Draw cursor location in "auto" mod.
Moves the cursor between hit objects and along hit object paths (slider curves, spinner circles).
- Added 'getPointAt(trackPosition)' and 'getEndTime()' methods to HitObject interface.
- Unhide default cursor for "auto" plays.
Other changes:
- Don't save replays for unranked plays ("auto", "relax", "autopilot" mods).
- For "auto" replays, don't parse replay frames: use default "auto" behavior instead.
- Fixed cursor location data not being reset upon entering states.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -180,4 +180,10 @@ public class Circle implements HitObject {
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return false;
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}
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@Override
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public float[] getPointAt(int trackPosition) { return new float[] { x, y }; }
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@Override
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public int getEndTime() { return hitObject.getTime(); }
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}
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