/* * opsu! - an open-source osu! client * Copyright (C) 2014, 2015 Jeffrey Han * * opsu! is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu! is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!. If not, see . */ package itdelatrisu.opsu; import java.io.BufferedReader; import java.io.BufferedWriter; import java.io.File; import java.io.FileOutputStream; import java.io.FileReader; import java.io.IOException; import java.io.OutputStreamWriter; import java.net.URI; import java.net.URISyntaxException; import java.text.SimpleDateFormat; import java.util.Date; import java.util.Locale; import java.util.concurrent.TimeUnit; import org.lwjgl.input.Keyboard; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; import org.newdawn.slick.util.Log; /** * Handles all user options. */ public class Options { /** Temporary folder for file conversions, auto-deleted upon successful exit. */ public static final File TMP_DIR = new File(".opsu_tmp/"); /** File for logging errors. */ public static final File LOG_FILE = new File(".opsu.log"); /** File for storing user options. */ private static final File OPTIONS_FILE = new File(".opsu.cfg"); /** Beatmap directories (where to search for files). */ private static final String[] BEATMAP_DIRS = { "C:/Program Files (x86)/osu!/Songs/", "C:/Program Files/osu!/Songs/", "Songs/" }; /** Font file name. */ public static final String FONT_NAME = "kochi-gothic.ttf"; /** Repository address. */ public static URI REPOSITORY_URI; /** Issue reporting address. */ public static URI ISSUES_URI; static { try { REPOSITORY_URI = new URI("https://github.com/itdelatrisu/opsu"); ISSUES_URI = new URI("https://github.com/itdelatrisu/opsu/issues/new"); } catch (URISyntaxException e) { Log.error("Problem loading URIs.", e); } } /** The beatmap directory. */ private static File beatmapDir; /** The OSZ archive directory. */ private static File oszDir; /** The screenshot directory (created when needed). */ private static File screenshotDir; /** The current skin directory (for user skins). */ private static File skinDir; /** * The theme song string: * {@code filename,title,artist,length(ms)} */ private static String themeString = "theme.ogg,welcome to osu!,nekodex,48000"; /** Game options. */ public enum GameOption { NULL (null, null), SCREEN_RESOLUTION ("Screen Resolution", "Restart (Ctrl+Shift+F5) to apply resolution changes.") { @Override public String getValueString() { return resolution.toString(); } @Override public void click(GameContainer container) { do { resolution = resolution.next(); } while (resolution != Resolution.RES_800_600 && (container.getScreenWidth() < resolution.getWidth() || container.getScreenHeight() < resolution.getHeight())); } }, // FULLSCREEN ("Fullscreen Mode", "Restart to apply changes.") { // @Override // public String getValueString() { return fullscreen ? "Yes" : "No"; } // // @Override // public void click(GameContainer container) { fullscreen = !fullscreen; } // }, TARGET_FPS ("Frame Limiter", "Higher values may cause high CPU usage.") { @Override public String getValueString() { return String.format((getTargetFPS() == 60) ? "%dfps (vsync)" : "%dfps", getTargetFPS()); } @Override public void click(GameContainer container) { targetFPSindex = (targetFPSindex + 1) % targetFPS.length; container.setTargetFrameRate(getTargetFPS()); container.setVSync(getTargetFPS() == 60); } }, MASTER_VOLUME ("Master Volume", "Global volume level.") { @Override public String getValueString() { return String.format("%d%%", masterVolume); } @Override public void drag(GameContainer container, int d) { masterVolume = Utils.getBoundedValue(masterVolume, d, 0, 100); container.setMusicVolume(getMasterVolume() * getMusicVolume()); } }, MUSIC_VOLUME ("Music Volume", "Volume of music.") { @Override public String getValueString() { return String.format("%d%%", musicVolume); } @Override public void drag(GameContainer container, int d) { musicVolume = Utils.getBoundedValue(musicVolume, d, 0, 100); container.setMusicVolume(getMasterVolume() * getMusicVolume()); } }, EFFECT_VOLUME ("Effect Volume", "Volume of menu and game sounds.") { @Override public String getValueString() { return String.format("%d%%", effectVolume); } @Override public void drag(GameContainer container, int d) { effectVolume = Utils.getBoundedValue(effectVolume, d, 0, 100); } }, HITSOUND_VOLUME ("Hit Sound Volume", "Volume of hit sounds.") { @Override public String getValueString() { return String.format("%d%%", hitSoundVolume); } @Override public void drag(GameContainer container, int d) { hitSoundVolume = Utils.getBoundedValue(hitSoundVolume, d, 0, 100); } }, MUSIC_OFFSET ("Music Offset", "Adjust this value if hit objects are out of sync.") { @Override public String getValueString() { return String.format("%dms", musicOffset); } @Override public void drag(GameContainer container, int d) { musicOffset = Utils.getBoundedValue(musicOffset, d, -500, 500); } }, SCREENSHOT_FORMAT ("Screenshot Format", "Press F12 to take a screenshot.") { @Override public String getValueString() { return screenshotFormat[screenshotFormatIndex].toUpperCase(); } @Override public void click(GameContainer container) { screenshotFormatIndex = (screenshotFormatIndex + 1) % screenshotFormat.length; } }, SHOW_FPS ("Show FPS Counter", "Show an FPS counter in the bottom-right hand corner.") { @Override public String getValueString() { return showFPS ? "Yes" : "No"; } @Override public void click(GameContainer container) { showFPS = !showFPS; } }, SHOW_HIT_LIGHTING ("Show Hit Lighting", "Adds an effect behind hit explosions.") { @Override public String getValueString() { return showHitLighting ? "Yes" : "No"; } @Override public void click(GameContainer container) { showHitLighting = !showHitLighting; } }, SHOW_COMBO_BURSTS ("Show Combo Bursts", "A character image is displayed at combo milestones.") { @Override public String getValueString() { return showComboBursts ? "Yes" : "No"; } @Override public void click(GameContainer container) { showComboBursts = !showComboBursts; } }, SHOW_PERFECT_HIT ("Show Perfect Hits", "Whether to show perfect hit result bursts (300s, slider ticks).") { @Override public String getValueString() { return showPerfectHit ? "Yes" : "No"; } @Override public void click(GameContainer container) { showPerfectHit = !showPerfectHit; } }, NEW_CURSOR ("Enable New Cursor", "Use the new cursor style (may cause higher CPU usage).") { @Override public String getValueString() { return newCursor ? "Yes" : "No"; } @Override public void click(GameContainer container) { newCursor = !newCursor; try { Utils.loadCursor(); } catch (SlickException e) { ErrorHandler.error("Failed to load cursor.", e, true); } } }, DYNAMIC_BACKGROUND ("Enable Dynamic Backgrounds", "The song background will be used as the main menu background.") { @Override public String getValueString() { return dynamicBackground ? "Yes" : "No"; } @Override public void click(GameContainer container) { dynamicBackground = !dynamicBackground; } }, BACKGROUND_DIM ("Background Dim", "Percentage to dim the background image during gameplay.") { @Override public String getValueString() { return String.format("%d%%", backgroundDim); } @Override public void drag(GameContainer container, int d) { backgroundDim = Utils.getBoundedValue(backgroundDim, d, 0, 100); } }, FORCE_DEFAULT_PLAYFIELD ("Force Default Playfield", "Override the song background with the default playfield background.") { @Override public String getValueString() { return forceDefaultPlayfield ? "Yes" : "No"; } @Override public void click(GameContainer container) { forceDefaultPlayfield = !forceDefaultPlayfield; } }, IGNORE_BEATMAP_SKINS ("Ignore All Beatmap Skins", "Never use skin element overrides provided by beatmaps.") { @Override public String getValueString() { return ignoreBeatmapSkins ? "Yes" : "No"; } @Override public void click(GameContainer container) { ignoreBeatmapSkins = !ignoreBeatmapSkins; } }, FIXED_CS ("Fixed Circle Size (CS)", "Determines the size of circles and sliders.") { @Override public String getValueString() { return (fixedCS == 0f) ? "Disabled" : String.format("%.1f", fixedCS); } @Override public void drag(GameContainer container, int d) { fixedCS = Utils.getBoundedValue(fixedCS, d / 10f, 0f, 10f); } }, FIXED_HP ("Fixed HP Drain Rate (HP)", "Determines the rate at which health decreases.") { @Override public String getValueString() { return (fixedHP == 0f) ? "Disabled" : String.format("%.1f", fixedHP); } @Override public void drag(GameContainer container, int d) { fixedHP = Utils.getBoundedValue(fixedHP, d / 10f, 0f, 10f); } }, FIXED_AR ("Fixed Approach Rate (AR)", "Determines how long hit circles stay on the screen.") { @Override public String getValueString() { return (fixedAR == 0f) ? "Disabled" : String.format("%.1f", fixedAR); } @Override public void drag(GameContainer container, int d) { fixedAR = Utils.getBoundedValue(fixedAR, d / 10f, 0f, 10f); } }, FIXED_OD ("Fixed Overall Difficulty (OD)", "Determines the time window for hit results.") { @Override public String getValueString() { return (fixedOD == 0f) ? "Disabled" : String.format("%.1f", fixedOD); } @Override public void drag(GameContainer container, int d) { fixedOD = Utils.getBoundedValue(fixedOD, d / 10f, 0f, 10f); } }, LOAD_VERBOSE ("Show Detailed Loading Progress", "Display more specific loading information in the splash screen.") { @Override public String getValueString() { return loadVerbose ? "Yes" : "No"; } @Override public void click(GameContainer container) { loadVerbose = !loadVerbose; } }, CHECKPOINT ("Track Checkpoint", "Press Ctrl+L while playing to load a checkpoint, and Ctrl+S to set one.") { @Override public String getValueString() { return (checkpoint == 0) ? "Disabled" : String.format("%02d:%02d", TimeUnit.SECONDS.toMinutes(checkpoint), checkpoint - TimeUnit.MINUTES.toSeconds(TimeUnit.SECONDS.toMinutes(checkpoint))); } @Override public void drag(GameContainer container, int d) { checkpoint = Utils.getBoundedValue(checkpoint, d, 0, 3599); } }, DISABLE_SOUNDS ("Disable All Sound Effects", "May resolve Linux sound driver issues. Requires a restart.") { @Override public String getValueString() { return disableSound ? "Yes" : "No"; } @Override public void click(GameContainer container) { disableSound = !disableSound; } }, KEY_LEFT ("Left Game Key", "Select this option to input a key.") { @Override public String getValueString() { return Keyboard.getKeyName(getGameKeyLeft()); } }, KEY_RIGHT ("Right Game Key", "Select this option to input a key.") { @Override public String getValueString() { return Keyboard.getKeyName(getGameKeyRight()); } }, SHOW_UNICODE ("Prefer Non-English Metadata", "Where available, song titles will be shown in their native language.") { @Override public String getValueString() { return showUnicode ? "Yes" : "No"; } @Override public void click(GameContainer container) { showUnicode = !showUnicode; if (showUnicode) { try { Utils.FONT_LARGE.loadGlyphs(); Utils.FONT_MEDIUM.loadGlyphs(); Utils.FONT_DEFAULT.loadGlyphs(); } catch (SlickException e) { Log.warn("Failed to load glyphs.", e); } } } }, ENABLE_THEME_SONG ("Enable Theme Song", "Whether to play the theme song upon starting opsu!") { @Override public String getValueString() { return themeSongEnabled ? "Yes" : "No"; } @Override public void click(GameContainer container) { themeSongEnabled = !themeSongEnabled; } }; /** Option name. */ private String name; /** Option description. */ private String description; /** * Constructor. * @param name the option name * @param description the option description */ GameOption(String name, String description) { this.name = name; this.description = description; } /** * Returns the option name. * @return the name string */ public String getName() { return name; } /** * Returns the option description * @return the description string */ public String getDescription() { return description; } /** * Returns the value of the option as a string (via override). * @return the value string */ public String getValueString() { return ""; } /** * Processes a mouse click action (via override). * @param container the game container */ public void click(GameContainer container) {} /** * Processes a mouse drag action (via override). * @param container the game container * @param d the dragged distance (modified by multiplier) */ public void drag(GameContainer container, int d) {} }; /** Screen resolutions. */ private enum Resolution { RES_800_600 (800, 600), RES_1024_600 (1024, 600), RES_1024_768 (1024, 768), RES_1280_800 (1280, 800), RES_1280_960 (1280, 960), RES_1366_768 (1366, 768), RES_1440_900 (1440, 900), RES_1600_900 (1600, 900), RES_1680_1050 (1680, 1050), RES_1920_1080 (1920, 1080), RES_1920_1200 (1920, 1200), RES_2560_1440 (2560, 1440), RES_2560_1600 (2560, 1600); /** Screen dimensions. */ private int width, height; /** Enum values. */ private static Resolution[] values = Resolution.values(); /** * Constructor. * @param width the screen width * @param height the screen height */ Resolution(int width, int height) { this.width = width; this.height = height; } /** * Returns the screen width. */ public int getWidth() { return width; } /** * Returns the screen height. */ public int getHeight() { return height; } /** * Returns the next (larger) Resolution. */ public Resolution next() { return values[(this.ordinal() + 1) % values.length]; } @Override public String toString() { return String.format("%sx%s", width, height); } } /** Current screen resolution. */ private static Resolution resolution = Resolution.RES_1024_768; // /** Whether or not the game should run in fullscreen mode. */ // private static boolean fullscreen = false; /** Frame limiters. */ private static final int[] targetFPS = { 60, 120, 240 }; /** Index in targetFPS[] array. */ private static int targetFPSindex = 0; /** Whether or not to show the FPS. */ private static boolean showFPS = false; /** Whether or not to show hit lighting effects. */ private static boolean showHitLighting = true; /** Whether or not to show combo burst images. */ private static boolean showComboBursts = true; /** Global volume level. */ private static int masterVolume = 35; /** Default music volume. */ private static int musicVolume = 80; /** Default sound effect volume. */ private static int effectVolume = 70; /** Default hit sound volume. */ private static int hitSoundVolume = 70; /** Offset time, in milliseconds, for music position-related elements. */ private static int musicOffset = -150; /** Screenshot file formats. */ private static String[] screenshotFormat = { "png", "jpg", "bmp" }; /** Index in screenshotFormat[] array. */ private static int screenshotFormatIndex = 0; /** Port binding. */ private static int port = 49250; /** Whether or not to use the new cursor type. */ private static boolean newCursor = true; /** Whether or not dynamic backgrounds are enabled. */ private static boolean dynamicBackground = true; /** Whether or not to display perfect hit results. */ private static boolean showPerfectHit = true; /** Percentage to dim background images during gameplay. */ private static int backgroundDim = 30; /** Whether or not to always display the default playfield background. */ private static boolean forceDefaultPlayfield = false; /** Whether or not to ignore resources in the beatmap folders. */ private static boolean ignoreBeatmapSkins = false; /** Whether or not to play the theme song. */ private static boolean themeSongEnabled = true; /** Fixed difficulty overrides. */ private static float fixedCS = 0f, fixedHP = 0f, fixedAR = 0f, fixedOD = 0f; /** Whether or not to display the files being loaded in the splash screen. */ private static boolean loadVerbose = false; /** Track checkpoint time, in seconds. */ private static int checkpoint = 0; /** * Whether or not to disable all sounds. * This will prevent SoundController from loading sound files. *

* By default, sound is disabled on Linux due to possible driver issues. */ private static boolean disableSound = (System.getProperty("os.name").toLowerCase().indexOf("linux") > -1); /** Whether or not to display non-English metadata. */ private static boolean showUnicode = false; /** Left and right game keys. */ private static int keyLeft = Keyboard.KEY_NONE, keyRight = Keyboard.KEY_NONE; // This class should not be instantiated. private Options() {} /** * Returns the target frame rate. * @return the target FPS */ public static int getTargetFPS() { return targetFPS[targetFPSindex]; } /** * Returns the master volume level. * @return the volume [0, 1] */ public static float getMasterVolume() { return masterVolume / 100f; } /** * Sets the master volume level (if within valid range). * @param container the game container * @param volume the volume [0, 1] */ public static void setMasterVolume(GameContainer container, float volume) { if (volume >= 0f && volume <= 1f) { masterVolume = (int) (volume * 100f); container.setMusicVolume(getMasterVolume() * getMusicVolume()); } } /** * Returns the default music volume. * @return the volume [0, 1] */ public static float getMusicVolume() { return musicVolume / 100f; } /** * Returns the default sound effect volume. * @return the sound volume [0, 1] */ public static float getEffectVolume() { return effectVolume / 100f; } /** * Returns the default hit sound volume. * @return the hit sound volume [0, 1] */ public static float getHitSoundVolume() { return hitSoundVolume / 100f; } /** * Returns the music offset time. * @return the offset (in milliseconds) */ public static int getMusicOffset() { return musicOffset; } /** * Returns the screenshot file format. * @return the file extension ("png", "jpg", "bmp") */ public static String getScreenshotFormat() { return screenshotFormat[screenshotFormatIndex]; } /** * Sets the container size and makes the window borderless if the container * size is identical to the screen resolution. *

* If the configured resolution is larger than the screen size, the smallest * available resolution will be used. * @param app the game container */ public static void setDisplayMode(Container app) { int screenWidth = app.getScreenWidth(); int screenHeight = app.getScreenHeight(); // check for larger-than-screen dimensions if (screenWidth < resolution.getWidth() || screenHeight < resolution.getHeight()) resolution = Resolution.RES_800_600; try { app.setDisplayMode(resolution.getWidth(), resolution.getHeight(), false); } catch (SlickException e) { ErrorHandler.error("Failed to set display mode.", e, true); } // set borderless window if dimensions match screen size boolean borderless = (screenWidth == resolution.getWidth() && screenHeight == resolution.getHeight()); System.setProperty("org.lwjgl.opengl.Window.undecorated", Boolean.toString(borderless)); } // /** // * Returns whether or not fullscreen mode is enabled. // * @return true if enabled // */ // public static boolean isFullscreen() { return fullscreen; } /** * Returns whether or not the FPS counter display is enabled. * @return true if enabled */ public static boolean isFPSCounterEnabled() { return showFPS; } /** * Returns whether or not hit lighting effects are enabled. * @return true if enabled */ public static boolean isHitLightingEnabled() { return showHitLighting; } /** * Returns whether or not combo burst effects are enabled. * @return true if enabled */ public static boolean isComboBurstEnabled() { return showComboBursts; } /** * Returns the port number to bind to. * @return the port */ public static int getPort() { return port; } /** * Returns whether or not the new cursor type is enabled. * @return true if enabled */ public static boolean isNewCursorEnabled() { return newCursor; } /** * Returns whether or not the main menu background should be the current track image. * @return true if enabled */ public static boolean isDynamicBackgroundEnabled() { return dynamicBackground; } /** * Returns whether or not to show perfect hit result bursts. * @return true if enabled */ public static boolean isPerfectHitBurstEnabled() { return showPerfectHit; } /** * Returns the background dim level. * @return the alpha level [0, 1] */ public static float getBackgroundDim() { return (100 - backgroundDim) / 100f; } /** * Returns whether or not to override the song background with the default playfield background. * @return true if forced */ public static boolean isDefaultPlayfieldForced() { return forceDefaultPlayfield; } /** * Returns whether or not beatmap skins are ignored. * @return true if ignored */ public static boolean isBeatmapSkinIgnored() { return ignoreBeatmapSkins; } /** * Returns the fixed circle size override, if any. * @return the CS value (0, 10], 0 if disabled */ public static float getFixedCS() { return fixedCS; } /** * Returns the fixed HP drain rate override, if any. * @return the HP value (0, 10], 0 if disabled */ public static float getFixedHP() { return fixedHP; } /** * Returns the fixed approach rate override, if any. * @return the AR value (0, 10], 0 if disabled */ public static float getFixedAR() { return fixedAR; } /** * Returns the fixed overall difficulty override, if any. * @return the OD value (0, 10], 0 if disabled */ public static float getFixedOD() { return fixedOD; } /** * Returns whether or not to render loading text in the splash screen. * @return true if enabled */ public static boolean isLoadVerbose() { return loadVerbose; } /** * Returns the track checkpoint time. * @return the checkpoint time (in ms) */ public static int getCheckpoint() { return checkpoint * 1000; } /** * Returns whether or not all sound effects are disabled. * @return true if disabled */ public static boolean isSoundDisabled() { return disableSound; } /** * Returns whether or not to use non-English metadata where available. * @return true if Unicode preferred */ public static boolean useUnicodeMetadata() { return showUnicode; } /** * Returns whether or not to play the theme song. * @return true if enabled */ public static boolean isThemSongEnabled() { return themeSongEnabled; } /** * Sets the track checkpoint time, if within bounds. * @param time the track position (in ms) * @return true if within bounds */ public static boolean setCheckpoint(int time) { if (time >= 0 && time < 3600) { checkpoint = time; return true; } return false; } /** * Returns the left game key. * @return the left key code */ public static int getGameKeyLeft() { if (keyLeft == Keyboard.KEY_NONE) keyLeft = Input.KEY_Z; return keyLeft; } /** * Returns the right game key. * @return the right key code */ public static int getGameKeyRight() { if (keyRight == Keyboard.KEY_NONE) keyRight = Input.KEY_X; return keyRight; } /** * Sets the left game key. * @param key the keyboard key */ public static void setGameKeyLeft(int key) { keyLeft = key; } /** * Sets the right game key. * @param key the keyboard key */ public static void setGameKeyRight(int key) { keyRight = key; } /** * Returns the beatmap directory. * If invalid, this will attempt to search for the directory, * and if nothing found, will create one. * @return the beatmap directory */ public static File getBeatmapDir() { if (beatmapDir != null && beatmapDir.isDirectory()) return beatmapDir; // search for directory for (int i = 0; i < BEATMAP_DIRS.length; i++) { beatmapDir = new File(BEATMAP_DIRS[i]); if (beatmapDir.isDirectory()) return beatmapDir; } beatmapDir.mkdir(); // none found, create new directory return beatmapDir; } /** * Returns the OSZ archive directory. * If invalid, this will create and return a "SongPacks" directory. * @return the OSZ archive directory */ public static File getOSZDir() { if (oszDir != null && oszDir.isDirectory()) return oszDir; oszDir = new File("SongPacks/"); oszDir.mkdir(); return oszDir; } /** * Returns the screenshot directory. * If invalid, this will return a "Screenshot" directory. * @return the screenshot directory */ public static File getScreenshotDir() { if (screenshotDir != null && screenshotDir.isDirectory()) return screenshotDir; screenshotDir = new File("Screenshots/"); return screenshotDir; } /** * Returns the current skin directory. * If invalid, this will create a "Skins" folder in the root directory. * @return the skin directory */ public static File getSkinDir() { if (skinDir != null && skinDir.isDirectory()) return skinDir; skinDir = new File("Skins/"); skinDir.mkdir(); return skinDir; } /** * Returns a dummy OsuFile containing the theme song. * @return the theme song OsuFile */ public static OsuFile getOsuTheme() { String[] tokens = themeString.split(","); if (tokens.length != 4) { ErrorHandler.error("Theme song string is malformed.", null, false); return null; } OsuFile osu = new OsuFile(null); osu.audioFilename = new File(tokens[0]); osu.title = tokens[1]; osu.artist = tokens[2]; try { osu.endTime = Integer.parseInt(tokens[3]); } catch (NumberFormatException e) { ErrorHandler.error("Theme song length is not a valid integer", e, false); return null; } return osu; } /** * Reads user options from the options file, if it exists. */ public static void parseOptions() { // if no config file, use default settings if (!OPTIONS_FILE.isFile()) { saveOptions(); return; } try (BufferedReader in = new BufferedReader(new FileReader(OPTIONS_FILE))) { String line; String name, value; int i; while ((line = in.readLine()) != null) { line = line.trim(); if (line.length() < 2 || line.charAt(0) == '#') continue; int index = line.indexOf('='); if (index == -1) continue; name = line.substring(0, index).trim(); value = line.substring(index + 1).trim(); switch (name) { case "BeatmapDirectory": beatmapDir = new File(value); break; case "OSZDirectory": oszDir = new File(value); break; case "ScreenshotDirectory": screenshotDir = new File(value); break; case "Skin": skinDir = new File(value); break; case "ThemeSong": themeString = value; break; case "Port": i = Integer.parseInt(value); if (i > 0 && i <= 65535) port = i; break; case "ScreenResolution": try { Resolution res = Resolution.valueOf(String.format("RES_%s", value.replace('x', '_'))); resolution = res; } catch (IllegalArgumentException e) {} break; // case "Fullscreen": // fullscreen = Boolean.parseBoolean(value); // break; case "FrameSync": i = Integer.parseInt(value); for (int j = 0; j < targetFPS.length; j++) { if (i == targetFPS[j]) targetFPSindex = j; } break; case "ScreenshotFormat": i = Integer.parseInt(value); if (i >= 0 && i < screenshotFormat.length) screenshotFormatIndex = i; break; case "FpsCounter": showFPS = Boolean.parseBoolean(value); break; case "ShowUnicode": showUnicode = Boolean.parseBoolean(value); break; case "NewCursor": newCursor = Boolean.parseBoolean(value); break; case "DynamicBackground": dynamicBackground = Boolean.parseBoolean(value); break; case "LoadVerbose": loadVerbose = Boolean.parseBoolean(value); break; case "VolumeUniversal": i = Integer.parseInt(value); if (i >= 0 && i <= 100) masterVolume = i; break; case "VolumeMusic": i = Integer.parseInt(value); if (i >= 0 && i <= 100) musicVolume = i; break; case "VolumeEffect": i = Integer.parseInt(value); if (i >= 0 && i <= 100) effectVolume = i; break; case "VolumeHitSound": i = Integer.parseInt(value); if (i >= 0 && i <= 100) hitSoundVolume = i; break; case "Offset": i = Integer.parseInt(value); if (i >= -500 && i <= 500) musicOffset = i; break; case "DisableSound": disableSound = Boolean.parseBoolean(value); break; case "keyOsuLeft": if ((value.length() == 1 && Character.isLetterOrDigit(value.charAt(0))) || (value.length() == 7 && value.startsWith("NUMPAD"))) { i = Keyboard.getKeyIndex(value); if (keyRight != i) keyLeft = i; } break; case "keyOsuRight": if ((value.length() == 1 && Character.isLetterOrDigit(value.charAt(0))) || (value.length() == 7 && value.startsWith("NUMPAD"))) { i = Keyboard.getKeyIndex(value); if (keyLeft != i) keyRight = i; } break; case "DimLevel": i = Integer.parseInt(value); if (i >= 0 && i <= 100) backgroundDim = i; break; case "ForceDefaultPlayfield": forceDefaultPlayfield = Boolean.parseBoolean(value); break; case "IgnoreBeatmapSkins": ignoreBeatmapSkins = Boolean.parseBoolean(value); break; case "HitLighting": showHitLighting = Boolean.parseBoolean(value); break; case "ComboBurst": showComboBursts = Boolean.parseBoolean(value); break; case "PerfectHit": showPerfectHit = Boolean.parseBoolean(value); break; case "FixedCS": fixedCS = Float.parseFloat(value); break; case "FixedHP": fixedHP = Float.parseFloat(value); break; case "FixedAR": fixedAR = Float.parseFloat(value); break; case "FixedOD": fixedOD = Float.parseFloat(value); break; case "Checkpoint": setCheckpoint(Integer.parseInt(value)); break; case "MenuMusic": themeSongEnabled = Boolean.parseBoolean(value); break; } } } catch (IOException e) { ErrorHandler.error(String.format("Failed to read file '%s'.", OPTIONS_FILE.getAbsolutePath()), e, false); } catch (NumberFormatException e) { Log.warn("Format error in options file.", e); return; } } /** * (Over)writes user options to a file. */ public static void saveOptions() { try (BufferedWriter writer = new BufferedWriter(new OutputStreamWriter( new FileOutputStream(OPTIONS_FILE), "utf-8"))) { // header SimpleDateFormat dateFormat = new SimpleDateFormat("EEEE, MMMM dd, yyyy"); String date = dateFormat.format(new Date()); writer.write("# opsu! configuration"); writer.newLine(); writer.write("# last updated on "); writer.write(date); writer.newLine(); writer.newLine(); // options writer.write(String.format("BeatmapDirectory = %s", getBeatmapDir().getAbsolutePath())); writer.newLine(); writer.write(String.format("OSZDirectory = %s", getOSZDir().getAbsolutePath())); writer.newLine(); writer.write(String.format("ScreenshotDirectory = %s", getScreenshotDir().getAbsolutePath())); writer.newLine(); writer.write(String.format("Skin = %s", getSkinDir().getAbsolutePath())); writer.newLine(); writer.write(String.format("ThemeSong = %s", themeString)); writer.newLine(); writer.write(String.format("Port = %d", port)); writer.newLine(); writer.write(String.format("ScreenResolution = %s", resolution.toString())); writer.newLine(); // writer.write(String.format("Fullscreen = %b", fullscreen)); // writer.newLine(); writer.write(String.format("FrameSync = %d", targetFPS[targetFPSindex])); writer.newLine(); writer.write(String.format("FpsCounter = %b", showFPS)); writer.newLine(); writer.write(String.format("ShowUnicode = %b", showUnicode)); writer.newLine(); writer.write(String.format("ScreenshotFormat = %d", screenshotFormatIndex)); writer.newLine(); writer.write(String.format("NewCursor = %b", newCursor)); writer.newLine(); writer.write(String.format("DynamicBackground = %b", dynamicBackground)); writer.newLine(); writer.write(String.format("LoadVerbose = %b", loadVerbose)); writer.newLine(); writer.write(String.format("VolumeUniversal = %d", masterVolume)); writer.newLine(); writer.write(String.format("VolumeMusic = %d", musicVolume)); writer.newLine(); writer.write(String.format("VolumeEffect = %d", effectVolume)); writer.newLine(); writer.write(String.format("VolumeHitSound = %d", hitSoundVolume)); writer.newLine(); writer.write(String.format("Offset = %d", musicOffset)); writer.newLine(); writer.write(String.format("DisableSound = %b", disableSound)); writer.newLine(); writer.write(String.format("keyOsuLeft = %s", Keyboard.getKeyName(getGameKeyLeft()))); writer.newLine(); writer.write(String.format("keyOsuRight = %s", Keyboard.getKeyName(getGameKeyRight()))); writer.newLine(); writer.write(String.format("DimLevel = %d", backgroundDim)); writer.newLine(); writer.write(String.format("ForceDefaultPlayfield = %b", forceDefaultPlayfield)); writer.newLine(); writer.write(String.format("IgnoreBeatmapSkins = %b", ignoreBeatmapSkins)); writer.newLine(); writer.write(String.format("HitLighting = %b", showHitLighting)); writer.newLine(); writer.write(String.format("ComboBurst = %b", showComboBursts)); writer.newLine(); writer.write(String.format("PerfectHit = %b", showPerfectHit)); writer.newLine(); writer.write(String.format(Locale.US, "FixedCS = %.1f", fixedCS)); writer.newLine(); writer.write(String.format(Locale.US, "FixedHP = %.1f", fixedHP)); writer.newLine(); writer.write(String.format(Locale.US, "FixedAR = %.1f", fixedAR)); writer.newLine(); writer.write(String.format(Locale.US, "FixedOD = %.1f", fixedOD)); writer.newLine(); writer.write(String.format("Checkpoint = %d", checkpoint)); writer.newLine(); writer.write(String.format("MenuMusic = %b", themeSongEnabled)); writer.newLine(); writer.close(); } catch (IOException e) { ErrorHandler.error(String.format("Failed to write to file '%s'.", OPTIONS_FILE.getAbsolutePath()), e, false); } } }