/* * opsu!dance - fork of opsu! with cursordance auto * Copyright (C) 2017 yugecin * * opsu!dance is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu!dance is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!dance. If not, see . */ package yugecin.opsudance.states; import com.google.inject.Inject; import org.newdawn.slick.Graphics; public class EmptyState implements GameState { @Inject public EmptyState() { } @Override public void update(int delta) { System.out.println("updatin' " + delta); } @Override public void render(Graphics g) { System.out.println("renderin'"); } @Override public void enter() { System.out.println("entered"); } @Override public void leave() { System.out.println("left"); } }