/* * opsu! - an open-source osu! client * Copyright (C) 2014, 2015 Jeffrey Han * * opsu! is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu! is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!. If not, see . */ package itdelatrisu.opsu; import itdelatrisu.opsu.audio.MusicController; import org.newdawn.slick.AppGameContainer; import org.newdawn.slick.Game; import org.newdawn.slick.SlickException; import org.newdawn.slick.opengl.InternalTextureLoader; /** * AppGameContainer extension that sends critical errors to ErrorHandler. */ public class Container extends AppGameContainer { /** SlickException causing game failure. */ protected SlickException e = null; /** * Create a new container wrapping a game * * @param game The game to be wrapped * @throws SlickException Indicates a failure to initialise the display */ public Container(Game game) throws SlickException { super(game); } /** * Create a new container wrapping a game * * @param game The game to be wrapped * @param width The width of the display required * @param height The height of the display required * @param fullscreen True if we want fullscreen mode * @throws SlickException Indicates a failure to initialise the display */ public Container(Game game, int width, int height, boolean fullscreen) throws SlickException { super(game, width, height, fullscreen); } @Override public void start() throws SlickException { try { setup(); getDelta(); while (running()) gameLoop(); } finally { // destroy the game container close_sub(); destroy(); // report any critical errors if (e != null) { ErrorHandler.error(null, e, true); e = null; } } if (forceExit) System.exit(0); } /** * Actions to perform before destroying the game container. */ private void close_sub() { // save user options Options.saveOptions(); // close server socket Opsu.closeSocket(); // destroy images InternalTextureLoader.get().clear(); // reset image references GameImage.clearReferences(); OsuFile.resetImageCache(); // prevent loading tracks from re-initializing OpenAL MusicController.reset(); } @Override protected void updateAndRender(int delta) throws SlickException { try { super.updateAndRender(delta); } catch (SlickException e) { this.e = e; // store exception to display later throw e; // re-throw exception } } }