Enabled application restarts.

- Pressing Ctrl+Shift+F5 in the options menu restarts the game.  Beatmaps and sounds are not reloaded.
- Use GameContainer.setForceExit(false) to trigger a restart after exiting.

Other changes:
- Fixed general issues with track pausing/pause states.
- Store all background images loaded in OsuFiles in a static hash table, instead of in individual objects.  This allows easier access to the allocated memory.
- Only delete OSZ files if they were unzipped. (They were previously deleted in all cases.)
- Moved more images (mods, playfield, lighting) into GameImage.
- Moved OsuHitObject initialization inside Utils.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-01-20 19:01:18 -05:00
parent 3b13cc794b
commit f98edf8fc8
15 changed files with 229 additions and 118 deletions

View File

@@ -165,12 +165,6 @@ public class Game extends BasicGameState {
*/
private float pausePulse;
/**
* Default playfield background (optional).
* Overridden by song background unless "ForceDefaultPlayfield" option enabled.
*/
private Image playfield;
/**
* Whether a checkpoint has been loaded during this game.
*/
@@ -214,13 +208,6 @@ public class Game extends BasicGameState {
// create the associated GameScore object
score = new GameScore(width, height);
((GameRanking) game.getState(Opsu.STATE_GAMERANKING)).setGameScore(score);
// playfield background
try {
playfield = new Image("playfield.png").getScaledCopy(width, height);
} catch (Exception e) {
// optional
}
}
@Override
@@ -232,10 +219,8 @@ public class Game extends BasicGameState {
// background
g.setBackground(Color.black);
float dimLevel = Options.getBackgroundDim();
if (Options.isDefaultPlayfieldForced() && playfield != null) {
playfield.setAlpha(dimLevel);
playfield.draw();
} else if (!osu.drawBG(width, height, dimLevel) && playfield != null) {
if (Options.isDefaultPlayfieldForced() || !osu.drawBG(width, height, dimLevel)) {
Image playfield = GameImage.PLAYFIELD.getImage();
playfield.setAlpha(dimLevel);
playfield.draw();
}

View File

@@ -139,7 +139,7 @@ public class Options extends BasicGameState {
*/
private static enum GameOption {
NULL (null, null),
SCREEN_RESOLUTION ("Screen Resolution", "Restart to apply resolution changes.") {
SCREEN_RESOLUTION ("Screen Resolution", "Restart (Ctrl+Shift+F5) to apply resolution changes.") {
@Override
public String getValueString() { return resolution.toString(); }
@@ -325,7 +325,7 @@ public class Options extends BasicGameState {
@Override
public void click(GameContainer container) { loadVerbose = !loadVerbose; }
},
CHECKPOINT ("Track Checkpoint", "Press CTRL+L while playing to load a checkpoint, and CTRL+S to set one.") {
CHECKPOINT ("Track Checkpoint", "Press Ctrl+L while playing to load a checkpoint, and Ctrl+S to set one.") {
@Override
public String getValueString() {
return (checkpoint == 0) ? "Disabled" : String.format("%02d:%02d",
@@ -975,10 +975,19 @@ public class Options extends BasicGameState {
SoundController.playSound(SoundEffect.MENUBACK);
game.enterState(Opsu.STATE_SONGMENU, new EmptyTransition(), new FadeInTransition(Color.black));
break;
case Input.KEY_F5:
// restart application
if ((input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) &&
(input.isKeyDown(Input.KEY_RSHIFT) || input.isKeyDown(Input.KEY_LSHIFT))) {
container.setForceExit(false);
container.exit();
}
break;
case Input.KEY_F12:
Utils.takeScreenShot();
break;
case Input.KEY_TAB:
// change tabs
int i = 1;
if (input.isKeyDown(Input.KEY_LSHIFT) || input.isKeyDown(Input.KEY_RSHIFT))
i = TAB_MAX - 1;
@@ -1130,8 +1139,8 @@ public class Options extends BasicGameState {
app.setDisplayMode(resolution.getWidth(), resolution.getHeight(), false);
// set borderless window if dimensions match screen size
if (screenWidth == resolution.getWidth() && screenHeight == resolution.getHeight())
System.setProperty("org.lwjgl.opengl.Window.undecorated", "true");
boolean borderless = (screenWidth == resolution.getWidth() && screenHeight == resolution.getHeight());
System.setProperty("org.lwjgl.opengl.Window.undecorated", Boolean.toString(borderless));
}
// /**

View File

@@ -209,7 +209,6 @@ public class SongMenu extends BasicGameState {
// song button background & graphics context
Image menuBackground = GameImage.MENU_BUTTON_BG.getImage();
OsuGroupNode.setBackground(menuBackground);
// song button coordinates
buttonX = width * 0.6f;
@@ -651,6 +650,13 @@ public class SongMenu extends BasicGameState {
if (MusicController.isThemePlaying() && focusNode != null)
MusicController.play(focusNode.osuFiles.get(focusNode.osuFileIndex), true);
// reset music track
else if (resetTrack) {
MusicController.pause();
MusicController.playAt(MusicController.getOsuFile().previewTime, true);
resetTrack = false;
}
// unpause track
else if (MusicController.isPaused())
MusicController.resume();
@@ -664,13 +670,6 @@ public class SongMenu extends BasicGameState {
GameImage.destroySkinImages(); // destroy skin images, if any
resetGame = false;
}
// reset music track
if (resetTrack) {
MusicController.pause();
MusicController.playAt(MusicController.getOsuFile().previewTime, true);
resetTrack = false;
}
}
@Override

View File

@@ -119,16 +119,19 @@ public class Splash extends BasicGameState {
thread = new Thread() {
@Override
public void run() {
File beatmapDir = Options.getBeatmapDir();
// application restart: everything already loaded
if (OsuGroupList.get().size() < 1) {
File beatmapDir = Options.getBeatmapDir();
// unpack all OSZ archives
OszUnpacker.unpackAllFiles(Options.getOSZDir(), beatmapDir);
// unpack all OSZ archives
OszUnpacker.unpackAllFiles(Options.getOSZDir(), beatmapDir);
// parse song directory
OsuParser.parseAllFiles(beatmapDir, width, height);
// parse song directory
OsuParser.parseAllFiles(beatmapDir, width, height);
// load sounds
SoundController.init();
// load sounds
SoundController.init();
}
finished = true;
}