/* * opsu! - an open-source osu! client * Copyright (C) 2014 Jeffrey Han * * opsu! is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu! is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!. If not, see . */ package itdelatrisu.opsu.states; import itdelatrisu.opsu.GUIMenuButton; import itdelatrisu.opsu.MusicController; import itdelatrisu.opsu.Opsu; import itdelatrisu.opsu.OsuGroupNode; import itdelatrisu.opsu.SoundController; import itdelatrisu.opsu.Utils; import java.text.SimpleDateFormat; import java.util.Date; import java.util.Stack; import java.util.concurrent.TimeUnit; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; import org.newdawn.slick.state.transition.FadeInTransition; import org.newdawn.slick.state.transition.FadeOutTransition; /** * "Main Menu" state. * */ public class MainMenu extends BasicGameState { /** * Idle time, in milliseconds, before returning the logo to its original position. */ private static final short MOVE_DELAY = 5000; /** * Logo button that reveals other buttons on click. */ private GUIMenuButton logo; /** * Whether or not the logo has been clicked. */ private boolean logoClicked = false; /** * Delay timer, in milliseconds, before starting to move the logo back to the center. */ private int logoTimer = 0; /** * Main "Play" and "Exit" buttons. */ private GUIMenuButton playButton, exitButton; /** * Music control buttons. */ private GUIMenuButton musicPlay, musicPause, musicNext, musicPrevious; /** * Application start time, for drawing the total running time. */ private long osuStartTime; /** * Indexes of previous songs. */ private static Stack previous; /** * Main menu background image (optional). */ private Image backgroundImage; // game-related variables private StateBasedGame game; private int state; public MainMenu(int state) { this.state = state; } @Override public void init(GameContainer container, StateBasedGame game) throws SlickException { this.game = game; osuStartTime = System.currentTimeMillis(); previous = new Stack(); int width = container.getWidth(); int height = container.getHeight(); // initialize buttons Image logoImg = new Image("logo.png"); float buttonScale = (height / 1.2f) / logoImg.getHeight(); Image logoImgScaled = logoImg.getScaledCopy(buttonScale); logo = new GUIMenuButton(logoImgScaled, width / 2f, height / 2f); Image playImg = new Image("menu-play.png"); Image exitImg = new Image("menu-exit.png"); playImg = playImg.getScaledCopy((logoImg.getWidth() * 0.83f) / playImg.getWidth()); exitImg = exitImg.getScaledCopy((logoImg.getWidth() * 0.66f) / exitImg.getWidth()); float exitOffset = (playImg.getWidth() - exitImg.getWidth()) / 3f; playButton = new GUIMenuButton(playImg.getScaledCopy(buttonScale), width * 0.75f, (height / 2) - (logoImgScaled.getHeight() / 5f) ); exitButton = new GUIMenuButton(exitImg.getScaledCopy(buttonScale), width * 0.75f - exitOffset, (height / 2) + (exitImg.getHeight() / 2f) ); // initialize music buttons int musicWidth = 48; int musicHeight = 30; musicPlay = new GUIMenuButton(new Image("music-play.png"), width - (2 * musicWidth), musicHeight); musicPause = new GUIMenuButton(new Image("music-pause.png"), width - (2 * musicWidth), musicHeight); musicNext = new GUIMenuButton(new Image("music-next.png"), width - musicWidth, musicHeight); musicPrevious = new GUIMenuButton(new Image("music-previous.png"), width - (3 * musicWidth), musicHeight); // menu background try { backgroundImage = new Image("menu-background.jpg").getScaledCopy(width, height); backgroundImage.setAlpha(0.9f); } catch (Exception e) { // optional } } @Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { if (backgroundImage != null) backgroundImage.draw(); else g.setBackground(Utils.COLOR_BLUE_BACKGROUND); g.setFont(Utils.FONT_MEDIUM); int width = container.getWidth(); int height = container.getHeight(); // draw buttons if (logoTimer > 0) { playButton.draw(); exitButton.draw(); } logo.draw(); // draw music buttons if (MusicController.isPlaying()) musicPause.draw(); else musicPlay.draw(); musicNext.draw(); musicPrevious.draw(); g.setColor(Utils.COLOR_BLACK_ALPHA); g.fillRoundRect(width - 168, 54, 148, 5, 4); g.setColor(Color.white); if (!MusicController.isConverting()) g.fillRoundRect(width - 168, 54, 148f * MusicController.getPosition() / MusicController.getTrackLength(), 5, 4); // draw text int lineHeight = Utils.FONT_MEDIUM.getLineHeight(); g.drawString(String.format("Loaded %d songs and %d beatmaps.", Opsu.groups.size(), Opsu.groups.getMapCount()), 25, 25); if (MusicController.isConverting()) g.drawString("Track loading...", 25, 25 + lineHeight); else if (MusicController.trackExists()) { g.drawString((MusicController.isPlaying()) ? "Now Playing:" : "Paused:", 25, 25 + lineHeight); g.drawString(String.format("%s: %s", MusicController.getArtistName(), MusicController.getTrackName()), 50, 25 + (lineHeight * 2)); } long time = System.currentTimeMillis() - osuStartTime; g.drawString(String.format("opsu! has been running for %d minutes, %d seconds.", TimeUnit.MILLISECONDS.toMinutes(time), TimeUnit.MILLISECONDS.toSeconds(time) - TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS.toMinutes(time))), 25, height - 25 - (lineHeight * 2)); g.drawString(String.format("The current time is %s.", new SimpleDateFormat("h:mm a").format(new Date())), 25, height - 25 - lineHeight); Utils.drawFPS(); Utils.drawCursor(); } @Override public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException { if (logoClicked) { if (logoTimer == 0) { // shifting to left if (logo.getX() > container.getWidth() / 3.3f) logo.setX(logo.getX() - delta); else logoTimer = 1; } else if (logoTimer >= MOVE_DELAY) // timer over: shift back to center logoClicked = false; else { // increment timer logoTimer += delta; if (logoTimer <= 500) { // fade in buttons playButton.getImage().setAlpha(logoTimer / 400f); exitButton.getImage().setAlpha(logoTimer / 400f); } } } else { // fade out buttons if (logoTimer > 0) { float alpha = playButton.getImage().getAlpha(); if (alpha > 0f) { playButton.getImage().setAlpha(alpha - (delta / 200f)); exitButton.getImage().setAlpha(alpha - (delta / 200f)); } else logoTimer = 0; } // move back to original location if (logo.getX() < container.getWidth() / 2) { logo.setX(logo.getX() + (delta / 2f)); if (logo.getX() > container.getWidth() / 2) logo.setX(container.getWidth() / 2); } } } @Override public int getID() { return state; } @Override public void enter(GameContainer container, StateBasedGame game) throws SlickException { logoClicked = false; logoTimer = 0; logo.setX(container.getWidth() / 2); } @Override public void mousePressed(int button, int x, int y) { // check mouse button if (button != Input.MOUSE_LEFT_BUTTON) return; // music button actions if (musicPlay.contains(x, y)) { if (MusicController.isPlaying()) MusicController.pause(); else if (!MusicController.isConverting()) MusicController.resume(); } else if (musicNext.contains(x, y)) { SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU); OsuGroupNode node = menu.setFocus(Opsu.groups.getRandomNode(), -1, true); if (node != null) previous.add(node.index); } else if (musicPrevious.contains(x, y)) { if (!previous.isEmpty()) { SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU); menu.setFocus(Opsu.groups.getBaseNode(previous.pop()), -1, true); } else MusicController.setPosition(0); } // start moving logo (if clicked) else if (!logoClicked) { if (logo.contains(x, y)) { logoClicked = true; logoTimer = 0; playButton.getImage().setAlpha(0f); exitButton.getImage().setAlpha(0f); SoundController.playSound(SoundController.SOUND_MENUHIT); } } // other button actions (if visible) else if (logoClicked) { if (logo.contains(x, y)) { SoundController.playSound(SoundController.SOUND_MENUHIT); logoTimer = MOVE_DELAY; } else if (playButton.contains(x, y)) { SoundController.playSound(SoundController.SOUND_MENUHIT); game.enterState(Opsu.STATE_SONGMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black)); } else if (exitButton.contains(x, y)) { SoundController.playSound(SoundController.SOUND_MENUHIT); game.enterState(Opsu.STATE_MAINMENUEXIT); } } } @Override public void keyPressed(int key, char c) { switch (key) { case Input.KEY_ESCAPE: if (logoClicked) logoTimer = MOVE_DELAY; else game.enterState(Opsu.STATE_MAINMENUEXIT); break; case Input.KEY_F12: Utils.takeScreenShot(); break; } } }