Merge pull request #131 from fluddokt/KinecticScrolling
Kinetic scrolling
This commit is contained in:
commit
e1becb3962
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@ -85,7 +85,7 @@ public class ScoreData implements Comparable<ScoreData> {
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private String tooltip;
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/** Drawing values. */
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private static float baseX, baseY, buttonWidth, buttonHeight, buttonOffset;
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private static float baseX, baseY, buttonWidth, buttonHeight, buttonOffset, buttonAreaHeight;
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/**
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* Initializes the base coordinates for drawing.
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@ -99,8 +99,16 @@ public class ScoreData implements Comparable<ScoreData> {
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float gradeHeight = GameImage.MENU_BUTTON_BG.getImage().getHeight() * 0.45f;
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buttonHeight = Math.max(gradeHeight, Fonts.DEFAULT.getLineHeight() * 3.03f);
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buttonOffset = buttonHeight + gradeHeight / 10f;
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buttonAreaHeight = (SongMenu.MAX_SCORE_BUTTONS - 1) * buttonOffset + buttonHeight;
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}
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/**
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* Returns the Buttons Offset
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*/
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public static float getButtonOffset() {
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return buttonOffset;
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}
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/**
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* Returns true if the coordinates are within the bounds of the
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* button at the given index.
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@ -131,9 +139,17 @@ public class ScoreData implements Comparable<ScoreData> {
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* @param index the start button index
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* @param total the total number of buttons
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*/
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public static void drawScrollbar(Graphics g, int index, int total) {
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UI.drawScrollbar(g, index, total, SongMenu.MAX_SCORE_BUTTONS, 0, baseY,
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0, buttonHeight, buttonOffset, null, Color.white, false);
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public static void drawScrollbar(Graphics g, float pos, float total) {
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UI.drawScrollbar(g, pos, total, SongMenu.MAX_SCORE_BUTTONS * buttonOffset, 0, baseY,
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0, buttonAreaHeight, null, Color.white, false);
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}
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/**
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* Sets a clip to the area.
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* @param g the graphics context
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*/
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public static void clipToDownloadArea(Graphics g) {
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g.setClip((int) baseX, (int) baseY, (int) buttonWidth, (int) (buttonAreaHeight));
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}
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/**
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@ -228,11 +244,11 @@ public class ScoreData implements Comparable<ScoreData> {
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* @param focus whether the button is focused
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* @param t the animation progress [0,1]
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*/
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public void draw(Graphics g, int index, int rank, long prevScore, boolean focus, float t) {
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public void draw(Graphics g, float position, int rank, long prevScore, boolean focus, float t) {
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float x = baseX - buttonWidth * (1 - AnimationEquation.OUT_BACK.calc(t)) / 2.5f;
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float textX = x + buttonWidth * 0.24f;
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float edgeX = x + buttonWidth * 0.98f;
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float y = baseY + index * (buttonOffset);
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float y = baseY + position;
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float midY = y + buttonHeight / 2f;
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float marginY = Fonts.DEFAULT.getLineHeight() * 0.01f;
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Color c = Colors.WHITE_FADE;
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@ -153,6 +153,14 @@ public class DownloadNode {
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public static void clipToResultArea(Graphics g) {
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g.setClip((int) buttonBaseX, (int) buttonBaseY, (int) buttonWidth, (int) (buttonOffset * maxResultsShown));
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}
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/**
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* Sets a clip to the download area.
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* @param g the graphics context
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*/
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public static void clipToDownloadArea(Graphics g) {
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g.setClip((int) infoBaseX, (int) infoBaseY, (int) infoWidth, (int) (infoHeight * maxDownloadsShown));
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}
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/**
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* Returns true if the coordinates are within the bounds of the
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@ -183,6 +191,21 @@ public class DownloadNode {
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(cy > y + marginY && cy < y + marginY + iconWidth));
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}
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/**
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* Returns the button(Results) offset.
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* @return the button offset
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*/
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public static float getButtonOffset(){
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return buttonOffset;
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}
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/**
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* Returns the info(Download) height.
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* @return the infoHeight
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*/
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public static float getInfoHeight(){
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return infoHeight;
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}
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/**
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* Returns true if the coordinates are within the bounds of the
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* download information button area.
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@ -197,12 +220,13 @@ public class DownloadNode {
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/**
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* Draws the scroll bar for the download result buttons.
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* @param g the graphics context
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* @param index the start button index
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* @param position the start button index
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* @param total the total number of buttons
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*/
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public static void drawResultScrollbar(Graphics g, int index, int total) {
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UI.drawScrollbar(g, index, total, maxResultsShown, buttonBaseX, buttonBaseY,
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buttonWidth * 1.01f, buttonHeight, buttonOffset, Colors.BLACK_BG_NORMAL, Color.white, true);
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public static void drawResultScrollbar(Graphics g, float position, float total) {
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UI.drawScrollbar(g, position, total, maxResultsShown * buttonOffset, buttonBaseX, buttonBaseY,
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buttonWidth * 1.01f, (maxResultsShown-1) * buttonOffset + buttonHeight,
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Colors.BLACK_BG_NORMAL, Color.white, true);
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}
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/**
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@ -211,9 +235,9 @@ public class DownloadNode {
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* @param index the start index
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* @param total the total number of downloads
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*/
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public static void drawDownloadScrollbar(Graphics g, int index, int total) {
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UI.drawScrollbar(g, index, total, maxDownloadsShown, infoBaseX, infoBaseY,
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infoWidth, infoHeight, infoHeight, Colors.BLACK_BG_NORMAL, Color.white, true);
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public static void drawDownloadScrollbar(Graphics g, float index, float total) {
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UI.drawScrollbar(g, index, total, maxDownloadsShown * infoHeight, infoBaseX, infoBaseY,
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infoWidth, maxDownloadsShown * infoHeight, Colors.BLACK_BG_NORMAL, Color.white, true);
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}
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/**
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@ -314,15 +338,15 @@ public class DownloadNode {
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/**
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* Draws the download result as a rectangular button.
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* @param g the graphics context
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* @param index the index (to offset the button from the topmost button)
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* @param position the index (to offset the button from the topmost button)
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* @param hover true if the mouse is hovering over this button
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* @param focus true if the button is focused
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* @param previewing true if the beatmap is currently being previewed
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*/
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public void drawResult(Graphics g, int index, boolean hover, boolean focus, boolean previewing) {
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public void drawResult(Graphics g, float position, boolean hover, boolean focus, boolean previewing) {
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float textX = buttonBaseX + buttonWidth * 0.001f;
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float edgeX = buttonBaseX + buttonWidth * 0.985f;
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float y = buttonBaseY + index * buttonOffset;
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float y = buttonBaseY + position;
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float marginY = buttonHeight * 0.04f;
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Download dl = DownloadList.get().getDownload(beatmapSetID);
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@ -356,12 +380,13 @@ public class DownloadNode {
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Fonts.loadGlyphs(Fonts.BOLD, getTitle());
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Fonts.loadGlyphs(Fonts.BOLD, getArtist());
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}
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g.setClip((int) textX, (int) (y + marginY), (int) (edgeX - textX - Fonts.DEFAULT.getWidth(creator)), Fonts.BOLD.getLineHeight());
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// TODO can't set clip again or else old clip will be cleared
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//g.setClip((int) textX, (int) (y + marginY), (int) (edgeX - textX - Fonts.DEFAULT.getWidth(creator)), Fonts.BOLD.getLineHeight());
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Fonts.BOLD.drawString(
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textX, y + marginY,
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String.format("%s - %s%s", getArtist(), getTitle(),
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(dl != null) ? String.format(" [%s]", dl.getStatus().getName()) : ""), Color.white);
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g.clearClip();
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//g.clearClip();
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Fonts.DEFAULT.drawString(
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textX, y + marginY + Fonts.BOLD.getLineHeight(),
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String.format("Last updated: %s", date), Color.white);
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@ -373,11 +398,11 @@ public class DownloadNode {
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/**
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* Draws the download information.
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* @param g the graphics context
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* @param index the index (to offset from the topmost position)
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* @param position the index (to offset from the topmost position)
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* @param id the list index
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* @param hover true if the mouse is hovering over this button
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*/
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public void drawDownload(Graphics g, int index, int id, boolean hover) {
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public void drawDownload(Graphics g, float position, int id, boolean hover) {
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Download download = this.download; // in case clearDownload() is called asynchronously
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if (download == null) {
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ErrorHandler.error("Trying to draw download information for button without Download object.", null, false);
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@ -386,7 +411,7 @@ public class DownloadNode {
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float textX = infoBaseX + infoWidth * 0.02f;
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float edgeX = infoBaseX + infoWidth * 0.985f;
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float y = infoBaseY + index * infoHeight;
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float y = infoBaseY + position;
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float marginY = infoHeight * 0.04f;
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// rectangle outline
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@ -41,6 +41,7 @@ import itdelatrisu.opsu.downloads.servers.YaSOnlineServer;
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import itdelatrisu.opsu.ui.Colors;
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import itdelatrisu.opsu.ui.DropdownMenu;
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import itdelatrisu.opsu.ui.Fonts;
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import itdelatrisu.opsu.ui.KineticScrolling;
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import itdelatrisu.opsu.ui.MenuButton;
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import itdelatrisu.opsu.ui.UI;
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@ -94,7 +95,7 @@ public class DownloadsMenu extends BasicGameState {
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private int focusTimer = 0;
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/** Current start result button (topmost entry). */
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private int startResult = 0;
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KineticScrolling startResultPos = new KineticScrolling();
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/** Total number of results for current query. */
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private int totalResults = 0;
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@ -115,7 +116,7 @@ public class DownloadsMenu extends BasicGameState {
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private boolean rankedOnly = true;
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/** Current start download index. */
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private int startDownloadIndex = 0;
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KineticScrolling startDownloadIndexPos = new KineticScrolling();
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/** Query thread. */
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private Thread queryThread;
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@ -223,7 +224,7 @@ public class DownloadsMenu extends BasicGameState {
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resultList = nodes;
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totalResults = server.totalResults();
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focusResult = -1;
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startResult = 0;
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startResultPos.setPosition(0);
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if (nodes == null)
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searchResultString = "An error has occurred.";
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else {
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@ -336,7 +337,7 @@ public class DownloadsMenu extends BasicGameState {
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@Override
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public void itemSelected(int index, DownloadServer item) {
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resultList = null;
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startResult = 0;
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startResultPos.setPosition(0);
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focusResult = -1;
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totalResults = 0;
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page = 0;
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@ -393,18 +394,24 @@ public class DownloadsMenu extends BasicGameState {
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if (nodes != null) {
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DownloadNode.clipToResultArea(g);
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int maxResultsShown = DownloadNode.maxResultsShown();
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for (int i = 0; i < maxResultsShown; i++) {
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int startResult = (int) (startResultPos.getPosition() / DownloadNode.getButtonOffset());
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int offset = (int) (-startResultPos.getPosition() + startResult * DownloadNode.getButtonOffset());
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for (int i = 0; i < maxResultsShown + 1; i++) {
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int index = startResult + i;
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if(index < 0)
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continue;
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if (index >= nodes.length)
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break;
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nodes[index].drawResult(g, i, DownloadNode.resultContains(mouseX, mouseY, i) && !inDropdownMenu,
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nodes[index].drawResult(g, offset + i * DownloadNode.getButtonOffset(),
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DownloadNode.resultContains(mouseX, mouseY - offset, i) && !inDropdownMenu,
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(index == focusResult), (previewID == nodes[index].getID()));
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}
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g.clearClip();
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// scroll bar
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if (nodes.length > maxResultsShown)
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DownloadNode.drawResultScrollbar(g, startResult, nodes.length);
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DownloadNode.drawResultScrollbar(g, startResultPos.getPosition(), nodes.length * DownloadNode.getButtonOffset());
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// pages
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if (nodes.length > 0) {
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@ -432,19 +439,26 @@ public class DownloadsMenu extends BasicGameState {
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int downloadsSize = DownloadList.get().size();
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if (downloadsSize > 0) {
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int maxDownloadsShown = DownloadNode.maxDownloadsShown();
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for (int i = 0; i < maxDownloadsShown; i++) {
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int index = startDownloadIndex + i;
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if (index >= downloadsSize)
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break;
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DownloadNode node = DownloadList.get().getNode(index);
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if (node == null)
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break;
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node.drawDownload(g, i, index, DownloadNode.downloadContains(mouseX, mouseY, i));
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}
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int startDownloadIndex = (int) (startDownloadIndexPos.getPosition() / DownloadNode.getInfoHeight());
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int offset = (int) (-startDownloadIndexPos.getPosition() + startDownloadIndex * DownloadNode.getInfoHeight());
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DownloadNode.clipToDownloadArea(g);
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for (int i = 0; i < maxDownloadsShown + 1; i++) {
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int index = startDownloadIndex + i;
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if (index >= downloadsSize)
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break;
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DownloadNode node = DownloadList.get().getNode(index);
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if (node == null)
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break;
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node.drawDownload(g, i * DownloadNode.getInfoHeight() + offset, index,
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DownloadNode.downloadContains(mouseX, mouseY - offset, i));
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}
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g.clearClip();
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// scroll bar
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if (downloadsSize > maxDownloadsShown)
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DownloadNode.drawDownloadScrollbar(g, startDownloadIndex, downloadsSize);
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DownloadNode.drawDownloadScrollbar(g, startDownloadIndexPos.getPosition(), downloadsSize * DownloadNode.getInfoHeight());
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}
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// buttons
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@ -488,6 +502,13 @@ public class DownloadsMenu extends BasicGameState {
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resetButton.hoverUpdate(delta, mouseX, mouseY);
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rankedButton.hoverUpdate(delta, mouseX, mouseY);
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if (DownloadList.get() != null)
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startDownloadIndexPos.setMinMax(0, DownloadNode.getInfoHeight() * (DownloadList.get().size() - DownloadNode.maxDownloadsShown()));
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startDownloadIndexPos.update(delta);
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if (resultList != null)
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startResultPos.setMinMax(0, DownloadNode.getButtonOffset() * (resultList.length - DownloadNode.maxResultsShown()));
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startResultPos.update(delta);
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// focus timer
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if (focusResult != -1 && focusTimer < FOCUS_DELAY)
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focusTimer += delta;
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@ -553,19 +574,23 @@ public class DownloadsMenu extends BasicGameState {
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DownloadNode[] nodes = resultList;
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if (nodes != null) {
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if (DownloadNode.resultAreaContains(x, y)) {
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startResultPos.pressed();
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int maxResultsShown = DownloadNode.maxResultsShown();
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for (int i = 0; i < maxResultsShown; i++) {
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for (int i = 0; i < maxResultsShown + 1; i++) {
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int startResult = (int) (startResultPos.getPosition() / DownloadNode.getButtonOffset());
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int offset = (int) (-startResultPos.getPosition() + startResult * DownloadNode.getButtonOffset());
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int index = startResult + i;
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if (index >= nodes.length)
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break;
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if (DownloadNode.resultContains(x, y, i)) {
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if (DownloadNode.resultContains(x, y - offset, i)) {
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final DownloadNode node = nodes[index];
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// check if map is already loaded
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boolean isLoaded = BeatmapSetList.get().containsBeatmapSetID(node.getID());
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// track preview
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if (DownloadNode.resultIconContains(x, y, i)) {
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if (DownloadNode.resultIconContains(x, y - offset, i)) {
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// set focus
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if (!isLoaded) {
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SoundController.playSound(SoundEffect.MENUCLICK);
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@ -738,12 +763,15 @@ public class DownloadsMenu extends BasicGameState {
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// downloads
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if (!DownloadList.get().isEmpty() && DownloadNode.downloadAreaContains(x, y)) {
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startDownloadIndexPos.pressed();
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int maxDownloadsShown = DownloadNode.maxDownloadsShown();
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for (int i = 0, n = DownloadList.get().size(); i < maxDownloadsShown; i++) {
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int startDownloadIndex = (int) (startDownloadIndexPos.getPosition() / DownloadNode.getInfoHeight());
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int offset = (int) (-startDownloadIndexPos.getPosition() + startDownloadIndex * DownloadNode.getInfoHeight());
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for (int i = 0, n = DownloadList.get().size(); i < maxDownloadsShown + 1; i++) {
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int index = startDownloadIndex + i;
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if (index >= n)
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break;
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if (DownloadNode.downloadIconContains(x, y, i)) {
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if (DownloadNode.downloadIconContains(x, y - offset, i)) {
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SoundController.playSound(SoundEffect.MENUCLICK);
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DownloadNode node = DownloadList.get().getNode(index);
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if (node == null)
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@ -767,6 +795,12 @@ public class DownloadsMenu extends BasicGameState {
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}
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}
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@Override
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public void mouseReleased(int button, int x, int y) {
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startDownloadIndexPos.release();
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startResultPos.release();
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}
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@Override
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public void mouseWheelMoved(int newValue) {
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// change volume
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@ -798,8 +832,8 @@ public class DownloadsMenu extends BasicGameState {
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int diff = newy - oldy;
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if (diff == 0)
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return;
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int shift = (diff < 0) ? 1 : -1;
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scrollLists(oldx, oldy, shift);
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startDownloadIndexPos.dragged(-diff);
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startResultPos.dragged(-diff);
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}
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@Override
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@ -871,8 +905,8 @@ public class DownloadsMenu extends BasicGameState {
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serverMenu.activate();
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serverMenu.reset();
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focusResult = -1;
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startResult = 0;
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startDownloadIndex = 0;
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startResultPos.setPosition(0);
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startDownloadIndexPos.setPosition(0);
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pageDir = Page.RESET;
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previewID = -1;
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if (barNotificationOnLoad != null) {
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@ -913,21 +947,12 @@ public class DownloadsMenu extends BasicGameState {
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private void scrollLists(int cx, int cy, int shift) {
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// search results
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if (DownloadNode.resultAreaContains(cx, cy)) {
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DownloadNode[] nodes = resultList;
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if (nodes != null && nodes.length >= DownloadNode.maxResultsShown()) {
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int newStartResult = startResult + shift;
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if (newStartResult >= 0 && newStartResult + DownloadNode.maxResultsShown() <= nodes.length)
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startResult = newStartResult;
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}
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startResultPos.scrollOffset(shift * DownloadNode.getButtonOffset());
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}
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// downloads
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else if (DownloadNode.downloadAreaContains(cx, cy)) {
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if (DownloadList.get().size() >= DownloadNode.maxDownloadsShown()) {
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int newStartDownloadIndex = startDownloadIndex + shift;
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if (newStartDownloadIndex >= 0 && newStartDownloadIndex + DownloadNode.maxDownloadsShown() <= DownloadList.get().size())
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startDownloadIndex = newStartDownloadIndex;
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}
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startDownloadIndexPos.scrollOffset(shift * DownloadNode.getInfoHeight());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -44,6 +44,7 @@ import itdelatrisu.opsu.beatmap.OszUnpacker;
|
|||
import itdelatrisu.opsu.db.BeatmapDB;
|
||||
import itdelatrisu.opsu.db.ScoreDB;
|
||||
import itdelatrisu.opsu.states.ButtonMenu.MenuState;
|
||||
import itdelatrisu.opsu.ui.KineticScrolling;
|
||||
import itdelatrisu.opsu.ui.Colors;
|
||||
import itdelatrisu.opsu.ui.Fonts;
|
||||
import itdelatrisu.opsu.ui.MenuButton;
|
||||
|
@ -136,6 +137,12 @@ public class SongMenu extends BasicGameState {
|
|||
/** Current start node (topmost menu entry). */
|
||||
private BeatmapSetNode startNode;
|
||||
|
||||
/** The first node is about this high above the header. */
|
||||
KineticScrolling songScrolling = new KineticScrolling();
|
||||
|
||||
/** The number of Nodes to offset from the top to the startNode. */
|
||||
private int startNodeOffset;
|
||||
|
||||
/** Current focused (selected) node. */
|
||||
private BeatmapSetNode focusNode;
|
||||
|
||||
|
@ -155,7 +162,7 @@ public class SongMenu extends BasicGameState {
|
|||
private AnimatedValue hoverOffset = new AnimatedValue(250, 0, MAX_HOVER_OFFSET, AnimationEquation.OUT_QUART);
|
||||
|
||||
/** Current index of hovered song button. */
|
||||
private int hoverIndex = -1;
|
||||
private BeatmapSetNode hoverIndex = null;
|
||||
|
||||
/** The selection buttons. */
|
||||
private MenuButton selectModsButton, selectRandomButton, selectMapOptionsButton, selectOptionsButton;
|
||||
|
@ -203,8 +210,9 @@ public class SongMenu extends BasicGameState {
|
|||
private ScoreData[] focusScores;
|
||||
|
||||
/** Current start score (topmost score entry). */
|
||||
private int startScore = 0;
|
||||
KineticScrolling startScorePos = new KineticScrolling();
|
||||
|
||||
|
||||
/** Header and footer end and start y coordinates, respectively. */
|
||||
private float headerY, footerY;
|
||||
|
||||
|
@ -293,7 +301,7 @@ public class SongMenu extends BasicGameState {
|
|||
|
||||
// song button coordinates
|
||||
buttonX = width * 0.6f;
|
||||
buttonY = headerY;
|
||||
//buttonY = headerY;
|
||||
buttonWidth = menuBackground.getWidth();
|
||||
buttonHeight = menuBackground.getHeight();
|
||||
buttonOffset = (footerY - headerY - DIVIDER_LINE_WIDTH) / MAX_SONG_BUTTONS;
|
||||
|
@ -378,15 +386,63 @@ public class SongMenu extends BasicGameState {
|
|||
songButtonIndex = -1;
|
||||
}
|
||||
g.setClip(0, (int) (headerY + DIVIDER_LINE_WIDTH / 2), width, (int) (footerY - headerY));
|
||||
for (int i = songButtonIndex; i <= MAX_SONG_BUTTONS && node != null; i++, node = node.next) {
|
||||
for (int i = startNodeOffset + songButtonIndex; i < MAX_SONG_BUTTONS + 1 && node != null; i++, node = node.next) {
|
||||
// draw the node
|
||||
float offset = (i == hoverIndex) ? hoverOffset.getValue() : 0f;
|
||||
float offset = (node == hoverIndex) ? hoverOffset.getValue() : 0f;
|
||||
float ypos = buttonY + (i*buttonOffset) ;
|
||||
float mid = height/2 - ypos - buttonOffset/2;
|
||||
final float circleRadi = 700 * GameImage.getUIscale();
|
||||
//finds points along a very large circle (x^2 = h^2 - y^2)
|
||||
float t = circleRadi * circleRadi - (mid * mid);
|
||||
float xpos = (float)(t>0?Math.sqrt(t):0) - circleRadi + 50 * GameImage.getUIscale();
|
||||
ScoreData[] scores = getScoreDataForNode(node, false);
|
||||
node.draw(buttonX - offset, buttonY + (i*buttonOffset) + DIVIDER_LINE_WIDTH / 2,
|
||||
node.draw(buttonX - offset - xpos, ypos,
|
||||
(scores == null) ? Grade.NULL : scores[0].getGrade(), (node == focusNode));
|
||||
}
|
||||
g.clearClip();
|
||||
|
||||
|
||||
// scroll bar
|
||||
if (focusNode != null && startNode != null) {
|
||||
int focusNodes = focusNode.getBeatmapSet().size();
|
||||
int totalNodes = BeatmapSetList.get().size() + focusNodes - 1;
|
||||
if (totalNodes > MAX_SONG_BUTTONS) {
|
||||
UI.drawScrollbar(g,
|
||||
songScrolling.getPosition(),
|
||||
totalNodes * buttonOffset,
|
||||
MAX_SONG_BUTTONS * buttonOffset,
|
||||
width, headerY + DIVIDER_LINE_WIDTH / 2,
|
||||
0, MAX_SONG_BUTTONS * buttonOffset,
|
||||
Colors.BLACK_ALPHA, Color.white, true);
|
||||
}
|
||||
}
|
||||
|
||||
// score buttons
|
||||
if (focusScores != null) {
|
||||
ScoreData.clipToDownloadArea(g);
|
||||
int startScore = (int) (startScorePos.getPosition() / ScoreData.getButtonOffset());
|
||||
int offset = (int) (-startScorePos.getPosition() + startScore * ScoreData.getButtonOffset());
|
||||
|
||||
int scoreButtons = Math.min(focusScores.length - startScore, MAX_SCORE_BUTTONS + 1);
|
||||
float timerScale = 1f - (1 / 3f) * ((MAX_SCORE_BUTTONS - scoreButtons) / (float) (MAX_SCORE_BUTTONS - 1));
|
||||
int duration = (int) (songChangeTimer.getDuration() * timerScale);
|
||||
int segmentDuration = (int) ((2 / 3f) * songChangeTimer.getDuration());
|
||||
int time = songChangeTimer.getTime();
|
||||
for (int i = 0, rank = startScore; i < scoreButtons; i++, rank++) {
|
||||
if (rank < 0)
|
||||
continue;
|
||||
long prevScore = (rank + 1 < focusScores.length) ? focusScores[rank + 1].score : -1;
|
||||
float t = Utils.clamp((time - (i * (duration - segmentDuration) / scoreButtons)) / (float) segmentDuration, 0f, 1f);
|
||||
boolean focus = (t >= 0.9999f && ScoreData.buttonContains(mouseX, mouseY - offset, i));
|
||||
focusScores[rank].draw(g, offset + i*ScoreData.getButtonOffset(), rank, prevScore, focus, t);
|
||||
}
|
||||
g.clearClip();
|
||||
|
||||
// scroll bar
|
||||
if (focusScores.length > MAX_SCORE_BUTTONS && ScoreData.areaContains(mouseX, mouseY))
|
||||
ScoreData.drawScrollbar(g, startScorePos.getPosition() , focusScores.length * ScoreData.getButtonOffset());
|
||||
}
|
||||
|
||||
// top/bottom bars
|
||||
g.setColor(Colors.BLACK_ALPHA);
|
||||
g.fillRect(0, 0, width, headerY);
|
||||
|
@ -463,25 +519,6 @@ public class SongMenu extends BasicGameState {
|
|||
c.a = oldAlpha;
|
||||
}
|
||||
|
||||
// score buttons
|
||||
if (focusScores != null) {
|
||||
int scoreButtons = Math.min(focusScores.length - startScore, MAX_SCORE_BUTTONS);
|
||||
float timerScale = 1f - (1 / 3f) * ((MAX_SCORE_BUTTONS - scoreButtons) / (float) (MAX_SCORE_BUTTONS - 1));
|
||||
int duration = (int) (songChangeTimer.getDuration() * timerScale);
|
||||
int segmentDuration = (int) ((2 / 3f) * songChangeTimer.getDuration());
|
||||
int time = songChangeTimer.getTime();
|
||||
for (int i = 0, rank = startScore; i < scoreButtons; i++, rank++) {
|
||||
long prevScore = (rank + 1 < focusScores.length) ? focusScores[rank + 1].score : -1;
|
||||
float t = Utils.clamp((time - (i * (duration - segmentDuration) / scoreButtons)) / (float) segmentDuration, 0f, 1f);
|
||||
boolean focus = (t >= 0.9999f && ScoreData.buttonContains(mouseX, mouseY, i));
|
||||
focusScores[rank].draw(g, i, rank, prevScore, focus, t);
|
||||
}
|
||||
|
||||
// scroll bar
|
||||
if (focusScores.length > MAX_SCORE_BUTTONS && ScoreData.areaContains(mouseX, mouseY))
|
||||
ScoreData.drawScrollbar(g, startScore, focusScores.length);
|
||||
}
|
||||
|
||||
// selection buttons
|
||||
GameImage.SELECTION_MODS.getImage().drawCentered(selectModsButton.getX(), selectModsButton.getY());
|
||||
selectModsButton.draw();
|
||||
|
@ -540,22 +577,6 @@ public class SongMenu extends BasicGameState {
|
|||
(searchResultString == null) ? "Searching..." : searchResultString, Color.white);
|
||||
}
|
||||
|
||||
// scroll bar
|
||||
if (focusNode != null) {
|
||||
int focusNodes = focusNode.getBeatmapSet().size();
|
||||
int totalNodes = BeatmapSetList.get().size() + focusNodes - 1;
|
||||
if (totalNodes > MAX_SONG_BUTTONS) {
|
||||
int startIndex = startNode.index;
|
||||
if (startNode.index > focusNode.index)
|
||||
startIndex += focusNodes;
|
||||
else if (startNode.index == focusNode.index)
|
||||
startIndex += startNode.beatmapIndex;
|
||||
UI.drawScrollbar(g, startIndex, totalNodes, MAX_SONG_BUTTONS,
|
||||
width, headerY + DIVIDER_LINE_WIDTH / 2, 0, buttonOffset - DIVIDER_LINE_WIDTH * 1.5f, buttonOffset,
|
||||
Colors.BLACK_ALPHA, Color.white, true);
|
||||
}
|
||||
}
|
||||
|
||||
// reloading beatmaps
|
||||
if (reloadThread != null) {
|
||||
// darken the screen
|
||||
|
@ -660,30 +681,26 @@ public class SongMenu extends BasicGameState {
|
|||
searchTransitionTimer = SEARCH_TRANSITION_TIME;
|
||||
}
|
||||
|
||||
// slide buttons
|
||||
int height = container.getHeight();
|
||||
if (buttonY > headerY) {
|
||||
buttonY -= height * delta / 20000f;
|
||||
if (buttonY < headerY)
|
||||
buttonY = headerY;
|
||||
} else if (buttonY < headerY) {
|
||||
buttonY += height * delta / 20000f;
|
||||
if (buttonY > headerY)
|
||||
buttonY = headerY;
|
||||
// Scores
|
||||
if (focusScores != null) {
|
||||
startScorePos.setMinMax(0, (focusScores.length - MAX_SCORE_BUTTONS) * ScoreData.getButtonOffset());
|
||||
startScorePos.update(delta);
|
||||
}
|
||||
|
||||
// mouse hover
|
||||
songScrolling.update(delta);
|
||||
updateDrawnSongPos();
|
||||
boolean isHover = false;
|
||||
if (mouseY > headerY && mouseY < footerY) {
|
||||
BeatmapSetNode node = startNode;
|
||||
for (int i = 0; i < MAX_SONG_BUTTONS && node != null; i++, node = node.next) {
|
||||
for (int i = 0; i < MAX_SONG_BUTTONS + 1 && node != null; i++, node = node.next) {
|
||||
float cx = (node.index == BeatmapSetList.get().getExpandedIndex()) ? buttonX * 0.9f : buttonX;
|
||||
if ((mouseX > cx && mouseX < cx + buttonWidth) &&
|
||||
(mouseY > buttonY + (i * buttonOffset) && mouseY < buttonY + (i * buttonOffset) + buttonHeight)) {
|
||||
if (i == hoverIndex)
|
||||
if (node == hoverIndex) {
|
||||
hoverOffset.update(delta);
|
||||
else {
|
||||
hoverIndex = i;
|
||||
} else {
|
||||
hoverIndex = node ;
|
||||
hoverOffset.setTime(0);
|
||||
}
|
||||
isHover = true;
|
||||
|
@ -693,15 +710,19 @@ public class SongMenu extends BasicGameState {
|
|||
}
|
||||
if (!isHover) {
|
||||
hoverOffset.setTime(0);
|
||||
hoverIndex = -1;
|
||||
hoverIndex = null;
|
||||
} else
|
||||
return;
|
||||
|
||||
// tooltips
|
||||
if (focusScores != null && ScoreData.areaContains(mouseX, mouseY)) {
|
||||
int startScore = (int) (startScorePos.getPosition() / ScoreData.getButtonOffset());
|
||||
int offset = (int) (-startScorePos.getPosition() + startScore * ScoreData.getButtonOffset());
|
||||
int scoreButtons = Math.min(focusScores.length - startScore, MAX_SCORE_BUTTONS);
|
||||
for (int i = 0, rank = startScore; i < scoreButtons; i++, rank++) {
|
||||
if (ScoreData.buttonContains(mouseX, mouseY, i)) {
|
||||
if (rank < 0)
|
||||
continue;
|
||||
if (ScoreData.buttonContains(mouseX, mouseY - offset, i)) {
|
||||
UI.updateTooltip(delta, focusScores[rank].getTooltipString(), true);
|
||||
break;
|
||||
}
|
||||
|
@ -714,6 +735,18 @@ public class SongMenu extends BasicGameState {
|
|||
|
||||
@Override
|
||||
public void mousePressed(int button, int x, int y) {
|
||||
songScrolling.pressed();
|
||||
startScorePos.pressed();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseReleased(int button, int x, int y) {
|
||||
songScrolling.release();
|
||||
startScorePos.release();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mouseClicked(int button, int x, int y, int clickCount) {
|
||||
// check mouse button
|
||||
if (button == Input.MOUSE_MIDDLE_BUTTON)
|
||||
return;
|
||||
|
@ -769,13 +802,13 @@ public class SongMenu extends BasicGameState {
|
|||
if (y > headerY && y < footerY) {
|
||||
int expandedIndex = BeatmapSetList.get().getExpandedIndex();
|
||||
BeatmapSetNode node = startNode;
|
||||
for (int i = 0; i < MAX_SONG_BUTTONS && node != null; i++, node = node.next) {
|
||||
for (int i = startNodeOffset; i < MAX_SONG_BUTTONS + 1 && node != null; i++, node = node.next) {
|
||||
// is button at this index clicked?
|
||||
float cx = (node.index == expandedIndex) ? buttonX * 0.9f : buttonX;
|
||||
if ((x > cx && x < cx + buttonWidth) &&
|
||||
(y > buttonY + (i * buttonOffset) && y < buttonY + (i * buttonOffset) + buttonHeight)) {
|
||||
int oldHoverOffsetTime = hoverOffset.getTime();
|
||||
int oldHoverIndex = hoverIndex;
|
||||
BeatmapSetNode oldHoverIndex = hoverIndex;
|
||||
|
||||
// clicked node is already expanded
|
||||
if (node.index == expandedIndex) {
|
||||
|
@ -813,9 +846,11 @@ public class SongMenu extends BasicGameState {
|
|||
|
||||
// score buttons
|
||||
if (focusScores != null && ScoreData.areaContains(x, y)) {
|
||||
int startScore = (int) (startScorePos.getPosition() / ScoreData.getButtonOffset());
|
||||
int offset = (int) (-startScorePos.getPosition() + startScore * ScoreData.getButtonOffset());
|
||||
int scoreButtons = Math.min(focusScores.length - startScore, MAX_SCORE_BUTTONS);
|
||||
for (int i = 0, rank = startScore; i < scoreButtons; i++, rank++) {
|
||||
if (ScoreData.buttonContains(x, y, i)) {
|
||||
if (ScoreData.buttonContains(x, y - offset, i)) {
|
||||
SoundController.playSound(SoundEffect.MENUHIT);
|
||||
if (button != Input.MOUSE_RIGHT_BUTTON) {
|
||||
// view score
|
||||
|
@ -937,7 +972,7 @@ public class SongMenu extends BasicGameState {
|
|||
SoundController.playSound(SoundEffect.MENUCLICK);
|
||||
BeatmapSetNode oldStartNode = startNode;
|
||||
int oldHoverOffsetTime = hoverOffset.getTime();
|
||||
int oldHoverIndex = hoverIndex;
|
||||
BeatmapSetNode oldHoverIndex = hoverIndex;
|
||||
setFocus(next, 0, false, true);
|
||||
if (startNode == oldStartNode) {
|
||||
hoverOffset.setTime(oldHoverOffsetTime);
|
||||
|
@ -953,7 +988,7 @@ public class SongMenu extends BasicGameState {
|
|||
SoundController.playSound(SoundEffect.MENUCLICK);
|
||||
BeatmapSetNode oldStartNode = startNode;
|
||||
int oldHoverOffsetTime = hoverOffset.getTime();
|
||||
int oldHoverIndex = hoverIndex;
|
||||
BeatmapSetNode oldHoverIndex = hoverIndex;
|
||||
setFocus(prev, (prev.index == focusNode.index) ? 0 : prev.getBeatmapSet().size() - 1, false, true);
|
||||
if (startNode == oldStartNode) {
|
||||
hoverOffset.setTime(oldHoverOffsetTime);
|
||||
|
@ -995,12 +1030,11 @@ public class SongMenu extends BasicGameState {
|
|||
int diff = newy - oldy;
|
||||
if (diff == 0)
|
||||
return;
|
||||
int shift = (diff < 0) ? 1 : -1;
|
||||
|
||||
// check mouse button (right click scrolls faster on songs)
|
||||
int multiplier;
|
||||
if (input.isMouseButtonDown(Input.MOUSE_RIGHT_BUTTON))
|
||||
multiplier = 4;
|
||||
multiplier = 10;
|
||||
else if (input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON))
|
||||
multiplier = 1;
|
||||
else
|
||||
|
@ -1008,14 +1042,13 @@ public class SongMenu extends BasicGameState {
|
|||
|
||||
// score buttons
|
||||
if (focusScores != null && focusScores.length >= MAX_SCORE_BUTTONS && ScoreData.areaContains(oldx, oldy)) {
|
||||
int newStartScore = startScore + shift;
|
||||
if (newStartScore >= 0 && newStartScore + MAX_SCORE_BUTTONS <= focusScores.length)
|
||||
startScore = newStartScore;
|
||||
startScorePos.dragged(-diff * multiplier);
|
||||
}
|
||||
|
||||
// song buttons
|
||||
else
|
||||
changeIndex(shift * multiplier);
|
||||
songScrolling.dragged(-diff * multiplier);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1035,9 +1068,7 @@ public class SongMenu extends BasicGameState {
|
|||
|
||||
// score buttons
|
||||
if (focusScores != null && focusScores.length >= MAX_SCORE_BUTTONS && ScoreData.areaContains(mouseX, mouseY)) {
|
||||
int newStartScore = startScore + shift;
|
||||
if (newStartScore >= 0 && newStartScore + MAX_SCORE_BUTTONS <= focusScores.length)
|
||||
startScore = newStartScore;
|
||||
startScorePos.scrollOffset(ScoreData.getButtonOffset() * shift);
|
||||
}
|
||||
|
||||
// song buttons
|
||||
|
@ -1055,8 +1086,8 @@ public class SongMenu extends BasicGameState {
|
|||
selectMapOptionsButton.resetHover();
|
||||
selectOptionsButton.resetHover();
|
||||
hoverOffset.setTime(0);
|
||||
hoverIndex = -1;
|
||||
startScore = 0;
|
||||
hoverIndex = null;
|
||||
startScorePos.setPosition(0);
|
||||
beatmapMenuTimer = -1;
|
||||
searchTransitionTimer = SEARCH_TRANSITION_TIME;
|
||||
songInfo = null;
|
||||
|
@ -1132,7 +1163,7 @@ public class SongMenu extends BasicGameState {
|
|||
ScoreDB.deleteScore(stateActionScore);
|
||||
scoreMap = ScoreDB.getMapSetScores(focusNode.getSelectedBeatmap());
|
||||
focusScores = getScoreDataForNode(focusNode, true);
|
||||
startScore = 0;
|
||||
startScorePos.setPosition(0);
|
||||
break;
|
||||
case BEATMAP_DELETE_CONFIRM: // delete song group
|
||||
if (stateActionNode == null)
|
||||
|
@ -1218,38 +1249,46 @@ public class SongMenu extends BasicGameState {
|
|||
if (shift == 0)
|
||||
return;
|
||||
|
||||
int n = shift;
|
||||
boolean shifted = false;
|
||||
while (n != 0) {
|
||||
if (startNode == null)
|
||||
break;
|
||||
|
||||
int height = container.getHeight();
|
||||
if (n < 0 && startNode.prev != null) {
|
||||
startNode = startNode.prev;
|
||||
buttonY += buttonOffset / 4;
|
||||
if (buttonY > headerY + height * 0.02f)
|
||||
buttonY = headerY + height * 0.02f;
|
||||
n++;
|
||||
shifted = true;
|
||||
} else if (n > 0 && startNode.next != null &&
|
||||
BeatmapSetList.get().getNode(startNode, MAX_SONG_BUTTONS) != null) {
|
||||
startNode = startNode.next;
|
||||
buttonY -= buttonOffset / 4;
|
||||
if (buttonY < headerY - height * 0.02f)
|
||||
buttonY = headerY - height * 0.02f;
|
||||
n--;
|
||||
shifted = true;
|
||||
} else
|
||||
break;
|
||||
}
|
||||
if (shifted) {
|
||||
hoverOffset.setTime(0);
|
||||
hoverIndex = -1;
|
||||
}
|
||||
return;
|
||||
songScrolling.scrollOffset(shift * buttonOffset);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the song list data required for drawing.
|
||||
*/
|
||||
private void updateDrawnSongPos() {
|
||||
float songNodePosDrawn = songScrolling.getPosition();
|
||||
|
||||
int startNodeIndex = (int) (songNodePosDrawn / buttonOffset);
|
||||
buttonY = -songNodePosDrawn + buttonOffset * startNodeIndex + headerY - DIVIDER_LINE_WIDTH;
|
||||
|
||||
float max = (BeatmapSetList.get().size() + (focusNode != null ? focusNode.getBeatmapSet().size() : 0));
|
||||
songScrolling.setMinMax(0 - buttonOffset * 2, (max - MAX_SONG_BUTTONS- 1 + 2) * buttonOffset);
|
||||
|
||||
//negative startNodeIndex means the first Node is below the header so offset it.
|
||||
if (startNodeIndex <= 0) {
|
||||
startNodeOffset = -startNodeIndex;
|
||||
startNodeIndex = 0;
|
||||
} else {
|
||||
startNodeOffset = 0;
|
||||
}
|
||||
// Finds the start node with the expanded focus node in mind.
|
||||
if (focusNode != null && startNodeIndex >= focusNode.index) {
|
||||
//below the focus node.
|
||||
if (startNodeIndex <= focusNode.index + focusNode.getBeatmapSet().size()) {
|
||||
//inside the focus nodes expanded nodes.
|
||||
int nodeIndex = startNodeIndex - focusNode.index;
|
||||
startNode = BeatmapSetList.get().getBaseNode(focusNode.index);
|
||||
startNode = startNode.next;
|
||||
for (int i = 0; i < nodeIndex; i++)
|
||||
startNode = startNode.next;
|
||||
} else {
|
||||
startNodeIndex -= focusNode.getBeatmapSet().size() - 1;
|
||||
startNode = BeatmapSetList.get().getBaseNode(startNodeIndex);
|
||||
}
|
||||
} else
|
||||
startNode = BeatmapSetList.get().getBaseNode(startNodeIndex);
|
||||
|
||||
}
|
||||
/**
|
||||
* Sets a new focus node.
|
||||
* @param node the base node; it will be expanded if it isn't already
|
||||
|
@ -1263,7 +1302,7 @@ public class SongMenu extends BasicGameState {
|
|||
return null;
|
||||
|
||||
hoverOffset.setTime(0);
|
||||
hoverIndex = -1;
|
||||
hoverIndex = null;
|
||||
songInfo = null;
|
||||
songChangeTimer.setTime(0);
|
||||
musicIconBounceTimer.setTime(0);
|
||||
|
@ -1287,9 +1326,6 @@ public class SongMenu extends BasicGameState {
|
|||
if (beatmapIndex < 0 || beatmapIndex > length - 1) // set a random index
|
||||
beatmapIndex = (int) (Math.random() * length);
|
||||
|
||||
// change the focus node
|
||||
if (changeStartNode || (startNode.index == 0 && startNode.beatmapIndex == -1 && startNode.prev == null))
|
||||
startNode = node;
|
||||
focusNode = BeatmapSetList.get().getNode(node, beatmapIndex);
|
||||
Beatmap beatmap = focusNode.getSelectedBeatmap();
|
||||
MusicController.play(beatmap, false, preview);
|
||||
|
@ -1297,32 +1333,59 @@ public class SongMenu extends BasicGameState {
|
|||
// load scores
|
||||
scoreMap = ScoreDB.getMapSetScores(beatmap);
|
||||
focusScores = getScoreDataForNode(focusNode, true);
|
||||
startScore = 0;
|
||||
startScorePos.setPosition(0);
|
||||
|
||||
if (oldFocus != null && oldFocus.getBeatmapSet() != node.getBeatmapSet()){
|
||||
//Close previous node
|
||||
if(node.index > oldFocus.index){
|
||||
float offset = (oldFocus.getBeatmapSet().size() - 1) * buttonOffset;
|
||||
//updateSongPos(-offset);
|
||||
songScrolling.addOffset(-offset);
|
||||
}
|
||||
|
||||
// check startNode bounds
|
||||
while (startNode.index >= BeatmapSetList.get().size() + length - MAX_SONG_BUTTONS && startNode.prev != null)
|
||||
startNode = startNode.prev;
|
||||
|
||||
// make sure focusNode is on the screen (TODO: cleanup...)
|
||||
int val = focusNode.index + focusNode.beatmapIndex - (startNode.index + MAX_SONG_BUTTONS) + 1;
|
||||
if (val > 0) // below screen
|
||||
changeIndex(val);
|
||||
else { // above screen
|
||||
if (focusNode.index == startNode.index) {
|
||||
val = focusNode.index + focusNode.beatmapIndex - (startNode.index + startNode.beatmapIndex);
|
||||
if (val < 0)
|
||||
changeIndex(val);
|
||||
} else if (startNode.index > focusNode.index) {
|
||||
val = focusNode.index - focusNode.getBeatmapSet().size() + focusNode.beatmapIndex - startNode.index + 1;
|
||||
if (val < 0)
|
||||
changeIndex(val);
|
||||
if (Math.abs(node.index - oldFocus.index) > MAX_SONG_BUTTONS) {
|
||||
// open from the middle
|
||||
float offset = ((node.getBeatmapSet().size() - 1) * buttonOffset) / 2f;
|
||||
songScrolling.addOffset(offset);
|
||||
} else if (node.index > oldFocus.index) {
|
||||
// open from the bottom
|
||||
float offset = (node.getBeatmapSet().size() - 1) * buttonOffset;
|
||||
songScrolling.addOffset(offset);
|
||||
} else {
|
||||
// open from the top
|
||||
}
|
||||
}
|
||||
|
||||
// change the focus node
|
||||
if (changeStartNode || (startNode.index == 0 && startNode.beatmapIndex == -1 && startNode.prev == null)){
|
||||
songScrolling.setPosition((node.index - 1) * buttonOffset);
|
||||
updateDrawnSongPos();
|
||||
|
||||
}
|
||||
|
||||
// if start node is expanded and on group node, move it
|
||||
if (startNode.index == focusNode.index && startNode.beatmapIndex == -1)
|
||||
changeIndex(1);
|
||||
|
||||
updateDrawnSongPos();
|
||||
|
||||
// make sure focusNode is on the screen
|
||||
int val = focusNode.index + focusNode.beatmapIndex;
|
||||
if (val <= startNode.index)
|
||||
songScrolling.scrollToPosition(val * buttonOffset);
|
||||
else if (val > startNode.index + MAX_SONG_BUTTONS - 1)
|
||||
songScrolling.scrollToPosition((val - MAX_SONG_BUTTONS + 1) * buttonOffset);
|
||||
|
||||
/*
|
||||
//Centers selected node
|
||||
int val = focusNode.index + focusNode.beatmapIndex - MAX_SONG_BUTTONS/2;
|
||||
songScrolling.scrollToPosition(val * buttonOffset);
|
||||
//*/
|
||||
|
||||
/*
|
||||
//Attempts to make all nodes in the set at least visible
|
||||
if( focusNode.index * buttonOffset < songScrolling.getPosition())
|
||||
songScrolling.scrollToPosition(focusNode.index * buttonOffset);
|
||||
if ( ( focusNode.index + focusNode.getBeatmapSet().size() ) * buttonOffset > songScrolling.getPosition() + footerY - headerY)
|
||||
songScrolling.scrollToPosition((focusNode.index + focusNode.getBeatmapSet().size() ) * buttonOffset - (footerY - headerY));
|
||||
//*/
|
||||
|
||||
// load background image
|
||||
beatmap.loadBackground();
|
||||
boolean isBgNull = lastBackgroundImage == null || beatmap.bg == null;
|
||||
|
@ -1425,7 +1488,7 @@ public class SongMenu extends BasicGameState {
|
|||
randomStack = new Stack<SongNode>();
|
||||
songInfo = null;
|
||||
hoverOffset.setTime(0);
|
||||
hoverIndex = -1;
|
||||
hoverIndex = null;
|
||||
search.setText("");
|
||||
searchTimer = SEARCH_DELAY;
|
||||
searchTransitionTimer = SEARCH_TRANSITION_TIME;
|
||||
|
|
155
src/itdelatrisu/opsu/ui/KineticScrolling.java
Normal file
155
src/itdelatrisu/opsu/ui/KineticScrolling.java
Normal file
|
@ -0,0 +1,155 @@
|
|||
package itdelatrisu.opsu.ui;
|
||||
|
||||
/**
|
||||
* Drag to scroll based on:
|
||||
* http://ariya.ofilabs.com/2013/11/javascript-kinetic-scrolling-part-2.html
|
||||
*
|
||||
* @author fluddokt (https://github.com/fluddokt)
|
||||
*/
|
||||
public class KineticScrolling {
|
||||
|
||||
/** The moving averaging constant */
|
||||
final static private float AVG_CONST = 0.2f;
|
||||
final static private float ONE_MINUS_AVG_CONST = 1 - AVG_CONST;
|
||||
|
||||
/** The constant used to determine how fast the target position will be reach. */
|
||||
final static private int TIME_CONST = 200;
|
||||
|
||||
/** The constant used to determine how much of the velocity will be used to launch to the target. */
|
||||
final static private float AMPLITUDE_CONST = 0.25f;
|
||||
|
||||
/** The current position. */
|
||||
float position;
|
||||
|
||||
/** The offset to scroll to the target position. */
|
||||
float amplitude;
|
||||
|
||||
/** The current target to scroll to. */
|
||||
float target;
|
||||
|
||||
/** The total amount of time since the mouse button was released. */
|
||||
float totalDelta;
|
||||
|
||||
/** The maximum and minimum value the position can reach. */
|
||||
float max = Float.MAX_VALUE;
|
||||
float min = -Float.MAX_VALUE;
|
||||
|
||||
/** Whether the mouse is currently pressed or not */
|
||||
boolean pressed = false;
|
||||
|
||||
/** The change in position since the last update */
|
||||
float deltaPosition;
|
||||
|
||||
/** The moving average of the velocity. */
|
||||
float avgVelocity;
|
||||
|
||||
/**
|
||||
* Returns the current Position.
|
||||
* @return the position.
|
||||
*/
|
||||
public float getPosition() {
|
||||
return position;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the scrolling.
|
||||
* @param delta the elapsed time since the last update
|
||||
*/
|
||||
public void update(float delta) {
|
||||
if (!pressed) {
|
||||
totalDelta += delta;
|
||||
position = target + (float) (-amplitude * Math.exp(-totalDelta / TIME_CONST));
|
||||
} else {
|
||||
avgVelocity = (ONE_MINUS_AVG_CONST * avgVelocity + AVG_CONST * (deltaPosition * 1000f / delta));
|
||||
|
||||
position += deltaPosition;
|
||||
target = position ;
|
||||
deltaPosition = 0;
|
||||
}
|
||||
if (position > max) {
|
||||
amplitude = 0;
|
||||
target = position = max;
|
||||
}
|
||||
if (position < min) {
|
||||
amplitude = 0;
|
||||
target = position = min;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Scrolls to the position.
|
||||
* @param newPosition the position to scroll to.
|
||||
*/
|
||||
public void scrollToPosition(float newPosition) {
|
||||
amplitude = newPosition - position;
|
||||
target = newPosition;
|
||||
totalDelta = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Scrolls to an offset from target.
|
||||
* @param offset the offset from the target to scroll to.
|
||||
*/
|
||||
public void scrollOffset(float offset) {
|
||||
scrollToPosition(target + offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the position.
|
||||
* @param newPosition the position to be set
|
||||
*/
|
||||
public void setPosition(float newPosition) {
|
||||
pressed();
|
||||
release();
|
||||
target = newPosition;
|
||||
position = target;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the position relative to an offset.
|
||||
* @param offset the offset from the position.
|
||||
*/
|
||||
public void addOffset(float offset) {
|
||||
setPosition(position + offset);
|
||||
}
|
||||
|
||||
/**
|
||||
* Call this when the mouse button has been pressed.
|
||||
*/
|
||||
public void pressed() {
|
||||
if (pressed)
|
||||
return;
|
||||
pressed = true;
|
||||
avgVelocity = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Call this when the mouse button has been released.
|
||||
*/
|
||||
public void release() {
|
||||
if (!pressed)
|
||||
return;
|
||||
pressed = false;
|
||||
amplitude = AMPLITUDE_CONST * avgVelocity;
|
||||
target = Math.round(target + amplitude);
|
||||
totalDelta = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Call this when the mouse has been dragged.
|
||||
* @param distance the amount that the mouse has been dragged
|
||||
*/
|
||||
public void dragged(float distance) {
|
||||
deltaPosition += distance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the minimum and maximum bound.
|
||||
* @param min the minimum bound
|
||||
* @param max the maximum bound
|
||||
*/
|
||||
public void setMinMax(float min, float max) {
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
}
|
||||
}
|
|
@ -316,28 +316,25 @@ public class UI {
|
|||
/**
|
||||
* Draws a scroll bar.
|
||||
* @param g the graphics context
|
||||
* @param unitIndex the unit index
|
||||
* @param totalUnits the total number of units
|
||||
* @param maxShown the maximum number of units shown at one time
|
||||
* @param unitBaseX the base x coordinate of the units
|
||||
* @param unitBaseY the base y coordinate of the units
|
||||
* @param position the position in the virtual area
|
||||
* @param totalLength the total length of the virtual area
|
||||
* @param lengthShown the length of the virtual area shown
|
||||
* @param unitBaseX the base x coordinate
|
||||
* @param unitBaseY the base y coordinate
|
||||
* @param unitWidth the width of a unit
|
||||
* @param unitHeight the height of a unit
|
||||
* @param unitOffsetY the y offset between units
|
||||
* @param scrollAreaHeight the height of the scroll area
|
||||
* @param bgColor the scroll bar area background color (null if none)
|
||||
* @param scrollbarColor the scroll bar color
|
||||
* @param right whether or not to place the scroll bar on the right side of the unit
|
||||
*/
|
||||
public static void drawScrollbar(
|
||||
Graphics g, int unitIndex, int totalUnits, int maxShown,
|
||||
float unitBaseX, float unitBaseY, float unitWidth, float unitHeight, float unitOffsetY,
|
||||
Graphics g, float position, float totalLength, float lengthShown,
|
||||
float unitBaseX, float unitBaseY, float unitWidth, float scrollAreaHeight,
|
||||
Color bgColor, Color scrollbarColor, boolean right
|
||||
) {
|
||||
float scrollbarWidth = container.getWidth() * 0.00347f;
|
||||
float heightRatio = (float) (2.6701f * Math.exp(-0.81 * Math.log(totalUnits)));
|
||||
float scrollbarHeight = container.getHeight() * heightRatio;
|
||||
float scrollAreaHeight = unitHeight + unitOffsetY * (maxShown - 1);
|
||||
float offsetY = (scrollAreaHeight - scrollbarHeight) * ((float) unitIndex / (totalUnits - maxShown));
|
||||
float scrollbarHeight = scrollAreaHeight * lengthShown / totalLength;
|
||||
float offsetY = (scrollAreaHeight - scrollbarHeight) * (position / (totalLength - lengthShown));
|
||||
float scrollbarX = unitBaseX + unitWidth - ((right) ? scrollbarWidth : 0);
|
||||
if (bgColor != null) {
|
||||
g.setColor(bgColor);
|
||||
|
|
|
@ -1240,6 +1240,8 @@ public class Input {
|
|||
|
||||
pressedX = (int) (xoffset + (Mouse.getEventX() * scaleX));
|
||||
pressedY = (int) (yoffset + ((height-Mouse.getEventY()) * scaleY));
|
||||
lastMouseX = pressedX;
|
||||
lastMouseY = pressedY;
|
||||
|
||||
for (int i=0;i<mouseListeners.size();i++) {
|
||||
MouseListener listener = (MouseListener) mouseListeners.get(i);
|
||||
|
|
Loading…
Reference in New Issue
Block a user