/* * opsu! - an open-source osu! client * Copyright (C) 2014 Jeffrey Han * * opsu! is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu! is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!. If not, see . */ package itdelatrisu.opsu.states; import itdelatrisu.opsu.Opsu; import itdelatrisu.opsu.OsuGroupList; import itdelatrisu.opsu.OsuParser; import itdelatrisu.opsu.SoundController; import itdelatrisu.opsu.Utils; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; public class Splash extends BasicGameState { /** * Logo image. */ private Image logo; /** * Whether or not loading has completed. */ private boolean finished = false; // game-related variables private int state; public Splash(int state) { this.state = state; } @Override public void init(GameContainer container, StateBasedGame game) throws SlickException { final int width = container.getWidth(); final int height = container.getHeight(); logo = new Image("logo.png"); logo = logo.getScaledCopy((height / 1.2f) / logo.getHeight()); logo.setAlpha(0f); // load Utils class first (needed in other 'init' methods) Utils.init(container, game); // load other resources in a new thread final SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU); new Thread() { @Override public void run() { // parse song directory OsuParser.parseAllFiles(Options.getBeatmapDir(), width, height); // initialize song list Opsu.groups.init(OsuGroupList.SORT_TITLE); menu.setFocus(Opsu.groups.getRandomNode(), -1, true); // load sounds SoundController.init(); finished = true; } }.start(); } @Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { g.setBackground(Color.black); int width = container.getWidth(); int height = container.getHeight(); logo.drawCentered(width / 2, height / 2); // progress tracking String currentFile = OsuParser.getCurrentFileName(); if (currentFile != null && Options.isLoadVerbose()) { g.setColor(Color.white); g.setFont(Utils.FONT_MEDIUM); int lineHeight = Utils.FONT_MEDIUM.getLineHeight(); g.drawString( String.format("Loading... (%s%%)", OsuParser.getParserProgress()), 25, height - 25 - (lineHeight * 2) ); g.drawString(currentFile, 25, height - 25 - lineHeight); } } @Override public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException { // fade in logo float alpha = logo.getAlpha(); if (alpha < 1f) logo.setAlpha(alpha + (delta / 400f)); // change states when loading complete if (finished && alpha >= 1f) game.enterState(Opsu.STATE_MAINMENU); } @Override public int getID() { return state; } }