/* * opsu!dance - fork of opsu! with cursordance auto * Copyright (C) 2016 yugecin * * opsu!dance is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu!dance is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!dance. If not, see . */ package yugecin.opsudance.sbv2; import org.newdawn.slick.Graphics; import yugecin.opsudance.sbv2.movers.StoryboardMover; public interface StoryboardMove { void add(StoryboardMover mover); float[] getPointAt(float t); void update(int delta, int x, int y); void mousePressed(int x, int y); void mouseReleased(int x, int y); void recalculateTimes(); void render(Graphics g); }