/* * opsu! - an open-source osu! client * Copyright (C) 2014, 2015 Jeffrey Han * * opsu! is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu! is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!. If not, see . */ package itdelatrisu.opsu.states; import itdelatrisu.opsu.ErrorHandler; import itdelatrisu.opsu.GameImage; import itdelatrisu.opsu.Opsu; import itdelatrisu.opsu.Options; import itdelatrisu.opsu.Utils; import itdelatrisu.opsu.audio.MusicController; import itdelatrisu.opsu.audio.SoundController; import itdelatrisu.opsu.audio.SoundEffect; import itdelatrisu.opsu.beatmap.Beatmap; import itdelatrisu.opsu.beatmap.BeatmapSetList; import itdelatrisu.opsu.beatmap.BeatmapSetNode; import itdelatrisu.opsu.downloads.Updater; import itdelatrisu.opsu.states.ButtonMenu.MenuState; import itdelatrisu.opsu.ui.Colors; import itdelatrisu.opsu.ui.Fonts; import itdelatrisu.opsu.ui.MenuButton; import itdelatrisu.opsu.ui.MenuButton.Expand; import itdelatrisu.opsu.ui.UI; import itdelatrisu.opsu.ui.animations.AnimatedValue; import itdelatrisu.opsu.ui.animations.AnimationEquation; import java.awt.Desktop; import java.io.IOException; import java.text.SimpleDateFormat; import java.util.Date; import java.util.Stack; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; import org.newdawn.slick.state.transition.FadeInTransition; import org.newdawn.slick.state.transition.FadeOutTransition; /** * "Main Menu" state. * */ public class MainMenu extends BasicGameState { /** Idle time, in milliseconds, before returning the logo to its original position. */ private static final short LOGO_IDLE_DELAY = 10000; /** Max alpha level of the menu background. */ private static final float BG_MAX_ALPHA = 0.9f; /** Logo button that reveals other buttons on click. */ private MenuButton logo; /** Logo states. */ private enum LogoState { DEFAULT, OPENING, OPEN, CLOSING } /** Current logo state. */ private LogoState logoState = LogoState.DEFAULT; /** Delay timer, in milliseconds, before starting to move the logo back to the center. */ private int logoTimer = 0; /** Logo horizontal offset for opening and closing actions. */ private AnimatedValue logoOpen, logoClose; /** Logo button alpha levels. */ private AnimatedValue logoButtonAlpha; /** Main "Play" and "Exit" buttons. */ private MenuButton playButton, exitButton; /** Music control buttons. */ private MenuButton musicPlay, musicPause, musicNext, musicPrevious; /** Button linking to Downloads menu. */ private MenuButton downloadsButton; /** Button linking to repository. */ private MenuButton repoButton; /** Buttons for installing updates. */ private MenuButton updateButton, restartButton; /** Application start time, for drawing the total running time. */ private long programStartTime; /** Indexes of previous songs. */ private Stack previous; /** Background alpha level (for fade-in effect). */ private AnimatedValue bgAlpha = new AnimatedValue(1100, 0f, BG_MAX_ALPHA, AnimationEquation.LINEAR); /** Whether or not a notification was already sent upon entering. */ private boolean enterNotification = false; /** Music position bar coordinates and dimensions. */ private float musicBarX, musicBarY, musicBarWidth, musicBarHeight; // game-related variables private GameContainer container; private StateBasedGame game; private Input input; private final int state; public MainMenu(int state) { this.state = state; } @Override public void init(GameContainer container, StateBasedGame game) throws SlickException { this.container = container; this.game = game; this.input = container.getInput(); programStartTime = System.currentTimeMillis(); previous = new Stack(); int width = container.getWidth(); int height = container.getHeight(); // initialize menu buttons Image logoImg = GameImage.MENU_LOGO.getImage(); Image playImg = GameImage.MENU_PLAY.getImage(); Image exitImg = GameImage.MENU_EXIT.getImage(); float exitOffset = (playImg.getWidth() - exitImg.getWidth()) / 3f; logo = new MenuButton(logoImg, width / 2f, height / 2f); playButton = new MenuButton(playImg, width * 0.75f, (height / 2) - (logoImg.getHeight() / 5f) ); exitButton = new MenuButton(exitImg, width * 0.75f - exitOffset, (height / 2) + (exitImg.getHeight() / 2f) ); final int logoAnimationDuration = 350; logo.setHoverAnimationDuration(logoAnimationDuration); playButton.setHoverAnimationDuration(logoAnimationDuration); exitButton.setHoverAnimationDuration(logoAnimationDuration); final AnimationEquation logoAnimationEquation = AnimationEquation.IN_OUT_BACK; logo.setHoverAnimationEquation(logoAnimationEquation); playButton.setHoverAnimationEquation(logoAnimationEquation); exitButton.setHoverAnimationEquation(logoAnimationEquation); final float logoHoverScale = 1.08f; logo.setHoverExpand(logoHoverScale); playButton.setHoverExpand(logoHoverScale); exitButton.setHoverExpand(logoHoverScale); // initialize music buttons int musicWidth = GameImage.MUSIC_PLAY.getImage().getWidth(); int musicHeight = GameImage.MUSIC_PLAY.getImage().getHeight(); musicPlay = new MenuButton(GameImage.MUSIC_PLAY.getImage(), width - (2 * musicWidth), musicHeight / 1.5f); musicPause = new MenuButton(GameImage.MUSIC_PAUSE.getImage(), width - (2 * musicWidth), musicHeight / 1.5f); musicNext = new MenuButton(GameImage.MUSIC_NEXT.getImage(), width - musicWidth, musicHeight / 1.5f); musicPrevious = new MenuButton(GameImage.MUSIC_PREVIOUS.getImage(), width - (3 * musicWidth), musicHeight / 1.5f); musicPlay.setHoverExpand(1.5f); musicPause.setHoverExpand(1.5f); musicNext.setHoverExpand(1.5f); musicPrevious.setHoverExpand(1.5f); // initialize music position bar location musicBarX = width - musicWidth * 3.5f; musicBarY = musicHeight * 1.25f; musicBarWidth = musicWidth * 3f; musicBarHeight = musicHeight * 0.11f; // initialize downloads button Image dlImg = GameImage.DOWNLOADS.getImage(); downloadsButton = new MenuButton(dlImg, width - dlImg.getWidth() / 2f, height / 2f); downloadsButton.setHoverAnimationDuration(350); downloadsButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK); downloadsButton.setHoverExpand(1.03f, Expand.LEFT); // initialize repository button float startX = width * 0.997f, startY = height * 0.997f; if (Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Desktop.Action.BROWSE)) { // only if a webpage can be opened Image repoImg = GameImage.REPOSITORY.getImage(); repoButton = new MenuButton(repoImg, startX - repoImg.getWidth(), startY - repoImg.getHeight() ); repoButton.setHoverAnimationDuration(350); repoButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK); repoButton.setHoverExpand(); } // initialize update buttons float updateX = width / 2f, updateY = height * 17 / 18f; Image downloadImg = GameImage.DOWNLOAD.getImage(); updateButton = new MenuButton(downloadImg, updateX, updateY); updateButton.setHoverAnimationDuration(400); updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD); updateButton.setHoverExpand(1.1f); Image updateImg = GameImage.UPDATE.getImage(); restartButton = new MenuButton(updateImg, updateX, updateY); restartButton.setHoverAnimationDuration(2000); restartButton.setHoverAnimationEquation(AnimationEquation.LINEAR); restartButton.setHoverRotate(360); // logo animations float centerOffsetX = width / 5f; logoOpen = new AnimatedValue(400, 0, centerOffsetX, AnimationEquation.OUT_QUAD); logoClose = new AnimatedValue(2200, centerOffsetX, 0, AnimationEquation.OUT_QUAD); logoButtonAlpha = new AnimatedValue(200, 0f, 1f, AnimationEquation.LINEAR); reset(); } @Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { int width = container.getWidth(); int height = container.getHeight(); // draw background Beatmap beatmap = MusicController.getBeatmap(); if (Options.isDynamicBackgroundEnabled() && beatmap != null && beatmap.drawBG(width, height, bgAlpha.getValue(), true)) ; else { Image bg = GameImage.MENU_BG.getImage(); bg.setAlpha(bgAlpha.getValue()); bg.draw(); } // top/bottom horizontal bars float oldAlpha = Colors.BLACK_ALPHA.a; Colors.BLACK_ALPHA.a = 0.2f; g.setColor(Colors.BLACK_ALPHA); g.fillRect(0, 0, width, height / 9f); g.fillRect(0, height * 8 / 9f, width, height / 9f); Colors.BLACK_ALPHA.a = oldAlpha; // draw downloads button downloadsButton.draw(); // draw buttons if (logoState == LogoState.OPEN || logoState == LogoState.CLOSING) { playButton.draw(); exitButton.draw(); } logo.draw(); // draw music buttons if (MusicController.isPlaying()) musicPause.draw(); else musicPlay.draw(); musicNext.draw(); musicPrevious.draw(); // draw music position bar int mouseX = input.getMouseX(), mouseY = input.getMouseY(); g.setColor((musicPositionBarContains(mouseX, mouseY)) ? Colors.BLACK_BG_HOVER : Colors.BLACK_BG_NORMAL); g.fillRoundRect(musicBarX, musicBarY, musicBarWidth, musicBarHeight, 4); g.setColor(Color.white); if (!MusicController.isTrackLoading() && beatmap != null) { float musicBarPosition = Math.min((float) MusicController.getPosition() / MusicController.getDuration(), 1f); g.fillRoundRect(musicBarX, musicBarY, musicBarWidth * musicBarPosition, musicBarHeight, 4); } // draw repository button if (repoButton != null) repoButton.draw(); // draw update button if (Updater.get().showButton()) { Updater.Status status = Updater.get().getStatus(); if (status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING) updateButton.draw(); else if (status == Updater.Status.UPDATE_DOWNLOADED) restartButton.draw(); } // draw text float marginX = width * 0.015f, topMarginY = height * 0.01f, bottomMarginY = height * 0.015f; g.setFont(Fonts.MEDIUM); float lineHeight = Fonts.MEDIUM.getLineHeight() * 0.925f; g.drawString(String.format("Loaded %d songs and %d beatmaps.", BeatmapSetList.get().getMapSetCount(), BeatmapSetList.get().getMapCount()), marginX, topMarginY); if (MusicController.isTrackLoading()) g.drawString("Track loading...", marginX, topMarginY + lineHeight); else if (MusicController.trackExists()) { if (Options.useUnicodeMetadata()) { // load glyphs Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.titleUnicode); Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.artistUnicode); } g.drawString((MusicController.isPlaying()) ? "Now Playing:" : "Paused:", marginX, topMarginY + lineHeight); g.drawString(String.format("%s: %s", beatmap.getArtist(), beatmap.getTitle()), marginX + 25, topMarginY + (lineHeight * 2)); } g.drawString(String.format("opsu! has been running for %s.", Utils.getTimeString((int) (System.currentTimeMillis() - programStartTime) / 1000)), marginX, height - bottomMarginY - (lineHeight * 2)); g.drawString(String.format("It is currently %s.", new SimpleDateFormat("h:mm a").format(new Date())), marginX, height - bottomMarginY - lineHeight); UI.draw(g); } @Override public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException { UI.update(delta); if (MusicController.trackEnded()) nextTrack(); // end of track: go to next track int mouseX = input.getMouseX(), mouseY = input.getMouseY(); logo.hoverUpdate(delta, mouseX, mouseY, 0.25f); playButton.hoverUpdate(delta, mouseX, mouseY, 0.25f); exitButton.hoverUpdate(delta, mouseX, mouseY, 0.25f); if (repoButton != null) repoButton.hoverUpdate(delta, mouseX, mouseY); if (Updater.get().showButton()) { updateButton.autoHoverUpdate(delta, true); restartButton.autoHoverUpdate(delta, false); } downloadsButton.hoverUpdate(delta, mouseX, mouseY); // ensure only one button is in hover state at once boolean noHoverUpdate = musicPositionBarContains(mouseX, mouseY); boolean contains = musicPlay.contains(mouseX, mouseY); musicPlay.hoverUpdate(delta, !noHoverUpdate && contains); musicPause.hoverUpdate(delta, !noHoverUpdate && contains); noHoverUpdate |= contains; musicNext.hoverUpdate(delta, !noHoverUpdate && musicNext.contains(mouseX, mouseY)); musicPrevious.hoverUpdate(delta, !noHoverUpdate && musicPrevious.contains(mouseX, mouseY)); // window focus change: increase/decrease theme song volume if (MusicController.isThemePlaying() && MusicController.isTrackDimmed() == container.hasFocus()) MusicController.toggleTrackDimmed(0.33f); // fade in background bgAlpha.update(delta); // buttons int centerX = container.getWidth() / 2; float currentLogoButtonAlpha; switch (logoState) { case DEFAULT: break; case OPENING: if (logoOpen.update(delta)) // shifting to left logo.setX(centerX - logoOpen.getValue()); else { logoState = LogoState.OPEN; logoTimer = 0; logoButtonAlpha.setTime(0); } break; case OPEN: if (logoButtonAlpha.update(delta)) { // fade in buttons currentLogoButtonAlpha = logoButtonAlpha.getValue(); playButton.getImage().setAlpha(currentLogoButtonAlpha); exitButton.getImage().setAlpha(currentLogoButtonAlpha); } else if (logoTimer >= LOGO_IDLE_DELAY) { // timer over: shift back to center logoState = LogoState.CLOSING; logoClose.setTime(0); logoTimer = 0; } else // increment timer logoTimer += delta; break; case CLOSING: if (logoButtonAlpha.update(-delta)) { // fade out buttons currentLogoButtonAlpha = logoButtonAlpha.getValue(); playButton.getImage().setAlpha(currentLogoButtonAlpha); exitButton.getImage().setAlpha(currentLogoButtonAlpha); } if (logoClose.update(delta)) // shifting to right logo.setX(centerX - logoClose.getValue()); break; } // tooltips if (musicPositionBarContains(mouseX, mouseY)) UI.updateTooltip(delta, "Click to seek to a specific point in the song.", false); else if (musicPlay.contains(mouseX, mouseY)) UI.updateTooltip(delta, (MusicController.isPlaying()) ? "Pause" : "Play", false); else if (musicNext.contains(mouseX, mouseY)) UI.updateTooltip(delta, "Next track", false); else if (musicPrevious.contains(mouseX, mouseY)) UI.updateTooltip(delta, "Previous track", false); else if (Updater.get().showButton()) { Updater.Status status = Updater.get().getStatus(); if (((status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING) && updateButton.contains(mouseX, mouseY)) || (status == Updater.Status.UPDATE_DOWNLOADED && restartButton.contains(mouseX, mouseY))) UI.updateTooltip(delta, status.getDescription(), true); } } @Override public int getID() { return state; } @Override public void enter(GameContainer container, StateBasedGame game) throws SlickException { UI.enter(); if (!enterNotification) { if (Updater.get().getStatus() == Updater.Status.UPDATE_AVAILABLE) { UI.sendBarNotification("An opsu! update is available."); enterNotification = true; } else if (Updater.get().justUpdated()) { UI.sendBarNotification("opsu! is now up to date!"); enterNotification = true; } } // reset button hover states if mouse is not currently hovering over the button int mouseX = input.getMouseX(), mouseY = input.getMouseY(); if (!logo.contains(mouseX, mouseY, 0.25f)) logo.resetHover(); if (!playButton.contains(mouseX, mouseY, 0.25f)) playButton.resetHover(); if (!exitButton.contains(mouseX, mouseY, 0.25f)) exitButton.resetHover(); if (!musicPlay.contains(mouseX, mouseY)) musicPlay.resetHover(); if (!musicPause.contains(mouseX, mouseY)) musicPause.resetHover(); if (!musicNext.contains(mouseX, mouseY)) musicNext.resetHover(); if (!musicPrevious.contains(mouseX, mouseY)) musicPrevious.resetHover(); if (repoButton != null && !repoButton.contains(mouseX, mouseY)) repoButton.resetHover(); updateButton.resetHover(); restartButton.resetHover(); if (!downloadsButton.contains(mouseX, mouseY)) downloadsButton.resetHover(); } @Override public void leave(GameContainer container, StateBasedGame game) throws SlickException { if (MusicController.isTrackDimmed()) MusicController.toggleTrackDimmed(1f); } @Override public void mousePressed(int button, int x, int y) { // check mouse button if (button == Input.MOUSE_MIDDLE_BUTTON) return; // music position bar if (MusicController.isPlaying()) { if (musicPositionBarContains(x, y)) { float pos = (x - musicBarX) / musicBarWidth; MusicController.setPosition((int) (pos * MusicController.getDuration())); return; } } // music button actions if (musicPlay.contains(x, y)) { if (MusicController.isPlaying()) { MusicController.pause(); UI.sendBarNotification("Pause"); } else if (!MusicController.isTrackLoading()) { MusicController.resume(); UI.sendBarNotification("Play"); } return; } else if (musicNext.contains(x, y)) { nextTrack(); UI.sendBarNotification(">> Next"); return; } else if (musicPrevious.contains(x, y)) { if (!previous.isEmpty()) { SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU); menu.setFocus(BeatmapSetList.get().getBaseNode(previous.pop()), -1, true, false); if (Options.isDynamicBackgroundEnabled()) bgAlpha.setTime(0); } else MusicController.setPosition(0); UI.sendBarNotification("<< Previous"); return; } // downloads button actions if (downloadsButton.contains(x, y)) { SoundController.playSound(SoundEffect.MENUHIT); game.enterState(Opsu.STATE_DOWNLOADSMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black)); return; } // repository button actions if (repoButton != null && repoButton.contains(x, y)) { try { Desktop.getDesktop().browse(Options.REPOSITORY_URI); } catch (UnsupportedOperationException e) { UI.sendBarNotification("The repository web page could not be opened."); } catch (IOException e) { ErrorHandler.error("Could not browse to repository URI.", e, false); } return; } // update button actions if (Updater.get().showButton()) { Updater.Status status = Updater.get().getStatus(); if (updateButton.contains(x, y) && status == Updater.Status.UPDATE_AVAILABLE) { SoundController.playSound(SoundEffect.MENUHIT); Updater.get().startDownload(); updateButton.removeHoverEffects(); updateButton.setHoverAnimationDuration(800); updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD); updateButton.setHoverFade(0.6f); return; } else if (restartButton.contains(x, y) && status == Updater.Status.UPDATE_DOWNLOADED) { SoundController.playSound(SoundEffect.MENUHIT); Updater.get().prepareUpdate(); container.setForceExit(false); container.exit(); return; } } // start moving logo (if clicked) if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) { if (logo.contains(x, y, 0.25f)) { logoState = LogoState.OPENING; logoOpen.setTime(0); logoTimer = 0; playButton.getImage().setAlpha(0f); exitButton.getImage().setAlpha(0f); SoundController.playSound(SoundEffect.MENUHIT); return; } } // other button actions (if visible) else if (logoState == LogoState.OPEN || logoState == LogoState.OPENING) { if (logo.contains(x, y, 0.25f) || playButton.contains(x, y, 0.25f)) { SoundController.playSound(SoundEffect.MENUHIT); enterSongMenu(); return; } else if (exitButton.contains(x, y, 0.25f)) { container.exit(); return; } } } @Override public void mouseWheelMoved(int newValue) { UI.changeVolume((newValue < 0) ? -1 : 1); } @Override public void keyPressed(int key, char c) { switch (key) { case Input.KEY_ESCAPE: case Input.KEY_Q: ((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.EXIT); game.enterState(Opsu.STATE_BUTTONMENU); break; case Input.KEY_P: SoundController.playSound(SoundEffect.MENUHIT); if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) { logoState = LogoState.OPENING; logoOpen.setTime(0); logoTimer = 0; playButton.getImage().setAlpha(0f); exitButton.getImage().setAlpha(0f); } else enterSongMenu(); break; case Input.KEY_D: SoundController.playSound(SoundEffect.MENUHIT); game.enterState(Opsu.STATE_DOWNLOADSMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black)); break; case Input.KEY_R: nextTrack(); break; case Input.KEY_UP: UI.changeVolume(1); break; case Input.KEY_DOWN: UI.changeVolume(-1); break; case Input.KEY_F7: Options.setNextFPS(container); break; case Input.KEY_F10: Options.toggleMouseDisabled(); break; case Input.KEY_F12: Utils.takeScreenShot(); break; } } /** * Returns true if the coordinates are within the music position bar bounds. * @param cx the x coordinate * @param cy the y coordinate */ private boolean musicPositionBarContains(float cx, float cy) { return ((cx > musicBarX && cx < musicBarX + musicBarWidth) && (cy > musicBarY && cy < musicBarY + musicBarHeight)); } /** * Resets the button states. */ public void reset() { // reset logo logo.setX(container.getWidth() / 2); logoOpen.setTime(0); logoClose.setTime(0); logoButtonAlpha.setTime(0); logoTimer = 0; logoState = LogoState.DEFAULT; logo.resetHover(); playButton.resetHover(); exitButton.resetHover(); musicPlay.resetHover(); musicPause.resetHover(); musicNext.resetHover(); musicPrevious.resetHover(); if (repoButton != null) repoButton.resetHover(); updateButton.resetHover(); restartButton.resetHover(); downloadsButton.resetHover(); } /** * Plays the next track, and adds the previous one to the stack. */ private void nextTrack() { boolean isTheme = MusicController.isThemePlaying(); SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU); BeatmapSetNode node = menu.setFocus(BeatmapSetList.get().getRandomNode(), -1, true, false); boolean sameAudio = false; if (node != null) { sameAudio = MusicController.getBeatmap().audioFilename.equals(node.getBeatmapSet().get(0).audioFilename); if (!isTheme && !sameAudio) previous.add(node.index); } if (Options.isDynamicBackgroundEnabled() && !sameAudio && !MusicController.isThemePlaying()) bgAlpha.setTime(0); } /** * Enters the song menu, or the downloads menu if no beatmaps are loaded. */ private void enterSongMenu() { int state = Opsu.STATE_SONGMENU; if (BeatmapSetList.get().getMapSetCount() == 0) { ((DownloadsMenu) game.getState(Opsu.STATE_DOWNLOADSMENU)).notifyOnLoad("Download some beatmaps to get started!"); state = Opsu.STATE_DOWNLOADSMENU; } game.enterState(state, new FadeOutTransition(Color.black), new FadeInTransition(Color.black)); } }