/* * opsu!dance - fork of opsu! with cursordance auto * Copyright (C) 2016 yugecin * * opsu!dance is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu!dance is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!dance. If not, see . */ package yugecin.opsudance.ui; import itdelatrisu.opsu.GameImage; import itdelatrisu.opsu.Options.GameOption; import itdelatrisu.opsu.Options.GameOption.OptionType; import itdelatrisu.opsu.Utils; import itdelatrisu.opsu.audio.SoundController; import itdelatrisu.opsu.audio.SoundEffect; import itdelatrisu.opsu.ui.Colors; import itdelatrisu.opsu.ui.Fonts; import itdelatrisu.opsu.ui.MenuButton; import itdelatrisu.opsu.ui.UI; import org.newdawn.slick.*; @SuppressWarnings("unused") public class OptionsOverlay { private Parent parent; private GameContainer container; private final Image sliderBallImg; private final Image checkOnImg; private final Image checkOffImg; private OptionTab[] tabs; private OptionTab hoverTab; private int selectedTab; private GameOption hoverOption; private GameOption selectedOption; private boolean isListOptionOpen; private int width; private int height; private int optionWidth; private int optionStartX; private int optionStartY; private int optionHeight; private int scrollOffset; private final int maxScrollOffset; private int mousePressY; public OptionsOverlay(Parent parent, OptionTab[] tabs, int defaultSelectedTabIndex, GameContainer container) { this.parent = parent; this.container = container; this.tabs = tabs; selectedTab = defaultSelectedTabIndex; sliderBallImg = GameImage.CONTROL_SLIDER_BALL.getImage().getScaledCopy(20, 20); checkOnImg = GameImage.CONTROL_CHECK_ON.getImage().getScaledCopy(20, 20); checkOffImg = GameImage.CONTROL_CHECK_OFF.getImage().getScaledCopy(20, 20); width = container.getWidth(); height = container.getHeight(); // calculate positions optionWidth = width / 2; optionHeight = (int) ((Fonts.MEDIUM.getLineHeight()) * 1.1f); optionStartX = optionWidth / 2; // initialize tabs Image tabImage = GameImage.MENU_TAB.getImage(); float tabX = width * 0.032f + (tabImage.getWidth() / 3); float tabY = Fonts.XLARGE.getLineHeight() + Fonts.DEFAULT.getLineHeight() + height * 0.015f - (tabImage.getHeight() / 2f); int tabOffset = Math.min(tabImage.getWidth(), width / tabs.length); int maxScrollOffset = Fonts.MEDIUM.getLineHeight() * 2 * tabs.length; for (int i = 0; i < tabs.length; i++) { maxScrollOffset += tabs[i].options.length * optionHeight; tabs[i].tabIndex = i; tabs[i].button = new MenuButton(tabImage, tabX, tabY); tabX += tabOffset; if (tabX + tabOffset > width) { tabX = 0; tabY += GameImage.MENU_TAB.getImage().getHeight() / 2f; } } this.maxScrollOffset = maxScrollOffset - optionStartY - optionHeight; // calculate other positions optionStartY = (int) (tabY + tabImage.getHeight() / 2 + 2); // +2 for the separator line } public void render(Graphics g, int mouseX, int mouseY) { // bg g.setColor(Colors.BLACK_ALPHA_75); g.fillRect(0, 0, width, height); // title renderTitle(); // option tabs renderTabs(mouseX, mouseY); // line separator g.setColor(Color.white); g.setLineWidth(2f); g.drawLine(0, optionStartY - 1, width, optionStartY - 1); g.resetLineWidth(); // options renderOptions(g); // UI UI.getBackButton().draw(); UI.draw(g); // tooltip renderTooltip(g, mouseX, mouseY); } private void renderTooltip(Graphics g, int mouseX, int mouseY) { if (hoverOption != null) { String optionDescription = hoverOption.getDescription(); float textWidth = Fonts.SMALL.getWidth(optionDescription); Color.black.a = 0.7f; g.setColor(Color.black); g.fillRoundRect(mouseX + 10, mouseY + 10, 10 + textWidth, 10 + Fonts.SMALL.getLineHeight(), 4); Fonts.SMALL.drawString(mouseX + 15, mouseY + 15, optionDescription, Color.white); Color.black.a = 1f; } } private void renderOptions(Graphics g) { g.setClip(0, optionStartY, width, height - optionStartY); int y = -scrollOffset + optionStartY; selectedTab = 0; for (int tabIndex = 0; tabIndex < tabs.length; tabIndex++) { OptionTab tab = tabs[tabIndex]; if (y > 0) { int x = optionStartX + (optionWidth - Fonts.LARGE.getWidth(tab.name)) / 2; Fonts.LARGE.drawString(x, y + Fonts.LARGE.getLineHeight() * 0.6f, tab.name, Color.cyan); } else { selectedTab++; } y += Fonts.MEDIUM.getLineHeight() * 2; for (int optionIndex = 0; optionIndex < tab.options.length; optionIndex++) { GameOption option = tab.options[optionIndex]; if (!option.showCondition()) { continue; } if (y > 0) { renderOption(g, option, y, option == hoverOption); } y += optionHeight; if (y > height) { tabIndex = tabs.length; break; } } } // scrollbar g.setColor(Color.white); g.fillRoundRect(optionStartX + optionWidth + 15, optionStartY + ((float) scrollOffset / (maxScrollOffset)) * (height - optionStartY - 45), 10, 45, 2); g.clearClip(); } private void renderOption(Graphics g, GameOption option, int y, boolean focus) { Color col = focus ? Colors.GREEN : Colors.WHITE_FADE; OptionType type = option.getType(); Object[] listItems = option.getListItems(); if (listItems != null) { renderListOption(g, option, y, col); } else if (type == OptionType.BOOLEAN) { renderCheckOption(g, option, y, col); } else if (type == OptionType.NUMERIC) { renderSliderOption(g, option, y, col); } else { renderGenericOption(g, option, y, col); } } private void renderListOption(Graphics g, GameOption option, int y, Color textColor) { Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), textColor); Fonts.MEDIUM.drawString(optionStartX + optionWidth / 2, y, option.getValueString(), textColor); } private void renderCheckOption(Graphics g, GameOption option, int y, Color textColor) { if (option.getBooleanValue()) { checkOnImg.draw(optionStartX, y + optionHeight / 4, Color.pink); } else { checkOffImg.draw(optionStartX, y + optionHeight / 4, Color.pink); } Fonts.MEDIUM.drawString(optionStartX + 30, y, option.getName(), textColor); } private void renderSliderOption(Graphics g, GameOption option, int y, Color textColor) { String value = option.getValueString(); int nameLen = Fonts.MEDIUM.getWidth(option.getName()); int valueLen = Fonts.MEDIUM.getWidth(value); Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), textColor); Fonts.MEDIUM.drawString(optionStartX + optionWidth - valueLen, y, value, textColor); int sliderLen = optionWidth - nameLen - valueLen - 50; g.setColor(Color.pink); g.setLineWidth(3f); g.drawLine(optionStartX + nameLen + 25, y + optionHeight / 2, optionStartX + nameLen + 25 + sliderLen, y + optionHeight / 2); float sliderValue = (float) (sliderLen + 10) * (option.getIntegerValue() - option.getMinValue()) / (option.getMaxValue() - option.getMinValue()); sliderBallImg.draw(optionStartX + nameLen + 25 + sliderValue - 10, y + optionHeight / 2 - 10, Color.pink); } private void renderGenericOption(Graphics g, GameOption option, int y, Color textColor) { String value = option.getValueString(); int valueLen = Fonts.MEDIUM.getWidth(value); Fonts.MEDIUM.drawString(optionStartX, y, option.getName(), textColor); Fonts.MEDIUM.drawString(optionStartX + optionWidth - valueLen, y, value, textColor); } public void renderTabs(int mouseX, int mouseY) { for (int i = 0; i < tabs.length; i++) { OptionTab tab = tabs[i]; boolean hovering = tab.button.contains(mouseX, mouseY); UI.drawTab(tab.button.getX(), tab.button.getY(), tab.name, i == selectedTab, hovering); } } private void renderTitle() { float marginX = width * 0.015f; float marginY = height * 0.01f; Fonts.XLARGE.drawString(marginX, marginY, "Options", Color.white); marginX += Fonts.XLARGE.getWidth("Options") * 1.2f; marginY += Fonts.XLARGE.getLineHeight() * 0.9f - Fonts.DEFAULT.getLineHeight(); Fonts.DEFAULT.drawString(marginX, marginY, "Change the way opsu! behaves", Color.white); } public void update(int delta, int mouseX, int mouseY) { updateHoverOption(mouseX, mouseY); UI.getBackButton().hoverUpdate(delta, mouseX, mouseY); } public void mousePressed(int button, int x, int y) { mousePressY = y; selectedOption = hoverOption; if (UI.getBackButton().contains(x, y)) { parent.onLeave(); return; } } public void mouseReleased(int button, int x, int y) { selectedOption = null; // check if clicked, not dragged if (Math.abs(y - mousePressY) >= 5) { return; } if (hoverOption != null && hoverOption.getType() == OptionType.BOOLEAN) { hoverOption.click(container); SoundController.playSound(SoundEffect.MENUHIT); return; } int tScrollOffset = 0; for (int tabIndex = 0; tabIndex < tabs.length; tabIndex++) { if (tabs[tabIndex].button.contains(x, y)) { if (selectedTab != tabIndex) { selectedTab = tabIndex; scrollOffset = tScrollOffset; SoundController.playSound(SoundEffect.MENUCLICK); } return; } tScrollOffset += Fonts.MEDIUM.getLineHeight() * 2; tScrollOffset += tabs[tabIndex].options.length * optionHeight; } } public void mouseDragged(int oldx, int oldy, int newx, int newy) { scrollOffset = Utils.clamp(scrollOffset + oldy - newy, 0, maxScrollOffset); } public void mouseWheelMoved(int delta) { scrollOffset = Utils.clamp(scrollOffset - delta, 0, maxScrollOffset - optionStartY); } public void keyPressed(int key, char c) { switch (key) { case Input.KEY_ESCAPE: parent.onLeave(); break; } } private void updateHoverOption(int mouseX, int mouseY) { if (selectedOption != null) { hoverOption = selectedOption; return; } hoverOption = null; if (mouseY < optionStartY || mouseX < optionStartX || mouseX > optionStartX + optionWidth) { return; } int mouseVirtualY = scrollOffset + mouseY - optionStartY; for (OptionTab tab : tabs) { mouseVirtualY -= Fonts.MEDIUM.getLineHeight() * 2; for (int optionIndex = 0; optionIndex < tab.options.length; optionIndex++) { GameOption option = tab.options[optionIndex]; if (!option.showCondition()) { continue; } if (mouseVirtualY <= optionHeight) { if (mouseVirtualY >= 0) { hoverOption = option; } return; } mouseVirtualY -= optionHeight; } } } public static class OptionTab { public final String name; public final GameOption[] options; private MenuButton button; private int tabIndex; public OptionTab(String name, GameOption[] options) { this.name = name; this.options = options; } } public interface Parent { void onLeave(); void onSaveOption(GameOption option); } }