Don't call MusicController.loopTrackIfEnded() if a beatmap reloading thread is running.
Other changes:
- Fixed issue where long download result text would be drawn outside the result area by adding a clip.
- Changed default music offset from -150ms to -75ms.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Glyphs are now loaded for specific fonts as needed, not for all of them at once. This reduces lag and saves memory.
- Fixed glyphs not being loaded in the downloads menu.
- Moved Utils.loadGlyphs() calls directly above text drawing code (easier to maintain, and fixes a bug with text flickering once).
Also removed MusicController methods 'getTrackName()' and 'getArtistName()' (not needed).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- A bar notification is now shown after opsu! updates.
- Insert the current database version into the beatmap cache upon creation (fixes the initial version check) and only update the version if necessary.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Added Replay.save() method to save replays to a file.
- Separated Replay loading from the constructor into a load() method.
- Added OsuWriter class to write replays.
- Parse replay seeds (what do they do?).
- Added Updater.getBuildDate() method to retrieve the current build date (for the replay 'version' field).
- Added osu! mode constants in OsuFile.
- Added methods to retrieve raw ReplayFrame coordinates.
- Added replay fields/methods to GameData and Game state.
- Added jponge/lzma-java dependency for LZMA compression, since it isn't implemented in Apache commons-compress...
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Downloads failing due to connection errors will now send a bar notification instead of throwing an ErrorHandler dialog.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
opsu! will now check for updates upon launching, and will prompt the user to download and run a newer version, if available.
- The remote version file is just the filled "version" file, currently located in the gh-pages branch.
- The new version is downloaded to the working directory, and launched with ProcessBuilder.
Related changes:
- Added "file" property (containing the download URL) to "version" file.
- Added maven-artifact dependency for version comparisons.
- Added methods in Downloads class to retrieve the constructor parameters.
- Moved method for showing exit confirmation dialogs into UI.
- Moved method for reading from URLs into Utils.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Notifications are now sent when a download is complete and when new songs are imported in the downloads menu.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Added draw(), update(), and enter() methods in UI to do all the necessary calls (instead of letting the states handle them).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- The music position bar in the main menu is now clickable (changes track position).
- Fixed scroll bar height function, and merged all scroll bar drawing into a single Utils.drawScrollbar() method.
- Fixed the buggy song menu scroll bar.
- Scaled the sizes/positions of the main menu music icons (previously fixed/hardcoded).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- All beatmap set IDs are now stored in a set in OsuGroupList.
- OsuParser now checks the directory name for beatmap set IDs if the OsuFile doesn't contain one (for older beatmap formats).
Tweaks:
- Clear completed downloads when hitting "Import All".
- Call Download.updateReadSoFar() upon starting downloads instead of waiting for user to hover over the button (causing an unnecessary delay).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Rotate slider ball image along the curve.
- Show download speed and time remaining when hovering over the download info button.
- Maintain aspect ratio of beatmap background image during gameplay.
- Clear beatmap background image cache after reaching OsuFile.MAX_CACHE_SIZE.
- Multiply hit circle size by OsuHitObject.getXMultiplier().
- Scale MENU_BUTTON_BG based on SongMenu.MAX_SONG_BUTTONS.
- Fixed download search TextField retaining focus even after leaving the downloads menu.
- Include Unicode title/artist strings in searches.
- Parse x,y beatmap coordinates as floats (instead of integers), and only read Kiai time if present.
- Added 1600x1200 resolution.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
Updates:
- Added some buttons to downloads menu: clear inactive downloads, import beatmaps, reset search, and show/hide unranked maps.
- Small changes to OsuParser, OszUnpacker, and OsuGroupList (mostly adding return values) to allow parsing only newly unpacked beatmaps.
- Added alpha fade hover effect to MenuButton, as an alternative to expanding (used for 3-part menu buttons).
- Added text rendering fields to MenuButton (also for the 3-part menu buttons).
- Added sound effects to downloads menu.
Fixes:
- Check downloads for illegal filename characters, and remove them if necessary.
- The number of results and downloads shown now supports all resolutions.
- Confirmation dialog no longer appears when restarting the application (since downloads are static).
- Do not set a focus node immediately if the theme song will be played.
- Always play the theme song if no songs are loaded (even if disabled in settings).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
- Page back/forward are now expanding buttons instead of static images.
- Fixed a mistake in DownloadList.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
The downloads menu can be accessed through the button on the right side of the main menu. The downloader supports searching and concurrent downloads (NOTE: this is limited by the download server!). Double-click any search result to begin downloading it to the SongPacks directory; cancel the download by hitting the red 'x' in the upper-right corner. A confirmation will appear if trying to quit opsu! while downloads are running.
New classes:
- Download: represents an individual download from a remote address to a local path, and provides status and progress information; downloads files using Java NIO.
- DownloadNode: holds a Download object as well as additional beatmap fields, and handles drawing.
- DownloadList: manages the current list of downloads.
- DownloadsMenu: game state controller.
- DownloadServer: interface for a beatmap download server.
- BloodcatServer: implements DownloadServer using Bloodcat.
- ReadableByteChannelWrapper: wrapper for ReadableByteChannel that tracks progress.
Added images:
- "downloads" image by @kouyang.
- "search-background" image from "Minimalist Miku" skin (listed in credits).
- "delete" icon by Visual Pharm (https://www.iconfinder.com/icons/27842/) under CC BY-ND 3.0.
Other changes:
- Added up/down/left/right Expand directions to MenuButton class.
- Removed width/height parameters from OsuParser (leftovers).
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>