215 lines
5.6 KiB
Java
215 lines
5.6 KiB
Java
/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2017 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.core;
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import com.google.inject.Inject;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.ui.Fonts;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.Sys;
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import org.lwjgl.openal.AL;
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import org.lwjgl.opengl.Display;
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import org.lwjgl.opengl.DisplayMode;
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import org.lwjgl.opengl.GL11;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Input;
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import org.newdawn.slick.opengl.InternalTextureLoader;
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import org.newdawn.slick.opengl.renderer.Renderer;
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import org.newdawn.slick.opengl.renderer.SGL;
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import org.newdawn.slick.util.Log;
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import yugecin.opsudance.core.events.EventBus;
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import yugecin.opsudance.errorhandling.ErrorDumpable;
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import yugecin.opsudance.events.ResolutionChangedEvent;
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import yugecin.opsudance.utils.GLHelper;
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import java.io.StringWriter;
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import static yugecin.opsudance.kernel.Entrypoint.sout;
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/**
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* based on org.newdawn.slick.AppGameContainer
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*/
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public class DisplayContainer implements ErrorDumpable {
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private static SGL GL = Renderer.get();
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public final EventBus eventBus;
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public final Demux demux;
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private final DisplayMode nativeDisplayMode;
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private Graphics graphics;
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private Input input;
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public int width;
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public int height;
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public int targetRenderInterval;
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public int targetBackgroundRenderInterval;
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public int realRenderInterval;
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public int delta;
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public int timeSinceLastRender;
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private long lastFrame;
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private String glVersion;
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private String glVendor;
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@Inject
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public DisplayContainer(Demux demux, EventBus eventBus) {
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this.demux = demux;
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this.eventBus = eventBus;
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this.nativeDisplayMode = Display.getDisplayMode();
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targetRenderInterval = 16; // ~60 fps
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targetBackgroundRenderInterval = 41; // ~24 fps
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lastFrame = getTime();
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delta = 1;
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realRenderInterval = 1;
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}
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public void run() throws LWJGLException {
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while(!(Display.isCloseRequested() && demux.onCloseRequest())) {
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delta = getDelta();
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timeSinceLastRender += delta;
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input.poll(width, height);
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demux.update(delta);
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int maxRenderInterval;
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if (Display.isVisible() && Display.isActive()) {
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maxRenderInterval = targetRenderInterval;
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} else {
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maxRenderInterval = targetBackgroundRenderInterval;
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}
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if (timeSinceLastRender >= maxRenderInterval) {
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GL.glClear(SGL.GL_COLOR_BUFFER_BIT);
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/*
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graphics.resetTransform();
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graphics.resetFont();
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graphics.resetLineWidth();
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graphics.resetTransform();
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*/
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demux.preRenderUpdate(timeSinceLastRender);
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demux.render(graphics);
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realRenderInterval = timeSinceLastRender;
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timeSinceLastRender = 0;
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Display.update(false);
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}
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Display.processMessages();
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Display.sync(1000); // TODO add option to change this, to not eat CPUs
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}
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teardown();
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}
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public void setup() throws Exception {
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width = height = -1;
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Input.disableControllers();
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Display.setTitle("opsu!dance");
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// temp displaymode to not flash the screen with a 1ms black window
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Display.setDisplayMode(new DisplayMode(100, 100));
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Display.create();
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GLHelper.setIcons(new String[] { "icon16.png", "icon32.png" });
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setDisplayMode(800, 600, false);
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sout("GL ready");
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glVersion = GL11.glGetString(GL11.GL_VERSION);
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glVendor = GL11.glGetString(GL11.GL_VENDOR);
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}
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public void teardown() {
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Display.destroy();
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AL.destroy();
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}
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public void setDisplayMode(int width, int height, boolean fullscreen) throws Exception {
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if (this.width == width && this.height == height) {
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Display.setFullscreen(fullscreen);
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return;
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}
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DisplayMode displayMode = null;
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if (fullscreen) {
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displayMode = GLHelper.findFullscreenDisplayMode(nativeDisplayMode.getBitsPerPixel(), nativeDisplayMode.getFrequency(), width, height);
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}
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if (displayMode == null) {
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displayMode = new DisplayMode(width,height);
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if (fullscreen) {
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fullscreen = false;
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Log.warn("could not find fullscreen displaymode for " + width + "x" + height);
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}
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}
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this.width = displayMode.getWidth();
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this.height = displayMode.getHeight();
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Display.setDisplayMode(displayMode);
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Display.setFullscreen(fullscreen);
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initGL();
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eventBus.post(new ResolutionChangedEvent(this.width, this.height));
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if (displayMode.getBitsPerPixel() == 16) {
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InternalTextureLoader.get().set16BitMode();
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}
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}
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private void initGL() throws Exception {
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GL.initDisplay(width, height);
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GL.enterOrtho(width, height);
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graphics = new Graphics(width, height);
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graphics.setAntiAlias(false);
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input = new Input(height);
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input.addKeyListener(demux);
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input.addMouseListener(demux);
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GameImage.init(width, height);
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Fonts.init();
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}
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private int getDelta() {
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long time = getTime();
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int delta = (int) (time - lastFrame);
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lastFrame = time;
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return delta;
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}
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public long getTime() {
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return (Sys.getTime() * 1000) / Sys.getTimerResolution();
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}
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@Override
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public void writeErrorDump(StringWriter dump) {
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dump.append("> DisplayContainer dump\n");
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dump.append("OpenGL version: ").append(glVersion).append( "(").append(glVendor).append(")\n");
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demux.writeErrorDump(dump);
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}
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}
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