fix wrong trackposition during lead in caused by music offsets
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@@ -371,7 +371,7 @@ public class Game extends BasicGameState {
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int height = container.getHeight();
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int trackPosition = MusicController.getPosition();
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if (isLeadIn()) {
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trackPosition -= leadInTime;
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trackPosition -= leadInTime - currentMapMusicOffset - Options.getMusicOffset();
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}
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if (pauseTime > -1) // returning from pause screen
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trackPosition = pauseTime;
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