workaround for #114
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@ -1025,6 +1025,8 @@ public class GameData {
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scaledRepeat.rotate(ang);
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scaledRepeat.rotate(ang);
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scaledRepeat.drawCentered(hitResult.x, hitResult.y, hitResult.color);
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scaledRepeat.drawCentered(hitResult.x, hitResult.y, hitResult.color);
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if (!Options.isDrawSliderEndCircles()) {
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if (!Options.isDrawSliderEndCircles()) {
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GameImage.HITCIRCLE.getImage().draw(-1000, -1000); // TODO this 'fixes' #114. Why? Get a better solution!
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GameImage.HITCIRCLE_OVERLAY.getImage().draw(-1000, -1000);
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return;
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return;
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}
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}
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}
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}
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