# opsu! opsu! is an **unofficial** open-source client for [osu!](https://osu.ppy.sh/), a rhythm game based on popular commercial games such as *Ouendan* and *Elite Beat Agents*. opsu! is written in Java using [Slick2D](http://slick.ninjacave.com/) and [LWJGL](http://lwjgl.org/), wrappers around the OpenGL and OpenAL libraries. ## Getting Started Precompiled binaries for opsu! can be found on the [releases](https://github.com/itdelatrisu/opsu/releases) page, with the latest builds at the top. ### Java Setup The Java Runtime Environment (JRE) must be installed in order to run opsu!. The download page is located [here](https://www.java.com/en/download/). ### Beatmaps opsu! also requires beatmaps to run, which are available for download on the [osu! website](https://osu.ppy.sh/p/beatmaplist) and mirror sites such as [osu!Mirror](https://osu.yas-online.net/) or [Bloodcat](http://bloodcat.com/osu/). If osu! is already installed, this application will attempt to load songs directly from the osu! program folder. Otherwise, place songs in the generated `Songs` folder or set the `BeatmapDirectory` value in the generated configuration file to the path of the root song directory. Note that beatmaps are typically delivered as OSZ files. These can be extracted with any ZIP tool, and opsu! will automatically extract them into the songs folder if placed in the `SongPacks` directory. ### First Run The `Music Offset` value will likely need to be adjusted when playing for the first time, or whenever hit objects are out of sync with the music. This and other game options can be accessed by clicking the wrench icon in the song menu. ## Building opsu! is distributed as a Maven project. * To run the project, execute the Maven goal `compile exec:exec`. * To create a single executable JAR file, execute the Maven goal `package shade:shade`. Note that the LWJGL native libraries must be linked and distributed with this application; [JarSplice](http://ninjacave.com/jarsplice) is included in the tools directory to merge the files into a fat jar. ## Credits This software was created by Jeffrey Han ([@itdelatrisu](https://github.com/itdelatrisu/)). All game concepts and designs are based on work by osu! developer Dean Herbert. Other credits can be found [here](CREDITS.md). ## License **This software is licensed under GNU GPL version 3.** You can find the full text of the license [here](LICENSE).