/*
* opsu! - an open-source osu! client
* Copyright (C) 2014, 2015 Jeffrey Han
*
* opsu! is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu! is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!. If not, see .
*/
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.ErrorHandler;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.audio.SoundController;
import itdelatrisu.opsu.audio.SoundEffect;
import itdelatrisu.opsu.beatmap.Beatmap;
import itdelatrisu.opsu.beatmap.BeatmapSetList;
import itdelatrisu.opsu.beatmap.BeatmapSetNode;
import itdelatrisu.opsu.beatmap.TimingPoint;
import itdelatrisu.opsu.downloads.Updater;
import itdelatrisu.opsu.states.ButtonMenu.MenuState;
import itdelatrisu.opsu.ui.Colors;
import itdelatrisu.opsu.ui.Fonts;
import itdelatrisu.opsu.ui.MenuButton;
import itdelatrisu.opsu.ui.MenuButton.Expand;
import itdelatrisu.opsu.ui.UI;
import itdelatrisu.opsu.ui.animations.AnimatedValue;
import itdelatrisu.opsu.ui.animations.AnimationEquation;
import java.awt.Desktop;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.util.Stack;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;
import org.newdawn.slick.state.transition.FadeInTransition;
import org.newdawn.slick.state.transition.EasedFadeOutTransition;
/**
* "Main Menu" state.
*
* Players are able to enter the song menu or downloads menu from this state.
*/
public class MainMenu extends BasicGameState {
/** Idle time, in milliseconds, before returning the logo to its original position. */
private static final short LOGO_IDLE_DELAY = 10000;
/** Max alpha level of the menu background. */
private static final float BG_MAX_ALPHA = 0.9f;
/** Logo button that reveals other buttons on click. */
private MenuButton logo;
/** Logo states. */
private enum LogoState { DEFAULT, OPENING, OPEN, CLOSING }
/** Current logo state. */
private LogoState logoState = LogoState.DEFAULT;
/** Delay timer, in milliseconds, before starting to move the logo back to the center. */
private int logoTimer = 0;
/** Logo horizontal offset for opening and closing actions. */
private AnimatedValue logoOpen, logoClose;
/** Logo button alpha levels. */
private AnimatedValue logoButtonAlpha;
/** Main "Play" and "Exit" buttons. */
private MenuButton playButton, exitButton;
/** Music control buttons. */
private MenuButton musicPlay, musicPause, musicNext, musicPrevious;
/** Button linking to Downloads menu. */
private MenuButton downloadsButton;
/** Button linking to repository. */
private MenuButton repoButton;
/** Button linking to dance repository. */
private MenuButton danceRepoButton;
/** Buttons for installing updates. */
private MenuButton updateButton, restartButton;
/** Application start time, for drawing the total running time. */
private long programStartTime;
/** Indexes of previous songs. */
private Stack previous;
/** Background alpha level (for fade-in effect). */
private AnimatedValue bgAlpha = new AnimatedValue(1100, 0f, BG_MAX_ALPHA, AnimationEquation.LINEAR);
/** Whether or not a notification was already sent upon entering. */
private boolean enterNotification = false;
/** Music position bar coordinates and dimensions. */
private float musicBarX, musicBarY, musicBarWidth, musicBarHeight;
// game-related variables
private GameContainer container;
private StateBasedGame game;
private Input input;
private final int state;
public MainMenu(int state) {
this.state = state;
}
@Override
public void init(GameContainer container, StateBasedGame game)
throws SlickException {
this.container = container;
this.game = game;
this.input = container.getInput();
programStartTime = System.currentTimeMillis();
previous = new Stack();
int width = container.getWidth();
int height = container.getHeight();
// initialize menu buttons
Image logoImg = GameImage.MENU_LOGO.getImage();
Image playImg = GameImage.MENU_PLAY.getImage();
Image exitImg = GameImage.MENU_EXIT.getImage();
float exitOffset = (playImg.getWidth() - exitImg.getWidth()) / 3f;
logo = new MenuButton(logoImg, width / 2f, height / 2f);
playButton = new MenuButton(playImg,
width * 0.75f, (height / 2) - (logoImg.getHeight() / 5f)
);
exitButton = new MenuButton(exitImg,
width * 0.75f - exitOffset, (height / 2) + (exitImg.getHeight() / 2f)
);
final int logoAnimationDuration = 350;
logo.setHoverAnimationDuration(logoAnimationDuration);
playButton.setHoverAnimationDuration(logoAnimationDuration);
exitButton.setHoverAnimationDuration(logoAnimationDuration);
final AnimationEquation logoAnimationEquation = AnimationEquation.IN_OUT_BACK;
logo.setHoverAnimationEquation(logoAnimationEquation);
playButton.setHoverAnimationEquation(logoAnimationEquation);
exitButton.setHoverAnimationEquation(logoAnimationEquation);
final float logoHoverScale = 1.08f;
logo.setHoverExpand(logoHoverScale);
playButton.setHoverExpand(logoHoverScale);
exitButton.setHoverExpand(logoHoverScale);
// initialize music buttons
int musicWidth = GameImage.MUSIC_PLAY.getImage().getWidth();
int musicHeight = GameImage.MUSIC_PLAY.getImage().getHeight();
musicPlay = new MenuButton(GameImage.MUSIC_PLAY.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
musicPause = new MenuButton(GameImage.MUSIC_PAUSE.getImage(), width - (2 * musicWidth), musicHeight / 1.5f);
musicNext = new MenuButton(GameImage.MUSIC_NEXT.getImage(), width - musicWidth, musicHeight / 1.5f);
musicPrevious = new MenuButton(GameImage.MUSIC_PREVIOUS.getImage(), width - (3 * musicWidth), musicHeight / 1.5f);
musicPlay.setHoverExpand(1.5f);
musicPause.setHoverExpand(1.5f);
musicNext.setHoverExpand(1.5f);
musicPrevious.setHoverExpand(1.5f);
// initialize music position bar location
musicBarX = width - musicWidth * 3.5f;
musicBarY = musicHeight * 1.25f;
musicBarWidth = musicWidth * 3f;
musicBarHeight = musicHeight * 0.11f;
// initialize downloads button
Image dlImg = GameImage.DOWNLOADS.getImage();
downloadsButton = new MenuButton(dlImg, width - dlImg.getWidth() / 2f, height / 2f);
downloadsButton.setHoverAnimationDuration(350);
downloadsButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK);
downloadsButton.setHoverExpand(1.03f, Expand.LEFT);
// initialize repository button
float startX = width * 0.997f, startY = height * 0.997f;
if (Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Desktop.Action.BROWSE)) { // only if a webpage can be opened
Image repoImg = GameImage.REPOSITORY.getImage();
repoButton = new MenuButton(repoImg,
startX - repoImg.getWidth() * 2.5f, startY - repoImg.getHeight()
);
repoButton.setHoverAnimationDuration(350);
repoButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK);
repoButton.setHoverExpand();
}
if (Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Desktop.Action.BROWSE)) { // only if a webpage can be opened
Image repoImg = GameImage.REPOSITORY.getImage();
danceRepoButton = new MenuButton(repoImg,
startX - repoImg.getWidth(), startY - repoImg.getHeight()
);
danceRepoButton.setHoverAnimationDuration(350);
danceRepoButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK);
danceRepoButton.setHoverExpand();
}
// initialize update buttons
float updateX = width / 2f, updateY = height * 17 / 18f;
Image downloadImg = GameImage.DOWNLOAD.getImage();
updateButton = new MenuButton(downloadImg, updateX, updateY);
updateButton.setHoverAnimationDuration(400);
updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD);
updateButton.setHoverExpand(1.1f);
Image updateImg = GameImage.UPDATE.getImage();
restartButton = new MenuButton(updateImg, updateX, updateY);
restartButton.setHoverAnimationDuration(2000);
restartButton.setHoverAnimationEquation(AnimationEquation.LINEAR);
restartButton.setHoverRotate(360);
// logo animations
float centerOffsetX = width / 5f;
logoOpen = new AnimatedValue(400, 0, centerOffsetX, AnimationEquation.OUT_QUAD);
logoClose = new AnimatedValue(2200, centerOffsetX, 0, AnimationEquation.OUT_QUAD);
logoButtonAlpha = new AnimatedValue(200, 0f, 1f, AnimationEquation.LINEAR);
reset();
}
@Override
public void render(GameContainer container, StateBasedGame game, Graphics g)
throws SlickException {
int width = container.getWidth();
int height = container.getHeight();
// draw background
Beatmap beatmap = MusicController.getBeatmap();
if (Options.isDynamicBackgroundEnabled() &&
beatmap != null && beatmap.drawBackground(width, height, bgAlpha.getValue(), true))
;
else {
Image bg = GameImage.MENU_BG.getImage();
bg.setAlpha(bgAlpha.getValue());
bg.draw();
}
// top/bottom horizontal bars
float oldAlpha = Colors.BLACK_ALPHA.a;
Colors.BLACK_ALPHA.a = 0.2f;
g.setColor(Colors.BLACK_ALPHA);
g.fillRect(0, 0, width, height / 9f);
g.fillRect(0, height * 8 / 9f, width, height / 9f);
Colors.BLACK_ALPHA.a = oldAlpha;
// draw downloads button
downloadsButton.draw();
// draw buttons
if (logoState == LogoState.OPEN || logoState == LogoState.CLOSING) {
playButton.draw();
exitButton.draw();
}
float scale = 1f;
double position = 0;
if (MusicController.isPlaying() && MusicController.getBeatmap() != null) {
int trackposition = MusicController.getPosition();
Beatmap map = MusicController.getBeatmap();
TimingPoint p = null;
if (map.timingPoints != null) {
int time = 0;
float beatlen = 0f;
int i = 0;
for (TimingPoint pts : map.timingPoints) {
if (p == null || pts.getTime() < MusicController.getPosition()) {
i++;
p = pts;
if (!p.isInherited() && p.getBeatLength() > 0) {
beatlen = p.getBeatLength();
time = p.getTime();
}
}
}
if (p != null) {
double beatLength = beatlen * 100;
int realtime = trackposition * 100;
position = (((realtime/* - time * 100 idk.. */) % beatLength) / beatLength);
scale -= (0 - position) * 0.05;
}
}
}
//scale = 1f;
logo.draw(Color.white, scale);
Image piece = GameImage.MENU_LOGO_PIECE.getImage();
float xRadius = piece.getWidth() / 2;
float yRadius = piece.getHeight() / 2;
piece = piece.getScaledCopy(scale);
float scaleposmodx = piece.getWidth() / 2 - xRadius;
float scaleposmody = piece.getHeight() / 2 - yRadius;
piece.rotate((float)(position * 360));
piece.draw(logo.getX() - xRadius - scaleposmodx, logo.getY() - yRadius - scaleposmody);
// draw music buttons
if (MusicController.isPlaying())
musicPause.draw();
else
musicPlay.draw();
musicNext.draw();
musicPrevious.draw();
// draw music position bar
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
g.setColor((musicPositionBarContains(mouseX, mouseY)) ? Colors.BLACK_BG_HOVER : Colors.BLACK_BG_NORMAL);
g.fillRoundRect(musicBarX, musicBarY, musicBarWidth, musicBarHeight, 4);
g.setColor(Color.white);
if (!MusicController.isTrackLoading() && beatmap != null) {
float musicBarPosition = Math.min((float) MusicController.getPosition() / MusicController.getDuration(), 1f);
g.fillRoundRect(musicBarX, musicBarY, musicBarWidth * musicBarPosition, musicBarHeight, 4);
}
// draw repository button
if (repoButton != null) {
repoButton.draw();
String text = "opsu!";
int fheight = Fonts.SMALL.getLineHeight();
int fwidth = Fonts.SMALL.getWidth(text);
Fonts.SMALL.drawString(repoButton.getX() - fwidth / 2, repoButton.getY() - repoButton.getImage().getHeight() / 2 - fheight, text, Color.white);
}
if (danceRepoButton != null) {
danceRepoButton.draw();
String text = "opsu!dance";
int fheight = Fonts.SMALL.getLineHeight();
int fwidth = Fonts.SMALL.getWidth(text);
Fonts.SMALL.drawString(danceRepoButton.getX() - fwidth / 2, repoButton.getY() - repoButton.getImage().getHeight() / 2 - fheight, text, Color.white);
}
// draw update button
if (Updater.get().showButton()) {
Updater.Status status = Updater.get().getStatus();
if (status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING)
updateButton.draw();
else if (status == Updater.Status.UPDATE_DOWNLOADED)
restartButton.draw();
}
// draw text
float marginX = width * 0.015f, topMarginY = height * 0.01f, bottomMarginY = height * 0.015f;
g.setFont(Fonts.MEDIUM);
float lineHeight = Fonts.MEDIUM.getLineHeight() * 0.925f;
g.drawString(String.format("Loaded %d songs and %d beatmaps.",
BeatmapSetList.get().getMapSetCount(), BeatmapSetList.get().getMapCount()), marginX, topMarginY);
if (MusicController.isTrackLoading())
g.drawString("Track loading...", marginX, topMarginY + lineHeight);
else if (MusicController.trackExists()) {
if (Options.useUnicodeMetadata()) { // load glyphs
Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.titleUnicode);
Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.artistUnicode);
}
g.drawString((MusicController.isPlaying()) ? "Now Playing:" : "Paused:", marginX, topMarginY + lineHeight);
g.drawString(String.format("%s: %s", beatmap.getArtist(), beatmap.getTitle()), marginX + 25, topMarginY + (lineHeight * 2));
}
g.drawString(String.format("opsu! has been running for %s.",
Utils.getTimeString((int) (System.currentTimeMillis() - programStartTime) / 1000)),
marginX, height - bottomMarginY - (lineHeight * 2));
g.drawString(String.format("It is currently %s.",
new SimpleDateFormat("h:mm a").format(new Date())),
marginX, height - bottomMarginY - lineHeight);
UI.draw(g);
}
@Override
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
UI.update(delta);
if (MusicController.trackEnded())
nextTrack(); // end of track: go to next track
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
logo.hoverUpdate(delta, mouseX, mouseY, 0.25f);
playButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
exitButton.hoverUpdate(delta, mouseX, mouseY, 0.25f);
if (repoButton != null)
repoButton.hoverUpdate(delta, mouseX, mouseY);
if (danceRepoButton != null)
danceRepoButton.hoverUpdate(delta, mouseX, mouseY);
if (Updater.get().showButton()) {
updateButton.autoHoverUpdate(delta, true);
restartButton.autoHoverUpdate(delta, false);
}
downloadsButton.hoverUpdate(delta, mouseX, mouseY);
// ensure only one button is in hover state at once
boolean noHoverUpdate = musicPositionBarContains(mouseX, mouseY);
boolean contains = musicPlay.contains(mouseX, mouseY);
musicPlay.hoverUpdate(delta, !noHoverUpdate && contains);
musicPause.hoverUpdate(delta, !noHoverUpdate && contains);
noHoverUpdate |= contains;
musicNext.hoverUpdate(delta, !noHoverUpdate && musicNext.contains(mouseX, mouseY));
musicPrevious.hoverUpdate(delta, !noHoverUpdate && musicPrevious.contains(mouseX, mouseY));
// window focus change: increase/decrease theme song volume
if (MusicController.isThemePlaying() &&
MusicController.isTrackDimmed() == container.hasFocus())
MusicController.toggleTrackDimmed(0.33f);
// fade in background
Beatmap beatmap = MusicController.getBeatmap();
if (!(Options.isDynamicBackgroundEnabled() && beatmap != null && beatmap.isBackgroundLoading()))
bgAlpha.update(delta);
// buttons
int centerX = container.getWidth() / 2;
float currentLogoButtonAlpha;
switch (logoState) {
case DEFAULT:
break;
case OPENING:
if (logoOpen.update(delta)) // shifting to left
logo.setX(centerX - logoOpen.getValue());
else {
logoState = LogoState.OPEN;
logoTimer = 0;
logoButtonAlpha.setTime(0);
}
break;
case OPEN:
if (logoButtonAlpha.update(delta)) { // fade in buttons
currentLogoButtonAlpha = logoButtonAlpha.getValue();
playButton.getImage().setAlpha(currentLogoButtonAlpha);
exitButton.getImage().setAlpha(currentLogoButtonAlpha);
} else if (logoTimer >= LOGO_IDLE_DELAY) { // timer over: shift back to center
logoState = LogoState.CLOSING;
logoClose.setTime(0);
logoTimer = 0;
} else // increment timer
logoTimer += delta;
break;
case CLOSING:
if (logoButtonAlpha.update(-delta)) { // fade out buttons
currentLogoButtonAlpha = logoButtonAlpha.getValue();
playButton.getImage().setAlpha(currentLogoButtonAlpha);
exitButton.getImage().setAlpha(currentLogoButtonAlpha);
}
if (logoClose.update(delta)) // shifting to right
logo.setX(centerX - logoClose.getValue());
break;
}
// tooltips
if (musicPositionBarContains(mouseX, mouseY))
UI.updateTooltip(delta, "Click to seek to a specific point in the song.", false);
else if (musicPlay.contains(mouseX, mouseY))
UI.updateTooltip(delta, (MusicController.isPlaying()) ? "Pause" : "Play", false);
else if (musicNext.contains(mouseX, mouseY))
UI.updateTooltip(delta, "Next track", false);
else if (musicPrevious.contains(mouseX, mouseY))
UI.updateTooltip(delta, "Previous track", false);
else if (Updater.get().showButton()) {
Updater.Status status = Updater.get().getStatus();
if (((status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING) && updateButton.contains(mouseX, mouseY)) ||
(status == Updater.Status.UPDATE_DOWNLOADED && restartButton.contains(mouseX, mouseY)))
UI.updateTooltip(delta, status.getDescription(), true);
}
}
@Override
public int getID() { return state; }
@Override
public void enter(GameContainer container, StateBasedGame game)
throws SlickException {
UI.enter();
if (!enterNotification) {
if (Updater.get().getStatus() == Updater.Status.UPDATE_AVAILABLE) {
UI.sendBarNotification("An opsu! update is available.");
enterNotification = true;
} else if (Updater.get().justUpdated()) {
UI.sendBarNotification("opsu! is now up to date!");
enterNotification = true;
}
}
// reset button hover states if mouse is not currently hovering over the button
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
if (!logo.contains(mouseX, mouseY, 0.25f))
logo.resetHover();
if (!playButton.contains(mouseX, mouseY, 0.25f))
playButton.resetHover();
if (!exitButton.contains(mouseX, mouseY, 0.25f))
exitButton.resetHover();
if (!musicPlay.contains(mouseX, mouseY))
musicPlay.resetHover();
if (!musicPause.contains(mouseX, mouseY))
musicPause.resetHover();
if (!musicNext.contains(mouseX, mouseY))
musicNext.resetHover();
if (!musicPrevious.contains(mouseX, mouseY))
musicPrevious.resetHover();
if (repoButton != null && !repoButton.contains(mouseX, mouseY))
repoButton.resetHover();
if (danceRepoButton != null && !danceRepoButton.contains(mouseX, mouseY))
danceRepoButton.resetHover();
updateButton.resetHover();
restartButton.resetHover();
if (!downloadsButton.contains(mouseX, mouseY))
downloadsButton.resetHover();
}
@Override
public void leave(GameContainer container, StateBasedGame game)
throws SlickException {
if (MusicController.isTrackDimmed())
MusicController.toggleTrackDimmed(1f);
}
@Override
public void mousePressed(int button, int x, int y) {
// check mouse button
if (button == Input.MOUSE_MIDDLE_BUTTON)
return;
// music position bar
if (MusicController.isPlaying()) {
if (musicPositionBarContains(x, y)) {
float pos = (x - musicBarX) / musicBarWidth;
MusicController.setPosition((int) (pos * MusicController.getDuration()));
return;
}
}
// music button actions
if (musicPlay.contains(x, y)) {
if (MusicController.isPlaying()) {
MusicController.pause();
UI.sendBarNotification("Pause");
} else if (!MusicController.isTrackLoading()) {
MusicController.resume();
UI.sendBarNotification("Play");
}
return;
} else if (musicNext.contains(x, y)) {
nextTrack();
UI.sendBarNotification(">> Next");
return;
} else if (musicPrevious.contains(x, y)) {
if (!previous.isEmpty()) {
SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
menu.setFocus(BeatmapSetList.get().getBaseNode(previous.pop()), -1, true, false);
if (Options.isDynamicBackgroundEnabled())
bgAlpha.setTime(0);
} else
MusicController.setPosition(0);
UI.sendBarNotification("<< Previous");
return;
}
// downloads button actions
if (downloadsButton.contains(x, y)) {
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition());
return;
}
// repository button actions
if (repoButton != null && repoButton.contains(x, y)) {
try {
Desktop.getDesktop().browse(Options.REPOSITORY_URI);
} catch (UnsupportedOperationException e) {
UI.sendBarNotification("The repository web page could not be opened.");
} catch (IOException e) {
ErrorHandler.error("Could not browse to repository URI.", e, false);
}
return;
}
if (danceRepoButton != null && danceRepoButton.contains(x, y)) {
try {
Desktop.getDesktop().browse(Options.DANCE_REPOSITORY_URI);
} catch (UnsupportedOperationException e) {
UI.sendBarNotification("The repository web page could not be opened.");
} catch (IOException e) {
ErrorHandler.error("Could not browse to repository URI.", e, false);
}
return;
}
// update button actions
if (Updater.get().showButton()) {
Updater.Status status = Updater.get().getStatus();
if (updateButton.contains(x, y) && status == Updater.Status.UPDATE_AVAILABLE) {
SoundController.playSound(SoundEffect.MENUHIT);
Updater.get().startDownload();
updateButton.removeHoverEffects();
updateButton.setHoverAnimationDuration(800);
updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD);
updateButton.setHoverFade(0.6f);
return;
} else if (restartButton.contains(x, y) && status == Updater.Status.UPDATE_DOWNLOADED) {
SoundController.playSound(SoundEffect.MENUHIT);
Updater.get().prepareUpdate();
container.setForceExit(false);
container.exit();
return;
}
}
// start moving logo (if clicked)
if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) {
if (logo.contains(x, y, 0.25f)) {
logoState = LogoState.OPENING;
logoOpen.setTime(0);
logoTimer = 0;
playButton.getImage().setAlpha(0f);
exitButton.getImage().setAlpha(0f);
SoundController.playSound(SoundEffect.MENUHIT);
return;
}
}
// other button actions (if visible)
else if (logoState == LogoState.OPEN || logoState == LogoState.OPENING) {
if (logo.contains(x, y, 0.25f) || playButton.contains(x, y, 0.25f)) {
SoundController.playSound(SoundEffect.MENUHIT);
enterSongMenu();
return;
} else if (exitButton.contains(x, y, 0.25f)) {
container.exit();
return;
}
}
}
@Override
public void mouseWheelMoved(int newValue) {
UI.changeVolume((newValue < 0) ? -1 : 1);
}
@Override
public void keyPressed(int key, char c) {
switch (key) {
case Input.KEY_ESCAPE:
case Input.KEY_Q:
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.EXIT);
game.enterState(Opsu.STATE_BUTTONMENU);
break;
case Input.KEY_P:
SoundController.playSound(SoundEffect.MENUHIT);
if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) {
logoState = LogoState.OPENING;
logoOpen.setTime(0);
logoTimer = 0;
playButton.getImage().setAlpha(0f);
exitButton.getImage().setAlpha(0f);
} else
enterSongMenu();
break;
case Input.KEY_D:
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition());
break;
case Input.KEY_R:
nextTrack();
break;
case Input.KEY_UP:
UI.changeVolume(1);
break;
case Input.KEY_DOWN:
UI.changeVolume(-1);
break;
case Input.KEY_F7:
Options.setNextFPS(container);
break;
case Input.KEY_F10:
Options.toggleMouseDisabled();
break;
case Input.KEY_F12:
Utils.takeScreenShot();
break;
}
}
/**
* Returns true if the coordinates are within the music position bar bounds.
* @param cx the x coordinate
* @param cy the y coordinate
*/
private boolean musicPositionBarContains(float cx, float cy) {
return ((cx > musicBarX && cx < musicBarX + musicBarWidth) &&
(cy > musicBarY && cy < musicBarY + musicBarHeight));
}
/**
* Resets the button states.
*/
public void reset() {
// reset logo
logo.setX(container.getWidth() / 2);
logoOpen.setTime(0);
logoClose.setTime(0);
logoButtonAlpha.setTime(0);
logoTimer = 0;
logoState = LogoState.DEFAULT;
logo.resetHover();
playButton.resetHover();
exitButton.resetHover();
musicPlay.resetHover();
musicPause.resetHover();
musicNext.resetHover();
musicPrevious.resetHover();
if (repoButton != null)
repoButton.resetHover();
if (danceRepoButton != null)
danceRepoButton.resetHover();
updateButton.resetHover();
restartButton.resetHover();
downloadsButton.resetHover();
}
/**
* Plays the next track, and adds the previous one to the stack.
*/
private void nextTrack() {
boolean isTheme = MusicController.isThemePlaying();
SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU);
BeatmapSetNode node = menu.setFocus(BeatmapSetList.get().getRandomNode(), -1, true, false);
boolean sameAudio = false;
if (node != null) {
sameAudio = MusicController.getBeatmap().audioFilename.equals(node.getBeatmapSet().get(0).audioFilename);
if (!isTheme && !sameAudio)
previous.add(node.index);
}
if (Options.isDynamicBackgroundEnabled() && !sameAudio && !MusicController.isThemePlaying())
bgAlpha.setTime(0);
}
/**
* Enters the song menu, or the downloads menu if no beatmaps are loaded.
*/
private void enterSongMenu() {
int state = Opsu.STATE_SONGMENU;
if (BeatmapSetList.get().getMapSetCount() == 0) {
((DownloadsMenu) game.getState(Opsu.STATE_DOWNLOADSMENU)).notifyOnLoad("Download some beatmaps to get started!");
state = Opsu.STATE_DOWNLOADSMENU;
}
game.enterState(state, new EasedFadeOutTransition(), new FadeInTransition());
}
}