Fixed crashes when importing beatmaps (due to more async issues).
Don't call MusicController.loopTrackIfEnded() if a beatmap reloading thread is running. Other changes: - Fixed issue where long download result text would be drawn outside the result area by adding a clip. - Changed default music offset from -150ms to -75ms. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -179,7 +179,7 @@ public class Options {
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},
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EFFECT_VOLUME ("Effect Volume", "Volume of menu and game sounds.", 70, 0, 100),
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HITSOUND_VOLUME ("Hit Sound Volume", "Volume of hit sounds.", 30, 0, 100),
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MUSIC_OFFSET ("Music Offset", "Adjust this value if hit objects are out of sync.", -150, -500, 500) {
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MUSIC_OFFSET ("Music Offset", "Adjust this value if hit objects are out of sync.", -75, -500, 500) {
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@Override
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public String getValueString() { return String.format("%dms", val); }
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},
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