/* * opsu!dance - fork of opsu! with cursordance auto * Copyright (C) 2017 yugecin * * opsu!dance is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu!dance is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!dance. If not, see . */ package yugecin.opsudance.core; import com.google.inject.Inject; import org.lwjgl.LWJGLException; import org.lwjgl.Sys; import org.lwjgl.openal.AL; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.DisplayMode; import org.newdawn.slick.Graphics; import org.newdawn.slick.Input; import org.newdawn.slick.opengl.InternalTextureLoader; import org.newdawn.slick.opengl.renderer.Renderer; import org.newdawn.slick.opengl.renderer.SGL; import org.newdawn.slick.util.Log; import yugecin.opsudance.core.state.OpsuState; import yugecin.opsudance.utils.GLHelper; import java.util.LinkedList; import java.util.List; import static yugecin.opsudance.kernel.Entrypoint.log; /** * based on org.newdawn.slick.AppGameContainer */ public class DisplayContainer { private static SGL GL = Renderer.get(); private final Demux demux; private final DisplayMode nativeDisplayMode; private final List resolutionChangeListeners; private Graphics graphics; private Input input; public int width; public int height; private long lastFrame; @Inject public DisplayContainer(Demux demux) { this.demux = demux; this.nativeDisplayMode = Display.getDisplayMode(); this.resolutionChangeListeners = new LinkedList<>(); lastFrame = getTime(); } public void addResolutionChangeListener(ResolutionChangeListener listener) { resolutionChangeListeners.add(listener); } public void switchState(OpsuState newState) { demux.switchState(newState); } public void switchState(Class newState) { demux.switchState(newState); } public void run() throws LWJGLException { demux.init(); setup(); log("GL ready"); while(!(Display.isCloseRequested() && demux.onCloseRequest())) { // TODO: lower fps when not visible Display.isVisible int delta = getDelta(); input.poll(width, height); GL.glClear(SGL.GL_COLOR_BUFFER_BIT); /* graphics.resetTransform(); graphics.resetFont(); graphics.resetLineWidth(); graphics.resetTransform(); */ demux.update(delta); demux.render(graphics); Display.update(true); Display.sync(60); } teardown(); } private void setup() { Display.setTitle("opsu!dance"); try { // temp displaymode to not flash the screen with a 1ms black window Display.setDisplayMode(new DisplayMode(100, 100)); Display.create(); GLHelper.setIcons(new String[] { "icon16.png", "icon32.png" }); setDisplayMode(640, 480, false); } catch (LWJGLException e) { e.printStackTrace(); // TODO errorhandler dialog here Log.error("could not initialize GL", e); } } private void teardown() { Display.destroy(); AL.destroy(); } public void setDisplayMode(int width, int height, boolean fullscreen) throws LWJGLException { if (this.width == width && this.height == height) { Display.setFullscreen(fullscreen); return; } DisplayMode displayMode = null; if (fullscreen) { displayMode = GLHelper.findFullscreenDisplayMode(nativeDisplayMode.getBitsPerPixel(), nativeDisplayMode.getFrequency(), width, height); } if (displayMode == null) { displayMode = new DisplayMode(width,height); if (fullscreen) { fullscreen = false; Log.warn("could not find fullscreen displaymode for " + width + "x" + height); } } this.width = displayMode.getWidth(); this.height = displayMode.getHeight(); Display.setDisplayMode(displayMode); Display.setFullscreen(fullscreen); initGL(); for (ResolutionChangeListener resolutionChangeListener : resolutionChangeListeners) { resolutionChangeListener.onDisplayResolutionChanged(width, height); } if (displayMode.getBitsPerPixel() == 16) { InternalTextureLoader.get().set16BitMode(); } } private void initGL() { GL.initDisplay(width, height); GL.enterOrtho(width, height); graphics = new Graphics(width, height); graphics.setAntiAlias(false); input = new Input(height); input.addKeyListener(demux); input.addMouseListener(demux); } private int getDelta() { long time = getTime(); int delta = (int) (time - lastFrame); lastFrame = time; return delta; } public long getTime() { return (Sys.getTime() * 1000) / Sys.getTimerResolution(); } }