381 lines
13 KiB
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381 lines
13 KiB
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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:02 CET 2013 -->
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<title>Sys (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<ul class="subNavList">
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<li>Summary: </li>
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<li>Nested | </li>
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<li>Field | </li>
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<li><a href="#method_summary">Method</a></li>
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle">org.lwjgl</div>
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<h2 title="Class Sys" class="title">Class Sys</h2>
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<div class="contentContainer">
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<li>
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<ul class="inheritance">
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<li>org.lwjgl.Sys</li>
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<pre>public final class <span class="strong">Sys</span>
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extends java.lang.Object</pre>
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<div class="block"><p>
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System class (named Sys so as not to conflict with java.lang.System)
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</p></div>
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<dl><dt><span class="strong">Version:</span></dt>
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<dd>$Revision$
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$Id$</dd>
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<dt><span class="strong">Author:</span></dt>
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<dd>cix_foo <cix_foo@users.sourceforge.net></dd></dl>
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</li>
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<!-- ========== METHOD SUMMARY =========== -->
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#alert(java.lang.String, java.lang.String)">alert</a></strong>(java.lang.String title,
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java.lang.String message)</code>
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<div class="block">Attempt to display a modal alert to the user.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#getClipboard()">getClipboard</a></strong>()</code>
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<div class="block">Get the contents of the system clipboard.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static long</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#getTime()">getTime</a></strong>()</code>
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<div class="block">Gets the current value of the hires timer, in ticks.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static long</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#getTimerResolution()">getTimerResolution</a></strong>()</code>
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<div class="block">Obtains the number of ticks that the hires timer does in a second.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#getVersion()">getVersion</a></strong>()</code>
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<div class="block">Return the version of the core LWJGL libraries as a String.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#initialize()">initialize</a></strong>()</code>
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<div class="block">Initialization.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static boolean</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#is64Bit()">is64Bit</a></strong>()</code>
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<div class="block">Returns true if a 64bit implementation was loaded.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static boolean</code></td>
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<td class="colLast"><code><strong><a href="../../org/lwjgl/Sys.html#openURL(java.lang.String)">openURL</a></strong>(java.lang.String url)</code>
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<div class="block">Open the system web browser and point it at the specified URL.</div>
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</td>
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</tr>
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</table>
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<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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<!-- ============ METHOD DETAIL ========== -->
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<h3>Method Detail</h3>
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<a name="getVersion()">
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</a>
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<h4>getVersion</h4>
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<pre>public static java.lang.String getVersion()</pre>
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<div class="block">Return the version of the core LWJGL libraries as a String.</div>
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</li>
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</ul>
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<a name="initialize()">
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<!-- -->
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</a>
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<h4>initialize</h4>
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<pre>public static void initialize()</pre>
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<div class="block">Initialization. This is just a dummy method to trigger the static constructor.</div>
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</li>
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</ul>
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<a name="is64Bit()">
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<h4>is64Bit</h4>
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<pre>public static boolean is64Bit()</pre>
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<div class="block">Returns true if a 64bit implementation was loaded.</div>
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</li>
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</ul>
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<a name="getTimerResolution()">
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</a>
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<h4>getTimerResolution</h4>
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<pre>public static long getTimerResolution()</pre>
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<div class="block">Obtains the number of ticks that the hires timer does in a second. This method is fast;
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it should be called as frequently as possible, as it recalibrates the timer.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>timer resolution in ticks per second or 0 if no timer is present.</dd></dl>
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</li>
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</ul>
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<a name="getTime()">
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</a>
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<h4>getTime</h4>
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<pre>public static long getTime()</pre>
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<div class="block">Gets the current value of the hires timer, in ticks. When the Sys class is first loaded
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the hires timer is reset to 0. If no hires timer is present then this method will always
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return 0.<p><strong>NOTEZ BIEN</strong> that the hires timer WILL wrap around.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>the current hires time, in ticks (always >= 0)</dd></dl>
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</li>
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</ul>
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<a name="alert(java.lang.String, java.lang.String)">
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<h4>alert</h4>
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<pre>public static void alert(java.lang.String title,
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java.lang.String message)</pre>
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<div class="block">Attempt to display a modal alert to the user. This method should be used
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when a game fails to initialize properly or crashes out losing its display
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in the process. It is provided because AWT may not be available on the target
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platform, although on Mac and Linux and other platforms supporting AWT we
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delegate the task to AWT instead of doing it ourselves.
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<p>
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The alert should display the title and the message and then the current
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thread should block until the user dismisses the alert - typically with an
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OK button click.
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<p>
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It may be that the user's system has no windowing system installed for some
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reason, in which case this method may do nothing at all, or attempt to provide
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some console output.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>title</code> - The title of the alert. We suggest using the title of your game.</dd><dd><code>message</code> - The message text for the alert.</dd></dl>
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</li>
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</ul>
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<a name="openURL(java.lang.String)">
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<!-- -->
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</a>
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<h4>openURL</h4>
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<pre>public static boolean openURL(java.lang.String url)</pre>
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<div class="block">Open the system web browser and point it at the specified URL. It is recommended
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that this not be called whilst your game is running, but on application exit in
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a shutdown hook, as the screen resolution will not be reset when the browser is
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brought into view.
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<p>
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There is no guarantee that this will work, nor that we can detect if it has
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failed - hence we don't return success code or throw an Exception. This is just a
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best attempt at opening the URL given - don't rely on it to work!
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<p></div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>url</code> - The URL. Ensure that the URL is properly encoded.</dd>
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<dt><span class="strong">Returns:</span></dt><dd>false if we are CERTAIN the call has failed</dd></dl>
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</li>
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</ul>
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<h4>getClipboard</h4>
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<pre>public static java.lang.String getClipboard()</pre>
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<div class="block">Get the contents of the system clipboard. The system might not have a
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clipboard (particularly if it doesn't even have a keyboard) in which case
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we return null. Otherwise we return a String, which may be the empty
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string "".</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>a String, or null if there is no system clipboard.</dd></dl>
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</li>
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</ul>
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</li>
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