381 lines
10 KiB
Java
381 lines
10 KiB
Java
/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2017 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.core;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.Options;
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import itdelatrisu.opsu.ui.Fonts;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.Sys;
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import org.lwjgl.openal.AL;
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import org.lwjgl.opengl.Display;
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import org.lwjgl.opengl.DisplayMode;
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import org.lwjgl.opengl.GL11;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Input;
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import org.newdawn.slick.KeyListener;
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import org.newdawn.slick.MouseListener;
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import org.newdawn.slick.openal.SoundStore;
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import org.newdawn.slick.opengl.InternalTextureLoader;
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import org.newdawn.slick.opengl.renderer.Renderer;
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import org.newdawn.slick.opengl.renderer.SGL;
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import org.newdawn.slick.util.Log;
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import yugecin.opsudance.core.events.EventBus;
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import yugecin.opsudance.core.errorhandling.ErrorDumpable;
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import yugecin.opsudance.core.inject.InstanceContainer;
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import yugecin.opsudance.core.state.OpsuState;
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import yugecin.opsudance.core.state.specialstates.BarNotificationState;
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import yugecin.opsudance.core.state.specialstates.BubbleNotificationState;
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import yugecin.opsudance.core.state.specialstates.FpsRenderState;
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import yugecin.opsudance.core.state.transitions.*;
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import yugecin.opsudance.events.BubbleNotificationEvent;
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import yugecin.opsudance.events.ResolutionChangedEvent;
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import yugecin.opsudance.utils.GLHelper;
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import java.io.StringWriter;
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import static yugecin.opsudance.core.Entrypoint.sout;
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/**
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* based on org.newdawn.slick.AppGameContainer
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*/
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public class DisplayContainer implements ErrorDumpable, KeyListener, MouseListener {
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private static SGL GL = Renderer.get();
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public final EventBus eventBus;
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private final InstanceContainer instanceContainer;
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private FpsRenderState fpsState;
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private BarNotificationState barNotifState;
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private BubbleNotificationState bubNotifState;
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private TransitionState outTransitionState;
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private TransitionState inTransitionState;
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private final TransitionFinishedListener outTransitionListener;
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private final TransitionFinishedListener inTransitionListener;
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private OpsuState state;
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public final DisplayMode nativeDisplayMode;
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private Graphics graphics;
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private Input input;
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public int width;
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public int height;
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public int mouseX;
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public int mouseY;
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private int targetUpdatesPerSecond;
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public int targetUpdateInterval;
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private int targetRendersPerSecond;
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public int targetRenderInterval;
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public int targetBackgroundRenderInterval;
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public int renderDelta;
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public int delta;
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public boolean exitRequested;
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public int timeSinceLastRender;
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private long lastFrame;
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private String glVersion;
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private String glVendor;
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public DisplayContainer(InstanceContainer instanceContainer, EventBus eventBus) {
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this.instanceContainer = instanceContainer;
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this.eventBus = eventBus;
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outTransitionListener = new TransitionFinishedListener() {
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@Override
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public void onFinish() {
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state.leave();
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outTransitionState.getApplicableState().leave();
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state = inTransitionState;
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state.enter();
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inTransitionState.getApplicableState().enter();
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}
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};
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inTransitionListener = new TransitionFinishedListener() {
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@Override
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public void onFinish() {
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state.leave();
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state = inTransitionState.getApplicableState();
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}
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};
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this.nativeDisplayMode = Display.getDisplayMode();
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setUPS(1000);
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setFPS(60);
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targetBackgroundRenderInterval = 41; // ~24 fps
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lastFrame = getTime();
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delta = 1;
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renderDelta = 1;
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}
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public void setUPS(int ups) {
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targetUpdatesPerSecond = ups;
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targetUpdateInterval = 1000 / targetUpdatesPerSecond;
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}
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public void setFPS(int fps) {
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targetRendersPerSecond = fps;
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targetRenderInterval = 1000 / targetRendersPerSecond;
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}
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public void init(Class<? extends OpsuState> startingState) {
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state = instanceContainer.provide(startingState);
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state.enter();
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fpsState = instanceContainer.provide(FpsRenderState.class);
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bubNotifState = instanceContainer.provide(BubbleNotificationState.class);
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barNotifState = instanceContainer.provide(BarNotificationState.class);
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}
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public void run() throws LWJGLException {
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while(!exitRequested && !(Display.isCloseRequested() && state.onCloseRequest())) {
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delta = getDelta();
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timeSinceLastRender += delta;
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input.poll(width, height);
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mouseX = input.getMouseX();
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mouseY = input.getMouseY();
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state.update();
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int maxRenderInterval;
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if (Display.isVisible() && Display.isActive()) {
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maxRenderInterval = targetRenderInterval;
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} else {
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maxRenderInterval = targetBackgroundRenderInterval;
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}
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if (timeSinceLastRender >= maxRenderInterval) {
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GL.glClear(SGL.GL_COLOR_BUFFER_BIT);
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/*
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graphics.resetTransform();
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graphics.resetFont();
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graphics.resetLineWidth();
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graphics.resetTransform();
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*/
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renderDelta = timeSinceLastRender;
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state.preRenderUpdate();
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state.render(graphics);
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fpsState.render(graphics);
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bubNotifState.render(graphics);
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barNotifState.render(graphics);
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timeSinceLastRender = 0;
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Display.update(false);
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}
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Display.processMessages();
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Display.sync(targetUpdatesPerSecond);
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}
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}
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public void setup() throws Exception {
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width = height = -1;
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Input.disableControllers();
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Display.setTitle("opsu!dance");
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Options.setDisplayMode(this);
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Display.create();
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GLHelper.setIcons(new String[] { "icon16.png", "icon32.png" });
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initGL();
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glVersion = GL11.glGetString(GL11.GL_VERSION);
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glVendor = GL11.glGetString(GL11.GL_VENDOR);
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}
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public void teardown() {
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Display.destroy();
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AL.destroy();
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}
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public void setDisplayMode(int width, int height, boolean fullscreen) throws Exception {
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if (this.width == width && this.height == height) {
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Display.setFullscreen(fullscreen);
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return;
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}
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DisplayMode displayMode = null;
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if (fullscreen) {
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displayMode = GLHelper.findFullscreenDisplayMode(nativeDisplayMode.getBitsPerPixel(), nativeDisplayMode.getFrequency(), width, height);
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}
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if (displayMode == null) {
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displayMode = new DisplayMode(width, height);
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if (fullscreen) {
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fullscreen = false;
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Log.warn("could not find fullscreen displaymode for " + width + "x" + height);
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eventBus.post(new BubbleNotificationEvent("Fullscreen mode is not supported for " + width + "x" + height, BubbleNotificationEvent.COLOR_ORANGE));
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}
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}
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this.width = displayMode.getWidth();
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this.height = displayMode.getHeight();
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Display.setDisplayMode(displayMode);
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Display.setFullscreen(fullscreen);
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if (Display.isCreated()) {
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initGL();
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}
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if (displayMode.getBitsPerPixel() == 16) {
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InternalTextureLoader.get().set16BitMode();
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}
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}
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private void initGL() throws Exception {
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GL.initDisplay(width, height);
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GL.enterOrtho(width, height);
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graphics = new Graphics(width, height);
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graphics.setAntiAlias(false);
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input = new Input(height);
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input.enableKeyRepeat();
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input.addKeyListener(this);
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input.addMouseListener(this);
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sout("GL ready");
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GameImage.init(width, height);
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Fonts.init();
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eventBus.post(new ResolutionChangedEvent(this.width, this.height));
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}
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private int getDelta() {
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long time = getTime();
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int delta = (int) (time - lastFrame);
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lastFrame = time;
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return delta;
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}
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public long getTime() {
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return (Sys.getTime() * 1000) / Sys.getTimerResolution();
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}
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@Override
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public void writeErrorDump(StringWriter dump) {
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dump.append("> DisplayContainer dump\n");
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dump.append("OpenGL version: ").append(glVersion).append( "(").append(glVendor).append(")\n");
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if (isTransitioning()) {
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dump.append("doing a transition\n");
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dump.append("using out transition ").append(outTransitionState.getClass().getSimpleName()).append('\n');
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dump.append("using in transition ").append(inTransitionState.getClass().getSimpleName()).append('\n');
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if (state == inTransitionState) {
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dump.append("currently doing the in transition\n");
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} else {
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dump.append("currently doing the out transition\n");
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}
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}
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state.writeErrorDump(dump);
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}
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public boolean isTransitioning() {
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return state instanceof TransitionState;
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}
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public void switchState(Class<? extends OpsuState> newState) {
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switchState(newState, FadeOutTransitionState.class, 200, FadeInTransitionState.class, 300);
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}
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public void switchStateNow(Class<? extends OpsuState> newState) {
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switchState(newState, EmptyTransitionState.class, 0, EmptyTransitionState.class, 0);
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}
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public void switchState(Class<? extends OpsuState> newState, Class<? extends TransitionState> outTransition, int outTime, Class<? extends TransitionState> inTransition, int inTime) {
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if (isTransitioning()) {
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return;
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}
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outTransitionState = instanceContainer.provide(outTransition).set(state, outTime, outTransitionListener);
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inTransitionState = instanceContainer.provide(inTransition).set(instanceContainer.provide(newState), inTime, inTransitionListener);
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state = outTransitionState;
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state.enter();
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}
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/*
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* input events below, see org.newdawn.slick.KeyListener & org.newdawn.slick.MouseListener
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*/
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@Override
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public void keyPressed(int key, char c) {
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state.keyPressed(key, c);
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}
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@Override
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public void keyReleased(int key, char c) {
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state.keyReleased(key, c);
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}
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@Override
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public void mouseWheelMoved(int change) {
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state.mouseWheelMoved(change);
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}
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@Override
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public void mouseClicked(int button, int x, int y, int clickCount) { }
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@Override
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public void mousePressed(int button, int x, int y) {
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state.mousePressed(button, x, y);
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}
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@Override
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public void mouseReleased(int button, int x, int y) {
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if (bubNotifState.mouseReleased(x, y)) {
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return;
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}
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state.mouseReleased(button, x, y);
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}
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@Override
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public void mouseMoved(int oldx, int oldy, int newx, int newy) { }
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@Override
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public void mouseDragged(int oldx, int oldy, int newx, int newy) { }
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@Override
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public void setInput(Input input) { }
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@Override
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public boolean isAcceptingInput() {
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return true;
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}
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@Override
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public void inputEnded() { }
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@Override
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public void inputStarted() { }
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}
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