7a187c4e4f
- Created "GameMod" enum to handle all mod-related actions and store all related data. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
188 lines
6.1 KiB
Java
188 lines
6.1 KiB
Java
/*
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* opsu! - an open-source osu! client
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* Copyright (C) 2014 Jeffrey Han
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*
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* opsu! is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu! is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
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*/
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package itdelatrisu.opsu.objects;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.GameScore;
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import itdelatrisu.opsu.MusicController;
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import itdelatrisu.opsu.OsuHitObject;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.states.Game;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.SlickException;
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/**
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* Data type representing a circle object.
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*/
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public class Circle {
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/**
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* The associated OsuHitObject.
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*/
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private OsuHitObject hitObject;
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/**
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* The associated Game object.
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*/
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private Game game;
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/**
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* The associated GameScore object.
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*/
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private GameScore score;
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/**
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* The color of this circle.
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*/
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private Color color;
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/**
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* Whether or not the circle result ends the combo streak.
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*/
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private boolean comboEnd;
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/**
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* Initializes the Circle data type with map modifiers, images, and dimensions.
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* @param container the game container
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* @param circleSize the map's circleSize value
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* @throws SlickException
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*/
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public static void init(GameContainer container, float circleSize) throws SlickException {
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int diameter = (int) (96 - (circleSize * 8));
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diameter = diameter * container.getWidth() / 640; // convert from Osupixels (640x480)
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GameImage.HITCIRCLE.setImage(GameImage.HITCIRCLE.getImage().getScaledCopy(diameter, diameter));
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GameImage.HITCIRCLE_OVERLAY.setImage(GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(diameter, diameter));
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GameImage.APPROACHCIRCLE.setImage(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(diameter, diameter));
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}
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/**
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* Constructor.
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* @param hitObject the associated OsuHitObject
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* @param game the associated Game object
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* @param score the associated GameScore object
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* @param color the color of this circle
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* @param comboEnd true if this is the last hit object in the combo
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*/
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public Circle(OsuHitObject hitObject, Game game, GameScore score, Color color, boolean comboEnd) {
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this.hitObject = hitObject;
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this.game = game;
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this.score = score;
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this.color = color;
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this.comboEnd = comboEnd;
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}
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/**
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* Draws the circle to the graphics context.
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* @param trackPosition the current track position
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*/
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public void draw(int trackPosition) {
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int timeDiff = hitObject.time - trackPosition;
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if (timeDiff >= 0) {
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float approachScale = 1 + (timeDiff * 2f / game.getApproachTime());
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Utils.drawCentered(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale),
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hitObject.x, hitObject.y, color);
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Utils.drawCentered(GameImage.HITCIRCLE_OVERLAY.getImage(), hitObject.x, hitObject.y, Color.white);
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Utils.drawCentered(GameImage.HITCIRCLE.getImage(), hitObject.x, hitObject.y, color);
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score.drawSymbolNumber(hitObject.comboNumber, hitObject.x, hitObject.y,
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GameImage.HITCIRCLE.getImage().getWidth() * 0.40f / score.getDefaultSymbolImage(0).getHeight());
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}
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}
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/**
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* Calculates the circle hit result.
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* @param time the hit object time (difference between track time)
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* @return the hit result (GameScore.HIT_* constants)
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*/
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public int hitResult(int time) {
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int trackPosition = MusicController.getPosition();
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int timeDiff = Math.abs(trackPosition - time);
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int[] hitResultOffset = game.getHitResultOffsets();
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int result = -1;
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if (timeDiff < hitResultOffset[GameScore.HIT_300])
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result = GameScore.HIT_300;
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else if (timeDiff < hitResultOffset[GameScore.HIT_100])
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result = GameScore.HIT_100;
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else if (timeDiff < hitResultOffset[GameScore.HIT_50])
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result = GameScore.HIT_50;
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else if (timeDiff < hitResultOffset[GameScore.HIT_MISS])
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result = GameScore.HIT_MISS;
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//else not a hit
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return result;
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}
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/**
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* Processes a mouse click.
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* @param x the x coordinate of the mouse
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* @param y the y coordinate of the mouse
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* @param comboEnd if this is the last object in the combo
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* @return true if a hit result was processed
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*/
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public boolean mousePressed(int x, int y) {
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double distance = Math.hypot(hitObject.x - x, hitObject.y - y);
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int circleRadius = GameImage.HITCIRCLE.getImage().getWidth() / 2;
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if (distance < circleRadius) {
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int result = hitResult(hitObject.time);
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if (result > -1) {
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score.hitResult(hitObject.time, result, hitObject.x, hitObject.y,
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color, comboEnd, hitObject.hitSound
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);
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return true;
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}
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}
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return false;
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}
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/**
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* Updates the circle object.
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* @param overlap true if the next object's start time has already passed
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* @return true if a hit result (miss) was processed
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*/
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public boolean update(boolean overlap) {
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int trackPosition = MusicController.getPosition();
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int[] hitResultOffset = game.getHitResultOffsets();
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boolean isAutoMod = GameMod.AUTO.isActive();
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if (overlap || trackPosition > hitObject.time + hitResultOffset[GameScore.HIT_50]) {
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if (isAutoMod) // "auto" mod: catch any missed notes due to lag
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score.hitResult(hitObject.time, GameScore.HIT_300,
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hitObject.x, hitObject.y, color, comboEnd, hitObject.hitSound);
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else // no more points can be scored, so send a miss
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score.hitResult(hitObject.time, GameScore.HIT_MISS,
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hitObject.x, hitObject.y, null, comboEnd, hitObject.hitSound);
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return true;
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}
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// "auto" mod: send a perfect hit result
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else if (isAutoMod) {
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if (Math.abs(trackPosition - hitObject.time) < hitResultOffset[GameScore.HIT_300]) {
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score.hitResult(hitObject.time, GameScore.HIT_300,
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hitObject.x, hitObject.y, color, comboEnd, hitObject.hitSound);
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return true;
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}
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}
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return false;
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}
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} |