Add pippi options (not implemented)

This commit is contained in:
yugecin 2016-09-27 22:33:14 +02:00
parent 43548fa058
commit defeab3522
2 changed files with 37 additions and 1 deletions

View File

@ -603,7 +603,6 @@ public class Options {
@Override
public void read(String s) {
super.read(s);
System.out.println(bool);
Dancer.LAZY_SLIDERS = bool;
}
},
@ -634,6 +633,36 @@ public class Options {
super.read(s);
AutoMoverFactory.CIRCLE_STREAM = bool ? 58 : 85;
}
},
PIPPI_ENABLE ("Pippi", "Pippi", "Move in circles like dancing pippi (osu! april fools joke 2016)", false) {
// TODO
},
PIPPI_ANGLE_INC_MUL("Pippi angle increment multiplier", "PippiAngIncMul", "How fast pippi's angle increments", 1, -20, 20) {
// TODO
@Override
public String getValueString() {
return "x" + val;
}
},
PIPPI_ANGLE_INC_MUL_SLIDER ("Pippi angle increment multiplier slider", "PippiAngIncMulSlider", "Same as above, but in sliders", 5, -20, 20) {
// TODO
@Override
public String getValueString() {
return "x" + val;
}
},
PIPPI_SLIDER_FOLLOW_EXPAND ("Followcircle expand", "PippiFollowExpand", "Increase radius in followcircles", true) {
// TODO
},
PIPPI_PREVENT_WOBBLY_STREAMS ("Prevent wobbly streams", "PippiPreventWobblyStreams", "Force linear mover while doing streams to prevent wobbly pippi", true) {
// TODO
};

View File

@ -110,6 +110,13 @@ public class OptionsMenu extends BasicGameState {
GameOption.DANCE_LAZY_SLIDERS,
GameOption.DANCE_CIRCLE_STREAMS,
GameOption.DANCE_ONLY_CIRCLE_STACKS,
}),
PIPPI ("Pippi", new GameOption[] {
GameOption.PIPPI_ENABLE,
GameOption.PIPPI_ANGLE_INC_MUL,
GameOption.PIPPI_ANGLE_INC_MUL_SLIDER,
GameOption.PIPPI_SLIDER_FOLLOW_EXPAND,
GameOption.PIPPI_PREVENT_WOBBLY_STREAMS,
});
/** Total number of tabs. */