;
|
||||||
p = null;
|
p = null;
|
||||||
rand = new Random(mapname.hashCode());
|
|
||||||
dir = 1;
|
dir = 1;
|
||||||
for (Spinner s : spinners) {
|
for (Spinner s : spinners) {
|
||||||
s.init();
|
s.init();
|
||||||
|
@ -131,9 +130,7 @@ public class Dancer {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (rand.nextInt(2) == 1) {
|
dir = moverDirection.getDirection(dir);
|
||||||
dir *= -1;
|
|
||||||
}
|
|
||||||
if (c.isSpinner()) {
|
if (c.isSpinner()) {
|
||||||
double[] spinnerStartPoint = spinner.getPoint();
|
double[] spinnerStartPoint = spinner.getPoint();
|
||||||
c.start = new Vec2f((float) spinnerStartPoint[0], (float) spinnerStartPoint[1]);
|
c.start = new Vec2f((float) spinnerStartPoint[0], (float) spinnerStartPoint[1]);
|
||||||
|
|
68
src/yugecin/opsudance/MoverDirection.java
Normal file
68
src/yugecin/opsudance/MoverDirection.java
Normal file
|
@ -0,0 +1,68 @@
|
||||||
|
/*
|
||||||
|
* opsu!dance - fork of opsu! with cursordance auto
|
||||||
|
* Copyright (C) 2016 yugecin
|
||||||
|
*
|
||||||
|
* opsu!dance is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* opsu!dance is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package yugecin.opsudance;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
public enum MoverDirection {
|
||||||
|
|
||||||
|
LEFT ("Left", 0) {
|
||||||
|
@Override
|
||||||
|
public int getDirection(int currentDirection) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
RIGHT ("Right", 1) {
|
||||||
|
@Override
|
||||||
|
public int getDirection(int currentDirection) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
ALTERNATE ("Alternate", 2) {
|
||||||
|
@Override
|
||||||
|
public int getDirection(int currentDirection) {
|
||||||
|
return currentDirection * -1;
|
||||||
|
}
|
||||||
|
},
|
||||||
|
RANDOM ("Random", 3) {
|
||||||
|
@Override
|
||||||
|
public int getDirection(int currentDirection) {
|
||||||
|
if (rand.nextInt(2) == 1) {
|
||||||
|
return currentDirection * -1;
|
||||||
|
}
|
||||||
|
return currentDirection;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
public String displayName;
|
||||||
|
private int nr;
|
||||||
|
|
||||||
|
private static Random rand;
|
||||||
|
|
||||||
|
MoverDirection(String displayName, int nr) {
|
||||||
|
this.displayName = displayName;
|
||||||
|
this.nr = nr;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void reset(String mapName) {
|
||||||
|
rand = new Random(mapName.hashCode());
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract int getDirection(int currentDirection);
|
||||||
|
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user