Beatmap downloader improvements and fixes.
Updates: - Added some buttons to downloads menu: clear inactive downloads, import beatmaps, reset search, and show/hide unranked maps. - Small changes to OsuParser, OszUnpacker, and OsuGroupList (mostly adding return values) to allow parsing only newly unpacked beatmaps. - Added alpha fade hover effect to MenuButton, as an alternative to expanding (used for 3-part menu buttons). - Added text rendering fields to MenuButton (also for the 3-part menu buttons). - Added sound effects to downloads menu. Fixes: - Check downloads for illegal filename characters, and remove them if necessary. - The number of results and downloads shown now supports all resolutions. - Confirmation dialog no longer appears when restarting the application (since downloads are static). - Do not set a focus node immediately if the theme song will be played. - Always play the theme song if no songs are loaded (even if disabled in settings). Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
@@ -730,7 +730,7 @@ public class Game extends BasicGameState {
|
||||
restart = Restart.FALSE;
|
||||
}
|
||||
|
||||
skipButton.setScale(1f);
|
||||
skipButton.resetHover();
|
||||
}
|
||||
|
||||
// @Override
|
||||
@@ -806,7 +806,7 @@ public class Game extends BasicGameState {
|
||||
skipButton = new MenuButton(skip,
|
||||
width - (skip.getWidth() / 2f),
|
||||
height - (skip.getHeight() / 2f));
|
||||
skipButton.setHoverDir(MenuButton.Expand.UP_LEFT);
|
||||
skipButton.setHoverExpand(MenuButton.Expand.UP_LEFT);
|
||||
|
||||
// load other images...
|
||||
((GamePauseMenu) game.getState(Opsu.STATE_GAMEPAUSEMENU)).loadImages();
|
||||
|
||||
Reference in New Issue
Block a user