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<title>Timer (LWJGL API)</title>
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<div class="subTitle">org.lwjgl.util</div>
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<h2 title="Class Timer" class="title">Class Timer</h2>
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<li>java.lang.Object</li>
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<li>org.lwjgl.util.Timer</li>
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<pre>public class <span class="strong">Timer</span>
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extends java.lang.Object</pre>
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<div class="block">A hires timer. This measures time in seconds as floating point values.
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All Timers created are updated simultaneously by calling the static method
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tick(). This ensures that within a single iteration of a game loop that
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all timers are updated consistently with each other.</div>
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<dl><dt><span class="strong">Version:</span></dt>
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<dd>$Revision$
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$Id$</dd>
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<dt><span class="strong">Author:</span></dt>
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<dd>cix_foo <cix_foo@users.sourceforge.net></dd></dl>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><strong><a href="../../../org/lwjgl/util/Timer.html#Timer()">Timer</a></strong>()</code>
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<div class="block">Constructs a timer.</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#getTime()">getTime</a></strong>()</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#isPaused()">isPaused</a></strong>()</code> </td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#pause()">pause</a></strong>()</code>
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<div class="block">Pause the timer.</div>
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</td>
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</tr>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#reset()">reset</a></strong>()</code>
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<div class="block">Reset the timer.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#resume()">resume</a></strong>()</code>
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<div class="block">Resume the timer.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#set(float)">set</a></strong>(float newTime)</code>
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<div class="block">Set the time of this timer</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#tick()">tick</a></strong>()</code>
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<div class="block">Get the next time update from the system's hires timer.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/util/Timer.html#toString()">toString</a></strong>()</code>
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<div class="block">Debug output.</div>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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<h4>Timer</h4>
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<pre>public Timer()</pre>
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<div class="block">Constructs a timer. The timer will be reset to 0.0 and resumed immediately.</div>
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<h4>getTime</h4>
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<pre>public float getTime()</pre>
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<dl><dt><span class="strong">Returns:</span></dt><dd>the time in seconds, as a float</dd></dl>
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</li>
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</ul>
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<a name="isPaused()">
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<h4>isPaused</h4>
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<pre>public boolean isPaused()</pre>
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<dl><dt><span class="strong">Returns:</span></dt><dd>whether this timer is paused</dd></dl>
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</li>
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<a name="pause()">
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<h4>pause</h4>
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<pre>public void pause()</pre>
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<div class="block">Pause the timer. Whilst paused the time will not change for this timer
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when tick() is called.</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/util/Timer.html#resume()"><code>resume()</code></a></dd></dl>
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<h4>reset</h4>
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<pre>public void reset()</pre>
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<div class="block">Reset the timer. Equivalent to set(0.0f);</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/util/Timer.html#set(float)"><code>set(float)</code></a></dd></dl>
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<h4>resume</h4>
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<pre>public void resume()</pre>
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<div class="block">Resume the timer.</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/util/Timer.html#pause()"><code>pause()</code></a></dd></dl>
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<h4>set</h4>
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<pre>public void set(float newTime)</pre>
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<div class="block">Set the time of this timer</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>newTime</code> - the new time, in seconds</dd></dl>
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<h4>tick</h4>
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<pre>public static void tick()</pre>
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<div class="block">Get the next time update from the system's hires timer. This method should
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be called once per main loop iteration; all timers are updated simultaneously
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from it.</div>
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<h4>toString</h4>
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<pre>public java.lang.String toString()</pre>
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<div class="block">Debug output.</div>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>toString</code> in class <code>java.lang.Object</code></dd>
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