This mostly replaces the Slick2D Log class for error reporting. Most game errors will now trigger the error popup.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
The class was originally named with the intent of adding many other GUI classes, but this never happened.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Added hovering capabilities to GUIMenuButton. The max scale and direction to expand the image can be modified per object.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Halves all difficulty values and grants 3 "lives" instead of 1, with a score multiplier of 0.5x.
Other changes:
- Fixed score display in game state if score exceeds 8 digits.
- Added a "HP_DRAIN_MULTIPLIER" constant for steady HP drain/increase (to replace numeric constants).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>