From e025fd70d51f69f0e62e8b588e8d7c1bae75a3c1 Mon Sep 17 00:00:00 2001 From: yugecin Date: Sun, 20 Nov 2016 13:05:37 +0100 Subject: [PATCH] make reversearrows expand more like in osu! (close #50) --- src/itdelatrisu/opsu/objects/Slider.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/itdelatrisu/opsu/objects/Slider.java b/src/itdelatrisu/opsu/objects/Slider.java index 2c46d949..7a2c95b0 100644 --- a/src/itdelatrisu/opsu/objects/Slider.java +++ b/src/itdelatrisu/opsu/objects/Slider.java @@ -299,7 +299,8 @@ public class Slider extends GameObject { arrow.setAlpha((float) (t - Math.floor(t))); } else arrow.setAlpha(Options.isSliderSnaking() ? decorationsAlpha : 1f); - arrow = arrow.getScaledCopy((float) (1 + 0.3d * (trackPosition % bpm) / bpm)); + //arrow = arrow.getScaledCopy((float) (1 + 0.3d * (trackPosition % bpm) / bpm)); + arrow = arrow.getScaledCopy((float) (1 + 0.2d * ((trackPosition + sliderTime * tcurRepeat) % 292) / 292)); if (tcurRepeat % 2 == 0) { // last circle arrow.setRotation(curve.getEndAngle());