- New sorts: by date added, and most played.
- Sorts are moved to a dropdown menu.
- Tabs are now groupings (all songs, last played, favorites).
- Add/remove "favorite" beatmaps in the right-click menu.
- Beatmap database is now updateable like score database (no longer drops/recreates on every update).
- Various bug fixes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Specifically, during OSZ unpacking and for file deletion through the song menu. Triggering the beatmap reload event in these scenarios would be redundant.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Many code style changes.
- Don't increment combo if missing the last slider circle.
- Added player name in ranking screen.
- Don't show null/default player names.
- Only import replays with .osr extension.
- Display loading status for importing replays.
- Moved MD5InputStreamWrapper to package "opsu.io".
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Renamed "OsuFile" to "Beatmap". All related variables and methods with "osu" have also been renamed to "beatmap" (or variants of each).
- Renamed "OsuGroupNode" to "BeatmapSetNode". Avoids confusion since groups are identified by a "set ID", not a "group ID".
- Renamed "OsuGroupList" to "BeatmapSetList", for the same reason as above.
- Renamed "OsuDB" to "BeatmapDB", for the same reason as above.
- Moved classes directly related to parsed beatmaps (Beatmap, BeatmapSetList, BeatmapSetNode, OsuHitObject, and TimingPoint) into a new "beatmap" package.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>