getting rid of the slick (App)GameContainer

This commit is contained in:
yugecin
2017-01-09 22:42:59 +01:00
parent d5796e5a1e
commit e8cac712fc
10 changed files with 315 additions and 106 deletions

View File

@@ -0,0 +1,53 @@
/*
* opsu!dance - fork of opsu! with cursordance auto
* Copyright (C) 2017 yugecin
*
* opsu!dance is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu!dance is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
*/
package yugecin.opsudance.utils;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
public class GLHelper {
/**
* from org.newdawn.slick.AppGameContainer#setDisplayMode
*/
public static DisplayMode findFullscreenDisplayMode(int targetBPP, int targetFrequency, int width, int height) throws LWJGLException {
DisplayMode[] modes = Display.getAvailableDisplayModes();
DisplayMode foundMode = null;
int freq = 0;
int bpp = 0;
for (DisplayMode current : modes) {
if (current.getWidth() != width || current.getHeight() != height) {
continue;
}
if (current.getBitsPerPixel() == targetBPP && current.getFrequency() == targetFrequency) {
return current;
}
if (current.getFrequency() >= freq && (foundMode == null || current.getBitsPerPixel() >= bpp)) {
foundMode = current;
freq = foundMode.getFrequency();
bpp = foundMode.getBitsPerPixel();
}
}
return foundMode;
}
}