opsu-dance/lib/lwjgl-2.9.1/javadoc/constant-values.html
2014-06-29 22:17:04 -04:00

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<h1 title="Constant Field Values" class="title">Constant Field Values</h1>
<h2 title="Contents">Contents</h2>
<ul>
<li><a href="#org.lwjgl">org.lwjgl.*</a></li>
</ul>
</div>
<div class="constantValuesContainer"><a name="org.lwjgl">
<!-- -->
</a>
<h2 title="org.lwjgl">org.lwjgl.*</h2>
<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.<a href="org/lwjgl/LWJGLUtil.html" title="class in org.lwjgl">LWJGLUtil</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.LWJGLUtil.PLATFORM_LINUX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/LWJGLUtil.html#PLATFORM_LINUX">PLATFORM_LINUX</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.LWJGLUtil.PLATFORM_LINUX_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;java.lang.String</code></td>
<td><code><a href="org/lwjgl/LWJGLUtil.html#PLATFORM_LINUX_NAME">PLATFORM_LINUX_NAME</a></code></td>
<td class="colLast"><code>"linux"</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.LWJGLUtil.PLATFORM_MACOSX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/LWJGLUtil.html#PLATFORM_MACOSX">PLATFORM_MACOSX</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.LWJGLUtil.PLATFORM_MACOSX_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;java.lang.String</code></td>
<td><code><a href="org/lwjgl/LWJGLUtil.html#PLATFORM_MACOSX_NAME">PLATFORM_MACOSX_NAME</a></code></td>
<td class="colLast"><code>"macosx"</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.LWJGLUtil.PLATFORM_WINDOWS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/LWJGLUtil.html#PLATFORM_WINDOWS">PLATFORM_WINDOWS</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.LWJGLUtil.PLATFORM_WINDOWS_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;java.lang.String</code></td>
<td><code><a href="org/lwjgl/LWJGLUtil.html#PLATFORM_WINDOWS_NAME">PLATFORM_WINDOWS_NAME</a></code></td>
<td class="colLast"><code>"windows"</code></td>
</tr>
</tbody>
</table>
</li>
</ul>
<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.input.<a href="org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Cursor.CURSOR_8_BIT_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Cursor.html#CURSOR_8_BIT_ALPHA">CURSOR_8_BIT_ALPHA</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Cursor.CURSOR_ANIMATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Cursor.html#CURSOR_ANIMATION">CURSOR_ANIMATION</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Cursor.CURSOR_ONE_BIT_TRANSPARENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Cursor.html#CURSOR_ONE_BIT_TRANSPARENCY">CURSOR_ONE_BIT_TRANSPARENCY</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.input.<a href="org/lwjgl/input/Keyboard.html" title="class in org.lwjgl.input">Keyboard</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.CHAR_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#CHAR_NONE">CHAR_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.EVENT_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#EVENT_SIZE">EVENT_SIZE</a></code></td>
<td class="colLast"><code>18</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_0">KEY_0</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_1">KEY_1</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_2">KEY_2</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_3">KEY_3</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_4">KEY_4</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_5">KEY_5</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_6">KEY_6</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_7">KEY_7</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_8">KEY_8</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_9">KEY_9</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_A">KEY_A</a></code></td>
<td class="colLast"><code>30</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_ADD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_ADD">KEY_ADD</a></code></td>
<td class="colLast"><code>78</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_APOSTROPHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_APOSTROPHE">KEY_APOSTROPHE</a></code></td>
<td class="colLast"><code>40</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_APPS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_APPS">KEY_APPS</a></code></td>
<td class="colLast"><code>221</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_AT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_AT">KEY_AT</a></code></td>
<td class="colLast"><code>145</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_AX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_AX">KEY_AX</a></code></td>
<td class="colLast"><code>150</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_B">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_B">KEY_B</a></code></td>
<td class="colLast"><code>48</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_BACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_BACK">KEY_BACK</a></code></td>
<td class="colLast"><code>14</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_BACKSLASH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_BACKSLASH">KEY_BACKSLASH</a></code></td>
<td class="colLast"><code>43</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_C">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_C">KEY_C</a></code></td>
<td class="colLast"><code>46</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_CAPITAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_CAPITAL">KEY_CAPITAL</a></code></td>
<td class="colLast"><code>58</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_CIRCUMFLEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_CIRCUMFLEX">KEY_CIRCUMFLEX</a></code></td>
<td class="colLast"><code>144</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_CLEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_CLEAR">KEY_CLEAR</a></code></td>
<td class="colLast"><code>218</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_COLON">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_COLON">KEY_COLON</a></code></td>
<td class="colLast"><code>146</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_COMMA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_COMMA">KEY_COMMA</a></code></td>
<td class="colLast"><code>51</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_CONVERT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_CONVERT">KEY_CONVERT</a></code></td>
<td class="colLast"><code>121</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_D">KEY_D</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_DECIMAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_DECIMAL">KEY_DECIMAL</a></code></td>
<td class="colLast"><code>83</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_DELETE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_DELETE">KEY_DELETE</a></code></td>
<td class="colLast"><code>211</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_DIVIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_DIVIDE">KEY_DIVIDE</a></code></td>
<td class="colLast"><code>181</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_DOWN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_DOWN">KEY_DOWN</a></code></td>
<td class="colLast"><code>208</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_E">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_E">KEY_E</a></code></td>
<td class="colLast"><code>18</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_END">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_END">KEY_END</a></code></td>
<td class="colLast"><code>207</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_EQUALS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_EQUALS">KEY_EQUALS</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_ESCAPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_ESCAPE">KEY_ESCAPE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F">KEY_F</a></code></td>
<td class="colLast"><code>33</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F1">KEY_F1</a></code></td>
<td class="colLast"><code>59</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F10">KEY_F10</a></code></td>
<td class="colLast"><code>68</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F11">KEY_F11</a></code></td>
<td class="colLast"><code>87</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F12">KEY_F12</a></code></td>
<td class="colLast"><code>88</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F13">KEY_F13</a></code></td>
<td class="colLast"><code>100</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F14">KEY_F14</a></code></td>
<td class="colLast"><code>101</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F15">KEY_F15</a></code></td>
<td class="colLast"><code>102</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F16">KEY_F16</a></code></td>
<td class="colLast"><code>103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F17">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F17">KEY_F17</a></code></td>
<td class="colLast"><code>104</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F18">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F18">KEY_F18</a></code></td>
<td class="colLast"><code>105</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F19">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F19">KEY_F19</a></code></td>
<td class="colLast"><code>113</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F2">KEY_F2</a></code></td>
<td class="colLast"><code>60</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F3">KEY_F3</a></code></td>
<td class="colLast"><code>61</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F4">KEY_F4</a></code></td>
<td class="colLast"><code>62</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F5">KEY_F5</a></code></td>
<td class="colLast"><code>63</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F6">KEY_F6</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F7">KEY_F7</a></code></td>
<td class="colLast"><code>65</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F8">KEY_F8</a></code></td>
<td class="colLast"><code>66</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_F9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_F9">KEY_F9</a></code></td>
<td class="colLast"><code>67</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_FUNCTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_FUNCTION">KEY_FUNCTION</a></code></td>
<td class="colLast"><code>196</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_G">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_G">KEY_G</a></code></td>
<td class="colLast"><code>34</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_GRAVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_GRAVE">KEY_GRAVE</a></code></td>
<td class="colLast"><code>41</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_H">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_H">KEY_H</a></code></td>
<td class="colLast"><code>35</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_HOME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_HOME">KEY_HOME</a></code></td>
<td class="colLast"><code>199</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_I">KEY_I</a></code></td>
<td class="colLast"><code>23</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_INSERT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_INSERT">KEY_INSERT</a></code></td>
<td class="colLast"><code>210</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_J">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_J">KEY_J</a></code></td>
<td class="colLast"><code>36</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_K">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_K">KEY_K</a></code></td>
<td class="colLast"><code>37</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_KANA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_KANA">KEY_KANA</a></code></td>
<td class="colLast"><code>112</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_KANJI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_KANJI">KEY_KANJI</a></code></td>
<td class="colLast"><code>148</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_L">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_L">KEY_L</a></code></td>
<td class="colLast"><code>38</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_LBRACKET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_LBRACKET">KEY_LBRACKET</a></code></td>
<td class="colLast"><code>26</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_LCONTROL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_LCONTROL">KEY_LCONTROL</a></code></td>
<td class="colLast"><code>29</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_LEFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_LEFT">KEY_LEFT</a></code></td>
<td class="colLast"><code>203</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_LMENU">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_LMENU">KEY_LMENU</a></code></td>
<td class="colLast"><code>56</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_LMETA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_LMETA">KEY_LMETA</a></code></td>
<td class="colLast"><code>219</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_LSHIFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_LSHIFT">KEY_LSHIFT</a></code></td>
<td class="colLast"><code>42</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_LWIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_LWIN">KEY_LWIN</a></code></td>
<td class="colLast"><code>219</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_M">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_M">KEY_M</a></code></td>
<td class="colLast"><code>50</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_MINUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_MINUS">KEY_MINUS</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_MULTIPLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_MULTIPLY">KEY_MULTIPLY</a></code></td>
<td class="colLast"><code>55</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_N">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_N">KEY_N</a></code></td>
<td class="colLast"><code>49</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NEXT">KEY_NEXT</a></code></td>
<td class="colLast"><code>209</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NOCONVERT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NOCONVERT">KEY_NOCONVERT</a></code></td>
<td class="colLast"><code>123</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NONE">KEY_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMLOCK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMLOCK">KEY_NUMLOCK</a></code></td>
<td class="colLast"><code>69</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD0">KEY_NUMPAD0</a></code></td>
<td class="colLast"><code>82</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD1">KEY_NUMPAD1</a></code></td>
<td class="colLast"><code>79</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD2">KEY_NUMPAD2</a></code></td>
<td class="colLast"><code>80</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD3">KEY_NUMPAD3</a></code></td>
<td class="colLast"><code>81</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD4">KEY_NUMPAD4</a></code></td>
<td class="colLast"><code>75</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD5">KEY_NUMPAD5</a></code></td>
<td class="colLast"><code>76</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD6">KEY_NUMPAD6</a></code></td>
<td class="colLast"><code>77</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD7">KEY_NUMPAD7</a></code></td>
<td class="colLast"><code>71</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD8">KEY_NUMPAD8</a></code></td>
<td class="colLast"><code>72</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPAD9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPAD9">KEY_NUMPAD9</a></code></td>
<td class="colLast"><code>73</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPADCOMMA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPADCOMMA">KEY_NUMPADCOMMA</a></code></td>
<td class="colLast"><code>179</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPADENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPADENTER">KEY_NUMPADENTER</a></code></td>
<td class="colLast"><code>156</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_NUMPADEQUALS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_NUMPADEQUALS">KEY_NUMPADEQUALS</a></code></td>
<td class="colLast"><code>141</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_O">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_O">KEY_O</a></code></td>
<td class="colLast"><code>24</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_P">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_P">KEY_P</a></code></td>
<td class="colLast"><code>25</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_PAUSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_PAUSE">KEY_PAUSE</a></code></td>
<td class="colLast"><code>197</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_PERIOD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_PERIOD">KEY_PERIOD</a></code></td>
<td class="colLast"><code>52</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_POWER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_POWER">KEY_POWER</a></code></td>
<td class="colLast"><code>222</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_PRIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_PRIOR">KEY_PRIOR</a></code></td>
<td class="colLast"><code>201</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_Q">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_Q">KEY_Q</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_R">KEY_R</a></code></td>
<td class="colLast"><code>19</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RBRACKET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RBRACKET">KEY_RBRACKET</a></code></td>
<td class="colLast"><code>27</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RCONTROL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RCONTROL">KEY_RCONTROL</a></code></td>
<td class="colLast"><code>157</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RETURN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RETURN">KEY_RETURN</a></code></td>
<td class="colLast"><code>28</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RIGHT">KEY_RIGHT</a></code></td>
<td class="colLast"><code>205</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RMENU">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RMENU">KEY_RMENU</a></code></td>
<td class="colLast"><code>184</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RMETA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RMETA">KEY_RMETA</a></code></td>
<td class="colLast"><code>220</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RSHIFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RSHIFT">KEY_RSHIFT</a></code></td>
<td class="colLast"><code>54</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_RWIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_RWIN">KEY_RWIN</a></code></td>
<td class="colLast"><code>220</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_S">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_S">KEY_S</a></code></td>
<td class="colLast"><code>31</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SCROLL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SCROLL">KEY_SCROLL</a></code></td>
<td class="colLast"><code>70</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SECTION">KEY_SECTION</a></code></td>
<td class="colLast"><code>167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SEMICOLON">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SEMICOLON">KEY_SEMICOLON</a></code></td>
<td class="colLast"><code>39</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SLASH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SLASH">KEY_SLASH</a></code></td>
<td class="colLast"><code>53</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SLEEP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SLEEP">KEY_SLEEP</a></code></td>
<td class="colLast"><code>223</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SPACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SPACE">KEY_SPACE</a></code></td>
<td class="colLast"><code>57</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_STOP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_STOP">KEY_STOP</a></code></td>
<td class="colLast"><code>149</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SUBTRACT">KEY_SUBTRACT</a></code></td>
<td class="colLast"><code>74</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_SYSRQ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_SYSRQ">KEY_SYSRQ</a></code></td>
<td class="colLast"><code>183</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_T">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_T">KEY_T</a></code></td>
<td class="colLast"><code>20</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_TAB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_TAB">KEY_TAB</a></code></td>
<td class="colLast"><code>15</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_U">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_U">KEY_U</a></code></td>
<td class="colLast"><code>22</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_UNDERLINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_UNDERLINE">KEY_UNDERLINE</a></code></td>
<td class="colLast"><code>147</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_UNLABELED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_UNLABELED">KEY_UNLABELED</a></code></td>
<td class="colLast"><code>151</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_UP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_UP">KEY_UP</a></code></td>
<td class="colLast"><code>200</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_V">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_V">KEY_V</a></code></td>
<td class="colLast"><code>47</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_W">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_W">KEY_W</a></code></td>
<td class="colLast"><code>17</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_X">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_X">KEY_X</a></code></td>
<td class="colLast"><code>45</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_Y">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_Y">KEY_Y</a></code></td>
<td class="colLast"><code>21</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_YEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_YEN">KEY_YEN</a></code></td>
<td class="colLast"><code>125</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEY_Z">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEY_Z">KEY_Z</a></code></td>
<td class="colLast"><code>44</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.input.Keyboard.KEYBOARD_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Keyboard.html#KEYBOARD_SIZE">KEYBOARD_SIZE</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.input.<a href="org/lwjgl/input/Mouse.html" title="class in org.lwjgl.input">Mouse</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.input.Mouse.EVENT_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/input/Mouse.html#EVENT_SIZE">EVENT_SIZE</a></code></td>
<td class="colLast"><code>22</code></td>
</tr>
</tbody>
</table>
</li>
</ul>
<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.openal.<a href="org/lwjgl/openal/AL10.html" title="class in org.lwjgl.openal">AL10</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_BITS">AL_BITS</a></code></td>
<td class="colLast"><code>8194</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_BUFFER">AL_BUFFER</a></code></td>
<td class="colLast"><code>4105</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_BUFFERS_PROCESSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_BUFFERS_PROCESSED">AL_BUFFERS_PROCESSED</a></code></td>
<td class="colLast"><code>4118</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_BUFFERS_QUEUED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_BUFFERS_QUEUED">AL_BUFFERS_QUEUED</a></code></td>
<td class="colLast"><code>4117</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_CHANNEL_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_CHANNEL_MASK">AL_CHANNEL_MASK</a></code></td>
<td class="colLast"><code>12288</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_CHANNELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_CHANNELS">AL_CHANNELS</a></code></td>
<td class="colLast"><code>8195</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_CONE_INNER_ANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_CONE_INNER_ANGLE">AL_CONE_INNER_ANGLE</a></code></td>
<td class="colLast"><code>4097</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_CONE_OUTER_ANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_CONE_OUTER_ANGLE">AL_CONE_OUTER_ANGLE</a></code></td>
<td class="colLast"><code>4098</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_CONE_OUTER_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_CONE_OUTER_GAIN">AL_CONE_OUTER_GAIN</a></code></td>
<td class="colLast"><code>4130</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_DATA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_DATA">AL_DATA</a></code></td>
<td class="colLast"><code>8197</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_DIRECTION">AL_DIRECTION</a></code></td>
<td class="colLast"><code>4101</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_DISTANCE_MODEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_DISTANCE_MODEL">AL_DISTANCE_MODEL</a></code></td>
<td class="colLast"><code>53248</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_DOPPLER_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_DOPPLER_FACTOR">AL_DOPPLER_FACTOR</a></code></td>
<td class="colLast"><code>49152</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_DOPPLER_VELOCITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_DOPPLER_VELOCITY">AL_DOPPLER_VELOCITY</a></code></td>
<td class="colLast"><code>49153</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_EXTENSIONS">AL_EXTENSIONS</a></code></td>
<td class="colLast"><code>45060</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_FALSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_FALSE">AL_FALSE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_FORMAT_MONO16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_FORMAT_MONO16">AL_FORMAT_MONO16</a></code></td>
<td class="colLast"><code>4353</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_FORMAT_MONO8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_FORMAT_MONO8">AL_FORMAT_MONO8</a></code></td>
<td class="colLast"><code>4352</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_FORMAT_STEREO16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_FORMAT_STEREO16">AL_FORMAT_STEREO16</a></code></td>
<td class="colLast"><code>4355</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_FORMAT_STEREO8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_FORMAT_STEREO8">AL_FORMAT_STEREO8</a></code></td>
<td class="colLast"><code>4354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_FORMAT_VORBIS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_FORMAT_VORBIS_EXT">AL_FORMAT_VORBIS_EXT</a></code></td>
<td class="colLast"><code>65539</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_FREQUENCY">AL_FREQUENCY</a></code></td>
<td class="colLast"><code>8193</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_GAIN">AL_GAIN</a></code></td>
<td class="colLast"><code>4106</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INITIAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INITIAL">AL_INITIAL</a></code></td>
<td class="colLast"><code>4113</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INVALID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INVALID">AL_INVALID</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INVALID_ENUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INVALID_ENUM">AL_INVALID_ENUM</a></code></td>
<td class="colLast"><code>40962</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INVALID_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INVALID_NAME">AL_INVALID_NAME</a></code></td>
<td class="colLast"><code>40961</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INVALID_OPERATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INVALID_OPERATION">AL_INVALID_OPERATION</a></code></td>
<td class="colLast"><code>40964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INVALID_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INVALID_VALUE">AL_INVALID_VALUE</a></code></td>
<td class="colLast"><code>40963</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INVERSE_DISTANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INVERSE_DISTANCE">AL_INVERSE_DISTANCE</a></code></td>
<td class="colLast"><code>53249</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_INVERSE_DISTANCE_CLAMPED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_INVERSE_DISTANCE_CLAMPED">AL_INVERSE_DISTANCE_CLAMPED</a></code></td>
<td class="colLast"><code>53250</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_LOOPING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_LOOPING">AL_LOOPING</a></code></td>
<td class="colLast"><code>4103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_MAX_DISTANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_MAX_DISTANCE">AL_MAX_DISTANCE</a></code></td>
<td class="colLast"><code>4131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_MAX_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_MAX_GAIN">AL_MAX_GAIN</a></code></td>
<td class="colLast"><code>4110</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_MIN_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_MIN_GAIN">AL_MIN_GAIN</a></code></td>
<td class="colLast"><code>4109</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_NO_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_NO_ERROR">AL_NO_ERROR</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_NONE">AL_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_ORIENTATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_ORIENTATION">AL_ORIENTATION</a></code></td>
<td class="colLast"><code>4111</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_OUT_OF_MEMORY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_OUT_OF_MEMORY">AL_OUT_OF_MEMORY</a></code></td>
<td class="colLast"><code>40965</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_PAUSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_PAUSED">AL_PAUSED</a></code></td>
<td class="colLast"><code>4115</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_PENDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_PENDING">AL_PENDING</a></code></td>
<td class="colLast"><code>8209</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_PITCH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_PITCH">AL_PITCH</a></code></td>
<td class="colLast"><code>4099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_PLAYING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_PLAYING">AL_PLAYING</a></code></td>
<td class="colLast"><code>4114</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_POSITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_POSITION">AL_POSITION</a></code></td>
<td class="colLast"><code>4100</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_PROCESSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_PROCESSED">AL_PROCESSED</a></code></td>
<td class="colLast"><code>8210</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_REFERENCE_DISTANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_REFERENCE_DISTANCE">AL_REFERENCE_DISTANCE</a></code></td>
<td class="colLast"><code>4128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_RENDERER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_RENDERER">AL_RENDERER</a></code></td>
<td class="colLast"><code>45059</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_ROLLOFF_FACTOR">AL_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>4129</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_SIZE">AL_SIZE</a></code></td>
<td class="colLast"><code>8196</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_SOURCE_ABSOLUTE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_SOURCE_ABSOLUTE">AL_SOURCE_ABSOLUTE</a></code></td>
<td class="colLast"><code>513</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_SOURCE_RELATIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_SOURCE_RELATIVE">AL_SOURCE_RELATIVE</a></code></td>
<td class="colLast"><code>514</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_SOURCE_STATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_SOURCE_STATE">AL_SOURCE_STATE</a></code></td>
<td class="colLast"><code>4112</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_SOURCE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_SOURCE_TYPE">AL_SOURCE_TYPE</a></code></td>
<td class="colLast"><code>4135</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_STOPPED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_STOPPED">AL_STOPPED</a></code></td>
<td class="colLast"><code>4116</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_TRUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_TRUE">AL_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_UNUSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_UNUSED">AL_UNUSED</a></code></td>
<td class="colLast"><code>8208</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_VELOCITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_VELOCITY">AL_VELOCITY</a></code></td>
<td class="colLast"><code>4102</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_VENDOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_VENDOR">AL_VENDOR</a></code></td>
<td class="colLast"><code>45057</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL10.AL_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL10.html#AL_VERSION">AL_VERSION</a></code></td>
<td class="colLast"><code>45058</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.openal.<a href="org/lwjgl/openal/AL11.html" title="class in org.lwjgl.openal">AL11</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_BYTE_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_BYTE_OFFSET">AL_BYTE_OFFSET</a></code></td>
<td class="colLast"><code>4134</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_EXPONENT_DISTANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_EXPONENT_DISTANCE">AL_EXPONENT_DISTANCE</a></code></td>
<td class="colLast"><code>53253</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_EXPONENT_DISTANCE_CLAMPED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_EXPONENT_DISTANCE_CLAMPED">AL_EXPONENT_DISTANCE_CLAMPED</a></code></td>
<td class="colLast"><code>53254</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_ILLEGAL_COMMAND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_ILLEGAL_COMMAND">AL_ILLEGAL_COMMAND</a></code></td>
<td class="colLast"><code>40964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_LINEAR_DISTANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_LINEAR_DISTANCE">AL_LINEAR_DISTANCE</a></code></td>
<td class="colLast"><code>53251</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_LINEAR_DISTANCE_CLAMPED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_LINEAR_DISTANCE_CLAMPED">AL_LINEAR_DISTANCE_CLAMPED</a></code></td>
<td class="colLast"><code>53252</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_SAMPLE_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_SAMPLE_OFFSET">AL_SAMPLE_OFFSET</a></code></td>
<td class="colLast"><code>4133</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_SEC_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_SEC_OFFSET">AL_SEC_OFFSET</a></code></td>
<td class="colLast"><code>4132</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_SPEED_OF_SOUND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_SPEED_OF_SOUND">AL_SPEED_OF_SOUND</a></code></td>
<td class="colLast"><code>49155</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_STATIC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_STATIC">AL_STATIC</a></code></td>
<td class="colLast"><code>4136</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_STREAMING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_STREAMING">AL_STREAMING</a></code></td>
<td class="colLast"><code>4137</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.AL11.AL_UNDETERMINED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/AL11.html#AL_UNDETERMINED">AL_UNDETERMINED</a></code></td>
<td class="colLast"><code>4144</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.openal.<a href="org/lwjgl/openal/ALC10.html" title="class in org.lwjgl.openal">ALC10</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_ALL_ATTRIBUTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_ALL_ATTRIBUTES">ALC_ALL_ATTRIBUTES</a></code></td>
<td class="colLast"><code>4099</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_ATTRIBUTES_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_ATTRIBUTES_SIZE">ALC_ATTRIBUTES_SIZE</a></code></td>
<td class="colLast"><code>4098</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_DEFAULT_DEVICE_SPECIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_DEFAULT_DEVICE_SPECIFIER">ALC_DEFAULT_DEVICE_SPECIFIER</a></code></td>
<td class="colLast"><code>4100</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_DEVICE_SPECIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_DEVICE_SPECIFIER">ALC_DEVICE_SPECIFIER</a></code></td>
<td class="colLast"><code>4101</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_EXTENSIONS">ALC_EXTENSIONS</a></code></td>
<td class="colLast"><code>4102</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_FALSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_FALSE">ALC_FALSE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_FREQUENCY">ALC_FREQUENCY</a></code></td>
<td class="colLast"><code>4103</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_INVALID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_INVALID">ALC_INVALID</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_INVALID_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_INVALID_CONTEXT">ALC_INVALID_CONTEXT</a></code></td>
<td class="colLast"><code>40962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_INVALID_DEVICE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_INVALID_DEVICE">ALC_INVALID_DEVICE</a></code></td>
<td class="colLast"><code>40961</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_INVALID_ENUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_INVALID_ENUM">ALC_INVALID_ENUM</a></code></td>
<td class="colLast"><code>40963</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_INVALID_VALUE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_INVALID_VALUE">ALC_INVALID_VALUE</a></code></td>
<td class="colLast"><code>40964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_MAJOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_MAJOR_VERSION">ALC_MAJOR_VERSION</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_MINOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_MINOR_VERSION">ALC_MINOR_VERSION</a></code></td>
<td class="colLast"><code>4097</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_NO_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_NO_ERROR">ALC_NO_ERROR</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_OUT_OF_MEMORY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_OUT_OF_MEMORY">ALC_OUT_OF_MEMORY</a></code></td>
<td class="colLast"><code>40965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_REFRESH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_REFRESH">ALC_REFRESH</a></code></td>
<td class="colLast"><code>4104</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_SYNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_SYNC">ALC_SYNC</a></code></td>
<td class="colLast"><code>4105</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC10.ALC_TRUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC10.html#ALC_TRUE">ALC_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.openal.<a href="org/lwjgl/openal/ALC11.html" title="class in org.lwjgl.openal">ALC11</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC11.ALC_ALL_DEVICES_SPECIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC11.html#ALC_ALL_DEVICES_SPECIFIER">ALC_ALL_DEVICES_SPECIFIER</a></code></td>
<td class="colLast"><code>4115</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC11.ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC11.html#ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER">ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER</a></code></td>
<td class="colLast"><code>785</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC11.ALC_CAPTURE_DEVICE_SPECIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC11.html#ALC_CAPTURE_DEVICE_SPECIFIER">ALC_CAPTURE_DEVICE_SPECIFIER</a></code></td>
<td class="colLast"><code>784</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC11.ALC_CAPTURE_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC11.html#ALC_CAPTURE_SAMPLES">ALC_CAPTURE_SAMPLES</a></code></td>
<td class="colLast"><code>786</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC11.ALC_DEFAULT_ALL_DEVICES_SPECIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC11.html#ALC_DEFAULT_ALL_DEVICES_SPECIFIER">ALC_DEFAULT_ALL_DEVICES_SPECIFIER</a></code></td>
<td class="colLast"><code>4114</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC11.ALC_MONO_SOURCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC11.html#ALC_MONO_SOURCES">ALC_MONO_SOURCES</a></code></td>
<td class="colLast"><code>4112</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.ALC11.ALC_STEREO_SOURCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/ALC11.html#ALC_STEREO_SOURCES">ALC_STEREO_SOURCES</a></code></td>
<td class="colLast"><code>4113</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.openal.<a href="org/lwjgl/openal/EFX10.html" title="class in org.lwjgl.openal">EFX10</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AIR_ABSORPTION_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AIR_ABSORPTION_FACTOR">AL_AIR_ABSORPTION_FACTOR</a></code></td>
<td class="colLast"><code>131079</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_ATTACK_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_ATTACK_TIME">AL_AUTOWAH_ATTACK_TIME</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_DEFAULT_ATTACK_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_ATTACK_TIME">AL_AUTOWAH_DEFAULT_ATTACK_TIME</a></code></td>
<td class="colLast"><code>0.05999999865889549f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_DEFAULT_PEAK_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_PEAK_GAIN">AL_AUTOWAH_DEFAULT_PEAK_GAIN</a></code></td>
<td class="colLast"><code>11.220000267028809f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_DEFAULT_RELEASE_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_RELEASE_TIME">AL_AUTOWAH_DEFAULT_RELEASE_TIME</a></code></td>
<td class="colLast"><code>0.05999999865889549f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_DEFAULT_RESONANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_RESONANCE">AL_AUTOWAH_DEFAULT_RESONANCE</a></code></td>
<td class="colLast"><code>1000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MAX_ATTACK_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_ATTACK_TIME">AL_AUTOWAH_MAX_ATTACK_TIME</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MAX_PEAK_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_PEAK_GAIN">AL_AUTOWAH_MAX_PEAK_GAIN</a></code></td>
<td class="colLast"><code>31621.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MAX_RELEASE_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_RELEASE_TIME">AL_AUTOWAH_MAX_RELEASE_TIME</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MAX_RESONANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_RESONANCE">AL_AUTOWAH_MAX_RESONANCE</a></code></td>
<td class="colLast"><code>1000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MIN_ATTACK_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_ATTACK_TIME">AL_AUTOWAH_MIN_ATTACK_TIME</a></code></td>
<td class="colLast"><code>9.999999747378752E-5f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MIN_PEAK_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_PEAK_GAIN">AL_AUTOWAH_MIN_PEAK_GAIN</a></code></td>
<td class="colLast"><code>2.9999999242136255E-5f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MIN_RELEASE_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_RELEASE_TIME">AL_AUTOWAH_MIN_RELEASE_TIME</a></code></td>
<td class="colLast"><code>9.999999747378752E-5f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_MIN_RESONANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_RESONANCE">AL_AUTOWAH_MIN_RESONANCE</a></code></td>
<td class="colLast"><code>2.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_PEAK_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_PEAK_GAIN">AL_AUTOWAH_PEAK_GAIN</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_RELEASE_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_RELEASE_TIME">AL_AUTOWAH_RELEASE_TIME</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUTOWAH_RESONANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUTOWAH_RESONANCE">AL_AUTOWAH_RESONANCE</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUXILIARY_SEND_FILTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUXILIARY_SEND_FILTER">AL_AUXILIARY_SEND_FILTER</a></code></td>
<td class="colLast"><code>131078</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUXILIARY_SEND_FILTER_GAIN_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></code></td>
<td class="colLast"><code>131083</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>131084</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_BANDPASS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_BANDPASS_GAIN">AL_BANDPASS_GAIN</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_BANDPASS_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_BANDPASS_GAINHF">AL_BANDPASS_GAINHF</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_BANDPASS_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_BANDPASS_GAINLF">AL_BANDPASS_GAINLF</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DEFAULT_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_DELAY">AL_CHORUS_DEFAULT_DELAY</a></code></td>
<td class="colLast"><code>0.01600000075995922f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DEFAULT_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_DEPTH">AL_CHORUS_DEFAULT_DEPTH</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DEFAULT_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_FEEDBACK">AL_CHORUS_DEFAULT_FEEDBACK</a></code></td>
<td class="colLast"><code>0.25f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DEFAULT_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_PHASE">AL_CHORUS_DEFAULT_PHASE</a></code></td>
<td class="colLast"><code>90</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DEFAULT_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_RATE">AL_CHORUS_DEFAULT_RATE</a></code></td>
<td class="colLast"><code>1.100000023841858f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DEFAULT_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_WAVEFORM">AL_CHORUS_DEFAULT_WAVEFORM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DELAY">AL_CHORUS_DELAY</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_DEPTH">AL_CHORUS_DEPTH</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_FEEDBACK">AL_CHORUS_FEEDBACK</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MAX_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_DELAY">AL_CHORUS_MAX_DELAY</a></code></td>
<td class="colLast"><code>0.01600000075995922f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MAX_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_DEPTH">AL_CHORUS_MAX_DEPTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MAX_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_FEEDBACK">AL_CHORUS_MAX_FEEDBACK</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MAX_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_PHASE">AL_CHORUS_MAX_PHASE</a></code></td>
<td class="colLast"><code>180</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MAX_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_RATE">AL_CHORUS_MAX_RATE</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MAX_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_WAVEFORM">AL_CHORUS_MAX_WAVEFORM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MIN_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_DELAY">AL_CHORUS_MIN_DELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MIN_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_DEPTH">AL_CHORUS_MIN_DEPTH</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MIN_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_FEEDBACK">AL_CHORUS_MIN_FEEDBACK</a></code></td>
<td class="colLast"><code>-1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MIN_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_PHASE">AL_CHORUS_MIN_PHASE</a></code></td>
<td class="colLast"><code>-180</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MIN_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_RATE">AL_CHORUS_MIN_RATE</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_MIN_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_WAVEFORM">AL_CHORUS_MIN_WAVEFORM</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_PHASE">AL_CHORUS_PHASE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_RATE">AL_CHORUS_RATE</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_WAVEFORM">AL_CHORUS_WAVEFORM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_WAVEFORM_SINUSOID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_WAVEFORM_SINUSOID">AL_CHORUS_WAVEFORM_SINUSOID</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CHORUS_WAVEFORM_TRIANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CHORUS_WAVEFORM_TRIANGLE">AL_CHORUS_WAVEFORM_TRIANGLE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_COMPRESSOR_DEFAULT_ONOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_DEFAULT_ONOFF">AL_COMPRESSOR_DEFAULT_ONOFF</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_COMPRESSOR_MAX_ONOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_MAX_ONOFF">AL_COMPRESSOR_MAX_ONOFF</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_COMPRESSOR_MIN_ONOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_MIN_ONOFF">AL_COMPRESSOR_MIN_ONOFF</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_COMPRESSOR_ONOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_ONOFF">AL_COMPRESSOR_ONOFF</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_CONE_OUTER_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_CONE_OUTER_GAINHF">AL_CONE_OUTER_GAINHF</a></code></td>
<td class="colLast"><code>131081</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DEFAULT_AIR_ABSORPTION_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DEFAULT_AIR_ABSORPTION_FACTOR">AL_DEFAULT_AIR_ABSORPTION_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DEFAULT_CONE_OUTER_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DEFAULT_CONE_OUTER_GAINHF">AL_DEFAULT_CONE_OUTER_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO">AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DEFAULT_METERS_PER_UNIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DEFAULT_METERS_PER_UNIT">AL_DEFAULT_METERS_PER_UNIT</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DEFAULT_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DEFAULT_ROOM_ROLLOFF_FACTOR">AL_DEFAULT_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DIRECT_FILTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DIRECT_FILTER">AL_DIRECT_FILTER</a></code></td>
<td class="colLast"><code>131077</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DIRECT_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DIRECT_FILTER_GAINHF_AUTO">AL_DIRECT_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>131082</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_DEFAULT_EDGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_EDGE">AL_DISTORTION_DEFAULT_EDGE</a></code></td>
<td class="colLast"><code>0.20000000298023224f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_DEFAULT_EQBANDWIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_EQBANDWIDTH">AL_DISTORTION_DEFAULT_EQBANDWIDTH</a></code></td>
<td class="colLast"><code>3600.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_DEFAULT_EQCENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_EQCENTER">AL_DISTORTION_DEFAULT_EQCENTER</a></code></td>
<td class="colLast"><code>3600.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_DEFAULT_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_GAIN">AL_DISTORTION_DEFAULT_GAIN</a></code></td>
<td class="colLast"><code>0.05000000074505806f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF">AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF</a></code></td>
<td class="colLast"><code>8000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_EDGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_EDGE">AL_DISTORTION_EDGE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_EQBANDWIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_EQBANDWIDTH">AL_DISTORTION_EQBANDWIDTH</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_EQCENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_EQCENTER">AL_DISTORTION_EQCENTER</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_GAIN">AL_DISTORTION_GAIN</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_LOWPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_LOWPASS_CUTOFF">AL_DISTORTION_LOWPASS_CUTOFF</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MAX_EDGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_EDGE">AL_DISTORTION_MAX_EDGE</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MAX_EQBANDWIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_EQBANDWIDTH">AL_DISTORTION_MAX_EQBANDWIDTH</a></code></td>
<td class="colLast"><code>24000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MAX_EQCENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_EQCENTER">AL_DISTORTION_MAX_EQCENTER</a></code></td>
<td class="colLast"><code>24000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MAX_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_GAIN">AL_DISTORTION_MAX_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MAX_LOWPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_LOWPASS_CUTOFF">AL_DISTORTION_MAX_LOWPASS_CUTOFF</a></code></td>
<td class="colLast"><code>24000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MIN_EDGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_EDGE">AL_DISTORTION_MIN_EDGE</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MIN_EQBANDWIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_EQBANDWIDTH">AL_DISTORTION_MIN_EQBANDWIDTH</a></code></td>
<td class="colLast"><code>80.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MIN_EQCENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_EQCENTER">AL_DISTORTION_MIN_EQCENTER</a></code></td>
<td class="colLast"><code>80.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MIN_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_GAIN">AL_DISTORTION_MIN_GAIN</a></code></td>
<td class="colLast"><code>0.009999999776482582f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_DISTORTION_MIN_LOWPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_LOWPASS_CUTOFF">AL_DISTORTION_MIN_LOWPASS_CUTOFF</a></code></td>
<td class="colLast"><code>80.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>19</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_HFLIMIT">AL_EAXREVERB_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>23</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_HFRATIO">AL_EAXREVERB_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DECAY_LFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_LFRATIO">AL_EAXREVERB_DECAY_LFRATIO</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_TIME">AL_EAXREVERB_DECAY_TIME</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>0.9940000176429749f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT">AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_HFRATIO">AL_EAXREVERB_DEFAULT_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>0.8299999833106995f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_DECAY_LFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_LFRATIO">AL_EAXREVERB_DEFAULT_DECAY_LFRATIO</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_TIME">AL_EAXREVERB_DEFAULT_DECAY_TIME</a></code></td>
<td class="colLast"><code>1.4900000095367432f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DENSITY">AL_EAXREVERB_DEFAULT_DENSITY</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DIFFUSION">AL_EAXREVERB_DEFAULT_DIFFUSION</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_ECHO_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_ECHO_DEPTH">AL_EAXREVERB_DEFAULT_ECHO_DEPTH</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_ECHO_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_ECHO_TIME">AL_EAXREVERB_DEFAULT_ECHO_TIME</a></code></td>
<td class="colLast"><code>0.25f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_GAIN">AL_EAXREVERB_DEFAULT_GAIN</a></code></td>
<td class="colLast"><code>0.3199999928474426f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_GAINHF">AL_EAXREVERB_DEFAULT_GAINHF</a></code></td>
<td class="colLast"><code>0.8899999856948853f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_GAINLF">AL_EAXREVERB_DEFAULT_GAINLF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_HFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_HFREFERENCE">AL_EAXREVERB_DEFAULT_HFREFERENCE</a></code></td>
<td class="colLast"><code>5000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY">AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>0.010999999940395355f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN">AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>1.2599999904632568f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ">AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_LFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LFREFERENCE">AL_EAXREVERB_DEFAULT_LFREFERENCE</a></code></td>
<td class="colLast"><code>250.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_MODULATION_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_MODULATION_DEPTH">AL_EAXREVERB_DEFAULT_MODULATION_DEPTH</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_MODULATION_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_MODULATION_TIME">AL_EAXREVERB_DEFAULT_MODULATION_TIME</a></code></td>
<td class="colLast"><code>0.25f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY">AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>0.007000000216066837f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN">AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>0.05000000074505806f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ">AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DENSITY">AL_EAXREVERB_DENSITY</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DIFFUSION">AL_EAXREVERB_DIFFUSION</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_ECHO_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_ECHO_DEPTH">AL_EAXREVERB_ECHO_DEPTH</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_ECHO_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_ECHO_TIME">AL_EAXREVERB_ECHO_TIME</a></code></td>
<td class="colLast"><code>15</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_GAIN">AL_EAXREVERB_GAIN</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_GAINHF">AL_EAXREVERB_GAINHF</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_GAINLF">AL_EAXREVERB_GAINLF</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_HFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_HFREFERENCE">AL_EAXREVERB_HFREFERENCE</a></code></td>
<td class="colLast"><code>20</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LATE_REVERB_DELAY">AL_EAXREVERB_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LATE_REVERB_GAIN">AL_EAXREVERB_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_LATE_REVERB_PAN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LATE_REVERB_PAN">AL_EAXREVERB_LATE_REVERB_PAN</a></code></td>
<td class="colLast"><code>14</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_LFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LFREFERENCE">AL_EAXREVERB_LFREFERENCE</a></code></td>
<td class="colLast"><code>21</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_HFLIMIT">AL_EAXREVERB_MAX_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_HFRATIO">AL_EAXREVERB_MAX_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>2.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_DECAY_LFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_LFRATIO">AL_EAXREVERB_MAX_DECAY_LFRATIO</a></code></td>
<td class="colLast"><code>2.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_TIME">AL_EAXREVERB_MAX_DECAY_TIME</a></code></td>
<td class="colLast"><code>20.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DENSITY">AL_EAXREVERB_MAX_DENSITY</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DIFFUSION">AL_EAXREVERB_MAX_DIFFUSION</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_ECHO_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_ECHO_DEPTH">AL_EAXREVERB_MAX_ECHO_DEPTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_ECHO_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_ECHO_TIME">AL_EAXREVERB_MAX_ECHO_TIME</a></code></td>
<td class="colLast"><code>0.25f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_GAIN">AL_EAXREVERB_MAX_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_GAINHF">AL_EAXREVERB_MAX_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_GAINLF">AL_EAXREVERB_MAX_GAINLF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_HFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_HFREFERENCE">AL_EAXREVERB_MAX_HFREFERENCE</a></code></td>
<td class="colLast"><code>20000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_LATE_REVERB_DELAY">AL_EAXREVERB_MAX_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_LATE_REVERB_GAIN">AL_EAXREVERB_MAX_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_LFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_LFREFERENCE">AL_EAXREVERB_MAX_LFREFERENCE</a></code></td>
<td class="colLast"><code>1000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_MODULATION_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_MODULATION_DEPTH">AL_EAXREVERB_MAX_MODULATION_DEPTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_MODULATION_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_MODULATION_TIME">AL_EAXREVERB_MAX_MODULATION_TIME</a></code></td>
<td class="colLast"><code>4.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_REFLECTIONS_DELAY">AL_EAXREVERB_MAX_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>0.30000001192092896f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_REFLECTIONS_GAIN">AL_EAXREVERB_MAX_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>3.1600000858306885f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>0.8920000195503235f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_HFLIMIT">AL_EAXREVERB_MIN_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_HFRATIO">AL_EAXREVERB_MIN_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_DECAY_LFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_LFRATIO">AL_EAXREVERB_MIN_DECAY_LFRATIO</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_TIME">AL_EAXREVERB_MIN_DECAY_TIME</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DENSITY">AL_EAXREVERB_MIN_DENSITY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DIFFUSION">AL_EAXREVERB_MIN_DIFFUSION</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_ECHO_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_ECHO_DEPTH">AL_EAXREVERB_MIN_ECHO_DEPTH</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_ECHO_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_ECHO_TIME">AL_EAXREVERB_MIN_ECHO_TIME</a></code></td>
<td class="colLast"><code>0.07500000298023224f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_GAIN">AL_EAXREVERB_MIN_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_GAINHF">AL_EAXREVERB_MIN_GAINHF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_GAINLF">AL_EAXREVERB_MIN_GAINLF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_HFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_HFREFERENCE">AL_EAXREVERB_MIN_HFREFERENCE</a></code></td>
<td class="colLast"><code>1000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_LATE_REVERB_DELAY">AL_EAXREVERB_MIN_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_LATE_REVERB_GAIN">AL_EAXREVERB_MIN_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_LFREFERENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_LFREFERENCE">AL_EAXREVERB_MIN_LFREFERENCE</a></code></td>
<td class="colLast"><code>20.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_MODULATION_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_MODULATION_DEPTH">AL_EAXREVERB_MIN_MODULATION_DEPTH</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_MODULATION_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_MODULATION_TIME">AL_EAXREVERB_MIN_MODULATION_TIME</a></code></td>
<td class="colLast"><code>0.03999999910593033f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_REFLECTIONS_DELAY">AL_EAXREVERB_MIN_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_REFLECTIONS_GAIN">AL_EAXREVERB_MIN_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MODULATION_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MODULATION_DEPTH">AL_EAXREVERB_MODULATION_DEPTH</a></code></td>
<td class="colLast"><code>18</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_MODULATION_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MODULATION_TIME">AL_EAXREVERB_MODULATION_TIME</a></code></td>
<td class="colLast"><code>17</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_REFLECTIONS_DELAY">AL_EAXREVERB_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_REFLECTIONS_GAIN">AL_EAXREVERB_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_REFLECTIONS_PAN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_REFLECTIONS_PAN">AL_EAXREVERB_REFLECTIONS_PAN</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EAXREVERB_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EAXREVERB_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>22</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_DAMPING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_DAMPING">AL_ECHO_DAMPING</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_DEFAULT_DAMPING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_DAMPING">AL_ECHO_DEFAULT_DAMPING</a></code></td>
<td class="colLast"><code>0.5f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_DEFAULT_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_DELAY">AL_ECHO_DEFAULT_DELAY</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_DEFAULT_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_FEEDBACK">AL_ECHO_DEFAULT_FEEDBACK</a></code></td>
<td class="colLast"><code>0.5f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_DEFAULT_LRDELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_LRDELAY">AL_ECHO_DEFAULT_LRDELAY</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_DEFAULT_SPREAD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_SPREAD">AL_ECHO_DEFAULT_SPREAD</a></code></td>
<td class="colLast"><code>-1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_DELAY">AL_ECHO_DELAY</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_FEEDBACK">AL_ECHO_FEEDBACK</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_LRDELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_LRDELAY">AL_ECHO_LRDELAY</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MAX_DAMPING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_DAMPING">AL_ECHO_MAX_DAMPING</a></code></td>
<td class="colLast"><code>0.9900000095367432f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MAX_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_DELAY">AL_ECHO_MAX_DELAY</a></code></td>
<td class="colLast"><code>0.2070000022649765f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MAX_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_FEEDBACK">AL_ECHO_MAX_FEEDBACK</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MAX_LRDELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_LRDELAY">AL_ECHO_MAX_LRDELAY</a></code></td>
<td class="colLast"><code>0.40400001406669617f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MAX_SPREAD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_SPREAD">AL_ECHO_MAX_SPREAD</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MIN_DAMPING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_DAMPING">AL_ECHO_MIN_DAMPING</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MIN_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_DELAY">AL_ECHO_MIN_DELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MIN_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_FEEDBACK">AL_ECHO_MIN_FEEDBACK</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MIN_LRDELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_LRDELAY">AL_ECHO_MIN_LRDELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_MIN_SPREAD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_SPREAD">AL_ECHO_MIN_SPREAD</a></code></td>
<td class="colLast"><code>-1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ECHO_SPREAD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ECHO_SPREAD">AL_ECHO_SPREAD</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_AUTOWAH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_AUTOWAH">AL_EFFECT_AUTOWAH</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_CHORUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_CHORUS">AL_EFFECT_CHORUS</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_COMPRESSOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_COMPRESSOR">AL_EFFECT_COMPRESSOR</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_DISTORTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_DISTORTION">AL_EFFECT_DISTORTION</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_EAXREVERB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_EAXREVERB">AL_EFFECT_EAXREVERB</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_ECHO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_ECHO">AL_EFFECT_ECHO</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_EQUALIZER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_EQUALIZER">AL_EFFECT_EQUALIZER</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_FIRST_PARAMETER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_FIRST_PARAMETER">AL_EFFECT_FIRST_PARAMETER</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_FLANGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_FLANGER">AL_EFFECT_FLANGER</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_FREQUENCY_SHIFTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_FREQUENCY_SHIFTER">AL_EFFECT_FREQUENCY_SHIFTER</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_LAST_PARAMETER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_LAST_PARAMETER">AL_EFFECT_LAST_PARAMETER</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_NULL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_NULL">AL_EFFECT_NULL</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_PITCH_SHIFTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_PITCH_SHIFTER">AL_EFFECT_PITCH_SHIFTER</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_REVERB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_REVERB">AL_EFFECT_REVERB</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_RING_MODULATOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_RING_MODULATOR">AL_EFFECT_RING_MODULATOR</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_TYPE">AL_EFFECT_TYPE</a></code></td>
<td class="colLast"><code>32769</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECT_VOCAL_MORPHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECT_VOCAL_MORPHER">AL_EFFECT_VOCAL_MORPHER</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_AUXILIARY_SEND_AUTO">AL_EFFECTSLOT_AUXILIARY_SEND_AUTO</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECTSLOT_EFFECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_EFFECT">AL_EFFECTSLOT_EFFECT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECTSLOT_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_GAIN">AL_EFFECTSLOT_GAIN</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EFFECTSLOT_NULL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_NULL">AL_EFFECTSLOT_NULL</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_HIGH_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_HIGH_CUTOFF">AL_EQUALIZER_DEFAULT_HIGH_CUTOFF</a></code></td>
<td class="colLast"><code>6000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_HIGH_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_HIGH_GAIN">AL_EQUALIZER_DEFAULT_HIGH_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_LOW_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_LOW_CUTOFF">AL_EQUALIZER_DEFAULT_LOW_CUTOFF</a></code></td>
<td class="colLast"><code>200.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_LOW_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_LOW_GAIN">AL_EQUALIZER_DEFAULT_LOW_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_MID1_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID1_CENTER">AL_EQUALIZER_DEFAULT_MID1_CENTER</a></code></td>
<td class="colLast"><code>500.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_MID1_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID1_GAIN">AL_EQUALIZER_DEFAULT_MID1_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_MID1_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID1_WIDTH">AL_EQUALIZER_DEFAULT_MID1_WIDTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_MID2_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID2_CENTER">AL_EQUALIZER_DEFAULT_MID2_CENTER</a></code></td>
<td class="colLast"><code>3000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_MID2_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID2_GAIN">AL_EQUALIZER_DEFAULT_MID2_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_DEFAULT_MID2_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID2_WIDTH">AL_EQUALIZER_DEFAULT_MID2_WIDTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_HIGH_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_HIGH_CUTOFF">AL_EQUALIZER_HIGH_CUTOFF</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_HIGH_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_HIGH_GAIN">AL_EQUALIZER_HIGH_GAIN</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_LOW_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_LOW_CUTOFF">AL_EQUALIZER_LOW_CUTOFF</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_LOW_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_LOW_GAIN">AL_EQUALIZER_LOW_GAIN</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_HIGH_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_HIGH_CUTOFF">AL_EQUALIZER_MAX_HIGH_CUTOFF</a></code></td>
<td class="colLast"><code>16000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_HIGH_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_HIGH_GAIN">AL_EQUALIZER_MAX_HIGH_GAIN</a></code></td>
<td class="colLast"><code>7.942999839782715f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_LOW_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_LOW_CUTOFF">AL_EQUALIZER_MAX_LOW_CUTOFF</a></code></td>
<td class="colLast"><code>800.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_LOW_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_LOW_GAIN">AL_EQUALIZER_MAX_LOW_GAIN</a></code></td>
<td class="colLast"><code>7.942999839782715f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_MID1_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID1_CENTER">AL_EQUALIZER_MAX_MID1_CENTER</a></code></td>
<td class="colLast"><code>3000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_MID1_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID1_GAIN">AL_EQUALIZER_MAX_MID1_GAIN</a></code></td>
<td class="colLast"><code>7.942999839782715f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_MID1_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID1_WIDTH">AL_EQUALIZER_MAX_MID1_WIDTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_MID2_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID2_CENTER">AL_EQUALIZER_MAX_MID2_CENTER</a></code></td>
<td class="colLast"><code>8000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_MID2_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID2_GAIN">AL_EQUALIZER_MAX_MID2_GAIN</a></code></td>
<td class="colLast"><code>7.942999839782715f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MAX_MID2_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID2_WIDTH">AL_EQUALIZER_MAX_MID2_WIDTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MID1_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID1_CENTER">AL_EQUALIZER_MID1_CENTER</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MID1_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID1_GAIN">AL_EQUALIZER_MID1_GAIN</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MID1_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID1_WIDTH">AL_EQUALIZER_MID1_WIDTH</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MID2_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID2_CENTER">AL_EQUALIZER_MID2_CENTER</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MID2_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID2_GAIN">AL_EQUALIZER_MID2_GAIN</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MID2_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID2_WIDTH">AL_EQUALIZER_MID2_WIDTH</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_HIGH_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_HIGH_CUTOFF">AL_EQUALIZER_MIN_HIGH_CUTOFF</a></code></td>
<td class="colLast"><code>4000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_HIGH_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_HIGH_GAIN">AL_EQUALIZER_MIN_HIGH_GAIN</a></code></td>
<td class="colLast"><code>0.12600000202655792f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_LOW_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_LOW_CUTOFF">AL_EQUALIZER_MIN_LOW_CUTOFF</a></code></td>
<td class="colLast"><code>50.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_LOW_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_LOW_GAIN">AL_EQUALIZER_MIN_LOW_GAIN</a></code></td>
<td class="colLast"><code>0.12600000202655792f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_MID1_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID1_CENTER">AL_EQUALIZER_MIN_MID1_CENTER</a></code></td>
<td class="colLast"><code>200.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_MID1_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID1_GAIN">AL_EQUALIZER_MIN_MID1_GAIN</a></code></td>
<td class="colLast"><code>0.12600000202655792f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_MID1_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID1_WIDTH">AL_EQUALIZER_MIN_MID1_WIDTH</a></code></td>
<td class="colLast"><code>0.009999999776482582f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_MID2_CENTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID2_CENTER">AL_EQUALIZER_MIN_MID2_CENTER</a></code></td>
<td class="colLast"><code>1000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_MID2_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID2_GAIN">AL_EQUALIZER_MIN_MID2_GAIN</a></code></td>
<td class="colLast"><code>0.12600000202655792f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_EQUALIZER_MIN_MID2_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID2_WIDTH">AL_EQUALIZER_MIN_MID2_WIDTH</a></code></td>
<td class="colLast"><code>0.009999999776482582f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FILTER_BANDPASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FILTER_BANDPASS">AL_FILTER_BANDPASS</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FILTER_FIRST_PARAMETER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FILTER_FIRST_PARAMETER">AL_FILTER_FIRST_PARAMETER</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FILTER_HIGHPASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FILTER_HIGHPASS">AL_FILTER_HIGHPASS</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FILTER_LAST_PARAMETER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FILTER_LAST_PARAMETER">AL_FILTER_LAST_PARAMETER</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FILTER_LOWPASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FILTER_LOWPASS">AL_FILTER_LOWPASS</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FILTER_NULL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FILTER_NULL">AL_FILTER_NULL</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FILTER_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FILTER_TYPE">AL_FILTER_TYPE</a></code></td>
<td class="colLast"><code>32769</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DEFAULT_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_DELAY">AL_FLANGER_DEFAULT_DELAY</a></code></td>
<td class="colLast"><code>0.0020000000949949026f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DEFAULT_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_DEPTH">AL_FLANGER_DEFAULT_DEPTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DEFAULT_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_FEEDBACK">AL_FLANGER_DEFAULT_FEEDBACK</a></code></td>
<td class="colLast"><code>-0.5f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DEFAULT_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_PHASE">AL_FLANGER_DEFAULT_PHASE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DEFAULT_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_RATE">AL_FLANGER_DEFAULT_RATE</a></code></td>
<td class="colLast"><code>0.27000001072883606f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DEFAULT_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_WAVEFORM">AL_FLANGER_DEFAULT_WAVEFORM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DELAY">AL_FLANGER_DELAY</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_DEPTH">AL_FLANGER_DEPTH</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_FEEDBACK">AL_FLANGER_FEEDBACK</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MAX_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_DELAY">AL_FLANGER_MAX_DELAY</a></code></td>
<td class="colLast"><code>0.004000000189989805f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MAX_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_DEPTH">AL_FLANGER_MAX_DEPTH</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MAX_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_FEEDBACK">AL_FLANGER_MAX_FEEDBACK</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MAX_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_PHASE">AL_FLANGER_MAX_PHASE</a></code></td>
<td class="colLast"><code>180</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MAX_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_RATE">AL_FLANGER_MAX_RATE</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MAX_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_WAVEFORM">AL_FLANGER_MAX_WAVEFORM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MIN_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_DELAY">AL_FLANGER_MIN_DELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MIN_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_DEPTH">AL_FLANGER_MIN_DEPTH</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MIN_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_FEEDBACK">AL_FLANGER_MIN_FEEDBACK</a></code></td>
<td class="colLast"><code>-1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MIN_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_PHASE">AL_FLANGER_MIN_PHASE</a></code></td>
<td class="colLast"><code>-180</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MIN_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_RATE">AL_FLANGER_MIN_RATE</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_MIN_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_WAVEFORM">AL_FLANGER_MIN_WAVEFORM</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_PHASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_PHASE">AL_FLANGER_PHASE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_RATE">AL_FLANGER_RATE</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_WAVEFORM">AL_FLANGER_WAVEFORM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_WAVEFORM_SINUSOID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_WAVEFORM_SINUSOID">AL_FLANGER_WAVEFORM_SINUSOID</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FLANGER_WAVEFORM_TRIANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FLANGER_WAVEFORM_TRIANGLE">AL_FLANGER_WAVEFORM_TRIANGLE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY">AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_DIRECTION_DOWN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DIRECTION_DOWN">AL_FREQUENCY_SHIFTER_DIRECTION_DOWN</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_DIRECTION_OFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DIRECTION_OFF">AL_FREQUENCY_SHIFTER_DIRECTION_OFF</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_DIRECTION_UP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DIRECTION_UP">AL_FREQUENCY_SHIFTER_DIRECTION_UP</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_FREQUENCY">AL_FREQUENCY_SHIFTER_FREQUENCY</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_LEFT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_LEFT_DIRECTION</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_MAX_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MAX_FREQUENCY">AL_FREQUENCY_SHIFTER_MAX_FREQUENCY</a></code></td>
<td class="colLast"><code>24000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_MIN_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MIN_FREQUENCY">AL_FREQUENCY_SHIFTER_MIN_FREQUENCY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_HIGHPASS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_HIGHPASS_GAIN">AL_HIGHPASS_GAIN</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_HIGHPASS_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_HIGHPASS_GAINLF">AL_HIGHPASS_GAINLF</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_LOWPASS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_LOWPASS_GAIN">AL_LOWPASS_GAIN</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_LOWPASS_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_LOWPASS_GAINHF">AL_LOWPASS_GAINHF</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MAX_AIR_ABSORPTION_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MAX_AIR_ABSORPTION_FACTOR">AL_MAX_AIR_ABSORPTION_FACTOR</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MAX_CONE_OUTER_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MAX_CONE_OUTER_GAINHF">AL_MAX_CONE_OUTER_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MAX_DIRECT_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MAX_DIRECT_FILTER_GAINHF_AUTO">AL_MAX_DIRECT_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MAX_METERS_PER_UNIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MAX_METERS_PER_UNIT">AL_MAX_METERS_PER_UNIT</a></code></td>
<td class="colLast"><code>3.4028234663852886E38f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MAX_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MAX_ROOM_ROLLOFF_FACTOR">AL_MAX_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_METERS_PER_UNIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_METERS_PER_UNIT">AL_METERS_PER_UNIT</a></code></td>
<td class="colLast"><code>131076</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MIN_AIR_ABSORPTION_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MIN_AIR_ABSORPTION_FACTOR">AL_MIN_AIR_ABSORPTION_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MIN_CONE_OUTER_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MIN_CONE_OUTER_GAINHF">AL_MIN_CONE_OUTER_GAINHF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MIN_DIRECT_FILTER_GAINHF_AUTO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MIN_DIRECT_FILTER_GAINHF_AUTO">AL_MIN_DIRECT_FILTER_GAINHF_AUTO</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MIN_METERS_PER_UNIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MIN_METERS_PER_UNIT">AL_MIN_METERS_PER_UNIT</a></code></td>
<td class="colLast"><code>1.401298464324817E-45f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_MIN_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_MIN_ROOM_ROLLOFF_FACTOR">AL_MIN_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_COARSE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_COARSE_TUNE">AL_PITCH_SHIFTER_COARSE_TUNE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE">AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE">AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_FINE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_FINE_TUNE">AL_PITCH_SHIFTER_FINE_TUNE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_MAX_COARSE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MAX_COARSE_TUNE">AL_PITCH_SHIFTER_MAX_COARSE_TUNE</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_MAX_FINE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MAX_FINE_TUNE">AL_PITCH_SHIFTER_MAX_FINE_TUNE</a></code></td>
<td class="colLast"><code>50</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_MIN_COARSE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MIN_COARSE_TUNE">AL_PITCH_SHIFTER_MIN_COARSE_TUNE</a></code></td>
<td class="colLast"><code>-12</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_PITCH_SHIFTER_MIN_FINE_TUNE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MIN_FINE_TUNE">AL_PITCH_SHIFTER_MIN_FINE_TUNE</a></code></td>
<td class="colLast"><code>-50</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_AIR_ABSORPTION_GAINHF">AL_REVERB_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DECAY_HFLIMIT">AL_REVERB_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DECAY_HFRATIO">AL_REVERB_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DECAY_TIME">AL_REVERB_DECAY_TIME</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF">AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>0.9940000176429749f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DECAY_HFLIMIT">AL_REVERB_DEFAULT_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DECAY_HFRATIO">AL_REVERB_DEFAULT_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>0.8299999833106995f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DECAY_TIME">AL_REVERB_DEFAULT_DECAY_TIME</a></code></td>
<td class="colLast"><code>1.4900000095367432f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DENSITY">AL_REVERB_DEFAULT_DENSITY</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DIFFUSION">AL_REVERB_DEFAULT_DIFFUSION</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_GAIN">AL_REVERB_DEFAULT_GAIN</a></code></td>
<td class="colLast"><code>0.3199999928474426f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_GAINHF">AL_REVERB_DEFAULT_GAINHF</a></code></td>
<td class="colLast"><code>0.8899999856948853f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_LATE_REVERB_DELAY">AL_REVERB_DEFAULT_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>0.010999999940395355f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_LATE_REVERB_GAIN">AL_REVERB_DEFAULT_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>1.2599999904632568f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_REFLECTIONS_DELAY">AL_REVERB_DEFAULT_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>0.007000000216066837f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_REFLECTIONS_GAIN">AL_REVERB_DEFAULT_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>0.05000000074505806f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR">AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DENSITY">AL_REVERB_DENSITY</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_DIFFUSION">AL_REVERB_DIFFUSION</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_GAIN">AL_REVERB_GAIN</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_GAINHF">AL_REVERB_GAINHF</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_LATE_REVERB_DELAY">AL_REVERB_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_LATE_REVERB_GAIN">AL_REVERB_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_AIR_ABSORPTION_GAINHF">AL_REVERB_MAX_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DECAY_HFLIMIT">AL_REVERB_MAX_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DECAY_HFRATIO">AL_REVERB_MAX_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>2.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DECAY_TIME">AL_REVERB_MAX_DECAY_TIME</a></code></td>
<td class="colLast"><code>20.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DENSITY">AL_REVERB_MAX_DENSITY</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DIFFUSION">AL_REVERB_MAX_DIFFUSION</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_GAIN">AL_REVERB_MAX_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_GAINHF">AL_REVERB_MAX_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_LATE_REVERB_DELAY">AL_REVERB_MAX_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_LATE_REVERB_GAIN">AL_REVERB_MAX_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_REFLECTIONS_DELAY">AL_REVERB_MAX_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>0.30000001192092896f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_REFLECTIONS_GAIN">AL_REVERB_MAX_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>3.1600000858306885f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR">AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_AIR_ABSORPTION_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_AIR_ABSORPTION_GAINHF">AL_REVERB_MIN_AIR_ABSORPTION_GAINHF</a></code></td>
<td class="colLast"><code>0.8920000195503235f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_DECAY_HFLIMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DECAY_HFLIMIT">AL_REVERB_MIN_DECAY_HFLIMIT</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_DECAY_HFRATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DECAY_HFRATIO">AL_REVERB_MIN_DECAY_HFRATIO</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_DECAY_TIME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DECAY_TIME">AL_REVERB_MIN_DECAY_TIME</a></code></td>
<td class="colLast"><code>0.10000000149011612f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DENSITY">AL_REVERB_MIN_DENSITY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_DIFFUSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DIFFUSION">AL_REVERB_MIN_DIFFUSION</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_GAIN">AL_REVERB_MIN_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_GAINHF">AL_REVERB_MIN_GAINHF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_LATE_REVERB_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_LATE_REVERB_DELAY">AL_REVERB_MIN_LATE_REVERB_DELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_LATE_REVERB_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_LATE_REVERB_GAIN">AL_REVERB_MIN_LATE_REVERB_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_REFLECTIONS_DELAY">AL_REVERB_MIN_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_REFLECTIONS_GAIN">AL_REVERB_MIN_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR">AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_REFLECTIONS_DELAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_REFLECTIONS_DELAY">AL_REVERB_REFLECTIONS_DELAY</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_REFLECTIONS_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_REFLECTIONS_GAIN">AL_REVERB_REFLECTIONS_GAIN</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_REVERB_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_REVERB_ROOM_ROLLOFF_FACTOR">AL_REVERB_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_DEFAULT_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_DEFAULT_FREQUENCY">AL_RING_MODULATOR_DEFAULT_FREQUENCY</a></code></td>
<td class="colLast"><code>440.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF">AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF</a></code></td>
<td class="colLast"><code>800.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_DEFAULT_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_DEFAULT_WAVEFORM">AL_RING_MODULATOR_DEFAULT_WAVEFORM</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_FREQUENCY">AL_RING_MODULATOR_FREQUENCY</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_HIGHPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_HIGHPASS_CUTOFF">AL_RING_MODULATOR_HIGHPASS_CUTOFF</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_MAX_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MAX_FREQUENCY">AL_RING_MODULATOR_MAX_FREQUENCY</a></code></td>
<td class="colLast"><code>8000.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF">AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF</a></code></td>
<td class="colLast"><code>24000.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_MAX_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MAX_WAVEFORM">AL_RING_MODULATOR_MAX_WAVEFORM</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_MIN_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MIN_FREQUENCY">AL_RING_MODULATOR_MIN_FREQUENCY</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF">AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_MIN_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MIN_WAVEFORM">AL_RING_MODULATOR_MIN_WAVEFORM</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_SAWTOOTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_SAWTOOTH">AL_RING_MODULATOR_SAWTOOTH</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_SINUSOID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_SINUSOID">AL_RING_MODULATOR_SINUSOID</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_SQUARE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_SQUARE">AL_RING_MODULATOR_SQUARE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_RING_MODULATOR_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_WAVEFORM">AL_RING_MODULATOR_WAVEFORM</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_ROOM_ROLLOFF_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_ROOM_ROLLOFF_FACTOR">AL_ROOM_ROLLOFF_FACTOR</a></code></td>
<td class="colLast"><code>131080</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_DEFAULT_PHONEMEA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEA">AL_VOCAL_MORPHER_DEFAULT_PHONEMEA</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_DEFAULT_PHONEMEB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEB">AL_VOCAL_MORPHER_DEFAULT_PHONEMEB</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_DEFAULT_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_RATE">AL_VOCAL_MORPHER_DEFAULT_RATE</a></code></td>
<td class="colLast"><code>1.409999966621399f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_DEFAULT_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_WAVEFORM">AL_VOCAL_MORPHER_DEFAULT_WAVEFORM</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MAX_PHONEMEA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEA">AL_VOCAL_MORPHER_MAX_PHONEMEA</a></code></td>
<td class="colLast"><code>29</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING</a></code></td>
<td class="colLast"><code>24</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MAX_PHONEMEB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEB">AL_VOCAL_MORPHER_MAX_PHONEMEB</a></code></td>
<td class="colLast"><code>29</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING</a></code></td>
<td class="colLast"><code>24</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MAX_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_RATE">AL_VOCAL_MORPHER_MAX_RATE</a></code></td>
<td class="colLast"><code>10.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MAX_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_WAVEFORM">AL_VOCAL_MORPHER_MAX_WAVEFORM</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MIN_PHONEMEA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEA">AL_VOCAL_MORPHER_MIN_PHONEMEA</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING</a></code></td>
<td class="colLast"><code>-24</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MIN_PHONEMEB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEB">AL_VOCAL_MORPHER_MIN_PHONEMEB</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING</a></code></td>
<td class="colLast"><code>-24</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MIN_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_RATE">AL_VOCAL_MORPHER_MIN_RATE</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_MIN_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_WAVEFORM">AL_VOCAL_MORPHER_MIN_WAVEFORM</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_A">AL_VOCAL_MORPHER_PHONEME_A</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_AA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AA">AL_VOCAL_MORPHER_PHONEME_AA</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_AE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AE">AL_VOCAL_MORPHER_PHONEME_AE</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_AH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AH">AL_VOCAL_MORPHER_PHONEME_AH</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_AO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AO">AL_VOCAL_MORPHER_PHONEME_AO</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_B">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_B">AL_VOCAL_MORPHER_PHONEME_B</a></code></td>
<td class="colLast"><code>15</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_D">AL_VOCAL_MORPHER_PHONEME_D</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_E">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_E">AL_VOCAL_MORPHER_PHONEME_E</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_EH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_EH">AL_VOCAL_MORPHER_PHONEME_EH</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_ER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_ER">AL_VOCAL_MORPHER_PHONEME_ER</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_F">AL_VOCAL_MORPHER_PHONEME_F</a></code></td>
<td class="colLast"><code>17</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_G">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_G">AL_VOCAL_MORPHER_PHONEME_G</a></code></td>
<td class="colLast"><code>18</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_I">AL_VOCAL_MORPHER_PHONEME_I</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_IH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_IH">AL_VOCAL_MORPHER_PHONEME_IH</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_IY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_IY">AL_VOCAL_MORPHER_PHONEME_IY</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_J">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_J">AL_VOCAL_MORPHER_PHONEME_J</a></code></td>
<td class="colLast"><code>19</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_K">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_K">AL_VOCAL_MORPHER_PHONEME_K</a></code></td>
<td class="colLast"><code>20</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_L">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_L">AL_VOCAL_MORPHER_PHONEME_L</a></code></td>
<td class="colLast"><code>21</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_M">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_M">AL_VOCAL_MORPHER_PHONEME_M</a></code></td>
<td class="colLast"><code>22</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_N">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_N">AL_VOCAL_MORPHER_PHONEME_N</a></code></td>
<td class="colLast"><code>23</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_O">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_O">AL_VOCAL_MORPHER_PHONEME_O</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_P">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_P">AL_VOCAL_MORPHER_PHONEME_P</a></code></td>
<td class="colLast"><code>24</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_R">AL_VOCAL_MORPHER_PHONEME_R</a></code></td>
<td class="colLast"><code>25</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_S">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_S">AL_VOCAL_MORPHER_PHONEME_S</a></code></td>
<td class="colLast"><code>26</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_T">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_T">AL_VOCAL_MORPHER_PHONEME_T</a></code></td>
<td class="colLast"><code>27</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_U">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_U">AL_VOCAL_MORPHER_PHONEME_U</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_UH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_UH">AL_VOCAL_MORPHER_PHONEME_UH</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_UW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_UW">AL_VOCAL_MORPHER_PHONEME_UW</a></code></td>
<td class="colLast"><code>14</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_V">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_V">AL_VOCAL_MORPHER_PHONEME_V</a></code></td>
<td class="colLast"><code>28</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEME_Z">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_Z">AL_VOCAL_MORPHER_PHONEME_Z</a></code></td>
<td class="colLast"><code>29</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEMEA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEA">AL_VOCAL_MORPHER_PHONEMEA</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEMEB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEB">AL_VOCAL_MORPHER_PHONEMEB</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_RATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_RATE">AL_VOCAL_MORPHER_RATE</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_WAVEFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM">AL_VOCAL_MORPHER_WAVEFORM</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH">AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_WAVEFORM_SINUSOID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM_SINUSOID">AL_VOCAL_MORPHER_WAVEFORM_SINUSOID</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE">AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.ALC_EFX_MAJOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#ALC_EFX_MAJOR_VERSION">ALC_EFX_MAJOR_VERSION</a></code></td>
<td class="colLast"><code>131073</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.ALC_EFX_MINOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#ALC_EFX_MINOR_VERSION">ALC_EFX_MINOR_VERSION</a></code></td>
<td class="colLast"><code>131074</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.ALC_EXT_EFX_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;java.lang.String</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#ALC_EXT_EFX_NAME">ALC_EXT_EFX_NAME</a></code></td>
<td class="colLast"><code>"ALC_EXT_EFX"</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.ALC_MAX_AUXILIARY_SENDS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#ALC_MAX_AUXILIARY_SENDS">ALC_MAX_AUXILIARY_SENDS</a></code></td>
<td class="colLast"><code>131075</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_DEFAULT_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_DEFAULT_GAIN">BANDPASS_DEFAULT_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_DEFAULT_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_DEFAULT_GAINHF">BANDPASS_DEFAULT_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_DEFAULT_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_DEFAULT_GAINLF">BANDPASS_DEFAULT_GAINLF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_MAX_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_MAX_GAIN">BANDPASS_MAX_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_MAX_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_MAX_GAINHF">BANDPASS_MAX_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_MAX_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_MAX_GAINLF">BANDPASS_MAX_GAINLF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_MIN_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_MIN_GAIN">BANDPASS_MIN_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_MIN_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_MIN_GAINHF">BANDPASS_MIN_GAINHF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.BANDPASS_MIN_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#BANDPASS_MIN_GAINLF">BANDPASS_MIN_GAINLF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.HIGHPASS_DEFAULT_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#HIGHPASS_DEFAULT_GAIN">HIGHPASS_DEFAULT_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.HIGHPASS_DEFAULT_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#HIGHPASS_DEFAULT_GAINLF">HIGHPASS_DEFAULT_GAINLF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.HIGHPASS_MAX_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#HIGHPASS_MAX_GAIN">HIGHPASS_MAX_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.HIGHPASS_MAX_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#HIGHPASS_MAX_GAINLF">HIGHPASS_MAX_GAINLF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.HIGHPASS_MIN_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#HIGHPASS_MIN_GAIN">HIGHPASS_MIN_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.HIGHPASS_MIN_GAINLF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#HIGHPASS_MIN_GAINLF">HIGHPASS_MIN_GAINLF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.LOWPASS_DEFAULT_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#LOWPASS_DEFAULT_GAIN">LOWPASS_DEFAULT_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.LOWPASS_DEFAULT_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#LOWPASS_DEFAULT_GAINHF">LOWPASS_DEFAULT_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.LOWPASS_MAX_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#LOWPASS_MAX_GAIN">LOWPASS_MAX_GAIN</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.LOWPASS_MAX_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#LOWPASS_MAX_GAINHF">LOWPASS_MAX_GAINHF</a></code></td>
<td class="colLast"><code>1.0f</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.LOWPASS_MIN_GAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#LOWPASS_MIN_GAIN">LOWPASS_MIN_GAIN</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.openal.EFX10.LOWPASS_MIN_GAINHF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;float</code></td>
<td><code><a href="org/lwjgl/openal/EFX10.html#LOWPASS_MIN_GAINHF">LOWPASS_MIN_GAINHF</a></code></td>
<td class="colLast"><code>0.0f</code></td>
</tr>
</tbody>
</table>
</li>
</ul>
<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/AMDDeviceAttributeQuery.html" title="class in org.lwjgl.opencl">AMDDeviceAttributeQuery</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.AMDDeviceAttributeQuery.CL_DEVICE_PROFILING_TIMER_OFFSET_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/AMDDeviceAttributeQuery.html#CL_DEVICE_PROFILING_TIMER_OFFSET_AMD">CL_DEVICE_PROFILING_TIMER_OFFSET_AMD</a></code></td>
<td class="colLast"><code>16438</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/AMDDeviceMemoryFlags.html" title="class in org.lwjgl.opencl">AMDDeviceMemoryFlags</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.AMDDeviceMemoryFlags.CL_MEM_USE_PERSISTENT_MEM_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/AMDDeviceMemoryFlags.html#CL_MEM_USE_PERSISTENT_MEM_AMD">CL_MEM_USE_PERSISTENT_MEM_AMD</a></code></td>
<td class="colLast"><code>64</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/AMDOfflineDevices.html" title="class in org.lwjgl.opencl">AMDOfflineDevices</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.AMDOfflineDevices.CL_CONTEXT_OFFLINE_DEVICES_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/AMDOfflineDevices.html#CL_CONTEXT_OFFLINE_DEVICES_AMD">CL_CONTEXT_OFFLINE_DEVICES_AMD</a></code></td>
<td class="colLast"><code>16447</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/APPLEGLSharing.html" title="class in org.lwjgl.opencl">APPLEGLSharing</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.APPLEGLSharing.CL_CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/APPLEGLSharing.html#CL_CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE">CL_CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE</a></code></td>
<td class="colLast"><code>268435458</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.APPLEGLSharing.CL_CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/APPLEGLSharing.html#CL_CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE">CL_CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE</a></code></td>
<td class="colLast"><code>268435459</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.APPLEGLSharing.CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/APPLEGLSharing.html#CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE">CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE</a></code></td>
<td class="colLast"><code>268435456</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.APPLEGLSharing.CL_INVALID_GL_CONTEXT_APPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/APPLEGLSharing.html#CL_INVALID_GL_CONTEXT_APPLE">CL_INVALID_GL_CONTEXT_APPLE</a></code></td>
<td class="colLast"><code>-1000</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/CL10.html" title="class in org.lwjgl.opencl">CL10</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_A">CL_A</a></code></td>
<td class="colLast"><code>4273</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_ADDRESS_CLAMP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_ADDRESS_CLAMP">CL_ADDRESS_CLAMP</a></code></td>
<td class="colLast"><code>4402</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_ADDRESS_CLAMP_TO_EDGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_ADDRESS_CLAMP_TO_EDGE">CL_ADDRESS_CLAMP_TO_EDGE</a></code></td>
<td class="colLast"><code>4401</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_ADDRESS_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_ADDRESS_NONE">CL_ADDRESS_NONE</a></code></td>
<td class="colLast"><code>4400</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_ADDRESS_REPEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_ADDRESS_REPEAT">CL_ADDRESS_REPEAT</a></code></td>
<td class="colLast"><code>4403</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_ARGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_ARGB">CL_ARGB</a></code></td>
<td class="colLast"><code>4279</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_BGRA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_BGRA">CL_BGRA</a></code></td>
<td class="colLast"><code>4278</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_BUILD_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_BUILD_ERROR">CL_BUILD_ERROR</a></code></td>
<td class="colLast"><code>-2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_BUILD_IN_PROGRESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_BUILD_IN_PROGRESS">CL_BUILD_IN_PROGRESS</a></code></td>
<td class="colLast"><code>-3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_BUILD_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_BUILD_NONE">CL_BUILD_NONE</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_BUILD_PROGRAM_FAILURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_BUILD_PROGRAM_FAILURE">CL_BUILD_PROGRAM_FAILURE</a></code></td>
<td class="colLast"><code>-11</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_BUILD_SUCCESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_BUILD_SUCCESS">CL_BUILD_SUCCESS</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_ACQUIRE_GL_OBJECTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_ACQUIRE_GL_OBJECTS">CL_COMMAND_ACQUIRE_GL_OBJECTS</a></code></td>
<td class="colLast"><code>4607</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_COPY_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_COPY_BUFFER">CL_COMMAND_COPY_BUFFER</a></code></td>
<td class="colLast"><code>4597</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_COPY_BUFFER_TO_IMAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_COPY_BUFFER_TO_IMAGE">CL_COMMAND_COPY_BUFFER_TO_IMAGE</a></code></td>
<td class="colLast"><code>4602</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_COPY_IMAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_COPY_IMAGE">CL_COMMAND_COPY_IMAGE</a></code></td>
<td class="colLast"><code>4600</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_COPY_IMAGE_TO_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_COPY_IMAGE_TO_BUFFER">CL_COMMAND_COPY_IMAGE_TO_BUFFER</a></code></td>
<td class="colLast"><code>4601</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_MAP_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_MAP_BUFFER">CL_COMMAND_MAP_BUFFER</a></code></td>
<td class="colLast"><code>4603</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_MAP_IMAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_MAP_IMAGE">CL_COMMAND_MAP_IMAGE</a></code></td>
<td class="colLast"><code>4604</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_MARKER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_MARKER">CL_COMMAND_MARKER</a></code></td>
<td class="colLast"><code>4606</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_NATIVE_KERNEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_NATIVE_KERNEL">CL_COMMAND_NATIVE_KERNEL</a></code></td>
<td class="colLast"><code>4594</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_NDRANGE_KERNEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_NDRANGE_KERNEL">CL_COMMAND_NDRANGE_KERNEL</a></code></td>
<td class="colLast"><code>4592</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_READ_BUFFER">CL_COMMAND_READ_BUFFER</a></code></td>
<td class="colLast"><code>4595</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_READ_IMAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_READ_IMAGE">CL_COMMAND_READ_IMAGE</a></code></td>
<td class="colLast"><code>4598</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_RELEASE_GL_OBJECTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_RELEASE_GL_OBJECTS">CL_COMMAND_RELEASE_GL_OBJECTS</a></code></td>
<td class="colLast"><code>4608</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_TASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_TASK">CL_COMMAND_TASK</a></code></td>
<td class="colLast"><code>4593</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_UNMAP_MEM_OBJECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_UNMAP_MEM_OBJECT">CL_COMMAND_UNMAP_MEM_OBJECT</a></code></td>
<td class="colLast"><code>4605</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_WRITE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_WRITE_BUFFER">CL_COMMAND_WRITE_BUFFER</a></code></td>
<td class="colLast"><code>4596</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMMAND_WRITE_IMAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMMAND_WRITE_IMAGE">CL_COMMAND_WRITE_IMAGE</a></code></td>
<td class="colLast"><code>4599</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMPILER_NOT_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMPILER_NOT_AVAILABLE">CL_COMPILER_NOT_AVAILABLE</a></code></td>
<td class="colLast"><code>-3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_COMPLETE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_COMPLETE">CL_COMPLETE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_CONTEXT_DEVICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_CONTEXT_DEVICES">CL_CONTEXT_DEVICES</a></code></td>
<td class="colLast"><code>4225</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_CONTEXT_PLATFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_CONTEXT_PLATFORM">CL_CONTEXT_PLATFORM</a></code></td>
<td class="colLast"><code>4228</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_CONTEXT_PROPERTIES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_CONTEXT_PROPERTIES">CL_CONTEXT_PROPERTIES</a></code></td>
<td class="colLast"><code>4226</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_CONTEXT_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_CONTEXT_REFERENCE_COUNT">CL_CONTEXT_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4224</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_ADDRESS_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_ADDRESS_BITS">CL_DEVICE_ADDRESS_BITS</a></code></td>
<td class="colLast"><code>4109</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_AVAILABLE">CL_DEVICE_AVAILABLE</a></code></td>
<td class="colLast"><code>4135</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_COMPILER_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_COMPILER_AVAILABLE">CL_DEVICE_COMPILER_AVAILABLE</a></code></td>
<td class="colLast"><code>4136</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_ENDIAN_LITTLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_ENDIAN_LITTLE">CL_DEVICE_ENDIAN_LITTLE</a></code></td>
<td class="colLast"><code>4134</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_ERROR_CORRECTION_SUPPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_ERROR_CORRECTION_SUPPORT">CL_DEVICE_ERROR_CORRECTION_SUPPORT</a></code></td>
<td class="colLast"><code>4132</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_EXECUTION_CAPABILITIES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_EXECUTION_CAPABILITIES">CL_DEVICE_EXECUTION_CAPABILITIES</a></code></td>
<td class="colLast"><code>4137</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_EXTENSIONS">CL_DEVICE_EXTENSIONS</a></code></td>
<td class="colLast"><code>4144</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_GLOBAL_MEM_CACHE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_GLOBAL_MEM_CACHE_SIZE">CL_DEVICE_GLOBAL_MEM_CACHE_SIZE</a></code></td>
<td class="colLast"><code>4126</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_GLOBAL_MEM_CACHE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_GLOBAL_MEM_CACHE_TYPE">CL_DEVICE_GLOBAL_MEM_CACHE_TYPE</a></code></td>
<td class="colLast"><code>4124</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE">CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE</a></code></td>
<td class="colLast"><code>4125</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_GLOBAL_MEM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_GLOBAL_MEM_SIZE">CL_DEVICE_GLOBAL_MEM_SIZE</a></code></td>
<td class="colLast"><code>4127</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_IMAGE_SUPPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_IMAGE_SUPPORT">CL_DEVICE_IMAGE_SUPPORT</a></code></td>
<td class="colLast"><code>4118</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_IMAGE2D_MAX_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_IMAGE2D_MAX_HEIGHT">CL_DEVICE_IMAGE2D_MAX_HEIGHT</a></code></td>
<td class="colLast"><code>4114</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_IMAGE2D_MAX_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_IMAGE2D_MAX_WIDTH">CL_DEVICE_IMAGE2D_MAX_WIDTH</a></code></td>
<td class="colLast"><code>4113</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_IMAGE3D_MAX_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_IMAGE3D_MAX_DEPTH">CL_DEVICE_IMAGE3D_MAX_DEPTH</a></code></td>
<td class="colLast"><code>4117</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_IMAGE3D_MAX_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_IMAGE3D_MAX_HEIGHT">CL_DEVICE_IMAGE3D_MAX_HEIGHT</a></code></td>
<td class="colLast"><code>4116</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_IMAGE3D_MAX_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_IMAGE3D_MAX_WIDTH">CL_DEVICE_IMAGE3D_MAX_WIDTH</a></code></td>
<td class="colLast"><code>4115</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_LOCAL_MEM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_LOCAL_MEM_SIZE">CL_DEVICE_LOCAL_MEM_SIZE</a></code></td>
<td class="colLast"><code>4131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_LOCAL_MEM_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_LOCAL_MEM_TYPE">CL_DEVICE_LOCAL_MEM_TYPE</a></code></td>
<td class="colLast"><code>4130</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_CLOCK_FREQUENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_CLOCK_FREQUENCY">CL_DEVICE_MAX_CLOCK_FREQUENCY</a></code></td>
<td class="colLast"><code>4108</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_COMPUTE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_COMPUTE_UNITS">CL_DEVICE_MAX_COMPUTE_UNITS</a></code></td>
<td class="colLast"><code>4098</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_CONSTANT_ARGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_CONSTANT_ARGS">CL_DEVICE_MAX_CONSTANT_ARGS</a></code></td>
<td class="colLast"><code>4129</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE">CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>4128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_MEM_ALLOC_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_MEM_ALLOC_SIZE">CL_DEVICE_MAX_MEM_ALLOC_SIZE</a></code></td>
<td class="colLast"><code>4112</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_PARAMETER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_PARAMETER_SIZE">CL_DEVICE_MAX_PARAMETER_SIZE</a></code></td>
<td class="colLast"><code>4119</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_READ_IMAGE_ARGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_READ_IMAGE_ARGS">CL_DEVICE_MAX_READ_IMAGE_ARGS</a></code></td>
<td class="colLast"><code>4110</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_SAMPLERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_SAMPLERS">CL_DEVICE_MAX_SAMPLERS</a></code></td>
<td class="colLast"><code>4120</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_WORK_GROUP_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_WORK_GROUP_SIZE">CL_DEVICE_MAX_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>4100</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS">CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS</a></code></td>
<td class="colLast"><code>4099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_WORK_ITEM_SIZES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_WORK_ITEM_SIZES">CL_DEVICE_MAX_WORK_ITEM_SIZES</a></code></td>
<td class="colLast"><code>4101</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MAX_WRITE_IMAGE_ARGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MAX_WRITE_IMAGE_ARGS">CL_DEVICE_MAX_WRITE_IMAGE_ARGS</a></code></td>
<td class="colLast"><code>4111</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MEM_BASE_ADDR_ALIGN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MEM_BASE_ADDR_ALIGN">CL_DEVICE_MEM_BASE_ADDR_ALIGN</a></code></td>
<td class="colLast"><code>4121</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE">CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE</a></code></td>
<td class="colLast"><code>4122</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_NAME">CL_DEVICE_NAME</a></code></td>
<td class="colLast"><code>4139</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_NOT_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_NOT_AVAILABLE">CL_DEVICE_NOT_AVAILABLE</a></code></td>
<td class="colLast"><code>-2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_NOT_FOUND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_NOT_FOUND">CL_DEVICE_NOT_FOUND</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PLATFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PLATFORM">CL_DEVICE_PLATFORM</a></code></td>
<td class="colLast"><code>4145</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PREFERRED_VECTOR_WIDTH_">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PREFERRED_VECTOR_WIDTH_">CL_DEVICE_PREFERRED_VECTOR_WIDTH_</a></code></td>
<td class="colLast"><code>4104</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR">CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR</a></code></td>
<td class="colLast"><code>4102</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE">CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE</a></code></td>
<td class="colLast"><code>4107</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT">CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT</a></code></td>
<td class="colLast"><code>4106</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG">CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG</a></code></td>
<td class="colLast"><code>4105</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT">CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT</a></code></td>
<td class="colLast"><code>4103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PROFILE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PROFILE">CL_DEVICE_PROFILE</a></code></td>
<td class="colLast"><code>4142</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_PROFILING_TIMER_RESOLUTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_PROFILING_TIMER_RESOLUTION">CL_DEVICE_PROFILING_TIMER_RESOLUTION</a></code></td>
<td class="colLast"><code>4133</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_QUEUE_PROPERTIES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_QUEUE_PROPERTIES">CL_DEVICE_QUEUE_PROPERTIES</a></code></td>
<td class="colLast"><code>4138</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_SINGLE_FP_CONFIG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_SINGLE_FP_CONFIG">CL_DEVICE_SINGLE_FP_CONFIG</a></code></td>
<td class="colLast"><code>4123</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_TYPE">CL_DEVICE_TYPE</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_TYPE_ACCELERATOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_TYPE_ACCELERATOR">CL_DEVICE_TYPE_ACCELERATOR</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_TYPE_ALL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_TYPE_ALL">CL_DEVICE_TYPE_ALL</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_TYPE_CPU">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_TYPE_CPU">CL_DEVICE_TYPE_CPU</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_TYPE_DEFAULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_TYPE_DEFAULT">CL_DEVICE_TYPE_DEFAULT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_TYPE_GPU">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_TYPE_GPU">CL_DEVICE_TYPE_GPU</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_VENDOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_VENDOR">CL_DEVICE_VENDOR</a></code></td>
<td class="colLast"><code>4140</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_VENDOR_ID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_VENDOR_ID">CL_DEVICE_VENDOR_ID</a></code></td>
<td class="colLast"><code>4097</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DEVICE_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DEVICE_VERSION">CL_DEVICE_VERSION</a></code></td>
<td class="colLast"><code>4143</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_DRIVER_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_DRIVER_VERSION">CL_DRIVER_VERSION</a></code></td>
<td class="colLast"><code>4141</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_EVENT_COMMAND_EXECUTION_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_EVENT_COMMAND_EXECUTION_STATUS">CL_EVENT_COMMAND_EXECUTION_STATUS</a></code></td>
<td class="colLast"><code>4563</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_EVENT_COMMAND_QUEUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_EVENT_COMMAND_QUEUE">CL_EVENT_COMMAND_QUEUE</a></code></td>
<td class="colLast"><code>4560</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_EVENT_COMMAND_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_EVENT_COMMAND_TYPE">CL_EVENT_COMMAND_TYPE</a></code></td>
<td class="colLast"><code>4561</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_EVENT_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_EVENT_REFERENCE_COUNT">CL_EVENT_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4562</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_EXEC_KERNEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_EXEC_KERNEL">CL_EXEC_KERNEL</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_EXEC_NATIVE_KERNEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_EXEC_NATIVE_KERNEL">CL_EXEC_NATIVE_KERNEL</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FALSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FALSE">CL_FALSE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FILTER_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FILTER_LINEAR">CL_FILTER_LINEAR</a></code></td>
<td class="colLast"><code>4417</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FILTER_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FILTER_NEAREST">CL_FILTER_NEAREST</a></code></td>
<td class="colLast"><code>4416</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FLOAT">CL_FLOAT</a></code></td>
<td class="colLast"><code>4318</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FP_DENORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FP_DENORM">CL_FP_DENORM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FP_FMA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FP_FMA">CL_FP_FMA</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FP_INF_NAN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FP_INF_NAN">CL_FP_INF_NAN</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FP_ROUND_TO_INF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FP_ROUND_TO_INF">CL_FP_ROUND_TO_INF</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FP_ROUND_TO_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FP_ROUND_TO_NEAREST">CL_FP_ROUND_TO_NEAREST</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_FP_ROUND_TO_ZERO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_FP_ROUND_TO_ZERO">CL_FP_ROUND_TO_ZERO</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_GLOBAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_GLOBAL">CL_GLOBAL</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_HALF_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_HALF_FLOAT">CL_HALF_FLOAT</a></code></td>
<td class="colLast"><code>4317</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_DEPTH">CL_IMAGE_DEPTH</a></code></td>
<td class="colLast"><code>4374</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_ELEMENT_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_ELEMENT_SIZE">CL_IMAGE_ELEMENT_SIZE</a></code></td>
<td class="colLast"><code>4369</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_FORMAT">CL_IMAGE_FORMAT</a></code></td>
<td class="colLast"><code>4368</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_FORMAT_MISMATCH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_FORMAT_MISMATCH">CL_IMAGE_FORMAT_MISMATCH</a></code></td>
<td class="colLast"><code>-9</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_FORMAT_NOT_SUPPORTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_FORMAT_NOT_SUPPORTED">CL_IMAGE_FORMAT_NOT_SUPPORTED</a></code></td>
<td class="colLast"><code>-10</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_HEIGHT">CL_IMAGE_HEIGHT</a></code></td>
<td class="colLast"><code>4373</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_ROW_PITCH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_ROW_PITCH">CL_IMAGE_ROW_PITCH</a></code></td>
<td class="colLast"><code>4370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_SLICE_PITCH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_SLICE_PITCH">CL_IMAGE_SLICE_PITCH</a></code></td>
<td class="colLast"><code>4371</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_IMAGE_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_IMAGE_WIDTH">CL_IMAGE_WIDTH</a></code></td>
<td class="colLast"><code>4372</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INTENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INTENSITY">CL_INTENSITY</a></code></td>
<td class="colLast"><code>4280</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_ARG_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_ARG_INDEX">CL_INVALID_ARG_INDEX</a></code></td>
<td class="colLast"><code>-49</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_ARG_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_ARG_SIZE">CL_INVALID_ARG_SIZE</a></code></td>
<td class="colLast"><code>-51</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_ARG_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_ARG_VALUE">CL_INVALID_ARG_VALUE</a></code></td>
<td class="colLast"><code>-50</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_BINARY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_BINARY">CL_INVALID_BINARY</a></code></td>
<td class="colLast"><code>-42</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_BUFFER_SIZE">CL_INVALID_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>-61</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_BUILD_OPTIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_BUILD_OPTIONS">CL_INVALID_BUILD_OPTIONS</a></code></td>
<td class="colLast"><code>-43</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_COMMAND_QUEUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_COMMAND_QUEUE">CL_INVALID_COMMAND_QUEUE</a></code></td>
<td class="colLast"><code>-36</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_CONTEXT">CL_INVALID_CONTEXT</a></code></td>
<td class="colLast"><code>-34</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_DEVICE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_DEVICE">CL_INVALID_DEVICE</a></code></td>
<td class="colLast"><code>-33</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_DEVICE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_DEVICE_TYPE">CL_INVALID_DEVICE_TYPE</a></code></td>
<td class="colLast"><code>-31</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_EVENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_EVENT">CL_INVALID_EVENT</a></code></td>
<td class="colLast"><code>-58</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_EVENT_WAIT_LIST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_EVENT_WAIT_LIST">CL_INVALID_EVENT_WAIT_LIST</a></code></td>
<td class="colLast"><code>-57</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_GL_OBJECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_GL_OBJECT">CL_INVALID_GL_OBJECT</a></code></td>
<td class="colLast"><code>-60</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_GLOBAL_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_GLOBAL_OFFSET">CL_INVALID_GLOBAL_OFFSET</a></code></td>
<td class="colLast"><code>-56</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_GLOBAL_WORK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_GLOBAL_WORK_SIZE">CL_INVALID_GLOBAL_WORK_SIZE</a></code></td>
<td class="colLast"><code>-63</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_HOST_PTR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_HOST_PTR">CL_INVALID_HOST_PTR</a></code></td>
<td class="colLast"><code>-37</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_IMAGE_FORMAT_DESCRIPTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_IMAGE_FORMAT_DESCRIPTOR">CL_INVALID_IMAGE_FORMAT_DESCRIPTOR</a></code></td>
<td class="colLast"><code>-39</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_IMAGE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_IMAGE_SIZE">CL_INVALID_IMAGE_SIZE</a></code></td>
<td class="colLast"><code>-40</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_KERNEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_KERNEL">CL_INVALID_KERNEL</a></code></td>
<td class="colLast"><code>-48</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_KERNEL_ARGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_KERNEL_ARGS">CL_INVALID_KERNEL_ARGS</a></code></td>
<td class="colLast"><code>-52</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_KERNEL_DEFINITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_KERNEL_DEFINITION">CL_INVALID_KERNEL_DEFINITION</a></code></td>
<td class="colLast"><code>-47</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_KERNEL_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_KERNEL_NAME">CL_INVALID_KERNEL_NAME</a></code></td>
<td class="colLast"><code>-46</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_MEM_OBJECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_MEM_OBJECT">CL_INVALID_MEM_OBJECT</a></code></td>
<td class="colLast"><code>-38</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_MIP_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_MIP_LEVEL">CL_INVALID_MIP_LEVEL</a></code></td>
<td class="colLast"><code>-62</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_OPERATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_OPERATION">CL_INVALID_OPERATION</a></code></td>
<td class="colLast"><code>-59</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_PLATFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_PLATFORM">CL_INVALID_PLATFORM</a></code></td>
<td class="colLast"><code>-32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_PROGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_PROGRAM">CL_INVALID_PROGRAM</a></code></td>
<td class="colLast"><code>-44</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_PROGRAM_EXECUTABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_PROGRAM_EXECUTABLE">CL_INVALID_PROGRAM_EXECUTABLE</a></code></td>
<td class="colLast"><code>-45</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_QUEUE_PROPERTIES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_QUEUE_PROPERTIES">CL_INVALID_QUEUE_PROPERTIES</a></code></td>
<td class="colLast"><code>-35</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_SAMPLER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_SAMPLER">CL_INVALID_SAMPLER</a></code></td>
<td class="colLast"><code>-41</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_VALUE">CL_INVALID_VALUE</a></code></td>
<td class="colLast"><code>-30</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_WORK_DIMENSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_WORK_DIMENSION">CL_INVALID_WORK_DIMENSION</a></code></td>
<td class="colLast"><code>-53</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_WORK_GROUP_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_WORK_GROUP_SIZE">CL_INVALID_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>-54</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_INVALID_WORK_ITEM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_INVALID_WORK_ITEM_SIZE">CL_INVALID_WORK_ITEM_SIZE</a></code></td>
<td class="colLast"><code>-55</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_COMPILE_WORK_GROUP_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_COMPILE_WORK_GROUP_SIZE">CL_KERNEL_COMPILE_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>4529</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_CONTEXT">CL_KERNEL_CONTEXT</a></code></td>
<td class="colLast"><code>4499</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_FUNCTION_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_FUNCTION_NAME">CL_KERNEL_FUNCTION_NAME</a></code></td>
<td class="colLast"><code>4496</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_LOCAL_MEM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_LOCAL_MEM_SIZE">CL_KERNEL_LOCAL_MEM_SIZE</a></code></td>
<td class="colLast"><code>4530</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_NUM_ARGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_NUM_ARGS">CL_KERNEL_NUM_ARGS</a></code></td>
<td class="colLast"><code>4497</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_PROGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_PROGRAM">CL_KERNEL_PROGRAM</a></code></td>
<td class="colLast"><code>4500</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_REFERENCE_COUNT">CL_KERNEL_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4498</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_KERNEL_WORK_GROUP_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_KERNEL_WORK_GROUP_SIZE">CL_KERNEL_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>4528</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_LOCAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_LOCAL">CL_LOCAL</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_LUMINANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_LUMINANCE">CL_LUMINANCE</a></code></td>
<td class="colLast"><code>4281</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MAP_FAILURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MAP_FAILURE">CL_MAP_FAILURE</a></code></td>
<td class="colLast"><code>-12</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MAP_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MAP_READ">CL_MAP_READ</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MAP_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MAP_WRITE">CL_MAP_WRITE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_ALLOC_HOST_PTR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_ALLOC_HOST_PTR">CL_MEM_ALLOC_HOST_PTR</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_CONTEXT">CL_MEM_CONTEXT</a></code></td>
<td class="colLast"><code>4358</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_COPY_HOST_PTR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_COPY_HOST_PTR">CL_MEM_COPY_HOST_PTR</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_COPY_OVERLAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_COPY_OVERLAP">CL_MEM_COPY_OVERLAP</a></code></td>
<td class="colLast"><code>-8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_FLAGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_FLAGS">CL_MEM_FLAGS</a></code></td>
<td class="colLast"><code>4353</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_HOST_PTR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_HOST_PTR">CL_MEM_HOST_PTR</a></code></td>
<td class="colLast"><code>4355</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_MAP_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_MAP_COUNT">CL_MEM_MAP_COUNT</a></code></td>
<td class="colLast"><code>4356</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_OBJECT_ALLOCATION_FAILURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_OBJECT_ALLOCATION_FAILURE">CL_MEM_OBJECT_ALLOCATION_FAILURE</a></code></td>
<td class="colLast"><code>-4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_OBJECT_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_OBJECT_BUFFER">CL_MEM_OBJECT_BUFFER</a></code></td>
<td class="colLast"><code>4336</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_OBJECT_IMAGE2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_OBJECT_IMAGE2D">CL_MEM_OBJECT_IMAGE2D</a></code></td>
<td class="colLast"><code>4337</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_OBJECT_IMAGE3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_OBJECT_IMAGE3D">CL_MEM_OBJECT_IMAGE3D</a></code></td>
<td class="colLast"><code>4338</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_READ_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_READ_ONLY">CL_MEM_READ_ONLY</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_READ_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_READ_WRITE">CL_MEM_READ_WRITE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_REFERENCE_COUNT">CL_MEM_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4357</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_SIZE">CL_MEM_SIZE</a></code></td>
<td class="colLast"><code>4354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_TYPE">CL_MEM_TYPE</a></code></td>
<td class="colLast"><code>4352</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_USE_HOST_PTR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_USE_HOST_PTR">CL_MEM_USE_HOST_PTR</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_MEM_WRITE_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_MEM_WRITE_ONLY">CL_MEM_WRITE_ONLY</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_NONE">CL_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_OUT_OF_HOST_MEMORY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_OUT_OF_HOST_MEMORY">CL_OUT_OF_HOST_MEMORY</a></code></td>
<td class="colLast"><code>-6</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_OUT_OF_RESOURCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_OUT_OF_RESOURCES">CL_OUT_OF_RESOURCES</a></code></td>
<td class="colLast"><code>-5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PLATFORM_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PLATFORM_EXTENSIONS">CL_PLATFORM_EXTENSIONS</a></code></td>
<td class="colLast"><code>2308</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PLATFORM_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PLATFORM_NAME">CL_PLATFORM_NAME</a></code></td>
<td class="colLast"><code>2306</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PLATFORM_PROFILE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PLATFORM_PROFILE">CL_PLATFORM_PROFILE</a></code></td>
<td class="colLast"><code>2304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PLATFORM_VENDOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PLATFORM_VENDOR">CL_PLATFORM_VENDOR</a></code></td>
<td class="colLast"><code>2307</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PLATFORM_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PLATFORM_VERSION">CL_PLATFORM_VERSION</a></code></td>
<td class="colLast"><code>2305</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROFILING_COMMAND_END">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROFILING_COMMAND_END">CL_PROFILING_COMMAND_END</a></code></td>
<td class="colLast"><code>4739</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROFILING_COMMAND_QUEUED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROFILING_COMMAND_QUEUED">CL_PROFILING_COMMAND_QUEUED</a></code></td>
<td class="colLast"><code>4736</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROFILING_COMMAND_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROFILING_COMMAND_START">CL_PROFILING_COMMAND_START</a></code></td>
<td class="colLast"><code>4738</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROFILING_COMMAND_SUBMIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROFILING_COMMAND_SUBMIT">CL_PROFILING_COMMAND_SUBMIT</a></code></td>
<td class="colLast"><code>4737</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROFILING_INFO_NOT_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROFILING_INFO_NOT_AVAILABLE">CL_PROFILING_INFO_NOT_AVAILABLE</a></code></td>
<td class="colLast"><code>-7</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_BINARIES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_BINARIES">CL_PROGRAM_BINARIES</a></code></td>
<td class="colLast"><code>4454</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_BINARY_SIZES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_BINARY_SIZES">CL_PROGRAM_BINARY_SIZES</a></code></td>
<td class="colLast"><code>4453</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_BUILD_LOG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_BUILD_LOG">CL_PROGRAM_BUILD_LOG</a></code></td>
<td class="colLast"><code>4483</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_BUILD_OPTIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_BUILD_OPTIONS">CL_PROGRAM_BUILD_OPTIONS</a></code></td>
<td class="colLast"><code>4482</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_BUILD_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_BUILD_STATUS">CL_PROGRAM_BUILD_STATUS</a></code></td>
<td class="colLast"><code>4481</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_CONTEXT">CL_PROGRAM_CONTEXT</a></code></td>
<td class="colLast"><code>4449</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_DEVICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_DEVICES">CL_PROGRAM_DEVICES</a></code></td>
<td class="colLast"><code>4451</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_NUM_DEVICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_NUM_DEVICES">CL_PROGRAM_NUM_DEVICES</a></code></td>
<td class="colLast"><code>4450</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_REFERENCE_COUNT">CL_PROGRAM_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4448</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_PROGRAM_SOURCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_PROGRAM_SOURCE">CL_PROGRAM_SOURCE</a></code></td>
<td class="colLast"><code>4452</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_QUEUE_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_QUEUE_CONTEXT">CL_QUEUE_CONTEXT</a></code></td>
<td class="colLast"><code>4240</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_QUEUE_DEVICE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_QUEUE_DEVICE">CL_QUEUE_DEVICE</a></code></td>
<td class="colLast"><code>4241</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE">CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_QUEUE_PROFILING_ENABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_QUEUE_PROFILING_ENABLE">CL_QUEUE_PROFILING_ENABLE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_QUEUE_PROPERTIES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_QUEUE_PROPERTIES">CL_QUEUE_PROPERTIES</a></code></td>
<td class="colLast"><code>4243</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_QUEUE_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_QUEUE_REFERENCE_COUNT">CL_QUEUE_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4242</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_QUEUED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_QUEUED">CL_QUEUED</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_R">CL_R</a></code></td>
<td class="colLast"><code>4272</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_RA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_RA">CL_RA</a></code></td>
<td class="colLast"><code>4275</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_READ_ONLY_CACHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_READ_ONLY_CACHE">CL_READ_ONLY_CACHE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_READ_WRITE_CACHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_READ_WRITE_CACHE">CL_READ_WRITE_CACHE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_RG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_RG">CL_RG</a></code></td>
<td class="colLast"><code>4274</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_RGB">CL_RGB</a></code></td>
<td class="colLast"><code>4276</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_RGBA">CL_RGBA</a></code></td>
<td class="colLast"><code>4277</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_RUNNING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_RUNNING">CL_RUNNING</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SAMPLER_ADDRESSING_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SAMPLER_ADDRESSING_MODE">CL_SAMPLER_ADDRESSING_MODE</a></code></td>
<td class="colLast"><code>4435</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SAMPLER_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SAMPLER_CONTEXT">CL_SAMPLER_CONTEXT</a></code></td>
<td class="colLast"><code>4433</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SAMPLER_FILTER_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SAMPLER_FILTER_MODE">CL_SAMPLER_FILTER_MODE</a></code></td>
<td class="colLast"><code>4436</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SAMPLER_NORMALIZED_COORDS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SAMPLER_NORMALIZED_COORDS">CL_SAMPLER_NORMALIZED_COORDS</a></code></td>
<td class="colLast"><code>4434</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SAMPLER_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SAMPLER_REFERENCE_COUNT">CL_SAMPLER_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4432</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SIGNED_INT16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SIGNED_INT16">CL_SIGNED_INT16</a></code></td>
<td class="colLast"><code>4312</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SIGNED_INT32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SIGNED_INT32">CL_SIGNED_INT32</a></code></td>
<td class="colLast"><code>4313</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SIGNED_INT8">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SIGNED_INT8">CL_SIGNED_INT8</a></code></td>
<td class="colLast"><code>4311</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SNORM_INT16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SNORM_INT16">CL_SNORM_INT16</a></code></td>
<td class="colLast"><code>4305</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SNORM_INT8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SNORM_INT8">CL_SNORM_INT8</a></code></td>
<td class="colLast"><code>4304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SUBMITTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SUBMITTED">CL_SUBMITTED</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_SUCCESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_SUCCESS">CL_SUCCESS</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_TRUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_TRUE">CL_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNORM_INT_101010">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNORM_INT_101010">CL_UNORM_INT_101010</a></code></td>
<td class="colLast"><code>4310</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNORM_INT16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNORM_INT16">CL_UNORM_INT16</a></code></td>
<td class="colLast"><code>4307</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNORM_INT8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNORM_INT8">CL_UNORM_INT8</a></code></td>
<td class="colLast"><code>4306</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNORM_SHORT_555">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNORM_SHORT_555">CL_UNORM_SHORT_555</a></code></td>
<td class="colLast"><code>4309</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNORM_SHORT_565">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNORM_SHORT_565">CL_UNORM_SHORT_565</a></code></td>
<td class="colLast"><code>4308</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNSIGNED_INT16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNSIGNED_INT16">CL_UNSIGNED_INT16</a></code></td>
<td class="colLast"><code>4315</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNSIGNED_INT32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNSIGNED_INT32">CL_UNSIGNED_INT32</a></code></td>
<td class="colLast"><code>4316</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_UNSIGNED_INT8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_UNSIGNED_INT8">CL_UNSIGNED_INT8</a></code></td>
<td class="colLast"><code>4314</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10.CL_VERSION_1_0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10.html#CL_VERSION_1_0">CL_VERSION_1_0</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/CL10GL.html" title="class in org.lwjgl.opencl">CL10GL</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10GL.CL_GL_MIPMAP_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10GL.html#CL_GL_MIPMAP_LEVEL">CL_GL_MIPMAP_LEVEL</a></code></td>
<td class="colLast"><code>8197</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10GL.CL_GL_OBJECT_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10GL.html#CL_GL_OBJECT_BUFFER">CL_GL_OBJECT_BUFFER</a></code></td>
<td class="colLast"><code>8192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10GL.CL_GL_OBJECT_RENDERBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10GL.html#CL_GL_OBJECT_RENDERBUFFER">CL_GL_OBJECT_RENDERBUFFER</a></code></td>
<td class="colLast"><code>8195</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10GL.CL_GL_OBJECT_TEXTURE2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10GL.html#CL_GL_OBJECT_TEXTURE2D">CL_GL_OBJECT_TEXTURE2D</a></code></td>
<td class="colLast"><code>8193</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10GL.CL_GL_OBJECT_TEXTURE3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10GL.html#CL_GL_OBJECT_TEXTURE3D">CL_GL_OBJECT_TEXTURE3D</a></code></td>
<td class="colLast"><code>8194</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL10GL.CL_GL_TEXTURE_TARGET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL10GL.html#CL_GL_TEXTURE_TARGET">CL_GL_TEXTURE_TARGET</a></code></td>
<td class="colLast"><code>8196</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/CL11.html" title="class in org.lwjgl.opencl">CL11</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_ADDRESS_MIRRORED_REPEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_ADDRESS_MIRRORED_REPEAT">CL_ADDRESS_MIRRORED_REPEAT</a></code></td>
<td class="colLast"><code>4404</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_BUFFER_CREATE_TYPE_REGION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_BUFFER_CREATE_TYPE_REGION">CL_BUFFER_CREATE_TYPE_REGION</a></code></td>
<td class="colLast"><code>4640</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_COMMAND_COPY_BUFFER_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_COMMAND_COPY_BUFFER_RECT">CL_COMMAND_COPY_BUFFER_RECT</a></code></td>
<td class="colLast"><code>4611</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_COMMAND_READ_BUFFER_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_COMMAND_READ_BUFFER_RECT">CL_COMMAND_READ_BUFFER_RECT</a></code></td>
<td class="colLast"><code>4609</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_COMMAND_USER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_COMMAND_USER">CL_COMMAND_USER</a></code></td>
<td class="colLast"><code>4612</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_COMMAND_WRITE_BUFFER_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_COMMAND_WRITE_BUFFER_RECT">CL_COMMAND_WRITE_BUFFER_RECT</a></code></td>
<td class="colLast"><code>4610</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_CONTEXT_NUM_DEVICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_CONTEXT_NUM_DEVICES">CL_CONTEXT_NUM_DEVICES</a></code></td>
<td class="colLast"><code>4227</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_HOST_UNIFIED_MEMORY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_HOST_UNIFIED_MEMORY">CL_DEVICE_HOST_UNIFIED_MEMORY</a></code></td>
<td class="colLast"><code>4149</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_NATIVE_VECTOR_WIDTH_CHAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_NATIVE_VECTOR_WIDTH_CHAR">CL_DEVICE_NATIVE_VECTOR_WIDTH_CHAR</a></code></td>
<td class="colLast"><code>4150</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE">CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE</a></code></td>
<td class="colLast"><code>4155</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_NATIVE_VECTOR_WIDTH_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_NATIVE_VECTOR_WIDTH_FLOAT">CL_DEVICE_NATIVE_VECTOR_WIDTH_FLOAT</a></code></td>
<td class="colLast"><code>4154</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_NATIVE_VECTOR_WIDTH_HALF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_NATIVE_VECTOR_WIDTH_HALF">CL_DEVICE_NATIVE_VECTOR_WIDTH_HALF</a></code></td>
<td class="colLast"><code>4156</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_NATIVE_VECTOR_WIDTH_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_NATIVE_VECTOR_WIDTH_INT">CL_DEVICE_NATIVE_VECTOR_WIDTH_INT</a></code></td>
<td class="colLast"><code>4152</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_NATIVE_VECTOR_WIDTH_LONG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_NATIVE_VECTOR_WIDTH_LONG">CL_DEVICE_NATIVE_VECTOR_WIDTH_LONG</a></code></td>
<td class="colLast"><code>4153</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_NATIVE_VECTOR_WIDTH_SHORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_NATIVE_VECTOR_WIDTH_SHORT">CL_DEVICE_NATIVE_VECTOR_WIDTH_SHORT</a></code></td>
<td class="colLast"><code>4151</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_OPENCL_C_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_OPENCL_C_VERSION">CL_DEVICE_OPENCL_C_VERSION</a></code></td>
<td class="colLast"><code>4157</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_DEVICE_PREFERRED_VECTOR_WIDTH_HALF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_DEVICE_PREFERRED_VECTOR_WIDTH_HALF">CL_DEVICE_PREFERRED_VECTOR_WIDTH_HALF</a></code></td>
<td class="colLast"><code>4148</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_EVENT_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_EVENT_CONTEXT">CL_EVENT_CONTEXT</a></code></td>
<td class="colLast"><code>4564</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST">CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST</a></code></td>
<td class="colLast"><code>-14</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_FP_SOFT_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_FP_SOFT_FLOAT">CL_FP_SOFT_FLOAT</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_INVALID_PROPERTY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_INVALID_PROPERTY">CL_INVALID_PROPERTY</a></code></td>
<td class="colLast"><code>-64</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE">CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE</a></code></td>
<td class="colLast"><code>4531</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_KERNEL_PRIVATE_MEM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_KERNEL_PRIVATE_MEM_SIZE">CL_KERNEL_PRIVATE_MEM_SIZE</a></code></td>
<td class="colLast"><code>4532</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_MEM_ASSOCIATED_MEMOBJECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_MEM_ASSOCIATED_MEMOBJECT">CL_MEM_ASSOCIATED_MEMOBJECT</a></code></td>
<td class="colLast"><code>4359</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_MEM_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_MEM_OFFSET">CL_MEM_OFFSET</a></code></td>
<td class="colLast"><code>4360</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_MISALIGNED_SUB_BUFFER_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_MISALIGNED_SUB_BUFFER_OFFSET">CL_MISALIGNED_SUB_BUFFER_OFFSET</a></code></td>
<td class="colLast"><code>-13</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_RGBx">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_RGBx">CL_RGBx</a></code></td>
<td class="colLast"><code>4284</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_RGx">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_RGx">CL_RGx</a></code></td>
<td class="colLast"><code>4283</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_Rx">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_Rx">CL_Rx</a></code></td>
<td class="colLast"><code>4282</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL11.CL_VERSION_1_1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL11.html#CL_VERSION_1_1">CL_VERSION_1_1</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/CL12.html" title="class in org.lwjgl.opencl">CL12</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_BLOCKING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_BLOCKING">CL_BLOCKING</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_COMMAND_BARRIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_COMMAND_BARRIER">CL_COMMAND_BARRIER</a></code></td>
<td class="colLast"><code>4613</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_COMMAND_FILL_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_COMMAND_FILL_BUFFER">CL_COMMAND_FILL_BUFFER</a></code></td>
<td class="colLast"><code>4615</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_COMMAND_FILL_IMAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_COMMAND_FILL_IMAGE">CL_COMMAND_FILL_IMAGE</a></code></td>
<td class="colLast"><code>4616</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_COMMAND_MIGRATE_MEM_OBJECTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_COMMAND_MIGRATE_MEM_OBJECTS">CL_COMMAND_MIGRATE_MEM_OBJECTS</a></code></td>
<td class="colLast"><code>4614</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_COMPILE_PROGRAM_FAILURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_COMPILE_PROGRAM_FAILURE">CL_COMPILE_PROGRAM_FAILURE</a></code></td>
<td class="colLast"><code>-15</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_CONTEXT_INTEROP_USER_SYNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_CONTEXT_INTEROP_USER_SYNC">CL_CONTEXT_INTEROP_USER_SYNC</a></code></td>
<td class="colLast"><code>4229</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_AFFINITY_DOMAIN_L1_CACHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_AFFINITY_DOMAIN_L1_CACHE">CL_DEVICE_AFFINITY_DOMAIN_L1_CACHE</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_AFFINITY_DOMAIN_L2_CACHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_AFFINITY_DOMAIN_L2_CACHE">CL_DEVICE_AFFINITY_DOMAIN_L2_CACHE</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_AFFINITY_DOMAIN_L3_CACHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_AFFINITY_DOMAIN_L3_CACHE">CL_DEVICE_AFFINITY_DOMAIN_L3_CACHE</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_AFFINITY_DOMAIN_L4_CACHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_AFFINITY_DOMAIN_L4_CACHE">CL_DEVICE_AFFINITY_DOMAIN_L4_CACHE</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_AFFINITY_DOMAIN_NEXT_PARTITIONABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_AFFINITY_DOMAIN_NEXT_PARTITIONABLE">CL_DEVICE_AFFINITY_DOMAIN_NEXT_PARTITIONABLE</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_AFFINITY_DOMAIN_NUMA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_AFFINITY_DOMAIN_NUMA">CL_DEVICE_AFFINITY_DOMAIN_NUMA</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_BUILT_IN_KERNELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_BUILT_IN_KERNELS">CL_DEVICE_BUILT_IN_KERNELS</a></code></td>
<td class="colLast"><code>4159</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_DOUBLE_FP_CONFIG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_DOUBLE_FP_CONFIG">CL_DEVICE_DOUBLE_FP_CONFIG</a></code></td>
<td class="colLast"><code>4146</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_IMAGE_MAX_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_IMAGE_MAX_ARRAY_SIZE">CL_DEVICE_IMAGE_MAX_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>4161</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_IMAGE_MAX_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_IMAGE_MAX_BUFFER_SIZE">CL_DEVICE_IMAGE_MAX_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>4160</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_LINKER_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_LINKER_AVAILABLE">CL_DEVICE_LINKER_AVAILABLE</a></code></td>
<td class="colLast"><code>4158</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARENT_DEVICE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARENT_DEVICE">CL_DEVICE_PARENT_DEVICE</a></code></td>
<td class="colLast"><code>4162</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_AFFINITY_DOMAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_AFFINITY_DOMAIN">CL_DEVICE_PARTITION_AFFINITY_DOMAIN</a></code></td>
<td class="colLast"><code>4165</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN">CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN</a></code></td>
<td class="colLast"><code>4232</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_BY_COUNTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_BY_COUNTS">CL_DEVICE_PARTITION_BY_COUNTS</a></code></td>
<td class="colLast"><code>4231</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_BY_COUNTS_LIST_END">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_BY_COUNTS_LIST_END">CL_DEVICE_PARTITION_BY_COUNTS_LIST_END</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_EQUALLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_EQUALLY">CL_DEVICE_PARTITION_EQUALLY</a></code></td>
<td class="colLast"><code>4230</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_FAILED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_FAILED">CL_DEVICE_PARTITION_FAILED</a></code></td>
<td class="colLast"><code>-18</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_MAX_SUB_DEVICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_MAX_SUB_DEVICES">CL_DEVICE_PARTITION_MAX_SUB_DEVICES</a></code></td>
<td class="colLast"><code>4163</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_PROPERTIES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_PROPERTIES">CL_DEVICE_PARTITION_PROPERTIES</a></code></td>
<td class="colLast"><code>4164</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PARTITION_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PARTITION_TYPE">CL_DEVICE_PARTITION_TYPE</a></code></td>
<td class="colLast"><code>4166</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PREFERRED_INTEROP_USER_SYNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PREFERRED_INTEROP_USER_SYNC">CL_DEVICE_PREFERRED_INTEROP_USER_SYNC</a></code></td>
<td class="colLast"><code>4168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_PRINTF_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_PRINTF_BUFFER_SIZE">CL_DEVICE_PRINTF_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>4169</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_REFERENCE_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_REFERENCE_COUNT">CL_DEVICE_REFERENCE_COUNT</a></code></td>
<td class="colLast"><code>4167</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_DEVICE_TYPE_CUSTOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_DEVICE_TYPE_CUSTOM">CL_DEVICE_TYPE_CUSTOM</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT">CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_IMAGE_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_IMAGE_ARRAY_SIZE">CL_IMAGE_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>4375</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_IMAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_IMAGE_BUFFER">CL_IMAGE_BUFFER</a></code></td>
<td class="colLast"><code>4376</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_IMAGE_NUM_MIP_LEVELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_IMAGE_NUM_MIP_LEVELS">CL_IMAGE_NUM_MIP_LEVELS</a></code></td>
<td class="colLast"><code>4377</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_IMAGE_NUM_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_IMAGE_NUM_SAMPLES">CL_IMAGE_NUM_SAMPLES</a></code></td>
<td class="colLast"><code>4378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_INVALID_COMPILER_OPTIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_INVALID_COMPILER_OPTIONS">CL_INVALID_COMPILER_OPTIONS</a></code></td>
<td class="colLast"><code>-66</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_INVALID_DEVICE_PARTITION_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_INVALID_DEVICE_PARTITION_COUNT">CL_INVALID_DEVICE_PARTITION_COUNT</a></code></td>
<td class="colLast"><code>-68</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_INVALID_IMAGE_DESCRIPTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_INVALID_IMAGE_DESCRIPTOR">CL_INVALID_IMAGE_DESCRIPTOR</a></code></td>
<td class="colLast"><code>-65</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_INVALID_LINKER_OPTIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_INVALID_LINKER_OPTIONS">CL_INVALID_LINKER_OPTIONS</a></code></td>
<td class="colLast"><code>-67</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ACCESS_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ACCESS_NONE">CL_KERNEL_ARG_ACCESS_NONE</a></code></td>
<td class="colLast"><code>4515</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ACCESS_QUALIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ACCESS_QUALIFIER">CL_KERNEL_ARG_ACCESS_QUALIFIER</a></code></td>
<td class="colLast"><code>4503</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ACCESS_READ_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ACCESS_READ_ONLY">CL_KERNEL_ARG_ACCESS_READ_ONLY</a></code></td>
<td class="colLast"><code>4512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ACCESS_READ_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ACCESS_READ_WRITE">CL_KERNEL_ARG_ACCESS_READ_WRITE</a></code></td>
<td class="colLast"><code>4514</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ACCESS_WRITE_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ACCESS_WRITE_ONLY">CL_KERNEL_ARG_ACCESS_WRITE_ONLY</a></code></td>
<td class="colLast"><code>4513</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ADDRESS_CONSTANT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ADDRESS_CONSTANT">CL_KERNEL_ARG_ADDRESS_CONSTANT</a></code></td>
<td class="colLast"><code>4508</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ADDRESS_GLOBAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ADDRESS_GLOBAL">CL_KERNEL_ARG_ADDRESS_GLOBAL</a></code></td>
<td class="colLast"><code>4506</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ADDRESS_LOCAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ADDRESS_LOCAL">CL_KERNEL_ARG_ADDRESS_LOCAL</a></code></td>
<td class="colLast"><code>4507</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ADDRESS_PRIVATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ADDRESS_PRIVATE">CL_KERNEL_ARG_ADDRESS_PRIVATE</a></code></td>
<td class="colLast"><code>4509</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_ADDRESS_QUALIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_ADDRESS_QUALIFIER">CL_KERNEL_ARG_ADDRESS_QUALIFIER</a></code></td>
<td class="colLast"><code>4502</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_INFO_NOT_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_INFO_NOT_AVAILABLE">CL_KERNEL_ARG_INFO_NOT_AVAILABLE</a></code></td>
<td class="colLast"><code>-19</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_NAME">CL_KERNEL_ARG_NAME</a></code></td>
<td class="colLast"><code>4506</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_TYPE_CONST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_TYPE_CONST">CL_KERNEL_ARG_TYPE_CONST</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_TYPE_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_TYPE_NAME">CL_KERNEL_ARG_TYPE_NAME</a></code></td>
<td class="colLast"><code>4504</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_TYPE_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_TYPE_NONE">CL_KERNEL_ARG_TYPE_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_TYPE_QUALIFIER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_TYPE_QUALIFIER">CL_KERNEL_ARG_TYPE_QUALIFIER</a></code></td>
<td class="colLast"><code>4505</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_TYPE_RESTRICT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_TYPE_RESTRICT">CL_KERNEL_ARG_TYPE_RESTRICT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ARG_TYPE_VOLATILE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ARG_TYPE_VOLATILE">CL_KERNEL_ARG_TYPE_VOLATILE</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_ATTRIBUTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_ATTRIBUTES">CL_KERNEL_ATTRIBUTES</a></code></td>
<td class="colLast"><code>4501</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_KERNEL_GLOBAL_WORK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_KERNEL_GLOBAL_WORK_SIZE">CL_KERNEL_GLOBAL_WORK_SIZE</a></code></td>
<td class="colLast"><code>4533</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_LINK_PROGRAM_FAILURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_LINK_PROGRAM_FAILURE">CL_LINK_PROGRAM_FAILURE</a></code></td>
<td class="colLast"><code>-17</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_LINKER_NOT_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_LINKER_NOT_AVAILABLE">CL_LINKER_NOT_AVAILABLE</a></code></td>
<td class="colLast"><code>-16</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MAP_WRITE_INVALIDATE_REGION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MAP_WRITE_INVALIDATE_REGION">CL_MAP_WRITE_INVALIDATE_REGION</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MEM_HOST_NO_ACCESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MEM_HOST_NO_ACCESS">CL_MEM_HOST_NO_ACCESS</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MEM_HOST_READ_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MEM_HOST_READ_ONLY">CL_MEM_HOST_READ_ONLY</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MEM_HOST_WRITE_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MEM_HOST_WRITE_ONLY">CL_MEM_HOST_WRITE_ONLY</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MEM_OBJECT_IMAGE1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MEM_OBJECT_IMAGE1D">CL_MEM_OBJECT_IMAGE1D</a></code></td>
<td class="colLast"><code>4340</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MEM_OBJECT_IMAGE1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MEM_OBJECT_IMAGE1D_ARRAY">CL_MEM_OBJECT_IMAGE1D_ARRAY</a></code></td>
<td class="colLast"><code>4341</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MEM_OBJECT_IMAGE1D_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MEM_OBJECT_IMAGE1D_BUFFER">CL_MEM_OBJECT_IMAGE1D_BUFFER</a></code></td>
<td class="colLast"><code>4342</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MEM_OBJECT_IMAGE2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MEM_OBJECT_IMAGE2D_ARRAY">CL_MEM_OBJECT_IMAGE2D_ARRAY</a></code></td>
<td class="colLast"><code>4339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MIGRATE_MEM_OBJECT_CONTENT_UNDEFINED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MIGRATE_MEM_OBJECT_CONTENT_UNDEFINED">CL_MIGRATE_MEM_OBJECT_CONTENT_UNDEFINED</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_MIGRATE_MEM_OBJECT_HOST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_MIGRATE_MEM_OBJECT_HOST">CL_MIGRATE_MEM_OBJECT_HOST</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_NON_BLOCKING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_NON_BLOCKING">CL_NON_BLOCKING</a></code></td>
<td class="colLast"><code>0</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_PROGRAM_BINARY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_PROGRAM_BINARY_TYPE">CL_PROGRAM_BINARY_TYPE</a></code></td>
<td class="colLast"><code>4484</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_PROGRAM_BINARY_TYPE_COMPILED_OBJECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_PROGRAM_BINARY_TYPE_COMPILED_OBJECT">CL_PROGRAM_BINARY_TYPE_COMPILED_OBJECT</a></code></td>
<td class="colLast"><code>1</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_PROGRAM_BINARY_TYPE_EXECUTABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_PROGRAM_BINARY_TYPE_EXECUTABLE">CL_PROGRAM_BINARY_TYPE_EXECUTABLE</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_PROGRAM_BINARY_TYPE_LIBRARY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_PROGRAM_BINARY_TYPE_LIBRARY">CL_PROGRAM_BINARY_TYPE_LIBRARY</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_PROGRAM_BINARY_TYPE_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_PROGRAM_BINARY_TYPE_NONE">CL_PROGRAM_BINARY_TYPE_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_PROGRAM_KERNEL_NAMES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_PROGRAM_KERNEL_NAMES">CL_PROGRAM_KERNEL_NAMES</a></code></td>
<td class="colLast"><code>4456</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_PROGRAM_NUM_KERNELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_PROGRAM_NUM_KERNELS">CL_PROGRAM_NUM_KERNELS</a></code></td>
<td class="colLast"><code>4455</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12.CL_VERSION_1_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12.html#CL_VERSION_1_2">CL_VERSION_1_2</a></code></td>
<td class="colLast"><code>1</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12GL.CL_GL_OBJECT_TEXTURE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12GL.html#CL_GL_OBJECT_TEXTURE_BUFFER">CL_GL_OBJECT_TEXTURE_BUFFER</a></code></td>
<td class="colLast"><code>8209</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12GL.CL_GL_OBJECT_TEXTURE1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12GL.html#CL_GL_OBJECT_TEXTURE1D">CL_GL_OBJECT_TEXTURE1D</a></code></td>
<td class="colLast"><code>8207</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12GL.CL_GL_OBJECT_TEXTURE1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12GL.html#CL_GL_OBJECT_TEXTURE1D_ARRAY">CL_GL_OBJECT_TEXTURE1D_ARRAY</a></code></td>
<td class="colLast"><code>8208</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.CL12GL.CL_GL_OBJECT_TEXTURE2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/CL12GL.html#CL_GL_OBJECT_TEXTURE2D_ARRAY">CL_GL_OBJECT_TEXTURE2D_ARRAY</a></code></td>
<td class="colLast"><code>8206</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTAtomicCounters32.CL_DEVICE_MAX_ATOMIC_COUNTERS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTAtomicCounters32.html#CL_DEVICE_MAX_ATOMIC_COUNTERS_EXT">CL_DEVICE_MAX_ATOMIC_COUNTERS_EXT</a></code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTAtomicCounters64.CL_DEVICE_MAX_ATOMIC_COUNTERS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTAtomicCounters64.html#CL_DEVICE_MAX_ATOMIC_COUNTERS_EXT">CL_DEVICE_MAX_ATOMIC_COUNTERS_EXT</a></code></td>
<td class="colLast"><code>16434</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_AFFINITY_DOMAIN_L1_CACHE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_AFFINITY_DOMAIN_L1_CACHE_EXT">CL_AFFINITY_DOMAIN_L1_CACHE_EXT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_AFFINITY_DOMAIN_L2_CACHE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_AFFINITY_DOMAIN_L2_CACHE_EXT">CL_AFFINITY_DOMAIN_L2_CACHE_EXT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_AFFINITY_DOMAIN_L3_CACHE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_AFFINITY_DOMAIN_L3_CACHE_EXT">CL_AFFINITY_DOMAIN_L3_CACHE_EXT</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_AFFINITY_DOMAIN_L4_CACHE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_AFFINITY_DOMAIN_L4_CACHE_EXT">CL_AFFINITY_DOMAIN_L4_CACHE_EXT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_AFFINITY_DOMAIN_NEXT_FISSIONABLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_AFFINITY_DOMAIN_NEXT_FISSIONABLE_EXT">CL_AFFINITY_DOMAIN_NEXT_FISSIONABLE_EXT</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_AFFINITY_DOMAIN_NUMA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_AFFINITY_DOMAIN_NUMA_EXT">CL_AFFINITY_DOMAIN_NUMA_EXT</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_AFFINITY_DOMAINS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_AFFINITY_DOMAINS_EXT">CL_DEVICE_AFFINITY_DOMAINS_EXT</a></code></td>
<td class="colLast"><code>16470</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARENT_DEVICE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARENT_DEVICE_EXT">CL_DEVICE_PARENT_DEVICE_EXT</a></code></td>
<td class="colLast"><code>16468</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARITION_TYPES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARITION_TYPES_EXT">CL_DEVICE_PARITION_TYPES_EXT</a></code></td>
<td class="colLast"><code>16469</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN_EXT">CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN_EXT</a></code></td>
<td class="colLast"><code>16467</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARTITION_BY_COUNTS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARTITION_BY_COUNTS_EXT">CL_DEVICE_PARTITION_BY_COUNTS_EXT</a></code></td>
<td class="colLast"><code>16465</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARTITION_BY_NAMES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARTITION_BY_NAMES_EXT">CL_DEVICE_PARTITION_BY_NAMES_EXT</a></code></td>
<td class="colLast"><code>16466</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARTITION_EQUALLY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARTITION_EQUALLY_EXT">CL_DEVICE_PARTITION_EQUALLY_EXT</a></code></td>
<td class="colLast"><code>16464</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARTITION_FAILED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARTITION_FAILED_EXT">CL_DEVICE_PARTITION_FAILED_EXT</a></code></td>
<td class="colLast"><code>-1057</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_PARTITION_STYLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_PARTITION_STYLE_EXT">CL_DEVICE_PARTITION_STYLE_EXT</a></code></td>
<td class="colLast"><code>16472</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_DEVICE_REFERENCE_COUNT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_DEVICE_REFERENCE_COUNT_EXT">CL_DEVICE_REFERENCE_COUNT_EXT</a></code></td>
<td class="colLast"><code>16471</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_INVALID_PARTITION_COUNT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_INVALID_PARTITION_COUNT_EXT">CL_INVALID_PARTITION_COUNT_EXT</a></code></td>
<td class="colLast"><code>-1058</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_INVALID_PARTITION_NAME_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_INVALID_PARTITION_NAME_EXT">CL_INVALID_PARTITION_NAME_EXT</a></code></td>
<td class="colLast"><code>-1059</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_PARTITION_BY_COUNTS_LIST_END_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_PARTITION_BY_COUNTS_LIST_END_EXT">CL_PARTITION_BY_COUNTS_LIST_END_EXT</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_PARTITION_BY_NAMES_LIST_END_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_PARTITION_BY_NAMES_LIST_END_EXT">CL_PARTITION_BY_NAMES_LIST_END_EXT</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTDeviceFission.CL_PROPERTIES_LIST_END_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTDeviceFission.html#CL_PROPERTIES_LIST_END_EXT">CL_PROPERTIES_LIST_END_EXT</a></code></td>
<td class="colLast"><code>0</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/EXTMigrateMemobject.html" title="class in org.lwjgl.opencl">EXTMigrateMemobject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTMigrateMemobject.CL_COMMAND_MIGRATE_MEM_OBJECT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTMigrateMemobject.html#CL_COMMAND_MIGRATE_MEM_OBJECT_EXT">CL_COMMAND_MIGRATE_MEM_OBJECT_EXT</a></code></td>
<td class="colLast"><code>16448</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.EXTMigrateMemobject.CL_MIGRATE_MEM_OBJECT_HOST_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/EXTMigrateMemobject.html#CL_MIGRATE_MEM_OBJECT_HOST_EXT">CL_MIGRATE_MEM_OBJECT_HOST_EXT</a></code></td>
<td class="colLast"><code>1</code></td>
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<li class="blockList">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.INTELImmediateExecution.CL_EXEC_IMMEDIATE_EXECUTION_INTEL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/INTELImmediateExecution.html#CL_EXEC_IMMEDIATE_EXECUTION_INTEL">CL_EXEC_IMMEDIATE_EXECUTION_INTEL</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.INTELImmediateExecution.CL_QUEUE_IMMEDIATE_EXECUTION_ENABLE_INTEL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/INTELImmediateExecution.html#CL_QUEUE_IMMEDIATE_EXECUTION_ENABLE_INTEL">CL_QUEUE_IMMEDIATE_EXECUTION_ENABLE_INTEL</a></code></td>
<td class="colLast"><code>4</code></td>
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<li class="blockList">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.INTELThreadLocalExec.CL_QUEUE_THREAD_LOCAL_EXEC_ENABLE_INTEL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/INTELThreadLocalExec.html#CL_QUEUE_THREAD_LOCAL_EXEC_ENABLE_INTEL">CL_QUEUE_THREAD_LOCAL_EXEC_ENABLE_INTEL</a></code></td>
<td class="colLast"><code>-2147483648</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/KHRDepthImages.html" title="class in org.lwjgl.opencl">KHRDepthImages</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRDepthImages.CL_DEPTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRDepthImages.html#CL_DEPTH">CL_DEPTH</a></code></td>
<td class="colLast"><code>4285</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/KHRFp16.html" title="class in org.lwjgl.opencl">KHRFp16</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRFp16.CL_DEVICE_HALF_FP_CONFIG">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRFp16.html#CL_DEVICE_HALF_FP_CONFIG">CL_DEVICE_HALF_FP_CONFIG</a></code></td>
<td class="colLast"><code>4147</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/KHRFp64.html" title="class in org.lwjgl.opencl">KHRFp64</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRFp64.CL_DEVICE_DOUBLE_FP_CONFIG">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRFp64.html#CL_DEVICE_DOUBLE_FP_CONFIG">CL_DEVICE_DOUBLE_FP_CONFIG</a></code></td>
<td class="colLast"><code>4146</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLDepthImages.CL_DEPTH_STENCIL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLDepthImages.html#CL_DEPTH_STENCIL">CL_DEPTH_STENCIL</a></code></td>
<td class="colLast"><code>4286</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLDepthImages.CL_UNORM_INT24">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLDepthImages.html#CL_UNORM_INT24">CL_UNORM_INT24</a></code></td>
<td class="colLast"><code>4319</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/KHRGLEvent.html" title="class in org.lwjgl.opencl">KHRGLEvent</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLEvent.CL_COMMAND_GL_FENCE_SYNC_OBJECT_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLEvent.html#CL_COMMAND_GL_FENCE_SYNC_OBJECT_KHR">CL_COMMAND_GL_FENCE_SYNC_OBJECT_KHR</a></code></td>
<td class="colLast"><code>8205</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/KHRGLMsaaSharing.html" title="class in org.lwjgl.opencl">KHRGLMsaaSharing</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLMsaaSharing.CL_GL_NUM_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLMsaaSharing.html#CL_GL_NUM_SAMPLES">CL_GL_NUM_SAMPLES</a></code></td>
<td class="colLast"><code>8210</code></td>
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<caption><span>org.lwjgl.opencl.<a href="org/lwjgl/opencl/KHRGLSharing.html" title="class in org.lwjgl.opencl">KHRGLSharing</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_CGL_SHAREGROUP_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLSharing.html#CL_CGL_SHAREGROUP_KHR">CL_CGL_SHAREGROUP_KHR</a></code></td>
<td class="colLast"><code>8204</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLSharing.html#CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR">CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR</a></code></td>
<td class="colLast"><code>8198</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_DEVICES_FOR_GL_CONTEXT_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLSharing.html#CL_DEVICES_FOR_GL_CONTEXT_KHR">CL_DEVICES_FOR_GL_CONTEXT_KHR</a></code></td>
<td class="colLast"><code>8199</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_EGL_DISPLAY_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLSharing.html#CL_EGL_DISPLAY_KHR">CL_EGL_DISPLAY_KHR</a></code></td>
<td class="colLast"><code>8201</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_GL_CONTEXT_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLSharing.html#CL_GL_CONTEXT_KHR">CL_GL_CONTEXT_KHR</a></code></td>
<td class="colLast"><code>8200</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_GLX_DISPLAY_KHR">
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<td class="colLast"><code>8202</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR">
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<td class="colLast"><code>-1000</code></td>
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<td class="colFirst"><a name="org.lwjgl.opencl.KHRGLSharing.CL_WGL_HDC_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opencl/KHRGLSharing.html#CL_WGL_HDC_KHR">CL_WGL_HDC_KHR</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRICD.CL_PLATFORM_ICD_SUFFIX_KHR">
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<td class="colLast"><code>2336</code></td>
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<td class="colFirst"><a name="org.lwjgl.opencl.KHRICD.CL_PLATFORM_NOT_FOUND_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRImage2DFromBuffer.CL_DEVICE_IMAGE_BASE_ADDRESS_ALIGNMENT">
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<td class="colLast"><code>4171</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRInitializeMemory.CL_CONTEXT_MEMORY_INITIALIZE_KHR">
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<td class="colLast"><code>8206</code></td>
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<td class="colLast"><code>1</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opencl.KHRTerminateContext.CL_CONTEXT_TERMINATE_KHR">
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<td class="colLast"><code>8208</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colLast"><code>16384</code></td>
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<td class="colLast"><code>16385</code></td>
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<td class="colFirst"><a name="org.lwjgl.opencl.NVDeviceAttributeQuery.CL_DEVICE_GPU_OVERLAP_NV">
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<td class="colLast"><code>16388</code></td>
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<td class="colLast"><code>16390</code></td>
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<td class="colLast"><code>16389</code></td>
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<td class="colFirst"><a name="org.lwjgl.opencl.NVDeviceAttributeQuery.CL_DEVICE_REGISTERS_PER_BLOCK_NV">
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<td class="colLast"><code>16386</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<td><code><a href="org/lwjgl/opencl/api/CLImageFormat.html#STRUCT_SIZE">STRUCT_SIZE</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colLast"><code>36893</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDBlendMinmaxFactor.GL_FACTOR_MIN_AMD">
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_APPLICATION_AMD">
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<td class="colLast"><code>37199</code></td>
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<td class="colLast"><code>37195</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_OTHER_AMD">
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<td><code><a href="org/lwjgl/opengl/AMDDebugOutput.html#GL_DEBUG_CATEGORY_OTHER_AMD">GL_DEBUG_CATEGORY_OTHER_AMD</a></code></td>
<td class="colLast"><code>37200</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_PERFORMANCE_AMD">
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<td class="colLast"><code>37197</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD">
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<td class="colLast"><code>37198</code></td>
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<td class="colLast"><code>37196</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD">
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<td class="colLast"><code>37194</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_LOGGED_MESSAGES_AMD">
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<td class="colLast"><code>37189</code></td>
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<td class="colLast"><code>37190</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDDebugOutput.GL_DEBUG_SEVERITY_LOW_AMD">
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<td class="colLast"><code>37192</code></td>
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<td class="colLast"><code>37191</code></td>
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<td class="colLast"><code>37188</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDInterleavedElements.GL_VERTEX_ELEMENT_SWIZZLE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDInterleavedElements.html#GL_VERTEX_ELEMENT_SWIZZLE_AMD">GL_VERTEX_ELEMENT_SWIZZLE_AMD</a></code></td>
<td class="colLast"><code>37284</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDInterleavedElements.GL_VERTEX_ID_SWIZZLE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDInterleavedElements.html#GL_VERTEX_ID_SWIZZLE_AMD">GL_VERTEX_ID_SWIZZLE_AMD</a></code></td>
<td class="colLast"><code>37285</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/AMDNameGenDelete.html" title="class in org.lwjgl.opengl">AMDNameGenDelete</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDNameGenDelete.GL_DATA_BUFFER_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDNameGenDelete.html#GL_DATA_BUFFER_AMD">GL_DATA_BUFFER_AMD</a></code></td>
<td class="colLast"><code>37201</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDNameGenDelete.GL_PERFORMANCE_MONITOR_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDNameGenDelete.html#GL_PERFORMANCE_MONITOR_AMD">GL_PERFORMANCE_MONITOR_AMD</a></code></td>
<td class="colLast"><code>37202</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDNameGenDelete.GL_QUERY_OBJECT_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDNameGenDelete.html#GL_QUERY_OBJECT_AMD">GL_QUERY_OBJECT_AMD</a></code></td>
<td class="colLast"><code>37203</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDNameGenDelete.GL_SAMPLER_OBJECT_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDNameGenDelete.html#GL_SAMPLER_OBJECT_AMD">GL_SAMPLER_OBJECT_AMD</a></code></td>
<td class="colLast"><code>37205</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDNameGenDelete.GL_VERTEX_ARRAY_OBJECT_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDNameGenDelete.html#GL_VERTEX_ARRAY_OBJECT_AMD">GL_VERTEX_ARRAY_OBJECT_AMD</a></code></td>
<td class="colLast"><code>37204</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/AMDPerformanceMonitor.html" title="class in org.lwjgl.opengl">AMDPerformanceMonitor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPerformanceMonitor.GL_COUNTER_RANGE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPerformanceMonitor.html#GL_COUNTER_RANGE_AMD">GL_COUNTER_RANGE_AMD</a></code></td>
<td class="colLast"><code>35777</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPerformanceMonitor.GL_COUNTER_TYPE_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPerformanceMonitor.html#GL_COUNTER_TYPE_AMD">GL_COUNTER_TYPE_AMD</a></code></td>
<td class="colLast"><code>35776</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPerformanceMonitor.GL_PERCENTAGE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPerformanceMonitor.html#GL_PERCENTAGE_AMD">GL_PERCENTAGE_AMD</a></code></td>
<td class="colLast"><code>35779</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPerformanceMonitor.GL_PERFMON_RESULT_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPerformanceMonitor.html#GL_PERFMON_RESULT_AMD">GL_PERFMON_RESULT_AMD</a></code></td>
<td class="colLast"><code>35782</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPerformanceMonitor.GL_PERFMON_RESULT_AVAILABLE_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPerformanceMonitor.html#GL_PERFMON_RESULT_AVAILABLE_AMD">GL_PERFMON_RESULT_AVAILABLE_AMD</a></code></td>
<td class="colLast"><code>35780</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPerformanceMonitor.GL_PERFMON_RESULT_SIZE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPerformanceMonitor.html#GL_PERFMON_RESULT_SIZE_AMD">GL_PERFMON_RESULT_SIZE_AMD</a></code></td>
<td class="colLast"><code>35781</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPerformanceMonitor.GL_UNSIGNED_INT64_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPerformanceMonitor.html#GL_UNSIGNED_INT64_AMD">GL_UNSIGNED_INT64_AMD</a></code></td>
<td class="colLast"><code>35778</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/AMDPinnedMemory.html" title="class in org.lwjgl.opengl">AMDPinnedMemory</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDPinnedMemory.GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDPinnedMemory.html#GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD">GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD</a></code></td>
<td class="colLast"><code>37216</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDQueryBufferObject.GL_QUERY_BUFFER_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDQueryBufferObject.html#GL_QUERY_BUFFER_AMD">GL_QUERY_BUFFER_AMD</a></code></td>
<td class="colLast"><code>37266</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDQueryBufferObject.GL_QUERY_BUFFER_BINDING_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDQueryBufferObject.html#GL_QUERY_BUFFER_BINDING_AMD">GL_QUERY_BUFFER_BINDING_AMD</a></code></td>
<td class="colLast"><code>37267</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDQueryBufferObject.GL_QUERY_RESULT_NO_WAIT_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDQueryBufferObject.html#GL_QUERY_RESULT_NO_WAIT_AMD">GL_QUERY_RESULT_NO_WAIT_AMD</a></code></td>
<td class="colLast"><code>37268</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/AMDSamplePositions.html" title="class in org.lwjgl.opengl">AMDSamplePositions</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSamplePositions.GL_SUBSAMPLE_DISTANCE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSamplePositions.html#GL_SUBSAMPLE_DISTANCE_AMD">GL_SUBSAMPLE_DISTANCE_AMD</a></code></td>
<td class="colLast"><code>34879</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSeamlessCubemapPerTexture.GL_TEXTURE_CUBE_MAP_SEAMLESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSeamlessCubemapPerTexture.html#GL_TEXTURE_CUBE_MAP_SEAMLESS">GL_TEXTURE_CUBE_MAP_SEAMLESS</a></code></td>
<td class="colLast"><code>34895</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/AMDSparseTexture.html" title="class in org.lwjgl.opengl">AMDSparseTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD">GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD</a></code></td>
<td class="colLast"><code>37273</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS">GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS</a></code></td>
<td class="colLast"><code>37274</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_MAX_SPARSE_TEXTURE_SIZE_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_MAX_SPARSE_TEXTURE_SIZE_AMD">GL_MAX_SPARSE_TEXTURE_SIZE_AMD</a></code></td>
<td class="colLast"><code>37272</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_MIN_LOD_WARNING_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_MIN_LOD_WARNING_AMD">GL_MIN_LOD_WARNING_AMD</a></code></td>
<td class="colLast"><code>37276</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_MIN_SPARSE_LEVEL_AMD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_MIN_SPARSE_LEVEL_AMD">GL_MIN_SPARSE_LEVEL_AMD</a></code></td>
<td class="colLast"><code>37275</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_TEXTURE_STORAGE_SPARSE_BIT_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_TEXTURE_STORAGE_SPARSE_BIT_AMD">GL_TEXTURE_STORAGE_SPARSE_BIT_AMD</a></code></td>
<td class="colLast"><code>1</code></td>
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<tr class="altColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_VIRTUAL_PAGE_SIZE_X_AMD">GL_VIRTUAL_PAGE_SIZE_X_AMD</a></code></td>
<td class="colLast"><code>37269</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_VIRTUAL_PAGE_SIZE_Y_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_VIRTUAL_PAGE_SIZE_Y_AMD">GL_VIRTUAL_PAGE_SIZE_Y_AMD</a></code></td>
<td class="colLast"><code>37270</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDSparseTexture.GL_VIRTUAL_PAGE_SIZE_Z_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDSparseTexture.html#GL_VIRTUAL_PAGE_SIZE_Z_AMD">GL_VIRTUAL_PAGE_SIZE_Z_AMD</a></code></td>
<td class="colLast"><code>37271</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/AMDStencilOperationExtended.html" title="class in org.lwjgl.opengl">AMDStencilOperationExtended</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_AND">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_AND">GL_AND</a></code></td>
<td class="colLast"><code>5377</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_EQUIV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_EQUIV">GL_EQUIV</a></code></td>
<td class="colLast"><code>5385</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_NAND">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_NAND">GL_NAND</a></code></td>
<td class="colLast"><code>5390</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_NOR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_NOR">GL_NOR</a></code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_OR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_OR">GL_OR</a></code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_REPLACE_VALUE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_REPLACE_VALUE_AMD">GL_REPLACE_VALUE_AMD</a></code></td>
<td class="colLast"><code>34635</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_SET_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_SET_AMD">GL_SET_AMD</a></code></td>
<td class="colLast"><code>34634</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_STENCIL_BACK_OP_VALUE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_STENCIL_BACK_OP_VALUE_AMD">GL_STENCIL_BACK_OP_VALUE_AMD</a></code></td>
<td class="colLast"><code>34637</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDStencilOperationExtended.GL_STENCIL_OP_VALUE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_STENCIL_OP_VALUE_AMD">GL_STENCIL_OP_VALUE_AMD</a></code></td>
<td class="colLast"><code>34636</code></td>
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<tr class="rowColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDStencilOperationExtended.html#GL_XOR">GL_XOR</a></code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDVertexShaderTessellator.GL_CONTINUOUS_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36871</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDVertexShaderTessellator.GL_DISCRETE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDVertexShaderTessellator.html#GL_DISCRETE_AMD">GL_DISCRETE_AMD</a></code></td>
<td class="colLast"><code>36870</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDVertexShaderTessellator.GL_INT_SAMPLER_BUFFER_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDVertexShaderTessellator.html#GL_INT_SAMPLER_BUFFER_AMD">GL_INT_SAMPLER_BUFFER_AMD</a></code></td>
<td class="colLast"><code>36866</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDVertexShaderTessellator.GL_SAMPLER_BUFFER_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDVertexShaderTessellator.html#GL_SAMPLER_BUFFER_AMD">GL_SAMPLER_BUFFER_AMD</a></code></td>
<td class="colLast"><code>36865</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDVertexShaderTessellator.GL_TESSELLATION_FACTOR_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDVertexShaderTessellator.html#GL_TESSELLATION_FACTOR_AMD">GL_TESSELLATION_FACTOR_AMD</a></code></td>
<td class="colLast"><code>36869</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDVertexShaderTessellator.GL_TESSELLATION_MODE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDVertexShaderTessellator.html#GL_TESSELLATION_MODE_AMD">GL_TESSELLATION_MODE_AMD</a></code></td>
<td class="colLast"><code>36868</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.AMDVertexShaderTessellator.GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/AMDVertexShaderTessellator.html#GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD">GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD</a></code></td>
<td class="colLast"><code>36867</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/APPLEAuxDepthStencil.html" title="class in org.lwjgl.opengl">APPLEAuxDepthStencil</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEAuxDepthStencil.GL_AUX_DEPTH_STENCIL_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEAuxDepthStencil.html#GL_AUX_DEPTH_STENCIL_APPLE">GL_AUX_DEPTH_STENCIL_APPLE</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEClientStorage.GL_UNPACK_CLIENT_STORAGE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEClientStorage.html#GL_UNPACK_CLIENT_STORAGE_APPLE">GL_UNPACK_CLIENT_STORAGE_APPLE</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEElementArray.GL_ELEMENT_ARRAY_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEElementArray.html#GL_ELEMENT_ARRAY_APPLE">GL_ELEMENT_ARRAY_APPLE</a></code></td>
<td class="colLast"><code>34664</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEElementArray.GL_ELEMENT_ARRAY_POINTER_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEElementArray.html#GL_ELEMENT_ARRAY_POINTER_APPLE">GL_ELEMENT_ARRAY_POINTER_APPLE</a></code></td>
<td class="colLast"><code>34666</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEElementArray.GL_ELEMENT_ARRAY_TYPE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEElementArray.html#GL_ELEMENT_ARRAY_TYPE_APPLE">GL_ELEMENT_ARRAY_TYPE_APPLE</a></code></td>
<td class="colLast"><code>34665</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFence.GL_DRAW_PIXELS_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFence.html#GL_DRAW_PIXELS_APPLE">GL_DRAW_PIXELS_APPLE</a></code></td>
<td class="colLast"><code>35338</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFence.GL_FENCE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFence.html#GL_FENCE_APPLE">GL_FENCE_APPLE</a></code></td>
<td class="colLast"><code>35339</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/APPLEFloatPixels.html" title="class in org.lwjgl.opengl">APPLEFloatPixels</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_ALPHA_FLOAT16_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_ALPHA_FLOAT16_APPLE">GL_ALPHA_FLOAT16_APPLE</a></code></td>
<td class="colLast"><code>34844</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_ALPHA_FLOAT32_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_ALPHA_FLOAT32_APPLE">GL_ALPHA_FLOAT32_APPLE</a></code></td>
<td class="colLast"><code>34838</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_COLOR_FLOAT_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_COLOR_FLOAT_APPLE">GL_COLOR_FLOAT_APPLE</a></code></td>
<td class="colLast"><code>35343</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_HALF_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_HALF_APPLE">GL_HALF_APPLE</a></code></td>
<td class="colLast"><code>5131</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_INTENSITY_FLOAT16_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_INTENSITY_FLOAT16_APPLE">GL_INTENSITY_FLOAT16_APPLE</a></code></td>
<td class="colLast"><code>34845</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_INTENSITY_FLOAT32_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_INTENSITY_FLOAT32_APPLE">GL_INTENSITY_FLOAT32_APPLE</a></code></td>
<td class="colLast"><code>34839</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_LUMINANCE_ALPHA_FLOAT16_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_LUMINANCE_ALPHA_FLOAT16_APPLE">GL_LUMINANCE_ALPHA_FLOAT16_APPLE</a></code></td>
<td class="colLast"><code>34847</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_LUMINANCE_ALPHA_FLOAT32_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_LUMINANCE_ALPHA_FLOAT32_APPLE">GL_LUMINANCE_ALPHA_FLOAT32_APPLE</a></code></td>
<td class="colLast"><code>34841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_LUMINANCE_FLOAT16_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_LUMINANCE_FLOAT16_APPLE">GL_LUMINANCE_FLOAT16_APPLE</a></code></td>
<td class="colLast"><code>34846</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_LUMINANCE_FLOAT32_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_LUMINANCE_FLOAT32_APPLE">GL_LUMINANCE_FLOAT32_APPLE</a></code></td>
<td class="colLast"><code>34840</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_RGB_FLOAT16_APPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_RGB_FLOAT16_APPLE">GL_RGB_FLOAT16_APPLE</a></code></td>
<td class="colLast"><code>34843</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_RGB_FLOAT32_APPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_RGB_FLOAT32_APPLE">GL_RGB_FLOAT32_APPLE</a></code></td>
<td class="colLast"><code>34837</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_RGBA_FLOAT16_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_RGBA_FLOAT16_APPLE">GL_RGBA_FLOAT16_APPLE</a></code></td>
<td class="colLast"><code>34842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFloatPixels.GL_RGBA_FLOAT32_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFloatPixels.html#GL_RGBA_FLOAT32_APPLE">GL_RGBA_FLOAT32_APPLE</a></code></td>
<td class="colLast"><code>34836</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/APPLEFlushBufferRange.html" title="class in org.lwjgl.opengl">APPLEFlushBufferRange</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFlushBufferRange.GL_BUFFER_FLUSHING_UNMAP_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFlushBufferRange.html#GL_BUFFER_FLUSHING_UNMAP_APPLE">GL_BUFFER_FLUSHING_UNMAP_APPLE</a></code></td>
<td class="colLast"><code>35347</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEFlushBufferRange.GL_BUFFER_SERIALIZED_MODIFY_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEFlushBufferRange.html#GL_BUFFER_SERIALIZED_MODIFY_APPLE">GL_BUFFER_SERIALIZED_MODIFY_APPLE</a></code></td>
<td class="colLast"><code>35346</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/APPLEObjectPurgeable.html" title="class in org.lwjgl.opengl">APPLEObjectPurgeable</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEObjectPurgeable.GL_BUFFER_OBJECT_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEObjectPurgeable.html#GL_BUFFER_OBJECT_APPLE">GL_BUFFER_OBJECT_APPLE</a></code></td>
<td class="colLast"><code>34227</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEObjectPurgeable.GL_PURGEABLE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEObjectPurgeable.html#GL_PURGEABLE_APPLE">GL_PURGEABLE_APPLE</a></code></td>
<td class="colLast"><code>35357</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEObjectPurgeable.GL_RELEASED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEObjectPurgeable.html#GL_RELEASED_APPLE">GL_RELEASED_APPLE</a></code></td>
<td class="colLast"><code>35353</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEObjectPurgeable.GL_RETAINED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEObjectPurgeable.html#GL_RETAINED_APPLE">GL_RETAINED_APPLE</a></code></td>
<td class="colLast"><code>35355</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEObjectPurgeable.GL_UNDEFINED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEObjectPurgeable.html#GL_UNDEFINED_APPLE">GL_UNDEFINED_APPLE</a></code></td>
<td class="colLast"><code>35356</code></td>
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<tr class="rowColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEObjectPurgeable.html#GL_VOLATILE_APPLE">GL_VOLATILE_APPLE</a></code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/APPLEPackedPixels.html" title="class in org.lwjgl.opengl">APPLEPackedPixels</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_BYTE_2_3_3_REV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_BYTE_2_3_3_REV">GL_UNSIGNED_BYTE_2_3_3_REV</a></code></td>
<td class="colLast"><code>33634</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_BYTE_3_3_2">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_BYTE_3_3_2">GL_UNSIGNED_BYTE_3_3_2</a></code></td>
<td class="colLast"><code>32818</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_INT_10_10_10_2">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_INT_10_10_10_2">GL_UNSIGNED_INT_10_10_10_2</a></code></td>
<td class="colLast"><code>32822</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_INT_2_10_10_10_REV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_INT_2_10_10_10_REV">GL_UNSIGNED_INT_2_10_10_10_REV</a></code></td>
<td class="colLast"><code>33640</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_INT_8_8_8_8">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_INT_8_8_8_8">GL_UNSIGNED_INT_8_8_8_8</a></code></td>
<td class="colLast"><code>32821</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_INT_8_8_8_8_REV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_INT_8_8_8_8_REV">GL_UNSIGNED_INT_8_8_8_8_REV</a></code></td>
<td class="colLast"><code>33639</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_SHORT_1_5_5_5_REV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_SHORT_1_5_5_5_REV">GL_UNSIGNED_SHORT_1_5_5_5_REV</a></code></td>
<td class="colLast"><code>33638</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_SHORT_4_4_4_4">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_SHORT_4_4_4_4">GL_UNSIGNED_SHORT_4_4_4_4</a></code></td>
<td class="colLast"><code>32819</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_REV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_SHORT_4_4_4_4_REV">GL_UNSIGNED_SHORT_4_4_4_4_REV</a></code></td>
<td class="colLast"><code>33637</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_SHORT_5_5_5_1">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_SHORT_5_5_5_1">GL_UNSIGNED_SHORT_5_5_5_1</a></code></td>
<td class="colLast"><code>32820</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_SHORT_5_6_5">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_SHORT_5_6_5">GL_UNSIGNED_SHORT_5_6_5</a></code></td>
<td class="colLast"><code>33635</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEPackedPixels.GL_UNSIGNED_SHORT_5_6_5_REV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEPackedPixels.html#GL_UNSIGNED_SHORT_5_6_5_REV">GL_UNSIGNED_SHORT_5_6_5_REV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLERgb422.GL_RGB_422_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLERgb422.html#GL_RGB_422_APPLE">GL_RGB_422_APPLE</a></code></td>
<td class="colLast"><code>35359</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLERgb422.GL_UNSIGNED_SHORT_8_8_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLERgb422.html#GL_UNSIGNED_SHORT_8_8_APPLE">GL_UNSIGNED_SHORT_8_8_APPLE</a></code></td>
<td class="colLast"><code>34234</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLERgb422.GL_UNSIGNED_SHORT_8_8_REV_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLERgb422.html#GL_UNSIGNED_SHORT_8_8_REV_APPLE">GL_UNSIGNED_SHORT_8_8_REV_APPLE</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLERowBytes.GL_PACK_ROW_BYTES_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35349</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLERowBytes.GL_UNPACK_ROW_BYTES_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLERowBytes.html#GL_UNPACK_ROW_BYTES_APPLE">GL_UNPACK_ROW_BYTES_APPLE</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLETextureRange.GL_STORAGE_CACHED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLETextureRange.html#GL_STORAGE_CACHED_APPLE">GL_STORAGE_CACHED_APPLE</a></code></td>
<td class="colLast"><code>34238</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLETextureRange.GL_STORAGE_PRIVATE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLETextureRange.html#GL_STORAGE_PRIVATE_APPLE">GL_STORAGE_PRIVATE_APPLE</a></code></td>
<td class="colLast"><code>34237</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLETextureRange.GL_STORAGE_SHARED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLETextureRange.html#GL_STORAGE_SHARED_APPLE">GL_STORAGE_SHARED_APPLE</a></code></td>
<td class="colLast"><code>34239</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLETextureRange.GL_TEXTURE_RANGE_LENGTH_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLETextureRange.html#GL_TEXTURE_RANGE_LENGTH_APPLE">GL_TEXTURE_RANGE_LENGTH_APPLE</a></code></td>
<td class="colLast"><code>34231</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLETextureRange.GL_TEXTURE_RANGE_POINTER_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLETextureRange.html#GL_TEXTURE_RANGE_POINTER_APPLE">GL_TEXTURE_RANGE_POINTER_APPLE</a></code></td>
<td class="colLast"><code>34232</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLETextureRange.GL_TEXTURE_STORAGE_HINT_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLETextureRange.html#GL_TEXTURE_STORAGE_HINT_APPLE">GL_TEXTURE_STORAGE_HINT_APPLE</a></code></td>
<td class="colLast"><code>34236</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayObject.GL_VERTEX_ARRAY_BINDING_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayObject.html#GL_VERTEX_ARRAY_BINDING_APPLE">GL_VERTEX_ARRAY_BINDING_APPLE</a></code></td>
<td class="colLast"><code>34229</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/APPLEVertexArrayRange.html" title="class in org.lwjgl.opengl">APPLEVertexArrayRange</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_DRAW_PIXELS_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_DRAW_PIXELS_APPLE">GL_DRAW_PIXELS_APPLE</a></code></td>
<td class="colLast"><code>35338</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_FENCE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_FENCE_APPLE">GL_FENCE_APPLE</a></code></td>
<td class="colLast"><code>35339</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE">GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE</a></code></td>
<td class="colLast"><code>34080</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_STORAGE_CACHED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_STORAGE_CACHED_APPLE">GL_STORAGE_CACHED_APPLE</a></code></td>
<td class="colLast"><code>34238</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_STORAGE_SHARED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_STORAGE_SHARED_APPLE">GL_STORAGE_SHARED_APPLE</a></code></td>
<td class="colLast"><code>34239</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_VERTEX_ARRAY_RANGE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_VERTEX_ARRAY_RANGE_APPLE">GL_VERTEX_ARRAY_RANGE_APPLE</a></code></td>
<td class="colLast"><code>34077</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE">GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE</a></code></td>
<td class="colLast"><code>34078</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_VERTEX_ARRAY_RANGE_POINTER_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_VERTEX_ARRAY_RANGE_POINTER_APPLE">GL_VERTEX_ARRAY_RANGE_POINTER_APPLE</a></code></td>
<td class="colLast"><code>34081</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexArrayRange.GL_VERTEX_ARRAY_STORAGE_HINT_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexArrayRange.html#GL_VERTEX_ARRAY_STORAGE_HINT_APPLE">GL_VERTEX_ARRAY_STORAGE_HINT_APPLE</a></code></td>
<td class="colLast"><code>34079</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html" title="class in org.lwjgl.opengl">APPLEVertexProgramEvaluators</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP1_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP1_APPLE">GL_VERTEX_ATTRIB_MAP1_APPLE</a></code></td>
<td class="colLast"><code>35328</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE">GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE</a></code></td>
<td class="colLast"><code>35331</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE">GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE</a></code></td>
<td class="colLast"><code>35333</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE">GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE</a></code></td>
<td class="colLast"><code>35332</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE">
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<td class="colLast"><code>35330</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP2_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP2_APPLE">GL_VERTEX_ATTRIB_MAP2_APPLE</a></code></td>
<td class="colLast"><code>35329</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE">
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<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE">GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE</a></code></td>
<td class="colLast"><code>35335</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE">
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<td class="colLast"><code>35337</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE">GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE</a></code></td>
<td class="colLast"><code>35336</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEVertexProgramEvaluators.GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEVertexProgramEvaluators.html#GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE">GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE</a></code></td>
<td class="colLast"><code>35334</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEYcbcr422.GL_UNSIGNED_SHORT_8_8_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEYcbcr422.html#GL_UNSIGNED_SHORT_8_8_APPLE">GL_UNSIGNED_SHORT_8_8_APPLE</a></code></td>
<td class="colLast"><code>34234</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEYcbcr422.GL_UNSIGNED_SHORT_8_8_REV_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEYcbcr422.html#GL_UNSIGNED_SHORT_8_8_REV_APPLE">GL_UNSIGNED_SHORT_8_8_REV_APPLE</a></code></td>
<td class="colLast"><code>34235</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.APPLEYcbcr422.GL_YCBCR_422_APPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/APPLEYcbcr422.html#GL_YCBCR_422_APPLE">GL_YCBCR_422_APPLE</a></code></td>
<td class="colLast"><code>34233</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBBindlessTexture.html" title="class in org.lwjgl.opengl">ARBBindlessTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBindlessTexture.GL_UNSIGNED_INT64_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBindlessTexture.html#GL_UNSIGNED_INT64_ARB">GL_UNSIGNED_INT64_ARB</a></code></td>
<td class="colLast"><code>5135</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBBlendFuncExtended.html" title="class in org.lwjgl.opengl">ARBBlendFuncExtended</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBlendFuncExtended.GL_MAX_DUAL_SOURCE_DRAW_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBlendFuncExtended.html#GL_MAX_DUAL_SOURCE_DRAW_BUFFERS">GL_MAX_DUAL_SOURCE_DRAW_BUFFERS</a></code></td>
<td class="colLast"><code>35068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBlendFuncExtended.GL_ONE_MINUS_SRC1_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBlendFuncExtended.html#GL_ONE_MINUS_SRC1_ALPHA">GL_ONE_MINUS_SRC1_ALPHA</a></code></td>
<td class="colLast"><code>35067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBlendFuncExtended.GL_ONE_MINUS_SRC1_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBlendFuncExtended.html#GL_ONE_MINUS_SRC1_COLOR">GL_ONE_MINUS_SRC1_COLOR</a></code></td>
<td class="colLast"><code>35066</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBlendFuncExtended.GL_SRC1_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBlendFuncExtended.html#GL_SRC1_ALPHA">GL_SRC1_ALPHA</a></code></td>
<td class="colLast"><code>34185</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBlendFuncExtended.GL_SRC1_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBlendFuncExtended.html#GL_SRC1_COLOR">GL_SRC1_COLOR</a></code></td>
<td class="colLast"><code>35065</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBBufferObject.html" title="class in org.lwjgl.opengl">ARBBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_BUFFER_ACCESS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_BUFFER_ACCESS_ARB">GL_BUFFER_ACCESS_ARB</a></code></td>
<td class="colLast"><code>35003</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_BUFFER_MAP_POINTER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_BUFFER_MAP_POINTER_ARB">GL_BUFFER_MAP_POINTER_ARB</a></code></td>
<td class="colLast"><code>35005</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_BUFFER_MAPPED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_BUFFER_MAPPED_ARB">GL_BUFFER_MAPPED_ARB</a></code></td>
<td class="colLast"><code>35004</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_BUFFER_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_BUFFER_SIZE_ARB">GL_BUFFER_SIZE_ARB</a></code></td>
<td class="colLast"><code>34660</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_BUFFER_USAGE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_BUFFER_USAGE_ARB">GL_BUFFER_USAGE_ARB</a></code></td>
<td class="colLast"><code>34661</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_DYNAMIC_COPY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_DYNAMIC_COPY_ARB">GL_DYNAMIC_COPY_ARB</a></code></td>
<td class="colLast"><code>35050</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_DYNAMIC_DRAW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_DYNAMIC_DRAW_ARB">GL_DYNAMIC_DRAW_ARB</a></code></td>
<td class="colLast"><code>35048</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_DYNAMIC_READ_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_DYNAMIC_READ_ARB">GL_DYNAMIC_READ_ARB</a></code></td>
<td class="colLast"><code>35049</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_READ_ONLY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_READ_ONLY_ARB">GL_READ_ONLY_ARB</a></code></td>
<td class="colLast"><code>35000</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_READ_WRITE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_READ_WRITE_ARB">GL_READ_WRITE_ARB</a></code></td>
<td class="colLast"><code>35002</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_STATIC_COPY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_STATIC_COPY_ARB">GL_STATIC_COPY_ARB</a></code></td>
<td class="colLast"><code>35046</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_STATIC_DRAW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_STATIC_DRAW_ARB">GL_STATIC_DRAW_ARB</a></code></td>
<td class="colLast"><code>35044</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_STATIC_READ_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_STATIC_READ_ARB">GL_STATIC_READ_ARB</a></code></td>
<td class="colLast"><code>35045</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_STREAM_COPY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_STREAM_COPY_ARB">GL_STREAM_COPY_ARB</a></code></td>
<td class="colLast"><code>35042</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_STREAM_DRAW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_STREAM_DRAW_ARB">GL_STREAM_DRAW_ARB</a></code></td>
<td class="colLast"><code>35040</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_STREAM_READ_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_STREAM_READ_ARB">GL_STREAM_READ_ARB</a></code></td>
<td class="colLast"><code>35041</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferObject.GL_WRITE_ONLY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferObject.html#GL_WRITE_ONLY_ARB">GL_WRITE_ONLY_ARB</a></code></td>
<td class="colLast"><code>35001</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBBufferStorage.html" title="class in org.lwjgl.opengl">ARBBufferStorage</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferStorage.GL_BUFFER_IMMUTABLE_STORAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferStorage.html#GL_BUFFER_IMMUTABLE_STORAGE">GL_BUFFER_IMMUTABLE_STORAGE</a></code></td>
<td class="colLast"><code>33311</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferStorage.GL_BUFFER_STORAGE_FLAGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferStorage.html#GL_BUFFER_STORAGE_FLAGS">GL_BUFFER_STORAGE_FLAGS</a></code></td>
<td class="colLast"><code>33312</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferStorage.GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferStorage.html#GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT">GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>16384</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferStorage.GL_CLIENT_STORAGE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferStorage.html#GL_CLIENT_STORAGE_BIT">GL_CLIENT_STORAGE_BIT</a></code></td>
<td class="colLast"><code>512</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferStorage.GL_DYNAMIC_STORAGE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferStorage.html#GL_DYNAMIC_STORAGE_BIT">GL_DYNAMIC_STORAGE_BIT</a></code></td>
<td class="colLast"><code>256</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferStorage.GL_MAP_COHERENT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferStorage.html#GL_MAP_COHERENT_BIT">GL_MAP_COHERENT_BIT</a></code></td>
<td class="colLast"><code>128</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBBufferStorage.GL_MAP_PERSISTENT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBBufferStorage.html#GL_MAP_PERSISTENT_BIT">GL_MAP_PERSISTENT_BIT</a></code></td>
<td class="colLast"><code>64</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBClearTexture.html" title="class in org.lwjgl.opengl">ARBClearTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBClearTexture.GL_CLEAR_TEXTURE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBClearTexture.html#GL_CLEAR_TEXTURE">GL_CLEAR_TEXTURE</a></code></td>
<td class="colLast"><code>37733</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBCLEvent.html" title="class in org.lwjgl.opengl">ARBCLEvent</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCLEvent.GL_SYNC_CL_EVENT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCLEvent.html#GL_SYNC_CL_EVENT_ARB">GL_SYNC_CL_EVENT_ARB</a></code></td>
<td class="colLast"><code>33344</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCLEvent.GL_SYNC_CL_EVENT_COMPLETE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCLEvent.html#GL_SYNC_CL_EVENT_COMPLETE_ARB">GL_SYNC_CL_EVENT_COMPLETE_ARB</a></code></td>
<td class="colLast"><code>33345</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBColorBufferFloat.html" title="class in org.lwjgl.opengl">ARBColorBufferFloat</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.GL_CLAMP_FRAGMENT_COLOR_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#GL_CLAMP_FRAGMENT_COLOR_ARB">GL_CLAMP_FRAGMENT_COLOR_ARB</a></code></td>
<td class="colLast"><code>35099</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.GL_CLAMP_READ_COLOR_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#GL_CLAMP_READ_COLOR_ARB">GL_CLAMP_READ_COLOR_ARB</a></code></td>
<td class="colLast"><code>35100</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.GL_CLAMP_VERTEX_COLOR_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#GL_CLAMP_VERTEX_COLOR_ARB">GL_CLAMP_VERTEX_COLOR_ARB</a></code></td>
<td class="colLast"><code>35098</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.GL_FIXED_ONLY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#GL_FIXED_ONLY_ARB">GL_FIXED_ONLY_ARB</a></code></td>
<td class="colLast"><code>35101</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.GL_RGBA_FLOAT_MODE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#GL_RGBA_FLOAT_MODE_ARB">GL_RGBA_FLOAT_MODE_ARB</a></code></td>
<td class="colLast"><code>34848</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.GLX_RGBA_FLOAT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#GLX_RGBA_FLOAT_BIT">GLX_RGBA_FLOAT_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.GLX_RGBA_FLOAT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#GLX_RGBA_FLOAT_TYPE">GLX_RGBA_FLOAT_TYPE</a></code></td>
<td class="colLast"><code>8377</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBColorBufferFloat.WGL_TYPE_RGBA_FLOAT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBColorBufferFloat.html#WGL_TYPE_RGBA_FLOAT_ARB">WGL_TYPE_RGBA_FLOAT_ARB</a></code></td>
<td class="colLast"><code>8608</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html" title="class in org.lwjgl.opengl">ARBCompressedTexturePixelStorage</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_PACK_COMPRESSED_BLOCK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_PACK_COMPRESSED_BLOCK_DEPTH">GL_PACK_COMPRESSED_BLOCK_DEPTH</a></code></td>
<td class="colLast"><code>37165</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_PACK_COMPRESSED_BLOCK_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_PACK_COMPRESSED_BLOCK_HEIGHT">GL_PACK_COMPRESSED_BLOCK_HEIGHT</a></code></td>
<td class="colLast"><code>37164</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_PACK_COMPRESSED_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_PACK_COMPRESSED_BLOCK_SIZE">GL_PACK_COMPRESSED_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>37166</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_PACK_COMPRESSED_BLOCK_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_PACK_COMPRESSED_BLOCK_WIDTH">GL_PACK_COMPRESSED_BLOCK_WIDTH</a></code></td>
<td class="colLast"><code>37163</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_UNPACK_COMPRESSED_BLOCK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_UNPACK_COMPRESSED_BLOCK_DEPTH">GL_UNPACK_COMPRESSED_BLOCK_DEPTH</a></code></td>
<td class="colLast"><code>37161</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_UNPACK_COMPRESSED_BLOCK_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_UNPACK_COMPRESSED_BLOCK_HEIGHT">GL_UNPACK_COMPRESSED_BLOCK_HEIGHT</a></code></td>
<td class="colLast"><code>37160</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_UNPACK_COMPRESSED_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_UNPACK_COMPRESSED_BLOCK_SIZE">GL_UNPACK_COMPRESSED_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>37162</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCompressedTexturePixelStorage.GL_UNPACK_COMPRESSED_BLOCK_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCompressedTexturePixelStorage.html#GL_UNPACK_COMPRESSED_BLOCK_WIDTH">GL_UNPACK_COMPRESSED_BLOCK_WIDTH</a></code></td>
<td class="colLast"><code>37159</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBComputeShader.html" title="class in org.lwjgl.opengl">ARBComputeShader</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37101</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_COMPUTE_SHADER">GL_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37305</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_COMPUTE_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_COMPUTE_SHADER_BIT">GL_COMPUTE_SHADER_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_COMPUTE_WORK_GROUP_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_COMPUTE_WORK_GROUP_SIZE">GL_COMPUTE_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>33383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_DISPATCH_INDIRECT_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_DISPATCH_INDIRECT_BUFFER">GL_DISPATCH_INDIRECT_BUFFER</a></code></td>
<td class="colLast"><code>37102</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_DISPATCH_INDIRECT_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_DISPATCH_INDIRECT_BUFFER_BINDING">GL_DISPATCH_INDIRECT_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS">GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>33382</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS">GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>33380</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_ATOMIC_COUNTERS">GL_MAX_COMPUTE_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>33381</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_IMAGE_UNIFORMS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_IMAGE_UNIFORMS">GL_MAX_COMPUTE_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37309</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_SHARED_MEMORY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_SHARED_MEMORY_SIZE">GL_MAX_COMPUTE_SHARED_MEMORY_SIZE</a></code></td>
<td class="colLast"><code>33378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS">GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>37308</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_UNIFORM_BLOCKS">GL_MAX_COMPUTE_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>37307</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_UNIFORM_COMPONENTS">GL_MAX_COMPUTE_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>33379</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_WORK_GROUP_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_WORK_GROUP_COUNT">GL_MAX_COMPUTE_WORK_GROUP_COUNT</a></code></td>
<td class="colLast"><code>37310</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS">GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS</a></code></td>
<td class="colLast"><code>37099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_MAX_COMPUTE_WORK_GROUP_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_MAX_COMPUTE_WORK_GROUP_SIZE">GL_MAX_COMPUTE_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>37311</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeShader.GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeShader.html#GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37100</code></td>
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</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBComputeVariableGroupSize.html" title="class in org.lwjgl.opengl">ARBComputeVariableGroupSize</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeVariableGroupSize.GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeVariableGroupSize.html#GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB">GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB</a></code></td>
<td class="colLast"><code>37099</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeVariableGroupSize.GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeVariableGroupSize.html#GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB">GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB</a></code></td>
<td class="colLast"><code>37311</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeVariableGroupSize.GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeVariableGroupSize.html#GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB">GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB</a></code></td>
<td class="colLast"><code>37700</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBComputeVariableGroupSize.GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBComputeVariableGroupSize.html#GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB">GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB</a></code></td>
<td class="colLast"><code>37701</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBCopyBuffer.html" title="class in org.lwjgl.opengl">ARBCopyBuffer</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCopyBuffer.GL_COPY_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCopyBuffer.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</a></code></td>
<td class="colLast"><code>36662</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBCopyBuffer.GL_COPY_WRITE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBCopyBuffer.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</a></code></td>
<td class="colLast"><code>36663</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBDebugOutput.html" title="class in org.lwjgl.opengl">ARBDebugOutput</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_CALLBACK_FUNCTION_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_CALLBACK_FUNCTION_ARB">GL_DEBUG_CALLBACK_FUNCTION_ARB</a></code></td>
<td class="colLast"><code>33348</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_CALLBACK_USER_PARAM_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_CALLBACK_USER_PARAM_ARB">GL_DEBUG_CALLBACK_USER_PARAM_ARB</a></code></td>
<td class="colLast"><code>33349</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_LOGGED_MESSAGES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_LOGGED_MESSAGES_ARB">GL_DEBUG_LOGGED_MESSAGES_ARB</a></code></td>
<td class="colLast"><code>37189</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB">GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB</a></code></td>
<td class="colLast"><code>33347</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB">GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB</a></code></td>
<td class="colLast"><code>33346</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SEVERITY_HIGH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SEVERITY_HIGH_ARB">GL_DEBUG_SEVERITY_HIGH_ARB</a></code></td>
<td class="colLast"><code>37190</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SEVERITY_LOW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SEVERITY_LOW_ARB">GL_DEBUG_SEVERITY_LOW_ARB</a></code></td>
<td class="colLast"><code>37192</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SEVERITY_MEDIUM_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SEVERITY_MEDIUM_ARB">GL_DEBUG_SEVERITY_MEDIUM_ARB</a></code></td>
<td class="colLast"><code>37191</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SOURCE_API_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SOURCE_API_ARB">GL_DEBUG_SOURCE_API_ARB</a></code></td>
<td class="colLast"><code>33350</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SOURCE_APPLICATION_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SOURCE_APPLICATION_ARB">GL_DEBUG_SOURCE_APPLICATION_ARB</a></code></td>
<td class="colLast"><code>33354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SOURCE_OTHER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SOURCE_OTHER_ARB">GL_DEBUG_SOURCE_OTHER_ARB</a></code></td>
<td class="colLast"><code>33355</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SOURCE_SHADER_COMPILER_ARB">GL_DEBUG_SOURCE_SHADER_COMPILER_ARB</a></code></td>
<td class="colLast"><code>33352</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SOURCE_THIRD_PARTY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SOURCE_THIRD_PARTY_ARB">GL_DEBUG_SOURCE_THIRD_PARTY_ARB</a></code></td>
<td class="colLast"><code>33353</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB">GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB</a></code></td>
<td class="colLast"><code>33351</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB">GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB</a></code></td>
<td class="colLast"><code>33357</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_TYPE_ERROR_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_TYPE_ERROR_ARB">GL_DEBUG_TYPE_ERROR_ARB</a></code></td>
<td class="colLast"><code>33356</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_TYPE_OTHER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_TYPE_OTHER_ARB">GL_DEBUG_TYPE_OTHER_ARB</a></code></td>
<td class="colLast"><code>33361</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_TYPE_PERFORMANCE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_TYPE_PERFORMANCE_ARB">GL_DEBUG_TYPE_PERFORMANCE_ARB</a></code></td>
<td class="colLast"><code>33360</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_TYPE_PORTABILITY_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_TYPE_PORTABILITY_ARB">GL_DEBUG_TYPE_PORTABILITY_ARB</a></code></td>
<td class="colLast"><code>33359</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB">GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB</a></code></td>
<td class="colLast"><code>33358</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_MAX_DEBUG_LOGGED_MESSAGES_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_MAX_DEBUG_LOGGED_MESSAGES_ARB">GL_MAX_DEBUG_LOGGED_MESSAGES_ARB</a></code></td>
<td class="colLast"><code>37188</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDebugOutput.GL_MAX_DEBUG_MESSAGE_LENGTH_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDebugOutput.html#GL_MAX_DEBUG_MESSAGE_LENGTH_ARB">GL_MAX_DEBUG_MESSAGE_LENGTH_ARB</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthBufferFloat.GL_DEPTH_COMPONENT32F">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDepthBufferFloat.html#GL_DEPTH_COMPONENT32F">GL_DEPTH_COMPONENT32F</a></code></td>
<td class="colLast"><code>36012</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthBufferFloat.GL_DEPTH32F_STENCIL8">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDepthBufferFloat.html#GL_DEPTH32F_STENCIL8">GL_DEPTH32F_STENCIL8</a></code></td>
<td class="colLast"><code>36013</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthBufferFloat.GL_FLOAT_32_UNSIGNED_INT_24_8_REV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDepthBufferFloat.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthClamp.GL_DEPTH_CLAMP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthTexture.GL_DEPTH_COMPONENT16_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33189</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthTexture.GL_DEPTH_COMPONENT24_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33190</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthTexture.GL_DEPTH_COMPONENT32_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33191</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDepthTexture.GL_DEPTH_TEXTURE_MODE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34891</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER0_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER0_ARB">GL_DRAW_BUFFER0_ARB</a></code></td>
<td class="colLast"><code>34853</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER1_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER1_ARB">GL_DRAW_BUFFER1_ARB</a></code></td>
<td class="colLast"><code>34854</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER10_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER10_ARB">GL_DRAW_BUFFER10_ARB</a></code></td>
<td class="colLast"><code>34863</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER11_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER11_ARB">GL_DRAW_BUFFER11_ARB</a></code></td>
<td class="colLast"><code>34864</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER12_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER12_ARB">GL_DRAW_BUFFER12_ARB</a></code></td>
<td class="colLast"><code>34865</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER13_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER13_ARB">GL_DRAW_BUFFER13_ARB</a></code></td>
<td class="colLast"><code>34866</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER14_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER14_ARB">GL_DRAW_BUFFER14_ARB</a></code></td>
<td class="colLast"><code>34867</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER15_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER15_ARB">GL_DRAW_BUFFER15_ARB</a></code></td>
<td class="colLast"><code>34868</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER2_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER2_ARB">GL_DRAW_BUFFER2_ARB</a></code></td>
<td class="colLast"><code>34855</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER3_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER3_ARB">GL_DRAW_BUFFER3_ARB</a></code></td>
<td class="colLast"><code>34856</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER4_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER4_ARB">GL_DRAW_BUFFER4_ARB</a></code></td>
<td class="colLast"><code>34857</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER5_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER5_ARB">GL_DRAW_BUFFER5_ARB</a></code></td>
<td class="colLast"><code>34858</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER6_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER6_ARB">GL_DRAW_BUFFER6_ARB</a></code></td>
<td class="colLast"><code>34859</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER7_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER7_ARB">GL_DRAW_BUFFER7_ARB</a></code></td>
<td class="colLast"><code>34860</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER8_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER8_ARB">GL_DRAW_BUFFER8_ARB</a></code></td>
<td class="colLast"><code>34861</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawBuffers.GL_DRAW_BUFFER9_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBDrawBuffers.html#GL_DRAW_BUFFER9_ARB">GL_DRAW_BUFFER9_ARB</a></code></td>
<td class="colLast"><code>34862</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.ARBDrawIndirect.GL_DRAW_INDIRECT_BUFFER">
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colLast"><code>37707</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBES2Compatibility.html" title="class in org.lwjgl.opengl">ARBES2Compatibility</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_FIXED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_FIXED">GL_FIXED</a></code></td>
<td class="colLast"><code>5132</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_HIGH_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_HIGH_FLOAT">GL_HIGH_FLOAT</a></code></td>
<td class="colLast"><code>36338</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_HIGH_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_HIGH_INT">GL_HIGH_INT</a></code></td>
<td class="colLast"><code>36341</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_IMPLEMENTATION_COLOR_READ_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_IMPLEMENTATION_COLOR_READ_FORMAT">GL_IMPLEMENTATION_COLOR_READ_FORMAT</a></code></td>
<td class="colLast"><code>35739</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_IMPLEMENTATION_COLOR_READ_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_IMPLEMENTATION_COLOR_READ_TYPE">GL_IMPLEMENTATION_COLOR_READ_TYPE</a></code></td>
<td class="colLast"><code>35738</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_LOW_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_LOW_FLOAT">GL_LOW_FLOAT</a></code></td>
<td class="colLast"><code>36336</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_LOW_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_LOW_INT">GL_LOW_INT</a></code></td>
<td class="colLast"><code>36339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_MAX_FRAGMENT_UNIFORM_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_MAX_FRAGMENT_UNIFORM_VECTORS">GL_MAX_FRAGMENT_UNIFORM_VECTORS</a></code></td>
<td class="colLast"><code>36349</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_MAX_VARYING_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_MAX_VARYING_VECTORS">GL_MAX_VARYING_VECTORS</a></code></td>
<td class="colLast"><code>36348</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_MAX_VERTEX_UNIFORM_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_MAX_VERTEX_UNIFORM_VECTORS">GL_MAX_VERTEX_UNIFORM_VECTORS</a></code></td>
<td class="colLast"><code>36347</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_MEDIUM_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_MEDIUM_FLOAT">GL_MEDIUM_FLOAT</a></code></td>
<td class="colLast"><code>36337</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_MEDIUM_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_MEDIUM_INT">GL_MEDIUM_INT</a></code></td>
<td class="colLast"><code>36340</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_NUM_SHADER_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_NUM_SHADER_BINARY_FORMATS">GL_NUM_SHADER_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>36345</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_RGB565">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_RGB565">GL_RGB565</a></code></td>
<td class="colLast"><code>36194</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES2Compatibility.GL_SHADER_COMPILER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES2Compatibility.html#GL_SHADER_COMPILER">GL_SHADER_COMPILER</a></code></td>
<td class="colLast"><code>36346</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBES3Compatibility.html" title="class in org.lwjgl.opengl">ARBES3Compatibility</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_ANY_SAMPLES_PASSED_CONSERVATIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</a></code></td>
<td class="colLast"><code>36202</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_R11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_R11_EAC">GL_COMPRESSED_R11_EAC</a></code></td>
<td class="colLast"><code>37488</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_RG11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_RG11_EAC">GL_COMPRESSED_RG11_EAC</a></code></td>
<td class="colLast"><code>37490</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_RGB8_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_RGB8_ETC2">GL_COMPRESSED_RGB8_ETC2</a></code></td>
<td class="colLast"><code>37492</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></code></td>
<td class="colLast"><code>37494</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_RGBA8_ETC2_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_RGBA8_ETC2_EAC">GL_COMPRESSED_RGBA8_ETC2_EAC</a></code></td>
<td class="colLast"><code>37496</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_SIGNED_R11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_SIGNED_R11_EAC">GL_COMPRESSED_SIGNED_R11_EAC</a></code></td>
<td class="colLast"><code>37489</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_SIGNED_RG11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_SIGNED_RG11_EAC">GL_COMPRESSED_SIGNED_RG11_EAC</a></code></td>
<td class="colLast"><code>37491</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</a></code></td>
<td class="colLast"><code>37497</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_SRGB8_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_SRGB8_ETC2">GL_COMPRESSED_SRGB8_ETC2</a></code></td>
<td class="colLast"><code>37493</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></code></td>
<td class="colLast"><code>37495</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_MAX_ELEMENT_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_MAX_ELEMENT_INDEX">GL_MAX_ELEMENT_INDEX</a></code></td>
<td class="colLast"><code>36203</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBES3Compatibility.GL_PRIMITIVE_RESTART_FIXED_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBES3Compatibility.html#GL_PRIMITIVE_RESTART_FIXED_INDEX">GL_PRIMITIVE_RESTART_FIXED_INDEX</a></code></td>
<td class="colLast"><code>36201</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBExplicitUniformLocation.html" title="class in org.lwjgl.opengl">ARBExplicitUniformLocation</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBExplicitUniformLocation.GL_MAX_UNIFORM_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBExplicitUniformLocation.html#GL_MAX_UNIFORM_LOCATIONS">GL_MAX_UNIFORM_LOCATIONS</a></code></td>
<td class="colLast"><code>33390</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBFragmentProgram.html" title="class in org.lwjgl.opengl">ARBFragmentProgram</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_FRAGMENT_PROGRAM_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_FRAGMENT_PROGRAM_ARB">GL_FRAGMENT_PROGRAM_ARB</a></code></td>
<td class="colLast"><code>34820</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB">GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34827</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB">GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34830</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB">GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB</a></code></td>
<td class="colLast"><code>34832</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB">GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34831</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB">GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB</a></code></td>
<td class="colLast"><code>34829</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB">GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34828</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_TEXTURE_COORDS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_TEXTURE_COORDS_ARB">GL_MAX_TEXTURE_COORDS_ARB</a></code></td>
<td class="colLast"><code>34929</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_MAX_TEXTURE_IMAGE_UNITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_MAX_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_TEXTURE_IMAGE_UNITS_ARB</a></code></td>
<td class="colLast"><code>34930</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_PROGRAM_ALU_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_PROGRAM_ALU_INSTRUCTIONS_ARB">GL_PROGRAM_ALU_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34821</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB">GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34824</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB">GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB</a></code></td>
<td class="colLast"><code>34826</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB">GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34825</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_PROGRAM_TEX_INDIRECTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_PROGRAM_TEX_INDIRECTIONS_ARB">GL_PROGRAM_TEX_INDIRECTIONS_ARB</a></code></td>
<td class="colLast"><code>34823</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentProgram.GL_PROGRAM_TEX_INSTRUCTIONS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentProgram.html#GL_PROGRAM_TEX_INSTRUCTIONS_ARB">GL_PROGRAM_TEX_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34822</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBFragmentShader.html" title="class in org.lwjgl.opengl">ARBFragmentShader</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentShader.GL_FRAGMENT_SHADER_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentShader.html#GL_FRAGMENT_SHADER_ARB">GL_FRAGMENT_SHADER_ARB</a></code></td>
<td class="colLast"><code>35632</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentShader.GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentShader.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB">GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB</a></code></td>
<td class="colLast"><code>35723</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentShader.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentShader.html#GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB">GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>35657</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentShader.GL_MAX_TEXTURE_COORDS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentShader.html#GL_MAX_TEXTURE_COORDS_ARB">GL_MAX_TEXTURE_COORDS_ARB</a></code></td>
<td class="colLast"><code>34929</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFragmentShader.GL_MAX_TEXTURE_IMAGE_UNITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFragmentShader.html#GL_MAX_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_TEXTURE_IMAGE_UNITS_ARB</a></code></td>
<td class="colLast"><code>34930</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html" title="class in org.lwjgl.opengl">ARBFramebufferNoAttachments</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS">GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</a></code></td>
<td class="colLast"><code>37652</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_FRAMEBUFFER_DEFAULT_HEIGHT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_FRAMEBUFFER_DEFAULT_HEIGHT">GL_FRAMEBUFFER_DEFAULT_HEIGHT</a></code></td>
<td class="colLast"><code>37649</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_FRAMEBUFFER_DEFAULT_LAYERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_FRAMEBUFFER_DEFAULT_LAYERS">GL_FRAMEBUFFER_DEFAULT_LAYERS</a></code></td>
<td class="colLast"><code>37650</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_FRAMEBUFFER_DEFAULT_SAMPLES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_FRAMEBUFFER_DEFAULT_SAMPLES">GL_FRAMEBUFFER_DEFAULT_SAMPLES</a></code></td>
<td class="colLast"><code>37651</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_FRAMEBUFFER_DEFAULT_WIDTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_FRAMEBUFFER_DEFAULT_WIDTH">GL_FRAMEBUFFER_DEFAULT_WIDTH</a></code></td>
<td class="colLast"><code>37648</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_MAX_FRAMEBUFFER_HEIGHT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_MAX_FRAMEBUFFER_HEIGHT">GL_MAX_FRAMEBUFFER_HEIGHT</a></code></td>
<td class="colLast"><code>37654</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_MAX_FRAMEBUFFER_LAYERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_MAX_FRAMEBUFFER_LAYERS">GL_MAX_FRAMEBUFFER_LAYERS</a></code></td>
<td class="colLast"><code>37655</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_MAX_FRAMEBUFFER_SAMPLES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_MAX_FRAMEBUFFER_SAMPLES">GL_MAX_FRAMEBUFFER_SAMPLES</a></code></td>
<td class="colLast"><code>37656</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferNoAttachments.GL_MAX_FRAMEBUFFER_WIDTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferNoAttachments.html#GL_MAX_FRAMEBUFFER_WIDTH">GL_MAX_FRAMEBUFFER_WIDTH</a></code></td>
<td class="colLast"><code>37653</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBFramebufferObject.html" title="class in org.lwjgl.opengl">ARBFramebufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT0">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT0">GL_COLOR_ATTACHMENT0</a></code></td>
<td class="colLast"><code>36064</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT1">GL_COLOR_ATTACHMENT1</a></code></td>
<td class="colLast"><code>36065</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT10">GL_COLOR_ATTACHMENT10</a></code></td>
<td class="colLast"><code>36074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT11">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT11">GL_COLOR_ATTACHMENT11</a></code></td>
<td class="colLast"><code>36075</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT12">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT12">GL_COLOR_ATTACHMENT12</a></code></td>
<td class="colLast"><code>36076</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT13">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT13">GL_COLOR_ATTACHMENT13</a></code></td>
<td class="colLast"><code>36077</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT14">GL_COLOR_ATTACHMENT14</a></code></td>
<td class="colLast"><code>36078</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT15">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT15">GL_COLOR_ATTACHMENT15</a></code></td>
<td class="colLast"><code>36079</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT2">GL_COLOR_ATTACHMENT2</a></code></td>
<td class="colLast"><code>36066</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT3">GL_COLOR_ATTACHMENT3</a></code></td>
<td class="colLast"><code>36067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT4">GL_COLOR_ATTACHMENT4</a></code></td>
<td class="colLast"><code>36068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT5">GL_COLOR_ATTACHMENT5</a></code></td>
<td class="colLast"><code>36069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT6">GL_COLOR_ATTACHMENT6</a></code></td>
<td class="colLast"><code>36070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT7">GL_COLOR_ATTACHMENT7</a></code></td>
<td class="colLast"><code>36071</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT8">GL_COLOR_ATTACHMENT8</a></code></td>
<td class="colLast"><code>36072</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_COLOR_ATTACHMENT9">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_COLOR_ATTACHMENT9">GL_COLOR_ATTACHMENT9</a></code></td>
<td class="colLast"><code>36073</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_DEPTH_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_DEPTH_ATTACHMENT">GL_DEPTH_ATTACHMENT</a></code></td>
<td class="colLast"><code>36096</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_DEPTH_STENCIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_DEPTH_STENCIL">GL_DEPTH_STENCIL</a></code></td>
<td class="colLast"><code>34041</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_DEPTH_STENCIL_ATTACHMENT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_DEPTH_STENCIL_ATTACHMENT">GL_DEPTH_STENCIL_ATTACHMENT</a></code></td>
<td class="colLast"><code>33306</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_DEPTH24_STENCIL8">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_DEPTH24_STENCIL8">GL_DEPTH24_STENCIL8</a></code></td>
<td class="colLast"><code>35056</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_DRAW_FRAMEBUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_DRAW_FRAMEBUFFER">GL_DRAW_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36009</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_DRAW_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_DRAW_FRAMEBUFFER_BINDING">GL_DRAW_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36006</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER">GL_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36160</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>33301</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</a></code></td>
<td class="colLast"><code>33300</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</a></code></td>
<td class="colLast"><code>33296</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</a></code></td>
<td class="colLast"><code>33297</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>33302</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</a></code></td>
<td class="colLast"><code>33299</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</a></code></td>
<td class="colLast"><code>36049</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</a></code></td>
<td class="colLast"><code>36048</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</a></code></td>
<td class="colLast"><code>33298</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>33303</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</a></code></td>
<td class="colLast"><code>36051</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</a></code></td>
<td class="colLast"><code>36052</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</a></code></td>
<td class="colLast"><code>36050</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_BINDING">GL_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36006</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_COMPLETE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_COMPLETE">GL_FRAMEBUFFER_COMPLETE</a></code></td>
<td class="colLast"><code>36053</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_DEFAULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_DEFAULT">GL_FRAMEBUFFER_DEFAULT</a></code></td>
<td class="colLast"><code>33304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</a></code></td>
<td class="colLast"><code>36054</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER">GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER</a></code></td>
<td class="colLast"><code>36059</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</a></code></td>
<td class="colLast"><code>36055</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36182</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER">GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER</a></code></td>
<td class="colLast"><code>36060</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_UNDEFINED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_UNDEFINED">GL_FRAMEBUFFER_UNDEFINED</a></code></td>
<td class="colLast"><code>33305</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_FRAMEBUFFER_UNSUPPORTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_FRAMEBUFFER_UNSUPPORTED">GL_FRAMEBUFFER_UNSUPPORTED</a></code></td>
<td class="colLast"><code>36061</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_INDEX">GL_INDEX</a></code></td>
<td class="colLast"><code>33314</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_INVALID_FRAMEBUFFER_OPERATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_INVALID_FRAMEBUFFER_OPERATION">GL_INVALID_FRAMEBUFFER_OPERATION</a></code></td>
<td class="colLast"><code>1286</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_MAX_COLOR_ATTACHMENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_MAX_COLOR_ATTACHMENTS">GL_MAX_COLOR_ATTACHMENTS</a></code></td>
<td class="colLast"><code>36063</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_MAX_RENDERBUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_MAX_RENDERBUFFER_SIZE">GL_MAX_RENDERBUFFER_SIZE</a></code></td>
<td class="colLast"><code>34024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_MAX_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_MAX_SAMPLES">GL_MAX_SAMPLES</a></code></td>
<td class="colLast"><code>36183</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_READ_FRAMEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_READ_FRAMEBUFFER">GL_READ_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36008</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_READ_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_READ_FRAMEBUFFER_BINDING">GL_READ_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER">GL_RENDERBUFFER</a></code></td>
<td class="colLast"><code>36161</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_ALPHA_SIZE">GL_RENDERBUFFER_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>36179</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_BINDING">GL_RENDERBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36007</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_BLUE_SIZE">GL_RENDERBUFFER_BLUE_SIZE</a></code></td>
<td class="colLast"><code>36178</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_DEPTH_SIZE">GL_RENDERBUFFER_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>36180</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_GREEN_SIZE">GL_RENDERBUFFER_GREEN_SIZE</a></code></td>
<td class="colLast"><code>36177</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_HEIGHT">GL_RENDERBUFFER_HEIGHT</a></code></td>
<td class="colLast"><code>36163</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_INTERNAL_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_INTERNAL_FORMAT">GL_RENDERBUFFER_INTERNAL_FORMAT</a></code></td>
<td class="colLast"><code>36164</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_RED_SIZE">GL_RENDERBUFFER_RED_SIZE</a></code></td>
<td class="colLast"><code>36176</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_SAMPLES">GL_RENDERBUFFER_SAMPLES</a></code></td>
<td class="colLast"><code>36011</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_STENCIL_SIZE">GL_RENDERBUFFER_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>36181</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_RENDERBUFFER_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_RENDERBUFFER_WIDTH">GL_RENDERBUFFER_WIDTH</a></code></td>
<td class="colLast"><code>36162</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_SRGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_SRGB">GL_SRGB</a></code></td>
<td class="colLast"><code>35904</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_STENCIL_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_STENCIL_ATTACHMENT">GL_STENCIL_ATTACHMENT</a></code></td>
<td class="colLast"><code>36128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_STENCIL_INDEX1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_STENCIL_INDEX1">GL_STENCIL_INDEX1</a></code></td>
<td class="colLast"><code>36166</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_STENCIL_INDEX16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_STENCIL_INDEX16">GL_STENCIL_INDEX16</a></code></td>
<td class="colLast"><code>36169</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_STENCIL_INDEX4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_STENCIL_INDEX4">GL_STENCIL_INDEX4</a></code></td>
<td class="colLast"><code>36167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_STENCIL_INDEX8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_STENCIL_INDEX8">GL_STENCIL_INDEX8</a></code></td>
<td class="colLast"><code>36168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_TEXTURE_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_TEXTURE_STENCIL_SIZE">GL_TEXTURE_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>35057</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_UNSIGNED_INT_24_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_UNSIGNED_INT_24_8">GL_UNSIGNED_INT_24_8</a></code></td>
<td class="colLast"><code>34042</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferObject.GL_UNSIGNED_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferObject.html#GL_UNSIGNED_NORMALIZED">GL_UNSIGNED_NORMALIZED</a></code></td>
<td class="colLast"><code>35863</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBFramebufferSRGB.html" title="class in org.lwjgl.opengl">ARBFramebufferSRGB</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferSRGB.GL_FRAMEBUFFER_SRGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferSRGB.html#GL_FRAMEBUFFER_SRGB_ARB">GL_FRAMEBUFFER_SRGB_ARB</a></code></td>
<td class="colLast"><code>36281</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferSRGB.GL_FRAMEBUFFER_SRGB_CAPABLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferSRGB.html#GL_FRAMEBUFFER_SRGB_CAPABLE_ARB">GL_FRAMEBUFFER_SRGB_CAPABLE_ARB</a></code></td>
<td class="colLast"><code>36282</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferSRGB.GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferSRGB.html#GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB">GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB</a></code></td>
<td class="colLast"><code>8370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBFramebufferSRGB.WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBFramebufferSRGB.html#WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB">WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB</a></code></td>
<td class="colLast"><code>8361</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBGeometryShader4.html" title="class in org.lwjgl.opengl">ARBGeometryShader4</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB">GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB</a></code></td>
<td class="colLast"><code>36263</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_ARB">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_ARB</a></code></td>
<td class="colLast"><code>36052</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB">GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB</a></code></td>
<td class="colLast"><code>36265</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB">GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB</a></code></td>
<td class="colLast"><code>36264</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_GEOMETRY_INPUT_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_GEOMETRY_INPUT_TYPE_ARB">GL_GEOMETRY_INPUT_TYPE_ARB</a></code></td>
<td class="colLast"><code>36315</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_GEOMETRY_OUTPUT_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_GEOMETRY_OUTPUT_TYPE_ARB">GL_GEOMETRY_OUTPUT_TYPE_ARB</a></code></td>
<td class="colLast"><code>36316</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_GEOMETRY_SHADER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_GEOMETRY_SHADER_ARB">GL_GEOMETRY_SHADER_ARB</a></code></td>
<td class="colLast"><code>36313</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_GEOMETRY_VERTICES_OUT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_GEOMETRY_VERTICES_OUT_ARB">GL_GEOMETRY_VERTICES_OUT_ARB</a></code></td>
<td class="colLast"><code>36314</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_LINE_STRIP_ADJACENCY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_LINE_STRIP_ADJACENCY_ARB">GL_LINE_STRIP_ADJACENCY_ARB</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_LINES_ADJACENCY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_LINES_ADJACENCY_ARB">GL_LINES_ADJACENCY_ARB</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB">GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB</a></code></td>
<td class="colLast"><code>36320</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB</a></code></td>
<td class="colLast"><code>35881</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB">GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>36321</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB">GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>36319</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB">GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>36317</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_MAX_VARYING_COMPONENTS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_MAX_VARYING_COMPONENTS_ARB">GL_MAX_VARYING_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>35659</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_MAX_VERTEX_VARYING_COMPONENTS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_MAX_VERTEX_VARYING_COMPONENTS_ARB">GL_MAX_VERTEX_VARYING_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>36318</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_PROGRAM_POINT_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_PROGRAM_POINT_SIZE_ARB">GL_PROGRAM_POINT_SIZE_ARB</a></code></td>
<td class="colLast"><code>34370</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_TRIANGLE_STRIP_ADJACENCY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_TRIANGLE_STRIP_ADJACENCY_ARB">GL_TRIANGLE_STRIP_ADJACENCY_ARB</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGeometryShader4.GL_TRIANGLES_ADJACENCY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGeometryShader4.html#GL_TRIANGLES_ADJACENCY_ARB">GL_TRIANGLES_ADJACENCY_ARB</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBGetProgramBinary.html" title="class in org.lwjgl.opengl">ARBGetProgramBinary</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGetProgramBinary.GL_NUM_PROGRAM_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGetProgramBinary.html#GL_NUM_PROGRAM_BINARY_FORMATS">GL_NUM_PROGRAM_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>34814</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGetProgramBinary.GL_PROGRAM_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGetProgramBinary.html#GL_PROGRAM_BINARY_FORMATS">GL_PROGRAM_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>34815</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGetProgramBinary.GL_PROGRAM_BINARY_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGetProgramBinary.html#GL_PROGRAM_BINARY_LENGTH">GL_PROGRAM_BINARY_LENGTH</a></code></td>
<td class="colLast"><code>34625</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGetProgramBinary.GL_PROGRAM_BINARY_RETRIEVABLE_HINT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGetProgramBinary.html#GL_PROGRAM_BINARY_RETRIEVABLE_HINT">GL_PROGRAM_BINARY_RETRIEVABLE_HINT</a></code></td>
<td class="colLast"><code>33367</code></td>
</tr>
</tbody>
</table>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBGpuShader5.html" title="class in org.lwjgl.opengl">ARBGpuShader5</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShader5.GL_FRAGMENT_INTERPOLATION_OFFSET_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShader5.html#GL_FRAGMENT_INTERPOLATION_OFFSET_BITS">GL_FRAGMENT_INTERPOLATION_OFFSET_BITS</a></code></td>
<td class="colLast"><code>36445</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShader5.GL_GEOMETRY_SHADER_INVOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShader5.html#GL_GEOMETRY_SHADER_INVOCATIONS">GL_GEOMETRY_SHADER_INVOCATIONS</a></code></td>
<td class="colLast"><code>34943</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShader5.GL_MAX_FRAGMENT_INTERPOLATION_OFFSET">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShader5.html#GL_MAX_FRAGMENT_INTERPOLATION_OFFSET">GL_MAX_FRAGMENT_INTERPOLATION_OFFSET</a></code></td>
<td class="colLast"><code>36444</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShader5.GL_MAX_GEOMETRY_SHADER_INVOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShader5.html#GL_MAX_GEOMETRY_SHADER_INVOCATIONS">GL_MAX_GEOMETRY_SHADER_INVOCATIONS</a></code></td>
<td class="colLast"><code>36442</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShader5.GL_MAX_VERTEX_STREAMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShader5.html#GL_MAX_VERTEX_STREAMS">GL_MAX_VERTEX_STREAMS</a></code></td>
<td class="colLast"><code>36465</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShader5.GL_MIN_FRAGMENT_INTERPOLATION_OFFSET">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShader5.html#GL_MIN_FRAGMENT_INTERPOLATION_OFFSET">GL_MIN_FRAGMENT_INTERPOLATION_OFFSET</a></code></td>
<td class="colLast"><code>36443</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBGpuShaderFp64.html" title="class in org.lwjgl.opengl">ARBGpuShaderFp64</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE">GL_DOUBLE</a></code></td>
<td class="colLast"><code>5130</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT2">GL_DOUBLE_MAT2</a></code></td>
<td class="colLast"><code>36678</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT2x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT2x3">GL_DOUBLE_MAT2x3</a></code></td>
<td class="colLast"><code>36681</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT2x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT2x4">GL_DOUBLE_MAT2x4</a></code></td>
<td class="colLast"><code>36682</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT3">GL_DOUBLE_MAT3</a></code></td>
<td class="colLast"><code>36679</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT3x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT3x2">GL_DOUBLE_MAT3x2</a></code></td>
<td class="colLast"><code>36683</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT3x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT3x4">GL_DOUBLE_MAT3x4</a></code></td>
<td class="colLast"><code>36684</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT4">GL_DOUBLE_MAT4</a></code></td>
<td class="colLast"><code>36680</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT4x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT4x2">GL_DOUBLE_MAT4x2</a></code></td>
<td class="colLast"><code>36685</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_MAT4x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_MAT4x3">GL_DOUBLE_MAT4x3</a></code></td>
<td class="colLast"><code>36686</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_VEC2">GL_DOUBLE_VEC2</a></code></td>
<td class="colLast"><code>36860</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_VEC3">GL_DOUBLE_VEC3</a></code></td>
<td class="colLast"><code>36861</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBGpuShaderFp64.GL_DOUBLE_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBGpuShaderFp64.html#GL_DOUBLE_VEC4">GL_DOUBLE_VEC4</a></code></td>
<td class="colLast"><code>36862</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBHalfFloatPixel.html" title="class in org.lwjgl.opengl">ARBHalfFloatPixel</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBHalfFloatPixel.GL_HALF_FLOAT_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBHalfFloatPixel.html#GL_HALF_FLOAT_ARB">GL_HALF_FLOAT_ARB</a></code></td>
<td class="colLast"><code>5131</code></td>
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</tbody>
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</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBHalfFloatVertex.html" title="class in org.lwjgl.opengl">ARBHalfFloatVertex</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBHalfFloatVertex.GL_HALF_FLOAT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBHalfFloatVertex.html#GL_HALF_FLOAT">GL_HALF_FLOAT</a></code></td>
<td class="colLast"><code>5131</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_BLEND_COLOR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_BLEND_COLOR">GL_BLEND_COLOR</a></code></td>
<td class="colLast"><code>32773</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_BLEND_EQUATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_BLEND_EQUATION">GL_BLEND_EQUATION</a></code></td>
<td class="colLast"><code>32777</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_MATRIX">GL_COLOR_MATRIX</a></code></td>
<td class="colLast"><code>32945</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_MATRIX_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_MATRIX_STACK_DEPTH">GL_COLOR_MATRIX_STACK_DEPTH</a></code></td>
<td class="colLast"><code>32946</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE">GL_COLOR_TABLE</a></code></td>
<td class="colLast"><code>32976</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_ALPHA_SIZE">GL_COLOR_TABLE_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>32989</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_BIAS">GL_COLOR_TABLE_BIAS</a></code></td>
<td class="colLast"><code>32983</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_BLUE_SIZE">GL_COLOR_TABLE_BLUE_SIZE</a></code></td>
<td class="colLast"><code>32988</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_FORMAT">GL_COLOR_TABLE_FORMAT</a></code></td>
<td class="colLast"><code>32984</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_GREEN_SIZE">GL_COLOR_TABLE_GREEN_SIZE</a></code></td>
<td class="colLast"><code>32987</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_INTENSITY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_INTENSITY_SIZE">GL_COLOR_TABLE_INTENSITY_SIZE</a></code></td>
<td class="colLast"><code>32991</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_LUMINANCE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_LUMINANCE_SIZE">GL_COLOR_TABLE_LUMINANCE_SIZE</a></code></td>
<td class="colLast"><code>32990</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_RED_SIZE">GL_COLOR_TABLE_RED_SIZE</a></code></td>
<td class="colLast"><code>32986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_SCALE">GL_COLOR_TABLE_SCALE</a></code></td>
<td class="colLast"><code>32982</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_COLOR_TABLE_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_COLOR_TABLE_WIDTH">GL_COLOR_TABLE_WIDTH</a></code></td>
<td class="colLast"><code>32985</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONSTANT_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONSTANT_ALPHA">GL_CONSTANT_ALPHA</a></code></td>
<td class="colLast"><code>32771</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONSTANT_BORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONSTANT_BORDER">GL_CONSTANT_BORDER</a></code></td>
<td class="colLast"><code>33105</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONSTANT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONSTANT_COLOR">GL_CONSTANT_COLOR</a></code></td>
<td class="colLast"><code>32769</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_1D">GL_CONVOLUTION_1D</a></code></td>
<td class="colLast"><code>32784</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_2D">GL_CONVOLUTION_2D</a></code></td>
<td class="colLast"><code>32785</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_BORDER_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_BORDER_COLOR">GL_CONVOLUTION_BORDER_COLOR</a></code></td>
<td class="colLast"><code>33108</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_BORDER_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_BORDER_MODE">GL_CONVOLUTION_BORDER_MODE</a></code></td>
<td class="colLast"><code>32787</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_FILTER_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_FILTER_BIAS">GL_CONVOLUTION_FILTER_BIAS</a></code></td>
<td class="colLast"><code>32789</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_FILTER_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_FILTER_SCALE">GL_CONVOLUTION_FILTER_SCALE</a></code></td>
<td class="colLast"><code>32788</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_FORMAT">GL_CONVOLUTION_FORMAT</a></code></td>
<td class="colLast"><code>32791</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_HEIGHT">GL_CONVOLUTION_HEIGHT</a></code></td>
<td class="colLast"><code>32793</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_CONVOLUTION_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_CONVOLUTION_WIDTH">GL_CONVOLUTION_WIDTH</a></code></td>
<td class="colLast"><code>32792</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_FUNC_ADD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_FUNC_ADD">GL_FUNC_ADD</a></code></td>
<td class="colLast"><code>32774</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_FUNC_REVERSE_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_FUNC_REVERSE_SUBTRACT">GL_FUNC_REVERSE_SUBTRACT</a></code></td>
<td class="colLast"><code>32779</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_FUNC_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_FUNC_SUBTRACT">GL_FUNC_SUBTRACT</a></code></td>
<td class="colLast"><code>32778</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM">GL_HISTOGRAM</a></code></td>
<td class="colLast"><code>32804</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_ALPHA_SIZE">GL_HISTOGRAM_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>32811</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_BLUE_SIZE">GL_HISTOGRAM_BLUE_SIZE</a></code></td>
<td class="colLast"><code>32810</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_FORMAT">GL_HISTOGRAM_FORMAT</a></code></td>
<td class="colLast"><code>32807</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_GREEN_SIZE">GL_HISTOGRAM_GREEN_SIZE</a></code></td>
<td class="colLast"><code>32809</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_LUMINANCE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_LUMINANCE_SIZE">GL_HISTOGRAM_LUMINANCE_SIZE</a></code></td>
<td class="colLast"><code>32812</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_RED_SIZE">GL_HISTOGRAM_RED_SIZE</a></code></td>
<td class="colLast"><code>32808</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_SINK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_SINK">GL_HISTOGRAM_SINK</a></code></td>
<td class="colLast"><code>32813</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_HISTOGRAM_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_HISTOGRAM_WIDTH">GL_HISTOGRAM_WIDTH</a></code></td>
<td class="colLast"><code>32806</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_IGNORE_BORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_IGNORE_BORDER">GL_IGNORE_BORDER</a></code></td>
<td class="colLast"><code>33104</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MAX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MAX">GL_MAX</a></code></td>
<td class="colLast"><code>32776</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MAX_COLOR_MATRIX_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MAX_COLOR_MATRIX_STACK_DEPTH">GL_MAX_COLOR_MATRIX_STACK_DEPTH</a></code></td>
<td class="colLast"><code>32947</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MAX_CONVOLUTION_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MAX_CONVOLUTION_HEIGHT">GL_MAX_CONVOLUTION_HEIGHT</a></code></td>
<td class="colLast"><code>32795</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MAX_CONVOLUTION_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MAX_CONVOLUTION_WIDTH">GL_MAX_CONVOLUTION_WIDTH</a></code></td>
<td class="colLast"><code>32794</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MIN">GL_MIN</a></code></td>
<td class="colLast"><code>32775</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MINMAX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MINMAX">GL_MINMAX</a></code></td>
<td class="colLast"><code>32814</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MINMAX_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MINMAX_FORMAT">GL_MINMAX_FORMAT</a></code></td>
<td class="colLast"><code>32815</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_MINMAX_SINK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_MINMAX_SINK">GL_MINMAX_SINK</a></code></td>
<td class="colLast"><code>32816</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_ONE_MINUS_CONSTANT_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_ONE_MINUS_CONSTANT_ALPHA">GL_ONE_MINUS_CONSTANT_ALPHA</a></code></td>
<td class="colLast"><code>32772</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_ONE_MINUS_CONSTANT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_ONE_MINUS_CONSTANT_COLOR">GL_ONE_MINUS_CONSTANT_COLOR</a></code></td>
<td class="colLast"><code>32770</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_ALPHA_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_ALPHA_BIAS">GL_POST_COLOR_MATRIX_ALPHA_BIAS</a></code></td>
<td class="colLast"><code>32955</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_ALPHA_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_ALPHA_SCALE">GL_POST_COLOR_MATRIX_ALPHA_SCALE</a></code></td>
<td class="colLast"><code>32951</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_BLUE_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_BLUE_BIAS">GL_POST_COLOR_MATRIX_BLUE_BIAS</a></code></td>
<td class="colLast"><code>32954</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_BLUE_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_BLUE_SCALE">GL_POST_COLOR_MATRIX_BLUE_SCALE</a></code></td>
<td class="colLast"><code>32950</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_COLOR_TABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_COLOR_TABLE">GL_POST_COLOR_MATRIX_COLOR_TABLE</a></code></td>
<td class="colLast"><code>32978</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_GREEN_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_GREEN_BIAS">GL_POST_COLOR_MATRIX_GREEN_BIAS</a></code></td>
<td class="colLast"><code>32953</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_GREEN_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_GREEN_SCALE">GL_POST_COLOR_MATRIX_GREEN_SCALE</a></code></td>
<td class="colLast"><code>32949</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_RED_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_RED_BIAS">GL_POST_COLOR_MATRIX_RED_BIAS</a></code></td>
<td class="colLast"><code>32952</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_COLOR_MATRIX_RED_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_COLOR_MATRIX_RED_SCALE">GL_POST_COLOR_MATRIX_RED_SCALE</a></code></td>
<td class="colLast"><code>32948</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_ALPHA_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_ALPHA_BIAS">GL_POST_CONVOLUTION_ALPHA_BIAS</a></code></td>
<td class="colLast"><code>32803</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_ALPHA_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_ALPHA_SCALE">GL_POST_CONVOLUTION_ALPHA_SCALE</a></code></td>
<td class="colLast"><code>32799</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_BLUE_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_BLUE_BIAS">GL_POST_CONVOLUTION_BLUE_BIAS</a></code></td>
<td class="colLast"><code>32802</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_BLUE_SCALE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_BLUE_SCALE">GL_POST_CONVOLUTION_BLUE_SCALE</a></code></td>
<td class="colLast"><code>32798</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_COLOR_TABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_COLOR_TABLE">GL_POST_CONVOLUTION_COLOR_TABLE</a></code></td>
<td class="colLast"><code>32977</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_GREEN_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_GREEN_BIAS">GL_POST_CONVOLUTION_GREEN_BIAS</a></code></td>
<td class="colLast"><code>32801</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_GREEN_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_GREEN_SCALE">GL_POST_CONVOLUTION_GREEN_SCALE</a></code></td>
<td class="colLast"><code>32797</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_RED_BIAS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_RED_BIAS">GL_POST_CONVOLUTION_RED_BIAS</a></code></td>
<td class="colLast"><code>32800</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_POST_CONVOLUTION_RED_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_POST_CONVOLUTION_RED_SCALE">GL_POST_CONVOLUTION_RED_SCALE</a></code></td>
<td class="colLast"><code>32796</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_PROXY_COLOR_TABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_PROXY_COLOR_TABLE">GL_PROXY_COLOR_TABLE</a></code></td>
<td class="colLast"><code>32979</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_PROXY_HISTOGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_PROXY_HISTOGRAM">GL_PROXY_HISTOGRAM</a></code></td>
<td class="colLast"><code>32805</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE">GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE</a></code></td>
<td class="colLast"><code>32981</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_PROXY_POST_CONVOLUTION_COLOR_TABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_PROXY_POST_CONVOLUTION_COLOR_TABLE">GL_PROXY_POST_CONVOLUTION_COLOR_TABLE</a></code></td>
<td class="colLast"><code>32980</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_REDUCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_REDUCE">GL_REDUCE</a></code></td>
<td class="colLast"><code>32790</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_REPLICATE_BORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_REPLICATE_BORDER">GL_REPLICATE_BORDER</a></code></td>
<td class="colLast"><code>33107</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_SEPARABLE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_SEPARABLE_2D">GL_SEPARABLE_2D</a></code></td>
<td class="colLast"><code>32786</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBImaging.GL_TABLE_TOO_LARGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBImaging.html#GL_TABLE_TOO_LARGE">GL_TABLE_TOO_LARGE</a></code></td>
<td class="colLast"><code>32817</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBIndirectParameters.html" title="class in org.lwjgl.opengl">ARBIndirectParameters</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBIndirectParameters.GL_PARAMETER_BUFFER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBIndirectParameters.html#GL_PARAMETER_BUFFER_ARB">GL_PARAMETER_BUFFER_ARB</a></code></td>
<td class="colLast"><code>33006</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBIndirectParameters.GL_PARAMETER_BUFFER_BINDING_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBIndirectParameters.html#GL_PARAMETER_BUFFER_BINDING_ARB">GL_PARAMETER_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>33007</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBInstancedArrays.html" title="class in org.lwjgl.opengl">ARBInstancedArrays</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInstancedArrays.GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInstancedArrays.html#GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB">GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB</a></code></td>
<td class="colLast"><code>35070</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBInternalformatQuery.html" title="class in org.lwjgl.opengl">ARBInternalformatQuery</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery.GL_NUM_SAMPLE_COUNTS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</a></code></td>
<td class="colLast"><code>37760</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBInternalformatQuery2.html" title="class in org.lwjgl.opengl">ARBInternalformatQuery2</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_AUTO_GENERATE_MIPMAP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_AUTO_GENERATE_MIPMAP">GL_AUTO_GENERATE_MIPMAP</a></code></td>
<td class="colLast"><code>33429</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_CAVEAT_SUPPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_CAVEAT_SUPPORT">GL_CAVEAT_SUPPORT</a></code></td>
<td class="colLast"><code>33464</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_CLEAR_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_CLEAR_BUFFER">GL_CLEAR_BUFFER</a></code></td>
<td class="colLast"><code>33460</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_COLOR_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_COLOR_COMPONENTS">GL_COLOR_COMPONENTS</a></code></td>
<td class="colLast"><code>33411</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_COLOR_ENCODING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_COLOR_ENCODING">GL_COLOR_ENCODING</a></code></td>
<td class="colLast"><code>33430</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_COLOR_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_COLOR_RENDERABLE">GL_COLOR_RENDERABLE</a></code></td>
<td class="colLast"><code>33414</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_COMPUTE_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_COMPUTE_TEXTURE">GL_COMPUTE_TEXTURE</a></code></td>
<td class="colLast"><code>33440</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_DEPTH_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_DEPTH_COMPONENTS">GL_DEPTH_COMPONENTS</a></code></td>
<td class="colLast"><code>33412</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_DEPTH_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_DEPTH_RENDERABLE">GL_DEPTH_RENDERABLE</a></code></td>
<td class="colLast"><code>33415</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_FILTER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_FILTER">GL_FILTER</a></code></td>
<td class="colLast"><code>33434</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_FRAGMENT_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_FRAGMENT_TEXTURE">GL_FRAGMENT_TEXTURE</a></code></td>
<td class="colLast"><code>33439</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_FRAMEBUFFER_BLEND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_FRAMEBUFFER_BLEND">GL_FRAMEBUFFER_BLEND</a></code></td>
<td class="colLast"><code>33419</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_FRAMEBUFFER_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_FRAMEBUFFER_RENDERABLE">GL_FRAMEBUFFER_RENDERABLE</a></code></td>
<td class="colLast"><code>33417</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_FRAMEBUFFER_RENDERABLE_LAYERED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_FRAMEBUFFER_RENDERABLE_LAYERED">GL_FRAMEBUFFER_RENDERABLE_LAYERED</a></code></td>
<td class="colLast"><code>33418</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_FULL_SUPPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_FULL_SUPPORT">GL_FULL_SUPPORT</a></code></td>
<td class="colLast"><code>33463</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_GEOMETRY_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_GEOMETRY_TEXTURE">GL_GEOMETRY_TEXTURE</a></code></td>
<td class="colLast"><code>33438</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_GET_TEXTURE_IMAGE_FORMAT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_GET_TEXTURE_IMAGE_FORMAT">GL_GET_TEXTURE_IMAGE_FORMAT</a></code></td>
<td class="colLast"><code>33425</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_GET_TEXTURE_IMAGE_TYPE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_GET_TEXTURE_IMAGE_TYPE">GL_GET_TEXTURE_IMAGE_TYPE</a></code></td>
<td class="colLast"><code>33426</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_1_X_16">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_1_X_16">GL_IMAGE_CLASS_1_X_16</a></code></td>
<td class="colLast"><code>33470</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_1_X_32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_1_X_32">GL_IMAGE_CLASS_1_X_32</a></code></td>
<td class="colLast"><code>33467</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_1_X_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_1_X_8">GL_IMAGE_CLASS_1_X_8</a></code></td>
<td class="colLast"><code>33473</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_10_10_10_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_10_10_10_2">GL_IMAGE_CLASS_10_10_10_2</a></code></td>
<td class="colLast"><code>33475</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_11_11_10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_11_11_10">GL_IMAGE_CLASS_11_11_10</a></code></td>
<td class="colLast"><code>33474</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_2_X_16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_2_X_16">GL_IMAGE_CLASS_2_X_16</a></code></td>
<td class="colLast"><code>33469</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_2_X_32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_2_X_32">GL_IMAGE_CLASS_2_X_32</a></code></td>
<td class="colLast"><code>33466</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_2_X_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_2_X_8">GL_IMAGE_CLASS_2_X_8</a></code></td>
<td class="colLast"><code>33472</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_4_X_16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_4_X_16">GL_IMAGE_CLASS_4_X_16</a></code></td>
<td class="colLast"><code>33468</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_4_X_32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_4_X_32">GL_IMAGE_CLASS_4_X_32</a></code></td>
<td class="colLast"><code>33465</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_CLASS_4_X_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_CLASS_4_X_8">GL_IMAGE_CLASS_4_X_8</a></code></td>
<td class="colLast"><code>33471</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_COMPATIBILITY_CLASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_COMPATIBILITY_CLASS">GL_IMAGE_COMPATIBILITY_CLASS</a></code></td>
<td class="colLast"><code>33448</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</a></code></td>
<td class="colLast"><code>37063</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_PIXEL_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_PIXEL_FORMAT">GL_IMAGE_PIXEL_FORMAT</a></code></td>
<td class="colLast"><code>33449</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_PIXEL_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_PIXEL_TYPE">GL_IMAGE_PIXEL_TYPE</a></code></td>
<td class="colLast"><code>33450</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_IMAGE_TEXEL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_IMAGE_TEXEL_SIZE">GL_IMAGE_TEXEL_SIZE</a></code></td>
<td class="colLast"><code>33447</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_ALPHA_SIZE">GL_INTERNALFORMAT_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>33396</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_ALPHA_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_ALPHA_TYPE">GL_INTERNALFORMAT_ALPHA_TYPE</a></code></td>
<td class="colLast"><code>33403</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_BLUE_SIZE">GL_INTERNALFORMAT_BLUE_SIZE</a></code></td>
<td class="colLast"><code>33395</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_BLUE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_BLUE_TYPE">GL_INTERNALFORMAT_BLUE_TYPE</a></code></td>
<td class="colLast"><code>33402</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_DEPTH_SIZE">GL_INTERNALFORMAT_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>33397</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_DEPTH_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_DEPTH_TYPE">GL_INTERNALFORMAT_DEPTH_TYPE</a></code></td>
<td class="colLast"><code>33404</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_GREEN_SIZE">GL_INTERNALFORMAT_GREEN_SIZE</a></code></td>
<td class="colLast"><code>33394</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_GREEN_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_GREEN_TYPE">GL_INTERNALFORMAT_GREEN_TYPE</a></code></td>
<td class="colLast"><code>33401</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_PREFERRED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_PREFERRED">GL_INTERNALFORMAT_PREFERRED</a></code></td>
<td class="colLast"><code>33392</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_RED_SIZE">GL_INTERNALFORMAT_RED_SIZE</a></code></td>
<td class="colLast"><code>33393</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_RED_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_RED_TYPE">GL_INTERNALFORMAT_RED_TYPE</a></code></td>
<td class="colLast"><code>33400</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_SHARED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_SHARED_SIZE">GL_INTERNALFORMAT_SHARED_SIZE</a></code></td>
<td class="colLast"><code>33399</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_STENCIL_SIZE">GL_INTERNALFORMAT_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>33398</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_STENCIL_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_STENCIL_TYPE">GL_INTERNALFORMAT_STENCIL_TYPE</a></code></td>
<td class="colLast"><code>33405</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_INTERNALFORMAT_SUPPORTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_INTERNALFORMAT_SUPPORTED">GL_INTERNALFORMAT_SUPPORTED</a></code></td>
<td class="colLast"><code>33391</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_MANUAL_GENERATE_MIPMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_MANUAL_GENERATE_MIPMAP">GL_MANUAL_GENERATE_MIPMAP</a></code></td>
<td class="colLast"><code>33428</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_MAX_COMBINED_DIMENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_MAX_COMBINED_DIMENSIONS">GL_MAX_COMBINED_DIMENSIONS</a></code></td>
<td class="colLast"><code>33410</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_MAX_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_MAX_DEPTH">GL_MAX_DEPTH</a></code></td>
<td class="colLast"><code>33408</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_MAX_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_MAX_HEIGHT">GL_MAX_HEIGHT</a></code></td>
<td class="colLast"><code>33407</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_MAX_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_MAX_LAYERS">GL_MAX_LAYERS</a></code></td>
<td class="colLast"><code>33409</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_MAX_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_MAX_WIDTH">GL_MAX_WIDTH</a></code></td>
<td class="colLast"><code>33406</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_MIPMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_MIPMAP">GL_MIPMAP</a></code></td>
<td class="colLast"><code>33427</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_NUM_SAMPLE_COUNTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</a></code></td>
<td class="colLast"><code>37760</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_READ_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_READ_PIXELS">GL_READ_PIXELS</a></code></td>
<td class="colLast"><code>33420</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_READ_PIXELS_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_READ_PIXELS_FORMAT">GL_READ_PIXELS_FORMAT</a></code></td>
<td class="colLast"><code>33421</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_READ_PIXELS_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_READ_PIXELS_TYPE">GL_READ_PIXELS_TYPE</a></code></td>
<td class="colLast"><code>33422</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_RENDERBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_RENDERBUFFER">GL_RENDERBUFFER</a></code></td>
<td class="colLast"><code>36161</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SAMPLES">GL_SAMPLES</a></code></td>
<td class="colLast"><code>32937</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SHADER_IMAGE_ATOMIC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SHADER_IMAGE_ATOMIC">GL_SHADER_IMAGE_ATOMIC</a></code></td>
<td class="colLast"><code>33446</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SHADER_IMAGE_LOAD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SHADER_IMAGE_LOAD">GL_SHADER_IMAGE_LOAD</a></code></td>
<td class="colLast"><code>33444</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SHADER_IMAGE_STORE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SHADER_IMAGE_STORE">GL_SHADER_IMAGE_STORE</a></code></td>
<td class="colLast"><code>33445</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST">GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST</a></code></td>
<td class="colLast"><code>33452</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE">GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE</a></code></td>
<td class="colLast"><code>33454</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST">GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST</a></code></td>
<td class="colLast"><code>33453</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE">GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE</a></code></td>
<td class="colLast"><code>33455</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SRGB_DECODE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SRGB_DECODE_ARB">GL_SRGB_DECODE_ARB</a></code></td>
<td class="colLast"><code>33433</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SRGB_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SRGB_READ">GL_SRGB_READ</a></code></td>
<td class="colLast"><code>33431</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_SRGB_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_SRGB_WRITE">GL_SRGB_WRITE</a></code></td>
<td class="colLast"><code>33432</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_STENCIL_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_STENCIL_COMPONENTS">GL_STENCIL_COMPONENTS</a></code></td>
<td class="colLast"><code>33413</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_STENCIL_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_STENCIL_RENDERABLE">GL_STENCIL_RENDERABLE</a></code></td>
<td class="colLast"><code>33416</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TESS_CONTROL_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TESS_CONTROL_TEXTURE">GL_TESS_CONTROL_TEXTURE</a></code></td>
<td class="colLast"><code>33436</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TESS_EVALUATION_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TESS_EVALUATION_TEXTURE">GL_TESS_EVALUATION_TEXTURE</a></code></td>
<td class="colLast"><code>33437</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_1D">GL_TEXTURE_1D</a></code></td>
<td class="colLast"><code>3552</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_1D_ARRAY">GL_TEXTURE_1D_ARRAY</a></code></td>
<td class="colLast"><code>35864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_2D">GL_TEXTURE_2D</a></code></td>
<td class="colLast"><code>3553</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_2D_ARRAY">GL_TEXTURE_2D_ARRAY</a></code></td>
<td class="colLast"><code>35866</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_2D_MULTISAMPLE">GL_TEXTURE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37120</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37122</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_3D">GL_TEXTURE_3D</a></code></td>
<td class="colLast"><code>32879</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_BUFFER">GL_TEXTURE_BUFFER</a></code></td>
<td class="colLast"><code>35882</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_COMPRESSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_COMPRESSED">GL_TEXTURE_COMPRESSED</a></code></td>
<td class="colLast"><code>34465</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT">GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT</a></code></td>
<td class="colLast"><code>33458</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_COMPRESSED_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_COMPRESSED_BLOCK_SIZE">GL_TEXTURE_COMPRESSED_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>33459</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_COMPRESSED_BLOCK_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_COMPRESSED_BLOCK_WIDTH">GL_TEXTURE_COMPRESSED_BLOCK_WIDTH</a></code></td>
<td class="colLast"><code>33457</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_CUBE_MAP">GL_TEXTURE_CUBE_MAP</a></code></td>
<td class="colLast"><code>34067</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_CUBE_MAP_ARRAY">GL_TEXTURE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36873</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_GATHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_GATHER">GL_TEXTURE_GATHER</a></code></td>
<td class="colLast"><code>33442</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_GATHER_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_GATHER_SHADOW">GL_TEXTURE_GATHER_SHADOW</a></code></td>
<td class="colLast"><code>33443</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_IMAGE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_IMAGE_FORMAT">GL_TEXTURE_IMAGE_FORMAT</a></code></td>
<td class="colLast"><code>33423</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_IMAGE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_IMAGE_TYPE">GL_TEXTURE_IMAGE_TYPE</a></code></td>
<td class="colLast"><code>33424</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_RECTANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_RECTANGLE">GL_TEXTURE_RECTANGLE</a></code></td>
<td class="colLast"><code>34037</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_SHADOW">GL_TEXTURE_SHADOW</a></code></td>
<td class="colLast"><code>33441</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_TEXTURE_VIEW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_TEXTURE_VIEW">GL_TEXTURE_VIEW</a></code></td>
<td class="colLast"><code>33461</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VERTEX_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VERTEX_TEXTURE">GL_VERTEX_TEXTURE</a></code></td>
<td class="colLast"><code>33435</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_128_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_128_BITS">GL_VIEW_CLASS_128_BITS</a></code></td>
<td class="colLast"><code>33476</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_16_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_16_BITS">GL_VIEW_CLASS_16_BITS</a></code></td>
<td class="colLast"><code>33482</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_24_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_24_BITS">GL_VIEW_CLASS_24_BITS</a></code></td>
<td class="colLast"><code>33481</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_32_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_32_BITS">GL_VIEW_CLASS_32_BITS</a></code></td>
<td class="colLast"><code>33480</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_48_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_48_BITS">GL_VIEW_CLASS_48_BITS</a></code></td>
<td class="colLast"><code>33479</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_64_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_64_BITS">GL_VIEW_CLASS_64_BITS</a></code></td>
<td class="colLast"><code>33478</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_8_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_8_BITS">GL_VIEW_CLASS_8_BITS</a></code></td>
<td class="colLast"><code>33483</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_96_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_96_BITS">GL_VIEW_CLASS_96_BITS</a></code></td>
<td class="colLast"><code>33477</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_BPTC_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_BPTC_FLOAT">GL_VIEW_CLASS_BPTC_FLOAT</a></code></td>
<td class="colLast"><code>33491</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_BPTC_UNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_BPTC_UNORM">GL_VIEW_CLASS_BPTC_UNORM</a></code></td>
<td class="colLast"><code>33490</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_RGTC1_RED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_RGTC1_RED">GL_VIEW_CLASS_RGTC1_RED</a></code></td>
<td class="colLast"><code>33488</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_RGTC2_RG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_RGTC2_RG">GL_VIEW_CLASS_RGTC2_RG</a></code></td>
<td class="colLast"><code>33489</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_S3TC_DXT1_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_S3TC_DXT1_RGB">GL_VIEW_CLASS_S3TC_DXT1_RGB</a></code></td>
<td class="colLast"><code>33484</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_S3TC_DXT1_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_S3TC_DXT1_RGBA">GL_VIEW_CLASS_S3TC_DXT1_RGBA</a></code></td>
<td class="colLast"><code>33485</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_S3TC_DXT3_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_S3TC_DXT3_RGBA">GL_VIEW_CLASS_S3TC_DXT3_RGBA</a></code></td>
<td class="colLast"><code>33486</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_CLASS_S3TC_DXT5_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_CLASS_S3TC_DXT5_RGBA">GL_VIEW_CLASS_S3TC_DXT5_RGBA</a></code></td>
<td class="colLast"><code>33487</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBInternalformatQuery2.GL_VIEW_COMPATIBILITY_CLASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBInternalformatQuery2.html#GL_VIEW_COMPATIBILITY_CLASS">GL_VIEW_COMPATIBILITY_CLASS</a></code></td>
<td class="colLast"><code>33462</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBMapBufferAlignment.html" title="class in org.lwjgl.opengl">ARBMapBufferAlignment</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMapBufferAlignment.GL_MIN_MAP_BUFFER_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMapBufferAlignment.html#GL_MIN_MAP_BUFFER_ALIGNMENT">GL_MIN_MAP_BUFFER_ALIGNMENT</a></code></td>
<td class="colLast"><code>37052</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBMapBufferRange.html" title="class in org.lwjgl.opengl">ARBMapBufferRange</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMapBufferRange.GL_MAP_FLUSH_EXPLICIT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMapBufferRange.html#GL_MAP_FLUSH_EXPLICIT_BIT">GL_MAP_FLUSH_EXPLICIT_BIT</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMapBufferRange.GL_MAP_INVALIDATE_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMapBufferRange.html#GL_MAP_INVALIDATE_BUFFER_BIT">GL_MAP_INVALIDATE_BUFFER_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMapBufferRange.GL_MAP_INVALIDATE_RANGE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMapBufferRange.html#GL_MAP_INVALIDATE_RANGE_BIT">GL_MAP_INVALIDATE_RANGE_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMapBufferRange.GL_MAP_READ_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMapBufferRange.html#GL_MAP_READ_BIT">GL_MAP_READ_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMapBufferRange.GL_MAP_UNSYNCHRONIZED_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMapBufferRange.html#GL_MAP_UNSYNCHRONIZED_BIT">GL_MAP_UNSYNCHRONIZED_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMapBufferRange.GL_MAP_WRITE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMapBufferRange.html#GL_MAP_WRITE_BIT">GL_MAP_WRITE_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBMatrixPalette.html" title="class in org.lwjgl.opengl">ARBMatrixPalette</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_CURRENT_MATRIX_INDEX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_CURRENT_MATRIX_INDEX_ARB">GL_CURRENT_MATRIX_INDEX_ARB</a></code></td>
<td class="colLast"><code>34885</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_CURRENT_PALETTE_MATRIX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_CURRENT_PALETTE_MATRIX_ARB">GL_CURRENT_PALETTE_MATRIX_ARB</a></code></td>
<td class="colLast"><code>34883</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MATRIX_INDEX_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MATRIX_INDEX_ARRAY_ARB">GL_MATRIX_INDEX_ARRAY_ARB</a></code></td>
<td class="colLast"><code>34884</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MATRIX_INDEX_ARRAY_POINTER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MATRIX_INDEX_ARRAY_POINTER_ARB">GL_MATRIX_INDEX_ARRAY_POINTER_ARB</a></code></td>
<td class="colLast"><code>34889</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MATRIX_INDEX_ARRAY_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MATRIX_INDEX_ARRAY_SIZE_ARB">GL_MATRIX_INDEX_ARRAY_SIZE_ARB</a></code></td>
<td class="colLast"><code>34886</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MATRIX_INDEX_ARRAY_STRIDE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MATRIX_INDEX_ARRAY_STRIDE_ARB">GL_MATRIX_INDEX_ARRAY_STRIDE_ARB</a></code></td>
<td class="colLast"><code>34888</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MATRIX_INDEX_ARRAY_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MATRIX_INDEX_ARRAY_TYPE_ARB">GL_MATRIX_INDEX_ARRAY_TYPE_ARB</a></code></td>
<td class="colLast"><code>34887</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MATRIX_PALETTE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MATRIX_PALETTE_ARB">GL_MATRIX_PALETTE_ARB</a></code></td>
<td class="colLast"><code>34880</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB">GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB</a></code></td>
<td class="colLast"><code>34881</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMatrixPalette.GL_MAX_PALETTE_MATRICES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMatrixPalette.html#GL_MAX_PALETTE_MATRICES_ARB">GL_MAX_PALETTE_MATRICES_ARB</a></code></td>
<td class="colLast"><code>34882</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBMultisample.html" title="class in org.lwjgl.opengl">ARBMultisample</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_MULTISAMPLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_MULTISAMPLE_ARB">GL_MULTISAMPLE_ARB</a></code></td>
<td class="colLast"><code>32925</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_MULTISAMPLE_BIT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_MULTISAMPLE_BIT_ARB">GL_MULTISAMPLE_BIT_ARB</a></code></td>
<td class="colLast"><code>536870912</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_SAMPLE_ALPHA_TO_COVERAGE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_SAMPLE_ALPHA_TO_COVERAGE_ARB">GL_SAMPLE_ALPHA_TO_COVERAGE_ARB</a></code></td>
<td class="colLast"><code>32926</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_SAMPLE_ALPHA_TO_ONE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_SAMPLE_ALPHA_TO_ONE_ARB">GL_SAMPLE_ALPHA_TO_ONE_ARB</a></code></td>
<td class="colLast"><code>32927</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_SAMPLE_BUFFERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_SAMPLE_BUFFERS_ARB">GL_SAMPLE_BUFFERS_ARB</a></code></td>
<td class="colLast"><code>32936</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_SAMPLE_COVERAGE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_SAMPLE_COVERAGE_ARB">GL_SAMPLE_COVERAGE_ARB</a></code></td>
<td class="colLast"><code>32928</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_SAMPLE_COVERAGE_INVERT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_SAMPLE_COVERAGE_INVERT_ARB">GL_SAMPLE_COVERAGE_INVERT_ARB</a></code></td>
<td class="colLast"><code>32939</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_SAMPLE_COVERAGE_VALUE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_SAMPLE_COVERAGE_VALUE_ARB">GL_SAMPLE_COVERAGE_VALUE_ARB</a></code></td>
<td class="colLast"><code>32938</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultisample.GL_SAMPLES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultisample.html#GL_SAMPLES_ARB">GL_SAMPLES_ARB</a></code></td>
<td class="colLast"><code>32937</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBMultitexture.html" title="class in org.lwjgl.opengl">ARBMultitexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_ACTIVE_TEXTURE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_ACTIVE_TEXTURE_ARB">GL_ACTIVE_TEXTURE_ARB</a></code></td>
<td class="colLast"><code>34016</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_CLIENT_ACTIVE_TEXTURE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_CLIENT_ACTIVE_TEXTURE_ARB">GL_CLIENT_ACTIVE_TEXTURE_ARB</a></code></td>
<td class="colLast"><code>34017</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_MAX_TEXTURE_UNITS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_MAX_TEXTURE_UNITS_ARB">GL_MAX_TEXTURE_UNITS_ARB</a></code></td>
<td class="colLast"><code>34018</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE0_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE0_ARB">GL_TEXTURE0_ARB</a></code></td>
<td class="colLast"><code>33984</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE1_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE1_ARB">GL_TEXTURE1_ARB</a></code></td>
<td class="colLast"><code>33985</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE10_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE10_ARB">GL_TEXTURE10_ARB</a></code></td>
<td class="colLast"><code>33994</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE11_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE11_ARB">GL_TEXTURE11_ARB</a></code></td>
<td class="colLast"><code>33995</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE12_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE12_ARB">GL_TEXTURE12_ARB</a></code></td>
<td class="colLast"><code>33996</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE13_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE13_ARB">GL_TEXTURE13_ARB</a></code></td>
<td class="colLast"><code>33997</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE14_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE14_ARB">GL_TEXTURE14_ARB</a></code></td>
<td class="colLast"><code>33998</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE15_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE15_ARB">GL_TEXTURE15_ARB</a></code></td>
<td class="colLast"><code>33999</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE16_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE16_ARB">GL_TEXTURE16_ARB</a></code></td>
<td class="colLast"><code>34000</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE17_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE17_ARB">GL_TEXTURE17_ARB</a></code></td>
<td class="colLast"><code>34001</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE18_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE18_ARB">GL_TEXTURE18_ARB</a></code></td>
<td class="colLast"><code>34002</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE19_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE19_ARB">GL_TEXTURE19_ARB</a></code></td>
<td class="colLast"><code>34003</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE2_ARB">GL_TEXTURE2_ARB</a></code></td>
<td class="colLast"><code>33986</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE20_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE20_ARB">GL_TEXTURE20_ARB</a></code></td>
<td class="colLast"><code>34004</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE21_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE21_ARB">GL_TEXTURE21_ARB</a></code></td>
<td class="colLast"><code>34005</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE22_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE22_ARB">GL_TEXTURE22_ARB</a></code></td>
<td class="colLast"><code>34006</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE23_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE23_ARB">GL_TEXTURE23_ARB</a></code></td>
<td class="colLast"><code>34007</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE24_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE24_ARB">GL_TEXTURE24_ARB</a></code></td>
<td class="colLast"><code>34008</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE25_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE25_ARB">GL_TEXTURE25_ARB</a></code></td>
<td class="colLast"><code>34009</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE26_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE26_ARB">GL_TEXTURE26_ARB</a></code></td>
<td class="colLast"><code>34010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE27_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE27_ARB">GL_TEXTURE27_ARB</a></code></td>
<td class="colLast"><code>34011</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE28_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE28_ARB">GL_TEXTURE28_ARB</a></code></td>
<td class="colLast"><code>34012</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE29_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE29_ARB">GL_TEXTURE29_ARB</a></code></td>
<td class="colLast"><code>34013</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE3_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE3_ARB">GL_TEXTURE3_ARB</a></code></td>
<td class="colLast"><code>33987</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE30_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE30_ARB">GL_TEXTURE30_ARB</a></code></td>
<td class="colLast"><code>34014</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE31_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE31_ARB">GL_TEXTURE31_ARB</a></code></td>
<td class="colLast"><code>34015</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE4_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE4_ARB">GL_TEXTURE4_ARB</a></code></td>
<td class="colLast"><code>33988</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE5_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE5_ARB">GL_TEXTURE5_ARB</a></code></td>
<td class="colLast"><code>33989</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE6_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE6_ARB">GL_TEXTURE6_ARB</a></code></td>
<td class="colLast"><code>33990</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE7_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE7_ARB">GL_TEXTURE7_ARB</a></code></td>
<td class="colLast"><code>33991</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE8_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE8_ARB">GL_TEXTURE8_ARB</a></code></td>
<td class="colLast"><code>33992</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBMultitexture.GL_TEXTURE9_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBMultitexture.html#GL_TEXTURE9_ARB">GL_TEXTURE9_ARB</a></code></td>
<td class="colLast"><code>33993</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBOcclusionQuery.html" title="class in org.lwjgl.opengl">ARBOcclusionQuery</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBOcclusionQuery.GL_CURRENT_QUERY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBOcclusionQuery.html#GL_CURRENT_QUERY_ARB">GL_CURRENT_QUERY_ARB</a></code></td>
<td class="colLast"><code>34917</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBOcclusionQuery.GL_QUERY_COUNTER_BITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBOcclusionQuery.html#GL_QUERY_COUNTER_BITS_ARB">GL_QUERY_COUNTER_BITS_ARB</a></code></td>
<td class="colLast"><code>34916</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBOcclusionQuery.GL_QUERY_RESULT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBOcclusionQuery.html#GL_QUERY_RESULT_ARB">GL_QUERY_RESULT_ARB</a></code></td>
<td class="colLast"><code>34918</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBOcclusionQuery.GL_QUERY_RESULT_AVAILABLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBOcclusionQuery.html#GL_QUERY_RESULT_AVAILABLE_ARB">GL_QUERY_RESULT_AVAILABLE_ARB</a></code></td>
<td class="colLast"><code>34919</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBOcclusionQuery.GL_SAMPLES_PASSED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBOcclusionQuery.html#GL_SAMPLES_PASSED_ARB">GL_SAMPLES_PASSED_ARB</a></code></td>
<td class="colLast"><code>35092</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBOcclusionQuery2.html" title="class in org.lwjgl.opengl">ARBOcclusionQuery2</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBOcclusionQuery2.GL_ANY_SAMPLES_PASSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBOcclusionQuery2.html#GL_ANY_SAMPLES_PASSED">GL_ANY_SAMPLES_PASSED</a></code></td>
<td class="colLast"><code>35887</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPixelBufferObject.GL_PIXEL_PACK_BUFFER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPixelBufferObject.html#GL_PIXEL_PACK_BUFFER_ARB">GL_PIXEL_PACK_BUFFER_ARB</a></code></td>
<td class="colLast"><code>35051</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPixelBufferObject.GL_PIXEL_PACK_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPixelBufferObject.html#GL_PIXEL_PACK_BUFFER_BINDING_ARB">GL_PIXEL_PACK_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>35053</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPixelBufferObject.GL_PIXEL_UNPACK_BUFFER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPixelBufferObject.html#GL_PIXEL_UNPACK_BUFFER_ARB">GL_PIXEL_UNPACK_BUFFER_ARB</a></code></td>
<td class="colLast"><code>35052</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPixelBufferObject.GL_PIXEL_UNPACK_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPixelBufferObject.html#GL_PIXEL_UNPACK_BUFFER_BINDING_ARB">GL_PIXEL_UNPACK_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>35055</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBPointParameters.html" title="class in org.lwjgl.opengl">ARBPointParameters</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPointParameters.GL_POINT_DISTANCE_ATTENUATION_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPointParameters.html#GL_POINT_DISTANCE_ATTENUATION_ARB">GL_POINT_DISTANCE_ATTENUATION_ARB</a></code></td>
<td class="colLast"><code>33065</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPointParameters.GL_POINT_FADE_THRESHOLD_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPointParameters.html#GL_POINT_FADE_THRESHOLD_SIZE_ARB">GL_POINT_FADE_THRESHOLD_SIZE_ARB</a></code></td>
<td class="colLast"><code>33064</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPointParameters.GL_POINT_SIZE_MAX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPointParameters.html#GL_POINT_SIZE_MAX_ARB">GL_POINT_SIZE_MAX_ARB</a></code></td>
<td class="colLast"><code>33063</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPointParameters.GL_POINT_SIZE_MIN_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPointParameters.html#GL_POINT_SIZE_MIN_ARB">GL_POINT_SIZE_MIN_ARB</a></code></td>
<td class="colLast"><code>33062</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBPointSprite.html" title="class in org.lwjgl.opengl">ARBPointSprite</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPointSprite.GL_COORD_REPLACE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPointSprite.html#GL_COORD_REPLACE_ARB">GL_COORD_REPLACE_ARB</a></code></td>
<td class="colLast"><code>34914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBPointSprite.GL_POINT_SPRITE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBPointSprite.html#GL_POINT_SPRITE_ARB">GL_POINT_SPRITE_ARB</a></code></td>
<td class="colLast"><code>34913</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBProgram.html" title="class in org.lwjgl.opengl">ARBProgram</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_CURRENT_MATRIX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_CURRENT_MATRIX_ARB">GL_CURRENT_MATRIX_ARB</a></code></td>
<td class="colLast"><code>34369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_CURRENT_MATRIX_STACK_DEPTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_CURRENT_MATRIX_STACK_DEPTH_ARB">GL_CURRENT_MATRIX_STACK_DEPTH_ARB</a></code></td>
<td class="colLast"><code>34368</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX0_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX0_ARB">GL_MATRIX0_ARB</a></code></td>
<td class="colLast"><code>35008</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX1_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX1_ARB">GL_MATRIX1_ARB</a></code></td>
<td class="colLast"><code>35009</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX10_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX10_ARB">GL_MATRIX10_ARB</a></code></td>
<td class="colLast"><code>35018</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX11_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX11_ARB">GL_MATRIX11_ARB</a></code></td>
<td class="colLast"><code>35019</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX12_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX12_ARB">GL_MATRIX12_ARB</a></code></td>
<td class="colLast"><code>35020</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX13_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX13_ARB">GL_MATRIX13_ARB</a></code></td>
<td class="colLast"><code>35021</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX14_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX14_ARB">GL_MATRIX14_ARB</a></code></td>
<td class="colLast"><code>35022</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX15_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX15_ARB">GL_MATRIX15_ARB</a></code></td>
<td class="colLast"><code>35023</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX16_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX16_ARB">GL_MATRIX16_ARB</a></code></td>
<td class="colLast"><code>35024</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX17_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX17_ARB">GL_MATRIX17_ARB</a></code></td>
<td class="colLast"><code>35025</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX18_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX18_ARB">GL_MATRIX18_ARB</a></code></td>
<td class="colLast"><code>35026</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX19_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX19_ARB">GL_MATRIX19_ARB</a></code></td>
<td class="colLast"><code>35027</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX2_ARB">GL_MATRIX2_ARB</a></code></td>
<td class="colLast"><code>35010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX20_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX20_ARB">GL_MATRIX20_ARB</a></code></td>
<td class="colLast"><code>35028</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX21_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX21_ARB">GL_MATRIX21_ARB</a></code></td>
<td class="colLast"><code>35029</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX22_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX22_ARB">GL_MATRIX22_ARB</a></code></td>
<td class="colLast"><code>35030</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX23_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX23_ARB">GL_MATRIX23_ARB</a></code></td>
<td class="colLast"><code>35031</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX24_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX24_ARB">GL_MATRIX24_ARB</a></code></td>
<td class="colLast"><code>35032</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX25_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX25_ARB">GL_MATRIX25_ARB</a></code></td>
<td class="colLast"><code>35033</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX26_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX26_ARB">GL_MATRIX26_ARB</a></code></td>
<td class="colLast"><code>35034</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX27_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX27_ARB">GL_MATRIX27_ARB</a></code></td>
<td class="colLast"><code>35035</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX28_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX28_ARB">GL_MATRIX28_ARB</a></code></td>
<td class="colLast"><code>35036</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX29_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX29_ARB">GL_MATRIX29_ARB</a></code></td>
<td class="colLast"><code>35037</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX3_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX3_ARB">GL_MATRIX3_ARB</a></code></td>
<td class="colLast"><code>35011</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX30_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX30_ARB">GL_MATRIX30_ARB</a></code></td>
<td class="colLast"><code>35038</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX31_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX31_ARB">GL_MATRIX31_ARB</a></code></td>
<td class="colLast"><code>35039</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX4_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX4_ARB">GL_MATRIX4_ARB</a></code></td>
<td class="colLast"><code>35012</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX5_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX5_ARB">GL_MATRIX5_ARB</a></code></td>
<td class="colLast"><code>35013</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX6_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX6_ARB">GL_MATRIX6_ARB</a></code></td>
<td class="colLast"><code>35014</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX7_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX7_ARB">GL_MATRIX7_ARB</a></code></td>
<td class="colLast"><code>35015</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX8_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX8_ARB">GL_MATRIX8_ARB</a></code></td>
<td class="colLast"><code>35016</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MATRIX9_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MATRIX9_ARB">GL_MATRIX9_ARB</a></code></td>
<td class="colLast"><code>35017</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_ATTRIBS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_ATTRIBS_ARB">GL_MAX_PROGRAM_ATTRIBS_ARB</a></code></td>
<td class="colLast"><code>34989</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_ENV_PARAMETERS_ARB">GL_MAX_PROGRAM_ENV_PARAMETERS_ARB</a></code></td>
<td class="colLast"><code>34997</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_INSTRUCTIONS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_INSTRUCTIONS_ARB">GL_MAX_PROGRAM_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34977</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB">GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB</a></code></td>
<td class="colLast"><code>34996</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_MATRICES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_MATRICES_ARB">GL_MAX_PROGRAM_MATRICES_ARB</a></code></td>
<td class="colLast"><code>34351</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB">GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB</a></code></td>
<td class="colLast"><code>34350</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB">GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB</a></code></td>
<td class="colLast"><code>34991</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB">GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34979</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB">GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB</a></code></td>
<td class="colLast"><code>34987</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB">GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB</a></code></td>
<td class="colLast"><code>34983</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_PARAMETERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_PARAMETERS_ARB">GL_MAX_PROGRAM_PARAMETERS_ARB</a></code></td>
<td class="colLast"><code>34985</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_MAX_PROGRAM_TEMPORARIES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_MAX_PROGRAM_TEMPORARIES_ARB">GL_MAX_PROGRAM_TEMPORARIES_ARB</a></code></td>
<td class="colLast"><code>34981</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_ATTRIBS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_ATTRIBS_ARB">GL_PROGRAM_ATTRIBS_ARB</a></code></td>
<td class="colLast"><code>34988</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_BINDING_ARB">GL_PROGRAM_BINDING_ARB</a></code></td>
<td class="colLast"><code>34423</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_ERROR_POSITION_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_ERROR_POSITION_ARB">GL_PROGRAM_ERROR_POSITION_ARB</a></code></td>
<td class="colLast"><code>34379</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_ERROR_STRING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_ERROR_STRING_ARB">GL_PROGRAM_ERROR_STRING_ARB</a></code></td>
<td class="colLast"><code>34932</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_FORMAT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_FORMAT_ARB">GL_PROGRAM_FORMAT_ARB</a></code></td>
<td class="colLast"><code>34934</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_FORMAT_ASCII_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_FORMAT_ASCII_ARB">GL_PROGRAM_FORMAT_ASCII_ARB</a></code></td>
<td class="colLast"><code>34933</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_INSTRUCTIONS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_INSTRUCTIONS_ARB">GL_PROGRAM_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34976</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_LENGTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_LENGTH_ARB">GL_PROGRAM_LENGTH_ARB</a></code></td>
<td class="colLast"><code>34343</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_NATIVE_ATTRIBS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_NATIVE_ATTRIBS_ARB">GL_PROGRAM_NATIVE_ATTRIBS_ARB</a></code></td>
<td class="colLast"><code>34990</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB">GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB</a></code></td>
<td class="colLast"><code>34978</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_NATIVE_PARAMETERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_NATIVE_PARAMETERS_ARB">GL_PROGRAM_NATIVE_PARAMETERS_ARB</a></code></td>
<td class="colLast"><code>34986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_NATIVE_TEMPORARIES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_NATIVE_TEMPORARIES_ARB">GL_PROGRAM_NATIVE_TEMPORARIES_ARB</a></code></td>
<td class="colLast"><code>34982</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_PARAMETERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_PARAMETERS_ARB">GL_PROGRAM_PARAMETERS_ARB</a></code></td>
<td class="colLast"><code>34984</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_STRING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_STRING_ARB">GL_PROGRAM_STRING_ARB</a></code></td>
<td class="colLast"><code>34344</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_TEMPORARIES_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_TEMPORARIES_ARB">GL_PROGRAM_TEMPORARIES_ARB</a></code></td>
<td class="colLast"><code>34980</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB">GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB</a></code></td>
<td class="colLast"><code>34998</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgram.GL_TRANSPOSE_CURRENT_MATRIX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgram.html#GL_TRANSPOSE_CURRENT_MATRIX_ARB">GL_TRANSPOSE_CURRENT_MATRIX_ARB</a></code></td>
<td class="colLast"><code>34999</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html" title="class in org.lwjgl.opengl">ARBProgramInterfaceQuery</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_ACTIVE_RESOURCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_ACTIVE_RESOURCES">GL_ACTIVE_RESOURCES</a></code></td>
<td class="colLast"><code>37621</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_ACTIVE_VARIABLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_ACTIVE_VARIABLES">GL_ACTIVE_VARIABLES</a></code></td>
<td class="colLast"><code>37637</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_ARRAY_SIZE">GL_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>37627</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_ARRAY_STRIDE">GL_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>37630</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_ATOMIC_COUNTER_BUFFER_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_ATOMIC_COUNTER_BUFFER_INDEX">GL_ATOMIC_COUNTER_BUFFER_INDEX</a></code></td>
<td class="colLast"><code>37633</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_BLOCK_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_BLOCK_INDEX">GL_BLOCK_INDEX</a></code></td>
<td class="colLast"><code>37629</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_BUFFER_BINDING">GL_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37634</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_BUFFER_DATA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_BUFFER_DATA_SIZE">GL_BUFFER_DATA_SIZE</a></code></td>
<td class="colLast"><code>37635</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_BUFFER_VARIABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_BUFFER_VARIABLE">GL_BUFFER_VARIABLE</a></code></td>
<td class="colLast"><code>37605</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_COMPUTE_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_COMPUTE_SUBROUTINE">GL_COMPUTE_SUBROUTINE</a></code></td>
<td class="colLast"><code>37613</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_COMPUTE_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_COMPUTE_SUBROUTINE_UNIFORM">GL_COMPUTE_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37619</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_FRAGMENT_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_FRAGMENT_SUBROUTINE">GL_FRAGMENT_SUBROUTINE</a></code></td>
<td class="colLast"><code>37612</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_FRAGMENT_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_FRAGMENT_SUBROUTINE_UNIFORM">GL_FRAGMENT_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37618</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_GEOMETRY_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_GEOMETRY_SUBROUTINE">GL_GEOMETRY_SUBROUTINE</a></code></td>
<td class="colLast"><code>37611</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_GEOMETRY_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_GEOMETRY_SUBROUTINE_UNIFORM">GL_GEOMETRY_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37617</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_IS_PER_PATCH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_IS_PER_PATCH">GL_IS_PER_PATCH</a></code></td>
<td class="colLast"><code>37607</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_IS_ROW_MAJOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_IS_ROW_MAJOR">GL_IS_ROW_MAJOR</a></code></td>
<td class="colLast"><code>37632</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_LOCATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_LOCATION">GL_LOCATION</a></code></td>
<td class="colLast"><code>37646</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_LOCATION_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_LOCATION_INDEX">GL_LOCATION_INDEX</a></code></td>
<td class="colLast"><code>37647</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_MATRIX_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_MATRIX_STRIDE">GL_MATRIX_STRIDE</a></code></td>
<td class="colLast"><code>37631</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_MAX_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_MAX_NAME_LENGTH">GL_MAX_NAME_LENGTH</a></code></td>
<td class="colLast"><code>37622</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_MAX_NUM_ACTIVE_VARIABLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_MAX_NUM_ACTIVE_VARIABLES">GL_MAX_NUM_ACTIVE_VARIABLES</a></code></td>
<td class="colLast"><code>37623</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_MAX_NUM_COMPATIBLE_SUBROUTINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_MAX_NUM_COMPATIBLE_SUBROUTINES">GL_MAX_NUM_COMPATIBLE_SUBROUTINES</a></code></td>
<td class="colLast"><code>37624</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_NAME_LENGTH">GL_NAME_LENGTH</a></code></td>
<td class="colLast"><code>37625</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_NUM_ACTIVE_VARIABLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_NUM_ACTIVE_VARIABLES">GL_NUM_ACTIVE_VARIABLES</a></code></td>
<td class="colLast"><code>37636</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_OFFSET">GL_OFFSET</a></code></td>
<td class="colLast"><code>37628</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_PROGRAM_INPUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_PROGRAM_INPUT">GL_PROGRAM_INPUT</a></code></td>
<td class="colLast"><code>37603</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_PROGRAM_OUTPUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_PROGRAM_OUTPUT">GL_PROGRAM_OUTPUT</a></code></td>
<td class="colLast"><code>37604</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_REFERENCED_BY_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_REFERENCED_BY_COMPUTE_SHADER">GL_REFERENCED_BY_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37643</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_REFERENCED_BY_FRAGMENT_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_REFERENCED_BY_FRAGMENT_SHADER">GL_REFERENCED_BY_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>37642</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_REFERENCED_BY_GEOMETRY_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_REFERENCED_BY_GEOMETRY_SHADER">GL_REFERENCED_BY_GEOMETRY_SHADER</a></code></td>
<td class="colLast"><code>37641</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_REFERENCED_BY_TESS_CONTROL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_REFERENCED_BY_TESS_CONTROL_SHADER">GL_REFERENCED_BY_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>37639</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_REFERENCED_BY_TESS_EVALUATION_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_REFERENCED_BY_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>37640</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_REFERENCED_BY_VERTEX_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_REFERENCED_BY_VERTEX_SHADER">GL_REFERENCED_BY_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>37638</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_SHADER_STORAGE_BLOCK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_SHADER_STORAGE_BLOCK">GL_SHADER_STORAGE_BLOCK</a></code></td>
<td class="colLast"><code>37606</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TESS_CONTROL_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TESS_CONTROL_SUBROUTINE">GL_TESS_CONTROL_SUBROUTINE</a></code></td>
<td class="colLast"><code>37609</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TESS_CONTROL_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TESS_CONTROL_SUBROUTINE_UNIFORM">GL_TESS_CONTROL_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37615</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TESS_EVALUATION_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TESS_EVALUATION_SUBROUTINE">GL_TESS_EVALUATION_SUBROUTINE</a></code></td>
<td class="colLast"><code>37610</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TESS_EVALUATION_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TESS_EVALUATION_SUBROUTINE_UNIFORM">GL_TESS_EVALUATION_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37616</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TOP_LEVEL_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TOP_LEVEL_ARRAY_SIZE">GL_TOP_LEVEL_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>37644</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TOP_LEVEL_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TOP_LEVEL_ARRAY_STRIDE">GL_TOP_LEVEL_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>37645</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TRANSFORM_FEEDBACK_VARYING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TRANSFORM_FEEDBACK_VARYING">GL_TRANSFORM_FEEDBACK_VARYING</a></code></td>
<td class="colLast"><code>37620</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_TYPE">GL_TYPE</a></code></td>
<td class="colLast"><code>37626</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_UNIFORM">GL_UNIFORM</a></code></td>
<td class="colLast"><code>37601</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_UNIFORM_BLOCK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_UNIFORM_BLOCK">GL_UNIFORM_BLOCK</a></code></td>
<td class="colLast"><code>37602</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_VERTEX_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_VERTEX_SUBROUTINE">GL_VERTEX_SUBROUTINE</a></code></td>
<td class="colLast"><code>37608</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProgramInterfaceQuery.GL_VERTEX_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProgramInterfaceQuery.html#GL_VERTEX_SUBROUTINE_UNIFORM">GL_VERTEX_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37614</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBProvokingVertex.html" title="class in org.lwjgl.opengl">ARBProvokingVertex</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProvokingVertex.GL_FIRST_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProvokingVertex.html#GL_FIRST_VERTEX_CONVENTION">GL_FIRST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36429</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProvokingVertex.GL_LAST_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProvokingVertex.html#GL_LAST_VERTEX_CONVENTION">GL_LAST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36430</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProvokingVertex.GL_PROVOKING_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProvokingVertex.html#GL_PROVOKING_VERTEX">GL_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>36431</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBProvokingVertex.GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBProvokingVertex.html#GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION">GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36428</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBQueryBufferObject.html" title="class in org.lwjgl.opengl">ARBQueryBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBQueryBufferObject.GL_QUERY_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBQueryBufferObject.html#GL_QUERY_BUFFER">GL_QUERY_BUFFER</a></code></td>
<td class="colLast"><code>37266</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBQueryBufferObject.GL_QUERY_BUFFER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBQueryBufferObject.html#GL_QUERY_BUFFER_BARRIER_BIT">GL_QUERY_BUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBQueryBufferObject.GL_QUERY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBQueryBufferObject.html#GL_QUERY_BUFFER_BINDING">GL_QUERY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37267</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBQueryBufferObject.GL_QUERY_RESULT_NO_WAIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBQueryBufferObject.html#GL_QUERY_RESULT_NO_WAIT">GL_QUERY_RESULT_NO_WAIT</a></code></td>
<td class="colLast"><code>37268</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBRobustness.html" title="class in org.lwjgl.opengl">ARBRobustness</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB">GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB</a></code></td>
<td class="colLast"><code>4</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_GUILTY_CONTEXT_RESET_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_GUILTY_CONTEXT_RESET_ARB">GL_GUILTY_CONTEXT_RESET_ARB</a></code></td>
<td class="colLast"><code>33363</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_INNOCENT_CONTEXT_RESET_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_INNOCENT_CONTEXT_RESET_ARB">GL_INNOCENT_CONTEXT_RESET_ARB</a></code></td>
<td class="colLast"><code>33364</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_LOSE_CONTEXT_ON_RESET_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_LOSE_CONTEXT_ON_RESET_ARB">GL_LOSE_CONTEXT_ON_RESET_ARB</a></code></td>
<td class="colLast"><code>33362</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_NO_ERROR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_NO_ERROR">GL_NO_ERROR</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_NO_RESET_NOTIFICATION_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_NO_RESET_NOTIFICATION_ARB">GL_NO_RESET_NOTIFICATION_ARB</a></code></td>
<td class="colLast"><code>33377</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_RESET_NOTIFICATION_STRATEGY_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_RESET_NOTIFICATION_STRATEGY_ARB">GL_RESET_NOTIFICATION_STRATEGY_ARB</a></code></td>
<td class="colLast"><code>33366</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBRobustness.GL_UNKNOWN_CONTEXT_RESET_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBRobustness.html#GL_UNKNOWN_CONTEXT_RESET_ARB">GL_UNKNOWN_CONTEXT_RESET_ARB</a></code></td>
<td class="colLast"><code>33365</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSamplerObjects.GL_SAMPLER_BINDING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSamplerObjects.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSampleShading.GL_MIN_SAMPLE_SHADING_VALUE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSampleShading.html#GL_MIN_SAMPLE_SHADING_VALUE_ARB">GL_MIN_SAMPLE_SHADING_VALUE_ARB</a></code></td>
<td class="colLast"><code>35895</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSampleShading.GL_SAMPLE_SHADING_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSampleShading.html#GL_SAMPLE_SHADING_ARB">GL_SAMPLE_SHADING_ARB</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeamlessCubeMap.GL_TEXTURE_CUBE_MAP_SEAMLESS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeamlessCubeMap.html#GL_TEXTURE_CUBE_MAP_SEAMLESS">GL_TEXTURE_CUBE_MAP_SEAMLESS</a></code></td>
<td class="colLast"><code>34895</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeamlessCubemapPerTexture.GL_TEXTURE_CUBE_MAP_SEAMLESS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeamlessCubemapPerTexture.html#GL_TEXTURE_CUBE_MAP_SEAMLESS">GL_TEXTURE_CUBE_MAP_SEAMLESS</a></code></td>
<td class="colLast"><code>34895</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_ACTIVE_PROGRAM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_ACTIVE_PROGRAM">GL_ACTIVE_PROGRAM</a></code></td>
<td class="colLast"><code>33369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_ALL_SHADER_BITS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_ALL_SHADER_BITS">GL_ALL_SHADER_BITS</a></code></td>
<td class="colLast"><code>-1</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_FRAGMENT_SHADER_BIT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_FRAGMENT_SHADER_BIT">GL_FRAGMENT_SHADER_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_GEOMETRY_SHADER_BIT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_GEOMETRY_SHADER_BIT">GL_GEOMETRY_SHADER_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_PROGRAM_PIPELINE_BINDING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_PROGRAM_PIPELINE_BINDING">GL_PROGRAM_PIPELINE_BINDING</a></code></td>
<td class="colLast"><code>33370</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_PROGRAM_SEPARABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_PROGRAM_SEPARABLE">GL_PROGRAM_SEPARABLE</a></code></td>
<td class="colLast"><code>33368</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_TESS_CONTROL_SHADER_BIT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_TESS_CONTROL_SHADER_BIT">GL_TESS_CONTROL_SHADER_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_TESS_EVALUATION_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_TESS_EVALUATION_SHADER_BIT">GL_TESS_EVALUATION_SHADER_BIT</a></code></td>
<td class="colLast"><code>16</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSeparateShaderObjects.GL_VERTEX_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSeparateShaderObjects.html#GL_VERTEX_SHADER_BIT">GL_VERTEX_SHADER_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ACTIVE_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ACTIVE_ATOMIC_COUNTER_BUFFERS">GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37593</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER">GL_ATOMIC_COUNTER_BUFFER</a></code></td>
<td class="colLast"><code>37568</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES">GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES</a></code></td>
<td class="colLast"><code>37574</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS">GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37573</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_BINDING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_BINDING">GL_ATOMIC_COUNTER_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37569</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE">GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE</a></code></td>
<td class="colLast"><code>37572</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>37579</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER</a></code></td>
<td class="colLast"><code>37578</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>37576</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>37577</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>37575</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_SIZE">GL_ATOMIC_COUNTER_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37571</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_ATOMIC_COUNTER_BUFFER_START">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_ATOMIC_COUNTER_BUFFER_START">GL_ATOMIC_COUNTER_BUFFER_START</a></code></td>
<td class="colLast"><code>37570</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS">GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS</a></code></td>
<td class="colLast"><code>37596</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE">GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37592</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS">GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37585</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_COMBINED_ATOMIC_COUNTERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_COMBINED_ATOMIC_COUNTERS">GL_MAX_COMBINED_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37591</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS">GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37584</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_FRAGMENT_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_FRAGMENT_ATOMIC_COUNTERS">GL_MAX_FRAGMENT_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37590</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS">GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37583</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_GEOMETRY_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_GEOMETRY_ATOMIC_COUNTERS">GL_MAX_GEOMETRY_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37589</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS">GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37581</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS">GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37587</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS">GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37582</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS">GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37588</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS">GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37580</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_MAX_VERTEX_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_MAX_VERTEX_ATOMIC_COUNTERS">GL_MAX_VERTEX_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37586</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX">GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX</a></code></td>
<td class="colLast"><code>37594</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderAtomicCounters.GL_UNSIGNED_INT_ATOMIC_COUNTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderAtomicCounters.html#GL_UNSIGNED_INT_ATOMIC_COUNTER">GL_UNSIGNED_INT_ATOMIC_COUNTER</a></code></td>
<td class="colLast"><code>37595</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html" title="class in org.lwjgl.opengl">ARBShaderImageLoadStore</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_ALL_BARRIER_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_ALL_BARRIER_BITS">GL_ALL_BARRIER_BITS</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_ATOMIC_COUNTER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_ATOMIC_COUNTER_BARRIER_BIT">GL_ATOMIC_COUNTER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_BUFFER_UPDATE_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_BUFFER_UPDATE_BARRIER_BIT">GL_BUFFER_UPDATE_BARRIER_BIT</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_COMMAND_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_COMMAND_BARRIER_BIT">GL_COMMAND_BARRIER_BIT</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_ELEMENT_ARRAY_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_ELEMENT_ARRAY_BARRIER_BIT">GL_ELEMENT_ARRAY_BARRIER_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_FRAMEBUFFER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_FRAMEBUFFER_BARRIER_BIT">GL_FRAMEBUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_1D">GL_IMAGE_1D</a></code></td>
<td class="colLast"><code>36940</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_1D_ARRAY">GL_IMAGE_1D_ARRAY</a></code></td>
<td class="colLast"><code>36946</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D">GL_IMAGE_2D</a></code></td>
<td class="colLast"><code>36941</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_ARRAY">GL_IMAGE_2D_ARRAY</a></code></td>
<td class="colLast"><code>36947</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_MULTISAMPLE">GL_IMAGE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36949</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_MULTISAMPLE_ARRAY">GL_IMAGE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>36950</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_RECT">GL_IMAGE_2D_RECT</a></code></td>
<td class="colLast"><code>36943</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_3D">GL_IMAGE_3D</a></code></td>
<td class="colLast"><code>36942</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_ACCESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_ACCESS">GL_IMAGE_BINDING_ACCESS</a></code></td>
<td class="colLast"><code>36670</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_FORMAT">GL_IMAGE_BINDING_FORMAT</a></code></td>
<td class="colLast"><code>36974</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_LAYER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_LAYER">GL_IMAGE_BINDING_LAYER</a></code></td>
<td class="colLast"><code>36669</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_LAYERED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_LAYERED">GL_IMAGE_BINDING_LAYERED</a></code></td>
<td class="colLast"><code>36668</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_LEVEL">GL_IMAGE_BINDING_LEVEL</a></code></td>
<td class="colLast"><code>36667</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_NAME">GL_IMAGE_BINDING_NAME</a></code></td>
<td class="colLast"><code>36666</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BUFFER">GL_IMAGE_BUFFER</a></code></td>
<td class="colLast"><code>36945</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_CUBE">GL_IMAGE_CUBE</a></code></td>
<td class="colLast"><code>36944</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_CUBE_MAP_ARRAY">GL_IMAGE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36948</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE">GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE</a></code></td>
<td class="colLast"><code>37064</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</a></code></td>
<td class="colLast"><code>37063</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_1D">GL_INT_IMAGE_1D</a></code></td>
<td class="colLast"><code>36951</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_1D_ARRAY">GL_INT_IMAGE_1D_ARRAY</a></code></td>
<td class="colLast"><code>36957</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D">GL_INT_IMAGE_2D</a></code></td>
<td class="colLast"><code>36952</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_ARRAY">GL_INT_IMAGE_2D_ARRAY</a></code></td>
<td class="colLast"><code>36958</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_MULTISAMPLE">GL_INT_IMAGE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36960</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>36961</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_RECT">GL_INT_IMAGE_2D_RECT</a></code></td>
<td class="colLast"><code>36954</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_3D">GL_INT_IMAGE_3D</a></code></td>
<td class="colLast"><code>36953</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_BUFFER">GL_INT_IMAGE_BUFFER</a></code></td>
<td class="colLast"><code>36956</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_CUBE">GL_INT_IMAGE_CUBE</a></code></td>
<td class="colLast"><code>36955</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_INT_IMAGE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_CUBE_MAP_ARRAY">GL_INT_IMAGE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36959</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_COMBINED_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_COMBINED_IMAGE_UNIFORMS">GL_MAX_COMBINED_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</a></code></td>
<td class="colLast"><code>36665</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_FRAGMENT_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_FRAGMENT_IMAGE_UNIFORMS">GL_MAX_FRAGMENT_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_GEOMETRY_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_GEOMETRY_IMAGE_UNIFORMS">GL_MAX_GEOMETRY_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_IMAGE_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_IMAGE_SAMPLES">GL_MAX_IMAGE_SAMPLES</a></code></td>
<td class="colLast"><code>36973</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_IMAGE_UNITS">GL_MAX_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>36664</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37067</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37068</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_VERTEX_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_VERTEX_IMAGE_UNIFORMS">GL_MAX_VERTEX_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37066</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_PIXEL_BUFFER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_PIXEL_BUFFER_BARRIER_BIT">GL_PIXEL_BUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">GL_SHADER_IMAGE_ACCESS_BARRIER_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_TEXTURE_FETCH_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_TEXTURE_FETCH_BARRIER_BIT">GL_TEXTURE_FETCH_BARRIER_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_TEXTURE_UPDATE_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_TEXTURE_UPDATE_BARRIER_BIT">GL_TEXTURE_UPDATE_BARRIER_BIT</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_TRANSFORM_FEEDBACK_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_TRANSFORM_FEEDBACK_BARRIER_BIT">GL_TRANSFORM_FEEDBACK_BARRIER_BIT</a></code></td>
<td class="colLast"><code>2048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNIFORM_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNIFORM_BARRIER_BIT">GL_UNIFORM_BARRIER_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_1D">GL_UNSIGNED_INT_IMAGE_1D</a></code></td>
<td class="colLast"><code>36962</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_1D_ARRAY">GL_UNSIGNED_INT_IMAGE_1D_ARRAY</a></code></td>
<td class="colLast"><code>36968</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D">GL_UNSIGNED_INT_IMAGE_2D</a></code></td>
<td class="colLast"><code>36963</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_ARRAY</a></code></td>
<td class="colLast"><code>36969</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36971</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>36972</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_RECT">GL_UNSIGNED_INT_IMAGE_2D_RECT</a></code></td>
<td class="colLast"><code>36965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_3D">GL_UNSIGNED_INT_IMAGE_3D</a></code></td>
<td class="colLast"><code>36964</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_BUFFER">GL_UNSIGNED_INT_IMAGE_BUFFER</a></code></td>
<td class="colLast"><code>36967</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_CUBE">GL_UNSIGNED_INT_IMAGE_CUBE</a></code></td>
<td class="colLast"><code>36966</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY">GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36970</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderImageLoadStore.IMAGE_FORMAT_COMPATIBILITY_BY_CLASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderImageLoadStore.html#IMAGE_FORMAT_COMPATIBILITY_BY_CLASS">IMAGE_FORMAT_COMPATIBILITY_BY_CLASS</a></code></td>
<td class="colLast"><code>37065</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBShaderObjects.html" title="class in org.lwjgl.opengl">ARBShaderObjects</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_BOOL_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_BOOL_ARB">GL_BOOL_ARB</a></code></td>
<td class="colLast"><code>35670</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_BOOL_VEC2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_BOOL_VEC2_ARB">GL_BOOL_VEC2_ARB</a></code></td>
<td class="colLast"><code>35671</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_BOOL_VEC3_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_BOOL_VEC3_ARB">GL_BOOL_VEC3_ARB</a></code></td>
<td class="colLast"><code>35672</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_BOOL_VEC4_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_BOOL_VEC4_ARB">GL_BOOL_VEC4_ARB</a></code></td>
<td class="colLast"><code>35673</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_FLOAT_MAT2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_FLOAT_MAT2_ARB">GL_FLOAT_MAT2_ARB</a></code></td>
<td class="colLast"><code>35674</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_FLOAT_MAT3_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_FLOAT_MAT3_ARB">GL_FLOAT_MAT3_ARB</a></code></td>
<td class="colLast"><code>35675</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_FLOAT_MAT4_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_FLOAT_MAT4_ARB">GL_FLOAT_MAT4_ARB</a></code></td>
<td class="colLast"><code>35676</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_FLOAT_VEC2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_FLOAT_VEC2_ARB">GL_FLOAT_VEC2_ARB</a></code></td>
<td class="colLast"><code>35664</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_FLOAT_VEC3_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_FLOAT_VEC3_ARB">GL_FLOAT_VEC3_ARB</a></code></td>
<td class="colLast"><code>35665</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_FLOAT_VEC4_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_FLOAT_VEC4_ARB">GL_FLOAT_VEC4_ARB</a></code></td>
<td class="colLast"><code>35666</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_INT_VEC2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_INT_VEC2_ARB">GL_INT_VEC2_ARB</a></code></td>
<td class="colLast"><code>35667</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_INT_VEC3_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_INT_VEC3_ARB">GL_INT_VEC3_ARB</a></code></td>
<td class="colLast"><code>35668</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_INT_VEC4_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_INT_VEC4_ARB">GL_INT_VEC4_ARB</a></code></td>
<td class="colLast"><code>35669</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB">GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB</a></code></td>
<td class="colLast"><code>35719</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_ACTIVE_UNIFORMS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_ACTIVE_UNIFORMS_ARB">GL_OBJECT_ACTIVE_UNIFORMS_ARB</a></code></td>
<td class="colLast"><code>35718</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_ATTACHED_OBJECTS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_ATTACHED_OBJECTS_ARB">GL_OBJECT_ATTACHED_OBJECTS_ARB</a></code></td>
<td class="colLast"><code>35717</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_COMPILE_STATUS_ARB">GL_OBJECT_COMPILE_STATUS_ARB</a></code></td>
<td class="colLast"><code>35713</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_DELETE_STATUS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_DELETE_STATUS_ARB">GL_OBJECT_DELETE_STATUS_ARB</a></code></td>
<td class="colLast"><code>35712</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_INFO_LOG_LENGTH_ARB">GL_OBJECT_INFO_LOG_LENGTH_ARB</a></code></td>
<td class="colLast"><code>35716</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_LINK_STATUS_ARB">GL_OBJECT_LINK_STATUS_ARB</a></code></td>
<td class="colLast"><code>35714</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_SHADER_SOURCE_LENGTH_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_SHADER_SOURCE_LENGTH_ARB">GL_OBJECT_SHADER_SOURCE_LENGTH_ARB</a></code></td>
<td class="colLast"><code>35720</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_SUBTYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_SUBTYPE_ARB">GL_OBJECT_SUBTYPE_ARB</a></code></td>
<td class="colLast"><code>35663</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_TYPE_ARB">GL_OBJECT_TYPE_ARB</a></code></td>
<td class="colLast"><code>35662</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_OBJECT_VALIDATE_STATUS_ARB">GL_OBJECT_VALIDATE_STATUS_ARB</a></code></td>
<td class="colLast"><code>35715</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_PROGRAM_OBJECT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_PROGRAM_OBJECT_ARB">GL_PROGRAM_OBJECT_ARB</a></code></td>
<td class="colLast"><code>35648</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_1D_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_1D_ARB">GL_SAMPLER_1D_ARB</a></code></td>
<td class="colLast"><code>35677</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_1D_SHADOW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_1D_SHADOW_ARB">GL_SAMPLER_1D_SHADOW_ARB</a></code></td>
<td class="colLast"><code>35681</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_2D_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_2D_ARB">GL_SAMPLER_2D_ARB</a></code></td>
<td class="colLast"><code>35678</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_2D_RECT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_2D_RECT_ARB">GL_SAMPLER_2D_RECT_ARB</a></code></td>
<td class="colLast"><code>35683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_2D_RECT_SHADOW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_2D_RECT_SHADOW_ARB">GL_SAMPLER_2D_RECT_SHADOW_ARB</a></code></td>
<td class="colLast"><code>35684</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_2D_SHADOW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_2D_SHADOW_ARB">GL_SAMPLER_2D_SHADOW_ARB</a></code></td>
<td class="colLast"><code>35682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_3D_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_3D_ARB">GL_SAMPLER_3D_ARB</a></code></td>
<td class="colLast"><code>35679</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SAMPLER_CUBE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SAMPLER_CUBE_ARB">GL_SAMPLER_CUBE_ARB</a></code></td>
<td class="colLast"><code>35680</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderObjects.GL_SHADER_OBJECT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderObjects.html#GL_SHADER_OBJECT_ARB">GL_SHADER_OBJECT_ARB</a></code></td>
<td class="colLast"><code>35656</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html" title="class in org.lwjgl.opengl">ARBShaderStorageBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES">GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</a></code></td>
<td class="colLast"><code>36665</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS">GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37084</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS">GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37083</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS">GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37082</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37079</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_SHADER_STORAGE_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_SHADER_STORAGE_BLOCK_SIZE">GL_MAX_SHADER_STORAGE_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>37086</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</a></code></td>
<td class="colLast"><code>37085</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37080</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37081</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37078</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BARRIER_BIT">GL_SHADER_STORAGE_BARRIER_BIT</a></code></td>
<td class="colLast"><code>8192</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER">GL_SHADER_STORAGE_BUFFER</a></code></td>
<td class="colLast"><code>37074</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_BINDING">GL_SHADER_STORAGE_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37075</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT">GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</a></code></td>
<td class="colLast"><code>37087</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_SIZE">GL_SHADER_STORAGE_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37077</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderStorageBufferObject.GL_SHADER_STORAGE_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderStorageBufferObject.html#GL_SHADER_STORAGE_BUFFER_START">GL_SHADER_STORAGE_BUFFER_START</a></code></td>
<td class="colLast"><code>37076</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBShaderSubroutine.html" title="class in org.lwjgl.opengl">ARBShaderSubroutine</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_ACTIVE_SUBROUTINE_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_ACTIVE_SUBROUTINE_MAX_LENGTH">GL_ACTIVE_SUBROUTINE_MAX_LENGTH</a></code></td>
<td class="colLast"><code>36424</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS">GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS</a></code></td>
<td class="colLast"><code>36423</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH">GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH</a></code></td>
<td class="colLast"><code>36425</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_ACTIVE_SUBROUTINE_UNIFORMS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_ACTIVE_SUBROUTINE_UNIFORMS">GL_ACTIVE_SUBROUTINE_UNIFORMS</a></code></td>
<td class="colLast"><code>36326</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_ACTIVE_SUBROUTINES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_ACTIVE_SUBROUTINES">GL_ACTIVE_SUBROUTINES</a></code></td>
<td class="colLast"><code>36325</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_COMPATIBLE_SUBROUTINES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_COMPATIBLE_SUBROUTINES">GL_COMPATIBLE_SUBROUTINES</a></code></td>
<td class="colLast"><code>36427</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS">GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS</a></code></td>
<td class="colLast"><code>36328</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_MAX_SUBROUTINES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_MAX_SUBROUTINES">GL_MAX_SUBROUTINES</a></code></td>
<td class="colLast"><code>36327</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_NUM_COMPATIBLE_SUBROUTINES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_NUM_COMPATIBLE_SUBROUTINES">GL_NUM_COMPATIBLE_SUBROUTINES</a></code></td>
<td class="colLast"><code>36426</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_UNIFORM_NAME_LENGTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35385</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShaderSubroutine.GL_UNIFORM_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShaderSubroutine.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></code></td>
<td class="colLast"><code>35384</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBShadingLanguage100.html" title="class in org.lwjgl.opengl">ARBShadingLanguage100</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadingLanguage100.GL_SHADING_LANGUAGE_VERSION_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadingLanguage100.html#GL_SHADING_LANGUAGE_VERSION_ARB">GL_SHADING_LANGUAGE_VERSION_ARB</a></code></td>
<td class="colLast"><code>35724</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBShadingLanguageInclude.html" title="class in org.lwjgl.opengl">ARBShadingLanguageInclude</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadingLanguageInclude.GL_NAMED_STRING_LENGTH_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadingLanguageInclude.html#GL_NAMED_STRING_LENGTH_ARB">GL_NAMED_STRING_LENGTH_ARB</a></code></td>
<td class="colLast"><code>36329</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadingLanguageInclude.GL_NAMED_STRING_TYPE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadingLanguageInclude.html#GL_NAMED_STRING_TYPE_ARB">GL_NAMED_STRING_TYPE_ARB</a></code></td>
<td class="colLast"><code>36330</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadingLanguageInclude.GL_SHADER_INCLUDE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadingLanguageInclude.html#GL_SHADER_INCLUDE_ARB">GL_SHADER_INCLUDE_ARB</a></code></td>
<td class="colLast"><code>36270</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadow.GL_COMPARE_R_TO_TEXTURE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadow.html#GL_COMPARE_R_TO_TEXTURE_ARB">GL_COMPARE_R_TO_TEXTURE_ARB</a></code></td>
<td class="colLast"><code>34894</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadow.GL_TEXTURE_COMPARE_FUNC_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadow.html#GL_TEXTURE_COMPARE_FUNC_ARB">GL_TEXTURE_COMPARE_FUNC_ARB</a></code></td>
<td class="colLast"><code>34893</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadow.GL_TEXTURE_COMPARE_MODE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadow.html#GL_TEXTURE_COMPARE_MODE_ARB">GL_TEXTURE_COMPARE_MODE_ARB</a></code></td>
<td class="colLast"><code>34892</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBShadowAmbient.html" title="class in org.lwjgl.opengl">ARBShadowAmbient</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBShadowAmbient.GL_TEXTURE_COMPARE_FAIL_VALUE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBShadowAmbient.html#GL_TEXTURE_COMPARE_FAIL_VALUE_ARB">GL_TEXTURE_COMPARE_FAIL_VALUE_ARB</a></code></td>
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<li class="blockList">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB">GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB</a></code></td>
<td class="colLast"><code>37273</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB">GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB</a></code></td>
<td class="colLast"><code>37274</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_MAX_SPARSE_TEXTURE_SIZE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_MAX_SPARSE_TEXTURE_SIZE_ARB">GL_MAX_SPARSE_TEXTURE_SIZE_ARB</a></code></td>
<td class="colLast"><code>37272</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_NUM_SPARSE_LEVELS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_NUM_SPARSE_LEVELS_ARB">GL_NUM_SPARSE_LEVELS_ARB</a></code></td>
<td class="colLast"><code>37290</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_NUM_VIRTUAL_PAGE_SIZES_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_NUM_VIRTUAL_PAGE_SIZES_ARB">GL_NUM_VIRTUAL_PAGE_SIZES_ARB</a></code></td>
<td class="colLast"><code>37288</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB">GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB</a></code></td>
<td class="colLast"><code>37289</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_TEXTURE_SPARSE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_TEXTURE_SPARSE_ARB">GL_TEXTURE_SPARSE_ARB</a></code></td>
<td class="colLast"><code>37286</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_VIRTUAL_PAGE_SIZE_INDEX_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_VIRTUAL_PAGE_SIZE_INDEX_ARB">GL_VIRTUAL_PAGE_SIZE_INDEX_ARB</a></code></td>
<td class="colLast"><code>37287</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_VIRTUAL_PAGE_SIZE_X_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_VIRTUAL_PAGE_SIZE_X_ARB">GL_VIRTUAL_PAGE_SIZE_X_ARB</a></code></td>
<td class="colLast"><code>37269</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_VIRTUAL_PAGE_SIZE_Y_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_VIRTUAL_PAGE_SIZE_Y_ARB">GL_VIRTUAL_PAGE_SIZE_Y_ARB</a></code></td>
<td class="colLast"><code>37270</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSparseTexture.GL_VIRTUAL_PAGE_SIZE_Z_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSparseTexture.html#GL_VIRTUAL_PAGE_SIZE_Z_ARB">GL_VIRTUAL_PAGE_SIZE_Z_ARB</a></code></td>
<td class="colLast"><code>37271</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBStencilTexturing.GL_DEPTH_STENCIL_TEXTURE_MODE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBStencilTexturing.html#GL_DEPTH_STENCIL_TEXTURE_MODE">GL_DEPTH_STENCIL_TEXTURE_MODE</a></code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBSync.html" title="class in org.lwjgl.opengl">ARBSync</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_ALREADY_SIGNALED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_ALREADY_SIGNALED">GL_ALREADY_SIGNALED</a></code></td>
<td class="colLast"><code>37146</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_CONDITION_SATISFIED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_CONDITION_SATISFIED">GL_CONDITION_SATISFIED</a></code></td>
<td class="colLast"><code>37148</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_MAX_SERVER_WAIT_TIMEOUT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_MAX_SERVER_WAIT_TIMEOUT">GL_MAX_SERVER_WAIT_TIMEOUT</a></code></td>
<td class="colLast"><code>37137</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_OBJECT_TYPE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_OBJECT_TYPE">GL_OBJECT_TYPE</a></code></td>
<td class="colLast"><code>37138</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_SIGNALED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_SIGNALED">GL_SIGNALED</a></code></td>
<td class="colLast"><code>37145</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_SYNC_CONDITION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_SYNC_CONDITION">GL_SYNC_CONDITION</a></code></td>
<td class="colLast"><code>37139</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_SYNC_FENCE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_SYNC_FENCE">GL_SYNC_FENCE</a></code></td>
<td class="colLast"><code>37142</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_SYNC_FLAGS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_SYNC_FLAGS">GL_SYNC_FLAGS</a></code></td>
<td class="colLast"><code>37141</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_SYNC_FLUSH_COMMANDS_BIT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_SYNC_FLUSH_COMMANDS_BIT">GL_SYNC_FLUSH_COMMANDS_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_SYNC_GPU_COMMANDS_COMPLETE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_SYNC_GPU_COMMANDS_COMPLETE">GL_SYNC_GPU_COMMANDS_COMPLETE</a></code></td>
<td class="colLast"><code>37143</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_SYNC_STATUS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_SYNC_STATUS">GL_SYNC_STATUS</a></code></td>
<td class="colLast"><code>37140</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_TIMEOUT_EXPIRED">GL_TIMEOUT_EXPIRED</a></code></td>
<td class="colLast"><code>37147</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_TIMEOUT_IGNORED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_TIMEOUT_IGNORED">GL_TIMEOUT_IGNORED</a></code></td>
<td class="colLast"><code>-1L</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.ARBSync.GL_UNSIGNALED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBSync.html#GL_UNSIGNALED">GL_UNSIGNALED</a></code></td>
<td class="colLast"><code>37144</code></td>
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<tr class="altColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36476</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_FRACTIONAL_ODD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36475</code></td>
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<tr class="altColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_ISOLINES">GL_ISOLINES</a></code></td>
<td class="colLast"><code>36474</code></td>
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<tr class="rowColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36382</code></td>
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<tr class="altColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36383</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_PATCH_VERTICES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_PATCH_VERTICES">GL_MAX_PATCH_VERTICES</a></code></td>
<td class="colLast"><code>36477</code></td>
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<tr class="altColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_INPUT_COMPONENTS">GL_MAX_TESS_CONTROL_INPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>34924</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>36483</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>36481</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>36485</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS">GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>36489</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36479</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>34925</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>36486</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>36482</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS">GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>36490</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36480</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_GEN_LEVEL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_GEN_LEVEL">GL_MAX_TESS_GEN_LEVEL</a></code></td>
<td class="colLast"><code>36478</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_PATCH_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_PATCH_COMPONENTS">GL_MAX_TESS_PATCH_COMPONENTS</a></code></td>
<td class="colLast"><code>36484</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_PATCH_DEFAULT_INNER_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCH_DEFAULT_INNER_LEVEL">GL_PATCH_DEFAULT_INNER_LEVEL</a></code></td>
<td class="colLast"><code>36467</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_PATCH_DEFAULT_OUTER_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCH_DEFAULT_OUTER_LEVEL">GL_PATCH_DEFAULT_OUTER_LEVEL</a></code></td>
<td class="colLast"><code>36468</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_PATCH_VERTICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCH_VERTICES">GL_PATCH_VERTICES</a></code></td>
<td class="colLast"><code>36466</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_PATCHES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCHES">GL_PATCHES</a></code></td>
<td class="colLast"><code>14</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_QUADS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_QUADS">GL_QUADS</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TESS_CONTROL_OUTPUT_VERTICES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_CONTROL_OUTPUT_VERTICES">GL_TESS_CONTROL_OUTPUT_VERTICES</a></code></td>
<td class="colLast"><code>36469</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TESS_CONTROL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_CONTROL_SHADER">GL_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>36488</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TESS_EVALUATION_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_EVALUATION_SHADER">GL_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>36487</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TESS_GEN_MODE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_MODE">GL_TESS_GEN_MODE</a></code></td>
<td class="colLast"><code>36470</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TESS_GEN_POINT_MODE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_POINT_MODE">GL_TESS_GEN_POINT_MODE</a></code></td>
<td class="colLast"><code>36473</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TESS_GEN_SPACING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_SPACING">GL_TESS_GEN_SPACING</a></code></td>
<td class="colLast"><code>36471</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TESS_GEN_VERTEX_ORDER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_VERTEX_ORDER">GL_TESS_GEN_VERTEX_ORDER</a></code></td>
<td class="colLast"><code>36472</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TRIANGLES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TRIANGLES">GL_TRIANGLES</a></code></td>
<td class="colLast"><code>4</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_TRUE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_TRUE">GL_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>34032</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTessellationShader.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTessellationShader.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>34033</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureBorderClamp.html" title="class in org.lwjgl.opengl">ARBTextureBorderClamp</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBorderClamp.GL_CLAMP_TO_BORDER_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBorderClamp.html#GL_CLAMP_TO_BORDER_ARB">GL_CLAMP_TO_BORDER_ARB</a></code></td>
<td class="colLast"><code>33069</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureBufferObject.html" title="class in org.lwjgl.opengl">ARBTextureBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferObject.GL_MAX_TEXTURE_BUFFER_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferObject.html#GL_MAX_TEXTURE_BUFFER_SIZE_ARB">GL_MAX_TEXTURE_BUFFER_SIZE_ARB</a></code></td>
<td class="colLast"><code>35883</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferObject.GL_TEXTURE_BINDING_BUFFER_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferObject.html#GL_TEXTURE_BINDING_BUFFER_ARB">GL_TEXTURE_BINDING_BUFFER_ARB</a></code></td>
<td class="colLast"><code>35884</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferObject.GL_TEXTURE_BUFFER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferObject.html#GL_TEXTURE_BUFFER_ARB">GL_TEXTURE_BUFFER_ARB</a></code></td>
<td class="colLast"><code>35882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferObject.GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferObject.html#GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB">GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB</a></code></td>
<td class="colLast"><code>35885</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferObject.GL_TEXTURE_BUFFER_FORMAT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferObject.html#GL_TEXTURE_BUFFER_FORMAT_ARB">GL_TEXTURE_BUFFER_FORMAT_ARB</a></code></td>
<td class="colLast"><code>35886</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureBufferRange.html" title="class in org.lwjgl.opengl">ARBTextureBufferRange</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferRange.GL_TEXTURE_BUFFER_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferRange.html#GL_TEXTURE_BUFFER_OFFSET">GL_TEXTURE_BUFFER_OFFSET</a></code></td>
<td class="colLast"><code>37277</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferRange.GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferRange.html#GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT">GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT</a></code></td>
<td class="colLast"><code>37279</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureBufferRange.GL_TEXTURE_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureBufferRange.html#GL_TEXTURE_BUFFER_SIZE">GL_TEXTURE_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37278</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureCompression.html" title="class in org.lwjgl.opengl">ARBTextureCompression</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_COMPRESSED_ALPHA_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_COMPRESSED_ALPHA_ARB">GL_COMPRESSED_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34025</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_COMPRESSED_INTENSITY_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_COMPRESSED_INTENSITY_ARB">GL_COMPRESSED_INTENSITY_ARB</a></code></td>
<td class="colLast"><code>34028</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_COMPRESSED_LUMINANCE_ALPHA_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_COMPRESSED_LUMINANCE_ALPHA_ARB">GL_COMPRESSED_LUMINANCE_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34027</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_COMPRESSED_LUMINANCE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_COMPRESSED_LUMINANCE_ARB">GL_COMPRESSED_LUMINANCE_ARB</a></code></td>
<td class="colLast"><code>34026</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_COMPRESSED_RGB_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_COMPRESSED_RGB_ARB">GL_COMPRESSED_RGB_ARB</a></code></td>
<td class="colLast"><code>34029</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_COMPRESSED_RGBA_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_COMPRESSED_RGBA_ARB">GL_COMPRESSED_RGBA_ARB</a></code></td>
<td class="colLast"><code>34030</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_COMPRESSED_TEXTURE_FORMATS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_COMPRESSED_TEXTURE_FORMATS_ARB">GL_COMPRESSED_TEXTURE_FORMATS_ARB</a></code></td>
<td class="colLast"><code>34467</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB">GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB</a></code></td>
<td class="colLast"><code>34466</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_TEXTURE_COMPRESSED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_TEXTURE_COMPRESSED_ARB">GL_TEXTURE_COMPRESSED_ARB</a></code></td>
<td class="colLast"><code>34465</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB">GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB</a></code></td>
<td class="colLast"><code>34464</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompression.GL_TEXTURE_COMPRESSION_HINT_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompression.html#GL_TEXTURE_COMPRESSION_HINT_ARB">GL_TEXTURE_COMPRESSION_HINT_ARB</a></code></td>
<td class="colLast"><code>34031</code></td>
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</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureCompressionBPTC.html" title="class in org.lwjgl.opengl">ARBTextureCompressionBPTC</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionBPTC.GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionBPTC.html#GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB">GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB</a></code></td>
<td class="colLast"><code>36494</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionBPTC.GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionBPTC.html#GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB">GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB</a></code></td>
<td class="colLast"><code>36495</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionBPTC.GL_COMPRESSED_RGBA_BPTC_UNORM_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionBPTC.html#GL_COMPRESSED_RGBA_BPTC_UNORM_ARB">GL_COMPRESSED_RGBA_BPTC_UNORM_ARB</a></code></td>
<td class="colLast"><code>36492</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionBPTC.GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionBPTC.html#GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB">GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB</a></code></td>
<td class="colLast"><code>36493</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureCompressionRGTC.html" title="class in org.lwjgl.opengl">ARBTextureCompressionRGTC</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionRGTC.GL_COMPRESSED_RED_RGTC1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionRGTC.html#GL_COMPRESSED_RED_RGTC1">GL_COMPRESSED_RED_RGTC1</a></code></td>
<td class="colLast"><code>36283</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionRGTC.GL_COMPRESSED_RG_RGTC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionRGTC.html#GL_COMPRESSED_RG_RGTC2">GL_COMPRESSED_RG_RGTC2</a></code></td>
<td class="colLast"><code>36285</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionRGTC.GL_COMPRESSED_SIGNED_RED_RGTC1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionRGTC.html#GL_COMPRESSED_SIGNED_RED_RGTC1">GL_COMPRESSED_SIGNED_RED_RGTC1</a></code></td>
<td class="colLast"><code>36284</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCompressionRGTC.GL_COMPRESSED_SIGNED_RG_RGTC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCompressionRGTC.html#GL_COMPRESSED_SIGNED_RG_RGTC2">GL_COMPRESSED_SIGNED_RG_RGTC2</a></code></td>
<td class="colLast"><code>36286</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureCubeMap.html" title="class in org.lwjgl.opengl">ARBTextureCubeMap</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB">GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB</a></code></td>
<td class="colLast"><code>34076</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_NORMAL_MAP_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_NORMAL_MAP_ARB">GL_NORMAL_MAP_ARB</a></code></td>
<td class="colLast"><code>34065</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_PROXY_TEXTURE_CUBE_MAP_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_PROXY_TEXTURE_CUBE_MAP_ARB">GL_PROXY_TEXTURE_CUBE_MAP_ARB</a></code></td>
<td class="colLast"><code>34075</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_REFLECTION_MAP_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_REFLECTION_MAP_ARB">GL_REFLECTION_MAP_ARB</a></code></td>
<td class="colLast"><code>34066</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_BINDING_CUBE_MAP_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_BINDING_CUBE_MAP_ARB">GL_TEXTURE_BINDING_CUBE_MAP_ARB</a></code></td>
<td class="colLast"><code>34068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_CUBE_MAP_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_CUBE_MAP_ARB">GL_TEXTURE_CUBE_MAP_ARB</a></code></td>
<td class="colLast"><code>34067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB">GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB</a></code></td>
<td class="colLast"><code>34070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB</a></code></td>
<td class="colLast"><code>34072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB</a></code></td>
<td class="colLast"><code>34074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB">GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB</a></code></td>
<td class="colLast"><code>34069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB">GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB</a></code></td>
<td class="colLast"><code>34071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMap.GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMap.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB">GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB</a></code></td>
<td class="colLast"><code>34073</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html" title="class in org.lwjgl.opengl">ARBTextureCubeMapArray</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMapArray.GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html#GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB">GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB</a></code></td>
<td class="colLast"><code>36878</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMapArray.GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html#GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB">GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB</a></code></td>
<td class="colLast"><code>36875</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMapArray.GL_SAMPLER_CUBE_MAP_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html#GL_SAMPLER_CUBE_MAP_ARRAY_ARB">GL_SAMPLER_CUBE_MAP_ARRAY_ARB</a></code></td>
<td class="colLast"><code>36876</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMapArray.GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html#GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB">GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB</a></code></td>
<td class="colLast"><code>36877</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMapArray.GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html#GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB">GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB</a></code></td>
<td class="colLast"><code>36874</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMapArray.GL_TEXTURE_CUBE_MAP_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html#GL_TEXTURE_CUBE_MAP_ARRAY_ARB">GL_TEXTURE_CUBE_MAP_ARRAY_ARB</a></code></td>
<td class="colLast"><code>36873</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureCubeMapArray.GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureCubeMapArray.html#GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB">GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB</a></code></td>
<td class="colLast"><code>36879</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureEnvCombine.html" title="class in org.lwjgl.opengl">ARBTextureEnvCombine</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_ADD_SIGNED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_ADD_SIGNED_ARB">GL_ADD_SIGNED_ARB</a></code></td>
<td class="colLast"><code>34164</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_COMBINE_ALPHA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_COMBINE_ALPHA_ARB">GL_COMBINE_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34162</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_COMBINE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_COMBINE_ARB">GL_COMBINE_ARB</a></code></td>
<td class="colLast"><code>34160</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_COMBINE_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_COMBINE_RGB_ARB">GL_COMBINE_RGB_ARB</a></code></td>
<td class="colLast"><code>34161</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_CONSTANT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_CONSTANT_ARB">GL_CONSTANT_ARB</a></code></td>
<td class="colLast"><code>34166</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_INTERPOLATE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_INTERPOLATE_ARB">GL_INTERPOLATE_ARB</a></code></td>
<td class="colLast"><code>34165</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_OPERAND0_ALPHA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_OPERAND0_ALPHA_ARB">GL_OPERAND0_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34200</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_OPERAND0_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_OPERAND0_RGB_ARB">GL_OPERAND0_RGB_ARB</a></code></td>
<td class="colLast"><code>34192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_OPERAND1_ALPHA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_OPERAND1_ALPHA_ARB">GL_OPERAND1_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34201</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_OPERAND1_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_OPERAND1_RGB_ARB">GL_OPERAND1_RGB_ARB</a></code></td>
<td class="colLast"><code>34193</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_OPERAND2_ALPHA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_OPERAND2_ALPHA_ARB">GL_OPERAND2_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34202</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_OPERAND2_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_OPERAND2_RGB_ARB">GL_OPERAND2_RGB_ARB</a></code></td>
<td class="colLast"><code>34194</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_PREVIOUS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_PREVIOUS_ARB">GL_PREVIOUS_ARB</a></code></td>
<td class="colLast"><code>34168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_PRIMARY_COLOR_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_PRIMARY_COLOR_ARB">GL_PRIMARY_COLOR_ARB</a></code></td>
<td class="colLast"><code>34167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_RGB_SCALE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_RGB_SCALE_ARB">GL_RGB_SCALE_ARB</a></code></td>
<td class="colLast"><code>34163</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_SOURCE0_ALPHA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_SOURCE0_ALPHA_ARB">GL_SOURCE0_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34184</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_SOURCE0_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_SOURCE0_RGB_ARB">GL_SOURCE0_RGB_ARB</a></code></td>
<td class="colLast"><code>34176</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_SOURCE1_ALPHA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_SOURCE1_ALPHA_ARB">GL_SOURCE1_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34185</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_SOURCE1_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_SOURCE1_RGB_ARB">GL_SOURCE1_RGB_ARB</a></code></td>
<td class="colLast"><code>34177</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_SOURCE2_ALPHA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_SOURCE2_ALPHA_ARB">GL_SOURCE2_ALPHA_ARB</a></code></td>
<td class="colLast"><code>34186</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_SOURCE2_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_SOURCE2_RGB_ARB">GL_SOURCE2_RGB_ARB</a></code></td>
<td class="colLast"><code>34178</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvCombine.GL_SUBTRACT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvCombine.html#GL_SUBTRACT_ARB">GL_SUBTRACT_ARB</a></code></td>
<td class="colLast"><code>34023</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvDot3.GL_DOT3_RGB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvDot3.html#GL_DOT3_RGB_ARB">GL_DOT3_RGB_ARB</a></code></td>
<td class="colLast"><code>34478</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureEnvDot3.GL_DOT3_RGBA_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureEnvDot3.html#GL_DOT3_RGBA_ARB">GL_DOT3_RGBA_ARB</a></code></td>
<td class="colLast"><code>34479</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureFloat.html" title="class in org.lwjgl.opengl">ARBTextureFloat</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_ALPHA16F_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_ALPHA16F_ARB">GL_ALPHA16F_ARB</a></code></td>
<td class="colLast"><code>34844</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_ALPHA32F_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_ALPHA32F_ARB">GL_ALPHA32F_ARB</a></code></td>
<td class="colLast"><code>34838</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_INTENSITY16F_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_INTENSITY16F_ARB">GL_INTENSITY16F_ARB</a></code></td>
<td class="colLast"><code>34845</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_INTENSITY32F_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_INTENSITY32F_ARB">GL_INTENSITY32F_ARB</a></code></td>
<td class="colLast"><code>34839</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_LUMINANCE_ALPHA16F_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_LUMINANCE_ALPHA16F_ARB">GL_LUMINANCE_ALPHA16F_ARB</a></code></td>
<td class="colLast"><code>34847</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_LUMINANCE_ALPHA32F_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_LUMINANCE_ALPHA32F_ARB">GL_LUMINANCE_ALPHA32F_ARB</a></code></td>
<td class="colLast"><code>34841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_LUMINANCE16F_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_LUMINANCE16F_ARB">GL_LUMINANCE16F_ARB</a></code></td>
<td class="colLast"><code>34846</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_LUMINANCE32F_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_LUMINANCE32F_ARB">GL_LUMINANCE32F_ARB</a></code></td>
<td class="colLast"><code>34840</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_RGB16F_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_RGB16F_ARB">GL_RGB16F_ARB</a></code></td>
<td class="colLast"><code>34843</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_RGB32F_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_RGB32F_ARB">GL_RGB32F_ARB</a></code></td>
<td class="colLast"><code>34837</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_RGBA16F_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_RGBA16F_ARB">GL_RGBA16F_ARB</a></code></td>
<td class="colLast"><code>34842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_RGBA32F_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_RGBA32F_ARB">GL_RGBA32F_ARB</a></code></td>
<td class="colLast"><code>34836</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_TEXTURE_ALPHA_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_TEXTURE_ALPHA_TYPE_ARB">GL_TEXTURE_ALPHA_TYPE_ARB</a></code></td>
<td class="colLast"><code>35859</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_TEXTURE_BLUE_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_TEXTURE_BLUE_TYPE_ARB">GL_TEXTURE_BLUE_TYPE_ARB</a></code></td>
<td class="colLast"><code>35858</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_TEXTURE_DEPTH_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_TEXTURE_DEPTH_TYPE_ARB">GL_TEXTURE_DEPTH_TYPE_ARB</a></code></td>
<td class="colLast"><code>35862</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_TEXTURE_GREEN_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_TEXTURE_GREEN_TYPE_ARB">GL_TEXTURE_GREEN_TYPE_ARB</a></code></td>
<td class="colLast"><code>35857</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_TEXTURE_INTENSITY_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_TEXTURE_INTENSITY_TYPE_ARB">GL_TEXTURE_INTENSITY_TYPE_ARB</a></code></td>
<td class="colLast"><code>35861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_TEXTURE_LUMINANCE_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_TEXTURE_LUMINANCE_TYPE_ARB">GL_TEXTURE_LUMINANCE_TYPE_ARB</a></code></td>
<td class="colLast"><code>35860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_TEXTURE_RED_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_TEXTURE_RED_TYPE_ARB">GL_TEXTURE_RED_TYPE_ARB</a></code></td>
<td class="colLast"><code>35856</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureFloat.GL_UNSIGNED_NORMALIZED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureFloat.html#GL_UNSIGNED_NORMALIZED_ARB">GL_UNSIGNED_NORMALIZED_ARB</a></code></td>
<td class="colLast"><code>35863</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureGather.html" title="class in org.lwjgl.opengl">ARBTextureGather</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureGather.GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureGather.html#GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB">GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>36767</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureGather.GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureGather.html#GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB</a></code></td>
<td class="colLast"><code>36447</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureGather.GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureGather.html#GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB</a></code></td>
<td class="colLast"><code>36446</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMirrorClampToEdge.GL_MIRROR_CLAMP_TO_EDGE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMirrorClampToEdge.html#GL_MIRROR_CLAMP_TO_EDGE">GL_MIRROR_CLAMP_TO_EDGE</a></code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMirroredRepeat.GL_MIRRORED_REPEAT_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMirroredRepeat.html#GL_MIRRORED_REPEAT_ARB">GL_MIRRORED_REPEAT_ARB</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_INT_SAMPLER_2D_MULTISAMPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_INT_SAMPLER_2D_MULTISAMPLE">GL_INT_SAMPLER_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37129</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37132</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_COLOR_TEXTURE_SAMPLES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_COLOR_TEXTURE_SAMPLES">GL_MAX_COLOR_TEXTURE_SAMPLES</a></code></td>
<td class="colLast"><code>37134</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_DEPTH_TEXTURE_SAMPLES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_DEPTH_TEXTURE_SAMPLES">GL_MAX_DEPTH_TEXTURE_SAMPLES</a></code></td>
<td class="colLast"><code>37135</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_INTEGER_SAMPLES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_INTEGER_SAMPLES">GL_MAX_INTEGER_SAMPLES</a></code></td>
<td class="colLast"><code>37136</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_MAX_SAMPLE_MASK_WORDS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_MAX_SAMPLE_MASK_WORDS">GL_MAX_SAMPLE_MASK_WORDS</a></code></td>
<td class="colLast"><code>36441</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_PROXY_TEXTURE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE">GL_PROXY_TEXTURE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37121</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37123</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLE_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLE_MASK">GL_SAMPLE_MASK</a></code></td>
<td class="colLast"><code>36433</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLE_MASK_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLE_MASK_VALUE">GL_SAMPLE_MASK_VALUE</a></code></td>
<td class="colLast"><code>36434</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLE_POSITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLE_POSITION">GL_SAMPLE_POSITION</a></code></td>
<td class="colLast"><code>36432</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLER_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLER_2D_MULTISAMPLE">GL_SAMPLER_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_SAMPLER_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_SAMPLER_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_2D_MULTISAMPLE">GL_TEXTURE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37120</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37122</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_BINDING_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE">GL_TEXTURE_BINDING_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37124</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37125</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_FIXED_SAMPLE_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_FIXED_SAMPLE_LOCATIONS">GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</a></code></td>
<td class="colLast"><code>37127</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_TEXTURE_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_TEXTURE_SAMPLES">GL_TEXTURE_SAMPLES</a></code></td>
<td class="colLast"><code>37126</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37130</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureMultisample.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureMultisample.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37133</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureRectangle.html" title="class in org.lwjgl.opengl">ARBTextureRectangle</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRectangle.GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRectangle.html#GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB">GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB</a></code></td>
<td class="colLast"><code>34040</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRectangle.GL_PROXY_TEXTURE_RECTANGLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRectangle.html#GL_PROXY_TEXTURE_RECTANGLE_ARB">GL_PROXY_TEXTURE_RECTANGLE_ARB</a></code></td>
<td class="colLast"><code>34039</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRectangle.GL_SAMPLER_2D_RECT_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRectangle.html#GL_SAMPLER_2D_RECT_ARB">GL_SAMPLER_2D_RECT_ARB</a></code></td>
<td class="colLast"><code>35683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRectangle.GL_SAMPLER_2D_RECT_SHADOW_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRectangle.html#GL_SAMPLER_2D_RECT_SHADOW_ARB">GL_SAMPLER_2D_RECT_SHADOW_ARB</a></code></td>
<td class="colLast"><code>35684</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRectangle.GL_TEXTURE_BINDING_RECTANGLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRectangle.html#GL_TEXTURE_BINDING_RECTANGLE_ARB">GL_TEXTURE_BINDING_RECTANGLE_ARB</a></code></td>
<td class="colLast"><code>34038</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRectangle.GL_TEXTURE_RECTANGLE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRectangle.html#GL_TEXTURE_RECTANGLE_ARB">GL_TEXTURE_RECTANGLE_ARB</a></code></td>
<td class="colLast"><code>34037</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureRg.html" title="class in org.lwjgl.opengl">ARBTextureRg</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R16">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R16">GL_R16</a></code></td>
<td class="colLast"><code>33322</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R16F">GL_R16F</a></code></td>
<td class="colLast"><code>33325</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R16I">GL_R16I</a></code></td>
<td class="colLast"><code>33331</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R16UI">GL_R16UI</a></code></td>
<td class="colLast"><code>33332</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R32F">GL_R32F</a></code></td>
<td class="colLast"><code>33326</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R32I">GL_R32I</a></code></td>
<td class="colLast"><code>33333</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R32UI">GL_R32UI</a></code></td>
<td class="colLast"><code>33334</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R8">GL_R8</a></code></td>
<td class="colLast"><code>33321</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R8I">GL_R8I</a></code></td>
<td class="colLast"><code>33329</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_R8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_R8UI">GL_R8UI</a></code></td>
<td class="colLast"><code>33330</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG">GL_RG</a></code></td>
<td class="colLast"><code>33319</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG_INTEGER">GL_RG_INTEGER</a></code></td>
<td class="colLast"><code>33320</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG16">GL_RG16</a></code></td>
<td class="colLast"><code>33324</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG16F">GL_RG16F</a></code></td>
<td class="colLast"><code>33327</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG16I">GL_RG16I</a></code></td>
<td class="colLast"><code>33337</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG16UI">GL_RG16UI</a></code></td>
<td class="colLast"><code>33338</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG32F">GL_RG32F</a></code></td>
<td class="colLast"><code>33328</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG32I">GL_RG32I</a></code></td>
<td class="colLast"><code>33339</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG32UI">GL_RG32UI</a></code></td>
<td class="colLast"><code>33340</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG8">GL_RG8</a></code></td>
<td class="colLast"><code>33323</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG8I">GL_RG8I</a></code></td>
<td class="colLast"><code>33335</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRg.GL_RG8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRg.html#GL_RG8UI">GL_RG8UI</a></code></td>
<td class="colLast"><code>33336</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureRGB10_A2UI.html" title="class in org.lwjgl.opengl">ARBTextureRGB10_A2UI</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureRGB10_A2UI.GL_RGB10_A2UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureRGB10_A2UI.html#GL_RGB10_A2UI">GL_RGB10_A2UI</a></code></td>
<td class="colLast"><code>36975</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureStorage.html" title="class in org.lwjgl.opengl">ARBTextureStorage</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureStorage.GL_TEXTURE_IMMUTABLE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureStorage.html#GL_TEXTURE_IMMUTABLE_FORMAT">GL_TEXTURE_IMMUTABLE_FORMAT</a></code></td>
<td class="colLast"><code>37167</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureSwizzle.html" title="class in org.lwjgl.opengl">ARBTextureSwizzle</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureSwizzle.GL_TEXTURE_SWIZZLE_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureSwizzle.html#GL_TEXTURE_SWIZZLE_A">GL_TEXTURE_SWIZZLE_A</a></code></td>
<td class="colLast"><code>36421</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureSwizzle.GL_TEXTURE_SWIZZLE_B">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureSwizzle.html#GL_TEXTURE_SWIZZLE_B">GL_TEXTURE_SWIZZLE_B</a></code></td>
<td class="colLast"><code>36420</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureSwizzle.GL_TEXTURE_SWIZZLE_G">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureSwizzle.html#GL_TEXTURE_SWIZZLE_G">GL_TEXTURE_SWIZZLE_G</a></code></td>
<td class="colLast"><code>36419</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureSwizzle.GL_TEXTURE_SWIZZLE_R">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureSwizzle.html#GL_TEXTURE_SWIZZLE_R">GL_TEXTURE_SWIZZLE_R</a></code></td>
<td class="colLast"><code>36418</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureSwizzle.GL_TEXTURE_SWIZZLE_RGBA">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureSwizzle.html#GL_TEXTURE_SWIZZLE_RGBA">GL_TEXTURE_SWIZZLE_RGBA</a></code></td>
<td class="colLast"><code>36422</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTextureView.html" title="class in org.lwjgl.opengl">ARBTextureView</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureView.GL_TEXTURE_IMMUTABLE_LEVELS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureView.html#GL_TEXTURE_IMMUTABLE_LEVELS">GL_TEXTURE_IMMUTABLE_LEVELS</a></code></td>
<td class="colLast"><code>33503</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureView.GL_TEXTURE_VIEW_MIN_LAYER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureView.html#GL_TEXTURE_VIEW_MIN_LAYER">GL_TEXTURE_VIEW_MIN_LAYER</a></code></td>
<td class="colLast"><code>33501</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureView.GL_TEXTURE_VIEW_MIN_LEVEL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureView.html#GL_TEXTURE_VIEW_MIN_LEVEL">GL_TEXTURE_VIEW_MIN_LEVEL</a></code></td>
<td class="colLast"><code>33499</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureView.GL_TEXTURE_VIEW_NUM_LAYERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureView.html#GL_TEXTURE_VIEW_NUM_LAYERS">GL_TEXTURE_VIEW_NUM_LAYERS</a></code></td>
<td class="colLast"><code>33502</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTextureView.GL_TEXTURE_VIEW_NUM_LEVELS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTextureView.html#GL_TEXTURE_VIEW_NUM_LEVELS">GL_TEXTURE_VIEW_NUM_LEVELS</a></code></td>
<td class="colLast"><code>33500</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTimerQuery.GL_TIME_ELAPSED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTimerQuery.html#GL_TIME_ELAPSED">GL_TIME_ELAPSED</a></code></td>
<td class="colLast"><code>35007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTimerQuery.GL_TIMESTAMP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTimerQuery.html#GL_TIMESTAMP">GL_TIMESTAMP</a></code></td>
<td class="colLast"><code>36392</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransformFeedback2.GL_TRANSFORM_FEEDBACK">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransformFeedback2.html#GL_TRANSFORM_FEEDBACK">GL_TRANSFORM_FEEDBACK</a></code></td>
<td class="colLast"><code>36386</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransformFeedback2.GL_TRANSFORM_FEEDBACK_BINDING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransformFeedback2.html#GL_TRANSFORM_FEEDBACK_BINDING">GL_TRANSFORM_FEEDBACK_BINDING</a></code></td>
<td class="colLast"><code>36389</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransformFeedback2.GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransformFeedback2.html#GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE">GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE</a></code></td>
<td class="colLast"><code>36388</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransformFeedback2.GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransformFeedback2.html#GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED">GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED</a></code></td>
<td class="colLast"><code>36387</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBTransformFeedback3.html" title="class in org.lwjgl.opengl">ARBTransformFeedback3</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransformFeedback3.GL_MAX_TRANSFORM_FEEDBACK_BUFFERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransformFeedback3.html#GL_MAX_TRANSFORM_FEEDBACK_BUFFERS">GL_MAX_TRANSFORM_FEEDBACK_BUFFERS</a></code></td>
<td class="colLast"><code>36464</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransformFeedback3.GL_MAX_VERTEX_STREAMS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransformFeedback3.html#GL_MAX_VERTEX_STREAMS">GL_MAX_VERTEX_STREAMS</a></code></td>
<td class="colLast"><code>36465</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransposeMatrix.GL_TRANSPOSE_COLOR_MATRIX_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransposeMatrix.html#GL_TRANSPOSE_COLOR_MATRIX_ARB">GL_TRANSPOSE_COLOR_MATRIX_ARB</a></code></td>
<td class="colLast"><code>34022</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransposeMatrix.GL_TRANSPOSE_MODELVIEW_MATRIX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransposeMatrix.html#GL_TRANSPOSE_MODELVIEW_MATRIX_ARB">GL_TRANSPOSE_MODELVIEW_MATRIX_ARB</a></code></td>
<td class="colLast"><code>34019</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransposeMatrix.GL_TRANSPOSE_PROJECTION_MATRIX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransposeMatrix.html#GL_TRANSPOSE_PROJECTION_MATRIX_ARB">GL_TRANSPOSE_PROJECTION_MATRIX_ARB</a></code></td>
<td class="colLast"><code>34020</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBTransposeMatrix.GL_TRANSPOSE_TEXTURE_MATRIX_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBTransposeMatrix.html#GL_TRANSPOSE_TEXTURE_MATRIX_ARB">GL_TRANSPOSE_TEXTURE_MATRIX_ARB</a></code></td>
<td class="colLast"><code>34021</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBUniformBufferObject.html" title="class in org.lwjgl.opengl">ARBUniformBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35381</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_ACTIVE_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35382</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_INVALID_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35379</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_COMBINED_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35374</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35377</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_FRAGMENT_UNIFORM_BLOCKS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35373</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_GEOMETRY_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_GEOMETRY_UNIFORM_BLOCKS">GL_MAX_GEOMETRY_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35372</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_UNIFORM_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>35376</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_UNIFORM_BUFFER_BINDINGS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></code></td>
<td class="colLast"><code>35375</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_MAX_VERTEX_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35371</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>35388</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></code></td>
<td class="colLast"><code>35395</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></code></td>
<td class="colLast"><code>35394</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></code></td>
<td class="colLast"><code>35391</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_DATA_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></code></td>
<td class="colLast"><code>35392</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></code></td>
<td class="colLast"><code>35386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35393</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>35398</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</a></code></td>
<td class="colLast"><code>35397</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>35396</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></code></td>
<td class="colLast"><code>35345</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_BINDING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35368</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></code></td>
<td class="colLast"><code>35380</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>35370</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></code></td>
<td class="colLast"><code>35369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_IS_ROW_MAJOR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></code></td>
<td class="colLast"><code>35390</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_MATRIX_STRIDE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></code></td>
<td class="colLast"><code>35389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_NAME_LENGTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35385</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></code></td>
<td class="colLast"><code>35387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_SIZE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></code></td>
<td class="colLast"><code>35384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBUniformBufferObject.GL_UNIFORM_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBUniformBufferObject.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></code></td>
<td class="colLast"><code>35383</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexArrayBgra.GL_BGRA">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexArrayBgra.html#GL_BGRA">GL_BGRA</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexArrayObject.GL_VERTEX_ARRAY_BINDING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexArrayObject.html#GL_VERTEX_ARRAY_BINDING">GL_VERTEX_ARRAY_BINDING</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT2">GL_DOUBLE_MAT2</a></code></td>
<td class="colLast"><code>36678</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT2x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT2x3">GL_DOUBLE_MAT2x3</a></code></td>
<td class="colLast"><code>36681</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT2x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT2x4">GL_DOUBLE_MAT2x4</a></code></td>
<td class="colLast"><code>36682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT3">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT3">GL_DOUBLE_MAT3</a></code></td>
<td class="colLast"><code>36679</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT3x2">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT3x2">GL_DOUBLE_MAT3x2</a></code></td>
<td class="colLast"><code>36683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT3x4">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT3x4">GL_DOUBLE_MAT3x4</a></code></td>
<td class="colLast"><code>36684</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT4">GL_DOUBLE_MAT4</a></code></td>
<td class="colLast"><code>36680</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT4x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT4x2">GL_DOUBLE_MAT4x2</a></code></td>
<td class="colLast"><code>36685</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_MAT4x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_MAT4x3">GL_DOUBLE_MAT4x3</a></code></td>
<td class="colLast"><code>36686</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_VEC2">GL_DOUBLE_VEC2</a></code></td>
<td class="colLast"><code>36860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_VEC3">GL_DOUBLE_VEC3</a></code></td>
<td class="colLast"><code>36861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttrib64bit.GL_DOUBLE_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttrib64bit.html#GL_DOUBLE_VEC4">GL_DOUBLE_VEC4</a></code></td>
<td class="colLast"><code>36862</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBVertexAttribBinding.html" title="class in org.lwjgl.opengl">ARBVertexAttribBinding</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttribBinding.GL_MAX_VERTEX_ATTRIB_BINDINGS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttribBinding.html#GL_MAX_VERTEX_ATTRIB_BINDINGS">GL_MAX_VERTEX_ATTRIB_BINDINGS</a></code></td>
<td class="colLast"><code>33498</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttribBinding.GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttribBinding.html#GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET">GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET</a></code></td>
<td class="colLast"><code>33497</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttribBinding.GL_VERTEX_ATTRIB_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttribBinding.html#GL_VERTEX_ATTRIB_BINDING">GL_VERTEX_ATTRIB_BINDING</a></code></td>
<td class="colLast"><code>33492</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttribBinding.GL_VERTEX_ATTRIB_RELATIVE_OFFSET">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttribBinding.html#GL_VERTEX_ATTRIB_RELATIVE_OFFSET">GL_VERTEX_ATTRIB_RELATIVE_OFFSET</a></code></td>
<td class="colLast"><code>33493</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttribBinding.GL_VERTEX_BINDING_DIVISOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttribBinding.html#GL_VERTEX_BINDING_DIVISOR">GL_VERTEX_BINDING_DIVISOR</a></code></td>
<td class="colLast"><code>33494</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttribBinding.GL_VERTEX_BINDING_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttribBinding.html#GL_VERTEX_BINDING_OFFSET">GL_VERTEX_BINDING_OFFSET</a></code></td>
<td class="colLast"><code>33495</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexAttribBinding.GL_VERTEX_BINDING_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexAttribBinding.html#GL_VERTEX_BINDING_STRIDE">GL_VERTEX_BINDING_STRIDE</a></code></td>
<td class="colLast"><code>33496</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_ACTIVE_VERTEX_UNITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_ACTIVE_VERTEX_UNITS_ARB">GL_ACTIVE_VERTEX_UNITS_ARB</a></code></td>
<td class="colLast"><code>34469</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_CURRENT_WEIGHT_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_CURRENT_WEIGHT_ARB">GL_CURRENT_WEIGHT_ARB</a></code></td>
<td class="colLast"><code>34472</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MAX_VERTEX_UNITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MAX_VERTEX_UNITS_ARB">GL_MAX_VERTEX_UNITS_ARB</a></code></td>
<td class="colLast"><code>34468</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW0_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW0_ARB">GL_MODELVIEW0_ARB</a></code></td>
<td class="colLast"><code>5888</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW1_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW1_ARB">GL_MODELVIEW1_ARB</a></code></td>
<td class="colLast"><code>34058</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW10_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW10_ARB">GL_MODELVIEW10_ARB</a></code></td>
<td class="colLast"><code>34602</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW11_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW11_ARB">GL_MODELVIEW11_ARB</a></code></td>
<td class="colLast"><code>34603</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW12_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW12_ARB">GL_MODELVIEW12_ARB</a></code></td>
<td class="colLast"><code>34604</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW13_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW13_ARB">GL_MODELVIEW13_ARB</a></code></td>
<td class="colLast"><code>34605</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW14_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW14_ARB">GL_MODELVIEW14_ARB</a></code></td>
<td class="colLast"><code>34606</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW15_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW15_ARB">GL_MODELVIEW15_ARB</a></code></td>
<td class="colLast"><code>34607</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW16_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW16_ARB">GL_MODELVIEW16_ARB</a></code></td>
<td class="colLast"><code>34608</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW17_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW17_ARB">GL_MODELVIEW17_ARB</a></code></td>
<td class="colLast"><code>34609</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW18_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW18_ARB">GL_MODELVIEW18_ARB</a></code></td>
<td class="colLast"><code>34610</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW19_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW19_ARB">GL_MODELVIEW19_ARB</a></code></td>
<td class="colLast"><code>34611</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW2_ARB">GL_MODELVIEW2_ARB</a></code></td>
<td class="colLast"><code>34594</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW20_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW20_ARB">GL_MODELVIEW20_ARB</a></code></td>
<td class="colLast"><code>34612</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW21_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW21_ARB">GL_MODELVIEW21_ARB</a></code></td>
<td class="colLast"><code>34613</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW22_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW22_ARB">GL_MODELVIEW22_ARB</a></code></td>
<td class="colLast"><code>34614</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW23_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW23_ARB">GL_MODELVIEW23_ARB</a></code></td>
<td class="colLast"><code>34615</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW24_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW24_ARB">GL_MODELVIEW24_ARB</a></code></td>
<td class="colLast"><code>34616</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW25_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW25_ARB">GL_MODELVIEW25_ARB</a></code></td>
<td class="colLast"><code>34617</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW26_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW26_ARB">GL_MODELVIEW26_ARB</a></code></td>
<td class="colLast"><code>34618</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW27_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW27_ARB">GL_MODELVIEW27_ARB</a></code></td>
<td class="colLast"><code>34619</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW28_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW28_ARB">GL_MODELVIEW28_ARB</a></code></td>
<td class="colLast"><code>34620</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW29_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW29_ARB">GL_MODELVIEW29_ARB</a></code></td>
<td class="colLast"><code>34621</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW3_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW3_ARB">GL_MODELVIEW3_ARB</a></code></td>
<td class="colLast"><code>34595</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW30_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW30_ARB">GL_MODELVIEW30_ARB</a></code></td>
<td class="colLast"><code>34622</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW31_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW31_ARB">GL_MODELVIEW31_ARB</a></code></td>
<td class="colLast"><code>34623</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW4_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW4_ARB">GL_MODELVIEW4_ARB</a></code></td>
<td class="colLast"><code>34596</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW5_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW5_ARB">GL_MODELVIEW5_ARB</a></code></td>
<td class="colLast"><code>34597</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW6_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW6_ARB">GL_MODELVIEW6_ARB</a></code></td>
<td class="colLast"><code>34598</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW7_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW7_ARB">GL_MODELVIEW7_ARB</a></code></td>
<td class="colLast"><code>34599</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW8_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW8_ARB">GL_MODELVIEW8_ARB</a></code></td>
<td class="colLast"><code>34600</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_MODELVIEW9_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_MODELVIEW9_ARB">GL_MODELVIEW9_ARB</a></code></td>
<td class="colLast"><code>34601</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_VERTEX_BLEND_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_VERTEX_BLEND_ARB">GL_VERTEX_BLEND_ARB</a></code></td>
<td class="colLast"><code>34471</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_WEIGHT_ARRAY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_WEIGHT_ARRAY_ARB">GL_WEIGHT_ARRAY_ARB</a></code></td>
<td class="colLast"><code>34477</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_WEIGHT_ARRAY_POINTER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_WEIGHT_ARRAY_POINTER_ARB">GL_WEIGHT_ARRAY_POINTER_ARB</a></code></td>
<td class="colLast"><code>34476</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_WEIGHT_ARRAY_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_WEIGHT_ARRAY_SIZE_ARB">GL_WEIGHT_ARRAY_SIZE_ARB</a></code></td>
<td class="colLast"><code>34475</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_WEIGHT_ARRAY_STRIDE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_WEIGHT_ARRAY_STRIDE_ARB">GL_WEIGHT_ARRAY_STRIDE_ARB</a></code></td>
<td class="colLast"><code>34474</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_WEIGHT_ARRAY_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_WEIGHT_ARRAY_TYPE_ARB">GL_WEIGHT_ARRAY_TYPE_ARB</a></code></td>
<td class="colLast"><code>34473</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBlend.GL_WEIGHT_SUM_UNITY_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBlend.html#GL_WEIGHT_SUM_UNITY_ARB">GL_WEIGHT_SUM_UNITY_ARB</a></code></td>
<td class="colLast"><code>34470</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBVertexBufferObject.html" title="class in org.lwjgl.opengl">ARBVertexBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_ARRAY_BUFFER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_ARRAY_BUFFER_ARB">GL_ARRAY_BUFFER_ARB</a></code></td>
<td class="colLast"><code>34962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_ARRAY_BUFFER_BINDING_ARB">GL_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_COLOR_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_COLOR_ARRAY_BUFFER_BINDING_ARB">GL_COLOR_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34968</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB">GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34971</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_ELEMENT_ARRAY_BUFFER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_ELEMENT_ARRAY_BUFFER_ARB">GL_ELEMENT_ARRAY_BUFFER_ARB</a></code></td>
<td class="colLast"><code>34963</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB">GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB">GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34973</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_INDEX_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_INDEX_ARRAY_BUFFER_BINDING_ARB">GL_INDEX_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34969</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_NORMAL_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_NORMAL_ARRAY_BUFFER_BINDING_ARB">GL_NORMAL_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34967</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB">GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34972</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB">GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34970</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_VERTEX_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_VERTEX_ARRAY_BUFFER_BINDING_ARB">GL_VERTEX_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34966</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB">GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34975</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexBufferObject.GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexBufferObject.html#GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB">GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB</a></code></td>
<td class="colLast"><code>34974</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBVertexProgram.html" title="class in org.lwjgl.opengl">ARBVertexProgram</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_COLOR_SUM_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_COLOR_SUM_ARB">GL_COLOR_SUM_ARB</a></code></td>
<td class="colLast"><code>33880</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_CURRENT_VERTEX_ATTRIB_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_CURRENT_VERTEX_ATTRIB_ARB">GL_CURRENT_VERTEX_ATTRIB_ARB</a></code></td>
<td class="colLast"><code>34342</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB">GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB</a></code></td>
<td class="colLast"><code>34993</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB">GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB</a></code></td>
<td class="colLast"><code>34995</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_MAX_VERTEX_ATTRIBS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_MAX_VERTEX_ATTRIBS_ARB">GL_MAX_VERTEX_ATTRIBS_ARB</a></code></td>
<td class="colLast"><code>34921</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_PROGRAM_ADDRESS_REGISTERS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_PROGRAM_ADDRESS_REGISTERS_ARB">GL_PROGRAM_ADDRESS_REGISTERS_ARB</a></code></td>
<td class="colLast"><code>34992</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB">GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB</a></code></td>
<td class="colLast"><code>34994</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB">GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB</a></code></td>
<td class="colLast"><code>34338</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB</a></code></td>
<td class="colLast"><code>34922</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB">GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB</a></code></td>
<td class="colLast"><code>34373</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB">GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB</a></code></td>
<td class="colLast"><code>34339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB">GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB</a></code></td>
<td class="colLast"><code>34340</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB">GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB</a></code></td>
<td class="colLast"><code>34341</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_PROGRAM_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_PROGRAM_ARB">GL_VERTEX_PROGRAM_ARB</a></code></td>
<td class="colLast"><code>34336</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_PROGRAM_POINT_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_PROGRAM_POINT_SIZE_ARB">GL_VERTEX_PROGRAM_POINT_SIZE_ARB</a></code></td>
<td class="colLast"><code>34370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexProgram.GL_VERTEX_PROGRAM_TWO_SIDE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexProgram.html#GL_VERTEX_PROGRAM_TWO_SIDE_ARB">GL_VERTEX_PROGRAM_TWO_SIDE_ARB</a></code></td>
<td class="colLast"><code>34371</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBVertexShader.html" title="class in org.lwjgl.opengl">ARBVertexShader</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_CURRENT_VERTEX_ATTRIB_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_CURRENT_VERTEX_ATTRIB_ARB">GL_CURRENT_VERTEX_ATTRIB_ARB</a></code></td>
<td class="colLast"><code>34342</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_FLOAT_MAT2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_MAT2_ARB">GL_FLOAT_MAT2_ARB</a></code></td>
<td class="colLast"><code>35674</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_FLOAT_MAT3_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_MAT3_ARB">GL_FLOAT_MAT3_ARB</a></code></td>
<td class="colLast"><code>35675</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_FLOAT_MAT4_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_MAT4_ARB">GL_FLOAT_MAT4_ARB</a></code></td>
<td class="colLast"><code>35676</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_FLOAT_VEC2_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_VEC2_ARB">GL_FLOAT_VEC2_ARB</a></code></td>
<td class="colLast"><code>35664</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_FLOAT_VEC3_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_VEC3_ARB">GL_FLOAT_VEC3_ARB</a></code></td>
<td class="colLast"><code>35665</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_FLOAT_VEC4_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_FLOAT_VEC4_ARB">GL_FLOAT_VEC4_ARB</a></code></td>
<td class="colLast"><code>35666</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB</a></code></td>
<td class="colLast"><code>35661</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_MAX_TEXTURE_COORDS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_TEXTURE_COORDS_ARB">GL_MAX_TEXTURE_COORDS_ARB</a></code></td>
<td class="colLast"><code>34929</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_MAX_TEXTURE_IMAGE_UNITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_TEXTURE_IMAGE_UNITS_ARB</a></code></td>
<td class="colLast"><code>34930</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_MAX_VARYING_FLOATS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VARYING_FLOATS_ARB">GL_MAX_VARYING_FLOATS_ARB</a></code></td>
<td class="colLast"><code>35659</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_MAX_VERTEX_ATTRIBS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VERTEX_ATTRIBS_ARB">GL_MAX_VERTEX_ATTRIBS_ARB</a></code></td>
<td class="colLast"><code>34921</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB</a></code></td>
<td class="colLast"><code>35660</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB">GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>35658</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB">GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB</a></code></td>
<td class="colLast"><code>35722</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_OBJECT_ACTIVE_ATTRIBUTES_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_OBJECT_ACTIVE_ATTRIBUTES_ARB">GL_OBJECT_ACTIVE_ATTRIBUTES_ARB</a></code></td>
<td class="colLast"><code>35721</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB">GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB</a></code></td>
<td class="colLast"><code>34338</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB</a></code></td>
<td class="colLast"><code>34922</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB">GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB</a></code></td>
<td class="colLast"><code>34373</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB">GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB</a></code></td>
<td class="colLast"><code>34339</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB">GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB</a></code></td>
<td class="colLast"><code>34340</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB">GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB</a></code></td>
<td class="colLast"><code>34341</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_PROGRAM_POINT_SIZE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_PROGRAM_POINT_SIZE_ARB">GL_VERTEX_PROGRAM_POINT_SIZE_ARB</a></code></td>
<td class="colLast"><code>34370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_PROGRAM_TWO_SIDE_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_PROGRAM_TWO_SIDE_ARB">GL_VERTEX_PROGRAM_TWO_SIDE_ARB</a></code></td>
<td class="colLast"><code>34371</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexShader.GL_VERTEX_SHADER_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexShader.html#GL_VERTEX_SHADER_ARB">GL_VERTEX_SHADER_ARB</a></code></td>
<td class="colLast"><code>35633</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBVertexType2_10_10_10_REV.html" title="class in org.lwjgl.opengl">ARBVertexType2_10_10_10_REV</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexType2_10_10_10_REV.GL_INT_2_10_10_10_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexType2_10_10_10_REV.html#GL_INT_2_10_10_10_REV">GL_INT_2_10_10_10_REV</a></code></td>
<td class="colLast"><code>36255</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBVertexType2_10_10_10_REV.GL_UNSIGNED_INT_2_10_10_10_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBVertexType2_10_10_10_REV.html#GL_UNSIGNED_INT_2_10_10_10_REV">GL_UNSIGNED_INT_2_10_10_10_REV</a></code></td>
<td class="colLast"><code>33640</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ARBViewportArray.html" title="class in org.lwjgl.opengl">ARBViewportArray</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_DEPTH_RANGE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</a></code></td>
<td class="colLast"><code>2928</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_FIRST_VERTEX_CONVENTION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_FIRST_VERTEX_CONVENTION">GL_FIRST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36429</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_LAST_VERTEX_CONVENTION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_LAST_VERTEX_CONVENTION">GL_LAST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36430</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_LAYER_PROVOKING_VERTEX">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_LAYER_PROVOKING_VERTEX">GL_LAYER_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>33374</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_MAX_VIEWPORTS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_MAX_VIEWPORTS">GL_MAX_VIEWPORTS</a></code></td>
<td class="colLast"><code>33371</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_PROVOKING_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_PROVOKING_VERTEX">GL_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>36431</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_SCISSOR_BOX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</a></code></td>
<td class="colLast"><code>3088</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_SCISSOR_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</a></code></td>
<td class="colLast"><code>3089</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_UNDEFINED_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_UNDEFINED_VERTEX">GL_UNDEFINED_VERTEX</a></code></td>
<td class="colLast"><code>33376</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_VIEWPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_VIEWPORT">GL_VIEWPORT</a></code></td>
<td class="colLast"><code>2978</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_VIEWPORT_BOUNDS_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_VIEWPORT_BOUNDS_RANGE">GL_VIEWPORT_BOUNDS_RANGE</a></code></td>
<td class="colLast"><code>33373</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_VIEWPORT_INDEX_PROVOKING_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_VIEWPORT_INDEX_PROVOKING_VERTEX">GL_VIEWPORT_INDEX_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>33375</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ARBViewportArray.GL_VIEWPORT_SUBPIXEL_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ARBViewportArray.html#GL_VIEWPORT_SUBPIXEL_BITS">GL_VIEWPORT_SUBPIXEL_BITS</a></code></td>
<td class="colLast"><code>33372</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIDrawBuffers.html" title="class in org.lwjgl.opengl">ATIDrawBuffers</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER0_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER0_ATI">GL_DRAW_BUFFER0_ATI</a></code></td>
<td class="colLast"><code>34853</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER1_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER1_ATI">GL_DRAW_BUFFER1_ATI</a></code></td>
<td class="colLast"><code>34854</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER10_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER10_ATI">GL_DRAW_BUFFER10_ATI</a></code></td>
<td class="colLast"><code>34863</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER11_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER11_ATI">GL_DRAW_BUFFER11_ATI</a></code></td>
<td class="colLast"><code>34864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER12_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER12_ATI">GL_DRAW_BUFFER12_ATI</a></code></td>
<td class="colLast"><code>34865</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER13_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER13_ATI">GL_DRAW_BUFFER13_ATI</a></code></td>
<td class="colLast"><code>34866</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER14_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER14_ATI">GL_DRAW_BUFFER14_ATI</a></code></td>
<td class="colLast"><code>34867</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER15_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER15_ATI">GL_DRAW_BUFFER15_ATI</a></code></td>
<td class="colLast"><code>34868</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER2_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER2_ATI">GL_DRAW_BUFFER2_ATI</a></code></td>
<td class="colLast"><code>34855</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER3_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER3_ATI">GL_DRAW_BUFFER3_ATI</a></code></td>
<td class="colLast"><code>34856</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER4_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER4_ATI">GL_DRAW_BUFFER4_ATI</a></code></td>
<td class="colLast"><code>34857</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER5_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER5_ATI">GL_DRAW_BUFFER5_ATI</a></code></td>
<td class="colLast"><code>34858</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER6_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER6_ATI">GL_DRAW_BUFFER6_ATI</a></code></td>
<td class="colLast"><code>34859</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER7_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER7_ATI">GL_DRAW_BUFFER7_ATI</a></code></td>
<td class="colLast"><code>34860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER8_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER8_ATI">GL_DRAW_BUFFER8_ATI</a></code></td>
<td class="colLast"><code>34861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_DRAW_BUFFER9_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_DRAW_BUFFER9_ATI">GL_DRAW_BUFFER9_ATI</a></code></td>
<td class="colLast"><code>34862</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIDrawBuffers.GL_MAX_DRAW_BUFFERS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIDrawBuffers.html#GL_MAX_DRAW_BUFFERS_ATI">GL_MAX_DRAW_BUFFERS_ATI</a></code></td>
<td class="colLast"><code>34852</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIElementArray.html" title="class in org.lwjgl.opengl">ATIElementArray</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIElementArray.GL_ELEMENT_ARRAY_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIElementArray.html#GL_ELEMENT_ARRAY_ATI">GL_ELEMENT_ARRAY_ATI</a></code></td>
<td class="colLast"><code>34664</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIElementArray.GL_ELEMENT_ARRAY_POINTER_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIElementArray.html#GL_ELEMENT_ARRAY_POINTER_ATI">GL_ELEMENT_ARRAY_POINTER_ATI</a></code></td>
<td class="colLast"><code>34666</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIElementArray.GL_ELEMENT_ARRAY_TYPE_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIElementArray.html#GL_ELEMENT_ARRAY_TYPE_ATI">GL_ELEMENT_ARRAY_TYPE_ATI</a></code></td>
<td class="colLast"><code>34665</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html" title="class in org.lwjgl.opengl">ATIEnvmapBumpmap</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_ENVMAP_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_ENVMAP_ATI">GL_BUMP_ENVMAP_ATI</a></code></td>
<td class="colLast"><code>34683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_NUM_TEX_UNITS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_NUM_TEX_UNITS_ATI">GL_BUMP_NUM_TEX_UNITS_ATI</a></code></td>
<td class="colLast"><code>34679</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_ROT_MATRIX_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_ROT_MATRIX_ATI">GL_BUMP_ROT_MATRIX_ATI</a></code></td>
<td class="colLast"><code>34677</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_ROT_MATRIX_SIZE_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_ROT_MATRIX_SIZE_ATI">GL_BUMP_ROT_MATRIX_SIZE_ATI</a></code></td>
<td class="colLast"><code>34678</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_TARGET_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_TARGET_ATI">GL_BUMP_TARGET_ATI</a></code></td>
<td class="colLast"><code>34684</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_BUMP_TEX_UNITS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_BUMP_TEX_UNITS_ATI">GL_BUMP_TEX_UNITS_ATI</a></code></td>
<td class="colLast"><code>34680</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_DU8DV8_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_DU8DV8_ATI">GL_DU8DV8_ATI</a></code></td>
<td class="colLast"><code>34682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIEnvmapBumpmap.GL_DUDV_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIEnvmapBumpmap.html#GL_DUDV_ATI">GL_DUDV_ATI</a></code></td>
<td class="colLast"><code>34681</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIFragmentShader.html" title="class in org.lwjgl.opengl">ATIFragmentShader</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_2X_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_2X_BIT_ATI">GL_2X_BIT_ATI</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_4X_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_4X_BIT_ATI">GL_4X_BIT_ATI</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_8X_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_8X_BIT_ATI">GL_8X_BIT_ATI</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_ADD_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_ADD_ATI">GL_ADD_ATI</a></code></td>
<td class="colLast"><code>35171</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_BIAS_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_BIAS_BIT_ATI">GL_BIAS_BIT_ATI</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_BLUE_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_BLUE_BIT_ATI">GL_BLUE_BIT_ATI</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CND_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CND_ATI">GL_CND_ATI</a></code></td>
<td class="colLast"><code>35178</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CND0_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CND0_ATI">GL_CND0_ATI</a></code></td>
<td class="colLast"><code>35179</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_COLOR_ALPHA_PAIRING_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_COLOR_ALPHA_PAIRING_ATI">GL_COLOR_ALPHA_PAIRING_ATI</a></code></td>
<td class="colLast"><code>35189</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_COMP_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_COMP_BIT_ATI">GL_COMP_BIT_ATI</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_0_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_0_ATI">GL_CON_0_ATI</a></code></td>
<td class="colLast"><code>35137</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_1_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_1_ATI">GL_CON_1_ATI</a></code></td>
<td class="colLast"><code>35138</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_10_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_10_ATI">GL_CON_10_ATI</a></code></td>
<td class="colLast"><code>35147</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_11_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_11_ATI">GL_CON_11_ATI</a></code></td>
<td class="colLast"><code>35148</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_12_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_12_ATI">GL_CON_12_ATI</a></code></td>
<td class="colLast"><code>35149</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_13_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_13_ATI">GL_CON_13_ATI</a></code></td>
<td class="colLast"><code>35150</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_14_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_14_ATI">GL_CON_14_ATI</a></code></td>
<td class="colLast"><code>35151</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_15_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_15_ATI">GL_CON_15_ATI</a></code></td>
<td class="colLast"><code>35152</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_16_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_16_ATI">GL_CON_16_ATI</a></code></td>
<td class="colLast"><code>35153</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_17_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_17_ATI">GL_CON_17_ATI</a></code></td>
<td class="colLast"><code>35154</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_18_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_18_ATI">GL_CON_18_ATI</a></code></td>
<td class="colLast"><code>35155</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_19_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_19_ATI">GL_CON_19_ATI</a></code></td>
<td class="colLast"><code>35156</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_2_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_2_ATI">GL_CON_2_ATI</a></code></td>
<td class="colLast"><code>35139</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_20_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_20_ATI">GL_CON_20_ATI</a></code></td>
<td class="colLast"><code>35157</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_21_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_21_ATI">GL_CON_21_ATI</a></code></td>
<td class="colLast"><code>35158</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_22_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_22_ATI">GL_CON_22_ATI</a></code></td>
<td class="colLast"><code>35159</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_23_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_23_ATI">GL_CON_23_ATI</a></code></td>
<td class="colLast"><code>35160</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_24_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_24_ATI">GL_CON_24_ATI</a></code></td>
<td class="colLast"><code>35161</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_25_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_25_ATI">GL_CON_25_ATI</a></code></td>
<td class="colLast"><code>35162</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_26_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_26_ATI">GL_CON_26_ATI</a></code></td>
<td class="colLast"><code>35163</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_27_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_27_ATI">GL_CON_27_ATI</a></code></td>
<td class="colLast"><code>35164</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_28_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_28_ATI">GL_CON_28_ATI</a></code></td>
<td class="colLast"><code>35165</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_29_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_29_ATI">GL_CON_29_ATI</a></code></td>
<td class="colLast"><code>35166</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_3_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_3_ATI">GL_CON_3_ATI</a></code></td>
<td class="colLast"><code>35140</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_30_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_30_ATI">GL_CON_30_ATI</a></code></td>
<td class="colLast"><code>35167</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_31_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_31_ATI">GL_CON_31_ATI</a></code></td>
<td class="colLast"><code>35168</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_4_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_4_ATI">GL_CON_4_ATI</a></code></td>
<td class="colLast"><code>35141</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_5_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_5_ATI">GL_CON_5_ATI</a></code></td>
<td class="colLast"><code>35142</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_6_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_6_ATI">GL_CON_6_ATI</a></code></td>
<td class="colLast"><code>35143</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_7_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_7_ATI">GL_CON_7_ATI</a></code></td>
<td class="colLast"><code>35144</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_8_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_8_ATI">GL_CON_8_ATI</a></code></td>
<td class="colLast"><code>35145</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_CON_9_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_CON_9_ATI">GL_CON_9_ATI</a></code></td>
<td class="colLast"><code>35146</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_DOT2_ADD_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_DOT2_ADD_ATI">GL_DOT2_ADD_ATI</a></code></td>
<td class="colLast"><code>35180</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_DOT3_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_DOT3_ATI">GL_DOT3_ATI</a></code></td>
<td class="colLast"><code>35174</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_DOT4_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_DOT4_ATI">GL_DOT4_ATI</a></code></td>
<td class="colLast"><code>35175</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_EIGHTH_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_EIGHTH_BIT_ATI">GL_EIGHTH_BIT_ATI</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_FRAGMENT_SHADER_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_FRAGMENT_SHADER_ATI">GL_FRAGMENT_SHADER_ATI</a></code></td>
<td class="colLast"><code>35104</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_GREEN_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_GREEN_BIT_ATI">GL_GREEN_BIT_ATI</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_HALF_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_HALF_BIT_ATI">GL_HALF_BIT_ATI</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_LERP_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_LERP_ATI">GL_LERP_ATI</a></code></td>
<td class="colLast"><code>35177</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_MAD_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_MAD_ATI">GL_MAD_ATI</a></code></td>
<td class="colLast"><code>35176</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_MOV_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_MOV_ATI">GL_MOV_ATI</a></code></td>
<td class="colLast"><code>35169</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_MUL_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_MUL_ATI">GL_MUL_ATI</a></code></td>
<td class="colLast"><code>35172</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NEGATE_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NEGATE_BIT_ATI">GL_NEGATE_BIT_ATI</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NUM_FRAGMENT_CONSTANTS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NUM_FRAGMENT_CONSTANTS_ATI">GL_NUM_FRAGMENT_CONSTANTS_ATI</a></code></td>
<td class="colLast"><code>35183</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NUM_FRAGMENT_REGISTERS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NUM_FRAGMENT_REGISTERS_ATI">GL_NUM_FRAGMENT_REGISTERS_ATI</a></code></td>
<td class="colLast"><code>35182</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI">GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI</a></code></td>
<td class="colLast"><code>35187</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NUM_INSTRUCTIONS_PER_PASS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NUM_INSTRUCTIONS_PER_PASS_ATI">GL_NUM_INSTRUCTIONS_PER_PASS_ATI</a></code></td>
<td class="colLast"><code>35185</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NUM_INSTRUCTIONS_TOTAL_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NUM_INSTRUCTIONS_TOTAL_ATI">GL_NUM_INSTRUCTIONS_TOTAL_ATI</a></code></td>
<td class="colLast"><code>35186</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NUM_LOOPBACK_COMPONENTS_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NUM_LOOPBACK_COMPONENTS_ATI">GL_NUM_LOOPBACK_COMPONENTS_ATI</a></code></td>
<td class="colLast"><code>35188</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_NUM_PASSES_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_NUM_PASSES_ATI">GL_NUM_PASSES_ATI</a></code></td>
<td class="colLast"><code>35184</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_QUARTER_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_QUARTER_BIT_ATI">GL_QUARTER_BIT_ATI</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_RED_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_RED_BIT_ATI">GL_RED_BIT_ATI</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_0_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_0_ATI">GL_REG_0_ATI</a></code></td>
<td class="colLast"><code>35105</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_1_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_1_ATI">GL_REG_1_ATI</a></code></td>
<td class="colLast"><code>35106</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_10_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_10_ATI">GL_REG_10_ATI</a></code></td>
<td class="colLast"><code>35115</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_11_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_11_ATI">GL_REG_11_ATI</a></code></td>
<td class="colLast"><code>35116</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_12_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_12_ATI">GL_REG_12_ATI</a></code></td>
<td class="colLast"><code>35117</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_13_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_13_ATI">GL_REG_13_ATI</a></code></td>
<td class="colLast"><code>35118</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_14_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_14_ATI">GL_REG_14_ATI</a></code></td>
<td class="colLast"><code>35119</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_15_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_15_ATI">GL_REG_15_ATI</a></code></td>
<td class="colLast"><code>35120</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_16_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_16_ATI">GL_REG_16_ATI</a></code></td>
<td class="colLast"><code>35121</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_17_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_17_ATI">GL_REG_17_ATI</a></code></td>
<td class="colLast"><code>35122</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_18_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_18_ATI">GL_REG_18_ATI</a></code></td>
<td class="colLast"><code>35123</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_19_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_19_ATI">GL_REG_19_ATI</a></code></td>
<td class="colLast"><code>35124</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_2_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_2_ATI">GL_REG_2_ATI</a></code></td>
<td class="colLast"><code>35107</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_20_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_20_ATI">GL_REG_20_ATI</a></code></td>
<td class="colLast"><code>35125</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_21_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_21_ATI">GL_REG_21_ATI</a></code></td>
<td class="colLast"><code>35126</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_22_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_22_ATI">GL_REG_22_ATI</a></code></td>
<td class="colLast"><code>35127</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_23_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_23_ATI">GL_REG_23_ATI</a></code></td>
<td class="colLast"><code>35128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_24_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_24_ATI">GL_REG_24_ATI</a></code></td>
<td class="colLast"><code>35129</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_25_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_25_ATI">GL_REG_25_ATI</a></code></td>
<td class="colLast"><code>35130</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_26_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_26_ATI">GL_REG_26_ATI</a></code></td>
<td class="colLast"><code>35131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_27_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_27_ATI">GL_REG_27_ATI</a></code></td>
<td class="colLast"><code>35132</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_28_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_28_ATI">GL_REG_28_ATI</a></code></td>
<td class="colLast"><code>35133</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_29_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_29_ATI">GL_REG_29_ATI</a></code></td>
<td class="colLast"><code>35134</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_3_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_3_ATI">GL_REG_3_ATI</a></code></td>
<td class="colLast"><code>35108</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_30_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_30_ATI">GL_REG_30_ATI</a></code></td>
<td class="colLast"><code>35135</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_31_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_31_ATI">GL_REG_31_ATI</a></code></td>
<td class="colLast"><code>35136</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_4_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_4_ATI">GL_REG_4_ATI</a></code></td>
<td class="colLast"><code>35109</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_5_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_5_ATI">GL_REG_5_ATI</a></code></td>
<td class="colLast"><code>35110</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_6_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_6_ATI">GL_REG_6_ATI</a></code></td>
<td class="colLast"><code>35111</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_7_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_7_ATI">GL_REG_7_ATI</a></code></td>
<td class="colLast"><code>35112</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_8_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_8_ATI">GL_REG_8_ATI</a></code></td>
<td class="colLast"><code>35113</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_REG_9_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_REG_9_ATI">GL_REG_9_ATI</a></code></td>
<td class="colLast"><code>35114</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SATURATE_BIT_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SATURATE_BIT_ATI">GL_SATURATE_BIT_ATI</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SECONDARY_INTERPOLATOR_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SECONDARY_INTERPOLATOR_ATI">GL_SECONDARY_INTERPOLATOR_ATI</a></code></td>
<td class="colLast"><code>35181</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SUB_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SUB_ATI">GL_SUB_ATI</a></code></td>
<td class="colLast"><code>35173</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SWIZZLE_STQ_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SWIZZLE_STQ_ATI">GL_SWIZZLE_STQ_ATI</a></code></td>
<td class="colLast"><code>35191</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SWIZZLE_STQ_DQ_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SWIZZLE_STQ_DQ_ATI">GL_SWIZZLE_STQ_DQ_ATI</a></code></td>
<td class="colLast"><code>35193</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SWIZZLE_STR_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SWIZZLE_STR_ATI">GL_SWIZZLE_STR_ATI</a></code></td>
<td class="colLast"><code>35190</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SWIZZLE_STR_DR_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SWIZZLE_STR_DR_ATI">GL_SWIZZLE_STR_DR_ATI</a></code></td>
<td class="colLast"><code>35192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SWIZZLE_STRQ_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SWIZZLE_STRQ_ATI">GL_SWIZZLE_STRQ_ATI</a></code></td>
<td class="colLast"><code>35194</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIFragmentShader.GL_SWIZZLE_STRQ_DQ_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIFragmentShader.html#GL_SWIZZLE_STRQ_DQ_ATI">GL_SWIZZLE_STRQ_DQ_ATI</a></code></td>
<td class="colLast"><code>35195</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIMeminfo.html" title="class in org.lwjgl.opengl">ATIMeminfo</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIMeminfo.GL_RENDERBUFFER_FREE_MEMORY_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIMeminfo.html#GL_RENDERBUFFER_FREE_MEMORY_ATI">GL_RENDERBUFFER_FREE_MEMORY_ATI</a></code></td>
<td class="colLast"><code>34813</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIMeminfo.GL_TEXTURE_FREE_MEMORY_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIMeminfo.html#GL_TEXTURE_FREE_MEMORY_ATI">GL_TEXTURE_FREE_MEMORY_ATI</a></code></td>
<td class="colLast"><code>34812</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIMeminfo.GL_VBO_FREE_MEMORY_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIMeminfo.html#GL_VBO_FREE_MEMORY_ATI">GL_VBO_FREE_MEMORY_ATI</a></code></td>
<td class="colLast"><code>34811</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIPnTriangles.html" title="class in org.lwjgl.opengl">ATIPnTriangles</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI">GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI</a></code></td>
<td class="colLast"><code>34801</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_ATI">GL_PN_TRIANGLES_ATI</a></code></td>
<td class="colLast"><code>34800</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_NORMAL_MODE_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_NORMAL_MODE_ATI">GL_PN_TRIANGLES_NORMAL_MODE_ATI</a></code></td>
<td class="colLast"><code>34803</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI">GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI</a></code></td>
<td class="colLast"><code>34807</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI">GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI</a></code></td>
<td class="colLast"><code>34808</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_POINT_MODE_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_POINT_MODE_ATI">GL_PN_TRIANGLES_POINT_MODE_ATI</a></code></td>
<td class="colLast"><code>34802</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI">GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI</a></code></td>
<td class="colLast"><code>34806</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI">GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI</a></code></td>
<td class="colLast"><code>34805</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIPnTriangles.GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIPnTriangles.html#GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI">GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI</a></code></td>
<td class="colLast"><code>34804</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATISeparateStencil.GL_STENCIL_BACK_FAIL_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATISeparateStencil.html#GL_STENCIL_BACK_FAIL_ATI">GL_STENCIL_BACK_FAIL_ATI</a></code></td>
<td class="colLast"><code>34817</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATISeparateStencil.GL_STENCIL_BACK_FUNC_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATISeparateStencil.html#GL_STENCIL_BACK_FUNC_ATI">GL_STENCIL_BACK_FUNC_ATI</a></code></td>
<td class="colLast"><code>34816</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATISeparateStencil.GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATISeparateStencil.html#GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI">GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI</a></code></td>
<td class="colLast"><code>34818</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATISeparateStencil.GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATISeparateStencil.html#GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI">GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI</a></code></td>
<td class="colLast"><code>34819</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextFragmentShader.GL_TEXT_FRAGMENT_SHADER_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextFragmentShader.html#GL_TEXT_FRAGMENT_SHADER_ATI">GL_TEXT_FRAGMENT_SHADER_ATI</a></code></td>
<td class="colLast"><code>33280</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATITextureCompression3DC.html" title="class in org.lwjgl.opengl">ATITextureCompression3DC</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureCompression3DC.GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureCompression3DC.html#GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI">GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI</a></code></td>
<td class="colLast"><code>34871</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureEnvCombine3.GL_MODULATE_ADD_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureEnvCombine3.html#GL_MODULATE_ADD_ATI">GL_MODULATE_ADD_ATI</a></code></td>
<td class="colLast"><code>34628</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureEnvCombine3.GL_MODULATE_SIGNED_ADD_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureEnvCombine3.html#GL_MODULATE_SIGNED_ADD_ATI">GL_MODULATE_SIGNED_ADD_ATI</a></code></td>
<td class="colLast"><code>34629</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureEnvCombine3.GL_MODULATE_SUBTRACT_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureEnvCombine3.html#GL_MODULATE_SUBTRACT_ATI">GL_MODULATE_SUBTRACT_ATI</a></code></td>
<td class="colLast"><code>34630</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATITextureFloat.html" title="class in org.lwjgl.opengl">ATITextureFloat</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_ALPHA_FLOAT16_ATI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_ALPHA_FLOAT16_ATI">GL_ALPHA_FLOAT16_ATI</a></code></td>
<td class="colLast"><code>34844</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_ALPHA_FLOAT32_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_ALPHA_FLOAT32_ATI">GL_ALPHA_FLOAT32_ATI</a></code></td>
<td class="colLast"><code>34838</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_INTENSITY_FLOAT16_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_INTENSITY_FLOAT16_ATI">GL_INTENSITY_FLOAT16_ATI</a></code></td>
<td class="colLast"><code>34845</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_INTENSITY_FLOAT32_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_INTENSITY_FLOAT32_ATI">GL_INTENSITY_FLOAT32_ATI</a></code></td>
<td class="colLast"><code>34839</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_LUMINANCE_ALPHA_FLOAT16_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_LUMINANCE_ALPHA_FLOAT16_ATI">GL_LUMINANCE_ALPHA_FLOAT16_ATI</a></code></td>
<td class="colLast"><code>34847</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_LUMINANCE_ALPHA_FLOAT32_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_LUMINANCE_ALPHA_FLOAT32_ATI">GL_LUMINANCE_ALPHA_FLOAT32_ATI</a></code></td>
<td class="colLast"><code>34841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_LUMINANCE_FLOAT16_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_LUMINANCE_FLOAT16_ATI">GL_LUMINANCE_FLOAT16_ATI</a></code></td>
<td class="colLast"><code>34846</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_LUMINANCE_FLOAT32_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_LUMINANCE_FLOAT32_ATI">GL_LUMINANCE_FLOAT32_ATI</a></code></td>
<td class="colLast"><code>34840</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_RGB_FLOAT16_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_RGB_FLOAT16_ATI">GL_RGB_FLOAT16_ATI</a></code></td>
<td class="colLast"><code>34843</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_RGB_FLOAT32_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_RGB_FLOAT32_ATI">GL_RGB_FLOAT32_ATI</a></code></td>
<td class="colLast"><code>34837</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_RGBA_FLOAT16_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_RGBA_FLOAT16_ATI">GL_RGBA_FLOAT16_ATI</a></code></td>
<td class="colLast"><code>34842</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureFloat.GL_RGBA_FLOAT32_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureFloat.html#GL_RGBA_FLOAT32_ATI">GL_RGBA_FLOAT32_ATI</a></code></td>
<td class="colLast"><code>34836</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureMirrorOnce.GL_MIRROR_CLAMP_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureMirrorOnce.html#GL_MIRROR_CLAMP_ATI">GL_MIRROR_CLAMP_ATI</a></code></td>
<td class="colLast"><code>34626</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATITextureMirrorOnce.GL_MIRROR_CLAMP_TO_EDGE_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATITextureMirrorOnce.html#GL_MIRROR_CLAMP_TO_EDGE_ATI">GL_MIRROR_CLAMP_TO_EDGE_ATI</a></code></td>
<td class="colLast"><code>34627</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIVertexArrayObject.html" title="class in org.lwjgl.opengl">ATIVertexArrayObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexArrayObject.GL_ARRAY_OBJECT_BUFFER_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexArrayObject.html#GL_ARRAY_OBJECT_BUFFER_ATI">GL_ARRAY_OBJECT_BUFFER_ATI</a></code></td>
<td class="colLast"><code>34662</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexArrayObject.GL_ARRAY_OBJECT_OFFSET_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexArrayObject.html#GL_ARRAY_OBJECT_OFFSET_ATI">GL_ARRAY_OBJECT_OFFSET_ATI</a></code></td>
<td class="colLast"><code>34663</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexArrayObject.GL_DISCARD_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34659</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexArrayObject.GL_DYNAMIC_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexArrayObject.html#GL_DYNAMIC_ATI">GL_DYNAMIC_ATI</a></code></td>
<td class="colLast"><code>34657</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexArrayObject.GL_OBJECT_BUFFER_SIZE_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexArrayObject.html#GL_OBJECT_BUFFER_SIZE_ATI">GL_OBJECT_BUFFER_SIZE_ATI</a></code></td>
<td class="colLast"><code>34660</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexArrayObject.GL_OBJECT_BUFFER_USAGE_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexArrayObject.html#GL_OBJECT_BUFFER_USAGE_ATI">GL_OBJECT_BUFFER_USAGE_ATI</a></code></td>
<td class="colLast"><code>34661</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexArrayObject.GL_PRESERVE_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexArrayObject.html#GL_PRESERVE_ATI">GL_PRESERVE_ATI</a></code></td>
<td class="colLast"><code>34658</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/ATIVertexStreams.html" title="class in org.lwjgl.opengl">ATIVertexStreams</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_MAX_VERTEX_STREAMS_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_MAX_VERTEX_STREAMS_ATI">GL_MAX_VERTEX_STREAMS_ATI</a></code></td>
<td class="colLast"><code>34667</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_SOURCE_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_SOURCE_ATI">GL_VERTEX_SOURCE_ATI</a></code></td>
<td class="colLast"><code>34668</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM0_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM0_ATI">GL_VERTEX_STREAM0_ATI</a></code></td>
<td class="colLast"><code>34669</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM1_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM1_ATI">GL_VERTEX_STREAM1_ATI</a></code></td>
<td class="colLast"><code>34670</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM2_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM2_ATI">GL_VERTEX_STREAM2_ATI</a></code></td>
<td class="colLast"><code>34671</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM3_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM3_ATI">GL_VERTEX_STREAM3_ATI</a></code></td>
<td class="colLast"><code>34672</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM4_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM4_ATI">GL_VERTEX_STREAM4_ATI</a></code></td>
<td class="colLast"><code>34673</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM5_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM5_ATI">GL_VERTEX_STREAM5_ATI</a></code></td>
<td class="colLast"><code>34674</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM6_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM6_ATI">GL_VERTEX_STREAM6_ATI</a></code></td>
<td class="colLast"><code>34675</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.ATIVertexStreams.GL_VERTEX_STREAM7_ATI">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/ATIVertexStreams.html#GL_VERTEX_STREAM7_ATI">GL_VERTEX_STREAM7_ATI</a></code></td>
<td class="colLast"><code>34676</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTAbgr.html" title="class in org.lwjgl.opengl">EXTAbgr</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTAbgr.GL_ABGR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTAbgr.html#GL_ABGR_EXT">GL_ABGR_EXT</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBgra.GL_BGR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBgra.html#GL_BGR_EXT">GL_BGR_EXT</a></code></td>
<td class="colLast"><code>32992</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBgra.GL_BGRA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBgra.html#GL_BGRA_EXT">GL_BGRA_EXT</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBindableUniform.GL_MAX_BINDABLE_UNIFORM_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBindableUniform.html#GL_MAX_BINDABLE_UNIFORM_SIZE_EXT">GL_MAX_BINDABLE_UNIFORM_SIZE_EXT</a></code></td>
<td class="colLast"><code>36333</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBindableUniform.GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBindableUniform.html#GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT">GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT</a></code></td>
<td class="colLast"><code>36323</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBindableUniform.GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBindableUniform.html#GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT">GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT</a></code></td>
<td class="colLast"><code>36324</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBindableUniform.GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBindableUniform.html#GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT">GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT</a></code></td>
<td class="colLast"><code>36322</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBindableUniform.GL_UNIFORM_BUFFER_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBindableUniform.html#GL_UNIFORM_BUFFER_BINDING_EXT">GL_UNIFORM_BUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>36335</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBindableUniform.GL_UNIFORM_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBindableUniform.html#GL_UNIFORM_BUFFER_EXT">GL_UNIFORM_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36334</code></td>
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<li class="blockList">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendColor.GL_BLEND_COLOR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendColor.html#GL_BLEND_COLOR_EXT">GL_BLEND_COLOR_EXT</a></code></td>
<td class="colLast"><code>32773</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendColor.GL_CONSTANT_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendColor.html#GL_CONSTANT_ALPHA_EXT">GL_CONSTANT_ALPHA_EXT</a></code></td>
<td class="colLast"><code>32771</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendColor.GL_CONSTANT_COLOR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendColor.html#GL_CONSTANT_COLOR_EXT">GL_CONSTANT_COLOR_EXT</a></code></td>
<td class="colLast"><code>32769</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendColor.GL_ONE_MINUS_CONSTANT_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendColor.html#GL_ONE_MINUS_CONSTANT_ALPHA_EXT">GL_ONE_MINUS_CONSTANT_ALPHA_EXT</a></code></td>
<td class="colLast"><code>32772</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendColor.GL_ONE_MINUS_CONSTANT_COLOR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendColor.html#GL_ONE_MINUS_CONSTANT_COLOR_EXT">GL_ONE_MINUS_CONSTANT_COLOR_EXT</a></code></td>
<td class="colLast"><code>32770</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendEquationSeparate.GL_BLEND_EQUATION_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendEquationSeparate.html#GL_BLEND_EQUATION_ALPHA_EXT">GL_BLEND_EQUATION_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34877</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendEquationSeparate.GL_BLEND_EQUATION_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendEquationSeparate.html#GL_BLEND_EQUATION_RGB_EXT">GL_BLEND_EQUATION_RGB_EXT</a></code></td>
<td class="colLast"><code>32777</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTBlendFuncSeparate.html" title="class in org.lwjgl.opengl">EXTBlendFuncSeparate</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendFuncSeparate.GL_BLEND_DST_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendFuncSeparate.html#GL_BLEND_DST_ALPHA_EXT">GL_BLEND_DST_ALPHA_EXT</a></code></td>
<td class="colLast"><code>32970</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendFuncSeparate.GL_BLEND_DST_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendFuncSeparate.html#GL_BLEND_DST_RGB_EXT">GL_BLEND_DST_RGB_EXT</a></code></td>
<td class="colLast"><code>32968</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendFuncSeparate.GL_BLEND_SRC_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendFuncSeparate.html#GL_BLEND_SRC_ALPHA_EXT">GL_BLEND_SRC_ALPHA_EXT</a></code></td>
<td class="colLast"><code>32971</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendFuncSeparate.GL_BLEND_SRC_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendFuncSeparate.html#GL_BLEND_SRC_RGB_EXT">GL_BLEND_SRC_RGB_EXT</a></code></td>
<td class="colLast"><code>32969</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendMinmax.GL_BLEND_EQUATION_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendMinmax.html#GL_BLEND_EQUATION_EXT">GL_BLEND_EQUATION_EXT</a></code></td>
<td class="colLast"><code>32777</code></td>
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<tr class="rowColor">
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<td><code><a href="org/lwjgl/opengl/EXTBlendMinmax.html#GL_FUNC_ADD_EXT">GL_FUNC_ADD_EXT</a></code></td>
<td class="colLast"><code>32774</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendMinmax.GL_MAX_EXT">
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<td><code><a href="org/lwjgl/opengl/EXTBlendMinmax.html#GL_MAX_EXT">GL_MAX_EXT</a></code></td>
<td class="colLast"><code>32776</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendMinmax.GL_MIN_EXT">
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<td><code><a href="org/lwjgl/opengl/EXTBlendMinmax.html#GL_MIN_EXT">GL_MIN_EXT</a></code></td>
<td class="colLast"><code>32775</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendSubtract.GL_FUNC_REVERSE_SUBTRACT_EXT">
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<td><code><a href="org/lwjgl/opengl/EXTBlendSubtract.html#GL_FUNC_REVERSE_SUBTRACT_EXT">GL_FUNC_REVERSE_SUBTRACT_EXT</a></code></td>
<td class="colLast"><code>32779</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTBlendSubtract.GL_FUNC_SUBTRACT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTBlendSubtract.html#GL_FUNC_SUBTRACT_EXT">GL_FUNC_SUBTRACT_EXT</a></code></td>
<td class="colLast"><code>32778</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTCgShader.GL_CG_FRAGMENT_SHADER_EXT">
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<td><code><a href="org/lwjgl/opengl/EXTCgShader.html#GL_CG_FRAGMENT_SHADER_EXT">GL_CG_FRAGMENT_SHADER_EXT</a></code></td>
<td class="colLast"><code>35087</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTCgShader.GL_CG_VERTEX_SHADER_EXT">
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<td class="colLast"><code>35086</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTCompiledVertexArray.html#GL_ARRAY_ELEMENT_LOCK_COUNT_EXT">GL_ARRAY_ELEMENT_LOCK_COUNT_EXT</a></code></td>
<td class="colLast"><code>33193</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTCompiledVertexArray.GL_ARRAY_ELEMENT_LOCK_FIRST_EXT">
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<td class="colLast"><code>33192</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTDepthBoundsTest.GL_DEPTH_BOUNDS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTDepthBoundsTest.html#GL_DEPTH_BOUNDS_EXT">GL_DEPTH_BOUNDS_EXT</a></code></td>
<td class="colLast"><code>34961</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTDepthBoundsTest.GL_DEPTH_BOUNDS_TEST_EXT">
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<td class="colLast"><code>34960</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTDirectStateAccess.html" title="class in org.lwjgl.opengl">EXTDirectStateAccess</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTDirectStateAccess.GL_PROGRAM_MATRIX_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTDirectStateAccess.html#GL_PROGRAM_MATRIX_EXT">GL_PROGRAM_MATRIX_EXT</a></code></td>
<td class="colLast"><code>36397</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTDirectStateAccess.GL_PROGRAM_MATRIX_STACK_DEPTH_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTDirectStateAccess.html#GL_PROGRAM_MATRIX_STACK_DEPTH_EXT">GL_PROGRAM_MATRIX_STACK_DEPTH_EXT</a></code></td>
<td class="colLast"><code>36399</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTDirectStateAccess.GL_TRANSPOSE_PROGRAM_MATRIX_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTDirectStateAccess.html#GL_TRANSPOSE_PROGRAM_MATRIX_EXT">GL_TRANSPOSE_PROGRAM_MATRIX_EXT</a></code></td>
<td class="colLast"><code>36398</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTDrawRangeElements.html" title="class in org.lwjgl.opengl">EXTDrawRangeElements</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTDrawRangeElements.GL_MAX_ELEMENTS_INDICES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTDrawRangeElements.html#GL_MAX_ELEMENTS_INDICES_EXT">GL_MAX_ELEMENTS_INDICES_EXT</a></code></td>
<td class="colLast"><code>33001</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTDrawRangeElements.GL_MAX_ELEMENTS_VERTICES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTDrawRangeElements.html#GL_MAX_ELEMENTS_VERTICES_EXT">GL_MAX_ELEMENTS_VERTICES_EXT</a></code></td>
<td class="colLast"><code>33000</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_CURRENT_FOG_COORDINATE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_CURRENT_FOG_COORDINATE_EXT">GL_CURRENT_FOG_COORDINATE_EXT</a></code></td>
<td class="colLast"><code>33875</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_FOG_COORDINATE_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_FOG_COORDINATE_ARRAY_EXT">GL_FOG_COORDINATE_ARRAY_EXT</a></code></td>
<td class="colLast"><code>33879</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_FOG_COORDINATE_ARRAY_POINTER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_FOG_COORDINATE_ARRAY_POINTER_EXT">GL_FOG_COORDINATE_ARRAY_POINTER_EXT</a></code></td>
<td class="colLast"><code>33878</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_FOG_COORDINATE_ARRAY_STRIDE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_FOG_COORDINATE_ARRAY_STRIDE_EXT">GL_FOG_COORDINATE_ARRAY_STRIDE_EXT</a></code></td>
<td class="colLast"><code>33877</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_FOG_COORDINATE_ARRAY_TYPE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_FOG_COORDINATE_ARRAY_TYPE_EXT">GL_FOG_COORDINATE_ARRAY_TYPE_EXT</a></code></td>
<td class="colLast"><code>33876</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_FOG_COORDINATE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_FOG_COORDINATE_EXT">GL_FOG_COORDINATE_EXT</a></code></td>
<td class="colLast"><code>33873</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_FOG_COORDINATE_SOURCE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_FOG_COORDINATE_SOURCE_EXT">GL_FOG_COORDINATE_SOURCE_EXT</a></code></td>
<td class="colLast"><code>33872</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFogCoord.GL_FRAGMENT_DEPTH_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFogCoord.html#GL_FRAGMENT_DEPTH_EXT">GL_FRAGMENT_DEPTH_EXT</a></code></td>
<td class="colLast"><code>33874</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTFramebufferBlit.html" title="class in org.lwjgl.opengl">EXTFramebufferBlit</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferBlit.GL_DRAW_FRAMEBUFFER_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferBlit.html#GL_DRAW_FRAMEBUFFER_BINDING_EXT">GL_DRAW_FRAMEBUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>36006</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferBlit.GL_DRAW_FRAMEBUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferBlit.html#GL_DRAW_FRAMEBUFFER_EXT">GL_DRAW_FRAMEBUFFER_EXT</a></code></td>
<td class="colLast"><code>36009</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferBlit.GL_READ_FRAMEBUFFER_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferBlit.html#GL_READ_FRAMEBUFFER_BINDING_EXT">GL_READ_FRAMEBUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>36010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferBlit.GL_READ_FRAMEBUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferBlit.html#GL_READ_FRAMEBUFFER_EXT">GL_READ_FRAMEBUFFER_EXT</a></code></td>
<td class="colLast"><code>36008</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferMultisample.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferMultisample.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT</a></code></td>
<td class="colLast"><code>36182</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferMultisample.GL_MAX_SAMPLES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferMultisample.html#GL_MAX_SAMPLES_EXT">GL_MAX_SAMPLES_EXT</a></code></td>
<td class="colLast"><code>36183</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferMultisample.GL_RENDERBUFFER_SAMPLES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferMultisample.html#GL_RENDERBUFFER_SAMPLES_EXT">GL_RENDERBUFFER_SAMPLES_EXT</a></code></td>
<td class="colLast"><code>36011</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTFramebufferMultisampleBlitScaled.html" title="class in org.lwjgl.opengl">EXTFramebufferMultisampleBlitScaled</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferMultisampleBlitScaled.GL_SCALED_RESOLVE_FASTEST_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferMultisampleBlitScaled.html#GL_SCALED_RESOLVE_FASTEST_EXT">GL_SCALED_RESOLVE_FASTEST_EXT</a></code></td>
<td class="colLast"><code>37050</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferMultisampleBlitScaled.GL_SCALED_RESOLVE_NICEST_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferMultisampleBlitScaled.html#GL_SCALED_RESOLVE_NICEST_EXT">GL_SCALED_RESOLVE_NICEST_EXT</a></code></td>
<td class="colLast"><code>37051</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTFramebufferObject.html" title="class in org.lwjgl.opengl">EXTFramebufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT0_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT0_EXT">GL_COLOR_ATTACHMENT0_EXT</a></code></td>
<td class="colLast"><code>36064</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT1_EXT">GL_COLOR_ATTACHMENT1_EXT</a></code></td>
<td class="colLast"><code>36065</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT10_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT10_EXT">GL_COLOR_ATTACHMENT10_EXT</a></code></td>
<td class="colLast"><code>36074</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT11_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT11_EXT">GL_COLOR_ATTACHMENT11_EXT</a></code></td>
<td class="colLast"><code>36075</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT12_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT12_EXT">GL_COLOR_ATTACHMENT12_EXT</a></code></td>
<td class="colLast"><code>36076</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT13_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT13_EXT">GL_COLOR_ATTACHMENT13_EXT</a></code></td>
<td class="colLast"><code>36077</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT14_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT14_EXT">GL_COLOR_ATTACHMENT14_EXT</a></code></td>
<td class="colLast"><code>36078</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT15_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT15_EXT">GL_COLOR_ATTACHMENT15_EXT</a></code></td>
<td class="colLast"><code>36079</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT2_EXT">GL_COLOR_ATTACHMENT2_EXT</a></code></td>
<td class="colLast"><code>36066</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT3_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT3_EXT">GL_COLOR_ATTACHMENT3_EXT</a></code></td>
<td class="colLast"><code>36067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT4_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT4_EXT">GL_COLOR_ATTACHMENT4_EXT</a></code></td>
<td class="colLast"><code>36068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT5_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT5_EXT">GL_COLOR_ATTACHMENT5_EXT</a></code></td>
<td class="colLast"><code>36069</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT6_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT6_EXT">GL_COLOR_ATTACHMENT6_EXT</a></code></td>
<td class="colLast"><code>36070</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT7_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT7_EXT">GL_COLOR_ATTACHMENT7_EXT</a></code></td>
<td class="colLast"><code>36071</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT8_EXT">GL_COLOR_ATTACHMENT8_EXT</a></code></td>
<td class="colLast"><code>36072</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_COLOR_ATTACHMENT9_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_COLOR_ATTACHMENT9_EXT">GL_COLOR_ATTACHMENT9_EXT</a></code></td>
<td class="colLast"><code>36073</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_DEPTH_ATTACHMENT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_DEPTH_ATTACHMENT_EXT">GL_DEPTH_ATTACHMENT_EXT</a></code></td>
<td class="colLast"><code>36096</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT</a></code></td>
<td class="colLast"><code>36049</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT</a></code></td>
<td class="colLast"><code>36048</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT</a></code></td>
<td class="colLast"><code>36052</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT</a></code></td>
<td class="colLast"><code>36051</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT</a></code></td>
<td class="colLast"><code>36050</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_BINDING_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_BINDING_EXT">GL_FRAMEBUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>36006</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_COMPLETE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_COMPLETE_EXT">GL_FRAMEBUFFER_COMPLETE_EXT</a></code></td>
<td class="colLast"><code>36053</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_EXT">GL_FRAMEBUFFER_EXT</a></code></td>
<td class="colLast"><code>36160</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT</a></code></td>
<td class="colLast"><code>36054</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT">GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT</a></code></td>
<td class="colLast"><code>36057</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT">GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36059</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT">GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT</a></code></td>
<td class="colLast"><code>36058</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT</a></code></td>
<td class="colLast"><code>36055</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT">GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36060</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_FRAMEBUFFER_UNSUPPORTED_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_FRAMEBUFFER_UNSUPPORTED_EXT">GL_FRAMEBUFFER_UNSUPPORTED_EXT</a></code></td>
<td class="colLast"><code>36061</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_INVALID_FRAMEBUFFER_OPERATION_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_INVALID_FRAMEBUFFER_OPERATION_EXT">GL_INVALID_FRAMEBUFFER_OPERATION_EXT</a></code></td>
<td class="colLast"><code>1286</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_MAX_COLOR_ATTACHMENTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_MAX_COLOR_ATTACHMENTS_EXT">GL_MAX_COLOR_ATTACHMENTS_EXT</a></code></td>
<td class="colLast"><code>36063</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_MAX_RENDERBUFFER_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_MAX_RENDERBUFFER_SIZE_EXT">GL_MAX_RENDERBUFFER_SIZE_EXT</a></code></td>
<td class="colLast"><code>34024</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_ALPHA_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_ALPHA_SIZE_EXT">GL_RENDERBUFFER_ALPHA_SIZE_EXT</a></code></td>
<td class="colLast"><code>36179</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_BINDING_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_BINDING_EXT">GL_RENDERBUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>36007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_BLUE_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_BLUE_SIZE_EXT">GL_RENDERBUFFER_BLUE_SIZE_EXT</a></code></td>
<td class="colLast"><code>36178</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_DEPTH_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_DEPTH_SIZE_EXT">GL_RENDERBUFFER_DEPTH_SIZE_EXT</a></code></td>
<td class="colLast"><code>36180</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_EXT">GL_RENDERBUFFER_EXT</a></code></td>
<td class="colLast"><code>36161</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_GREEN_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_GREEN_SIZE_EXT">GL_RENDERBUFFER_GREEN_SIZE_EXT</a></code></td>
<td class="colLast"><code>36177</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_HEIGHT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_HEIGHT_EXT">GL_RENDERBUFFER_HEIGHT_EXT</a></code></td>
<td class="colLast"><code>36163</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_INTERNAL_FORMAT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_INTERNAL_FORMAT_EXT">GL_RENDERBUFFER_INTERNAL_FORMAT_EXT</a></code></td>
<td class="colLast"><code>36164</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_RED_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_RED_SIZE_EXT">GL_RENDERBUFFER_RED_SIZE_EXT</a></code></td>
<td class="colLast"><code>36176</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_STENCIL_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_STENCIL_SIZE_EXT">GL_RENDERBUFFER_STENCIL_SIZE_EXT</a></code></td>
<td class="colLast"><code>36181</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_RENDERBUFFER_WIDTH_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_RENDERBUFFER_WIDTH_EXT">GL_RENDERBUFFER_WIDTH_EXT</a></code></td>
<td class="colLast"><code>36162</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_STENCIL_ATTACHMENT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_STENCIL_ATTACHMENT_EXT">GL_STENCIL_ATTACHMENT_EXT</a></code></td>
<td class="colLast"><code>36128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_STENCIL_INDEX1_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_STENCIL_INDEX1_EXT">GL_STENCIL_INDEX1_EXT</a></code></td>
<td class="colLast"><code>36166</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_STENCIL_INDEX16_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_STENCIL_INDEX16_EXT">GL_STENCIL_INDEX16_EXT</a></code></td>
<td class="colLast"><code>36169</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_STENCIL_INDEX4_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_STENCIL_INDEX4_EXT">GL_STENCIL_INDEX4_EXT</a></code></td>
<td class="colLast"><code>36167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferObject.GL_STENCIL_INDEX8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferObject.html#GL_STENCIL_INDEX8_EXT">GL_STENCIL_INDEX8_EXT</a></code></td>
<td class="colLast"><code>36168</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTFramebufferSRGB.html" title="class in org.lwjgl.opengl">EXTFramebufferSRGB</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferSRGB.GL_FRAMEBUFFER_SRGB_CAPABLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferSRGB.html#GL_FRAMEBUFFER_SRGB_CAPABLE_EXT">GL_FRAMEBUFFER_SRGB_CAPABLE_EXT</a></code></td>
<td class="colLast"><code>36282</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferSRGB.GL_FRAMEBUFFER_SRGB_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferSRGB.html#GL_FRAMEBUFFER_SRGB_EXT">GL_FRAMEBUFFER_SRGB_EXT</a></code></td>
<td class="colLast"><code>36281</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferSRGB.GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferSRGB.html#GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT">GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT</a></code></td>
<td class="colLast"><code>8370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTFramebufferSRGB.WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTFramebufferSRGB.html#WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT">WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT</a></code></td>
<td class="colLast"><code>8361</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTGeometryShader4.html" title="class in org.lwjgl.opengl">EXTGeometryShader4</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT">GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT</a></code></td>
<td class="colLast"><code>36263</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT</a></code></td>
<td class="colLast"><code>36052</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT">GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT</a></code></td>
<td class="colLast"><code>36265</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT">GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT</a></code></td>
<td class="colLast"><code>36264</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_GEOMETRY_INPUT_TYPE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_GEOMETRY_INPUT_TYPE_EXT">GL_GEOMETRY_INPUT_TYPE_EXT</a></code></td>
<td class="colLast"><code>36315</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_GEOMETRY_OUTPUT_TYPE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_GEOMETRY_OUTPUT_TYPE_EXT">GL_GEOMETRY_OUTPUT_TYPE_EXT</a></code></td>
<td class="colLast"><code>36316</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_GEOMETRY_SHADER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_GEOMETRY_SHADER_EXT">GL_GEOMETRY_SHADER_EXT</a></code></td>
<td class="colLast"><code>36313</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_GEOMETRY_VERTICES_OUT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_GEOMETRY_VERTICES_OUT_EXT">GL_GEOMETRY_VERTICES_OUT_EXT</a></code></td>
<td class="colLast"><code>36314</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_LINE_STRIP_ADJACENCY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_LINE_STRIP_ADJACENCY_EXT">GL_LINE_STRIP_ADJACENCY_EXT</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_LINES_ADJACENCY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_LINES_ADJACENCY_EXT">GL_LINES_ADJACENCY_EXT</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT">GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT</a></code></td>
<td class="colLast"><code>36320</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT">GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT</a></code></td>
<td class="colLast"><code>35881</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT">GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>36321</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT">GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>36319</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT">GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>36317</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_MAX_VARYING_COMPONENTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_MAX_VARYING_COMPONENTS_EXT">GL_MAX_VARYING_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>35659</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_MAX_VERTEX_VARYING_COMPONENTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_MAX_VERTEX_VARYING_COMPONENTS_EXT">GL_MAX_VERTEX_VARYING_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>36318</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_PROGRAM_POINT_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_PROGRAM_POINT_SIZE_EXT">GL_PROGRAM_POINT_SIZE_EXT</a></code></td>
<td class="colLast"><code>34370</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_TRIANGLE_STRIP_ADJACENCY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_TRIANGLE_STRIP_ADJACENCY_EXT">GL_TRIANGLE_STRIP_ADJACENCY_EXT</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGeometryShader4.GL_TRIANGLES_ADJACENCY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGeometryShader4.html#GL_TRIANGLES_ADJACENCY_EXT">GL_TRIANGLES_ADJACENCY_EXT</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTGpuShader4.html" title="class in org.lwjgl.opengl">EXTGpuShader4</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_1D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_1D_ARRAY_EXT">GL_INT_SAMPLER_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36302</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_1D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_1D_EXT">GL_INT_SAMPLER_1D_EXT</a></code></td>
<td class="colLast"><code>36297</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_ARRAY_EXT">GL_INT_SAMPLER_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36303</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_EXT">GL_INT_SAMPLER_2D_EXT</a></code></td>
<td class="colLast"><code>36298</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_2D_RECT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_2D_RECT_EXT">GL_INT_SAMPLER_2D_RECT_EXT</a></code></td>
<td class="colLast"><code>36301</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_3D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_3D_EXT">GL_INT_SAMPLER_3D_EXT</a></code></td>
<td class="colLast"><code>36299</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_BUFFER_EXT">GL_INT_SAMPLER_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_INT_SAMPLER_CUBE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_INT_SAMPLER_CUBE_EXT">GL_INT_SAMPLER_CUBE_EXT</a></code></td>
<td class="colLast"><code>36300</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_MAX_PROGRAM_TEXEL_OFFSET_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_MAX_PROGRAM_TEXEL_OFFSET_EXT">GL_MAX_PROGRAM_TEXEL_OFFSET_EXT</a></code></td>
<td class="colLast"><code>35077</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_MIN_PROGRAM_TEXEL_OFFSET_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_MIN_PROGRAM_TEXEL_OFFSET_EXT">GL_MIN_PROGRAM_TEXEL_OFFSET_EXT</a></code></td>
<td class="colLast"><code>35076</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_1D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_1D_ARRAY_EXT">GL_SAMPLER_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36288</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_1D_ARRAY_SHADOW_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_1D_ARRAY_SHADOW_EXT">GL_SAMPLER_1D_ARRAY_SHADOW_EXT</a></code></td>
<td class="colLast"><code>36291</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_2D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_2D_ARRAY_EXT">GL_SAMPLER_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36289</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_2D_ARRAY_SHADOW_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_2D_ARRAY_SHADOW_EXT">GL_SAMPLER_2D_ARRAY_SHADOW_EXT</a></code></td>
<td class="colLast"><code>36292</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_BUFFER_EXT">GL_SAMPLER_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36290</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_SAMPLER_CUBE_SHADOW_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_SAMPLER_CUBE_SHADOW_EXT">GL_SAMPLER_CUBE_SHADOW_EXT</a></code></td>
<td class="colLast"><code>36293</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT">GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36310</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_1D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_1D_EXT">GL_UNSIGNED_INT_SAMPLER_1D_EXT</a></code></td>
<td class="colLast"><code>36305</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36311</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_EXT">GL_UNSIGNED_INT_SAMPLER_2D_EXT</a></code></td>
<td class="colLast"><code>36306</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT">GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT</a></code></td>
<td class="colLast"><code>36309</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_3D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_3D_EXT">GL_UNSIGNED_INT_SAMPLER_3D_EXT</a></code></td>
<td class="colLast"><code>36307</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT">GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36312</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_SAMPLER_CUBE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_SAMPLER_CUBE_EXT">GL_UNSIGNED_INT_SAMPLER_CUBE_EXT</a></code></td>
<td class="colLast"><code>36308</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC2_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC2_EXT">GL_UNSIGNED_INT_VEC2_EXT</a></code></td>
<td class="colLast"><code>36294</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC3_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC3_EXT">GL_UNSIGNED_INT_VEC3_EXT</a></code></td>
<td class="colLast"><code>36295</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_UNSIGNED_INT_VEC4_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_UNSIGNED_INT_VEC4_EXT">GL_UNSIGNED_INT_VEC4_EXT</a></code></td>
<td class="colLast"><code>36296</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTGpuShader4.GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTGpuShader4.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT">GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT</a></code></td>
<td class="colLast"><code>35069</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTPackedDepthStencil.html" title="class in org.lwjgl.opengl">EXTPackedDepthStencil</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedDepthStencil.GL_DEPTH_STENCIL_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedDepthStencil.html#GL_DEPTH_STENCIL_EXT">GL_DEPTH_STENCIL_EXT</a></code></td>
<td class="colLast"><code>34041</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedDepthStencil.GL_DEPTH24_STENCIL8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedDepthStencil.html#GL_DEPTH24_STENCIL8_EXT">GL_DEPTH24_STENCIL8_EXT</a></code></td>
<td class="colLast"><code>35056</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedDepthStencil.GL_TEXTURE_STENCIL_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedDepthStencil.html#GL_TEXTURE_STENCIL_SIZE_EXT">GL_TEXTURE_STENCIL_SIZE_EXT</a></code></td>
<td class="colLast"><code>35057</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedDepthStencil.GL_UNSIGNED_INT_24_8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedDepthStencil.html#GL_UNSIGNED_INT_24_8_EXT">GL_UNSIGNED_INT_24_8_EXT</a></code></td>
<td class="colLast"><code>34042</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTPackedFloat.html" title="class in org.lwjgl.opengl">EXTPackedFloat</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedFloat.GL_R11F_G11F_B10F_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedFloat.html#GL_R11F_G11F_B10F_EXT">GL_R11F_G11F_B10F_EXT</a></code></td>
<td class="colLast"><code>35898</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedFloat.GL_RGBA_SIGNED_COMPONENTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedFloat.html#GL_RGBA_SIGNED_COMPONENTS_EXT">GL_RGBA_SIGNED_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>35900</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedFloat.GL_UNSIGNED_INT_10F_11F_11F_REV_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedFloat.html#GL_UNSIGNED_INT_10F_11F_11F_REV_EXT">GL_UNSIGNED_INT_10F_11F_11F_REV_EXT</a></code></td>
<td class="colLast"><code>35899</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedFloat.GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedFloat.html#GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT">GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedFloat.GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedFloat.html#GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT">GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT</a></code></td>
<td class="colLast"><code>8369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedFloat.WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedFloat.html#WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT">WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT</a></code></td>
<td class="colLast"><code>8360</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTPackedPixels.html" title="class in org.lwjgl.opengl">EXTPackedPixels</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedPixels.GL_UNSIGNED_BYTE_3_3_2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedPixels.html#GL_UNSIGNED_BYTE_3_3_2_EXT">GL_UNSIGNED_BYTE_3_3_2_EXT</a></code></td>
<td class="colLast"><code>32818</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedPixels.GL_UNSIGNED_INT_10_10_10_2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedPixels.html#GL_UNSIGNED_INT_10_10_10_2_EXT">GL_UNSIGNED_INT_10_10_10_2_EXT</a></code></td>
<td class="colLast"><code>32822</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedPixels.GL_UNSIGNED_INT_8_8_8_8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedPixels.html#GL_UNSIGNED_INT_8_8_8_8_EXT">GL_UNSIGNED_INT_8_8_8_8_EXT</a></code></td>
<td class="colLast"><code>32821</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedPixels.GL_UNSIGNED_SHORT_4_4_4_4_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedPixels.html#GL_UNSIGNED_SHORT_4_4_4_4_EXT">GL_UNSIGNED_SHORT_4_4_4_4_EXT</a></code></td>
<td class="colLast"><code>32819</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPackedPixels.GL_UNSIGNED_SHORT_5_5_5_1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPackedPixels.html#GL_UNSIGNED_SHORT_5_5_5_1_EXT">GL_UNSIGNED_SHORT_5_5_5_1_EXT</a></code></td>
<td class="colLast"><code>32820</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTPalettedTexture.html" title="class in org.lwjgl.opengl">EXTPalettedTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_INDEX1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_INDEX1_EXT">GL_COLOR_INDEX1_EXT</a></code></td>
<td class="colLast"><code>32994</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_INDEX12_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_INDEX12_EXT">GL_COLOR_INDEX12_EXT</a></code></td>
<td class="colLast"><code>32998</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_INDEX16_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_INDEX16_EXT">GL_COLOR_INDEX16_EXT</a></code></td>
<td class="colLast"><code>32999</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_INDEX2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_INDEX2_EXT">GL_COLOR_INDEX2_EXT</a></code></td>
<td class="colLast"><code>32995</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_INDEX4_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_INDEX4_EXT">GL_COLOR_INDEX4_EXT</a></code></td>
<td class="colLast"><code>32996</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_INDEX8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_INDEX8_EXT">GL_COLOR_INDEX8_EXT</a></code></td>
<td class="colLast"><code>32997</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_ALPHA_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_ALPHA_SIZE_EXT">GL_COLOR_TABLE_ALPHA_SIZE_EXT</a></code></td>
<td class="colLast"><code>32989</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_BLUE_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_BLUE_SIZE_EXT">GL_COLOR_TABLE_BLUE_SIZE_EXT</a></code></td>
<td class="colLast"><code>32988</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_FORMAT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_FORMAT_EXT">GL_COLOR_TABLE_FORMAT_EXT</a></code></td>
<td class="colLast"><code>32984</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_GREEN_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_GREEN_SIZE_EXT">GL_COLOR_TABLE_GREEN_SIZE_EXT</a></code></td>
<td class="colLast"><code>32987</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_INTENSITY_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_INTENSITY_SIZE_EXT">GL_COLOR_TABLE_INTENSITY_SIZE_EXT</a></code></td>
<td class="colLast"><code>32991</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_LUMINANCE_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_LUMINANCE_SIZE_EXT">GL_COLOR_TABLE_LUMINANCE_SIZE_EXT</a></code></td>
<td class="colLast"><code>32990</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_RED_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_RED_SIZE_EXT">GL_COLOR_TABLE_RED_SIZE_EXT</a></code></td>
<td class="colLast"><code>32986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_COLOR_TABLE_WIDTH_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_COLOR_TABLE_WIDTH_EXT">GL_COLOR_TABLE_WIDTH_EXT</a></code></td>
<td class="colLast"><code>32985</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPalettedTexture.GL_TEXTURE_INDEX_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPalettedTexture.html#GL_TEXTURE_INDEX_SIZE_EXT">GL_TEXTURE_INDEX_SIZE_EXT</a></code></td>
<td class="colLast"><code>33005</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTPixelBufferObject.html" title="class in org.lwjgl.opengl">EXTPixelBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPixelBufferObject.GL_PIXEL_PACK_BUFFER_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPixelBufferObject.html#GL_PIXEL_PACK_BUFFER_BINDING_EXT">GL_PIXEL_PACK_BUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>35053</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPixelBufferObject.GL_PIXEL_PACK_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPixelBufferObject.html#GL_PIXEL_PACK_BUFFER_EXT">GL_PIXEL_PACK_BUFFER_EXT</a></code></td>
<td class="colLast"><code>35051</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPixelBufferObject.GL_PIXEL_UNPACK_BUFFER_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPixelBufferObject.html#GL_PIXEL_UNPACK_BUFFER_BINDING_EXT">GL_PIXEL_UNPACK_BUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>35055</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPixelBufferObject.GL_PIXEL_UNPACK_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPixelBufferObject.html#GL_PIXEL_UNPACK_BUFFER_EXT">GL_PIXEL_UNPACK_BUFFER_EXT</a></code></td>
<td class="colLast"><code>35052</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTPointParameters.html" title="class in org.lwjgl.opengl">EXTPointParameters</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPointParameters.GL_DISTANCE_ATTENUATION_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPointParameters.html#GL_DISTANCE_ATTENUATION_EXT">GL_DISTANCE_ATTENUATION_EXT</a></code></td>
<td class="colLast"><code>33065</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTPointParameters.GL_POINT_FADE_THRESHOLD_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPointParameters.html#GL_POINT_FADE_THRESHOLD_SIZE_EXT">GL_POINT_FADE_THRESHOLD_SIZE_EXT</a></code></td>
<td class="colLast"><code>33064</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPointParameters.GL_POINT_SIZE_MAX_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPointParameters.html#GL_POINT_SIZE_MAX_EXT">GL_POINT_SIZE_MAX_EXT</a></code></td>
<td class="colLast"><code>33063</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTPointParameters.GL_POINT_SIZE_MIN_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTPointParameters.html#GL_POINT_SIZE_MIN_EXT">GL_POINT_SIZE_MIN_EXT</a></code></td>
<td class="colLast"><code>33062</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTProvokingVertex.html" title="class in org.lwjgl.opengl">EXTProvokingVertex</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTProvokingVertex.GL_FIRST_VERTEX_CONVENTION_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTProvokingVertex.html#GL_FIRST_VERTEX_CONVENTION_EXT">GL_FIRST_VERTEX_CONVENTION_EXT</a></code></td>
<td class="colLast"><code>36429</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTProvokingVertex.GL_LAST_VERTEX_CONVENTION_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTProvokingVertex.html#GL_LAST_VERTEX_CONVENTION_EXT">GL_LAST_VERTEX_CONVENTION_EXT</a></code></td>
<td class="colLast"><code>36430</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTProvokingVertex.GL_PROVOKING_VERTEX_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTProvokingVertex.html#GL_PROVOKING_VERTEX_EXT">GL_PROVOKING_VERTEX_EXT</a></code></td>
<td class="colLast"><code>36431</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTProvokingVertex.GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTProvokingVertex.html#GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT">GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT</a></code></td>
<td class="colLast"><code>36428</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTRescaleNormal.GL_RESCALE_NORMAL_EXT">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSecondaryColor.GL_COLOR_SUM_EXT">
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<td><code><a href="org/lwjgl/opengl/EXTSecondaryColor.html#GL_COLOR_SUM_EXT">GL_COLOR_SUM_EXT</a></code></td>
<td class="colLast"><code>33880</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSecondaryColor.GL_CURRENT_SECONDARY_COLOR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSecondaryColor.html#GL_CURRENT_SECONDARY_COLOR_EXT">GL_CURRENT_SECONDARY_COLOR_EXT</a></code></td>
<td class="colLast"><code>33881</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSecondaryColor.GL_SECONDARY_COLOR_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSecondaryColor.html#GL_SECONDARY_COLOR_ARRAY_EXT">GL_SECONDARY_COLOR_ARRAY_EXT</a></code></td>
<td class="colLast"><code>33886</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSecondaryColor.GL_SECONDARY_COLOR_ARRAY_POINTER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSecondaryColor.html#GL_SECONDARY_COLOR_ARRAY_POINTER_EXT">GL_SECONDARY_COLOR_ARRAY_POINTER_EXT</a></code></td>
<td class="colLast"><code>33885</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSecondaryColor.GL_SECONDARY_COLOR_ARRAY_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSecondaryColor.html#GL_SECONDARY_COLOR_ARRAY_SIZE_EXT">GL_SECONDARY_COLOR_ARRAY_SIZE_EXT</a></code></td>
<td class="colLast"><code>33882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSecondaryColor.GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSecondaryColor.html#GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT">GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT</a></code></td>
<td class="colLast"><code>33884</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSecondaryColor.GL_SECONDARY_COLOR_ARRAY_TYPE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSecondaryColor.html#GL_SECONDARY_COLOR_ARRAY_TYPE_EXT">GL_SECONDARY_COLOR_ARRAY_TYPE_EXT</a></code></td>
<td class="colLast"><code>33883</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTSeparateShaderObjects.html" title="class in org.lwjgl.opengl">EXTSeparateShaderObjects</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSeparateShaderObjects.GL_ACTIVE_PROGRAM_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSeparateShaderObjects.html#GL_ACTIVE_PROGRAM_EXT">GL_ACTIVE_PROGRAM_EXT</a></code></td>
<td class="colLast"><code>35725</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTSeparateSpecularColor.html" title="class in org.lwjgl.opengl">EXTSeparateSpecularColor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSeparateSpecularColor.GL_LIGHT_MODEL_COLOR_CONTROL_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSeparateSpecularColor.html#GL_LIGHT_MODEL_COLOR_CONTROL_EXT">GL_LIGHT_MODEL_COLOR_CONTROL_EXT</a></code></td>
<td class="colLast"><code>33272</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSeparateSpecularColor.GL_SEPARATE_SPECULAR_COLOR_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSeparateSpecularColor.html#GL_SEPARATE_SPECULAR_COLOR_EXT">GL_SEPARATE_SPECULAR_COLOR_EXT</a></code></td>
<td class="colLast"><code>33274</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSeparateSpecularColor.GL_SINGLE_COLOR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSeparateSpecularColor.html#GL_SINGLE_COLOR_EXT">GL_SINGLE_COLOR_EXT</a></code></td>
<td class="colLast"><code>33273</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html" title="class in org.lwjgl.opengl">EXTShaderImageLoadStore</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_ALL_BARRIER_BITS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_ALL_BARRIER_BITS_EXT">GL_ALL_BARRIER_BITS_EXT</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_ATOMIC_COUNTER_BARRIER_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_ATOMIC_COUNTER_BARRIER_BIT_EXT">GL_ATOMIC_COUNTER_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_BUFFER_UPDATE_BARRIER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_BUFFER_UPDATE_BARRIER_BIT_EXT">GL_BUFFER_UPDATE_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_COMMAND_BARRIER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_COMMAND_BARRIER_BIT_EXT">GL_COMMAND_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_ELEMENT_ARRAY_BARRIER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_ELEMENT_ARRAY_BARRIER_BIT_EXT">GL_ELEMENT_ARRAY_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_FRAMEBUFFER_BARRIER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_FRAMEBUFFER_BARRIER_BIT_EXT">GL_FRAMEBUFFER_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_1D_ARRAY_EXT">GL_IMAGE_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36946</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_1D_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_1D_EXT">GL_IMAGE_1D_EXT</a></code></td>
<td class="colLast"><code>36940</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_2D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_2D_ARRAY_EXT">GL_IMAGE_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36947</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_2D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_2D_EXT">GL_IMAGE_2D_EXT</a></code></td>
<td class="colLast"><code>36941</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT">GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36950</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_2D_MULTISAMPLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_2D_MULTISAMPLE_EXT">GL_IMAGE_2D_MULTISAMPLE_EXT</a></code></td>
<td class="colLast"><code>36949</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_2D_RECT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_2D_RECT_EXT">GL_IMAGE_2D_RECT_EXT</a></code></td>
<td class="colLast"><code>36943</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_3D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_3D_EXT">GL_IMAGE_3D_EXT</a></code></td>
<td class="colLast"><code>36942</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_BINDING_ACCESS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_BINDING_ACCESS_EXT">GL_IMAGE_BINDING_ACCESS_EXT</a></code></td>
<td class="colLast"><code>36670</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_BINDING_FORMAT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_BINDING_FORMAT_EXT">GL_IMAGE_BINDING_FORMAT_EXT</a></code></td>
<td class="colLast"><code>36974</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_BINDING_LAYER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_BINDING_LAYER_EXT">GL_IMAGE_BINDING_LAYER_EXT</a></code></td>
<td class="colLast"><code>36669</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_BINDING_LAYERED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_BINDING_LAYERED_EXT">GL_IMAGE_BINDING_LAYERED_EXT</a></code></td>
<td class="colLast"><code>36668</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_BINDING_LEVEL_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_BINDING_LEVEL_EXT">GL_IMAGE_BINDING_LEVEL_EXT</a></code></td>
<td class="colLast"><code>36667</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_BINDING_NAME_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_BINDING_NAME_EXT">GL_IMAGE_BINDING_NAME_EXT</a></code></td>
<td class="colLast"><code>36666</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_BUFFER_EXT">GL_IMAGE_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36945</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_CUBE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_CUBE_EXT">GL_IMAGE_CUBE_EXT</a></code></td>
<td class="colLast"><code>36944</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_IMAGE_CUBE_MAP_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_IMAGE_CUBE_MAP_ARRAY_EXT">GL_IMAGE_CUBE_MAP_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36948</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_1D_ARRAY_EXT">GL_INT_IMAGE_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36957</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_1D_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_1D_EXT">GL_INT_IMAGE_1D_EXT</a></code></td>
<td class="colLast"><code>36951</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_2D_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_2D_ARRAY_EXT">GL_INT_IMAGE_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36958</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_2D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_2D_EXT">GL_INT_IMAGE_2D_EXT</a></code></td>
<td class="colLast"><code>36952</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT">GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36961</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_2D_MULTISAMPLE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_2D_MULTISAMPLE_EXT">GL_INT_IMAGE_2D_MULTISAMPLE_EXT</a></code></td>
<td class="colLast"><code>36960</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_2D_RECT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_2D_RECT_EXT">GL_INT_IMAGE_2D_RECT_EXT</a></code></td>
<td class="colLast"><code>36954</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_3D_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_3D_EXT">GL_INT_IMAGE_3D_EXT</a></code></td>
<td class="colLast"><code>36953</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_BUFFER_EXT">GL_INT_IMAGE_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36956</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_CUBE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_CUBE_EXT">GL_INT_IMAGE_CUBE_EXT</a></code></td>
<td class="colLast"><code>36955</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT">GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36959</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT">GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT</a></code></td>
<td class="colLast"><code>36665</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_MAX_IMAGE_SAMPLES_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_MAX_IMAGE_SAMPLES_EXT">GL_MAX_IMAGE_SAMPLES_EXT</a></code></td>
<td class="colLast"><code>36973</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_MAX_IMAGE_UNITS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_MAX_IMAGE_UNITS_EXT">GL_MAX_IMAGE_UNITS_EXT</a></code></td>
<td class="colLast"><code>36664</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_PIXEL_BUFFER_BARRIER_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_PIXEL_BUFFER_BARRIER_BIT_EXT">GL_PIXEL_BUFFER_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT">GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_TEXTURE_FETCH_BARRIER_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_TEXTURE_FETCH_BARRIER_BIT_EXT">GL_TEXTURE_FETCH_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_TEXTURE_UPDATE_BARRIER_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_TEXTURE_UPDATE_BARRIER_BIT_EXT">GL_TEXTURE_UPDATE_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT">GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>2048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNIFORM_BARRIER_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNIFORM_BARRIER_BIT_EXT">GL_UNIFORM_BARRIER_BIT_EXT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT">GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36968</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_1D_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_1D_EXT">GL_UNSIGNED_INT_IMAGE_1D_EXT</a></code></td>
<td class="colLast"><code>36962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT">GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36969</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_EXT">GL_UNSIGNED_INT_IMAGE_2D_EXT</a></code></td>
<td class="colLast"><code>36963</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36972</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT</a></code></td>
<td class="colLast"><code>36971</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT">GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT</a></code></td>
<td class="colLast"><code>36965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_3D_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_3D_EXT">GL_UNSIGNED_INT_IMAGE_3D_EXT</a></code></td>
<td class="colLast"><code>36964</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_BUFFER_EXT">GL_UNSIGNED_INT_IMAGE_BUFFER_EXT</a></code></td>
<td class="colLast"><code>36967</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_CUBE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_CUBE_EXT">GL_UNSIGNED_INT_IMAGE_CUBE_EXT</a></code></td>
<td class="colLast"><code>36966</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT">GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36970</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTShaderImageLoadStore.GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTShaderImageLoadStore.html#GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT">GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT</a></code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTSharedTexturePalette.html" title="class in org.lwjgl.opengl">EXTSharedTexturePalette</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTSharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTSharedTexturePalette.html#GL_SHARED_TEXTURE_PALETTE_EXT">GL_SHARED_TEXTURE_PALETTE_EXT</a></code></td>
<td class="colLast"><code>33275</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTStencilClearTag.html" title="class in org.lwjgl.opengl">EXTStencilClearTag</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTStencilClearTag.GL_STENCIL_CLEAR_TAG_VALUE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTStencilClearTag.html#GL_STENCIL_CLEAR_TAG_VALUE_EXT">GL_STENCIL_CLEAR_TAG_VALUE_EXT</a></code></td>
<td class="colLast"><code>35059</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTStencilClearTag.GL_STENCIL_TAG_BITS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTStencilClearTag.html#GL_STENCIL_TAG_BITS_EXT">GL_STENCIL_TAG_BITS_EXT</a></code></td>
<td class="colLast"><code>35058</code></td>
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<li class="blockList">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTStencilTwoSide.GL_ACTIVE_STENCIL_FACE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTStencilTwoSide.html#GL_ACTIVE_STENCIL_FACE_EXT">GL_ACTIVE_STENCIL_FACE_EXT</a></code></td>
<td class="colLast"><code>35089</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTStencilTwoSide.GL_STENCIL_TEST_TWO_SIDE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTStencilTwoSide.html#GL_STENCIL_TEST_TWO_SIDE_EXT">GL_STENCIL_TEST_TWO_SIDE_EXT</a></code></td>
<td class="colLast"><code>35088</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTStencilWrap.html" title="class in org.lwjgl.opengl">EXTStencilWrap</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTStencilWrap.GL_DECR_WRAP_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTStencilWrap.html#GL_DECR_WRAP_EXT">GL_DECR_WRAP_EXT</a></code></td>
<td class="colLast"><code>34056</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTStencilWrap.GL_INCR_WRAP_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTStencilWrap.html#GL_INCR_WRAP_EXT">GL_INCR_WRAP_EXT</a></code></td>
<td class="colLast"><code>34055</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureArray.html" title="class in org.lwjgl.opengl">EXTTextureArray</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT">GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT</a></code></td>
<td class="colLast"><code>34894</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT</a></code></td>
<td class="colLast"><code>36052</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_MAX_ARRAY_TEXTURE_LAYERS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_MAX_ARRAY_TEXTURE_LAYERS_EXT">GL_MAX_ARRAY_TEXTURE_LAYERS_EXT</a></code></td>
<td class="colLast"><code>35071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_PROXY_TEXTURE_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_PROXY_TEXTURE_1D_ARRAY_EXT">GL_PROXY_TEXTURE_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35865</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_PROXY_TEXTURE_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_PROXY_TEXTURE_2D_ARRAY_EXT">GL_PROXY_TEXTURE_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35867</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_SAMPLER_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_SAMPLER_1D_ARRAY_EXT">GL_SAMPLER_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36288</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_SAMPLER_1D_ARRAY_SHADOW_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_SAMPLER_1D_ARRAY_SHADOW_EXT">GL_SAMPLER_1D_ARRAY_SHADOW_EXT</a></code></td>
<td class="colLast"><code>36291</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_SAMPLER_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_SAMPLER_2D_ARRAY_EXT">GL_SAMPLER_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36289</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_SAMPLER_2D_ARRAY_SHADOW_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_SAMPLER_2D_ARRAY_SHADOW_EXT">GL_SAMPLER_2D_ARRAY_SHADOW_EXT</a></code></td>
<td class="colLast"><code>36292</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_TEXTURE_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_TEXTURE_1D_ARRAY_EXT">GL_TEXTURE_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35864</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_TEXTURE_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_TEXTURE_2D_ARRAY_EXT">GL_TEXTURE_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35866</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_TEXTURE_BINDING_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_TEXTURE_BINDING_1D_ARRAY_EXT">GL_TEXTURE_BINDING_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35868</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureArray.GL_TEXTURE_BINDING_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureArray.html#GL_TEXTURE_BINDING_2D_ARRAY_EXT">GL_TEXTURE_BINDING_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35869</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureBufferObject.html" title="class in org.lwjgl.opengl">EXTTextureBufferObject</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureBufferObject.GL_MAX_TEXTURE_BUFFER_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureBufferObject.html#GL_MAX_TEXTURE_BUFFER_SIZE_EXT">GL_MAX_TEXTURE_BUFFER_SIZE_EXT</a></code></td>
<td class="colLast"><code>35883</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureBufferObject.GL_TEXTURE_BINDING_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureBufferObject.html#GL_TEXTURE_BINDING_BUFFER_EXT">GL_TEXTURE_BINDING_BUFFER_EXT</a></code></td>
<td class="colLast"><code>35884</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureBufferObject.GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureBufferObject.html#GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT">GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT</a></code></td>
<td class="colLast"><code>35885</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureBufferObject.GL_TEXTURE_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureBufferObject.html#GL_TEXTURE_BUFFER_EXT">GL_TEXTURE_BUFFER_EXT</a></code></td>
<td class="colLast"><code>35882</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureBufferObject.GL_TEXTURE_BUFFER_FORMAT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureBufferObject.html#GL_TEXTURE_BUFFER_FORMAT_EXT">GL_TEXTURE_BUFFER_FORMAT_EXT</a></code></td>
<td class="colLast"><code>35886</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionLATC.html#GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT">GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT</a></code></td>
<td class="colLast"><code>35954</code></td>
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<tr class="rowColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionLATC.html#GL_COMPRESSED_LUMINANCE_LATC1_EXT">GL_COMPRESSED_LUMINANCE_LATC1_EXT</a></code></td>
<td class="colLast"><code>35952</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionLATC.GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionLATC.html#GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT">GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT</a></code></td>
<td class="colLast"><code>35955</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionLATC.GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionLATC.html#GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT">GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT</a></code></td>
<td class="colLast"><code>35953</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionRGTC.GL_COMPRESSED_RED_GREEN_RGTC2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionRGTC.html#GL_COMPRESSED_RED_GREEN_RGTC2_EXT">GL_COMPRESSED_RED_GREEN_RGTC2_EXT</a></code></td>
<td class="colLast"><code>36285</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionRGTC.GL_COMPRESSED_RED_RGTC1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionRGTC.html#GL_COMPRESSED_RED_RGTC1_EXT">GL_COMPRESSED_RED_RGTC1_EXT</a></code></td>
<td class="colLast"><code>36283</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionRGTC.GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionRGTC.html#GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT">GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT</a></code></td>
<td class="colLast"><code>36286</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionRGTC.GL_COMPRESSED_SIGNED_RED_RGTC1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionRGTC.html#GL_COMPRESSED_SIGNED_RED_RGTC1_EXT">GL_COMPRESSED_SIGNED_RED_RGTC1_EXT</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionS3TC.GL_COMPRESSED_RGB_S3TC_DXT1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGB_S3TC_DXT1_EXT">GL_COMPRESSED_RGB_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>33776</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionS3TC.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGBA_S3TC_DXT1_EXT">GL_COMPRESSED_RGBA_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>33777</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionS3TC.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGBA_S3TC_DXT3_EXT">GL_COMPRESSED_RGBA_S3TC_DXT3_EXT</a></code></td>
<td class="colLast"><code>33778</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureCompressionS3TC.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGBA_S3TC_DXT5_EXT">GL_COMPRESSED_RGBA_S3TC_DXT5_EXT</a></code></td>
<td class="colLast"><code>33779</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_ADD_SIGNED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_ADD_SIGNED_EXT">GL_ADD_SIGNED_EXT</a></code></td>
<td class="colLast"><code>34164</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_COMBINE_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_COMBINE_ALPHA_EXT">GL_COMBINE_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34162</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_COMBINE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_COMBINE_EXT">GL_COMBINE_EXT</a></code></td>
<td class="colLast"><code>34160</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_COMBINE_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_COMBINE_RGB_EXT">GL_COMBINE_RGB_EXT</a></code></td>
<td class="colLast"><code>34161</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_CONSTANT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_CONSTANT_EXT">GL_CONSTANT_EXT</a></code></td>
<td class="colLast"><code>34166</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_INTERPOLATE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_INTERPOLATE_EXT">GL_INTERPOLATE_EXT</a></code></td>
<td class="colLast"><code>34165</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_OPERAND0_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_OPERAND0_ALPHA_EXT">GL_OPERAND0_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34200</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_OPERAND0_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_OPERAND0_RGB_EXT">GL_OPERAND0_RGB_EXT</a></code></td>
<td class="colLast"><code>34192</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_OPERAND1_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_OPERAND1_ALPHA_EXT">GL_OPERAND1_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34201</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_OPERAND1_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_OPERAND1_RGB_EXT">GL_OPERAND1_RGB_EXT</a></code></td>
<td class="colLast"><code>34193</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_OPERAND2_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_OPERAND2_ALPHA_EXT">GL_OPERAND2_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34202</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_OPERAND2_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_OPERAND2_RGB_EXT">GL_OPERAND2_RGB_EXT</a></code></td>
<td class="colLast"><code>34194</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_PREVIOUS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_PREVIOUS_EXT">GL_PREVIOUS_EXT</a></code></td>
<td class="colLast"><code>34168</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_PRIMARY_COLOR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_PRIMARY_COLOR_EXT">GL_PRIMARY_COLOR_EXT</a></code></td>
<td class="colLast"><code>34167</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_RGB_SCALE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_RGB_SCALE_EXT">GL_RGB_SCALE_EXT</a></code></td>
<td class="colLast"><code>34163</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_SOURCE0_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_SOURCE0_ALPHA_EXT">GL_SOURCE0_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34184</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_SOURCE0_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_SOURCE0_RGB_EXT">GL_SOURCE0_RGB_EXT</a></code></td>
<td class="colLast"><code>34176</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_SOURCE1_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_SOURCE1_ALPHA_EXT">GL_SOURCE1_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34185</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_SOURCE1_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_SOURCE1_RGB_EXT">GL_SOURCE1_RGB_EXT</a></code></td>
<td class="colLast"><code>34177</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_SOURCE2_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_SOURCE2_ALPHA_EXT">GL_SOURCE2_ALPHA_EXT</a></code></td>
<td class="colLast"><code>34186</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvCombine.GL_SOURCE2_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureEnvCombine.html#GL_SOURCE2_RGB_EXT">GL_SOURCE2_RGB_EXT</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvDot3.GL_DOT3_RGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34624</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureEnvDot3.GL_DOT3_RGBA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colLast"><code>34047</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Value</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_ALPHA_INTEGER_EXT">
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<td class="colLast"><code>36247</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_ALPHA16I_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_ALPHA16I_EXT">GL_ALPHA16I_EXT</a></code></td>
<td class="colLast"><code>36234</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_ALPHA16UI_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_ALPHA16UI_EXT">GL_ALPHA16UI_EXT</a></code></td>
<td class="colLast"><code>36216</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_ALPHA32I_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_ALPHA32I_EXT">GL_ALPHA32I_EXT</a></code></td>
<td class="colLast"><code>36228</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_ALPHA32UI_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_ALPHA32UI_EXT">GL_ALPHA32UI_EXT</a></code></td>
<td class="colLast"><code>36210</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_ALPHA8I_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_ALPHA8I_EXT">GL_ALPHA8I_EXT</a></code></td>
<td class="colLast"><code>36240</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_ALPHA8UI_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_ALPHA8UI_EXT">GL_ALPHA8UI_EXT</a></code></td>
<td class="colLast"><code>36222</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_BGR_INTEGER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_BGR_INTEGER_EXT">GL_BGR_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36250</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_BGRA_INTEGER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_BGRA_INTEGER_EXT">GL_BGRA_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36251</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_BLUE_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_BLUE_INTEGER_EXT">GL_BLUE_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36246</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_GREEN_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_GREEN_INTEGER_EXT">GL_GREEN_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36245</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_INTENSITY16I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_INTENSITY16I_EXT">GL_INTENSITY16I_EXT</a></code></td>
<td class="colLast"><code>36235</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_INTENSITY16UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_INTENSITY16UI_EXT">GL_INTENSITY16UI_EXT</a></code></td>
<td class="colLast"><code>36217</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_INTENSITY32I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_INTENSITY32I_EXT">GL_INTENSITY32I_EXT</a></code></td>
<td class="colLast"><code>36229</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_INTENSITY32UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_INTENSITY32UI_EXT">GL_INTENSITY32UI_EXT</a></code></td>
<td class="colLast"><code>36211</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_INTENSITY8I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_INTENSITY8I_EXT">GL_INTENSITY8I_EXT</a></code></td>
<td class="colLast"><code>36241</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_INTENSITY8UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_INTENSITY8UI_EXT">GL_INTENSITY8UI_EXT</a></code></td>
<td class="colLast"><code>36223</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_ALPHA_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_ALPHA_INTEGER_EXT">GL_LUMINANCE_ALPHA_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36253</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_ALPHA16I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_ALPHA16I_EXT">GL_LUMINANCE_ALPHA16I_EXT</a></code></td>
<td class="colLast"><code>36237</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_ALPHA16UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_ALPHA16UI_EXT">GL_LUMINANCE_ALPHA16UI_EXT</a></code></td>
<td class="colLast"><code>36219</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_ALPHA32I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_ALPHA32I_EXT">GL_LUMINANCE_ALPHA32I_EXT</a></code></td>
<td class="colLast"><code>36231</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_ALPHA32UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_ALPHA32UI_EXT">GL_LUMINANCE_ALPHA32UI_EXT</a></code></td>
<td class="colLast"><code>36213</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_ALPHA8I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_ALPHA8I_EXT">GL_LUMINANCE_ALPHA8I_EXT</a></code></td>
<td class="colLast"><code>36243</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_ALPHA8UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_ALPHA8UI_EXT">GL_LUMINANCE_ALPHA8UI_EXT</a></code></td>
<td class="colLast"><code>36225</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE_INTEGER_EXT">GL_LUMINANCE_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36252</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE16I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE16I_EXT">GL_LUMINANCE16I_EXT</a></code></td>
<td class="colLast"><code>36236</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE16UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE16UI_EXT">GL_LUMINANCE16UI_EXT</a></code></td>
<td class="colLast"><code>36218</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE32I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE32I_EXT">GL_LUMINANCE32I_EXT</a></code></td>
<td class="colLast"><code>36230</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE32UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE32UI_EXT">GL_LUMINANCE32UI_EXT</a></code></td>
<td class="colLast"><code>36212</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE8I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE8I_EXT">GL_LUMINANCE8I_EXT</a></code></td>
<td class="colLast"><code>36242</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_LUMINANCE8UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_LUMINANCE8UI_EXT">GL_LUMINANCE8UI_EXT</a></code></td>
<td class="colLast"><code>36224</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RED_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RED_INTEGER_EXT">GL_RED_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36244</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGB_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGB_INTEGER_EXT">GL_RGB_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36248</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGB16I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGB16I_EXT">GL_RGB16I_EXT</a></code></td>
<td class="colLast"><code>36233</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGB16UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGB16UI_EXT">GL_RGB16UI_EXT</a></code></td>
<td class="colLast"><code>36215</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGB32I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGB32I_EXT">GL_RGB32I_EXT</a></code></td>
<td class="colLast"><code>36227</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGB32UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGB32UI_EXT">GL_RGB32UI_EXT</a></code></td>
<td class="colLast"><code>36209</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGB8I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGB8I_EXT">GL_RGB8I_EXT</a></code></td>
<td class="colLast"><code>36239</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGB8UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGB8UI_EXT">GL_RGB8UI_EXT</a></code></td>
<td class="colLast"><code>36221</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA_INTEGER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA_INTEGER_EXT">GL_RGBA_INTEGER_EXT</a></code></td>
<td class="colLast"><code>36249</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA_INTEGER_MODE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA_INTEGER_MODE_EXT">GL_RGBA_INTEGER_MODE_EXT</a></code></td>
<td class="colLast"><code>36254</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA16I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA16I_EXT">GL_RGBA16I_EXT</a></code></td>
<td class="colLast"><code>36232</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA16UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA16UI_EXT">GL_RGBA16UI_EXT</a></code></td>
<td class="colLast"><code>36214</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA32I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA32I_EXT">GL_RGBA32I_EXT</a></code></td>
<td class="colLast"><code>36226</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA32UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA32UI_EXT">GL_RGBA32UI_EXT</a></code></td>
<td class="colLast"><code>36208</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA8I_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA8I_EXT">GL_RGBA8I_EXT</a></code></td>
<td class="colLast"><code>36238</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureInteger.GL_RGBA8UI_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureInteger.html#GL_RGBA8UI_EXT">GL_RGBA8UI_EXT</a></code></td>
<td class="colLast"><code>36220</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureLODBias.html" title="class in org.lwjgl.opengl">EXTTextureLODBias</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureLODBias.GL_MAX_TEXTURE_LOD_BIAS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureLODBias.html#GL_MAX_TEXTURE_LOD_BIAS_EXT">GL_MAX_TEXTURE_LOD_BIAS_EXT</a></code></td>
<td class="colLast"><code>34045</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureLODBias.GL_TEXTURE_FILTER_CONTROL_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureLODBias.html#GL_TEXTURE_FILTER_CONTROL_EXT">GL_TEXTURE_FILTER_CONTROL_EXT</a></code></td>
<td class="colLast"><code>34048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureLODBias.GL_TEXTURE_LOD_BIAS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureLODBias.html#GL_TEXTURE_LOD_BIAS_EXT">GL_TEXTURE_LOD_BIAS_EXT</a></code></td>
<td class="colLast"><code>34049</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureMirrorClamp.html" title="class in org.lwjgl.opengl">EXTTextureMirrorClamp</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureMirrorClamp.GL_MIRROR_CLAMP_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureMirrorClamp.html#GL_MIRROR_CLAMP_EXT">GL_MIRROR_CLAMP_EXT</a></code></td>
<td class="colLast"><code>34626</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureMirrorClamp.GL_MIRROR_CLAMP_TO_BORDER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureMirrorClamp.html#GL_MIRROR_CLAMP_TO_BORDER_EXT">GL_MIRROR_CLAMP_TO_BORDER_EXT</a></code></td>
<td class="colLast"><code>35090</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureMirrorClamp.GL_MIRROR_CLAMP_TO_EDGE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureMirrorClamp.html#GL_MIRROR_CLAMP_TO_EDGE_EXT">GL_MIRROR_CLAMP_TO_EDGE_EXT</a></code></td>
<td class="colLast"><code>34627</code></td>
</tr>
</tbody>
</table>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureRectangle.html" title="class in org.lwjgl.opengl">EXTTextureRectangle</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureRectangle.GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureRectangle.html#GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT">GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT</a></code></td>
<td class="colLast"><code>34040</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureRectangle.GL_PROXY_TEXTURE_RECTANGLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureRectangle.html#GL_PROXY_TEXTURE_RECTANGLE_EXT">GL_PROXY_TEXTURE_RECTANGLE_EXT</a></code></td>
<td class="colLast"><code>34039</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureRectangle.GL_TEXTURE_BINDING_RECTANGLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureRectangle.html#GL_TEXTURE_BINDING_RECTANGLE_EXT">GL_TEXTURE_BINDING_RECTANGLE_EXT</a></code></td>
<td class="colLast"><code>34038</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureRectangle.html#GL_TEXTURE_RECTANGLE_EXT">GL_TEXTURE_RECTANGLE_EXT</a></code></td>
<td class="colLast"><code>34037</code></td>
</tr>
</tbody>
</table>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureSharedExponent.html" title="class in org.lwjgl.opengl">EXTTextureSharedExponent</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSharedExponent.GL_RGB9_E5_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSharedExponent.html#GL_RGB9_E5_EXT">GL_RGB9_E5_EXT</a></code></td>
<td class="colLast"><code>35901</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSharedExponent.GL_TEXTURE_SHARED_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSharedExponent.html#GL_TEXTURE_SHARED_SIZE_EXT">GL_TEXTURE_SHARED_SIZE_EXT</a></code></td>
<td class="colLast"><code>35903</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSharedExponent.GL_UNSIGNED_INT_5_9_9_9_REV_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSharedExponent.html#GL_UNSIGNED_INT_5_9_9_9_REV_EXT">GL_UNSIGNED_INT_5_9_9_9_REV_EXT</a></code></td>
<td class="colLast"><code>35902</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureSnorm.html" title="class in org.lwjgl.opengl">EXTTextureSnorm</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_ALPHA_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_ALPHA_SNORM">GL_ALPHA_SNORM</a></code></td>
<td class="colLast"><code>36880</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_ALPHA16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_ALPHA16_SNORM">GL_ALPHA16_SNORM</a></code></td>
<td class="colLast"><code>36888</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_ALPHA8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_ALPHA8_SNORM">GL_ALPHA8_SNORM</a></code></td>
<td class="colLast"><code>36884</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_INTENSITY_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_INTENSITY_SNORM">GL_INTENSITY_SNORM</a></code></td>
<td class="colLast"><code>36883</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_INTENSITY16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_INTENSITY16_SNORM">GL_INTENSITY16_SNORM</a></code></td>
<td class="colLast"><code>36891</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_INTENSITY8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_INTENSITY8_SNORM">GL_INTENSITY8_SNORM</a></code></td>
<td class="colLast"><code>36887</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_LUMINANCE_ALPHA_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_LUMINANCE_ALPHA_SNORM">GL_LUMINANCE_ALPHA_SNORM</a></code></td>
<td class="colLast"><code>36882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_LUMINANCE_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_LUMINANCE_SNORM">GL_LUMINANCE_SNORM</a></code></td>
<td class="colLast"><code>36881</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_LUMINANCE16_ALPHA16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_LUMINANCE16_ALPHA16_SNORM">GL_LUMINANCE16_ALPHA16_SNORM</a></code></td>
<td class="colLast"><code>36890</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_LUMINANCE16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_LUMINANCE16_SNORM">GL_LUMINANCE16_SNORM</a></code></td>
<td class="colLast"><code>36889</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_LUMINANCE8_ALPHA8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_LUMINANCE8_ALPHA8_SNORM">GL_LUMINANCE8_ALPHA8_SNORM</a></code></td>
<td class="colLast"><code>36886</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_LUMINANCE8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_LUMINANCE8_SNORM">GL_LUMINANCE8_SNORM</a></code></td>
<td class="colLast"><code>36885</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_R16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_R16_SNORM">GL_R16_SNORM</a></code></td>
<td class="colLast"><code>36760</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_R8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_R8_SNORM">GL_R8_SNORM</a></code></td>
<td class="colLast"><code>36756</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RED_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RED_SNORM">GL_RED_SNORM</a></code></td>
<td class="colLast"><code>36752</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RG_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RG_SNORM">GL_RG_SNORM</a></code></td>
<td class="colLast"><code>36753</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RG16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RG16_SNORM">GL_RG16_SNORM</a></code></td>
<td class="colLast"><code>36761</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RG8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RG8_SNORM">GL_RG8_SNORM</a></code></td>
<td class="colLast"><code>36757</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RGB_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RGB_SNORM">GL_RGB_SNORM</a></code></td>
<td class="colLast"><code>36754</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RGB16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RGB16_SNORM">GL_RGB16_SNORM</a></code></td>
<td class="colLast"><code>36762</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RGB8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RGB8_SNORM">GL_RGB8_SNORM</a></code></td>
<td class="colLast"><code>36758</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RGBA_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RGBA_SNORM">GL_RGBA_SNORM</a></code></td>
<td class="colLast"><code>36755</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RGBA16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RGBA16_SNORM">GL_RGBA16_SNORM</a></code></td>
<td class="colLast"><code>36763</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_RGBA8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</a></code></td>
<td class="colLast"><code>36759</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSnorm.GL_SIGNED_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSnorm.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</a></code></td>
<td class="colLast"><code>36764</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureSRGB.html" title="class in org.lwjgl.opengl">EXTTextureSRGB</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SLUMINANCE_ALPHA_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SLUMINANCE_ALPHA_EXT">GL_COMPRESSED_SLUMINANCE_ALPHA_EXT</a></code></td>
<td class="colLast"><code>35915</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SLUMINANCE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SLUMINANCE_EXT">GL_COMPRESSED_SLUMINANCE_EXT</a></code></td>
<td class="colLast"><code>35914</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SRGB_ALPHA_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SRGB_ALPHA_EXT">GL_COMPRESSED_SRGB_ALPHA_EXT</a></code></td>
<td class="colLast"><code>35913</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT">GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>35917</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT">GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT</a></code></td>
<td class="colLast"><code>35918</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT">GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT</a></code></td>
<td class="colLast"><code>35919</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SRGB_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SRGB_EXT">GL_COMPRESSED_SRGB_EXT</a></code></td>
<td class="colLast"><code>35912</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_COMPRESSED_SRGB_S3TC_DXT1_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_COMPRESSED_SRGB_S3TC_DXT1_EXT">GL_COMPRESSED_SRGB_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>35916</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SLUMINANCE_ALPHA_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SLUMINANCE_ALPHA_EXT">GL_SLUMINANCE_ALPHA_EXT</a></code></td>
<td class="colLast"><code>35908</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SLUMINANCE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SLUMINANCE_EXT">GL_SLUMINANCE_EXT</a></code></td>
<td class="colLast"><code>35910</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SLUMINANCE8_ALPHA8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SLUMINANCE8_ALPHA8_EXT">GL_SLUMINANCE8_ALPHA8_EXT</a></code></td>
<td class="colLast"><code>35909</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SLUMINANCE8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SLUMINANCE8_EXT">GL_SLUMINANCE8_EXT</a></code></td>
<td class="colLast"><code>35911</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SRGB_ALPHA_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SRGB_ALPHA_EXT">GL_SRGB_ALPHA_EXT</a></code></td>
<td class="colLast"><code>35906</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SRGB_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SRGB_EXT">GL_SRGB_EXT</a></code></td>
<td class="colLast"><code>35904</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SRGB8_ALPHA8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SRGB8_ALPHA8_EXT">GL_SRGB8_ALPHA8_EXT</a></code></td>
<td class="colLast"><code>35907</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGB.GL_SRGB8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGB.html#GL_SRGB8_EXT">GL_SRGB8_EXT</a></code></td>
<td class="colLast"><code>35905</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureSRGBDecode.html" title="class in org.lwjgl.opengl">EXTTextureSRGBDecode</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGBDecode.GL_DECODE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGBDecode.html#GL_DECODE_EXT">GL_DECODE_EXT</a></code></td>
<td class="colLast"><code>35401</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGBDecode.GL_SKIP_DECODE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGBDecode.html#GL_SKIP_DECODE_EXT">GL_SKIP_DECODE_EXT</a></code></td>
<td class="colLast"><code>35402</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSRGBDecode.GL_TEXTURE_SRGB_DECODE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSRGBDecode.html#GL_TEXTURE_SRGB_DECODE_EXT">GL_TEXTURE_SRGB_DECODE_EXT</a></code></td>
<td class="colLast"><code>35400</code></td>
</tr>
</tbody>
</table>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTextureSwizzle.html" title="class in org.lwjgl.opengl">EXTTextureSwizzle</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSwizzle.GL_TEXTURE_SWIZZLE_A_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSwizzle.html#GL_TEXTURE_SWIZZLE_A_EXT">GL_TEXTURE_SWIZZLE_A_EXT</a></code></td>
<td class="colLast"><code>36421</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSwizzle.GL_TEXTURE_SWIZZLE_B_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSwizzle.html#GL_TEXTURE_SWIZZLE_B_EXT">GL_TEXTURE_SWIZZLE_B_EXT</a></code></td>
<td class="colLast"><code>36420</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSwizzle.GL_TEXTURE_SWIZZLE_G_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSwizzle.html#GL_TEXTURE_SWIZZLE_G_EXT">GL_TEXTURE_SWIZZLE_G_EXT</a></code></td>
<td class="colLast"><code>36419</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSwizzle.GL_TEXTURE_SWIZZLE_R_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSwizzle.html#GL_TEXTURE_SWIZZLE_R_EXT">GL_TEXTURE_SWIZZLE_R_EXT</a></code></td>
<td class="colLast"><code>36418</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTextureSwizzle.GL_TEXTURE_SWIZZLE_RGBA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTextureSwizzle.html#GL_TEXTURE_SWIZZLE_RGBA_EXT">GL_TEXTURE_SWIZZLE_RGBA_EXT</a></code></td>
<td class="colLast"><code>36422</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTimerQuery.html" title="class in org.lwjgl.opengl">EXTTimerQuery</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTimerQuery.GL_TIME_ELAPSED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTimerQuery.html#GL_TIME_ELAPSED_EXT">GL_TIME_ELAPSED_EXT</a></code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTTransformFeedback.html" title="class in org.lwjgl.opengl">EXTTransformFeedback</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_INTERLEAVED_ATTRIBS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_INTERLEAVED_ATTRIBS_EXT">GL_INTERLEAVED_ATTRIBS_EXT</a></code></td>
<td class="colLast"><code>35980</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT">GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>35978</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT</a></code></td>
<td class="colLast"><code>35979</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>35968</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_PRIMITIVES_GENERATED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_PRIMITIVES_GENERATED_EXT">GL_PRIMITIVES_GENERATED_EXT</a></code></td>
<td class="colLast"><code>35975</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_RASTERIZER_DISCARD_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_RASTERIZER_DISCARD_EXT">GL_RASTERIZER_DISCARD_EXT</a></code></td>
<td class="colLast"><code>35977</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_SEPARATE_ATTRIBS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_SEPARATE_ATTRIBS_EXT">GL_SEPARATE_ATTRIBS_EXT</a></code></td>
<td class="colLast"><code>35981</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT">GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT</a></code></td>
<td class="colLast"><code>35983</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_EXT">GL_TRANSFORM_FEEDBACK_BUFFER_EXT</a></code></td>
<td class="colLast"><code>35982</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT">GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT</a></code></td>
<td class="colLast"><code>35967</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT">GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT</a></code></td>
<td class="colLast"><code>35973</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT">GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT</a></code></td>
<td class="colLast"><code>35972</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT</a></code></td>
<td class="colLast"><code>35976</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT">GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT</a></code></td>
<td class="colLast"><code>35958</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTTransformFeedback.GL_TRANSFORM_FEEDBACK_VARYINGS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTTransformFeedback.html#GL_TRANSFORM_FEEDBACK_VARYINGS_EXT">GL_TRANSFORM_FEEDBACK_VARYINGS_EXT</a></code></td>
<td class="colLast"><code>35971</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTVertexArrayBgra.html" title="class in org.lwjgl.opengl">EXTVertexArrayBgra</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexArrayBgra.GL_BGRA">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexArrayBgra.html#GL_BGRA">GL_BGRA</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT2_EXT">GL_DOUBLE_MAT2_EXT</a></code></td>
<td class="colLast"><code>36678</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT2x3_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT2x3_EXT">GL_DOUBLE_MAT2x3_EXT</a></code></td>
<td class="colLast"><code>36681</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT2x4_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT2x4_EXT">GL_DOUBLE_MAT2x4_EXT</a></code></td>
<td class="colLast"><code>36682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT3_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT3_EXT">GL_DOUBLE_MAT3_EXT</a></code></td>
<td class="colLast"><code>36679</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT3x2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT3x2_EXT">GL_DOUBLE_MAT3x2_EXT</a></code></td>
<td class="colLast"><code>36683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT3x4_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT3x4_EXT">GL_DOUBLE_MAT3x4_EXT</a></code></td>
<td class="colLast"><code>36684</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT4_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT4_EXT">GL_DOUBLE_MAT4_EXT</a></code></td>
<td class="colLast"><code>36680</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT4x2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT4x2_EXT">GL_DOUBLE_MAT4x2_EXT</a></code></td>
<td class="colLast"><code>36685</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_MAT4x3_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_MAT4x3_EXT">GL_DOUBLE_MAT4x3_EXT</a></code></td>
<td class="colLast"><code>36686</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_VEC2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_VEC2_EXT">GL_DOUBLE_VEC2_EXT</a></code></td>
<td class="colLast"><code>36860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_VEC3_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_VEC3_EXT">GL_DOUBLE_VEC3_EXT</a></code></td>
<td class="colLast"><code>36861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexAttrib64bit.GL_DOUBLE_VEC4_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexAttrib64bit.html#GL_DOUBLE_VEC4_EXT">GL_DOUBLE_VEC4_EXT</a></code></td>
<td class="colLast"><code>36862</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTVertexShader.html" title="class in org.lwjgl.opengl">EXTVertexShader</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_CURRENT_VERTEX_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_CURRENT_VERTEX_EXT">GL_CURRENT_VERTEX_EXT</a></code></td>
<td class="colLast"><code>34786</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_FULL_RANGE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_FULL_RANGE_EXT">GL_FULL_RANGE_EXT</a></code></td>
<td class="colLast"><code>34785</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_INVARIANT_DATATYPE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_INVARIANT_DATATYPE_EXT">GL_INVARIANT_DATATYPE_EXT</a></code></td>
<td class="colLast"><code>34795</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_INVARIANT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_INVARIANT_EXT">GL_INVARIANT_EXT</a></code></td>
<td class="colLast"><code>34754</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_INVARIANT_VALUE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_INVARIANT_VALUE_EXT">GL_INVARIANT_VALUE_EXT</a></code></td>
<td class="colLast"><code>34794</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_LOCAL_CONSTANT_DATATYPE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_LOCAL_CONSTANT_DATATYPE_EXT">GL_LOCAL_CONSTANT_DATATYPE_EXT</a></code></td>
<td class="colLast"><code>34797</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_LOCAL_CONSTANT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_LOCAL_CONSTANT_EXT">GL_LOCAL_CONSTANT_EXT</a></code></td>
<td class="colLast"><code>34755</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_LOCAL_CONSTANT_VALUE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_LOCAL_CONSTANT_VALUE_EXT">GL_LOCAL_CONSTANT_VALUE_EXT</a></code></td>
<td class="colLast"><code>34796</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_LOCAL_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_LOCAL_EXT">GL_LOCAL_EXT</a></code></td>
<td class="colLast"><code>34756</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MATRIX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MATRIX_EXT">GL_MATRIX_EXT</a></code></td>
<td class="colLast"><code>34752</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT">GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT</a></code></td>
<td class="colLast"><code>34762</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT">GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT</a></code></td>
<td class="colLast"><code>34764</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT">GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT</a></code></td>
<td class="colLast"><code>34765</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT">GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT</a></code></td>
<td class="colLast"><code>34766</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT">GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT</a></code></td>
<td class="colLast"><code>34763</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT">GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT</a></code></td>
<td class="colLast"><code>34757</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_VERTEX_SHADER_INVARIANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_VERTEX_SHADER_INVARIANTS_EXT">GL_MAX_VERTEX_SHADER_INVARIANTS_EXT</a></code></td>
<td class="colLast"><code>34759</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT">GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT</a></code></td>
<td class="colLast"><code>34760</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_VERTEX_SHADER_LOCALS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_VERTEX_SHADER_LOCALS_EXT">GL_MAX_VERTEX_SHADER_LOCALS_EXT</a></code></td>
<td class="colLast"><code>34761</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MAX_VERTEX_SHADER_VARIANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MAX_VERTEX_SHADER_VARIANTS_EXT">GL_MAX_VERTEX_SHADER_VARIANTS_EXT</a></code></td>
<td class="colLast"><code>34758</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_MVP_MATRIX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_MVP_MATRIX_EXT">GL_MVP_MATRIX_EXT</a></code></td>
<td class="colLast"><code>34787</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_NEGATIVE_ONE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_NEGATIVE_ONE_EXT">GL_NEGATIVE_ONE_EXT</a></code></td>
<td class="colLast"><code>34783</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_NEGATIVE_W_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_NEGATIVE_W_EXT">GL_NEGATIVE_W_EXT</a></code></td>
<td class="colLast"><code>34780</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_NEGATIVE_X_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_NEGATIVE_X_EXT">GL_NEGATIVE_X_EXT</a></code></td>
<td class="colLast"><code>34777</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_NEGATIVE_Y_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_NEGATIVE_Y_EXT">GL_NEGATIVE_Y_EXT</a></code></td>
<td class="colLast"><code>34778</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_NEGATIVE_Z_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_NEGATIVE_Z_EXT">GL_NEGATIVE_Z_EXT</a></code></td>
<td class="colLast"><code>34779</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_NORMALIZED_RANGE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_NORMALIZED_RANGE_EXT">GL_NORMALIZED_RANGE_EXT</a></code></td>
<td class="colLast"><code>34784</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_ONE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_ONE_EXT">GL_ONE_EXT</a></code></td>
<td class="colLast"><code>34782</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_ADD_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_ADD_EXT">GL_OP_ADD_EXT</a></code></td>
<td class="colLast"><code>34695</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_CLAMP_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_CLAMP_EXT">GL_OP_CLAMP_EXT</a></code></td>
<td class="colLast"><code>34702</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_CROSS_PRODUCT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_CROSS_PRODUCT_EXT">GL_OP_CROSS_PRODUCT_EXT</a></code></td>
<td class="colLast"><code>34711</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_DOT3_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_DOT3_EXT">GL_OP_DOT3_EXT</a></code></td>
<td class="colLast"><code>34692</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_DOT4_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_DOT4_EXT">GL_OP_DOT4_EXT</a></code></td>
<td class="colLast"><code>34693</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_EXP_BASE_2_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_EXP_BASE_2_EXT">GL_OP_EXP_BASE_2_EXT</a></code></td>
<td class="colLast"><code>34705</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_FLOOR_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_FLOOR_EXT">GL_OP_FLOOR_EXT</a></code></td>
<td class="colLast"><code>34703</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_FRAC_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_FRAC_EXT">GL_OP_FRAC_EXT</a></code></td>
<td class="colLast"><code>34697</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_INDEX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_INDEX_EXT">GL_OP_INDEX_EXT</a></code></td>
<td class="colLast"><code>34690</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_LOG_BASE_2_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_LOG_BASE_2_EXT">GL_OP_LOG_BASE_2_EXT</a></code></td>
<td class="colLast"><code>34706</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_MADD_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_MADD_EXT">GL_OP_MADD_EXT</a></code></td>
<td class="colLast"><code>34696</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_MAX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_MAX_EXT">GL_OP_MAX_EXT</a></code></td>
<td class="colLast"><code>34698</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_MIN_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_MIN_EXT">GL_OP_MIN_EXT</a></code></td>
<td class="colLast"><code>34699</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_MOV_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_MOV_EXT">GL_OP_MOV_EXT</a></code></td>
<td class="colLast"><code>34713</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_MUL_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_MUL_EXT">GL_OP_MUL_EXT</a></code></td>
<td class="colLast"><code>34694</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_MULTIPLY_MATRIX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_MULTIPLY_MATRIX_EXT">GL_OP_MULTIPLY_MATRIX_EXT</a></code></td>
<td class="colLast"><code>34712</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_NEGATE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_NEGATE_EXT">GL_OP_NEGATE_EXT</a></code></td>
<td class="colLast"><code>34691</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_POWER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_POWER_EXT">GL_OP_POWER_EXT</a></code></td>
<td class="colLast"><code>34707</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_RECIP_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_RECIP_EXT">GL_OP_RECIP_EXT</a></code></td>
<td class="colLast"><code>34708</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_RECIP_SQRT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_RECIP_SQRT_EXT">GL_OP_RECIP_SQRT_EXT</a></code></td>
<td class="colLast"><code>34709</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_ROUND_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_ROUND_EXT">GL_OP_ROUND_EXT</a></code></td>
<td class="colLast"><code>34704</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_SET_GE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_SET_GE_EXT">GL_OP_SET_GE_EXT</a></code></td>
<td class="colLast"><code>34700</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_SET_LT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_SET_LT_EXT">GL_OP_SET_LT_EXT</a></code></td>
<td class="colLast"><code>34701</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OP_SUB_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OP_SUB_EXT">GL_OP_SUB_EXT</a></code></td>
<td class="colLast"><code>34710</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_COLOR0_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_COLOR0_EXT">GL_OUTPUT_COLOR0_EXT</a></code></td>
<td class="colLast"><code>34715</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_COLOR1_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_COLOR1_EXT">GL_OUTPUT_COLOR1_EXT</a></code></td>
<td class="colLast"><code>34716</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_FOG_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_FOG_EXT">GL_OUTPUT_FOG_EXT</a></code></td>
<td class="colLast"><code>34749</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD0_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD0_EXT">GL_OUTPUT_TEXTURE_COORD0_EXT</a></code></td>
<td class="colLast"><code>34717</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD1_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD1_EXT">GL_OUTPUT_TEXTURE_COORD1_EXT</a></code></td>
<td class="colLast"><code>34718</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD10_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD10_EXT">GL_OUTPUT_TEXTURE_COORD10_EXT</a></code></td>
<td class="colLast"><code>34727</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD11_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD11_EXT">GL_OUTPUT_TEXTURE_COORD11_EXT</a></code></td>
<td class="colLast"><code>34728</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD12_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD12_EXT">GL_OUTPUT_TEXTURE_COORD12_EXT</a></code></td>
<td class="colLast"><code>34729</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD13_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD13_EXT">GL_OUTPUT_TEXTURE_COORD13_EXT</a></code></td>
<td class="colLast"><code>34730</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD14_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD14_EXT">GL_OUTPUT_TEXTURE_COORD14_EXT</a></code></td>
<td class="colLast"><code>34731</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD15_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD15_EXT">GL_OUTPUT_TEXTURE_COORD15_EXT</a></code></td>
<td class="colLast"><code>34732</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD16_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD16_EXT">GL_OUTPUT_TEXTURE_COORD16_EXT</a></code></td>
<td class="colLast"><code>34733</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD17_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD17_EXT">GL_OUTPUT_TEXTURE_COORD17_EXT</a></code></td>
<td class="colLast"><code>34734</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD18_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD18_EXT">GL_OUTPUT_TEXTURE_COORD18_EXT</a></code></td>
<td class="colLast"><code>34735</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD19_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD19_EXT">GL_OUTPUT_TEXTURE_COORD19_EXT</a></code></td>
<td class="colLast"><code>34736</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD2_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD2_EXT">GL_OUTPUT_TEXTURE_COORD2_EXT</a></code></td>
<td class="colLast"><code>34719</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD20_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD20_EXT">GL_OUTPUT_TEXTURE_COORD20_EXT</a></code></td>
<td class="colLast"><code>34737</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD21_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD21_EXT">GL_OUTPUT_TEXTURE_COORD21_EXT</a></code></td>
<td class="colLast"><code>34738</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD22_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD22_EXT">GL_OUTPUT_TEXTURE_COORD22_EXT</a></code></td>
<td class="colLast"><code>34739</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD23_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD23_EXT">GL_OUTPUT_TEXTURE_COORD23_EXT</a></code></td>
<td class="colLast"><code>34740</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD24_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD24_EXT">GL_OUTPUT_TEXTURE_COORD24_EXT</a></code></td>
<td class="colLast"><code>34741</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD25_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD25_EXT">GL_OUTPUT_TEXTURE_COORD25_EXT</a></code></td>
<td class="colLast"><code>34742</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD26_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD26_EXT">GL_OUTPUT_TEXTURE_COORD26_EXT</a></code></td>
<td class="colLast"><code>34743</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD27_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD27_EXT">GL_OUTPUT_TEXTURE_COORD27_EXT</a></code></td>
<td class="colLast"><code>34744</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD28_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD28_EXT">GL_OUTPUT_TEXTURE_COORD28_EXT</a></code></td>
<td class="colLast"><code>34745</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD29_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD29_EXT">GL_OUTPUT_TEXTURE_COORD29_EXT</a></code></td>
<td class="colLast"><code>34746</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD3_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD3_EXT">GL_OUTPUT_TEXTURE_COORD3_EXT</a></code></td>
<td class="colLast"><code>34720</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD30_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD30_EXT">GL_OUTPUT_TEXTURE_COORD30_EXT</a></code></td>
<td class="colLast"><code>34747</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD31_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD31_EXT">GL_OUTPUT_TEXTURE_COORD31_EXT</a></code></td>
<td class="colLast"><code>34748</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD4_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD4_EXT">GL_OUTPUT_TEXTURE_COORD4_EXT</a></code></td>
<td class="colLast"><code>34721</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD5_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD5_EXT">GL_OUTPUT_TEXTURE_COORD5_EXT</a></code></td>
<td class="colLast"><code>34722</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD6_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD6_EXT">GL_OUTPUT_TEXTURE_COORD6_EXT</a></code></td>
<td class="colLast"><code>34723</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD7_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD7_EXT">GL_OUTPUT_TEXTURE_COORD7_EXT</a></code></td>
<td class="colLast"><code>34724</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD8_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD8_EXT">GL_OUTPUT_TEXTURE_COORD8_EXT</a></code></td>
<td class="colLast"><code>34725</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_TEXTURE_COORD9_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_TEXTURE_COORD9_EXT">GL_OUTPUT_TEXTURE_COORD9_EXT</a></code></td>
<td class="colLast"><code>34726</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_OUTPUT_VERTEX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_OUTPUT_VERTEX_EXT">GL_OUTPUT_VERTEX_EXT</a></code></td>
<td class="colLast"><code>34714</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_SCALAR_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_SCALAR_EXT">GL_SCALAR_EXT</a></code></td>
<td class="colLast"><code>34750</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VARIANT_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VARIANT_ARRAY_EXT">GL_VARIANT_ARRAY_EXT</a></code></td>
<td class="colLast"><code>34792</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VARIANT_ARRAY_POINTER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VARIANT_ARRAY_POINTER_EXT">GL_VARIANT_ARRAY_POINTER_EXT</a></code></td>
<td class="colLast"><code>34793</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VARIANT_ARRAY_STRIDE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VARIANT_ARRAY_STRIDE_EXT">GL_VARIANT_ARRAY_STRIDE_EXT</a></code></td>
<td class="colLast"><code>34790</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VARIANT_ARRAY_TYPE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VARIANT_ARRAY_TYPE_EXT">GL_VARIANT_ARRAY_TYPE_EXT</a></code></td>
<td class="colLast"><code>34791</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VARIANT_DATATYPE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VARIANT_DATATYPE_EXT">GL_VARIANT_DATATYPE_EXT</a></code></td>
<td class="colLast"><code>34789</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VARIANT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VARIANT_EXT">GL_VARIANT_EXT</a></code></td>
<td class="colLast"><code>34753</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VARIANT_VALUE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VARIANT_VALUE_EXT">GL_VARIANT_VALUE_EXT</a></code></td>
<td class="colLast"><code>34788</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VECTOR_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VECTOR_EXT">GL_VECTOR_EXT</a></code></td>
<td class="colLast"><code>34751</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_BINDING_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_BINDING_EXT">GL_VERTEX_SHADER_BINDING_EXT</a></code></td>
<td class="colLast"><code>34689</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_EXT">GL_VERTEX_SHADER_EXT</a></code></td>
<td class="colLast"><code>34688</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_INSTRUCTIONS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_INSTRUCTIONS_EXT">GL_VERTEX_SHADER_INSTRUCTIONS_EXT</a></code></td>
<td class="colLast"><code>34767</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_INVARIANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_INVARIANTS_EXT">GL_VERTEX_SHADER_INVARIANTS_EXT</a></code></td>
<td class="colLast"><code>34769</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT">GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT</a></code></td>
<td class="colLast"><code>34770</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_LOCALS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_LOCALS_EXT">GL_VERTEX_SHADER_LOCALS_EXT</a></code></td>
<td class="colLast"><code>34771</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_OPTIMIZED_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_OPTIMIZED_EXT">GL_VERTEX_SHADER_OPTIMIZED_EXT</a></code></td>
<td class="colLast"><code>34772</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_VERTEX_SHADER_VARIANTS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_VERTEX_SHADER_VARIANTS_EXT">GL_VERTEX_SHADER_VARIANTS_EXT</a></code></td>
<td class="colLast"><code>34768</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_W_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_W_EXT">GL_W_EXT</a></code></td>
<td class="colLast"><code>34776</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_X_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_X_EXT">GL_X_EXT</a></code></td>
<td class="colLast"><code>34773</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_Y_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_Y_EXT">GL_Y_EXT</a></code></td>
<td class="colLast"><code>34774</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_Z_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_Z_EXT">GL_Z_EXT</a></code></td>
<td class="colLast"><code>34775</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexShader.GL_ZERO_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexShader.html#GL_ZERO_EXT">GL_ZERO_EXT</a></code></td>
<td class="colLast"><code>34781</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/EXTVertexWeighting.html" title="class in org.lwjgl.opengl">EXTVertexWeighting</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_CURRENT_VERTEX_WEIGHT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_CURRENT_VERTEX_WEIGHT_EXT">GL_CURRENT_VERTEX_WEIGHT_EXT</a></code></td>
<td class="colLast"><code>34059</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_MODELVIEW0_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_MODELVIEW0_EXT">GL_MODELVIEW0_EXT</a></code></td>
<td class="colLast"><code>5888</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_MODELVIEW0_MATRIX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_MODELVIEW0_MATRIX_EXT">GL_MODELVIEW0_MATRIX_EXT</a></code></td>
<td class="colLast"><code>2982</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_MODELVIEW0_STACK_DEPTH_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_MODELVIEW0_STACK_DEPTH_EXT">GL_MODELVIEW0_STACK_DEPTH_EXT</a></code></td>
<td class="colLast"><code>2979</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_MODELVIEW1_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_MODELVIEW1_EXT">GL_MODELVIEW1_EXT</a></code></td>
<td class="colLast"><code>34058</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_MODELVIEW1_MATRIX_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_MODELVIEW1_MATRIX_EXT">GL_MODELVIEW1_MATRIX_EXT</a></code></td>
<td class="colLast"><code>34054</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_MODELVIEW1_STACK_DEPTH_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_MODELVIEW1_STACK_DEPTH_EXT">GL_MODELVIEW1_STACK_DEPTH_EXT</a></code></td>
<td class="colLast"><code>34050</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_VERTEX_WEIGHT_ARRAY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_VERTEX_WEIGHT_ARRAY_EXT">GL_VERTEX_WEIGHT_ARRAY_EXT</a></code></td>
<td class="colLast"><code>34060</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT">GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT</a></code></td>
<td class="colLast"><code>34064</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT">GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT</a></code></td>
<td class="colLast"><code>34061</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT">GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT</a></code></td>
<td class="colLast"><code>34063</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT">GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT</a></code></td>
<td class="colLast"><code>34062</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.EXTVertexWeighting.GL_VERTEX_WEIGHTING_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/EXTVertexWeighting.html#GL_VERTEX_WEIGHTING_EXT">GL_VERTEX_WEIGHTING_EXT</a></code></td>
<td class="colLast"><code>34057</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL11.html" title="class in org.lwjgl.opengl">GL11</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_2_BYTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_2_BYTES">GL_2_BYTES</a></code></td>
<td class="colLast"><code>5127</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_2D">GL_2D</a></code></td>
<td class="colLast"><code>1536</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_3_BYTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_3_BYTES">GL_3_BYTES</a></code></td>
<td class="colLast"><code>5128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_3D">GL_3D</a></code></td>
<td class="colLast"><code>1537</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_3D_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_3D_COLOR">GL_3D_COLOR</a></code></td>
<td class="colLast"><code>1538</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_3D_COLOR_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_3D_COLOR_TEXTURE">GL_3D_COLOR_TEXTURE</a></code></td>
<td class="colLast"><code>1539</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_4_BYTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_4_BYTES">GL_4_BYTES</a></code></td>
<td class="colLast"><code>5129</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_4D_COLOR_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_4D_COLOR_TEXTURE">GL_4D_COLOR_TEXTURE</a></code></td>
<td class="colLast"><code>1540</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ACCUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ACCUM">GL_ACCUM</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ACCUM_ALPHA_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ACCUM_ALPHA_BITS">GL_ACCUM_ALPHA_BITS</a></code></td>
<td class="colLast"><code>3419</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ACCUM_BLUE_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ACCUM_BLUE_BITS">GL_ACCUM_BLUE_BITS</a></code></td>
<td class="colLast"><code>3418</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ACCUM_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ACCUM_BUFFER_BIT">GL_ACCUM_BUFFER_BIT</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ACCUM_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ACCUM_CLEAR_VALUE">GL_ACCUM_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>2944</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ACCUM_GREEN_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ACCUM_GREEN_BITS">GL_ACCUM_GREEN_BITS</a></code></td>
<td class="colLast"><code>3417</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ACCUM_RED_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ACCUM_RED_BITS">GL_ACCUM_RED_BITS</a></code></td>
<td class="colLast"><code>3416</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ADD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ADD">GL_ADD</a></code></td>
<td class="colLast"><code>260</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALL_ATTRIB_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALL_ATTRIB_BITS">GL_ALL_ATTRIB_BITS</a></code></td>
<td class="colLast"><code>1048575</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALL_CLIENT_ATTRIB_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALL_CLIENT_ATTRIB_BITS">GL_ALL_CLIENT_ATTRIB_BITS</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA">GL_ALPHA</a></code></td>
<td class="colLast"><code>6406</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA_BIAS">GL_ALPHA_BIAS</a></code></td>
<td class="colLast"><code>3357</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA_BITS">GL_ALPHA_BITS</a></code></td>
<td class="colLast"><code>3413</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA_SCALE">GL_ALPHA_SCALE</a></code></td>
<td class="colLast"><code>3356</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA_TEST">GL_ALPHA_TEST</a></code></td>
<td class="colLast"><code>3008</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA_TEST_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA_TEST_FUNC">GL_ALPHA_TEST_FUNC</a></code></td>
<td class="colLast"><code>3009</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA_TEST_REF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA_TEST_REF">GL_ALPHA_TEST_REF</a></code></td>
<td class="colLast"><code>3010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA12">GL_ALPHA12</a></code></td>
<td class="colLast"><code>32829</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA16">GL_ALPHA16</a></code></td>
<td class="colLast"><code>32830</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA4">GL_ALPHA4</a></code></td>
<td class="colLast"><code>32827</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALPHA8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALPHA8">GL_ALPHA8</a></code></td>
<td class="colLast"><code>32828</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ALWAYS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ALWAYS">GL_ALWAYS</a></code></td>
<td class="colLast"><code>519</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AMBIENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AMBIENT">GL_AMBIENT</a></code></td>
<td class="colLast"><code>4608</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AMBIENT_AND_DIFFUSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AMBIENT_AND_DIFFUSE">GL_AMBIENT_AND_DIFFUSE</a></code></td>
<td class="colLast"><code>5634</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AND">GL_AND</a></code></td>
<td class="colLast"><code>5377</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AND_INVERTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AND_INVERTED">GL_AND_INVERTED</a></code></td>
<td class="colLast"><code>5380</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AND_REVERSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AND_REVERSE">GL_AND_REVERSE</a></code></td>
<td class="colLast"><code>5378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ATTRIB_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ATTRIB_STACK_DEPTH">GL_ATTRIB_STACK_DEPTH</a></code></td>
<td class="colLast"><code>2992</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AUTO_NORMAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AUTO_NORMAL">GL_AUTO_NORMAL</a></code></td>
<td class="colLast"><code>3456</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AUX_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AUX_BUFFERS">GL_AUX_BUFFERS</a></code></td>
<td class="colLast"><code>3072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AUX0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AUX0">GL_AUX0</a></code></td>
<td class="colLast"><code>1033</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AUX1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AUX1">GL_AUX1</a></code></td>
<td class="colLast"><code>1034</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AUX2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AUX2">GL_AUX2</a></code></td>
<td class="colLast"><code>1035</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_AUX3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_AUX3">GL_AUX3</a></code></td>
<td class="colLast"><code>1036</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BACK">GL_BACK</a></code></td>
<td class="colLast"><code>1029</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BACK_LEFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BACK_LEFT">GL_BACK_LEFT</a></code></td>
<td class="colLast"><code>1026</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BACK_RIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BACK_RIGHT">GL_BACK_RIGHT</a></code></td>
<td class="colLast"><code>1027</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BITMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BITMAP">GL_BITMAP</a></code></td>
<td class="colLast"><code>6656</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BITMAP_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BITMAP_TOKEN">GL_BITMAP_TOKEN</a></code></td>
<td class="colLast"><code>1796</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BLEND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BLEND">GL_BLEND</a></code></td>
<td class="colLast"><code>3042</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BLEND_DST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BLEND_DST">GL_BLEND_DST</a></code></td>
<td class="colLast"><code>3040</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BLEND_SRC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BLEND_SRC">GL_BLEND_SRC</a></code></td>
<td class="colLast"><code>3041</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BLUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BLUE">GL_BLUE</a></code></td>
<td class="colLast"><code>6405</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BLUE_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BLUE_BIAS">GL_BLUE_BIAS</a></code></td>
<td class="colLast"><code>3355</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BLUE_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BLUE_BITS">GL_BLUE_BITS</a></code></td>
<td class="colLast"><code>3412</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BLUE_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BLUE_SCALE">GL_BLUE_SCALE</a></code></td>
<td class="colLast"><code>3354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_BYTE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_BYTE">GL_BYTE</a></code></td>
<td class="colLast"><code>5120</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_C3F_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_C3F_V3F">GL_C3F_V3F</a></code></td>
<td class="colLast"><code>10788</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_C4F_N3F_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_C4F_N3F_V3F">GL_C4F_N3F_V3F</a></code></td>
<td class="colLast"><code>10790</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_C4UB_V2F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_C4UB_V2F">GL_C4UB_V2F</a></code></td>
<td class="colLast"><code>10786</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_C4UB_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_C4UB_V3F">GL_C4UB_V3F</a></code></td>
<td class="colLast"><code>10787</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CCW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CCW">GL_CCW</a></code></td>
<td class="colLast"><code>2305</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLAMP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLAMP">GL_CLAMP</a></code></td>
<td class="colLast"><code>10496</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLEAR">GL_CLEAR</a></code></td>
<td class="colLast"><code>5376</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIENT_ATTRIB_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIENT_ATTRIB_STACK_DEPTH">GL_CLIENT_ATTRIB_STACK_DEPTH</a></code></td>
<td class="colLast"><code>2993</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIENT_PIXEL_STORE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIENT_PIXEL_STORE_BIT">GL_CLIENT_PIXEL_STORE_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIENT_VERTEX_ARRAY_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIENT_VERTEX_ARRAY_BIT">GL_CLIENT_VERTEX_ARRAY_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIP_PLANE0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE0">GL_CLIP_PLANE0</a></code></td>
<td class="colLast"><code>12288</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIP_PLANE1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE1">GL_CLIP_PLANE1</a></code></td>
<td class="colLast"><code>12289</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIP_PLANE2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE2">GL_CLIP_PLANE2</a></code></td>
<td class="colLast"><code>12290</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIP_PLANE3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE3">GL_CLIP_PLANE3</a></code></td>
<td class="colLast"><code>12291</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIP_PLANE4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE4">GL_CLIP_PLANE4</a></code></td>
<td class="colLast"><code>12292</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CLIP_PLANE5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CLIP_PLANE5">GL_CLIP_PLANE5</a></code></td>
<td class="colLast"><code>12293</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COEFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COEFF">GL_COEFF</a></code></td>
<td class="colLast"><code>2560</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR">GL_COLOR</a></code></td>
<td class="colLast"><code>6144</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY">GL_COLOR_ARRAY</a></code></td>
<td class="colLast"><code>32886</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_POINTER">GL_COLOR_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>32912</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_SIZE">GL_COLOR_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>32897</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_STRIDE">GL_COLOR_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>32899</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_ARRAY_TYPE">GL_COLOR_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>32898</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_BUFFER_BIT">GL_COLOR_BUFFER_BIT</a></code></td>
<td class="colLast"><code>16384</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_CLEAR_VALUE">GL_COLOR_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>3106</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_INDEX">GL_COLOR_INDEX</a></code></td>
<td class="colLast"><code>6400</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_INDEXES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_INDEXES">GL_COLOR_INDEXES</a></code></td>
<td class="colLast"><code>5635</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_LOGIC_OP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_LOGIC_OP">GL_COLOR_LOGIC_OP</a></code></td>
<td class="colLast"><code>3058</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_MATERIAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_MATERIAL">GL_COLOR_MATERIAL</a></code></td>
<td class="colLast"><code>2903</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_MATERIAL_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_MATERIAL_FACE">GL_COLOR_MATERIAL_FACE</a></code></td>
<td class="colLast"><code>2901</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_MATERIAL_PARAMETER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_MATERIAL_PARAMETER">GL_COLOR_MATERIAL_PARAMETER</a></code></td>
<td class="colLast"><code>2902</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COLOR_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COLOR_WRITEMASK">GL_COLOR_WRITEMASK</a></code></td>
<td class="colLast"><code>3107</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COMPILE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COMPILE">GL_COMPILE</a></code></td>
<td class="colLast"><code>4864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COMPILE_AND_EXECUTE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COMPILE_AND_EXECUTE">GL_COMPILE_AND_EXECUTE</a></code></td>
<td class="colLast"><code>4865</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CONSTANT_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CONSTANT_ALPHA">GL_CONSTANT_ALPHA</a></code></td>
<td class="colLast"><code>32771</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CONSTANT_ATTENUATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CONSTANT_ATTENUATION">GL_CONSTANT_ATTENUATION</a></code></td>
<td class="colLast"><code>4615</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CONSTANT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CONSTANT_COLOR">GL_CONSTANT_COLOR</a></code></td>
<td class="colLast"><code>32769</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COPY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COPY">GL_COPY</a></code></td>
<td class="colLast"><code>5379</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COPY_INVERTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COPY_INVERTED">GL_COPY_INVERTED</a></code></td>
<td class="colLast"><code>5388</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_COPY_PIXEL_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_COPY_PIXEL_TOKEN">GL_COPY_PIXEL_TOKEN</a></code></td>
<td class="colLast"><code>1798</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CULL_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CULL_FACE">GL_CULL_FACE</a></code></td>
<td class="colLast"><code>2884</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CULL_FACE_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CULL_FACE_MODE">GL_CULL_FACE_MODE</a></code></td>
<td class="colLast"><code>2885</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_BIT">GL_CURRENT_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_COLOR">GL_CURRENT_COLOR</a></code></td>
<td class="colLast"><code>2816</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_INDEX">GL_CURRENT_INDEX</a></code></td>
<td class="colLast"><code>2817</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_NORMAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_NORMAL">GL_CURRENT_NORMAL</a></code></td>
<td class="colLast"><code>2818</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_RASTER_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_COLOR">GL_CURRENT_RASTER_COLOR</a></code></td>
<td class="colLast"><code>2820</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_RASTER_DISTANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_DISTANCE">GL_CURRENT_RASTER_DISTANCE</a></code></td>
<td class="colLast"><code>2825</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_RASTER_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_INDEX">GL_CURRENT_RASTER_INDEX</a></code></td>
<td class="colLast"><code>2821</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_RASTER_POSITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_POSITION">GL_CURRENT_RASTER_POSITION</a></code></td>
<td class="colLast"><code>2823</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_RASTER_POSITION_VALID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_POSITION_VALID">GL_CURRENT_RASTER_POSITION_VALID</a></code></td>
<td class="colLast"><code>2824</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_RASTER_TEXTURE_COORDS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_RASTER_TEXTURE_COORDS">GL_CURRENT_RASTER_TEXTURE_COORDS</a></code></td>
<td class="colLast"><code>2822</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CURRENT_TEXTURE_COORDS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CURRENT_TEXTURE_COORDS">GL_CURRENT_TEXTURE_COORDS</a></code></td>
<td class="colLast"><code>2819</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_CW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_CW">GL_CW</a></code></td>
<td class="colLast"><code>2304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DECAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DECAL">GL_DECAL</a></code></td>
<td class="colLast"><code>8449</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DECR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DECR">GL_DECR</a></code></td>
<td class="colLast"><code>7683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH">GL_DEPTH</a></code></td>
<td class="colLast"><code>6145</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_BIAS">GL_DEPTH_BIAS</a></code></td>
<td class="colLast"><code>3359</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_BITS">GL_DEPTH_BITS</a></code></td>
<td class="colLast"><code>3414</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_BUFFER_BIT">GL_DEPTH_BUFFER_BIT</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_CLEAR_VALUE">GL_DEPTH_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>2931</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_COMPONENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_COMPONENT">GL_DEPTH_COMPONENT</a></code></td>
<td class="colLast"><code>6402</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_FUNC">GL_DEPTH_FUNC</a></code></td>
<td class="colLast"><code>2932</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</a></code></td>
<td class="colLast"><code>2928</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_SCALE">GL_DEPTH_SCALE</a></code></td>
<td class="colLast"><code>3358</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_TEST">GL_DEPTH_TEST</a></code></td>
<td class="colLast"><code>2929</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DEPTH_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DEPTH_WRITEMASK">GL_DEPTH_WRITEMASK</a></code></td>
<td class="colLast"><code>2930</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DIFFUSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DIFFUSE">GL_DIFFUSE</a></code></td>
<td class="colLast"><code>4609</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DITHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DITHER">GL_DITHER</a></code></td>
<td class="colLast"><code>3024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DOMAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DOMAIN">GL_DOMAIN</a></code></td>
<td class="colLast"><code>2562</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DONT_CARE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DONT_CARE">GL_DONT_CARE</a></code></td>
<td class="colLast"><code>4352</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DOUBLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DOUBLE">GL_DOUBLE</a></code></td>
<td class="colLast"><code>5130</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DOUBLEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DOUBLEBUFFER">GL_DOUBLEBUFFER</a></code></td>
<td class="colLast"><code>3122</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DRAW_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DRAW_BUFFER">GL_DRAW_BUFFER</a></code></td>
<td class="colLast"><code>3073</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DRAW_PIXEL_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DRAW_PIXEL_TOKEN">GL_DRAW_PIXEL_TOKEN</a></code></td>
<td class="colLast"><code>1797</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DST_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DST_ALPHA">GL_DST_ALPHA</a></code></td>
<td class="colLast"><code>772</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_DST_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_DST_COLOR">GL_DST_COLOR</a></code></td>
<td class="colLast"><code>774</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EDGE_FLAG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG">GL_EDGE_FLAG</a></code></td>
<td class="colLast"><code>2883</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EDGE_FLAG_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG_ARRAY">GL_EDGE_FLAG_ARRAY</a></code></td>
<td class="colLast"><code>32889</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EDGE_FLAG_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG_ARRAY_POINTER">GL_EDGE_FLAG_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>32915</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EDGE_FLAG_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EDGE_FLAG_ARRAY_STRIDE">GL_EDGE_FLAG_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>32908</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EMISSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EMISSION">GL_EMISSION</a></code></td>
<td class="colLast"><code>5632</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ENABLE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ENABLE_BIT">GL_ENABLE_BIT</a></code></td>
<td class="colLast"><code>8192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EQUAL">GL_EQUAL</a></code></td>
<td class="colLast"><code>514</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EQUIV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EQUIV">GL_EQUIV</a></code></td>
<td class="colLast"><code>5385</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EVAL_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EVAL_BIT">GL_EVAL_BIT</a></code></td>
<td class="colLast"><code>65536</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EXP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EXP">GL_EXP</a></code></td>
<td class="colLast"><code>2048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EXP2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EXP2">GL_EXP2</a></code></td>
<td class="colLast"><code>2049</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EXTENSIONS">GL_EXTENSIONS</a></code></td>
<td class="colLast"><code>7939</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EYE_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EYE_LINEAR">GL_EYE_LINEAR</a></code></td>
<td class="colLast"><code>9216</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_EYE_PLANE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_EYE_PLANE">GL_EYE_PLANE</a></code></td>
<td class="colLast"><code>9474</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FALSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FALSE">GL_FALSE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FASTEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FASTEST">GL_FASTEST</a></code></td>
<td class="colLast"><code>4353</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FEEDBACK">GL_FEEDBACK</a></code></td>
<td class="colLast"><code>7169</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FEEDBACK_BUFFER_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FEEDBACK_BUFFER_POINTER">GL_FEEDBACK_BUFFER_POINTER</a></code></td>
<td class="colLast"><code>3568</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FEEDBACK_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FEEDBACK_BUFFER_SIZE">GL_FEEDBACK_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>3569</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FEEDBACK_BUFFER_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FEEDBACK_BUFFER_TYPE">GL_FEEDBACK_BUFFER_TYPE</a></code></td>
<td class="colLast"><code>3570</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FILL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FILL">GL_FILL</a></code></td>
<td class="colLast"><code>6914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FLAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FLAT">GL_FLAT</a></code></td>
<td class="colLast"><code>7424</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FLOAT">GL_FLOAT</a></code></td>
<td class="colLast"><code>5126</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG">GL_FOG</a></code></td>
<td class="colLast"><code>2912</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_BIT">GL_FOG_BIT</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_COLOR">GL_FOG_COLOR</a></code></td>
<td class="colLast"><code>2918</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_DENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_DENSITY">GL_FOG_DENSITY</a></code></td>
<td class="colLast"><code>2914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_END">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_END">GL_FOG_END</a></code></td>
<td class="colLast"><code>2916</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_HINT">GL_FOG_HINT</a></code></td>
<td class="colLast"><code>3156</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_INDEX">GL_FOG_INDEX</a></code></td>
<td class="colLast"><code>2913</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_MODE">GL_FOG_MODE</a></code></td>
<td class="colLast"><code>2917</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FOG_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FOG_START">GL_FOG_START</a></code></td>
<td class="colLast"><code>2915</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FRONT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FRONT">GL_FRONT</a></code></td>
<td class="colLast"><code>1028</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FRONT_AND_BACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FRONT_AND_BACK">GL_FRONT_AND_BACK</a></code></td>
<td class="colLast"><code>1032</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FRONT_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FRONT_FACE">GL_FRONT_FACE</a></code></td>
<td class="colLast"><code>2886</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FRONT_LEFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FRONT_LEFT">GL_FRONT_LEFT</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_FRONT_RIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_FRONT_RIGHT">GL_FRONT_RIGHT</a></code></td>
<td class="colLast"><code>1025</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_GEQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_GEQUAL">GL_GEQUAL</a></code></td>
<td class="colLast"><code>518</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_GREATER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_GREATER">GL_GREATER</a></code></td>
<td class="colLast"><code>516</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_GREEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_GREEN">GL_GREEN</a></code></td>
<td class="colLast"><code>6404</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_GREEN_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_GREEN_BIAS">GL_GREEN_BIAS</a></code></td>
<td class="colLast"><code>3353</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_GREEN_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_GREEN_BITS">GL_GREEN_BITS</a></code></td>
<td class="colLast"><code>3411</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_GREEN_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_GREEN_SCALE">GL_GREEN_SCALE</a></code></td>
<td class="colLast"><code>3352</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_HINT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_HINT_BIT">GL_HINT_BIT</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INCR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INCR">GL_INCR</a></code></td>
<td class="colLast"><code>7682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY">GL_INDEX_ARRAY</a></code></td>
<td class="colLast"><code>32887</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY_POINTER">GL_INDEX_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>32913</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY_STRIDE">GL_INDEX_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>32902</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_ARRAY_TYPE">GL_INDEX_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>32901</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_BITS">GL_INDEX_BITS</a></code></td>
<td class="colLast"><code>3409</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_CLEAR_VALUE">GL_INDEX_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>3104</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_LOGIC_OP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_LOGIC_OP">GL_INDEX_LOGIC_OP</a></code></td>
<td class="colLast"><code>3057</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_MODE">GL_INDEX_MODE</a></code></td>
<td class="colLast"><code>3120</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_OFFSET">GL_INDEX_OFFSET</a></code></td>
<td class="colLast"><code>3347</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_SHIFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_SHIFT">GL_INDEX_SHIFT</a></code></td>
<td class="colLast"><code>3346</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INDEX_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INDEX_WRITEMASK">GL_INDEX_WRITEMASK</a></code></td>
<td class="colLast"><code>3105</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INT">GL_INT</a></code></td>
<td class="colLast"><code>5124</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INTENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INTENSITY">GL_INTENSITY</a></code></td>
<td class="colLast"><code>32841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INTENSITY12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INTENSITY12">GL_INTENSITY12</a></code></td>
<td class="colLast"><code>32844</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INTENSITY16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INTENSITY16">GL_INTENSITY16</a></code></td>
<td class="colLast"><code>32845</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INTENSITY4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INTENSITY4">GL_INTENSITY4</a></code></td>
<td class="colLast"><code>32842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INTENSITY8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INTENSITY8">GL_INTENSITY8</a></code></td>
<td class="colLast"><code>32843</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INVALID_ENUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INVALID_ENUM">GL_INVALID_ENUM</a></code></td>
<td class="colLast"><code>1280</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INVALID_OPERATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INVALID_OPERATION">GL_INVALID_OPERATION</a></code></td>
<td class="colLast"><code>1282</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INVALID_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INVALID_VALUE">GL_INVALID_VALUE</a></code></td>
<td class="colLast"><code>1281</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_INVERT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_INVERT">GL_INVERT</a></code></td>
<td class="colLast"><code>5386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_KEEP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_KEEP">GL_KEEP</a></code></td>
<td class="colLast"><code>7680</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LEFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LEFT">GL_LEFT</a></code></td>
<td class="colLast"><code>1030</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LEQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LEQUAL">GL_LEQUAL</a></code></td>
<td class="colLast"><code>515</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LESS">GL_LESS</a></code></td>
<td class="colLast"><code>513</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT_MODEL_AMBIENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT_MODEL_AMBIENT">GL_LIGHT_MODEL_AMBIENT</a></code></td>
<td class="colLast"><code>2899</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT_MODEL_LOCAL_VIEWER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT_MODEL_LOCAL_VIEWER">GL_LIGHT_MODEL_LOCAL_VIEWER</a></code></td>
<td class="colLast"><code>2897</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT_MODEL_TWO_SIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT_MODEL_TWO_SIDE">GL_LIGHT_MODEL_TWO_SIDE</a></code></td>
<td class="colLast"><code>2898</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT0">GL_LIGHT0</a></code></td>
<td class="colLast"><code>16384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT1">GL_LIGHT1</a></code></td>
<td class="colLast"><code>16385</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT2">GL_LIGHT2</a></code></td>
<td class="colLast"><code>16386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT3">GL_LIGHT3</a></code></td>
<td class="colLast"><code>16387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT4">GL_LIGHT4</a></code></td>
<td class="colLast"><code>16388</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT5">GL_LIGHT5</a></code></td>
<td class="colLast"><code>16389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT6">GL_LIGHT6</a></code></td>
<td class="colLast"><code>16390</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHT7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHT7">GL_LIGHT7</a></code></td>
<td class="colLast"><code>16391</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHTING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHTING">GL_LIGHTING</a></code></td>
<td class="colLast"><code>2896</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIGHTING_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIGHTING_BIT">GL_LIGHTING_BIT</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE">GL_LINE</a></code></td>
<td class="colLast"><code>6913</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_BIT">GL_LINE_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_LOOP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_LOOP">GL_LINE_LOOP</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_RESET_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_RESET_TOKEN">GL_LINE_RESET_TOKEN</a></code></td>
<td class="colLast"><code>1799</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_SMOOTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_SMOOTH">GL_LINE_SMOOTH</a></code></td>
<td class="colLast"><code>2848</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_SMOOTH_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_SMOOTH_HINT">GL_LINE_SMOOTH_HINT</a></code></td>
<td class="colLast"><code>3154</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_STIPPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_STIPPLE">GL_LINE_STIPPLE</a></code></td>
<td class="colLast"><code>2852</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_STIPPLE_PATTERN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_STIPPLE_PATTERN">GL_LINE_STIPPLE_PATTERN</a></code></td>
<td class="colLast"><code>2853</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_STIPPLE_REPEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_STIPPLE_REPEAT">GL_LINE_STIPPLE_REPEAT</a></code></td>
<td class="colLast"><code>2854</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_STRIP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_STRIP">GL_LINE_STRIP</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_TOKEN">GL_LINE_TOKEN</a></code></td>
<td class="colLast"><code>1794</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_WIDTH">GL_LINE_WIDTH</a></code></td>
<td class="colLast"><code>2849</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_WIDTH_GRANULARITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_WIDTH_GRANULARITY">GL_LINE_WIDTH_GRANULARITY</a></code></td>
<td class="colLast"><code>2851</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINE_WIDTH_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINE_WIDTH_RANGE">GL_LINE_WIDTH_RANGE</a></code></td>
<td class="colLast"><code>2850</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINEAR">GL_LINEAR</a></code></td>
<td class="colLast"><code>9729</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINEAR_ATTENUATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINEAR_ATTENUATION">GL_LINEAR_ATTENUATION</a></code></td>
<td class="colLast"><code>4616</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINEAR_MIPMAP_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINEAR_MIPMAP_LINEAR">GL_LINEAR_MIPMAP_LINEAR</a></code></td>
<td class="colLast"><code>9987</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINEAR_MIPMAP_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINEAR_MIPMAP_NEAREST">GL_LINEAR_MIPMAP_NEAREST</a></code></td>
<td class="colLast"><code>9985</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LINES">GL_LINES</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIST_BASE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIST_BASE">GL_LIST_BASE</a></code></td>
<td class="colLast"><code>2866</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIST_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIST_BIT">GL_LIST_BIT</a></code></td>
<td class="colLast"><code>131072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIST_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIST_INDEX">GL_LIST_INDEX</a></code></td>
<td class="colLast"><code>2867</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LIST_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LIST_MODE">GL_LIST_MODE</a></code></td>
<td class="colLast"><code>2864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LOAD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LOAD">GL_LOAD</a></code></td>
<td class="colLast"><code>257</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LOGIC_OP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LOGIC_OP">GL_LOGIC_OP</a></code></td>
<td class="colLast"><code>3057</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LOGIC_OP_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LOGIC_OP_MODE">GL_LOGIC_OP_MODE</a></code></td>
<td class="colLast"><code>3056</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE">GL_LUMINANCE</a></code></td>
<td class="colLast"><code>6409</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE_ALPHA">GL_LUMINANCE_ALPHA</a></code></td>
<td class="colLast"><code>6410</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE12">GL_LUMINANCE12</a></code></td>
<td class="colLast"><code>32833</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE12_ALPHA12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE12_ALPHA12">GL_LUMINANCE12_ALPHA12</a></code></td>
<td class="colLast"><code>32839</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE12_ALPHA4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE12_ALPHA4">GL_LUMINANCE12_ALPHA4</a></code></td>
<td class="colLast"><code>32838</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE16">GL_LUMINANCE16</a></code></td>
<td class="colLast"><code>32834</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE16_ALPHA16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE16_ALPHA16">GL_LUMINANCE16_ALPHA16</a></code></td>
<td class="colLast"><code>32840</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE4">GL_LUMINANCE4</a></code></td>
<td class="colLast"><code>32831</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE4_ALPHA4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE4_ALPHA4">GL_LUMINANCE4_ALPHA4</a></code></td>
<td class="colLast"><code>32835</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE6_ALPHA2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE6_ALPHA2">GL_LUMINANCE6_ALPHA2</a></code></td>
<td class="colLast"><code>32836</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE8">GL_LUMINANCE8</a></code></td>
<td class="colLast"><code>32832</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_LUMINANCE8_ALPHA8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_LUMINANCE8_ALPHA8">GL_LUMINANCE8_ALPHA8</a></code></td>
<td class="colLast"><code>32837</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP_COLOR">GL_MAP_COLOR</a></code></td>
<td class="colLast"><code>3344</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP_STENCIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP_STENCIL">GL_MAP_STENCIL</a></code></td>
<td class="colLast"><code>3345</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_COLOR_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_COLOR_4">GL_MAP1_COLOR_4</a></code></td>
<td class="colLast"><code>3472</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_GRID_DOMAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_GRID_DOMAIN">GL_MAP1_GRID_DOMAIN</a></code></td>
<td class="colLast"><code>3536</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_GRID_SEGMENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_GRID_SEGMENTS">GL_MAP1_GRID_SEGMENTS</a></code></td>
<td class="colLast"><code>3537</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_INDEX">GL_MAP1_INDEX</a></code></td>
<td class="colLast"><code>3473</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_NORMAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_NORMAL">GL_MAP1_NORMAL</a></code></td>
<td class="colLast"><code>3474</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_TEXTURE_COORD_1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_1">GL_MAP1_TEXTURE_COORD_1</a></code></td>
<td class="colLast"><code>3475</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_TEXTURE_COORD_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_2">GL_MAP1_TEXTURE_COORD_2</a></code></td>
<td class="colLast"><code>3476</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_TEXTURE_COORD_3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_3">GL_MAP1_TEXTURE_COORD_3</a></code></td>
<td class="colLast"><code>3477</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_TEXTURE_COORD_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_TEXTURE_COORD_4">GL_MAP1_TEXTURE_COORD_4</a></code></td>
<td class="colLast"><code>3478</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_VERTEX_3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_VERTEX_3">GL_MAP1_VERTEX_3</a></code></td>
<td class="colLast"><code>3479</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP1_VERTEX_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP1_VERTEX_4">GL_MAP1_VERTEX_4</a></code></td>
<td class="colLast"><code>3480</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_COLOR_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_COLOR_4">GL_MAP2_COLOR_4</a></code></td>
<td class="colLast"><code>3504</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_GRID_DOMAIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_GRID_DOMAIN">GL_MAP2_GRID_DOMAIN</a></code></td>
<td class="colLast"><code>3538</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_GRID_SEGMENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_GRID_SEGMENTS">GL_MAP2_GRID_SEGMENTS</a></code></td>
<td class="colLast"><code>3539</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_INDEX">GL_MAP2_INDEX</a></code></td>
<td class="colLast"><code>3505</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_NORMAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_NORMAL">GL_MAP2_NORMAL</a></code></td>
<td class="colLast"><code>3506</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_TEXTURE_COORD_1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_1">GL_MAP2_TEXTURE_COORD_1</a></code></td>
<td class="colLast"><code>3507</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_TEXTURE_COORD_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_2">GL_MAP2_TEXTURE_COORD_2</a></code></td>
<td class="colLast"><code>3508</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_TEXTURE_COORD_3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_3">GL_MAP2_TEXTURE_COORD_3</a></code></td>
<td class="colLast"><code>3509</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_TEXTURE_COORD_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_TEXTURE_COORD_4">GL_MAP2_TEXTURE_COORD_4</a></code></td>
<td class="colLast"><code>3510</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_VERTEX_3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_VERTEX_3">GL_MAP2_VERTEX_3</a></code></td>
<td class="colLast"><code>3511</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAP2_VERTEX_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAP2_VERTEX_4">GL_MAP2_VERTEX_4</a></code></td>
<td class="colLast"><code>3512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MATRIX_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MATRIX_MODE">GL_MATRIX_MODE</a></code></td>
<td class="colLast"><code>2976</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_ATTRIB_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_ATTRIB_STACK_DEPTH">GL_MAX_ATTRIB_STACK_DEPTH</a></code></td>
<td class="colLast"><code>3381</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_CLIENT_ATTRIB_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_CLIENT_ATTRIB_STACK_DEPTH">GL_MAX_CLIENT_ATTRIB_STACK_DEPTH</a></code></td>
<td class="colLast"><code>3387</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_CLIP_PLANES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_CLIP_PLANES">GL_MAX_CLIP_PLANES</a></code></td>
<td class="colLast"><code>3378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_EVAL_ORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_EVAL_ORDER">GL_MAX_EVAL_ORDER</a></code></td>
<td class="colLast"><code>3376</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_LIGHTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_LIGHTS">GL_MAX_LIGHTS</a></code></td>
<td class="colLast"><code>3377</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_LIST_NESTING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_LIST_NESTING">GL_MAX_LIST_NESTING</a></code></td>
<td class="colLast"><code>2865</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_MODELVIEW_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_MODELVIEW_STACK_DEPTH">GL_MAX_MODELVIEW_STACK_DEPTH</a></code></td>
<td class="colLast"><code>3382</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_NAME_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_NAME_STACK_DEPTH">GL_MAX_NAME_STACK_DEPTH</a></code></td>
<td class="colLast"><code>3383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_PIXEL_MAP_TABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_PIXEL_MAP_TABLE">GL_MAX_PIXEL_MAP_TABLE</a></code></td>
<td class="colLast"><code>3380</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_PROJECTION_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_PROJECTION_STACK_DEPTH">GL_MAX_PROJECTION_STACK_DEPTH</a></code></td>
<td class="colLast"><code>3384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_TEXTURE_SIZE">GL_MAX_TEXTURE_SIZE</a></code></td>
<td class="colLast"><code>3379</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_TEXTURE_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_TEXTURE_STACK_DEPTH">GL_MAX_TEXTURE_STACK_DEPTH</a></code></td>
<td class="colLast"><code>3385</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MAX_VIEWPORT_DIMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MAX_VIEWPORT_DIMS">GL_MAX_VIEWPORT_DIMS</a></code></td>
<td class="colLast"><code>3386</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MODELVIEW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MODELVIEW">GL_MODELVIEW</a></code></td>
<td class="colLast"><code>5888</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MODELVIEW_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MODELVIEW_MATRIX">GL_MODELVIEW_MATRIX</a></code></td>
<td class="colLast"><code>2982</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MODELVIEW_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MODELVIEW_STACK_DEPTH">GL_MODELVIEW_STACK_DEPTH</a></code></td>
<td class="colLast"><code>2979</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MODULATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MODULATE">GL_MODULATE</a></code></td>
<td class="colLast"><code>8448</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_MULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_MULT">GL_MULT</a></code></td>
<td class="colLast"><code>259</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_N3F_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_N3F_V3F">GL_N3F_V3F</a></code></td>
<td class="colLast"><code>10789</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NAME_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NAME_STACK_DEPTH">GL_NAME_STACK_DEPTH</a></code></td>
<td class="colLast"><code>3440</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NAND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NAND">GL_NAND</a></code></td>
<td class="colLast"><code>5390</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NEAREST">GL_NEAREST</a></code></td>
<td class="colLast"><code>9728</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NEAREST_MIPMAP_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NEAREST_MIPMAP_LINEAR">GL_NEAREST_MIPMAP_LINEAR</a></code></td>
<td class="colLast"><code>9986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NEAREST_MIPMAP_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NEAREST_MIPMAP_NEAREST">GL_NEAREST_MIPMAP_NEAREST</a></code></td>
<td class="colLast"><code>9984</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NEVER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NEVER">GL_NEVER</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NICEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NICEST">GL_NICEST</a></code></td>
<td class="colLast"><code>4354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NO_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NO_ERROR">GL_NO_ERROR</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NONE">GL_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NOOP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NOOP">GL_NOOP</a></code></td>
<td class="colLast"><code>5381</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NOR">GL_NOR</a></code></td>
<td class="colLast"><code>5384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NORMAL_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY">GL_NORMAL_ARRAY</a></code></td>
<td class="colLast"><code>32885</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NORMAL_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY_POINTER">GL_NORMAL_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>32911</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NORMAL_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY_STRIDE">GL_NORMAL_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>32895</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NORMAL_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NORMAL_ARRAY_TYPE">GL_NORMAL_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>32894</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NORMALIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NORMALIZE">GL_NORMALIZE</a></code></td>
<td class="colLast"><code>2977</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_NOTEQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_NOTEQUAL">GL_NOTEQUAL</a></code></td>
<td class="colLast"><code>517</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_OBJECT_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_OBJECT_LINEAR">GL_OBJECT_LINEAR</a></code></td>
<td class="colLast"><code>9217</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_OBJECT_PLANE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_OBJECT_PLANE">GL_OBJECT_PLANE</a></code></td>
<td class="colLast"><code>9473</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ONE">GL_ONE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ONE_MINUS_CONSTANT_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_CONSTANT_ALPHA">GL_ONE_MINUS_CONSTANT_ALPHA</a></code></td>
<td class="colLast"><code>32772</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ONE_MINUS_CONSTANT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_CONSTANT_COLOR">GL_ONE_MINUS_CONSTANT_COLOR</a></code></td>
<td class="colLast"><code>32770</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ONE_MINUS_DST_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_DST_ALPHA">GL_ONE_MINUS_DST_ALPHA</a></code></td>
<td class="colLast"><code>773</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ONE_MINUS_DST_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_DST_COLOR">GL_ONE_MINUS_DST_COLOR</a></code></td>
<td class="colLast"><code>775</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ONE_MINUS_SRC_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_SRC_ALPHA">GL_ONE_MINUS_SRC_ALPHA</a></code></td>
<td class="colLast"><code>771</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ONE_MINUS_SRC_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ONE_MINUS_SRC_COLOR">GL_ONE_MINUS_SRC_COLOR</a></code></td>
<td class="colLast"><code>769</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_OR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_OR">GL_OR</a></code></td>
<td class="colLast"><code>5383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_OR_INVERTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_OR_INVERTED">GL_OR_INVERTED</a></code></td>
<td class="colLast"><code>5389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_OR_REVERSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_OR_REVERSE">GL_OR_REVERSE</a></code></td>
<td class="colLast"><code>5387</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ORDER">GL_ORDER</a></code></td>
<td class="colLast"><code>2561</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_OUT_OF_MEMORY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_OUT_OF_MEMORY">GL_OUT_OF_MEMORY</a></code></td>
<td class="colLast"><code>1285</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PACK_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PACK_ALIGNMENT">GL_PACK_ALIGNMENT</a></code></td>
<td class="colLast"><code>3333</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PACK_LSB_FIRST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PACK_LSB_FIRST">GL_PACK_LSB_FIRST</a></code></td>
<td class="colLast"><code>3329</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PACK_ROW_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PACK_ROW_LENGTH">GL_PACK_ROW_LENGTH</a></code></td>
<td class="colLast"><code>3330</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PACK_SKIP_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PACK_SKIP_PIXELS">GL_PACK_SKIP_PIXELS</a></code></td>
<td class="colLast"><code>3332</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PACK_SKIP_ROWS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PACK_SKIP_ROWS">GL_PACK_SKIP_ROWS</a></code></td>
<td class="colLast"><code>3331</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PACK_SWAP_BYTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PACK_SWAP_BYTES">GL_PACK_SWAP_BYTES</a></code></td>
<td class="colLast"><code>3328</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PASS_THROUGH_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PASS_THROUGH_TOKEN">GL_PASS_THROUGH_TOKEN</a></code></td>
<td class="colLast"><code>1792</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PERSPECTIVE_CORRECTION_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PERSPECTIVE_CORRECTION_HINT">GL_PERSPECTIVE_CORRECTION_HINT</a></code></td>
<td class="colLast"><code>3152</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_A_TO_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_A_TO_A">GL_PIXEL_MAP_A_TO_A</a></code></td>
<td class="colLast"><code>3193</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_A_TO_A_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_A_TO_A_SIZE">GL_PIXEL_MAP_A_TO_A_SIZE</a></code></td>
<td class="colLast"><code>3257</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_B_TO_B">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_B_TO_B">GL_PIXEL_MAP_B_TO_B</a></code></td>
<td class="colLast"><code>3192</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_B_TO_B_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_B_TO_B_SIZE">GL_PIXEL_MAP_B_TO_B_SIZE</a></code></td>
<td class="colLast"><code>3256</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_G_TO_G">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_G_TO_G">GL_PIXEL_MAP_G_TO_G</a></code></td>
<td class="colLast"><code>3191</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_G_TO_G_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_G_TO_G_SIZE">GL_PIXEL_MAP_G_TO_G_SIZE</a></code></td>
<td class="colLast"><code>3255</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_A">GL_PIXEL_MAP_I_TO_A</a></code></td>
<td class="colLast"><code>3189</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_A_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_A_SIZE">GL_PIXEL_MAP_I_TO_A_SIZE</a></code></td>
<td class="colLast"><code>3253</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_B">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_B">GL_PIXEL_MAP_I_TO_B</a></code></td>
<td class="colLast"><code>3188</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_B_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_B_SIZE">GL_PIXEL_MAP_I_TO_B_SIZE</a></code></td>
<td class="colLast"><code>3252</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_G">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_G">GL_PIXEL_MAP_I_TO_G</a></code></td>
<td class="colLast"><code>3187</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_G_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_G_SIZE">GL_PIXEL_MAP_I_TO_G_SIZE</a></code></td>
<td class="colLast"><code>3251</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_I">GL_PIXEL_MAP_I_TO_I</a></code></td>
<td class="colLast"><code>3184</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_I_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_I_SIZE">GL_PIXEL_MAP_I_TO_I_SIZE</a></code></td>
<td class="colLast"><code>3248</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_R">GL_PIXEL_MAP_I_TO_R</a></code></td>
<td class="colLast"><code>3186</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_I_TO_R_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_I_TO_R_SIZE">GL_PIXEL_MAP_I_TO_R_SIZE</a></code></td>
<td class="colLast"><code>3250</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_R_TO_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_R_TO_R">GL_PIXEL_MAP_R_TO_R</a></code></td>
<td class="colLast"><code>3190</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_R_TO_R_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_R_TO_R_SIZE">GL_PIXEL_MAP_R_TO_R_SIZE</a></code></td>
<td class="colLast"><code>3254</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_S_TO_S">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_S_TO_S">GL_PIXEL_MAP_S_TO_S</a></code></td>
<td class="colLast"><code>3185</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MAP_S_TO_S_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MAP_S_TO_S_SIZE">GL_PIXEL_MAP_S_TO_S_SIZE</a></code></td>
<td class="colLast"><code>3249</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PIXEL_MODE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PIXEL_MODE_BIT">GL_PIXEL_MODE_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT">GL_POINT</a></code></td>
<td class="colLast"><code>6912</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT_BIT">GL_POINT_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT_SIZE">GL_POINT_SIZE</a></code></td>
<td class="colLast"><code>2833</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT_SIZE_GRANULARITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT_SIZE_GRANULARITY">GL_POINT_SIZE_GRANULARITY</a></code></td>
<td class="colLast"><code>2835</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT_SIZE_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT_SIZE_RANGE">GL_POINT_SIZE_RANGE</a></code></td>
<td class="colLast"><code>2834</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT_SMOOTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT_SMOOTH">GL_POINT_SMOOTH</a></code></td>
<td class="colLast"><code>2832</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT_SMOOTH_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT_SMOOTH_HINT">GL_POINT_SMOOTH_HINT</a></code></td>
<td class="colLast"><code>3153</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINT_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINT_TOKEN">GL_POINT_TOKEN</a></code></td>
<td class="colLast"><code>1793</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POINTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POINTS">GL_POINTS</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON">GL_POLYGON</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_BIT">GL_POLYGON_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_MODE">GL_POLYGON_MODE</a></code></td>
<td class="colLast"><code>2880</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_OFFSET_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_FACTOR">GL_POLYGON_OFFSET_FACTOR</a></code></td>
<td class="colLast"><code>32824</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_OFFSET_FILL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_FILL">GL_POLYGON_OFFSET_FILL</a></code></td>
<td class="colLast"><code>32823</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_OFFSET_LINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_LINE">GL_POLYGON_OFFSET_LINE</a></code></td>
<td class="colLast"><code>10754</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_OFFSET_POINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_POINT">GL_POLYGON_OFFSET_POINT</a></code></td>
<td class="colLast"><code>10753</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_OFFSET_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_OFFSET_UNITS">GL_POLYGON_OFFSET_UNITS</a></code></td>
<td class="colLast"><code>10752</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_SMOOTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_SMOOTH">GL_POLYGON_SMOOTH</a></code></td>
<td class="colLast"><code>2881</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_SMOOTH_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_SMOOTH_HINT">GL_POLYGON_SMOOTH_HINT</a></code></td>
<td class="colLast"><code>3155</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_STIPPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_STIPPLE">GL_POLYGON_STIPPLE</a></code></td>
<td class="colLast"><code>2882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_STIPPLE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_STIPPLE_BIT">GL_POLYGON_STIPPLE_BIT</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POLYGON_TOKEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POLYGON_TOKEN">GL_POLYGON_TOKEN</a></code></td>
<td class="colLast"><code>1795</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_POSITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_POSITION">GL_POSITION</a></code></td>
<td class="colLast"><code>4611</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PROJECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PROJECTION">GL_PROJECTION</a></code></td>
<td class="colLast"><code>5889</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PROJECTION_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PROJECTION_MATRIX">GL_PROJECTION_MATRIX</a></code></td>
<td class="colLast"><code>2983</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PROJECTION_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PROJECTION_STACK_DEPTH">GL_PROJECTION_STACK_DEPTH</a></code></td>
<td class="colLast"><code>2980</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PROXY_TEXTURE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PROXY_TEXTURE_1D">GL_PROXY_TEXTURE_1D</a></code></td>
<td class="colLast"><code>32867</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_PROXY_TEXTURE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_PROXY_TEXTURE_2D">GL_PROXY_TEXTURE_2D</a></code></td>
<td class="colLast"><code>32868</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_Q">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_Q">GL_Q</a></code></td>
<td class="colLast"><code>8195</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_QUAD_STRIP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_QUAD_STRIP">GL_QUAD_STRIP</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_QUADRATIC_ATTENUATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_QUADRATIC_ATTENUATION">GL_QUADRATIC_ATTENUATION</a></code></td>
<td class="colLast"><code>4617</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_QUADS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_QUADS">GL_QUADS</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_R">GL_R</a></code></td>
<td class="colLast"><code>8194</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_R3_G3_B2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_R3_G3_B2">GL_R3_G3_B2</a></code></td>
<td class="colLast"><code>10768</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_READ_BUFFER">GL_READ_BUFFER</a></code></td>
<td class="colLast"><code>3074</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RED">GL_RED</a></code></td>
<td class="colLast"><code>6403</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RED_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RED_BIAS">GL_RED_BIAS</a></code></td>
<td class="colLast"><code>3349</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RED_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RED_BITS">GL_RED_BITS</a></code></td>
<td class="colLast"><code>3410</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RED_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RED_SCALE">GL_RED_SCALE</a></code></td>
<td class="colLast"><code>3348</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RENDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RENDER">GL_RENDER</a></code></td>
<td class="colLast"><code>7168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RENDER_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RENDER_MODE">GL_RENDER_MODE</a></code></td>
<td class="colLast"><code>3136</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RENDERER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RENDERER">GL_RENDERER</a></code></td>
<td class="colLast"><code>7937</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_REPEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_REPEAT">GL_REPEAT</a></code></td>
<td class="colLast"><code>10497</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_REPLACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_REPLACE">GL_REPLACE</a></code></td>
<td class="colLast"><code>7681</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RETURN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RETURN">GL_RETURN</a></code></td>
<td class="colLast"><code>258</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB">GL_RGB</a></code></td>
<td class="colLast"><code>6407</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB10">GL_RGB10</a></code></td>
<td class="colLast"><code>32850</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB10_A2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB10_A2">GL_RGB10_A2</a></code></td>
<td class="colLast"><code>32857</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB12">GL_RGB12</a></code></td>
<td class="colLast"><code>32851</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB16">GL_RGB16</a></code></td>
<td class="colLast"><code>32852</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB4">GL_RGB4</a></code></td>
<td class="colLast"><code>32847</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB5">GL_RGB5</a></code></td>
<td class="colLast"><code>32848</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB5_A1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB5_A1">GL_RGB5_A1</a></code></td>
<td class="colLast"><code>32855</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGB8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGB8">GL_RGB8</a></code></td>
<td class="colLast"><code>32849</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGBA">GL_RGBA</a></code></td>
<td class="colLast"><code>6408</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGBA_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGBA_MODE">GL_RGBA_MODE</a></code></td>
<td class="colLast"><code>3121</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGBA12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGBA12">GL_RGBA12</a></code></td>
<td class="colLast"><code>32858</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGBA16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGBA16">GL_RGBA16</a></code></td>
<td class="colLast"><code>32859</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGBA2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGBA2">GL_RGBA2</a></code></td>
<td class="colLast"><code>32853</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGBA4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGBA4">GL_RGBA4</a></code></td>
<td class="colLast"><code>32854</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RGBA8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RGBA8">GL_RGBA8</a></code></td>
<td class="colLast"><code>32856</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_RIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_RIGHT">GL_RIGHT</a></code></td>
<td class="colLast"><code>1031</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_S">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_S">GL_S</a></code></td>
<td class="colLast"><code>8192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SCISSOR_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SCISSOR_BIT">GL_SCISSOR_BIT</a></code></td>
<td class="colLast"><code>524288</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SCISSOR_BOX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</a></code></td>
<td class="colLast"><code>3088</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SCISSOR_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</a></code></td>
<td class="colLast"><code>3089</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SELECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SELECT">GL_SELECT</a></code></td>
<td class="colLast"><code>7170</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SELECTION_BUFFER_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SELECTION_BUFFER_POINTER">GL_SELECTION_BUFFER_POINTER</a></code></td>
<td class="colLast"><code>3571</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SELECTION_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SELECTION_BUFFER_SIZE">GL_SELECTION_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>3572</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SET">GL_SET</a></code></td>
<td class="colLast"><code>5391</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SHADE_MODEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SHADE_MODEL">GL_SHADE_MODEL</a></code></td>
<td class="colLast"><code>2900</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SHININESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SHININESS">GL_SHININESS</a></code></td>
<td class="colLast"><code>5633</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SHORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SHORT">GL_SHORT</a></code></td>
<td class="colLast"><code>5122</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SMOOTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SMOOTH">GL_SMOOTH</a></code></td>
<td class="colLast"><code>7425</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SPECULAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SPECULAR">GL_SPECULAR</a></code></td>
<td class="colLast"><code>4610</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SPHERE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SPHERE_MAP">GL_SPHERE_MAP</a></code></td>
<td class="colLast"><code>9218</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SPOT_CUTOFF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SPOT_CUTOFF">GL_SPOT_CUTOFF</a></code></td>
<td class="colLast"><code>4614</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SPOT_DIRECTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SPOT_DIRECTION">GL_SPOT_DIRECTION</a></code></td>
<td class="colLast"><code>4612</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SPOT_EXPONENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SPOT_EXPONENT">GL_SPOT_EXPONENT</a></code></td>
<td class="colLast"><code>4613</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SRC_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SRC_ALPHA">GL_SRC_ALPHA</a></code></td>
<td class="colLast"><code>770</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SRC_ALPHA_SATURATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SRC_ALPHA_SATURATE">GL_SRC_ALPHA_SATURATE</a></code></td>
<td class="colLast"><code>776</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SRC_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SRC_COLOR">GL_SRC_COLOR</a></code></td>
<td class="colLast"><code>768</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STACK_OVERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STACK_OVERFLOW">GL_STACK_OVERFLOW</a></code></td>
<td class="colLast"><code>1283</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STACK_UNDERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STACK_UNDERFLOW">GL_STACK_UNDERFLOW</a></code></td>
<td class="colLast"><code>1284</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL">GL_STENCIL</a></code></td>
<td class="colLast"><code>6146</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_BITS">GL_STENCIL_BITS</a></code></td>
<td class="colLast"><code>3415</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_BUFFER_BIT">GL_STENCIL_BUFFER_BIT</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_CLEAR_VALUE">GL_STENCIL_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>2961</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_FAIL">GL_STENCIL_FAIL</a></code></td>
<td class="colLast"><code>2964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_FUNC">GL_STENCIL_FUNC</a></code></td>
<td class="colLast"><code>2962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_INDEX">GL_STENCIL_INDEX</a></code></td>
<td class="colLast"><code>6401</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_PASS_DEPTH_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_PASS_DEPTH_FAIL">GL_STENCIL_PASS_DEPTH_FAIL</a></code></td>
<td class="colLast"><code>2965</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_PASS_DEPTH_PASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_PASS_DEPTH_PASS">GL_STENCIL_PASS_DEPTH_PASS</a></code></td>
<td class="colLast"><code>2966</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_REF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_REF">GL_STENCIL_REF</a></code></td>
<td class="colLast"><code>2967</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_TEST">GL_STENCIL_TEST</a></code></td>
<td class="colLast"><code>2960</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_VALUE_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_VALUE_MASK">GL_STENCIL_VALUE_MASK</a></code></td>
<td class="colLast"><code>2963</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STENCIL_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STENCIL_WRITEMASK">GL_STENCIL_WRITEMASK</a></code></td>
<td class="colLast"><code>2968</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_STEREO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_STEREO">GL_STEREO</a></code></td>
<td class="colLast"><code>3123</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_SUBPIXEL_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_SUBPIXEL_BITS">GL_SUBPIXEL_BITS</a></code></td>
<td class="colLast"><code>3408</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T">GL_T</a></code></td>
<td class="colLast"><code>8193</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T2F_C3F_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T2F_C3F_V3F">GL_T2F_C3F_V3F</a></code></td>
<td class="colLast"><code>10794</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T2F_C4F_N3F_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T2F_C4F_N3F_V3F">GL_T2F_C4F_N3F_V3F</a></code></td>
<td class="colLast"><code>10796</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T2F_C4UB_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T2F_C4UB_V3F">GL_T2F_C4UB_V3F</a></code></td>
<td class="colLast"><code>10793</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T2F_N3F_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T2F_N3F_V3F">GL_T2F_N3F_V3F</a></code></td>
<td class="colLast"><code>10795</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T2F_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T2F_V3F">GL_T2F_V3F</a></code></td>
<td class="colLast"><code>10791</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T4F_C4F_N3F_V4F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T4F_C4F_N3F_V4F">GL_T4F_C4F_N3F_V4F</a></code></td>
<td class="colLast"><code>10797</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_T4F_V4F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_T4F_V4F">GL_T4F_V4F</a></code></td>
<td class="colLast"><code>10792</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE">GL_TEXTURE</a></code></td>
<td class="colLast"><code>5890</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_1D">GL_TEXTURE_1D</a></code></td>
<td class="colLast"><code>3552</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_2D">GL_TEXTURE_2D</a></code></td>
<td class="colLast"><code>3553</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_ALPHA_SIZE">GL_TEXTURE_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>32863</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_BINDING_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_BINDING_1D">GL_TEXTURE_BINDING_1D</a></code></td>
<td class="colLast"><code>32872</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_BINDING_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_BINDING_2D">GL_TEXTURE_BINDING_2D</a></code></td>
<td class="colLast"><code>32873</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_BIT">GL_TEXTURE_BIT</a></code></td>
<td class="colLast"><code>262144</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_BLUE_SIZE">GL_TEXTURE_BLUE_SIZE</a></code></td>
<td class="colLast"><code>32862</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_BORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_BORDER">GL_TEXTURE_BORDER</a></code></td>
<td class="colLast"><code>4101</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_BORDER_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_BORDER_COLOR">GL_TEXTURE_BORDER_COLOR</a></code></td>
<td class="colLast"><code>4100</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_COMPONENTS">GL_TEXTURE_COMPONENTS</a></code></td>
<td class="colLast"><code>4099</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_COORD_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY">GL_TEXTURE_COORD_ARRAY</a></code></td>
<td class="colLast"><code>32888</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_COORD_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_POINTER">GL_TEXTURE_COORD_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>32914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_COORD_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_SIZE">GL_TEXTURE_COORD_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>32904</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_COORD_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_STRIDE">GL_TEXTURE_COORD_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>32906</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_COORD_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_COORD_ARRAY_TYPE">GL_TEXTURE_COORD_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>32905</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_ENV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_ENV">GL_TEXTURE_ENV</a></code></td>
<td class="colLast"><code>8960</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_ENV_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_ENV_COLOR">GL_TEXTURE_ENV_COLOR</a></code></td>
<td class="colLast"><code>8705</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_ENV_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_ENV_MODE">GL_TEXTURE_ENV_MODE</a></code></td>
<td class="colLast"><code>8704</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_GEN_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_MODE">GL_TEXTURE_GEN_MODE</a></code></td>
<td class="colLast"><code>9472</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_GEN_Q">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_Q">GL_TEXTURE_GEN_Q</a></code></td>
<td class="colLast"><code>3171</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_GEN_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_R">GL_TEXTURE_GEN_R</a></code></td>
<td class="colLast"><code>3170</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_GEN_S">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_S">GL_TEXTURE_GEN_S</a></code></td>
<td class="colLast"><code>3168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_GEN_T">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_GEN_T">GL_TEXTURE_GEN_T</a></code></td>
<td class="colLast"><code>3169</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_GREEN_SIZE">GL_TEXTURE_GREEN_SIZE</a></code></td>
<td class="colLast"><code>32861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_HEIGHT">GL_TEXTURE_HEIGHT</a></code></td>
<td class="colLast"><code>4097</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_INTENSITY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_INTENSITY_SIZE">GL_TEXTURE_INTENSITY_SIZE</a></code></td>
<td class="colLast"><code>32865</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_INTERNAL_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_INTERNAL_FORMAT">GL_TEXTURE_INTERNAL_FORMAT</a></code></td>
<td class="colLast"><code>4099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_LUMINANCE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_LUMINANCE_SIZE">GL_TEXTURE_LUMINANCE_SIZE</a></code></td>
<td class="colLast"><code>32864</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_MAG_FILTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_MAG_FILTER">GL_TEXTURE_MAG_FILTER</a></code></td>
<td class="colLast"><code>10240</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_MATRIX">GL_TEXTURE_MATRIX</a></code></td>
<td class="colLast"><code>2984</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_MIN_FILTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_MIN_FILTER">GL_TEXTURE_MIN_FILTER</a></code></td>
<td class="colLast"><code>10241</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_PRIORITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_PRIORITY">GL_TEXTURE_PRIORITY</a></code></td>
<td class="colLast"><code>32870</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_RED_SIZE">GL_TEXTURE_RED_SIZE</a></code></td>
<td class="colLast"><code>32860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_RESIDENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_RESIDENT">GL_TEXTURE_RESIDENT</a></code></td>
<td class="colLast"><code>32871</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_STACK_DEPTH">GL_TEXTURE_STACK_DEPTH</a></code></td>
<td class="colLast"><code>2981</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_WIDTH">GL_TEXTURE_WIDTH</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_WRAP_S">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_WRAP_S">GL_TEXTURE_WRAP_S</a></code></td>
<td class="colLast"><code>10242</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TEXTURE_WRAP_T">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TEXTURE_WRAP_T">GL_TEXTURE_WRAP_T</a></code></td>
<td class="colLast"><code>10243</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TRANSFORM_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TRANSFORM_BIT">GL_TRANSFORM_BIT</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TRIANGLE_FAN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TRIANGLE_FAN">GL_TRIANGLE_FAN</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TRIANGLE_STRIP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TRIANGLE_STRIP">GL_TRIANGLE_STRIP</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TRIANGLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TRIANGLES">GL_TRIANGLES</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_TRUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_TRUE">GL_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNPACK_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNPACK_ALIGNMENT">GL_UNPACK_ALIGNMENT</a></code></td>
<td class="colLast"><code>3317</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNPACK_LSB_FIRST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNPACK_LSB_FIRST">GL_UNPACK_LSB_FIRST</a></code></td>
<td class="colLast"><code>3313</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNPACK_ROW_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNPACK_ROW_LENGTH">GL_UNPACK_ROW_LENGTH</a></code></td>
<td class="colLast"><code>3314</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNPACK_SKIP_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNPACK_SKIP_PIXELS">GL_UNPACK_SKIP_PIXELS</a></code></td>
<td class="colLast"><code>3316</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNPACK_SKIP_ROWS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNPACK_SKIP_ROWS">GL_UNPACK_SKIP_ROWS</a></code></td>
<td class="colLast"><code>3315</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNPACK_SWAP_BYTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNPACK_SWAP_BYTES">GL_UNPACK_SWAP_BYTES</a></code></td>
<td class="colLast"><code>3312</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNSIGNED_BYTE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNSIGNED_BYTE">GL_UNSIGNED_BYTE</a></code></td>
<td class="colLast"><code>5121</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNSIGNED_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</a></code></td>
<td class="colLast"><code>5125</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_UNSIGNED_SHORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</a></code></td>
<td class="colLast"><code>5123</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_V2F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_V2F">GL_V2F</a></code></td>
<td class="colLast"><code>10784</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_V3F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_V3F">GL_V3F</a></code></td>
<td class="colLast"><code>10785</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VENDOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VENDOR">GL_VENDOR</a></code></td>
<td class="colLast"><code>7936</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VERSION">GL_VERSION</a></code></td>
<td class="colLast"><code>7938</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VERTEX_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY">GL_VERTEX_ARRAY</a></code></td>
<td class="colLast"><code>32884</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VERTEX_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_POINTER">GL_VERTEX_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>32910</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VERTEX_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_SIZE">GL_VERTEX_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>32890</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VERTEX_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_STRIDE">GL_VERTEX_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>32892</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VERTEX_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VERTEX_ARRAY_TYPE">GL_VERTEX_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>32891</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VIEWPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VIEWPORT">GL_VIEWPORT</a></code></td>
<td class="colLast"><code>2978</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_VIEWPORT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_VIEWPORT_BIT">GL_VIEWPORT_BIT</a></code></td>
<td class="colLast"><code>2048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_XOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_XOR">GL_XOR</a></code></td>
<td class="colLast"><code>5382</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ZERO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ZERO">GL_ZERO</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ZOOM_X">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ZOOM_X">GL_ZOOM_X</a></code></td>
<td class="colLast"><code>3350</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL11.GL_ZOOM_Y">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL11.html#GL_ZOOM_Y">GL_ZOOM_Y</a></code></td>
<td class="colLast"><code>3351</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL12.html" title="class in org.lwjgl.opengl">GL12</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_ALIASED_LINE_WIDTH_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_ALIASED_LINE_WIDTH_RANGE">GL_ALIASED_LINE_WIDTH_RANGE</a></code></td>
<td class="colLast"><code>33902</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_ALIASED_POINT_SIZE_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_ALIASED_POINT_SIZE_RANGE">GL_ALIASED_POINT_SIZE_RANGE</a></code></td>
<td class="colLast"><code>33901</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_BGR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_BGR">GL_BGR</a></code></td>
<td class="colLast"><code>32992</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_BGRA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_BGRA">GL_BGRA</a></code></td>
<td class="colLast"><code>32993</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_CLAMP_TO_EDGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_CLAMP_TO_EDGE">GL_CLAMP_TO_EDGE</a></code></td>
<td class="colLast"><code>33071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_LIGHT_MODEL_COLOR_CONTROL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_LIGHT_MODEL_COLOR_CONTROL">GL_LIGHT_MODEL_COLOR_CONTROL</a></code></td>
<td class="colLast"><code>33272</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_MAX_3D_TEXTURE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_MAX_3D_TEXTURE_SIZE">GL_MAX_3D_TEXTURE_SIZE</a></code></td>
<td class="colLast"><code>32883</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_MAX_ELEMENTS_INDICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_MAX_ELEMENTS_INDICES">GL_MAX_ELEMENTS_INDICES</a></code></td>
<td class="colLast"><code>33001</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_MAX_ELEMENTS_VERTICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_MAX_ELEMENTS_VERTICES">GL_MAX_ELEMENTS_VERTICES</a></code></td>
<td class="colLast"><code>33000</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_PACK_IMAGE_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_PACK_IMAGE_HEIGHT">GL_PACK_IMAGE_HEIGHT</a></code></td>
<td class="colLast"><code>32876</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_PACK_SKIP_IMAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_PACK_SKIP_IMAGES">GL_PACK_SKIP_IMAGES</a></code></td>
<td class="colLast"><code>32875</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_PROXY_TEXTURE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_PROXY_TEXTURE_3D">GL_PROXY_TEXTURE_3D</a></code></td>
<td class="colLast"><code>32880</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_RESCALE_NORMAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_RESCALE_NORMAL">GL_RESCALE_NORMAL</a></code></td>
<td class="colLast"><code>32826</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_SEPARATE_SPECULAR_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_SEPARATE_SPECULAR_COLOR">GL_SEPARATE_SPECULAR_COLOR</a></code></td>
<td class="colLast"><code>33274</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_SINGLE_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_SINGLE_COLOR">GL_SINGLE_COLOR</a></code></td>
<td class="colLast"><code>33273</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_SMOOTH_LINE_WIDTH_GRANULARITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_SMOOTH_LINE_WIDTH_GRANULARITY">GL_SMOOTH_LINE_WIDTH_GRANULARITY</a></code></td>
<td class="colLast"><code>2851</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_SMOOTH_LINE_WIDTH_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_SMOOTH_LINE_WIDTH_RANGE">GL_SMOOTH_LINE_WIDTH_RANGE</a></code></td>
<td class="colLast"><code>2850</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_SMOOTH_POINT_SIZE_GRANULARITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_SMOOTH_POINT_SIZE_GRANULARITY">GL_SMOOTH_POINT_SIZE_GRANULARITY</a></code></td>
<td class="colLast"><code>2835</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_SMOOTH_POINT_SIZE_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_SMOOTH_POINT_SIZE_RANGE">GL_SMOOTH_POINT_SIZE_RANGE</a></code></td>
<td class="colLast"><code>2834</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_3D">GL_TEXTURE_3D</a></code></td>
<td class="colLast"><code>32879</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_BASE_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_BASE_LEVEL">GL_TEXTURE_BASE_LEVEL</a></code></td>
<td class="colLast"><code>33084</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_BINDING_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_BINDING_3D">GL_TEXTURE_BINDING_3D</a></code></td>
<td class="colLast"><code>32874</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_DEPTH">GL_TEXTURE_DEPTH</a></code></td>
<td class="colLast"><code>32881</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_MAX_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_MAX_LEVEL">GL_TEXTURE_MAX_LEVEL</a></code></td>
<td class="colLast"><code>33085</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_MAX_LOD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_MAX_LOD">GL_TEXTURE_MAX_LOD</a></code></td>
<td class="colLast"><code>33083</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_MIN_LOD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_MIN_LOD">GL_TEXTURE_MIN_LOD</a></code></td>
<td class="colLast"><code>33082</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_TEXTURE_WRAP_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_TEXTURE_WRAP_R">GL_TEXTURE_WRAP_R</a></code></td>
<td class="colLast"><code>32882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNPACK_IMAGE_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNPACK_IMAGE_HEIGHT">GL_UNPACK_IMAGE_HEIGHT</a></code></td>
<td class="colLast"><code>32878</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNPACK_SKIP_IMAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNPACK_SKIP_IMAGES">GL_UNPACK_SKIP_IMAGES</a></code></td>
<td class="colLast"><code>32877</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_BYTE_2_3_3_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_BYTE_2_3_3_REV">GL_UNSIGNED_BYTE_2_3_3_REV</a></code></td>
<td class="colLast"><code>33634</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_BYTE_3_3_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_BYTE_3_3_2">GL_UNSIGNED_BYTE_3_3_2</a></code></td>
<td class="colLast"><code>32818</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_INT_10_10_10_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_INT_10_10_10_2">GL_UNSIGNED_INT_10_10_10_2</a></code></td>
<td class="colLast"><code>32822</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_INT_2_10_10_10_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_INT_2_10_10_10_REV">GL_UNSIGNED_INT_2_10_10_10_REV</a></code></td>
<td class="colLast"><code>33640</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_INT_8_8_8_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_INT_8_8_8_8">GL_UNSIGNED_INT_8_8_8_8</a></code></td>
<td class="colLast"><code>32821</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_INT_8_8_8_8_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_INT_8_8_8_8_REV">GL_UNSIGNED_INT_8_8_8_8_REV</a></code></td>
<td class="colLast"><code>33639</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_SHORT_1_5_5_5_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_SHORT_1_5_5_5_REV">GL_UNSIGNED_SHORT_1_5_5_5_REV</a></code></td>
<td class="colLast"><code>33638</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_SHORT_4_4_4_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_SHORT_4_4_4_4">GL_UNSIGNED_SHORT_4_4_4_4</a></code></td>
<td class="colLast"><code>32819</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_SHORT_4_4_4_4_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_SHORT_4_4_4_4_REV">GL_UNSIGNED_SHORT_4_4_4_4_REV</a></code></td>
<td class="colLast"><code>33637</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_SHORT_5_5_5_1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_SHORT_5_5_5_1">GL_UNSIGNED_SHORT_5_5_5_1</a></code></td>
<td class="colLast"><code>32820</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_SHORT_5_6_5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_SHORT_5_6_5">GL_UNSIGNED_SHORT_5_6_5</a></code></td>
<td class="colLast"><code>33635</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL12.GL_UNSIGNED_SHORT_5_6_5_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL12.html#GL_UNSIGNED_SHORT_5_6_5_REV">GL_UNSIGNED_SHORT_5_6_5_REV</a></code></td>
<td class="colLast"><code>33636</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL13.html" title="class in org.lwjgl.opengl">GL13</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_ACTIVE_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_ACTIVE_TEXTURE">GL_ACTIVE_TEXTURE</a></code></td>
<td class="colLast"><code>34016</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_ADD_SIGNED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_ADD_SIGNED">GL_ADD_SIGNED</a></code></td>
<td class="colLast"><code>34164</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_CLAMP_TO_BORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_CLAMP_TO_BORDER">GL_CLAMP_TO_BORDER</a></code></td>
<td class="colLast"><code>33069</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_CLIENT_ACTIVE_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_CLIENT_ACTIVE_TEXTURE">GL_CLIENT_ACTIVE_TEXTURE</a></code></td>
<td class="colLast"><code>34017</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMBINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMBINE">GL_COMBINE</a></code></td>
<td class="colLast"><code>34160</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMBINE_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMBINE_ALPHA">GL_COMBINE_ALPHA</a></code></td>
<td class="colLast"><code>34162</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMBINE_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMBINE_RGB">GL_COMBINE_RGB</a></code></td>
<td class="colLast"><code>34161</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMPRESSED_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMPRESSED_ALPHA">GL_COMPRESSED_ALPHA</a></code></td>
<td class="colLast"><code>34025</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMPRESSED_INTENSITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMPRESSED_INTENSITY">GL_COMPRESSED_INTENSITY</a></code></td>
<td class="colLast"><code>34028</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMPRESSED_LUMINANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMPRESSED_LUMINANCE">GL_COMPRESSED_LUMINANCE</a></code></td>
<td class="colLast"><code>34026</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMPRESSED_LUMINANCE_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMPRESSED_LUMINANCE_ALPHA">GL_COMPRESSED_LUMINANCE_ALPHA</a></code></td>
<td class="colLast"><code>34027</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMPRESSED_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMPRESSED_RGB">GL_COMPRESSED_RGB</a></code></td>
<td class="colLast"><code>34029</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMPRESSED_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMPRESSED_RGBA">GL_COMPRESSED_RGBA</a></code></td>
<td class="colLast"><code>34030</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_COMPRESSED_TEXTURE_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_COMPRESSED_TEXTURE_FORMATS">GL_COMPRESSED_TEXTURE_FORMATS</a></code></td>
<td class="colLast"><code>34467</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_CONSTANT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_CONSTANT">GL_CONSTANT</a></code></td>
<td class="colLast"><code>34166</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_DOT3_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_DOT3_RGB">GL_DOT3_RGB</a></code></td>
<td class="colLast"><code>34478</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_DOT3_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_DOT3_RGBA">GL_DOT3_RGBA</a></code></td>
<td class="colLast"><code>34479</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_INTERPOLATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_INTERPOLATE">GL_INTERPOLATE</a></code></td>
<td class="colLast"><code>34165</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_MAX_CUBE_MAP_TEXTURE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_MAX_CUBE_MAP_TEXTURE_SIZE">GL_MAX_CUBE_MAP_TEXTURE_SIZE</a></code></td>
<td class="colLast"><code>34076</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_MAX_TEXTURE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_MAX_TEXTURE_UNITS">GL_MAX_TEXTURE_UNITS</a></code></td>
<td class="colLast"><code>34018</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_MULTISAMPLE">GL_MULTISAMPLE</a></code></td>
<td class="colLast"><code>32925</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_MULTISAMPLE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_MULTISAMPLE_BIT">GL_MULTISAMPLE_BIT</a></code></td>
<td class="colLast"><code>536870912</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_NORMAL_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_NORMAL_MAP">GL_NORMAL_MAP</a></code></td>
<td class="colLast"><code>34065</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_NUM_COMPRESSED_TEXTURE_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_NUM_COMPRESSED_TEXTURE_FORMATS">GL_NUM_COMPRESSED_TEXTURE_FORMATS</a></code></td>
<td class="colLast"><code>34466</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_OPERAND0_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_OPERAND0_ALPHA">GL_OPERAND0_ALPHA</a></code></td>
<td class="colLast"><code>34200</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_OPERAND0_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_OPERAND0_RGB">GL_OPERAND0_RGB</a></code></td>
<td class="colLast"><code>34192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_OPERAND1_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_OPERAND1_ALPHA">GL_OPERAND1_ALPHA</a></code></td>
<td class="colLast"><code>34201</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_OPERAND1_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_OPERAND1_RGB">GL_OPERAND1_RGB</a></code></td>
<td class="colLast"><code>34193</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_OPERAND2_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_OPERAND2_ALPHA">GL_OPERAND2_ALPHA</a></code></td>
<td class="colLast"><code>34202</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_OPERAND2_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_OPERAND2_RGB">GL_OPERAND2_RGB</a></code></td>
<td class="colLast"><code>34194</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_PREVIOUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_PREVIOUS">GL_PREVIOUS</a></code></td>
<td class="colLast"><code>34168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_PRIMARY_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_PRIMARY_COLOR">GL_PRIMARY_COLOR</a></code></td>
<td class="colLast"><code>34167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_PROXY_TEXTURE_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_PROXY_TEXTURE_CUBE_MAP">GL_PROXY_TEXTURE_CUBE_MAP</a></code></td>
<td class="colLast"><code>34075</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_REFLECTION_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_REFLECTION_MAP">GL_REFLECTION_MAP</a></code></td>
<td class="colLast"><code>34066</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_RGB_SCALE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_RGB_SCALE">GL_RGB_SCALE</a></code></td>
<td class="colLast"><code>34163</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SAMPLE_ALPHA_TO_COVERAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SAMPLE_ALPHA_TO_COVERAGE">GL_SAMPLE_ALPHA_TO_COVERAGE</a></code></td>
<td class="colLast"><code>32926</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SAMPLE_ALPHA_TO_ONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SAMPLE_ALPHA_TO_ONE">GL_SAMPLE_ALPHA_TO_ONE</a></code></td>
<td class="colLast"><code>32927</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SAMPLE_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SAMPLE_BUFFERS">GL_SAMPLE_BUFFERS</a></code></td>
<td class="colLast"><code>32936</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SAMPLE_COVERAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SAMPLE_COVERAGE">GL_SAMPLE_COVERAGE</a></code></td>
<td class="colLast"><code>32928</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SAMPLE_COVERAGE_INVERT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SAMPLE_COVERAGE_INVERT">GL_SAMPLE_COVERAGE_INVERT</a></code></td>
<td class="colLast"><code>32939</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SAMPLE_COVERAGE_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SAMPLE_COVERAGE_VALUE">GL_SAMPLE_COVERAGE_VALUE</a></code></td>
<td class="colLast"><code>32938</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SAMPLES">GL_SAMPLES</a></code></td>
<td class="colLast"><code>32937</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SOURCE0_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SOURCE0_ALPHA">GL_SOURCE0_ALPHA</a></code></td>
<td class="colLast"><code>34184</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SOURCE0_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SOURCE0_RGB">GL_SOURCE0_RGB</a></code></td>
<td class="colLast"><code>34176</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SOURCE1_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SOURCE1_ALPHA">GL_SOURCE1_ALPHA</a></code></td>
<td class="colLast"><code>34185</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SOURCE1_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SOURCE1_RGB">GL_SOURCE1_RGB</a></code></td>
<td class="colLast"><code>34177</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SOURCE2_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SOURCE2_ALPHA">GL_SOURCE2_ALPHA</a></code></td>
<td class="colLast"><code>34186</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SOURCE2_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SOURCE2_RGB">GL_SOURCE2_RGB</a></code></td>
<td class="colLast"><code>34178</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_SUBTRACT">GL_SUBTRACT</a></code></td>
<td class="colLast"><code>34023</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_BINDING_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_BINDING_CUBE_MAP">GL_TEXTURE_BINDING_CUBE_MAP</a></code></td>
<td class="colLast"><code>34068</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_COMPRESSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_COMPRESSED">GL_TEXTURE_COMPRESSED</a></code></td>
<td class="colLast"><code>34465</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_COMPRESSED_IMAGE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_COMPRESSED_IMAGE_SIZE">GL_TEXTURE_COMPRESSED_IMAGE_SIZE</a></code></td>
<td class="colLast"><code>34464</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_COMPRESSION_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_COMPRESSION_HINT">GL_TEXTURE_COMPRESSION_HINT</a></code></td>
<td class="colLast"><code>34031</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_CUBE_MAP">GL_TEXTURE_CUBE_MAP</a></code></td>
<td class="colLast"><code>34067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_CUBE_MAP_NEGATIVE_X">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_X">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</a></code></td>
<td class="colLast"><code>34070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Y">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</a></code></td>
<td class="colLast"><code>34072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Z">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</a></code></td>
<td class="colLast"><code>34074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_CUBE_MAP_POSITIVE_X">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_CUBE_MAP_POSITIVE_X">GL_TEXTURE_CUBE_MAP_POSITIVE_X</a></code></td>
<td class="colLast"><code>34069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_CUBE_MAP_POSITIVE_Y">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Y">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</a></code></td>
<td class="colLast"><code>34071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE_CUBE_MAP_POSITIVE_Z">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Z">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</a></code></td>
<td class="colLast"><code>34073</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE0">GL_TEXTURE0</a></code></td>
<td class="colLast"><code>33984</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE1">GL_TEXTURE1</a></code></td>
<td class="colLast"><code>33985</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE10">GL_TEXTURE10</a></code></td>
<td class="colLast"><code>33994</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE11">GL_TEXTURE11</a></code></td>
<td class="colLast"><code>33995</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE12">GL_TEXTURE12</a></code></td>
<td class="colLast"><code>33996</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE13">GL_TEXTURE13</a></code></td>
<td class="colLast"><code>33997</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE14">GL_TEXTURE14</a></code></td>
<td class="colLast"><code>33998</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE15">GL_TEXTURE15</a></code></td>
<td class="colLast"><code>33999</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE16">GL_TEXTURE16</a></code></td>
<td class="colLast"><code>34000</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE17">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE17">GL_TEXTURE17</a></code></td>
<td class="colLast"><code>34001</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE18">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE18">GL_TEXTURE18</a></code></td>
<td class="colLast"><code>34002</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE19">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE19">GL_TEXTURE19</a></code></td>
<td class="colLast"><code>34003</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE2">GL_TEXTURE2</a></code></td>
<td class="colLast"><code>33986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE20">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE20">GL_TEXTURE20</a></code></td>
<td class="colLast"><code>34004</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE21">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE21">GL_TEXTURE21</a></code></td>
<td class="colLast"><code>34005</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE22">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE22">GL_TEXTURE22</a></code></td>
<td class="colLast"><code>34006</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE23">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE23">GL_TEXTURE23</a></code></td>
<td class="colLast"><code>34007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE24">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE24">GL_TEXTURE24</a></code></td>
<td class="colLast"><code>34008</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE25">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE25">GL_TEXTURE25</a></code></td>
<td class="colLast"><code>34009</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE26">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE26">GL_TEXTURE26</a></code></td>
<td class="colLast"><code>34010</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE27">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE27">GL_TEXTURE27</a></code></td>
<td class="colLast"><code>34011</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE28">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE28">GL_TEXTURE28</a></code></td>
<td class="colLast"><code>34012</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE29">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE29">GL_TEXTURE29</a></code></td>
<td class="colLast"><code>34013</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE3">GL_TEXTURE3</a></code></td>
<td class="colLast"><code>33987</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE30">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE30">GL_TEXTURE30</a></code></td>
<td class="colLast"><code>34014</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE31">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE31">GL_TEXTURE31</a></code></td>
<td class="colLast"><code>34015</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE4">GL_TEXTURE4</a></code></td>
<td class="colLast"><code>33988</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE5">GL_TEXTURE5</a></code></td>
<td class="colLast"><code>33989</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE6">GL_TEXTURE6</a></code></td>
<td class="colLast"><code>33990</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE7">GL_TEXTURE7</a></code></td>
<td class="colLast"><code>33991</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE8">GL_TEXTURE8</a></code></td>
<td class="colLast"><code>33992</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TEXTURE9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TEXTURE9">GL_TEXTURE9</a></code></td>
<td class="colLast"><code>33993</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TRANSPOSE_COLOR_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TRANSPOSE_COLOR_MATRIX">GL_TRANSPOSE_COLOR_MATRIX</a></code></td>
<td class="colLast"><code>34022</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TRANSPOSE_MODELVIEW_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TRANSPOSE_MODELVIEW_MATRIX">GL_TRANSPOSE_MODELVIEW_MATRIX</a></code></td>
<td class="colLast"><code>34019</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TRANSPOSE_PROJECTION_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TRANSPOSE_PROJECTION_MATRIX">GL_TRANSPOSE_PROJECTION_MATRIX</a></code></td>
<td class="colLast"><code>34020</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL13.GL_TRANSPOSE_TEXTURE_MATRIX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL13.html#GL_TRANSPOSE_TEXTURE_MATRIX">GL_TRANSPOSE_TEXTURE_MATRIX</a></code></td>
<td class="colLast"><code>34021</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL14.html" title="class in org.lwjgl.opengl">GL14</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_BLEND_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_BLEND_COLOR">GL_BLEND_COLOR</a></code></td>
<td class="colLast"><code>32773</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_BLEND_DST_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_BLEND_DST_ALPHA">GL_BLEND_DST_ALPHA</a></code></td>
<td class="colLast"><code>32970</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_BLEND_DST_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_BLEND_DST_RGB">GL_BLEND_DST_RGB</a></code></td>
<td class="colLast"><code>32968</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_BLEND_EQUATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_BLEND_EQUATION">GL_BLEND_EQUATION</a></code></td>
<td class="colLast"><code>32777</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_BLEND_SRC_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_BLEND_SRC_ALPHA">GL_BLEND_SRC_ALPHA</a></code></td>
<td class="colLast"><code>32971</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_BLEND_SRC_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_BLEND_SRC_RGB">GL_BLEND_SRC_RGB</a></code></td>
<td class="colLast"><code>32969</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_COLOR_SUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_COLOR_SUM">GL_COLOR_SUM</a></code></td>
<td class="colLast"><code>33880</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_COMPARE_R_TO_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_COMPARE_R_TO_TEXTURE">GL_COMPARE_R_TO_TEXTURE</a></code></td>
<td class="colLast"><code>34894</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_CURRENT_FOG_COORDINATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_CURRENT_FOG_COORDINATE">GL_CURRENT_FOG_COORDINATE</a></code></td>
<td class="colLast"><code>33875</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_CURRENT_SECONDARY_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_CURRENT_SECONDARY_COLOR">GL_CURRENT_SECONDARY_COLOR</a></code></td>
<td class="colLast"><code>33881</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_DECR_WRAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_DECR_WRAP">GL_DECR_WRAP</a></code></td>
<td class="colLast"><code>34056</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_DEPTH_COMPONENT16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_DEPTH_COMPONENT16">GL_DEPTH_COMPONENT16</a></code></td>
<td class="colLast"><code>33189</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_DEPTH_COMPONENT24">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_DEPTH_COMPONENT24">GL_DEPTH_COMPONENT24</a></code></td>
<td class="colLast"><code>33190</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_DEPTH_COMPONENT32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_DEPTH_COMPONENT32">GL_DEPTH_COMPONENT32</a></code></td>
<td class="colLast"><code>33191</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_DEPTH_TEXTURE_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_DEPTH_TEXTURE_MODE">GL_DEPTH_TEXTURE_MODE</a></code></td>
<td class="colLast"><code>34891</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FOG_COORDINATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE">GL_FOG_COORDINATE</a></code></td>
<td class="colLast"><code>33873</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FOG_COORDINATE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY">GL_FOG_COORDINATE_ARRAY</a></code></td>
<td class="colLast"><code>33879</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FOG_COORDINATE_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY_POINTER">GL_FOG_COORDINATE_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>33878</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FOG_COORDINATE_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY_STRIDE">GL_FOG_COORDINATE_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>33877</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FOG_COORDINATE_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_ARRAY_TYPE">GL_FOG_COORDINATE_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>33876</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FOG_COORDINATE_SOURCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FOG_COORDINATE_SOURCE">GL_FOG_COORDINATE_SOURCE</a></code></td>
<td class="colLast"><code>33872</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FRAGMENT_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FRAGMENT_DEPTH">GL_FRAGMENT_DEPTH</a></code></td>
<td class="colLast"><code>33874</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FUNC_ADD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FUNC_ADD">GL_FUNC_ADD</a></code></td>
<td class="colLast"><code>32774</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FUNC_REVERSE_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FUNC_REVERSE_SUBTRACT">GL_FUNC_REVERSE_SUBTRACT</a></code></td>
<td class="colLast"><code>32779</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_FUNC_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_FUNC_SUBTRACT">GL_FUNC_SUBTRACT</a></code></td>
<td class="colLast"><code>32778</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_GENERATE_MIPMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_GENERATE_MIPMAP">GL_GENERATE_MIPMAP</a></code></td>
<td class="colLast"><code>33169</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_GENERATE_MIPMAP_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_GENERATE_MIPMAP_HINT">GL_GENERATE_MIPMAP_HINT</a></code></td>
<td class="colLast"><code>33170</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_INCR_WRAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_INCR_WRAP">GL_INCR_WRAP</a></code></td>
<td class="colLast"><code>34055</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_MAX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_MAX">GL_MAX</a></code></td>
<td class="colLast"><code>32776</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_MAX_TEXTURE_LOD_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_MAX_TEXTURE_LOD_BIAS">GL_MAX_TEXTURE_LOD_BIAS</a></code></td>
<td class="colLast"><code>34045</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_MIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_MIN">GL_MIN</a></code></td>
<td class="colLast"><code>32775</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_MIRRORED_REPEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_MIRRORED_REPEAT">GL_MIRRORED_REPEAT</a></code></td>
<td class="colLast"><code>33648</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_POINT_DISTANCE_ATTENUATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_POINT_DISTANCE_ATTENUATION">GL_POINT_DISTANCE_ATTENUATION</a></code></td>
<td class="colLast"><code>33065</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_POINT_FADE_THRESHOLD_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_POINT_FADE_THRESHOLD_SIZE">GL_POINT_FADE_THRESHOLD_SIZE</a></code></td>
<td class="colLast"><code>33064</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_POINT_SIZE_MAX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_POINT_SIZE_MAX">GL_POINT_SIZE_MAX</a></code></td>
<td class="colLast"><code>33063</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_POINT_SIZE_MIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_POINT_SIZE_MIN">GL_POINT_SIZE_MIN</a></code></td>
<td class="colLast"><code>33062</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_SECONDARY_COLOR_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY">GL_SECONDARY_COLOR_ARRAY</a></code></td>
<td class="colLast"><code>33886</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_SECONDARY_COLOR_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_POINTER">GL_SECONDARY_COLOR_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>33885</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_SECONDARY_COLOR_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_SIZE">GL_SECONDARY_COLOR_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>33882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_SECONDARY_COLOR_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_STRIDE">GL_SECONDARY_COLOR_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>33884</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_SECONDARY_COLOR_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_SECONDARY_COLOR_ARRAY_TYPE">GL_SECONDARY_COLOR_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>33883</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_TEXTURE_COMPARE_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_TEXTURE_COMPARE_FUNC">GL_TEXTURE_COMPARE_FUNC</a></code></td>
<td class="colLast"><code>34893</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_TEXTURE_COMPARE_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_TEXTURE_COMPARE_MODE">GL_TEXTURE_COMPARE_MODE</a></code></td>
<td class="colLast"><code>34892</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_TEXTURE_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_TEXTURE_DEPTH_SIZE">GL_TEXTURE_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>34890</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_TEXTURE_FILTER_CONTROL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_TEXTURE_FILTER_CONTROL">GL_TEXTURE_FILTER_CONTROL</a></code></td>
<td class="colLast"><code>34048</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL14.GL_TEXTURE_LOD_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL14.html#GL_TEXTURE_LOD_BIAS">GL_TEXTURE_LOD_BIAS</a></code></td>
<td class="colLast"><code>34049</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL15.html" title="class in org.lwjgl.opengl">GL15</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_ARRAY_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_ARRAY_BUFFER">GL_ARRAY_BUFFER</a></code></td>
<td class="colLast"><code>34962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_ARRAY_BUFFER_BINDING">GL_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_BUFFER_ACCESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_BUFFER_ACCESS">GL_BUFFER_ACCESS</a></code></td>
<td class="colLast"><code>35003</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_BUFFER_MAP_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_BUFFER_MAP_POINTER">GL_BUFFER_MAP_POINTER</a></code></td>
<td class="colLast"><code>35005</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_BUFFER_MAPPED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_BUFFER_MAPPED">GL_BUFFER_MAPPED</a></code></td>
<td class="colLast"><code>35004</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_BUFFER_SIZE">GL_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>34660</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_BUFFER_USAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_BUFFER_USAGE">GL_BUFFER_USAGE</a></code></td>
<td class="colLast"><code>34661</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_COLOR_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_COLOR_ARRAY_BUFFER_BINDING">GL_COLOR_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34968</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_CURRENT_FOG_COORD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_CURRENT_FOG_COORD">GL_CURRENT_FOG_COORD</a></code></td>
<td class="colLast"><code>33875</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_CURRENT_QUERY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_CURRENT_QUERY">GL_CURRENT_QUERY</a></code></td>
<td class="colLast"><code>34917</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_DYNAMIC_COPY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_DYNAMIC_COPY">GL_DYNAMIC_COPY</a></code></td>
<td class="colLast"><code>35050</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_DYNAMIC_DRAW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_DYNAMIC_DRAW">GL_DYNAMIC_DRAW</a></code></td>
<td class="colLast"><code>35048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_DYNAMIC_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_DYNAMIC_READ">GL_DYNAMIC_READ</a></code></td>
<td class="colLast"><code>35049</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_EDGE_FLAG_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_EDGE_FLAG_ARRAY_BUFFER_BINDING">GL_EDGE_FLAG_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34971</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_ELEMENT_ARRAY_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_ELEMENT_ARRAY_BUFFER">GL_ELEMENT_ARRAY_BUFFER</a></code></td>
<td class="colLast"><code>34963</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_ELEMENT_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_ELEMENT_ARRAY_BUFFER_BINDING">GL_ELEMENT_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORD">GL_FOG_COORD</a></code></td>
<td class="colLast"><code>33873</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORD_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORD_ARRAY">GL_FOG_COORD_ARRAY</a></code></td>
<td class="colLast"><code>33879</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORD_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORD_ARRAY_BUFFER_BINDING">GL_FOG_COORD_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34973</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORD_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORD_ARRAY_POINTER">GL_FOG_COORD_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>33878</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORD_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORD_ARRAY_STRIDE">GL_FOG_COORD_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>33877</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORD_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORD_ARRAY_TYPE">GL_FOG_COORD_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>33876</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORD_SRC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORD_SRC">GL_FOG_COORD_SRC</a></code></td>
<td class="colLast"><code>33872</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING">GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34973</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_INDEX_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_INDEX_ARRAY_BUFFER_BINDING">GL_INDEX_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34969</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_NORMAL_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_NORMAL_ARRAY_BUFFER_BINDING">GL_NORMAL_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34967</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_QUERY_COUNTER_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_QUERY_COUNTER_BITS">GL_QUERY_COUNTER_BITS</a></code></td>
<td class="colLast"><code>34916</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_QUERY_RESULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_QUERY_RESULT">GL_QUERY_RESULT</a></code></td>
<td class="colLast"><code>34918</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_QUERY_RESULT_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_QUERY_RESULT_AVAILABLE">GL_QUERY_RESULT_AVAILABLE</a></code></td>
<td class="colLast"><code>34919</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_READ_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_READ_ONLY">GL_READ_ONLY</a></code></td>
<td class="colLast"><code>35000</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_READ_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_READ_WRITE">GL_READ_WRITE</a></code></td>
<td class="colLast"><code>35002</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SAMPLES_PASSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SAMPLES_PASSED">GL_SAMPLES_PASSED</a></code></td>
<td class="colLast"><code>35092</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING">GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34972</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SRC0_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SRC0_ALPHA">GL_SRC0_ALPHA</a></code></td>
<td class="colLast"><code>34184</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SRC0_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SRC0_RGB">GL_SRC0_RGB</a></code></td>
<td class="colLast"><code>34176</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SRC1_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SRC1_ALPHA">GL_SRC1_ALPHA</a></code></td>
<td class="colLast"><code>34185</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SRC1_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SRC1_RGB">GL_SRC1_RGB</a></code></td>
<td class="colLast"><code>34177</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SRC2_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SRC2_ALPHA">GL_SRC2_ALPHA</a></code></td>
<td class="colLast"><code>34186</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_SRC2_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_SRC2_RGB">GL_SRC2_RGB</a></code></td>
<td class="colLast"><code>34178</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_STATIC_COPY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_STATIC_COPY">GL_STATIC_COPY</a></code></td>
<td class="colLast"><code>35046</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_STATIC_DRAW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_STATIC_DRAW">GL_STATIC_DRAW</a></code></td>
<td class="colLast"><code>35044</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_STATIC_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_STATIC_READ">GL_STATIC_READ</a></code></td>
<td class="colLast"><code>35045</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_STREAM_COPY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_STREAM_COPY">GL_STREAM_COPY</a></code></td>
<td class="colLast"><code>35042</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_STREAM_DRAW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_STREAM_DRAW">GL_STREAM_DRAW</a></code></td>
<td class="colLast"><code>35040</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_STREAM_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_STREAM_READ">GL_STREAM_READ</a></code></td>
<td class="colLast"><code>35041</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING">GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34970</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_VERTEX_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_VERTEX_ARRAY_BUFFER_BINDING">GL_VERTEX_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34966</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING">GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34975</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_WEIGHT_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_WEIGHT_ARRAY_BUFFER_BINDING">GL_WEIGHT_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34974</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL15.GL_WRITE_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL15.html#GL_WRITE_ONLY">GL_WRITE_ONLY</a></code></td>
<td class="colLast"><code>35001</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL20.html" title="class in org.lwjgl.opengl">GL20</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</a></code></td>
<td class="colLast"><code>35722</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_ACTIVE_ATTRIBUTES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_ACTIVE_ATTRIBUTES">GL_ACTIVE_ATTRIBUTES</a></code></td>
<td class="colLast"><code>35721</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_ACTIVE_UNIFORM_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_ACTIVE_UNIFORM_MAX_LENGTH">GL_ACTIVE_UNIFORM_MAX_LENGTH</a></code></td>
<td class="colLast"><code>35719</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_ACTIVE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_ACTIVE_UNIFORMS">GL_ACTIVE_UNIFORMS</a></code></td>
<td class="colLast"><code>35718</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_ATTACHED_SHADERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_ATTACHED_SHADERS">GL_ATTACHED_SHADERS</a></code></td>
<td class="colLast"><code>35717</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_BLEND_EQUATION_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_BLEND_EQUATION_ALPHA">GL_BLEND_EQUATION_ALPHA</a></code></td>
<td class="colLast"><code>34877</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_BLEND_EQUATION_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_BLEND_EQUATION_RGB">GL_BLEND_EQUATION_RGB</a></code></td>
<td class="colLast"><code>32777</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_BOOL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_BOOL">GL_BOOL</a></code></td>
<td class="colLast"><code>35670</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_BOOL_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_BOOL_VEC2">GL_BOOL_VEC2</a></code></td>
<td class="colLast"><code>35671</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_BOOL_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_BOOL_VEC3">GL_BOOL_VEC3</a></code></td>
<td class="colLast"><code>35672</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_BOOL_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_BOOL_VEC4">GL_BOOL_VEC4</a></code></td>
<td class="colLast"><code>35673</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_COMPILE_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_COMPILE_STATUS">GL_COMPILE_STATUS</a></code></td>
<td class="colLast"><code>35713</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_COORD_REPLACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_COORD_REPLACE">GL_COORD_REPLACE</a></code></td>
<td class="colLast"><code>34914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_CURRENT_PROGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_CURRENT_PROGRAM">GL_CURRENT_PROGRAM</a></code></td>
<td class="colLast"><code>35725</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_CURRENT_VERTEX_ATTRIB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_CURRENT_VERTEX_ATTRIB">GL_CURRENT_VERTEX_ATTRIB</a></code></td>
<td class="colLast"><code>34342</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DELETE_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DELETE_STATUS">GL_DELETE_STATUS</a></code></td>
<td class="colLast"><code>35712</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER0">GL_DRAW_BUFFER0</a></code></td>
<td class="colLast"><code>34853</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER1">GL_DRAW_BUFFER1</a></code></td>
<td class="colLast"><code>34854</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER10">GL_DRAW_BUFFER10</a></code></td>
<td class="colLast"><code>34863</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER11">GL_DRAW_BUFFER11</a></code></td>
<td class="colLast"><code>34864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER12">GL_DRAW_BUFFER12</a></code></td>
<td class="colLast"><code>34865</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER13">GL_DRAW_BUFFER13</a></code></td>
<td class="colLast"><code>34866</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER14">GL_DRAW_BUFFER14</a></code></td>
<td class="colLast"><code>34867</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER15">GL_DRAW_BUFFER15</a></code></td>
<td class="colLast"><code>34868</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER2">GL_DRAW_BUFFER2</a></code></td>
<td class="colLast"><code>34855</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER3">GL_DRAW_BUFFER3</a></code></td>
<td class="colLast"><code>34856</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER4">GL_DRAW_BUFFER4</a></code></td>
<td class="colLast"><code>34857</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER5">GL_DRAW_BUFFER5</a></code></td>
<td class="colLast"><code>34858</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER6">GL_DRAW_BUFFER6</a></code></td>
<td class="colLast"><code>34859</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER7">GL_DRAW_BUFFER7</a></code></td>
<td class="colLast"><code>34860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER8">GL_DRAW_BUFFER8</a></code></td>
<td class="colLast"><code>34861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_DRAW_BUFFER9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_DRAW_BUFFER9">GL_DRAW_BUFFER9</a></code></td>
<td class="colLast"><code>34862</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FLOAT_MAT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FLOAT_MAT2">GL_FLOAT_MAT2</a></code></td>
<td class="colLast"><code>35674</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FLOAT_MAT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FLOAT_MAT3">GL_FLOAT_MAT3</a></code></td>
<td class="colLast"><code>35675</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FLOAT_MAT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FLOAT_MAT4">GL_FLOAT_MAT4</a></code></td>
<td class="colLast"><code>35676</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FLOAT_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FLOAT_VEC2">GL_FLOAT_VEC2</a></code></td>
<td class="colLast"><code>35664</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FLOAT_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FLOAT_VEC3">GL_FLOAT_VEC3</a></code></td>
<td class="colLast"><code>35665</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FLOAT_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FLOAT_VEC4">GL_FLOAT_VEC4</a></code></td>
<td class="colLast"><code>35666</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FRAGMENT_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FRAGMENT_SHADER">GL_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>35632</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_FRAGMENT_SHADER_DERIVATIVE_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT">GL_FRAGMENT_SHADER_DERIVATIVE_HINT</a></code></td>
<td class="colLast"><code>35723</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_INFO_LOG_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_INFO_LOG_LENGTH">GL_INFO_LOG_LENGTH</a></code></td>
<td class="colLast"><code>35716</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_INT_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_INT_VEC2">GL_INT_VEC2</a></code></td>
<td class="colLast"><code>35667</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_INT_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_INT_VEC3">GL_INT_VEC3</a></code></td>
<td class="colLast"><code>35668</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_INT_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_INT_VEC4">GL_INT_VEC4</a></code></td>
<td class="colLast"><code>35669</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_LINK_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_LINK_STATUS">GL_LINK_STATUS</a></code></td>
<td class="colLast"><code>35714</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_LOWER_LEFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_LOWER_LEFT">GL_LOWER_LEFT</a></code></td>
<td class="colLast"><code>36001</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>35661</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_DRAW_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_DRAW_BUFFERS">GL_MAX_DRAW_BUFFERS</a></code></td>
<td class="colLast"><code>34852</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35657</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_TEXTURE_COORDS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_TEXTURE_COORDS">GL_MAX_TEXTURE_COORDS</a></code></td>
<td class="colLast"><code>34929</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_TEXTURE_IMAGE_UNITS">GL_MAX_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>34930</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_VARYING_FLOATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_VARYING_FLOATS">GL_MAX_VARYING_FLOATS</a></code></td>
<td class="colLast"><code>35659</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_VERTEX_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_VERTEX_ATTRIBS">GL_MAX_VERTEX_ATTRIBS</a></code></td>
<td class="colLast"><code>34921</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>35660</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_MAX_VERTEX_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS">GL_MAX_VERTEX_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35658</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_POINT_SPRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_POINT_SPRITE">GL_POINT_SPRITE</a></code></td>
<td class="colLast"><code>34913</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_POINT_SPRITE_COORD_ORIGIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_POINT_SPRITE_COORD_ORIGIN">GL_POINT_SPRITE_COORD_ORIGIN</a></code></td>
<td class="colLast"><code>36000</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SAMPLER_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SAMPLER_1D">GL_SAMPLER_1D</a></code></td>
<td class="colLast"><code>35677</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SAMPLER_1D_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SAMPLER_1D_SHADOW">GL_SAMPLER_1D_SHADOW</a></code></td>
<td class="colLast"><code>35681</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SAMPLER_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SAMPLER_2D">GL_SAMPLER_2D</a></code></td>
<td class="colLast"><code>35678</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SAMPLER_2D_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SAMPLER_2D_SHADOW">GL_SAMPLER_2D_SHADOW</a></code></td>
<td class="colLast"><code>35682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SAMPLER_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SAMPLER_3D">GL_SAMPLER_3D</a></code></td>
<td class="colLast"><code>35679</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SAMPLER_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SAMPLER_CUBE">GL_SAMPLER_CUBE</a></code></td>
<td class="colLast"><code>35680</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SHADER_OBJECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SHADER_OBJECT">GL_SHADER_OBJECT</a></code></td>
<td class="colLast"><code>35656</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SHADER_SOURCE_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SHADER_SOURCE_LENGTH">GL_SHADER_SOURCE_LENGTH</a></code></td>
<td class="colLast"><code>35720</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SHADER_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SHADER_TYPE">GL_SHADER_TYPE</a></code></td>
<td class="colLast"><code>35663</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_SHADING_LANGUAGE_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_SHADING_LANGUAGE_VERSION">GL_SHADING_LANGUAGE_VERSION</a></code></td>
<td class="colLast"><code>35724</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_STENCIL_BACK_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_FAIL">GL_STENCIL_BACK_FAIL</a></code></td>
<td class="colLast"><code>34817</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_STENCIL_BACK_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_FUNC">GL_STENCIL_BACK_FUNC</a></code></td>
<td class="colLast"><code>34816</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_STENCIL_BACK_PASS_DEPTH_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_FAIL">GL_STENCIL_BACK_PASS_DEPTH_FAIL</a></code></td>
<td class="colLast"><code>34818</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_STENCIL_BACK_PASS_DEPTH_PASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_PASS_DEPTH_PASS">GL_STENCIL_BACK_PASS_DEPTH_PASS</a></code></td>
<td class="colLast"><code>34819</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_STENCIL_BACK_REF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_REF">GL_STENCIL_BACK_REF</a></code></td>
<td class="colLast"><code>36003</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_STENCIL_BACK_VALUE_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_VALUE_MASK">GL_STENCIL_BACK_VALUE_MASK</a></code></td>
<td class="colLast"><code>36004</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_STENCIL_BACK_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_STENCIL_BACK_WRITEMASK">GL_STENCIL_BACK_WRITEMASK</a></code></td>
<td class="colLast"><code>36005</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_UPPER_LEFT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_UPPER_LEFT">GL_UPPER_LEFT</a></code></td>
<td class="colLast"><code>36002</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VALIDATE_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VALIDATE_STATUS">GL_VALIDATE_STATUS</a></code></td>
<td class="colLast"><code>35715</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_ATTRIB_ARRAY_ENABLED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED">GL_VERTEX_ATTRIB_ARRAY_ENABLED</a></code></td>
<td class="colLast"><code>34338</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</a></code></td>
<td class="colLast"><code>34922</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_ATTRIB_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_POINTER">GL_VERTEX_ATTRIB_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>34373</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_ATTRIB_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_SIZE">GL_VERTEX_ATTRIB_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>34339</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_ATTRIB_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE">GL_VERTEX_ATTRIB_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>34340</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_ATTRIB_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_ATTRIB_ARRAY_TYPE">GL_VERTEX_ATTRIB_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>34341</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_PROGRAM_POINT_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_PROGRAM_POINT_SIZE">GL_VERTEX_PROGRAM_POINT_SIZE</a></code></td>
<td class="colLast"><code>34370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_PROGRAM_TWO_SIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_PROGRAM_TWO_SIDE">GL_VERTEX_PROGRAM_TWO_SIDE</a></code></td>
<td class="colLast"><code>34371</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL20.GL_VERTEX_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL20.html#GL_VERTEX_SHADER">GL_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>35633</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL21.html" title="class in org.lwjgl.opengl">GL21</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_COMPRESSED_SLUMINANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_COMPRESSED_SLUMINANCE">GL_COMPRESSED_SLUMINANCE</a></code></td>
<td class="colLast"><code>35914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_COMPRESSED_SLUMINANCE_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_COMPRESSED_SLUMINANCE_ALPHA">GL_COMPRESSED_SLUMINANCE_ALPHA</a></code></td>
<td class="colLast"><code>35915</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_COMPRESSED_SRGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_COMPRESSED_SRGB">GL_COMPRESSED_SRGB</a></code></td>
<td class="colLast"><code>35912</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_COMPRESSED_SRGB_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_COMPRESSED_SRGB_ALPHA">GL_COMPRESSED_SRGB_ALPHA</a></code></td>
<td class="colLast"><code>35913</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_CURRENT_RASTER_SECONDARY_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_CURRENT_RASTER_SECONDARY_COLOR">GL_CURRENT_RASTER_SECONDARY_COLOR</a></code></td>
<td class="colLast"><code>33887</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_FLOAT_MAT2x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_FLOAT_MAT2x3">GL_FLOAT_MAT2x3</a></code></td>
<td class="colLast"><code>35685</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_FLOAT_MAT2x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_FLOAT_MAT2x4">GL_FLOAT_MAT2x4</a></code></td>
<td class="colLast"><code>35686</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_FLOAT_MAT3x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_FLOAT_MAT3x2">GL_FLOAT_MAT3x2</a></code></td>
<td class="colLast"><code>35687</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_FLOAT_MAT3x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_FLOAT_MAT3x4">GL_FLOAT_MAT3x4</a></code></td>
<td class="colLast"><code>35688</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_FLOAT_MAT4x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_FLOAT_MAT4x2">GL_FLOAT_MAT4x2</a></code></td>
<td class="colLast"><code>35689</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_FLOAT_MAT4x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_FLOAT_MAT4x3">GL_FLOAT_MAT4x3</a></code></td>
<td class="colLast"><code>35690</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_PIXEL_PACK_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_PIXEL_PACK_BUFFER">GL_PIXEL_PACK_BUFFER</a></code></td>
<td class="colLast"><code>35051</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_PIXEL_PACK_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_PIXEL_PACK_BUFFER_BINDING">GL_PIXEL_PACK_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35053</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_PIXEL_UNPACK_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_PIXEL_UNPACK_BUFFER">GL_PIXEL_UNPACK_BUFFER</a></code></td>
<td class="colLast"><code>35052</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_PIXEL_UNPACK_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_PIXEL_UNPACK_BUFFER_BINDING">GL_PIXEL_UNPACK_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35055</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SLUMINANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SLUMINANCE">GL_SLUMINANCE</a></code></td>
<td class="colLast"><code>35910</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SLUMINANCE_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SLUMINANCE_ALPHA">GL_SLUMINANCE_ALPHA</a></code></td>
<td class="colLast"><code>35908</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SLUMINANCE8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SLUMINANCE8">GL_SLUMINANCE8</a></code></td>
<td class="colLast"><code>35911</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SLUMINANCE8_ALPHA8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SLUMINANCE8_ALPHA8">GL_SLUMINANCE8_ALPHA8</a></code></td>
<td class="colLast"><code>35909</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SRGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SRGB">GL_SRGB</a></code></td>
<td class="colLast"><code>35904</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SRGB_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SRGB_ALPHA">GL_SRGB_ALPHA</a></code></td>
<td class="colLast"><code>35906</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SRGB8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SRGB8">GL_SRGB8</a></code></td>
<td class="colLast"><code>35905</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL21.GL_SRGB8_ALPHA8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL21.html#GL_SRGB8_ALPHA8">GL_SRGB8_ALPHA8</a></code></td>
<td class="colLast"><code>35907</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL30.html" title="class in org.lwjgl.opengl">GL30</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA_INTEGER">GL_ALPHA_INTEGER</a></code></td>
<td class="colLast"><code>36247</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA16F">GL_ALPHA16F</a></code></td>
<td class="colLast"><code>34844</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA16I">GL_ALPHA16I</a></code></td>
<td class="colLast"><code>36234</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA16UI">GL_ALPHA16UI</a></code></td>
<td class="colLast"><code>36216</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA32F">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA32F">GL_ALPHA32F</a></code></td>
<td class="colLast"><code>34838</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA32I">GL_ALPHA32I</a></code></td>
<td class="colLast"><code>36228</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA32UI">GL_ALPHA32UI</a></code></td>
<td class="colLast"><code>36210</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA8I">GL_ALPHA8I</a></code></td>
<td class="colLast"><code>36240</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_ALPHA8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_ALPHA8UI">GL_ALPHA8UI</a></code></td>
<td class="colLast"><code>36222</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_BGR_INTEGER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_BGR_INTEGER">GL_BGR_INTEGER</a></code></td>
<td class="colLast"><code>36250</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_BGRA_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_BGRA_INTEGER">GL_BGRA_INTEGER</a></code></td>
<td class="colLast"><code>36251</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_BLUE_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_BLUE_INTEGER">GL_BLUE_INTEGER</a></code></td>
<td class="colLast"><code>36246</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_BUFFER_ACCESS_FLAGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_BUFFER_ACCESS_FLAGS">GL_BUFFER_ACCESS_FLAGS</a></code></td>
<td class="colLast"><code>37151</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_BUFFER_MAP_LENGTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_BUFFER_MAP_LENGTH">GL_BUFFER_MAP_LENGTH</a></code></td>
<td class="colLast"><code>37152</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_BUFFER_MAP_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_BUFFER_MAP_OFFSET">GL_BUFFER_MAP_OFFSET</a></code></td>
<td class="colLast"><code>37153</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLAMP_FRAGMENT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLAMP_FRAGMENT_COLOR">GL_CLAMP_FRAGMENT_COLOR</a></code></td>
<td class="colLast"><code>35099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLAMP_READ_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLAMP_READ_COLOR">GL_CLAMP_READ_COLOR</a></code></td>
<td class="colLast"><code>35100</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLAMP_VERTEX_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLAMP_VERTEX_COLOR">GL_CLAMP_VERTEX_COLOR</a></code></td>
<td class="colLast"><code>35098</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE0">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE0">GL_CLIP_DISTANCE0</a></code></td>
<td class="colLast"><code>12288</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE1">GL_CLIP_DISTANCE1</a></code></td>
<td class="colLast"><code>12289</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE2">GL_CLIP_DISTANCE2</a></code></td>
<td class="colLast"><code>12290</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE3">GL_CLIP_DISTANCE3</a></code></td>
<td class="colLast"><code>12291</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE4">GL_CLIP_DISTANCE4</a></code></td>
<td class="colLast"><code>12292</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE5">GL_CLIP_DISTANCE5</a></code></td>
<td class="colLast"><code>12293</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE6">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE6">GL_CLIP_DISTANCE6</a></code></td>
<td class="colLast"><code>12294</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CLIP_DISTANCE7">GL_CLIP_DISTANCE7</a></code></td>
<td class="colLast"><code>12295</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT0">GL_COLOR_ATTACHMENT0</a></code></td>
<td class="colLast"><code>36064</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT1">GL_COLOR_ATTACHMENT1</a></code></td>
<td class="colLast"><code>36065</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT10">GL_COLOR_ATTACHMENT10</a></code></td>
<td class="colLast"><code>36074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT11">GL_COLOR_ATTACHMENT11</a></code></td>
<td class="colLast"><code>36075</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT12">GL_COLOR_ATTACHMENT12</a></code></td>
<td class="colLast"><code>36076</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT13">GL_COLOR_ATTACHMENT13</a></code></td>
<td class="colLast"><code>36077</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT14">GL_COLOR_ATTACHMENT14</a></code></td>
<td class="colLast"><code>36078</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT15">GL_COLOR_ATTACHMENT15</a></code></td>
<td class="colLast"><code>36079</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT2">GL_COLOR_ATTACHMENT2</a></code></td>
<td class="colLast"><code>36066</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT3">GL_COLOR_ATTACHMENT3</a></code></td>
<td class="colLast"><code>36067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT4">GL_COLOR_ATTACHMENT4</a></code></td>
<td class="colLast"><code>36068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT5">GL_COLOR_ATTACHMENT5</a></code></td>
<td class="colLast"><code>36069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT6">GL_COLOR_ATTACHMENT6</a></code></td>
<td class="colLast"><code>36070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT7">GL_COLOR_ATTACHMENT7</a></code></td>
<td class="colLast"><code>36071</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT8">GL_COLOR_ATTACHMENT8</a></code></td>
<td class="colLast"><code>36072</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COLOR_ATTACHMENT9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COLOR_ATTACHMENT9">GL_COLOR_ATTACHMENT9</a></code></td>
<td class="colLast"><code>36073</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPARE_REF_DEPTH_TO_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPARE_REF_DEPTH_TO_TEXTURE">GL_COMPARE_REF_DEPTH_TO_TEXTURE</a></code></td>
<td class="colLast"><code>34894</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPARE_REF_TO_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPARE_REF_TO_TEXTURE">GL_COMPARE_REF_TO_TEXTURE</a></code></td>
<td class="colLast"><code>34894</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPRESSED_RED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPRESSED_RED">GL_COMPRESSED_RED</a></code></td>
<td class="colLast"><code>33317</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPRESSED_RED_RGTC1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPRESSED_RED_RGTC1">GL_COMPRESSED_RED_RGTC1</a></code></td>
<td class="colLast"><code>36283</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPRESSED_RG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPRESSED_RG">GL_COMPRESSED_RG</a></code></td>
<td class="colLast"><code>33318</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPRESSED_RG_RGTC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPRESSED_RG_RGTC2">GL_COMPRESSED_RG_RGTC2</a></code></td>
<td class="colLast"><code>36285</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPRESSED_SIGNED_RED_RGTC1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPRESSED_SIGNED_RED_RGTC1">GL_COMPRESSED_SIGNED_RED_RGTC1</a></code></td>
<td class="colLast"><code>36284</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_COMPRESSED_SIGNED_RG_RGTC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_COMPRESSED_SIGNED_RG_RGTC2">GL_COMPRESSED_SIGNED_RG_RGTC2</a></code></td>
<td class="colLast"><code>36286</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT">GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_CONTEXT_FLAGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_CONTEXT_FLAGS">GL_CONTEXT_FLAGS</a></code></td>
<td class="colLast"><code>33310</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DEPTH_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DEPTH_ATTACHMENT">GL_DEPTH_ATTACHMENT</a></code></td>
<td class="colLast"><code>36096</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DEPTH_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DEPTH_BUFFER">GL_DEPTH_BUFFER</a></code></td>
<td class="colLast"><code>33315</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DEPTH_COMPONENT32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DEPTH_COMPONENT32F">GL_DEPTH_COMPONENT32F</a></code></td>
<td class="colLast"><code>36012</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DEPTH_STENCIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DEPTH_STENCIL">GL_DEPTH_STENCIL</a></code></td>
<td class="colLast"><code>34041</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DEPTH_STENCIL_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DEPTH_STENCIL_ATTACHMENT">GL_DEPTH_STENCIL_ATTACHMENT</a></code></td>
<td class="colLast"><code>33306</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DEPTH24_STENCIL8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DEPTH24_STENCIL8">GL_DEPTH24_STENCIL8</a></code></td>
<td class="colLast"><code>35056</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DEPTH32F_STENCIL8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DEPTH32F_STENCIL8">GL_DEPTH32F_STENCIL8</a></code></td>
<td class="colLast"><code>36013</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DRAW_FRAMEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DRAW_FRAMEBUFFER">GL_DRAW_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36009</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_DRAW_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_DRAW_FRAMEBUFFER_BINDING">GL_DRAW_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36006</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FIXED_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FIXED_ONLY">GL_FIXED_ONLY</a></code></td>
<td class="colLast"><code>35101</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FLOAT_32_UNSIGNED_INT_24_8_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV</a></code></td>
<td class="colLast"><code>36269</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER">GL_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36160</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>33301</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</a></code></td>
<td class="colLast"><code>33300</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</a></code></td>
<td class="colLast"><code>33296</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</a></code></td>
<td class="colLast"><code>33297</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>33302</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</a></code></td>
<td class="colLast"><code>33299</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</a></code></td>
<td class="colLast"><code>36049</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</a></code></td>
<td class="colLast"><code>36048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</a></code></td>
<td class="colLast"><code>33298</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>33303</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</a></code></td>
<td class="colLast"><code>36051</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</a></code></td>
<td class="colLast"><code>36052</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</a></code></td>
<td class="colLast"><code>36050</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_BINDING">GL_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36006</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_COMPLETE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_COMPLETE">GL_FRAMEBUFFER_COMPLETE</a></code></td>
<td class="colLast"><code>36053</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_DEFAULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_DEFAULT">GL_FRAMEBUFFER_DEFAULT</a></code></td>
<td class="colLast"><code>33304</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</a></code></td>
<td class="colLast"><code>36054</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER">GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER</a></code></td>
<td class="colLast"><code>36059</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</a></code></td>
<td class="colLast"><code>36055</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36182</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER">GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER</a></code></td>
<td class="colLast"><code>36060</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_SRGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_SRGB">GL_FRAMEBUFFER_SRGB</a></code></td>
<td class="colLast"><code>36281</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_SRGB_CAPABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_SRGB_CAPABLE">GL_FRAMEBUFFER_SRGB_CAPABLE</a></code></td>
<td class="colLast"><code>36282</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_UNDEFINED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_UNDEFINED">GL_FRAMEBUFFER_UNDEFINED</a></code></td>
<td class="colLast"><code>33305</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_UNSUPPORTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_FRAMEBUFFER_UNSUPPORTED">GL_FRAMEBUFFER_UNSUPPORTED</a></code></td>
<td class="colLast"><code>36061</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_GREEN_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_GREEN_INTEGER">GL_GREEN_INTEGER</a></code></td>
<td class="colLast"><code>36245</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_HALF_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_HALF_FLOAT">GL_HALF_FLOAT</a></code></td>
<td class="colLast"><code>5131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INDEX">GL_INDEX</a></code></td>
<td class="colLast"><code>33314</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_1D">GL_INT_SAMPLER_1D</a></code></td>
<td class="colLast"><code>36297</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_1D_ARRAY">GL_INT_SAMPLER_1D_ARRAY</a></code></td>
<td class="colLast"><code>36302</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_2D">GL_INT_SAMPLER_2D</a></code></td>
<td class="colLast"><code>36298</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_2D_ARRAY">GL_INT_SAMPLER_2D_ARRAY</a></code></td>
<td class="colLast"><code>36303</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_2D_RECT">GL_INT_SAMPLER_2D_RECT</a></code></td>
<td class="colLast"><code>36301</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_3D">GL_INT_SAMPLER_3D</a></code></td>
<td class="colLast"><code>36299</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_BUFFER">GL_INT_SAMPLER_BUFFER</a></code></td>
<td class="colLast"><code>36304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INT_SAMPLER_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INT_SAMPLER_CUBE">GL_INT_SAMPLER_CUBE</a></code></td>
<td class="colLast"><code>36300</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INTERLEAVED_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INTERLEAVED_ATTRIBS">GL_INTERLEAVED_ATTRIBS</a></code></td>
<td class="colLast"><code>35980</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_INVALID_FRAMEBUFFER_OPERATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_INVALID_FRAMEBUFFER_OPERATION">GL_INVALID_FRAMEBUFFER_OPERATION</a></code></td>
<td class="colLast"><code>1286</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAJOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAJOR_VERSION">GL_MAJOR_VERSION</a></code></td>
<td class="colLast"><code>33307</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAP_FLUSH_EXPLICIT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAP_FLUSH_EXPLICIT_BIT">GL_MAP_FLUSH_EXPLICIT_BIT</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAP_INVALIDATE_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAP_INVALIDATE_BUFFER_BIT">GL_MAP_INVALIDATE_BUFFER_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAP_INVALIDATE_RANGE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAP_INVALIDATE_RANGE_BIT">GL_MAP_INVALIDATE_RANGE_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAP_READ_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAP_READ_BIT">GL_MAP_READ_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAP_UNSYNCHRONIZED_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAP_UNSYNCHRONIZED_BIT">GL_MAP_UNSYNCHRONIZED_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAP_WRITE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAP_WRITE_BIT">GL_MAP_WRITE_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_ARRAY_TEXTURE_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_ARRAY_TEXTURE_LAYERS">GL_MAX_ARRAY_TEXTURE_LAYERS</a></code></td>
<td class="colLast"><code>35071</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_CLIP_DISTANCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_CLIP_DISTANCES">GL_MAX_CLIP_DISTANCES</a></code></td>
<td class="colLast"><code>3378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_COLOR_ATTACHMENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_COLOR_ATTACHMENTS">GL_MAX_COLOR_ATTACHMENTS</a></code></td>
<td class="colLast"><code>36063</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_PROGRAM_TEXEL_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_PROGRAM_TEXEL_OFFSET">GL_MAX_PROGRAM_TEXEL_OFFSET</a></code></td>
<td class="colLast"><code>35077</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_RENDERBUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_RENDERBUFFER_SIZE">GL_MAX_RENDERBUFFER_SIZE</a></code></td>
<td class="colLast"><code>34024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_SAMPLES">GL_MAX_SAMPLES</a></code></td>
<td class="colLast"><code>36183</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS</a></code></td>
<td class="colLast"><code>35978</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS</a></code></td>
<td class="colLast"><code>35979</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</a></code></td>
<td class="colLast"><code>35968</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MAX_VARYING_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MAX_VARYING_COMPONENTS">GL_MAX_VARYING_COMPONENTS</a></code></td>
<td class="colLast"><code>35659</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MIN_PROGRAM_TEXEL_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MIN_PROGRAM_TEXEL_OFFSET">GL_MIN_PROGRAM_TEXEL_OFFSET</a></code></td>
<td class="colLast"><code>35076</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_MINOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_MINOR_VERSION">GL_MINOR_VERSION</a></code></td>
<td class="colLast"><code>33308</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_NUM_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_NUM_EXTENSIONS">GL_NUM_EXTENSIONS</a></code></td>
<td class="colLast"><code>33309</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_PRIMITIVES_GENERATED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_PRIMITIVES_GENERATED">GL_PRIMITIVES_GENERATED</a></code></td>
<td class="colLast"><code>35975</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_PROXY_TEXTURE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_PROXY_TEXTURE_1D_ARRAY">GL_PROXY_TEXTURE_1D_ARRAY</a></code></td>
<td class="colLast"><code>35865</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_PROXY_TEXTURE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_PROXY_TEXTURE_2D_ARRAY">GL_PROXY_TEXTURE_2D_ARRAY</a></code></td>
<td class="colLast"><code>35867</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_QUERY_BY_REGION_NO_WAIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_QUERY_BY_REGION_NO_WAIT">GL_QUERY_BY_REGION_NO_WAIT</a></code></td>
<td class="colLast"><code>36374</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_QUERY_BY_REGION_WAIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_QUERY_BY_REGION_WAIT">GL_QUERY_BY_REGION_WAIT</a></code></td>
<td class="colLast"><code>36373</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_QUERY_NO_WAIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_QUERY_NO_WAIT">GL_QUERY_NO_WAIT</a></code></td>
<td class="colLast"><code>36372</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_QUERY_WAIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_QUERY_WAIT">GL_QUERY_WAIT</a></code></td>
<td class="colLast"><code>36371</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R11F_G11F_B10F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R11F_G11F_B10F">GL_R11F_G11F_B10F</a></code></td>
<td class="colLast"><code>35898</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R16">GL_R16</a></code></td>
<td class="colLast"><code>33322</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R16F">GL_R16F</a></code></td>
<td class="colLast"><code>33325</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R16I">GL_R16I</a></code></td>
<td class="colLast"><code>33331</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R16UI">GL_R16UI</a></code></td>
<td class="colLast"><code>33332</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R32F">GL_R32F</a></code></td>
<td class="colLast"><code>33326</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R32I">GL_R32I</a></code></td>
<td class="colLast"><code>33333</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R32UI">GL_R32UI</a></code></td>
<td class="colLast"><code>33334</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R8">GL_R8</a></code></td>
<td class="colLast"><code>33321</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R8I">GL_R8I</a></code></td>
<td class="colLast"><code>33329</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_R8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_R8UI">GL_R8UI</a></code></td>
<td class="colLast"><code>33330</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RASTERIZER_DISCARD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RASTERIZER_DISCARD">GL_RASTERIZER_DISCARD</a></code></td>
<td class="colLast"><code>35977</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_READ_FRAMEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_READ_FRAMEBUFFER">GL_READ_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36008</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_READ_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_READ_FRAMEBUFFER_BINDING">GL_READ_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RED_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RED_INTEGER">GL_RED_INTEGER</a></code></td>
<td class="colLast"><code>36244</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER">GL_RENDERBUFFER</a></code></td>
<td class="colLast"><code>36161</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_ALPHA_SIZE">GL_RENDERBUFFER_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>36179</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_BINDING">GL_RENDERBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_BLUE_SIZE">GL_RENDERBUFFER_BLUE_SIZE</a></code></td>
<td class="colLast"><code>36178</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_DEPTH_SIZE">GL_RENDERBUFFER_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>36180</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_GREEN_SIZE">GL_RENDERBUFFER_GREEN_SIZE</a></code></td>
<td class="colLast"><code>36177</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_HEIGHT">GL_RENDERBUFFER_HEIGHT</a></code></td>
<td class="colLast"><code>36163</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_INTERNAL_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_INTERNAL_FORMAT">GL_RENDERBUFFER_INTERNAL_FORMAT</a></code></td>
<td class="colLast"><code>36164</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_RED_SIZE">GL_RENDERBUFFER_RED_SIZE</a></code></td>
<td class="colLast"><code>36176</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_SAMPLES">GL_RENDERBUFFER_SAMPLES</a></code></td>
<td class="colLast"><code>36011</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_STENCIL_SIZE">GL_RENDERBUFFER_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>36181</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RENDERBUFFER_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RENDERBUFFER_WIDTH">GL_RENDERBUFFER_WIDTH</a></code></td>
<td class="colLast"><code>36162</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG">GL_RG</a></code></td>
<td class="colLast"><code>33319</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG_INTEGER">GL_RG_INTEGER</a></code></td>
<td class="colLast"><code>33320</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG16">GL_RG16</a></code></td>
<td class="colLast"><code>33324</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG16F">GL_RG16F</a></code></td>
<td class="colLast"><code>33327</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG16I">GL_RG16I</a></code></td>
<td class="colLast"><code>33337</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG16UI">GL_RG16UI</a></code></td>
<td class="colLast"><code>33338</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG32F">GL_RG32F</a></code></td>
<td class="colLast"><code>33328</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG32I">GL_RG32I</a></code></td>
<td class="colLast"><code>33339</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG32UI">GL_RG32UI</a></code></td>
<td class="colLast"><code>33340</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG8">GL_RG8</a></code></td>
<td class="colLast"><code>33323</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG8I">GL_RG8I</a></code></td>
<td class="colLast"><code>33335</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RG8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RG8UI">GL_RG8UI</a></code></td>
<td class="colLast"><code>33336</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB_INTEGER">GL_RGB_INTEGER</a></code></td>
<td class="colLast"><code>36248</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB16F">GL_RGB16F</a></code></td>
<td class="colLast"><code>34843</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB16I">GL_RGB16I</a></code></td>
<td class="colLast"><code>36233</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB16UI">GL_RGB16UI</a></code></td>
<td class="colLast"><code>36215</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB32F">GL_RGB32F</a></code></td>
<td class="colLast"><code>34837</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB32I">GL_RGB32I</a></code></td>
<td class="colLast"><code>36227</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB32UI">GL_RGB32UI</a></code></td>
<td class="colLast"><code>36209</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB8I">GL_RGB8I</a></code></td>
<td class="colLast"><code>36239</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB8UI">GL_RGB8UI</a></code></td>
<td class="colLast"><code>36221</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGB9_E5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGB9_E5">GL_RGB9_E5</a></code></td>
<td class="colLast"><code>35901</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA_INTEGER">GL_RGBA_INTEGER</a></code></td>
<td class="colLast"><code>36249</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA_INTEGER_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA_INTEGER_MODE">GL_RGBA_INTEGER_MODE</a></code></td>
<td class="colLast"><code>36254</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA16F">GL_RGBA16F</a></code></td>
<td class="colLast"><code>34842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA16I">GL_RGBA16I</a></code></td>
<td class="colLast"><code>36232</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA16UI">GL_RGBA16UI</a></code></td>
<td class="colLast"><code>36214</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA32F">GL_RGBA32F</a></code></td>
<td class="colLast"><code>34836</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA32I">GL_RGBA32I</a></code></td>
<td class="colLast"><code>36226</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA32UI">GL_RGBA32UI</a></code></td>
<td class="colLast"><code>36208</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA8I">GL_RGBA8I</a></code></td>
<td class="colLast"><code>36238</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_RGBA8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_RGBA8UI">GL_RGBA8UI</a></code></td>
<td class="colLast"><code>36220</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_SAMPLER_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_SAMPLER_1D_ARRAY">GL_SAMPLER_1D_ARRAY</a></code></td>
<td class="colLast"><code>36288</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_SAMPLER_1D_ARRAY_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_SAMPLER_1D_ARRAY_SHADOW">GL_SAMPLER_1D_ARRAY_SHADOW</a></code></td>
<td class="colLast"><code>36291</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_SAMPLER_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_SAMPLER_2D_ARRAY">GL_SAMPLER_2D_ARRAY</a></code></td>
<td class="colLast"><code>36289</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_SAMPLER_2D_ARRAY_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_SAMPLER_2D_ARRAY_SHADOW">GL_SAMPLER_2D_ARRAY_SHADOW</a></code></td>
<td class="colLast"><code>36292</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_SAMPLER_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_SAMPLER_BUFFER">GL_SAMPLER_BUFFER</a></code></td>
<td class="colLast"><code>36290</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_SAMPLER_CUBE_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_SAMPLER_CUBE_SHADOW">GL_SAMPLER_CUBE_SHADOW</a></code></td>
<td class="colLast"><code>36293</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_SEPARATE_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_SEPARATE_ATTRIBS">GL_SEPARATE_ATTRIBS</a></code></td>
<td class="colLast"><code>35981</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_STENCIL_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_STENCIL_ATTACHMENT">GL_STENCIL_ATTACHMENT</a></code></td>
<td class="colLast"><code>36128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_STENCIL_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_STENCIL_BUFFER">GL_STENCIL_BUFFER</a></code></td>
<td class="colLast"><code>33316</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_STENCIL_INDEX1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_STENCIL_INDEX1">GL_STENCIL_INDEX1</a></code></td>
<td class="colLast"><code>36166</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_STENCIL_INDEX16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_STENCIL_INDEX16">GL_STENCIL_INDEX16</a></code></td>
<td class="colLast"><code>36169</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_STENCIL_INDEX4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_STENCIL_INDEX4">GL_STENCIL_INDEX4</a></code></td>
<td class="colLast"><code>36167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_STENCIL_INDEX8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_STENCIL_INDEX8">GL_STENCIL_INDEX8</a></code></td>
<td class="colLast"><code>36168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_1D_ARRAY">GL_TEXTURE_1D_ARRAY</a></code></td>
<td class="colLast"><code>35864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_2D_ARRAY">GL_TEXTURE_2D_ARRAY</a></code></td>
<td class="colLast"><code>35866</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_ALPHA_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_ALPHA_TYPE">GL_TEXTURE_ALPHA_TYPE</a></code></td>
<td class="colLast"><code>35859</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_BINDING_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_BINDING_1D_ARRAY">GL_TEXTURE_BINDING_1D_ARRAY</a></code></td>
<td class="colLast"><code>35868</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_BINDING_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_BINDING_2D_ARRAY">GL_TEXTURE_BINDING_2D_ARRAY</a></code></td>
<td class="colLast"><code>35869</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_BLUE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_BLUE_TYPE">GL_TEXTURE_BLUE_TYPE</a></code></td>
<td class="colLast"><code>35858</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_DEPTH_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_DEPTH_TYPE">GL_TEXTURE_DEPTH_TYPE</a></code></td>
<td class="colLast"><code>35862</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_GREEN_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_GREEN_TYPE">GL_TEXTURE_GREEN_TYPE</a></code></td>
<td class="colLast"><code>35857</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_INTENSITY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_INTENSITY_TYPE">GL_TEXTURE_INTENSITY_TYPE</a></code></td>
<td class="colLast"><code>35861</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_LUMINANCE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_LUMINANCE_TYPE">GL_TEXTURE_LUMINANCE_TYPE</a></code></td>
<td class="colLast"><code>35860</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_RED_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_RED_TYPE">GL_TEXTURE_RED_TYPE</a></code></td>
<td class="colLast"><code>35856</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_SHARED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_SHARED_SIZE">GL_TEXTURE_SHARED_SIZE</a></code></td>
<td class="colLast"><code>35903</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TEXTURE_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TEXTURE_STENCIL_SIZE">GL_TEXTURE_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>35057</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER">GL_TRANSFORM_FEEDBACK_BUFFER</a></code></td>
<td class="colLast"><code>35982</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35983</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_BUFFER_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_MODE">GL_TRANSFORM_FEEDBACK_BUFFER_MODE</a></code></td>
<td class="colLast"><code>35967</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>35973</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_BUFFER_START">GL_TRANSFORM_FEEDBACK_BUFFER_START</a></code></td>
<td class="colLast"><code>35972</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</a></code></td>
<td class="colLast"><code>35976</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</a></code></td>
<td class="colLast"><code>35958</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_TRANSFORM_FEEDBACK_VARYINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_TRANSFORM_FEEDBACK_VARYINGS">GL_TRANSFORM_FEEDBACK_VARYINGS</a></code></td>
<td class="colLast"><code>35971</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_10F_11F_11F_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_10F_11F_11F_REV">GL_UNSIGNED_INT_10F_11F_11F_REV</a></code></td>
<td class="colLast"><code>35899</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_24_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_24_8">GL_UNSIGNED_INT_24_8</a></code></td>
<td class="colLast"><code>34042</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_5_9_9_9_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_5_9_9_9_REV">GL_UNSIGNED_INT_5_9_9_9_REV</a></code></td>
<td class="colLast"><code>35902</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_1D">GL_UNSIGNED_INT_SAMPLER_1D</a></code></td>
<td class="colLast"><code>36305</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_1D_ARRAY">GL_UNSIGNED_INT_SAMPLER_1D_ARRAY</a></code></td>
<td class="colLast"><code>36310</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_2D">GL_UNSIGNED_INT_SAMPLER_2D</a></code></td>
<td class="colLast"><code>36306</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY</a></code></td>
<td class="colLast"><code>36311</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_2D_RECT">GL_UNSIGNED_INT_SAMPLER_2D_RECT</a></code></td>
<td class="colLast"><code>36309</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_3D">GL_UNSIGNED_INT_SAMPLER_3D</a></code></td>
<td class="colLast"><code>36307</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_BUFFER">GL_UNSIGNED_INT_SAMPLER_BUFFER</a></code></td>
<td class="colLast"><code>36312</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_SAMPLER_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_SAMPLER_CUBE">GL_UNSIGNED_INT_SAMPLER_CUBE</a></code></td>
<td class="colLast"><code>36308</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_VEC2">GL_UNSIGNED_INT_VEC2</a></code></td>
<td class="colLast"><code>36294</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_VEC3">GL_UNSIGNED_INT_VEC3</a></code></td>
<td class="colLast"><code>36295</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_INT_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_INT_VEC4">GL_UNSIGNED_INT_VEC4</a></code></td>
<td class="colLast"><code>36296</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_UNSIGNED_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_UNSIGNED_NORMALIZED">GL_UNSIGNED_NORMALIZED</a></code></td>
<td class="colLast"><code>35863</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_VERTEX_ARRAY_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_VERTEX_ARRAY_BINDING">GL_VERTEX_ARRAY_BINDING</a></code></td>
<td class="colLast"><code>34229</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL30.GL_VERTEX_ATTRIB_ARRAY_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL30.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER">GL_VERTEX_ATTRIB_ARRAY_INTEGER</a></code></td>
<td class="colLast"><code>35069</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL31.html" title="class in org.lwjgl.opengl">GL31</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35381</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_ACTIVE_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35382</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_COPY_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</a></code></td>
<td class="colLast"><code>36662</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_COPY_READ_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>36662</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_COPY_WRITE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</a></code></td>
<td class="colLast"><code>36663</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_COPY_WRITE_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>36663</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_INVALID_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35379</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_COMBINED_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35374</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35377</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_FRAGMENT_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35373</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_GEOMETRY_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_GEOMETRY_UNIFORM_BLOCKS">GL_MAX_GEOMETRY_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35372</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_RECTANGLE_TEXTURE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_RECTANGLE_TEXTURE_SIZE">GL_MAX_RECTANGLE_TEXTURE_SIZE</a></code></td>
<td class="colLast"><code>34040</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_TEXTURE_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_TEXTURE_BUFFER_SIZE">GL_MAX_TEXTURE_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>35883</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_UNIFORM_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>35376</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_UNIFORM_BUFFER_BINDINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></code></td>
<td class="colLast"><code>35375</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_MAX_VERTEX_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35371</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_PRIMITIVE_RESTART">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART">GL_PRIMITIVE_RESTART</a></code></td>
<td class="colLast"><code>36765</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_PRIMITIVE_RESTART_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_PRIMITIVE_RESTART_INDEX">GL_PRIMITIVE_RESTART_INDEX</a></code></td>
<td class="colLast"><code>36766</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_PROXY_TEXTURE_RECTANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_PROXY_TEXTURE_RECTANGLE">GL_PROXY_TEXTURE_RECTANGLE</a></code></td>
<td class="colLast"><code>34039</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_R16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_R16_SNORM">GL_R16_SNORM</a></code></td>
<td class="colLast"><code>36760</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_R8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_R8_SNORM">GL_R8_SNORM</a></code></td>
<td class="colLast"><code>36756</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RED_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RED_SNORM">GL_RED_SNORM</a></code></td>
<td class="colLast"><code>36752</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RG_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RG_SNORM">GL_RG_SNORM</a></code></td>
<td class="colLast"><code>36753</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RG16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RG16_SNORM">GL_RG16_SNORM</a></code></td>
<td class="colLast"><code>36761</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RG8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RG8_SNORM">GL_RG8_SNORM</a></code></td>
<td class="colLast"><code>36757</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RGB_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RGB_SNORM">GL_RGB_SNORM</a></code></td>
<td class="colLast"><code>36754</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RGB16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RGB16_SNORM">GL_RGB16_SNORM</a></code></td>
<td class="colLast"><code>36762</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RGB8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RGB8_SNORM">GL_RGB8_SNORM</a></code></td>
<td class="colLast"><code>36758</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RGBA_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RGBA_SNORM">GL_RGBA_SNORM</a></code></td>
<td class="colLast"><code>36755</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RGBA16_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RGBA16_SNORM">GL_RGBA16_SNORM</a></code></td>
<td class="colLast"><code>36763</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_RGBA8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</a></code></td>
<td class="colLast"><code>36759</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_SAMPLER_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT">GL_SAMPLER_2D_RECT</a></code></td>
<td class="colLast"><code>35683</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_SAMPLER_2D_RECT_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_SAMPLER_2D_RECT_SHADOW">GL_SAMPLER_2D_RECT_SHADOW</a></code></td>
<td class="colLast"><code>35684</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_SIGNED_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</a></code></td>
<td class="colLast"><code>36764</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_TEXTURE_BINDING_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_BUFFER">GL_TEXTURE_BINDING_BUFFER</a></code></td>
<td class="colLast"><code>35884</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_TEXTURE_BINDING_RECTANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_TEXTURE_BINDING_RECTANGLE">GL_TEXTURE_BINDING_RECTANGLE</a></code></td>
<td class="colLast"><code>34038</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER">GL_TEXTURE_BUFFER</a></code></td>
<td class="colLast"><code>35882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER_DATA_STORE_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_DATA_STORE_BINDING">GL_TEXTURE_BUFFER_DATA_STORE_BINDING</a></code></td>
<td class="colLast"><code>35885</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_TEXTURE_BUFFER_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_TEXTURE_BUFFER_FORMAT">GL_TEXTURE_BUFFER_FORMAT</a></code></td>
<td class="colLast"><code>35886</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_TEXTURE_RECTANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_TEXTURE_RECTANGLE">GL_TEXTURE_RECTANGLE</a></code></td>
<td class="colLast"><code>34037</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>35388</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></code></td>
<td class="colLast"><code>35395</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></code></td>
<td class="colLast"><code>35394</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></code></td>
<td class="colLast"><code>35391</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_DATA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></code></td>
<td class="colLast"><code>35392</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></code></td>
<td class="colLast"><code>35386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35393</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>35398</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER</a></code></td>
<td class="colLast"><code>35397</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>35396</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></code></td>
<td class="colLast"><code>35345</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35368</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></code></td>
<td class="colLast"><code>35380</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>35370</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></code></td>
<td class="colLast"><code>35369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_IS_ROW_MAJOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></code></td>
<td class="colLast"><code>35390</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_MATRIX_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></code></td>
<td class="colLast"><code>35389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35385</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></code></td>
<td class="colLast"><code>35387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></code></td>
<td class="colLast"><code>35384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL31.GL_UNIFORM_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL31.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></code></td>
<td class="colLast"><code>35383</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL32.html" title="class in org.lwjgl.opengl">GL32</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_ALREADY_SIGNALED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_ALREADY_SIGNALED">GL_ALREADY_SIGNALED</a></code></td>
<td class="colLast"><code>37146</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_CONDITION_SATISFIED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_CONDITION_SATISFIED">GL_CONDITION_SATISFIED</a></code></td>
<td class="colLast"><code>37148</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_CONTEXT_COMPATIBILITY_PROFILE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_CONTEXT_COMPATIBILITY_PROFILE_BIT">GL_CONTEXT_COMPATIBILITY_PROFILE_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_CONTEXT_CORE_PROFILE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_CONTEXT_CORE_PROFILE_BIT">GL_CONTEXT_CORE_PROFILE_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_CONTEXT_PROFILE_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_CONTEXT_PROFILE_MASK">GL_CONTEXT_PROFILE_MASK</a></code></td>
<td class="colLast"><code>37158</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_DEPTH_CLAMP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_DEPTH_CLAMP">GL_DEPTH_CLAMP</a></code></td>
<td class="colLast"><code>34383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_FIRST_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_FIRST_VERTEX_CONVENTION">GL_FIRST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36429</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_FRAMEBUFFER_ATTACHMENT_LAYERED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_FRAMEBUFFER_ATTACHMENT_LAYERED">GL_FRAMEBUFFER_ATTACHMENT_LAYERED</a></code></td>
<td class="colLast"><code>36263</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</a></code></td>
<td class="colLast"><code>36052</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS">GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS</a></code></td>
<td class="colLast"><code>36264</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_GEOMETRY_INPUT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_GEOMETRY_INPUT_TYPE">GL_GEOMETRY_INPUT_TYPE</a></code></td>
<td class="colLast"><code>36315</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_GEOMETRY_OUTPUT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_GEOMETRY_OUTPUT_TYPE">GL_GEOMETRY_OUTPUT_TYPE</a></code></td>
<td class="colLast"><code>36316</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_GEOMETRY_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_GEOMETRY_SHADER">GL_GEOMETRY_SHADER</a></code></td>
<td class="colLast"><code>36313</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_GEOMETRY_VERTICES_OUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_GEOMETRY_VERTICES_OUT">GL_GEOMETRY_VERTICES_OUT</a></code></td>
<td class="colLast"><code>36314</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_INT_SAMPLER_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_INT_SAMPLER_2D_MULTISAMPLE">GL_INT_SAMPLER_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37129</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37132</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_LAST_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_LAST_VERTEX_CONVENTION">GL_LAST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36430</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_LINE_STRIP_ADJACENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_LINE_STRIP_ADJACENCY">GL_LINE_STRIP_ADJACENCY</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_LINES_ADJACENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_LINES_ADJACENCY">GL_LINES_ADJACENCY</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_COLOR_TEXTURE_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_COLOR_TEXTURE_SAMPLES">GL_MAX_COLOR_TEXTURE_SAMPLES</a></code></td>
<td class="colLast"><code>37134</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_DEPTH_TEXTURE_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_DEPTH_TEXTURE_SAMPLES">GL_MAX_DEPTH_TEXTURE_SAMPLES</a></code></td>
<td class="colLast"><code>37135</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_FRAGMENT_INPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_FRAGMENT_INPUT_COMPONENTS">GL_MAX_FRAGMENT_INPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>37157</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_GEOMETRY_INPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_INPUT_COMPONENTS">GL_MAX_GEOMETRY_INPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>37155</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_GEOMETRY_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_OUTPUT_COMPONENTS">GL_MAX_GEOMETRY_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>37156</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_GEOMETRY_OUTPUT_VERTICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_OUTPUT_VERTICES">GL_MAX_GEOMETRY_OUTPUT_VERTICES</a></code></td>
<td class="colLast"><code>36320</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS">GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>35881</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS">GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>36321</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_GEOMETRY_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_GEOMETRY_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36319</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_INTEGER_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_INTEGER_SAMPLES">GL_MAX_INTEGER_SAMPLES</a></code></td>
<td class="colLast"><code>37136</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_SAMPLE_MASK_WORDS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_SAMPLE_MASK_WORDS">GL_MAX_SAMPLE_MASK_WORDS</a></code></td>
<td class="colLast"><code>36441</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_SERVER_WAIT_TIMEOUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_SERVER_WAIT_TIMEOUT">GL_MAX_SERVER_WAIT_TIMEOUT</a></code></td>
<td class="colLast"><code>37137</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_VARYING_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_VARYING_COMPONENTS">GL_MAX_VARYING_COMPONENTS</a></code></td>
<td class="colLast"><code>35659</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_MAX_VERTEX_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_MAX_VERTEX_OUTPUT_COMPONENTS">GL_MAX_VERTEX_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>37154</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_OBJECT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_OBJECT_TYPE">GL_OBJECT_TYPE</a></code></td>
<td class="colLast"><code>37138</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_PROGRAM_POINT_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_PROGRAM_POINT_SIZE">GL_PROGRAM_POINT_SIZE</a></code></td>
<td class="colLast"><code>34370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_PROVOKING_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_PROVOKING_VERTEX">GL_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>36431</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_PROXY_TEXTURE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE">GL_PROXY_TEXTURE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37121</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37123</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION">GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36428</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SAMPLE_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SAMPLE_MASK">GL_SAMPLE_MASK</a></code></td>
<td class="colLast"><code>36433</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SAMPLE_MASK_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SAMPLE_MASK_VALUE">GL_SAMPLE_MASK_VALUE</a></code></td>
<td class="colLast"><code>36434</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SAMPLE_POSITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SAMPLE_POSITION">GL_SAMPLE_POSITION</a></code></td>
<td class="colLast"><code>36432</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SAMPLER_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SAMPLER_2D_MULTISAMPLE">GL_SAMPLER_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SAMPLER_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_SAMPLER_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37131</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SIGNALED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SIGNALED">GL_SIGNALED</a></code></td>
<td class="colLast"><code>37145</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SYNC_CONDITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SYNC_CONDITION">GL_SYNC_CONDITION</a></code></td>
<td class="colLast"><code>37139</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SYNC_FENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SYNC_FENCE">GL_SYNC_FENCE</a></code></td>
<td class="colLast"><code>37142</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SYNC_FLAGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SYNC_FLAGS">GL_SYNC_FLAGS</a></code></td>
<td class="colLast"><code>37141</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SYNC_FLUSH_COMMANDS_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SYNC_FLUSH_COMMANDS_BIT">GL_SYNC_FLUSH_COMMANDS_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SYNC_GPU_COMMANDS_COMPLETE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SYNC_GPU_COMMANDS_COMPLETE">GL_SYNC_GPU_COMMANDS_COMPLETE</a></code></td>
<td class="colLast"><code>37143</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_SYNC_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_SYNC_STATUS">GL_SYNC_STATUS</a></code></td>
<td class="colLast"><code>37140</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TEXTURE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TEXTURE_2D_MULTISAMPLE">GL_TEXTURE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37120</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TEXTURE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37122</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TEXTURE_BINDING_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE">GL_TEXTURE_BINDING_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37124</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37125</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TEXTURE_CUBE_MAP_SEAMLESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TEXTURE_CUBE_MAP_SEAMLESS">GL_TEXTURE_CUBE_MAP_SEAMLESS</a></code></td>
<td class="colLast"><code>34895</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TEXTURE_FIXED_SAMPLE_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TEXTURE_FIXED_SAMPLE_LOCATIONS">GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</a></code></td>
<td class="colLast"><code>37127</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TEXTURE_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TEXTURE_SAMPLES">GL_TEXTURE_SAMPLES</a></code></td>
<td class="colLast"><code>37126</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TIMEOUT_EXPIRED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TIMEOUT_EXPIRED">GL_TIMEOUT_EXPIRED</a></code></td>
<td class="colLast"><code>37147</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TIMEOUT_IGNORED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TIMEOUT_IGNORED">GL_TIMEOUT_IGNORED</a></code></td>
<td class="colLast"><code>-1L</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TRIANGLE_STRIP_ADJACENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TRIANGLE_STRIP_ADJACENCY">GL_TRIANGLE_STRIP_ADJACENCY</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_TRIANGLES_ADJACENCY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_TRIANGLES_ADJACENCY">GL_TRIANGLES_ADJACENCY</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_UNSIGNALED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_UNSIGNALED">GL_UNSIGNALED</a></code></td>
<td class="colLast"><code>37144</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37130</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37133</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL32.GL_WAIT_FAILED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL32.html#GL_WAIT_FAILED">GL_WAIT_FAILED</a></code></td>
<td class="colLast"><code>37149</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL33.html" title="class in org.lwjgl.opengl">GL33</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_ANY_SAMPLES_PASSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_ANY_SAMPLES_PASSED">GL_ANY_SAMPLES_PASSED</a></code></td>
<td class="colLast"><code>35887</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_INT_2_10_10_10_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_INT_2_10_10_10_REV">GL_INT_2_10_10_10_REV</a></code></td>
<td class="colLast"><code>36255</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_MAX_DUAL_SOURCE_DRAW_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_MAX_DUAL_SOURCE_DRAW_BUFFERS">GL_MAX_DUAL_SOURCE_DRAW_BUFFERS</a></code></td>
<td class="colLast"><code>35068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_ONE_MINUS_SRC1_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_ONE_MINUS_SRC1_ALPHA">GL_ONE_MINUS_SRC1_ALPHA</a></code></td>
<td class="colLast"><code>35067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_ONE_MINUS_SRC1_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_ONE_MINUS_SRC1_COLOR">GL_ONE_MINUS_SRC1_COLOR</a></code></td>
<td class="colLast"><code>35066</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_RGB10_A2UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_RGB10_A2UI">GL_RGB10_A2UI</a></code></td>
<td class="colLast"><code>36975</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_SAMPLER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</a></code></td>
<td class="colLast"><code>35097</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_SRC1_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_SRC1_ALPHA">GL_SRC1_ALPHA</a></code></td>
<td class="colLast"><code>34185</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_SRC1_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_SRC1_COLOR">GL_SRC1_COLOR</a></code></td>
<td class="colLast"><code>35065</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_A">GL_TEXTURE_SWIZZLE_A</a></code></td>
<td class="colLast"><code>36421</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_B">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_B">GL_TEXTURE_SWIZZLE_B</a></code></td>
<td class="colLast"><code>36420</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_G">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_G">GL_TEXTURE_SWIZZLE_G</a></code></td>
<td class="colLast"><code>36419</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_R">GL_TEXTURE_SWIZZLE_R</a></code></td>
<td class="colLast"><code>36418</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_RGBA">GL_TEXTURE_SWIZZLE_RGBA</a></code></td>
<td class="colLast"><code>36422</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_TIME_ELAPSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_TIME_ELAPSED">GL_TIME_ELAPSED</a></code></td>
<td class="colLast"><code>35007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_TIMESTAMP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_TIMESTAMP">GL_TIMESTAMP</a></code></td>
<td class="colLast"><code>36392</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL33.GL_VERTEX_ATTRIB_ARRAY_DIVISOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL33.html#GL_VERTEX_ATTRIB_ARRAY_DIVISOR">GL_VERTEX_ATTRIB_ARRAY_DIVISOR</a></code></td>
<td class="colLast"><code>35070</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL40.html" title="class in org.lwjgl.opengl">GL40</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_ACTIVE_SUBROUTINE_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_MAX_LENGTH">GL_ACTIVE_SUBROUTINE_MAX_LENGTH</a></code></td>
<td class="colLast"><code>36424</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS">GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS</a></code></td>
<td class="colLast"><code>36423</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH">GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH</a></code></td>
<td class="colLast"><code>36425</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_ACTIVE_SUBROUTINE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINE_UNIFORMS">GL_ACTIVE_SUBROUTINE_UNIFORMS</a></code></td>
<td class="colLast"><code>36326</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_ACTIVE_SUBROUTINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_ACTIVE_SUBROUTINES">GL_ACTIVE_SUBROUTINES</a></code></td>
<td class="colLast"><code>36325</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_COMPATIBLE_SUBROUTINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_COMPATIBLE_SUBROUTINES">GL_COMPATIBLE_SUBROUTINES</a></code></td>
<td class="colLast"><code>36427</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT2">GL_DOUBLE_MAT2</a></code></td>
<td class="colLast"><code>36678</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT2x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT2x3">GL_DOUBLE_MAT2x3</a></code></td>
<td class="colLast"><code>36681</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT2x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT2x4">GL_DOUBLE_MAT2x4</a></code></td>
<td class="colLast"><code>36682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT3">GL_DOUBLE_MAT3</a></code></td>
<td class="colLast"><code>36679</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT3x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT3x2">GL_DOUBLE_MAT3x2</a></code></td>
<td class="colLast"><code>36683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT3x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT3x4">GL_DOUBLE_MAT3x4</a></code></td>
<td class="colLast"><code>36684</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT4">GL_DOUBLE_MAT4</a></code></td>
<td class="colLast"><code>36680</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT4x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT4x2">GL_DOUBLE_MAT4x2</a></code></td>
<td class="colLast"><code>36685</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_MAT4x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_MAT4x3">GL_DOUBLE_MAT4x3</a></code></td>
<td class="colLast"><code>36686</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_VEC2">GL_DOUBLE_VEC2</a></code></td>
<td class="colLast"><code>36860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_VEC3">GL_DOUBLE_VEC3</a></code></td>
<td class="colLast"><code>36861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DOUBLE_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DOUBLE_VEC4">GL_DOUBLE_VEC4</a></code></td>
<td class="colLast"><code>36862</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DRAW_INDIRECT_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DRAW_INDIRECT_BUFFER">GL_DRAW_INDIRECT_BUFFER</a></code></td>
<td class="colLast"><code>36671</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_DRAW_INDIRECT_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_DRAW_INDIRECT_BUFFER_BINDING">GL_DRAW_INDIRECT_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>36675</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_FRACTIONAL_EVEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_FRACTIONAL_EVEN">GL_FRACTIONAL_EVEN</a></code></td>
<td class="colLast"><code>36476</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_FRACTIONAL_ODD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_FRACTIONAL_ODD">GL_FRACTIONAL_ODD</a></code></td>
<td class="colLast"><code>36475</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_FRAGMENT_INTERPOLATION_OFFSET_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_FRAGMENT_INTERPOLATION_OFFSET_BITS">GL_FRAGMENT_INTERPOLATION_OFFSET_BITS</a></code></td>
<td class="colLast"><code>36445</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_GEOMETRY_SHADER_INVOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_GEOMETRY_SHADER_INVOCATIONS">GL_GEOMETRY_SHADER_INVOCATIONS</a></code></td>
<td class="colLast"><code>34943</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_INT_SAMPLER_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_INT_SAMPLER_CUBE_MAP_ARRAY">GL_INT_SAMPLER_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36878</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_ISOLINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_ISOLINES">GL_ISOLINES</a></code></td>
<td class="colLast"><code>36474</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36382</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_FRAGMENT_INTERPOLATION_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_FRAGMENT_INTERPOLATION_OFFSET">GL_MAX_FRAGMENT_INTERPOLATION_OFFSET</a></code></td>
<td class="colLast"><code>36444</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_GEOMETRY_SHADER_INVOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_GEOMETRY_SHADER_INVOCATIONS">GL_MAX_GEOMETRY_SHADER_INVOCATIONS</a></code></td>
<td class="colLast"><code>36442</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_PATCH_VERTICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_PATCH_VERTICES">GL_MAX_PATCH_VERTICES</a></code></td>
<td class="colLast"><code>36477</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB">GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB</a></code></td>
<td class="colLast"><code>36767</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB</a></code></td>
<td class="colLast"><code>36447</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS">GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS</a></code></td>
<td class="colLast"><code>36328</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_SUBROUTINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_SUBROUTINES">GL_MAX_SUBROUTINES</a></code></td>
<td class="colLast"><code>36327</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_CONTROL_INPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_INPUT_COMPONENTS">GL_MAX_TESS_CONTROL_INPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>34924</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>36483</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>36481</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>36485</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS">GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>36489</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36479</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>34925</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>36486</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>36482</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS">GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>36490</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>36480</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_GEN_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_GEN_LEVEL">GL_MAX_TESS_GEN_LEVEL</a></code></td>
<td class="colLast"><code>36478</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TESS_PATCH_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TESS_PATCH_COMPONENTS">GL_MAX_TESS_PATCH_COMPONENTS</a></code></td>
<td class="colLast"><code>36484</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_TRANSFORM_FEEDBACK_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_TRANSFORM_FEEDBACK_BUFFERS">GL_MAX_TRANSFORM_FEEDBACK_BUFFERS</a></code></td>
<td class="colLast"><code>36464</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MAX_VERTEX_STREAMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MAX_VERTEX_STREAMS">GL_MAX_VERTEX_STREAMS</a></code></td>
<td class="colLast"><code>36465</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MIN_FRAGMENT_INTERPOLATION_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MIN_FRAGMENT_INTERPOLATION_OFFSET">GL_MIN_FRAGMENT_INTERPOLATION_OFFSET</a></code></td>
<td class="colLast"><code>36443</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB">GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB</a></code></td>
<td class="colLast"><code>36446</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_MIN_SAMPLE_SHADING_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_MIN_SAMPLE_SHADING_VALUE">GL_MIN_SAMPLE_SHADING_VALUE</a></code></td>
<td class="colLast"><code>35895</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_NUM_COMPATIBLE_SUBROUTINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_NUM_COMPATIBLE_SUBROUTINES">GL_NUM_COMPATIBLE_SUBROUTINES</a></code></td>
<td class="colLast"><code>36426</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_PATCH_DEFAULT_INNER_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_PATCH_DEFAULT_INNER_LEVEL">GL_PATCH_DEFAULT_INNER_LEVEL</a></code></td>
<td class="colLast"><code>36467</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_PATCH_DEFAULT_OUTER_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_PATCH_DEFAULT_OUTER_LEVEL">GL_PATCH_DEFAULT_OUTER_LEVEL</a></code></td>
<td class="colLast"><code>36468</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_PATCH_VERTICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_PATCH_VERTICES">GL_PATCH_VERTICES</a></code></td>
<td class="colLast"><code>36466</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_PATCHES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_PATCHES">GL_PATCHES</a></code></td>
<td class="colLast"><code>14</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_PROXY_TEXTURE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_PROXY_TEXTURE_CUBE_MAP_ARRAY">GL_PROXY_TEXTURE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36875</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_SAMPLE_SHADING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_SAMPLE_SHADING">GL_SAMPLE_SHADING</a></code></td>
<td class="colLast"><code>35894</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_SAMPLER_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_SAMPLER_CUBE_MAP_ARRAY">GL_SAMPLER_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36876</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW">GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW</a></code></td>
<td class="colLast"><code>36877</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TESS_CONTROL_OUTPUT_VERTICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TESS_CONTROL_OUTPUT_VERTICES">GL_TESS_CONTROL_OUTPUT_VERTICES</a></code></td>
<td class="colLast"><code>36469</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TESS_CONTROL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TESS_CONTROL_SHADER">GL_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>36488</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TESS_EVALUATION_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TESS_EVALUATION_SHADER">GL_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>36487</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TESS_GEN_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TESS_GEN_MODE">GL_TESS_GEN_MODE</a></code></td>
<td class="colLast"><code>36470</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TESS_GEN_POINT_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TESS_GEN_POINT_MODE">GL_TESS_GEN_POINT_MODE</a></code></td>
<td class="colLast"><code>36473</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TESS_GEN_SPACING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TESS_GEN_SPACING">GL_TESS_GEN_SPACING</a></code></td>
<td class="colLast"><code>36471</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TESS_GEN_VERTEX_ORDER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TESS_GEN_VERTEX_ORDER">GL_TESS_GEN_VERTEX_ORDER</a></code></td>
<td class="colLast"><code>36472</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TEXTURE_BINDING_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TEXTURE_BINDING_CUBE_MAP_ARRAY">GL_TEXTURE_BINDING_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36874</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TEXTURE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TEXTURE_CUBE_MAP_ARRAY">GL_TEXTURE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36873</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TRANSFORM_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK">GL_TRANSFORM_FEEDBACK</a></code></td>
<td class="colLast"><code>36386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TRANSFORM_FEEDBACK_ACTIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_ACTIVE">GL_TRANSFORM_FEEDBACK_ACTIVE</a></code></td>
<td class="colLast"><code>36388</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TRANSFORM_FEEDBACK_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_BINDING">GL_TRANSFORM_FEEDBACK_BINDING</a></code></td>
<td class="colLast"><code>36389</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE">GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE</a></code></td>
<td class="colLast"><code>36388</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED">GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED</a></code></td>
<td class="colLast"><code>36387</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_TRANSFORM_FEEDBACK_PAUSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_TRANSFORM_FEEDBACK_PAUSED">GL_TRANSFORM_FEEDBACK_PAUSED</a></code></td>
<td class="colLast"><code>36387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>34032</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>34033</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_UNIFORM_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35385</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_UNIFORM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></code></td>
<td class="colLast"><code>35384</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL40.GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL40.html#GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY">GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36879</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL41.html" title="class in org.lwjgl.opengl">GL41</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_ACTIVE_PROGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_ACTIVE_PROGRAM">GL_ACTIVE_PROGRAM</a></code></td>
<td class="colLast"><code>33369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_ALL_SHADER_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_ALL_SHADER_BITS">GL_ALL_SHADER_BITS</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DEPTH_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</a></code></td>
<td class="colLast"><code>2928</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT2">GL_DOUBLE_MAT2</a></code></td>
<td class="colLast"><code>36678</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT2x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT2x3">GL_DOUBLE_MAT2x3</a></code></td>
<td class="colLast"><code>36681</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT2x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT2x4">GL_DOUBLE_MAT2x4</a></code></td>
<td class="colLast"><code>36682</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT3">GL_DOUBLE_MAT3</a></code></td>
<td class="colLast"><code>36679</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT3x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT3x2">GL_DOUBLE_MAT3x2</a></code></td>
<td class="colLast"><code>36683</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT3x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT3x4">GL_DOUBLE_MAT3x4</a></code></td>
<td class="colLast"><code>36684</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT4">GL_DOUBLE_MAT4</a></code></td>
<td class="colLast"><code>36680</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT4x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT4x2">GL_DOUBLE_MAT4x2</a></code></td>
<td class="colLast"><code>36685</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_MAT4x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_MAT4x3">GL_DOUBLE_MAT4x3</a></code></td>
<td class="colLast"><code>36686</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_VEC2">GL_DOUBLE_VEC2</a></code></td>
<td class="colLast"><code>36860</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_VEC3">GL_DOUBLE_VEC3</a></code></td>
<td class="colLast"><code>36861</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_DOUBLE_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_DOUBLE_VEC4">GL_DOUBLE_VEC4</a></code></td>
<td class="colLast"><code>36862</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_FIRST_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_FIRST_VERTEX_CONVENTION">GL_FIRST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36429</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_FIXED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_FIXED">GL_FIXED</a></code></td>
<td class="colLast"><code>5132</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_FRAGMENT_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_FRAGMENT_SHADER_BIT">GL_FRAGMENT_SHADER_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_GEOMETRY_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_GEOMETRY_SHADER_BIT">GL_GEOMETRY_SHADER_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_HIGH_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_HIGH_FLOAT">GL_HIGH_FLOAT</a></code></td>
<td class="colLast"><code>36338</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_HIGH_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_HIGH_INT">GL_HIGH_INT</a></code></td>
<td class="colLast"><code>36341</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_IMPLEMENTATION_COLOR_READ_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_IMPLEMENTATION_COLOR_READ_FORMAT">GL_IMPLEMENTATION_COLOR_READ_FORMAT</a></code></td>
<td class="colLast"><code>35739</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_IMPLEMENTATION_COLOR_READ_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_IMPLEMENTATION_COLOR_READ_TYPE">GL_IMPLEMENTATION_COLOR_READ_TYPE</a></code></td>
<td class="colLast"><code>35738</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_LAST_VERTEX_CONVENTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_LAST_VERTEX_CONVENTION">GL_LAST_VERTEX_CONVENTION</a></code></td>
<td class="colLast"><code>36430</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_LAYER_PROVOKING_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_LAYER_PROVOKING_VERTEX">GL_LAYER_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>33374</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_LOW_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_LOW_FLOAT">GL_LOW_FLOAT</a></code></td>
<td class="colLast"><code>36336</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_LOW_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_LOW_INT">GL_LOW_INT</a></code></td>
<td class="colLast"><code>36339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_MAX_FRAGMENT_UNIFORM_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_MAX_FRAGMENT_UNIFORM_VECTORS">GL_MAX_FRAGMENT_UNIFORM_VECTORS</a></code></td>
<td class="colLast"><code>36349</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_MAX_VARYING_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_MAX_VARYING_VECTORS">GL_MAX_VARYING_VECTORS</a></code></td>
<td class="colLast"><code>36348</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_MAX_VERTEX_UNIFORM_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_MAX_VERTEX_UNIFORM_VECTORS">GL_MAX_VERTEX_UNIFORM_VECTORS</a></code></td>
<td class="colLast"><code>36347</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_MAX_VIEWPORTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_MAX_VIEWPORTS">GL_MAX_VIEWPORTS</a></code></td>
<td class="colLast"><code>33371</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_MEDIUM_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_MEDIUM_FLOAT">GL_MEDIUM_FLOAT</a></code></td>
<td class="colLast"><code>36337</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_MEDIUM_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_MEDIUM_INT">GL_MEDIUM_INT</a></code></td>
<td class="colLast"><code>36340</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_NUM_PROGRAM_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_NUM_PROGRAM_BINARY_FORMATS">GL_NUM_PROGRAM_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>34814</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_NUM_SHADER_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_NUM_SHADER_BINARY_FORMATS">GL_NUM_SHADER_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>36345</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_PROGRAM_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_PROGRAM_BINARY_FORMATS">GL_PROGRAM_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>34815</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_PROGRAM_BINARY_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_PROGRAM_BINARY_LENGTH">GL_PROGRAM_BINARY_LENGTH</a></code></td>
<td class="colLast"><code>34625</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_PROGRAM_BINARY_RETRIEVABLE_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_PROGRAM_BINARY_RETRIEVABLE_HINT">GL_PROGRAM_BINARY_RETRIEVABLE_HINT</a></code></td>
<td class="colLast"><code>33367</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_PROGRAM_PIPELINE_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_PROGRAM_PIPELINE_BINDING">GL_PROGRAM_PIPELINE_BINDING</a></code></td>
<td class="colLast"><code>33370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_PROGRAM_SEPARABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_PROGRAM_SEPARABLE">GL_PROGRAM_SEPARABLE</a></code></td>
<td class="colLast"><code>33368</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_PROVOKING_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_PROVOKING_VERTEX">GL_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>36431</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_RGB565">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_RGB565">GL_RGB565</a></code></td>
<td class="colLast"><code>36194</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_SCISSOR_BOX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</a></code></td>
<td class="colLast"><code>3088</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_SCISSOR_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</a></code></td>
<td class="colLast"><code>3089</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_SHADER_COMPILER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_SHADER_COMPILER">GL_SHADER_COMPILER</a></code></td>
<td class="colLast"><code>36346</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_TESS_CONTROL_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_TESS_CONTROL_SHADER_BIT">GL_TESS_CONTROL_SHADER_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_TESS_EVALUATION_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_TESS_EVALUATION_SHADER_BIT">GL_TESS_EVALUATION_SHADER_BIT</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_UNDEFINED_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_UNDEFINED_VERTEX">GL_UNDEFINED_VERTEX</a></code></td>
<td class="colLast"><code>33376</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_VERTEX_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_VERTEX_SHADER_BIT">GL_VERTEX_SHADER_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_VIEWPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_VIEWPORT">GL_VIEWPORT</a></code></td>
<td class="colLast"><code>2978</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_VIEWPORT_BOUNDS_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_VIEWPORT_BOUNDS_RANGE">GL_VIEWPORT_BOUNDS_RANGE</a></code></td>
<td class="colLast"><code>33373</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_VIEWPORT_INDEX_PROVOKING_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_VIEWPORT_INDEX_PROVOKING_VERTEX">GL_VIEWPORT_INDEX_PROVOKING_VERTEX</a></code></td>
<td class="colLast"><code>33375</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL41.GL_VIEWPORT_SUBPIXEL_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL41.html#GL_VIEWPORT_SUBPIXEL_BITS">GL_VIEWPORT_SUBPIXEL_BITS</a></code></td>
<td class="colLast"><code>33372</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL42.html" title="class in org.lwjgl.opengl">GL42</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ACTIVE_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ACTIVE_ATOMIC_COUNTER_BUFFERS">GL_ACTIVE_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37593</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ALL_BARRIER_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ALL_BARRIER_BITS">GL_ALL_BARRIER_BITS</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BARRIER_BIT">GL_ATOMIC_COUNTER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER">GL_ATOMIC_COUNTER_BUFFER</a></code></td>
<td class="colLast"><code>37568</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES">GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES</a></code></td>
<td class="colLast"><code>37574</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS">GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37573</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_BINDING">GL_ATOMIC_COUNTER_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37569</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE">GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE</a></code></td>
<td class="colLast"><code>37572</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>37579</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER</a></code></td>
<td class="colLast"><code>37578</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>37576</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>37577</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>37575</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_SIZE">GL_ATOMIC_COUNTER_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37571</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ATOMIC_COUNTER_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ATOMIC_COUNTER_BUFFER_START">GL_ATOMIC_COUNTER_BUFFER_START</a></code></td>
<td class="colLast"><code>37570</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_BUFFER_UPDATE_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_BUFFER_UPDATE_BARRIER_BIT">GL_BUFFER_UPDATE_BARRIER_BIT</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_COMMAND_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_COMMAND_BARRIER_BIT">GL_COMMAND_BARRIER_BIT</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT">GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT</a></code></td>
<td class="colLast"><code>36494</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT">GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT</a></code></td>
<td class="colLast"><code>36495</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_COMPRESSED_RGBA_BPTC_UNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_COMPRESSED_RGBA_BPTC_UNORM">GL_COMPRESSED_RGBA_BPTC_UNORM</a></code></td>
<td class="colLast"><code>36492</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM">GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM</a></code></td>
<td class="colLast"><code>36493</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_ELEMENT_ARRAY_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_ELEMENT_ARRAY_BARRIER_BIT">GL_ELEMENT_ARRAY_BARRIER_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_FRAMEBUFFER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_FRAMEBUFFER_BARRIER_BIT">GL_FRAMEBUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_1D">GL_IMAGE_1D</a></code></td>
<td class="colLast"><code>36940</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_1D_ARRAY">GL_IMAGE_1D_ARRAY</a></code></td>
<td class="colLast"><code>36946</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_2D">GL_IMAGE_2D</a></code></td>
<td class="colLast"><code>36941</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_ARRAY">GL_IMAGE_2D_ARRAY</a></code></td>
<td class="colLast"><code>36947</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_MULTISAMPLE">GL_IMAGE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36949</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_MULTISAMPLE_ARRAY">GL_IMAGE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>36950</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_2D_RECT">GL_IMAGE_2D_RECT</a></code></td>
<td class="colLast"><code>36943</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_3D">GL_IMAGE_3D</a></code></td>
<td class="colLast"><code>36942</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_ACCESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_ACCESS">GL_IMAGE_BINDING_ACCESS</a></code></td>
<td class="colLast"><code>36670</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_FORMAT">GL_IMAGE_BINDING_FORMAT</a></code></td>
<td class="colLast"><code>36974</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_LAYER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_LAYER">GL_IMAGE_BINDING_LAYER</a></code></td>
<td class="colLast"><code>36669</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_LAYERED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_LAYERED">GL_IMAGE_BINDING_LAYERED</a></code></td>
<td class="colLast"><code>36668</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_LEVEL">GL_IMAGE_BINDING_LEVEL</a></code></td>
<td class="colLast"><code>36667</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_BINDING_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_BINDING_NAME">GL_IMAGE_BINDING_NAME</a></code></td>
<td class="colLast"><code>36666</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_BUFFER">GL_IMAGE_BUFFER</a></code></td>
<td class="colLast"><code>36945</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_CUBE">GL_IMAGE_CUBE</a></code></td>
<td class="colLast"><code>36944</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_CUBE_MAP_ARRAY">GL_IMAGE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36948</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE">GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE</a></code></td>
<td class="colLast"><code>37064</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</a></code></td>
<td class="colLast"><code>37063</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_1D">GL_INT_IMAGE_1D</a></code></td>
<td class="colLast"><code>36951</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_1D_ARRAY">GL_INT_IMAGE_1D_ARRAY</a></code></td>
<td class="colLast"><code>36957</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D">GL_INT_IMAGE_2D</a></code></td>
<td class="colLast"><code>36952</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_ARRAY">GL_INT_IMAGE_2D_ARRAY</a></code></td>
<td class="colLast"><code>36958</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_MULTISAMPLE">GL_INT_IMAGE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36960</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>36961</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_2D_RECT">GL_INT_IMAGE_2D_RECT</a></code></td>
<td class="colLast"><code>36954</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_3D">GL_INT_IMAGE_3D</a></code></td>
<td class="colLast"><code>36953</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_BUFFER">GL_INT_IMAGE_BUFFER</a></code></td>
<td class="colLast"><code>36956</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_CUBE">GL_INT_IMAGE_CUBE</a></code></td>
<td class="colLast"><code>36955</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_INT_IMAGE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_INT_IMAGE_CUBE_MAP_ARRAY">GL_INT_IMAGE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36959</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS">GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS</a></code></td>
<td class="colLast"><code>37596</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE">GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37592</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS">GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37585</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_COMBINED_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_ATOMIC_COUNTERS">GL_MAX_COMBINED_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37591</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_COMBINED_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_IMAGE_UNIFORMS">GL_MAX_COMBINED_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37071</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</a></code></td>
<td class="colLast"><code>36665</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS">GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37584</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_FRAGMENT_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_FRAGMENT_ATOMIC_COUNTERS">GL_MAX_FRAGMENT_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37590</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_FRAGMENT_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_FRAGMENT_IMAGE_UNIFORMS">GL_MAX_FRAGMENT_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37070</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS">GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37583</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_GEOMETRY_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_GEOMETRY_ATOMIC_COUNTERS">GL_MAX_GEOMETRY_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37589</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_GEOMETRY_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_GEOMETRY_IMAGE_UNIFORMS">GL_MAX_GEOMETRY_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37069</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_IMAGE_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_IMAGE_SAMPLES">GL_MAX_IMAGE_SAMPLES</a></code></td>
<td class="colLast"><code>36973</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_IMAGE_UNITS">GL_MAX_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>36664</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS">GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37581</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS">GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37587</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS">GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37582</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS">GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37588</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS">GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>37580</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_VERTEX_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_VERTEX_ATOMIC_COUNTERS">GL_MAX_VERTEX_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>37586</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MAX_VERTEX_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MAX_VERTEX_IMAGE_UNIFORMS">GL_MAX_VERTEX_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37066</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_MIN_MAP_BUFFER_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_MIN_MAP_BUFFER_ALIGNMENT">GL_MIN_MAP_BUFFER_ALIGNMENT</a></code></td>
<td class="colLast"><code>37052</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_NUM_SAMPLE_COUNTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</a></code></td>
<td class="colLast"><code>37760</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_DEPTH">GL_PACK_COMPRESSED_BLOCK_DEPTH</a></code></td>
<td class="colLast"><code>37165</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_HEIGHT">GL_PACK_COMPRESSED_BLOCK_HEIGHT</a></code></td>
<td class="colLast"><code>37164</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_SIZE">GL_PACK_COMPRESSED_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>37166</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_PACK_COMPRESSED_BLOCK_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_PACK_COMPRESSED_BLOCK_WIDTH">GL_PACK_COMPRESSED_BLOCK_WIDTH</a></code></td>
<td class="colLast"><code>37163</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_PIXEL_BUFFER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_PIXEL_BUFFER_BARRIER_BIT">GL_PIXEL_BUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">GL_SHADER_IMAGE_ACCESS_BARRIER_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_TEXTURE_FETCH_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_TEXTURE_FETCH_BARRIER_BIT">GL_TEXTURE_FETCH_BARRIER_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_TEXTURE_IMMUTABLE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_TEXTURE_IMMUTABLE_FORMAT">GL_TEXTURE_IMMUTABLE_FORMAT</a></code></td>
<td class="colLast"><code>37167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_TEXTURE_UPDATE_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_TEXTURE_UPDATE_BARRIER_BIT">GL_TEXTURE_UPDATE_BARRIER_BIT</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_TRANSFORM_FEEDBACK_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_TRANSFORM_FEEDBACK_BARRIER_BIT">GL_TRANSFORM_FEEDBACK_BARRIER_BIT</a></code></td>
<td class="colLast"><code>2048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX">GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX</a></code></td>
<td class="colLast"><code>37594</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNIFORM_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNIFORM_BARRIER_BIT">GL_UNIFORM_BARRIER_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_DEPTH">GL_UNPACK_COMPRESSED_BLOCK_DEPTH</a></code></td>
<td class="colLast"><code>37161</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_HEIGHT">GL_UNPACK_COMPRESSED_BLOCK_HEIGHT</a></code></td>
<td class="colLast"><code>37160</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_SIZE">GL_UNPACK_COMPRESSED_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>37162</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNPACK_COMPRESSED_BLOCK_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNPACK_COMPRESSED_BLOCK_WIDTH">GL_UNPACK_COMPRESSED_BLOCK_WIDTH</a></code></td>
<td class="colLast"><code>37159</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_ATOMIC_COUNTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_ATOMIC_COUNTER">GL_UNSIGNED_INT_ATOMIC_COUNTER</a></code></td>
<td class="colLast"><code>37595</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_1D">GL_UNSIGNED_INT_IMAGE_1D</a></code></td>
<td class="colLast"><code>36962</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_1D_ARRAY">GL_UNSIGNED_INT_IMAGE_1D_ARRAY</a></code></td>
<td class="colLast"><code>36968</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D">GL_UNSIGNED_INT_IMAGE_2D</a></code></td>
<td class="colLast"><code>36963</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_ARRAY</a></code></td>
<td class="colLast"><code>36969</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36971</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>36972</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_2D_RECT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_2D_RECT">GL_UNSIGNED_INT_IMAGE_2D_RECT</a></code></td>
<td class="colLast"><code>36965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_3D">GL_UNSIGNED_INT_IMAGE_3D</a></code></td>
<td class="colLast"><code>36964</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_BUFFER">GL_UNSIGNED_INT_IMAGE_BUFFER</a></code></td>
<td class="colLast"><code>36967</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_CUBE">GL_UNSIGNED_INT_IMAGE_CUBE</a></code></td>
<td class="colLast"><code>36966</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY">GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36970</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL42.IMAGE_FORMAT_COMPATIBILITY_BY_CLASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL42.html#IMAGE_FORMAT_COMPATIBILITY_BY_CLASS">IMAGE_FORMAT_COMPATIBILITY_BY_CLASS</a></code></td>
<td class="colLast"><code>37065</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL43.html" title="class in org.lwjgl.opengl">GL43</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_ACTIVE_RESOURCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_ACTIVE_RESOURCES">GL_ACTIVE_RESOURCES</a></code></td>
<td class="colLast"><code>37621</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_ACTIVE_VARIABLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_ACTIVE_VARIABLES">GL_ACTIVE_VARIABLES</a></code></td>
<td class="colLast"><code>37637</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_ANY_SAMPLES_PASSED_CONSERVATIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</a></code></td>
<td class="colLast"><code>36202</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_ARRAY_SIZE">GL_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>37627</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_ARRAY_STRIDE">GL_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>37630</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_ATOMIC_COUNTER_BUFFER_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_ATOMIC_COUNTER_BUFFER_INDEX">GL_ATOMIC_COUNTER_BUFFER_INDEX</a></code></td>
<td class="colLast"><code>37633</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER">GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37101</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_AUTO_GENERATE_MIPMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_AUTO_GENERATE_MIPMAP">GL_AUTO_GENERATE_MIPMAP</a></code></td>
<td class="colLast"><code>33429</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_BLOCK_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_BLOCK_INDEX">GL_BLOCK_INDEX</a></code></td>
<td class="colLast"><code>37629</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_BUFFER">GL_BUFFER</a></code></td>
<td class="colLast"><code>33504</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_BUFFER_BINDING">GL_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37634</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_BUFFER_DATA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_BUFFER_DATA_SIZE">GL_BUFFER_DATA_SIZE</a></code></td>
<td class="colLast"><code>37635</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_BUFFER_VARIABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_BUFFER_VARIABLE">GL_BUFFER_VARIABLE</a></code></td>
<td class="colLast"><code>37605</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_CAVEAT_SUPPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_CAVEAT_SUPPORT">GL_CAVEAT_SUPPORT</a></code></td>
<td class="colLast"><code>33464</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_CLEAR_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_CLEAR_BUFFER">GL_CLEAR_BUFFER</a></code></td>
<td class="colLast"><code>33460</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COLOR_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COLOR_COMPONENTS">GL_COLOR_COMPONENTS</a></code></td>
<td class="colLast"><code>33411</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COLOR_ENCODING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COLOR_ENCODING">GL_COLOR_ENCODING</a></code></td>
<td class="colLast"><code>33430</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COLOR_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COLOR_RENDERABLE">GL_COLOR_RENDERABLE</a></code></td>
<td class="colLast"><code>33414</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_R11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_R11_EAC">GL_COMPRESSED_R11_EAC</a></code></td>
<td class="colLast"><code>37488</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_RG11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RG11_EAC">GL_COMPRESSED_RG11_EAC</a></code></td>
<td class="colLast"><code>37490</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_RGB8_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RGB8_ETC2">GL_COMPRESSED_RGB8_ETC2</a></code></td>
<td class="colLast"><code>37492</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></code></td>
<td class="colLast"><code>37494</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_RGBA8_ETC2_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_RGBA8_ETC2_EAC">GL_COMPRESSED_RGBA8_ETC2_EAC</a></code></td>
<td class="colLast"><code>37496</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_SIGNED_R11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SIGNED_R11_EAC">GL_COMPRESSED_SIGNED_R11_EAC</a></code></td>
<td class="colLast"><code>37489</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_SIGNED_RG11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SIGNED_RG11_EAC">GL_COMPRESSED_SIGNED_RG11_EAC</a></code></td>
<td class="colLast"><code>37491</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</a></code></td>
<td class="colLast"><code>37497</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_SRGB8_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SRGB8_ETC2">GL_COMPRESSED_SRGB8_ETC2</a></code></td>
<td class="colLast"><code>37493</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></code></td>
<td class="colLast"><code>37495</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPUTE_SHADER">GL_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37305</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPUTE_SHADER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPUTE_SHADER_BIT">GL_COMPUTE_SHADER_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPUTE_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPUTE_SUBROUTINE">GL_COMPUTE_SUBROUTINE</a></code></td>
<td class="colLast"><code>37613</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPUTE_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPUTE_SUBROUTINE_UNIFORM">GL_COMPUTE_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37619</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPUTE_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPUTE_TEXTURE">GL_COMPUTE_TEXTURE</a></code></td>
<td class="colLast"><code>33440</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_COMPUTE_WORK_GROUP_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_COMPUTE_WORK_GROUP_SIZE">GL_COMPUTE_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>33383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_CONTEXT_FLAG_DEBUG_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_CONTEXT_FLAG_DEBUG_BIT">GL_CONTEXT_FLAG_DEBUG_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_CALLBACK_FUNCTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_CALLBACK_FUNCTION">GL_DEBUG_CALLBACK_FUNCTION</a></code></td>
<td class="colLast"><code>33348</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_CALLBACK_USER_PARAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_CALLBACK_USER_PARAM">GL_DEBUG_CALLBACK_USER_PARAM</a></code></td>
<td class="colLast"><code>33349</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_GROUP_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_GROUP_STACK_DEPTH">GL_DEBUG_GROUP_STACK_DEPTH</a></code></td>
<td class="colLast"><code>33389</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_LOGGED_MESSAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_LOGGED_MESSAGES">GL_DEBUG_LOGGED_MESSAGES</a></code></td>
<td class="colLast"><code>37189</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH</a></code></td>
<td class="colLast"><code>33347</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_OUTPUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_OUTPUT">GL_DEBUG_OUTPUT</a></code></td>
<td class="colLast"><code>37600</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_OUTPUT_SYNCHRONOUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_OUTPUT_SYNCHRONOUS">GL_DEBUG_OUTPUT_SYNCHRONOUS</a></code></td>
<td class="colLast"><code>33346</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_HIGH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_HIGH">GL_DEBUG_SEVERITY_HIGH</a></code></td>
<td class="colLast"><code>37190</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_LOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_LOW">GL_DEBUG_SEVERITY_LOW</a></code></td>
<td class="colLast"><code>37192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_MEDIUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_MEDIUM">GL_DEBUG_SEVERITY_MEDIUM</a></code></td>
<td class="colLast"><code>37191</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SEVERITY_NOTIFICATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SEVERITY_NOTIFICATION">GL_DEBUG_SEVERITY_NOTIFICATION</a></code></td>
<td class="colLast"><code>33387</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_API">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_API">GL_DEBUG_SOURCE_API</a></code></td>
<td class="colLast"><code>33350</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_APPLICATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_APPLICATION">GL_DEBUG_SOURCE_APPLICATION</a></code></td>
<td class="colLast"><code>33354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_OTHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_OTHER">GL_DEBUG_SOURCE_OTHER</a></code></td>
<td class="colLast"><code>33355</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_SHADER_COMPILER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_SHADER_COMPILER">GL_DEBUG_SOURCE_SHADER_COMPILER</a></code></td>
<td class="colLast"><code>33352</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_THIRD_PARTY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_THIRD_PARTY">GL_DEBUG_SOURCE_THIRD_PARTY</a></code></td>
<td class="colLast"><code>33353</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_SOURCE_WINDOW_SYSTEM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_SOURCE_WINDOW_SYSTEM">GL_DEBUG_SOURCE_WINDOW_SYSTEM</a></code></td>
<td class="colLast"><code>33351</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR</a></code></td>
<td class="colLast"><code>33357</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_ERROR">GL_DEBUG_TYPE_ERROR</a></code></td>
<td class="colLast"><code>33356</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_MARKER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_MARKER">GL_DEBUG_TYPE_MARKER</a></code></td>
<td class="colLast"><code>33384</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_OTHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_OTHER">GL_DEBUG_TYPE_OTHER</a></code></td>
<td class="colLast"><code>33361</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_PERFORMANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_PERFORMANCE">GL_DEBUG_TYPE_PERFORMANCE</a></code></td>
<td class="colLast"><code>33360</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_POP_GROUP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_POP_GROUP">GL_DEBUG_TYPE_POP_GROUP</a></code></td>
<td class="colLast"><code>33386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_PORTABILITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_PORTABILITY">GL_DEBUG_TYPE_PORTABILITY</a></code></td>
<td class="colLast"><code>33359</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_PUSH_GROUP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_PUSH_GROUP">GL_DEBUG_TYPE_PUSH_GROUP</a></code></td>
<td class="colLast"><code>33385</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR</a></code></td>
<td class="colLast"><code>33358</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEPTH_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEPTH_COMPONENTS">GL_DEPTH_COMPONENTS</a></code></td>
<td class="colLast"><code>33412</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEPTH_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEPTH_RENDERABLE">GL_DEPTH_RENDERABLE</a></code></td>
<td class="colLast"><code>33415</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DEPTH_STENCIL_TEXTURE_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DEPTH_STENCIL_TEXTURE_MODE">GL_DEPTH_STENCIL_TEXTURE_MODE</a></code></td>
<td class="colLast"><code>37098</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DISPATCH_INDIRECT_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DISPATCH_INDIRECT_BUFFER">GL_DISPATCH_INDIRECT_BUFFER</a></code></td>
<td class="colLast"><code>37102</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DISPATCH_INDIRECT_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DISPATCH_INDIRECT_BUFFER_BINDING">GL_DISPATCH_INDIRECT_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_DISPLAY_LIST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_DISPLAY_LIST">GL_DISPLAY_LIST</a></code></td>
<td class="colLast"><code>33511</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FILTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FILTER">GL_FILTER</a></code></td>
<td class="colLast"><code>33434</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAGMENT_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAGMENT_SUBROUTINE">GL_FRAGMENT_SUBROUTINE</a></code></td>
<td class="colLast"><code>37612</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAGMENT_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAGMENT_SUBROUTINE_UNIFORM">GL_FRAGMENT_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37618</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAGMENT_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAGMENT_TEXTURE">GL_FRAGMENT_TEXTURE</a></code></td>
<td class="colLast"><code>33439</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_BLEND">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_BLEND">GL_FRAMEBUFFER_BLEND</a></code></td>
<td class="colLast"><code>33419</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS">GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS</a></code></td>
<td class="colLast"><code>37652</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_HEIGHT">GL_FRAMEBUFFER_DEFAULT_HEIGHT</a></code></td>
<td class="colLast"><code>37649</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_LAYERS">GL_FRAMEBUFFER_DEFAULT_LAYERS</a></code></td>
<td class="colLast"><code>37650</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_SAMPLES">GL_FRAMEBUFFER_DEFAULT_SAMPLES</a></code></td>
<td class="colLast"><code>37651</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_DEFAULT_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_DEFAULT_WIDTH">GL_FRAMEBUFFER_DEFAULT_WIDTH</a></code></td>
<td class="colLast"><code>37648</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_RENDERABLE">GL_FRAMEBUFFER_RENDERABLE</a></code></td>
<td class="colLast"><code>33417</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FRAMEBUFFER_RENDERABLE_LAYERED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FRAMEBUFFER_RENDERABLE_LAYERED">GL_FRAMEBUFFER_RENDERABLE_LAYERED</a></code></td>
<td class="colLast"><code>33418</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_FULL_SUPPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_FULL_SUPPORT">GL_FULL_SUPPORT</a></code></td>
<td class="colLast"><code>33463</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_GEOMETRY_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_GEOMETRY_SUBROUTINE">GL_GEOMETRY_SUBROUTINE</a></code></td>
<td class="colLast"><code>37611</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_GEOMETRY_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_GEOMETRY_SUBROUTINE_UNIFORM">GL_GEOMETRY_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37617</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_GEOMETRY_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_GEOMETRY_TEXTURE">GL_GEOMETRY_TEXTURE</a></code></td>
<td class="colLast"><code>33438</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_GET_TEXTURE_IMAGE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_GET_TEXTURE_IMAGE_FORMAT">GL_GET_TEXTURE_IMAGE_FORMAT</a></code></td>
<td class="colLast"><code>33425</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_GET_TEXTURE_IMAGE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_GET_TEXTURE_IMAGE_TYPE">GL_GET_TEXTURE_IMAGE_TYPE</a></code></td>
<td class="colLast"><code>33426</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_1_X_16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_1_X_16">GL_IMAGE_CLASS_1_X_16</a></code></td>
<td class="colLast"><code>33470</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_1_X_32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_1_X_32">GL_IMAGE_CLASS_1_X_32</a></code></td>
<td class="colLast"><code>33467</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_1_X_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_1_X_8">GL_IMAGE_CLASS_1_X_8</a></code></td>
<td class="colLast"><code>33473</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_10_10_10_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_10_10_10_2">GL_IMAGE_CLASS_10_10_10_2</a></code></td>
<td class="colLast"><code>33475</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_11_11_10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_11_11_10">GL_IMAGE_CLASS_11_11_10</a></code></td>
<td class="colLast"><code>33474</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_2_X_16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_2_X_16">GL_IMAGE_CLASS_2_X_16</a></code></td>
<td class="colLast"><code>33469</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_2_X_32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_2_X_32">GL_IMAGE_CLASS_2_X_32</a></code></td>
<td class="colLast"><code>33466</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_2_X_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_2_X_8">GL_IMAGE_CLASS_2_X_8</a></code></td>
<td class="colLast"><code>33472</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_4_X_16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_4_X_16">GL_IMAGE_CLASS_4_X_16</a></code></td>
<td class="colLast"><code>33468</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_4_X_32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_4_X_32">GL_IMAGE_CLASS_4_X_32</a></code></td>
<td class="colLast"><code>33465</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_CLASS_4_X_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_CLASS_4_X_8">GL_IMAGE_CLASS_4_X_8</a></code></td>
<td class="colLast"><code>33471</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_COMPATIBILITY_CLASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_COMPATIBILITY_CLASS">GL_IMAGE_COMPATIBILITY_CLASS</a></code></td>
<td class="colLast"><code>33448</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</a></code></td>
<td class="colLast"><code>37063</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_PIXEL_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_PIXEL_FORMAT">GL_IMAGE_PIXEL_FORMAT</a></code></td>
<td class="colLast"><code>33449</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_PIXEL_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_PIXEL_TYPE">GL_IMAGE_PIXEL_TYPE</a></code></td>
<td class="colLast"><code>33450</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IMAGE_TEXEL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IMAGE_TEXEL_SIZE">GL_IMAGE_TEXEL_SIZE</a></code></td>
<td class="colLast"><code>33447</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_ALPHA_SIZE">GL_INTERNALFORMAT_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>33396</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_ALPHA_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_ALPHA_TYPE">GL_INTERNALFORMAT_ALPHA_TYPE</a></code></td>
<td class="colLast"><code>33403</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_BLUE_SIZE">GL_INTERNALFORMAT_BLUE_SIZE</a></code></td>
<td class="colLast"><code>33395</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_BLUE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_BLUE_TYPE">GL_INTERNALFORMAT_BLUE_TYPE</a></code></td>
<td class="colLast"><code>33402</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_DEPTH_SIZE">GL_INTERNALFORMAT_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>33397</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_DEPTH_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_DEPTH_TYPE">GL_INTERNALFORMAT_DEPTH_TYPE</a></code></td>
<td class="colLast"><code>33404</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_GREEN_SIZE">GL_INTERNALFORMAT_GREEN_SIZE</a></code></td>
<td class="colLast"><code>33394</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_GREEN_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_GREEN_TYPE">GL_INTERNALFORMAT_GREEN_TYPE</a></code></td>
<td class="colLast"><code>33401</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_PREFERRED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_PREFERRED">GL_INTERNALFORMAT_PREFERRED</a></code></td>
<td class="colLast"><code>33392</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_RED_SIZE">GL_INTERNALFORMAT_RED_SIZE</a></code></td>
<td class="colLast"><code>33393</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_RED_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_RED_TYPE">GL_INTERNALFORMAT_RED_TYPE</a></code></td>
<td class="colLast"><code>33400</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_SHARED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_SHARED_SIZE">GL_INTERNALFORMAT_SHARED_SIZE</a></code></td>
<td class="colLast"><code>33399</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_STENCIL_SIZE">GL_INTERNALFORMAT_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>33398</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_STENCIL_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_STENCIL_TYPE">GL_INTERNALFORMAT_STENCIL_TYPE</a></code></td>
<td class="colLast"><code>33405</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_INTERNALFORMAT_SUPPORTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_INTERNALFORMAT_SUPPORTED">GL_INTERNALFORMAT_SUPPORTED</a></code></td>
<td class="colLast"><code>33391</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IS_PER_PATCH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IS_PER_PATCH">GL_IS_PER_PATCH</a></code></td>
<td class="colLast"><code>37607</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_IS_ROW_MAJOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_IS_ROW_MAJOR">GL_IS_ROW_MAJOR</a></code></td>
<td class="colLast"><code>37632</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_LOCATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_LOCATION">GL_LOCATION</a></code></td>
<td class="colLast"><code>37646</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_LOCATION_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_LOCATION_INDEX">GL_LOCATION_INDEX</a></code></td>
<td class="colLast"><code>37647</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MANUAL_GENERATE_MIPMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MANUAL_GENERATE_MIPMAP">GL_MANUAL_GENERATE_MIPMAP</a></code></td>
<td class="colLast"><code>33428</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MATRIX_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MATRIX_STRIDE">GL_MATRIX_STRIDE</a></code></td>
<td class="colLast"><code>37631</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS">GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>33382</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMBINED_DIMENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_DIMENSIONS">GL_MAX_COMBINED_DIMENSIONS</a></code></td>
<td class="colLast"><code>33410</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES">GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES</a></code></td>
<td class="colLast"><code>36665</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS">GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37084</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS">GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS</a></code></td>
<td class="colLast"><code>33380</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_ATOMIC_COUNTERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_ATOMIC_COUNTERS">GL_MAX_COMPUTE_ATOMIC_COUNTERS</a></code></td>
<td class="colLast"><code>33381</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_IMAGE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_IMAGE_UNIFORMS">GL_MAX_COMPUTE_IMAGE_UNIFORMS</a></code></td>
<td class="colLast"><code>37309</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS">GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37083</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_SHARED_MEMORY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_SHARED_MEMORY_SIZE">GL_MAX_COMPUTE_SHARED_MEMORY_SIZE</a></code></td>
<td class="colLast"><code>33378</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS">GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>37308</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_UNIFORM_BLOCKS">GL_MAX_COMPUTE_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>37307</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_UNIFORM_COMPONENTS">GL_MAX_COMPUTE_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>33379</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_WORK_GROUP_COUNT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_WORK_GROUP_COUNT">GL_MAX_COMPUTE_WORK_GROUP_COUNT</a></code></td>
<td class="colLast"><code>37310</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS">GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS</a></code></td>
<td class="colLast"><code>37099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_COMPUTE_WORK_GROUP_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_COMPUTE_WORK_GROUP_SIZE">GL_MAX_COMPUTE_WORK_GROUP_SIZE</a></code></td>
<td class="colLast"><code>37311</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_DEBUG_GROUP_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_DEBUG_GROUP_STACK_DEPTH">GL_MAX_DEBUG_GROUP_STACK_DEPTH</a></code></td>
<td class="colLast"><code>33388</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_DEBUG_LOGGED_MESSAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_DEBUG_LOGGED_MESSAGES">GL_MAX_DEBUG_LOGGED_MESSAGES</a></code></td>
<td class="colLast"><code>37188</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_DEBUG_MESSAGE_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_DEBUG_MESSAGE_LENGTH">GL_MAX_DEBUG_MESSAGE_LENGTH</a></code></td>
<td class="colLast"><code>37187</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_DEPTH">GL_MAX_DEPTH</a></code></td>
<td class="colLast"><code>33408</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_ELEMENT_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_ELEMENT_INDEX">GL_MAX_ELEMENT_INDEX</a></code></td>
<td class="colLast"><code>36203</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS">GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37082</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_HEIGHT">GL_MAX_FRAMEBUFFER_HEIGHT</a></code></td>
<td class="colLast"><code>37654</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_LAYERS">GL_MAX_FRAMEBUFFER_LAYERS</a></code></td>
<td class="colLast"><code>37655</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_SAMPLES">GL_MAX_FRAMEBUFFER_SAMPLES</a></code></td>
<td class="colLast"><code>37656</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_FRAMEBUFFER_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_FRAMEBUFFER_WIDTH">GL_MAX_FRAMEBUFFER_WIDTH</a></code></td>
<td class="colLast"><code>37653</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS">GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37079</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_HEIGHT">GL_MAX_HEIGHT</a></code></td>
<td class="colLast"><code>33407</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_LABEL_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_LABEL_LENGTH">GL_MAX_LABEL_LENGTH</a></code></td>
<td class="colLast"><code>33512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_LAYERS">GL_MAX_LAYERS</a></code></td>
<td class="colLast"><code>33409</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_NAME_LENGTH">GL_MAX_NAME_LENGTH</a></code></td>
<td class="colLast"><code>37622</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_NUM_ACTIVE_VARIABLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_NUM_ACTIVE_VARIABLES">GL_MAX_NUM_ACTIVE_VARIABLES</a></code></td>
<td class="colLast"><code>37623</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_NUM_COMPATIBLE_SUBROUTINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_NUM_COMPATIBLE_SUBROUTINES">GL_MAX_NUM_COMPATIBLE_SUBROUTINES</a></code></td>
<td class="colLast"><code>37624</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_SHADER_STORAGE_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_SHADER_STORAGE_BLOCK_SIZE">GL_MAX_SHADER_STORAGE_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>37086</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS">GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS</a></code></td>
<td class="colLast"><code>37085</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37080</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS">GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37081</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_UNIFORM_LOCATIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_UNIFORM_LOCATIONS">GL_MAX_UNIFORM_LOCATIONS</a></code></td>
<td class="colLast"><code>33390</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_VERTEX_ATTRIB_BINDINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_VERTEX_ATTRIB_BINDINGS">GL_MAX_VERTEX_ATTRIB_BINDINGS</a></code></td>
<td class="colLast"><code>33498</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET">GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET</a></code></td>
<td class="colLast"><code>33497</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS">GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS</a></code></td>
<td class="colLast"><code>37078</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MAX_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MAX_WIDTH">GL_MAX_WIDTH</a></code></td>
<td class="colLast"><code>33406</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_MIPMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_MIPMAP">GL_MIPMAP</a></code></td>
<td class="colLast"><code>33427</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_NAME_LENGTH">GL_NAME_LENGTH</a></code></td>
<td class="colLast"><code>37625</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_NUM_ACTIVE_VARIABLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_NUM_ACTIVE_VARIABLES">GL_NUM_ACTIVE_VARIABLES</a></code></td>
<td class="colLast"><code>37636</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_NUM_SAMPLE_COUNTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</a></code></td>
<td class="colLast"><code>37760</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_NUM_SHADING_LANGUAGE_VERSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_NUM_SHADING_LANGUAGE_VERSIONS">GL_NUM_SHADING_LANGUAGE_VERSIONS</a></code></td>
<td class="colLast"><code>33513</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_OFFSET">GL_OFFSET</a></code></td>
<td class="colLast"><code>37628</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_PRIMITIVE_RESTART_FIXED_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_PRIMITIVE_RESTART_FIXED_INDEX">GL_PRIMITIVE_RESTART_FIXED_INDEX</a></code></td>
<td class="colLast"><code>36201</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_PROGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_PROGRAM">GL_PROGRAM</a></code></td>
<td class="colLast"><code>33506</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_PROGRAM_INPUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_PROGRAM_INPUT">GL_PROGRAM_INPUT</a></code></td>
<td class="colLast"><code>37603</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_PROGRAM_OUTPUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_PROGRAM_OUTPUT">GL_PROGRAM_OUTPUT</a></code></td>
<td class="colLast"><code>37604</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_PROGRAM_PIPELINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_PROGRAM_PIPELINE">GL_PROGRAM_PIPELINE</a></code></td>
<td class="colLast"><code>33508</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_QUERY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_QUERY">GL_QUERY</a></code></td>
<td class="colLast"><code>33507</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_READ_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_READ_PIXELS">GL_READ_PIXELS</a></code></td>
<td class="colLast"><code>33420</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_READ_PIXELS_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_READ_PIXELS_FORMAT">GL_READ_PIXELS_FORMAT</a></code></td>
<td class="colLast"><code>33421</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_READ_PIXELS_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_READ_PIXELS_TYPE">GL_READ_PIXELS_TYPE</a></code></td>
<td class="colLast"><code>33422</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_REFERENCED_BY_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_COMPUTE_SHADER">GL_REFERENCED_BY_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37643</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_REFERENCED_BY_FRAGMENT_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_FRAGMENT_SHADER">GL_REFERENCED_BY_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>37642</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_REFERENCED_BY_GEOMETRY_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_GEOMETRY_SHADER">GL_REFERENCED_BY_GEOMETRY_SHADER</a></code></td>
<td class="colLast"><code>37641</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_REFERENCED_BY_TESS_CONTROL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_TESS_CONTROL_SHADER">GL_REFERENCED_BY_TESS_CONTROL_SHADER</a></code></td>
<td class="colLast"><code>37639</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_REFERENCED_BY_TESS_EVALUATION_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_REFERENCED_BY_TESS_EVALUATION_SHADER</a></code></td>
<td class="colLast"><code>37640</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_REFERENCED_BY_VERTEX_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_REFERENCED_BY_VERTEX_SHADER">GL_REFERENCED_BY_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>37638</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_RENDERBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_RENDERBUFFER">GL_RENDERBUFFER</a></code></td>
<td class="colLast"><code>36161</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SAMPLER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SAMPLER">GL_SAMPLER</a></code></td>
<td class="colLast"><code>33510</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SAMPLES">GL_SAMPLES</a></code></td>
<td class="colLast"><code>32937</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER">GL_SHADER</a></code></td>
<td class="colLast"><code>33505</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_IMAGE_ATOMIC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_IMAGE_ATOMIC">GL_SHADER_IMAGE_ATOMIC</a></code></td>
<td class="colLast"><code>33446</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_IMAGE_LOAD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_IMAGE_LOAD">GL_SHADER_IMAGE_LOAD</a></code></td>
<td class="colLast"><code>33444</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_IMAGE_STORE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_IMAGE_STORE">GL_SHADER_IMAGE_STORE</a></code></td>
<td class="colLast"><code>33445</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BARRIER_BIT">GL_SHADER_STORAGE_BARRIER_BIT</a></code></td>
<td class="colLast"><code>8192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BLOCK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BLOCK">GL_SHADER_STORAGE_BLOCK</a></code></td>
<td class="colLast"><code>37606</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER">GL_SHADER_STORAGE_BUFFER</a></code></td>
<td class="colLast"><code>37074</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_BINDING">GL_SHADER_STORAGE_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37075</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT">GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT</a></code></td>
<td class="colLast"><code>37087</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_SIZE">GL_SHADER_STORAGE_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37077</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SHADER_STORAGE_BUFFER_START">GL_SHADER_STORAGE_BUFFER_START</a></code></td>
<td class="colLast"><code>37076</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST">GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST</a></code></td>
<td class="colLast"><code>33452</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE">GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE</a></code></td>
<td class="colLast"><code>33454</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST">GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST</a></code></td>
<td class="colLast"><code>33453</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE">GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE</a></code></td>
<td class="colLast"><code>33455</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SRGB_DECODE_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SRGB_DECODE_ARB">GL_SRGB_DECODE_ARB</a></code></td>
<td class="colLast"><code>33433</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SRGB_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SRGB_READ">GL_SRGB_READ</a></code></td>
<td class="colLast"><code>33431</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_SRGB_WRITE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_SRGB_WRITE">GL_SRGB_WRITE</a></code></td>
<td class="colLast"><code>33432</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_STACK_OVERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_STACK_OVERFLOW">GL_STACK_OVERFLOW</a></code></td>
<td class="colLast"><code>1283</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_STACK_UNDERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_STACK_UNDERFLOW">GL_STACK_UNDERFLOW</a></code></td>
<td class="colLast"><code>1284</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_STENCIL_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_STENCIL_COMPONENTS">GL_STENCIL_COMPONENTS</a></code></td>
<td class="colLast"><code>33413</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_STENCIL_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_STENCIL_RENDERABLE">GL_STENCIL_RENDERABLE</a></code></td>
<td class="colLast"><code>33416</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TESS_CONTROL_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TESS_CONTROL_SUBROUTINE">GL_TESS_CONTROL_SUBROUTINE</a></code></td>
<td class="colLast"><code>37609</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TESS_CONTROL_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TESS_CONTROL_SUBROUTINE_UNIFORM">GL_TESS_CONTROL_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37615</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TESS_CONTROL_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TESS_CONTROL_TEXTURE">GL_TESS_CONTROL_TEXTURE</a></code></td>
<td class="colLast"><code>33436</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TESS_EVALUATION_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TESS_EVALUATION_SUBROUTINE">GL_TESS_EVALUATION_SUBROUTINE</a></code></td>
<td class="colLast"><code>37610</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TESS_EVALUATION_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TESS_EVALUATION_SUBROUTINE_UNIFORM">GL_TESS_EVALUATION_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37616</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TESS_EVALUATION_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TESS_EVALUATION_TEXTURE">GL_TESS_EVALUATION_TEXTURE</a></code></td>
<td class="colLast"><code>33437</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_1D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_1D">GL_TEXTURE_1D</a></code></td>
<td class="colLast"><code>3552</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_1D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_1D_ARRAY">GL_TEXTURE_1D_ARRAY</a></code></td>
<td class="colLast"><code>35864</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_2D">GL_TEXTURE_2D</a></code></td>
<td class="colLast"><code>3553</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_2D_ARRAY">GL_TEXTURE_2D_ARRAY</a></code></td>
<td class="colLast"><code>35866</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_2D_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_2D_MULTISAMPLE">GL_TEXTURE_2D_MULTISAMPLE</a></code></td>
<td class="colLast"><code>37120</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_2D_MULTISAMPLE_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_2D_MULTISAMPLE_ARRAY</a></code></td>
<td class="colLast"><code>37122</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_3D">GL_TEXTURE_3D</a></code></td>
<td class="colLast"><code>32879</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_BUFFER">GL_TEXTURE_BUFFER</a></code></td>
<td class="colLast"><code>35882</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_BUFFER_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_BUFFER_OFFSET">GL_TEXTURE_BUFFER_OFFSET</a></code></td>
<td class="colLast"><code>37277</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT">GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT</a></code></td>
<td class="colLast"><code>37279</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_BUFFER_SIZE">GL_TEXTURE_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>37278</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_COMPRESSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_COMPRESSED">GL_TEXTURE_COMPRESSED</a></code></td>
<td class="colLast"><code>34465</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT">GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT</a></code></td>
<td class="colLast"><code>33458</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_COMPRESSED_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_COMPRESSED_BLOCK_SIZE">GL_TEXTURE_COMPRESSED_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>33459</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_COMPRESSED_BLOCK_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_COMPRESSED_BLOCK_WIDTH">GL_TEXTURE_COMPRESSED_BLOCK_WIDTH</a></code></td>
<td class="colLast"><code>33457</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_CUBE_MAP">GL_TEXTURE_CUBE_MAP</a></code></td>
<td class="colLast"><code>34067</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_CUBE_MAP_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_CUBE_MAP_ARRAY">GL_TEXTURE_CUBE_MAP_ARRAY</a></code></td>
<td class="colLast"><code>36873</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_GATHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_GATHER">GL_TEXTURE_GATHER</a></code></td>
<td class="colLast"><code>33442</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_GATHER_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_GATHER_SHADOW">GL_TEXTURE_GATHER_SHADOW</a></code></td>
<td class="colLast"><code>33443</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_IMAGE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_IMAGE_FORMAT">GL_TEXTURE_IMAGE_FORMAT</a></code></td>
<td class="colLast"><code>33423</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_IMAGE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_IMAGE_TYPE">GL_TEXTURE_IMAGE_TYPE</a></code></td>
<td class="colLast"><code>33424</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_IMMUTABLE_LEVELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_IMMUTABLE_LEVELS">GL_TEXTURE_IMMUTABLE_LEVELS</a></code></td>
<td class="colLast"><code>33503</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_RECTANGLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_RECTANGLE">GL_TEXTURE_RECTANGLE</a></code></td>
<td class="colLast"><code>34037</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_SHADOW">GL_TEXTURE_SHADOW</a></code></td>
<td class="colLast"><code>33441</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW">GL_TEXTURE_VIEW</a></code></td>
<td class="colLast"><code>33461</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_MIN_LAYER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_MIN_LAYER">GL_TEXTURE_VIEW_MIN_LAYER</a></code></td>
<td class="colLast"><code>33501</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_MIN_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_MIN_LEVEL">GL_TEXTURE_VIEW_MIN_LEVEL</a></code></td>
<td class="colLast"><code>33499</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_NUM_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_NUM_LAYERS">GL_TEXTURE_VIEW_NUM_LAYERS</a></code></td>
<td class="colLast"><code>33502</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TEXTURE_VIEW_NUM_LEVELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TEXTURE_VIEW_NUM_LEVELS">GL_TEXTURE_VIEW_NUM_LEVELS</a></code></td>
<td class="colLast"><code>33500</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TOP_LEVEL_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TOP_LEVEL_ARRAY_SIZE">GL_TOP_LEVEL_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>37644</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TOP_LEVEL_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TOP_LEVEL_ARRAY_STRIDE">GL_TOP_LEVEL_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>37645</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TRANSFORM_FEEDBACK_VARYING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TRANSFORM_FEEDBACK_VARYING">GL_TRANSFORM_FEEDBACK_VARYING</a></code></td>
<td class="colLast"><code>37620</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_TYPE">GL_TYPE</a></code></td>
<td class="colLast"><code>37626</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_UNIFORM">GL_UNIFORM</a></code></td>
<td class="colLast"><code>37601</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_UNIFORM_BLOCK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_UNIFORM_BLOCK">GL_UNIFORM_BLOCK</a></code></td>
<td class="colLast"><code>37602</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER</a></code></td>
<td class="colLast"><code>37100</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_ATTRIB_ARRAY_LONG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_ATTRIB_ARRAY_LONG">GL_VERTEX_ATTRIB_ARRAY_LONG</a></code></td>
<td class="colLast"><code>34638</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_ATTRIB_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_ATTRIB_BINDING">GL_VERTEX_ATTRIB_BINDING</a></code></td>
<td class="colLast"><code>33492</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_ATTRIB_RELATIVE_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_ATTRIB_RELATIVE_OFFSET">GL_VERTEX_ATTRIB_RELATIVE_OFFSET</a></code></td>
<td class="colLast"><code>33493</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_BINDING_DIVISOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_BINDING_DIVISOR">GL_VERTEX_BINDING_DIVISOR</a></code></td>
<td class="colLast"><code>33494</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_BINDING_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_BINDING_OFFSET">GL_VERTEX_BINDING_OFFSET</a></code></td>
<td class="colLast"><code>33495</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_BINDING_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_BINDING_STRIDE">GL_VERTEX_BINDING_STRIDE</a></code></td>
<td class="colLast"><code>33496</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_SUBROUTINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_SUBROUTINE">GL_VERTEX_SUBROUTINE</a></code></td>
<td class="colLast"><code>37608</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_SUBROUTINE_UNIFORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_SUBROUTINE_UNIFORM">GL_VERTEX_SUBROUTINE_UNIFORM</a></code></td>
<td class="colLast"><code>37614</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VERTEX_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VERTEX_TEXTURE">GL_VERTEX_TEXTURE</a></code></td>
<td class="colLast"><code>33435</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_128_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_128_BITS">GL_VIEW_CLASS_128_BITS</a></code></td>
<td class="colLast"><code>33476</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_16_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_16_BITS">GL_VIEW_CLASS_16_BITS</a></code></td>
<td class="colLast"><code>33482</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_24_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_24_BITS">GL_VIEW_CLASS_24_BITS</a></code></td>
<td class="colLast"><code>33481</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_32_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_32_BITS">GL_VIEW_CLASS_32_BITS</a></code></td>
<td class="colLast"><code>33480</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_48_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_48_BITS">GL_VIEW_CLASS_48_BITS</a></code></td>
<td class="colLast"><code>33479</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_64_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_64_BITS">GL_VIEW_CLASS_64_BITS</a></code></td>
<td class="colLast"><code>33478</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_8_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_8_BITS">GL_VIEW_CLASS_8_BITS</a></code></td>
<td class="colLast"><code>33483</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_96_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_96_BITS">GL_VIEW_CLASS_96_BITS</a></code></td>
<td class="colLast"><code>33477</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_BPTC_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_BPTC_FLOAT">GL_VIEW_CLASS_BPTC_FLOAT</a></code></td>
<td class="colLast"><code>33491</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_BPTC_UNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_BPTC_UNORM">GL_VIEW_CLASS_BPTC_UNORM</a></code></td>
<td class="colLast"><code>33490</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_RGTC1_RED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_RGTC1_RED">GL_VIEW_CLASS_RGTC1_RED</a></code></td>
<td class="colLast"><code>33488</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_RGTC2_RG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_RGTC2_RG">GL_VIEW_CLASS_RGTC2_RG</a></code></td>
<td class="colLast"><code>33489</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT1_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT1_RGB">GL_VIEW_CLASS_S3TC_DXT1_RGB</a></code></td>
<td class="colLast"><code>33484</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT1_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT1_RGBA">GL_VIEW_CLASS_S3TC_DXT1_RGBA</a></code></td>
<td class="colLast"><code>33485</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT3_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT3_RGBA">GL_VIEW_CLASS_S3TC_DXT3_RGBA</a></code></td>
<td class="colLast"><code>33486</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_CLASS_S3TC_DXT5_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_CLASS_S3TC_DXT5_RGBA">GL_VIEW_CLASS_S3TC_DXT5_RGBA</a></code></td>
<td class="colLast"><code>33487</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL43.GL_VIEW_COMPATIBILITY_CLASS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL43.html#GL_VIEW_COMPATIBILITY_CLASS">GL_VIEW_COMPATIBILITY_CLASS</a></code></td>
<td class="colLast"><code>33462</code></td>
</tr>
</tbody>
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</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GL44.html" title="class in org.lwjgl.opengl">GL44</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_BUFFER_IMMUTABLE_STORAGE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_BUFFER_IMMUTABLE_STORAGE">GL_BUFFER_IMMUTABLE_STORAGE</a></code></td>
<td class="colLast"><code>33311</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_BUFFER_STORAGE_FLAGS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_BUFFER_STORAGE_FLAGS">GL_BUFFER_STORAGE_FLAGS</a></code></td>
<td class="colLast"><code>33312</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_CLEAR_TEXTURE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_CLEAR_TEXTURE">GL_CLEAR_TEXTURE</a></code></td>
<td class="colLast"><code>37733</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT">GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>16384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_CLIENT_STORAGE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_CLIENT_STORAGE_BIT">GL_CLIENT_STORAGE_BIT</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_DYNAMIC_STORAGE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_DYNAMIC_STORAGE_BIT">GL_DYNAMIC_STORAGE_BIT</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_LOCATION_COMPONENT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_LOCATION_COMPONENT">GL_LOCATION_COMPONENT</a></code></td>
<td class="colLast"><code>37706</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_MAP_COHERENT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_MAP_COHERENT_BIT">GL_MAP_COHERENT_BIT</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_MAP_PERSISTENT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_MAP_PERSISTENT_BIT">GL_MAP_PERSISTENT_BIT</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_MAX_VERTEX_ATTRIB_STRIDE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_MAX_VERTEX_ATTRIB_STRIDE">GL_MAX_VERTEX_ATTRIB_STRIDE</a></code></td>
<td class="colLast"><code>33509</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_MIRROR_CLAMP_TO_EDGE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_MIRROR_CLAMP_TO_EDGE">GL_MIRROR_CLAMP_TO_EDGE</a></code></td>
<td class="colLast"><code>34627</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_QUERY_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER">GL_QUERY_BUFFER</a></code></td>
<td class="colLast"><code>37266</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_QUERY_BUFFER_BARRIER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER_BARRIER_BIT">GL_QUERY_BUFFER_BARRIER_BIT</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_QUERY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER_BINDING">GL_QUERY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>37267</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_QUERY_RESULT_NO_WAIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_QUERY_RESULT_NO_WAIT">GL_QUERY_RESULT_NO_WAIT</a></code></td>
<td class="colLast"><code>37268</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_TRANSFORM_FEEDBACK_BUFFER_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_TRANSFORM_FEEDBACK_BUFFER_INDEX">GL_TRANSFORM_FEEDBACK_BUFFER_INDEX</a></code></td>
<td class="colLast"><code>37707</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GL44.GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GL44.html#GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE">GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE</a></code></td>
<td class="colLast"><code>37708</code></td>
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</table>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/GLUConstants.html" title="interface in org.lwjgl.opengl">GLUConstants</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_EXTENSIONS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_EXTENSIONS">GLU_EXTENSIONS</a></code></td>
<td class="colLast"><code>100801</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_FALSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_FALSE">GLU_FALSE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_INCOMPATIBLE_GL_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_INCOMPATIBLE_GL_VERSION">GLU_INCOMPATIBLE_GL_VERSION</a></code></td>
<td class="colLast"><code>100903</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_INVALID_ENUM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_INVALID_ENUM">GLU_INVALID_ENUM</a></code></td>
<td class="colLast"><code>100900</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_INVALID_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_INVALID_VALUE">GLU_INVALID_VALUE</a></code></td>
<td class="colLast"><code>100901</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_OUT_OF_MEMORY">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_OUT_OF_MEMORY">GLU_OUT_OF_MEMORY</a></code></td>
<td class="colLast"><code>100902</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_TRUE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_TRUE">GLU_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.GLUConstants.GLU_VERSION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/GLUConstants.html#GLU_VERSION">GLU_VERSION</a></code></td>
<td class="colLast"><code>100800</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/HPOcclusionTest.html" title="class in org.lwjgl.opengl">HPOcclusionTest</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.HPOcclusionTest.GL_OCCLUSION_TEST_HP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/HPOcclusionTest.html#GL_OCCLUSION_TEST_HP">GL_OCCLUSION_TEST_HP</a></code></td>
<td class="colLast"><code>33125</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.HPOcclusionTest.GL_OCCLUSION_TEST_RESULT_HP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/HPOcclusionTest.html#GL_OCCLUSION_TEST_RESULT_HP">GL_OCCLUSION_TEST_RESULT_HP</a></code></td>
<td class="colLast"><code>33126</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/IBMRasterposClip.html" title="class in org.lwjgl.opengl">IBMRasterposClip</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.IBMRasterposClip.GL_RASTER_POSITION_UNCLIPPED_IBM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/IBMRasterposClip.html#GL_RASTER_POSITION_UNCLIPPED_IBM">GL_RASTER_POSITION_UNCLIPPED_IBM</a></code></td>
<td class="colLast"><code>103010</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/INTELMapTexture.html" title="class in org.lwjgl.opengl">INTELMapTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.INTELMapTexture.GL_LAYOUT_DEFAULT_INTEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/INTELMapTexture.html#GL_LAYOUT_DEFAULT_INTEL">GL_LAYOUT_DEFAULT_INTEL</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.INTELMapTexture.GL_LAYOUT_LINEAR_CPU_CACHED_INTEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/INTELMapTexture.html#GL_LAYOUT_LINEAR_CPU_CACHED_INTEL">GL_LAYOUT_LINEAR_CPU_CACHED_INTEL</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.INTELMapTexture.GL_LAYOUT_LINEAR_INTEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/INTELMapTexture.html#GL_LAYOUT_LINEAR_INTEL">GL_LAYOUT_LINEAR_INTEL</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.INTELMapTexture.GL_TEXTURE_MEMORY_LAYOUT_INTEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/INTELMapTexture.html#GL_TEXTURE_MEMORY_LAYOUT_INTEL">GL_TEXTURE_MEMORY_LAYOUT_INTEL</a></code></td>
<td class="colLast"><code>33791</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/KHRDebug.html" title="class in org.lwjgl.opengl">KHRDebug</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_BUFFER">GL_BUFFER</a></code></td>
<td class="colLast"><code>33504</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_CONTEXT_FLAG_DEBUG_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_CONTEXT_FLAG_DEBUG_BIT">GL_CONTEXT_FLAG_DEBUG_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_CALLBACK_FUNCTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_CALLBACK_FUNCTION">GL_DEBUG_CALLBACK_FUNCTION</a></code></td>
<td class="colLast"><code>33348</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_CALLBACK_USER_PARAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_CALLBACK_USER_PARAM">GL_DEBUG_CALLBACK_USER_PARAM</a></code></td>
<td class="colLast"><code>33349</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_GROUP_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_GROUP_STACK_DEPTH">GL_DEBUG_GROUP_STACK_DEPTH</a></code></td>
<td class="colLast"><code>33389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_LOGGED_MESSAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_LOGGED_MESSAGES">GL_DEBUG_LOGGED_MESSAGES</a></code></td>
<td class="colLast"><code>37189</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH</a></code></td>
<td class="colLast"><code>33347</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_OUTPUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_OUTPUT">GL_DEBUG_OUTPUT</a></code></td>
<td class="colLast"><code>37600</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_OUTPUT_SYNCHRONOUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_OUTPUT_SYNCHRONOUS">GL_DEBUG_OUTPUT_SYNCHRONOUS</a></code></td>
<td class="colLast"><code>33346</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SEVERITY_HIGH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SEVERITY_HIGH">GL_DEBUG_SEVERITY_HIGH</a></code></td>
<td class="colLast"><code>37190</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SEVERITY_LOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SEVERITY_LOW">GL_DEBUG_SEVERITY_LOW</a></code></td>
<td class="colLast"><code>37192</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SEVERITY_MEDIUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SEVERITY_MEDIUM">GL_DEBUG_SEVERITY_MEDIUM</a></code></td>
<td class="colLast"><code>37191</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SEVERITY_NOTIFICATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SEVERITY_NOTIFICATION">GL_DEBUG_SEVERITY_NOTIFICATION</a></code></td>
<td class="colLast"><code>33387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SOURCE_API">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SOURCE_API">GL_DEBUG_SOURCE_API</a></code></td>
<td class="colLast"><code>33350</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SOURCE_APPLICATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SOURCE_APPLICATION">GL_DEBUG_SOURCE_APPLICATION</a></code></td>
<td class="colLast"><code>33354</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SOURCE_OTHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SOURCE_OTHER">GL_DEBUG_SOURCE_OTHER</a></code></td>
<td class="colLast"><code>33355</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SOURCE_SHADER_COMPILER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SOURCE_SHADER_COMPILER">GL_DEBUG_SOURCE_SHADER_COMPILER</a></code></td>
<td class="colLast"><code>33352</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SOURCE_THIRD_PARTY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SOURCE_THIRD_PARTY">GL_DEBUG_SOURCE_THIRD_PARTY</a></code></td>
<td class="colLast"><code>33353</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_SOURCE_WINDOW_SYSTEM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_SOURCE_WINDOW_SYSTEM">GL_DEBUG_SOURCE_WINDOW_SYSTEM</a></code></td>
<td class="colLast"><code>33351</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR</a></code></td>
<td class="colLast"><code>33357</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_ERROR">GL_DEBUG_TYPE_ERROR</a></code></td>
<td class="colLast"><code>33356</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_MARKER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_MARKER">GL_DEBUG_TYPE_MARKER</a></code></td>
<td class="colLast"><code>33384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_OTHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_OTHER">GL_DEBUG_TYPE_OTHER</a></code></td>
<td class="colLast"><code>33361</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_PERFORMANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_PERFORMANCE">GL_DEBUG_TYPE_PERFORMANCE</a></code></td>
<td class="colLast"><code>33360</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_POP_GROUP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_POP_GROUP">GL_DEBUG_TYPE_POP_GROUP</a></code></td>
<td class="colLast"><code>33386</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_PORTABILITY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_PORTABILITY">GL_DEBUG_TYPE_PORTABILITY</a></code></td>
<td class="colLast"><code>33359</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_PUSH_GROUP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_PUSH_GROUP">GL_DEBUG_TYPE_PUSH_GROUP</a></code></td>
<td class="colLast"><code>33385</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR</a></code></td>
<td class="colLast"><code>33358</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_DISPLAY_LIST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_DISPLAY_LIST">GL_DISPLAY_LIST</a></code></td>
<td class="colLast"><code>33511</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_MAX_DEBUG_GROUP_STACK_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_MAX_DEBUG_GROUP_STACK_DEPTH">GL_MAX_DEBUG_GROUP_STACK_DEPTH</a></code></td>
<td class="colLast"><code>33388</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_MAX_DEBUG_LOGGED_MESSAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_MAX_DEBUG_LOGGED_MESSAGES">GL_MAX_DEBUG_LOGGED_MESSAGES</a></code></td>
<td class="colLast"><code>37188</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_MAX_DEBUG_MESSAGE_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_MAX_DEBUG_MESSAGE_LENGTH">GL_MAX_DEBUG_MESSAGE_LENGTH</a></code></td>
<td class="colLast"><code>37187</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_MAX_LABEL_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_MAX_LABEL_LENGTH">GL_MAX_LABEL_LENGTH</a></code></td>
<td class="colLast"><code>33512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_PROGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_PROGRAM">GL_PROGRAM</a></code></td>
<td class="colLast"><code>33506</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_PROGRAM_PIPELINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_PROGRAM_PIPELINE">GL_PROGRAM_PIPELINE</a></code></td>
<td class="colLast"><code>33508</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_QUERY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_QUERY">GL_QUERY</a></code></td>
<td class="colLast"><code>33507</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_SAMPLER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_SAMPLER">GL_SAMPLER</a></code></td>
<td class="colLast"><code>33510</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_SHADER">GL_SHADER</a></code></td>
<td class="colLast"><code>33505</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_STACK_OVERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_STACK_OVERFLOW">GL_STACK_OVERFLOW</a></code></td>
<td class="colLast"><code>1283</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRDebug.GL_STACK_UNDERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRDebug.html#GL_STACK_UNDERFLOW">GL_STACK_UNDERFLOW</a></code></td>
<td class="colLast"><code>1284</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html" title="class in org.lwjgl.opengl">KHRTextureCompressionAstcLdr</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x10_KHR">GL_COMPRESSED_RGBA_ASTC_10x10_KHR</a></code></td>
<td class="colLast"><code>37819</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x5_KHR">GL_COMPRESSED_RGBA_ASTC_10x5_KHR</a></code></td>
<td class="colLast"><code>37816</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x6_KHR">GL_COMPRESSED_RGBA_ASTC_10x6_KHR</a></code></td>
<td class="colLast"><code>37817</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x8_KHR">GL_COMPRESSED_RGBA_ASTC_10x8_KHR</a></code></td>
<td class="colLast"><code>37818</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_12x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_12x10_KHR">GL_COMPRESSED_RGBA_ASTC_12x10_KHR</a></code></td>
<td class="colLast"><code>37820</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_12x12_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_12x12_KHR">GL_COMPRESSED_RGBA_ASTC_12x12_KHR</a></code></td>
<td class="colLast"><code>37821</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_4x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_4x4_KHR">GL_COMPRESSED_RGBA_ASTC_4x4_KHR</a></code></td>
<td class="colLast"><code>37808</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_5x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_5x4_KHR">GL_COMPRESSED_RGBA_ASTC_5x4_KHR</a></code></td>
<td class="colLast"><code>37809</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_5x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_5x5_KHR">GL_COMPRESSED_RGBA_ASTC_5x5_KHR</a></code></td>
<td class="colLast"><code>37810</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_6x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_6x5_KHR">GL_COMPRESSED_RGBA_ASTC_6x5_KHR</a></code></td>
<td class="colLast"><code>37811</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_6x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_6x6_KHR">GL_COMPRESSED_RGBA_ASTC_6x6_KHR</a></code></td>
<td class="colLast"><code>37812</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_8x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_8x5_KHR">GL_COMPRESSED_RGBA_ASTC_8x5_KHR</a></code></td>
<td class="colLast"><code>37813</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_8x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_8x6_KHR">GL_COMPRESSED_RGBA_ASTC_8x6_KHR</a></code></td>
<td class="colLast"><code>37814</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_8x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_8x8_KHR">GL_COMPRESSED_RGBA_ASTC_8x8_KHR</a></code></td>
<td class="colLast"><code>37815</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR</a></code></td>
<td class="colLast"><code>37851</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR</a></code></td>
<td class="colLast"><code>37848</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR</a></code></td>
<td class="colLast"><code>37849</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR</a></code></td>
<td class="colLast"><code>37850</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR</a></code></td>
<td class="colLast"><code>37852</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR</a></code></td>
<td class="colLast"><code>37853</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR</a></code></td>
<td class="colLast"><code>37840</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR</a></code></td>
<td class="colLast"><code>37841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR</a></code></td>
<td class="colLast"><code>37842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR</a></code></td>
<td class="colLast"><code>37843</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR</a></code></td>
<td class="colLast"><code>37844</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR</a></code></td>
<td class="colLast"><code>37845</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR</a></code></td>
<td class="colLast"><code>37846</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR</a></code></td>
<td class="colLast"><code>37847</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html" title="class in org.lwjgl.opengl">NVBlendEquationAdvanced</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_BLEND_ADVANCED_COHERENT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_BLEND_ADVANCED_COHERENT_NV">GL_BLEND_ADVANCED_COHERENT_NV</a></code></td>
<td class="colLast"><code>37509</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_BLEND_OVERLAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_BLEND_OVERLAP_NV">GL_BLEND_OVERLAP_NV</a></code></td>
<td class="colLast"><code>37505</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_BLEND_PREMULTIPLIED_SRC_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_BLEND_PREMULTIPLIED_SRC_NV">GL_BLEND_PREMULTIPLIED_SRC_NV</a></code></td>
<td class="colLast"><code>37504</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_COLORBURN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_COLORBURN_NV">GL_COLORBURN_NV</a></code></td>
<td class="colLast"><code>37530</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_COLORDODGE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_COLORDODGE_NV">GL_COLORDODGE_NV</a></code></td>
<td class="colLast"><code>37529</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_CONJOINT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_CONJOINT_NV">GL_CONJOINT_NV</a></code></td>
<td class="colLast"><code>37508</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_CONTRAST_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_CONTRAST_NV">GL_CONTRAST_NV</a></code></td>
<td class="colLast"><code>37537</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DARKEN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DARKEN_NV">GL_DARKEN_NV</a></code></td>
<td class="colLast"><code>37527</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DIFFERENCE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DIFFERENCE_NV">GL_DIFFERENCE_NV</a></code></td>
<td class="colLast"><code>37534</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DISJOINT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DISJOINT_NV">GL_DISJOINT_NV</a></code></td>
<td class="colLast"><code>37507</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_ATOP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_ATOP_NV">GL_DST_ATOP_NV</a></code></td>
<td class="colLast"><code>37519</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_IN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_IN_NV">GL_DST_IN_NV</a></code></td>
<td class="colLast"><code>37515</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_NV">GL_DST_NV</a></code></td>
<td class="colLast"><code>37511</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_OUT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_OUT_NV">GL_DST_OUT_NV</a></code></td>
<td class="colLast"><code>37517</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_DST_OVER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_DST_OVER_NV">GL_DST_OVER_NV</a></code></td>
<td class="colLast"><code>37513</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_EXCLUSION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_EXCLUSION_NV">GL_EXCLUSION_NV</a></code></td>
<td class="colLast"><code>37536</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HARDLIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HARDLIGHT_NV">GL_HARDLIGHT_NV</a></code></td>
<td class="colLast"><code>37531</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HARDMIX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HARDMIX_NV">GL_HARDMIX_NV</a></code></td>
<td class="colLast"><code>37545</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_COLOR_NV">GL_HSL_COLOR_NV</a></code></td>
<td class="colLast"><code>37551</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_HUE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_HUE_NV">GL_HSL_HUE_NV</a></code></td>
<td class="colLast"><code>37549</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_LUMINOSITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_LUMINOSITY_NV">GL_HSL_LUMINOSITY_NV</a></code></td>
<td class="colLast"><code>37552</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_HSL_SATURATION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_HSL_SATURATION_NV">GL_HSL_SATURATION_NV</a></code></td>
<td class="colLast"><code>37550</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_INVERT_OVG_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_INVERT_OVG_NV">GL_INVERT_OVG_NV</a></code></td>
<td class="colLast"><code>37556</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_INVERT_RGB_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_INVERT_RGB_NV">GL_INVERT_RGB_NV</a></code></td>
<td class="colLast"><code>37539</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LIGHTEN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LIGHTEN_NV">GL_LIGHTEN_NV</a></code></td>
<td class="colLast"><code>37528</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LINEARBURN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LINEARBURN_NV">GL_LINEARBURN_NV</a></code></td>
<td class="colLast"><code>37541</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LINEARDODGE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LINEARDODGE_NV">GL_LINEARDODGE_NV</a></code></td>
<td class="colLast"><code>37540</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_LINEARLIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_LINEARLIGHT_NV">GL_LINEARLIGHT_NV</a></code></td>
<td class="colLast"><code>37543</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_MINUS_CLAMPED_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_MINUS_CLAMPED_NV">GL_MINUS_CLAMPED_NV</a></code></td>
<td class="colLast"><code>37555</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_MINUS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_MINUS_NV">GL_MINUS_NV</a></code></td>
<td class="colLast"><code>37535</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_MULTIPLY_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_MULTIPLY_NV">GL_MULTIPLY_NV</a></code></td>
<td class="colLast"><code>37524</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_OVERLAY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_OVERLAY_NV">GL_OVERLAY_NV</a></code></td>
<td class="colLast"><code>37526</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PINLIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PINLIGHT_NV">GL_PINLIGHT_NV</a></code></td>
<td class="colLast"><code>37544</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_CLAMPED_ALPHA_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_CLAMPED_ALPHA_NV">GL_PLUS_CLAMPED_ALPHA_NV</a></code></td>
<td class="colLast"><code>37554</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_CLAMPED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_CLAMPED_NV">GL_PLUS_CLAMPED_NV</a></code></td>
<td class="colLast"><code>37553</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_DARKER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_DARKER_NV">GL_PLUS_DARKER_NV</a></code></td>
<td class="colLast"><code>37522</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_PLUS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_PLUS_NV">GL_PLUS_NV</a></code></td>
<td class="colLast"><code>37521</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SCREEN_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SCREEN_NV">GL_SCREEN_NV</a></code></td>
<td class="colLast"><code>37525</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SOFTLIGHT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SOFTLIGHT_NV">GL_SOFTLIGHT_NV</a></code></td>
<td class="colLast"><code>37532</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_ATOP_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_ATOP_NV">GL_SRC_ATOP_NV</a></code></td>
<td class="colLast"><code>37518</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_IN_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_IN_NV">GL_SRC_IN_NV</a></code></td>
<td class="colLast"><code>37514</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_NV">GL_SRC_NV</a></code></td>
<td class="colLast"><code>37510</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_OUT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_OUT_NV">GL_SRC_OUT_NV</a></code></td>
<td class="colLast"><code>37516</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_SRC_OVER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_SRC_OVER_NV">GL_SRC_OVER_NV</a></code></td>
<td class="colLast"><code>37512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_UNCORRELATED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_UNCORRELATED_NV">GL_UNCORRELATED_NV</a></code></td>
<td class="colLast"><code>37506</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVBlendEquationAdvanced.GL_VIVIDLIGHT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVBlendEquationAdvanced.html#GL_VIVIDLIGHT_NV">GL_VIVIDLIGHT_NV</a></code></td>
<td class="colLast"><code>37542</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVComputeProgram5.GL_COMPUTE_PROGRAM_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVComputeProgram5.html#GL_COMPUTE_PROGRAM_NV">GL_COMPUTE_PROGRAM_NV</a></code></td>
<td class="colLast"><code>37115</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVComputeProgram5.GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVComputeProgram5.html#GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV">GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV</a></code></td>
<td class="colLast"><code>37116</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVConditionalRender.html" title="class in org.lwjgl.opengl">NVConditionalRender</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVConditionalRender.GL_QUERY_BY_REGION_NO_WAIT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVConditionalRender.html#GL_QUERY_BY_REGION_NO_WAIT_NV">GL_QUERY_BY_REGION_NO_WAIT_NV</a></code></td>
<td class="colLast"><code>36374</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVConditionalRender.GL_QUERY_BY_REGION_WAIT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVConditionalRender.html#GL_QUERY_BY_REGION_WAIT_NV">GL_QUERY_BY_REGION_WAIT_NV</a></code></td>
<td class="colLast"><code>36373</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVConditionalRender.GL_QUERY_NO_WAIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVConditionalRender.html#GL_QUERY_NO_WAIT_NV">GL_QUERY_NO_WAIT_NV</a></code></td>
<td class="colLast"><code>36372</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVConditionalRender.GL_QUERY_WAIT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVConditionalRender.html#GL_QUERY_WAIT_NV">GL_QUERY_WAIT_NV</a></code></td>
<td class="colLast"><code>36371</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVCopyDepthToColor.html" title="class in org.lwjgl.opengl">NVCopyDepthToColor</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVCopyDepthToColor.GL_DEPTH_STENCIL_TO_BGRA_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVCopyDepthToColor.html#GL_DEPTH_STENCIL_TO_BGRA_NV">GL_DEPTH_STENCIL_TO_BGRA_NV</a></code></td>
<td class="colLast"><code>34927</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVCopyDepthToColor.GL_DEPTH_STENCIL_TO_RGBA_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVCopyDepthToColor.html#GL_DEPTH_STENCIL_TO_RGBA_NV">GL_DEPTH_STENCIL_TO_RGBA_NV</a></code></td>
<td class="colLast"><code>34926</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVDeepTexture3D.GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVDeepTexture3D.html#GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV">GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV</a></code></td>
<td class="colLast"><code>37073</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVDeepTexture3D.GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVDeepTexture3D.html#GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV">GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV</a></code></td>
<td class="colLast"><code>37072</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVDepthBufferFloat.GL_DEPTH_BUFFER_FLOAT_MODE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVDepthBufferFloat.html#GL_DEPTH_BUFFER_FLOAT_MODE_NV">GL_DEPTH_BUFFER_FLOAT_MODE_NV</a></code></td>
<td class="colLast"><code>36271</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVDepthBufferFloat.GL_DEPTH_COMPONENT32F_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVDepthBufferFloat.html#GL_DEPTH_COMPONENT32F_NV">GL_DEPTH_COMPONENT32F_NV</a></code></td>
<td class="colLast"><code>36267</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVDepthBufferFloat.GL_DEPTH32F_STENCIL8_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVDepthBufferFloat.html#GL_DEPTH32F_STENCIL8_NV">GL_DEPTH32F_STENCIL8_NV</a></code></td>
<td class="colLast"><code>36268</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVDepthBufferFloat.GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVDepthBufferFloat.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV</a></code></td>
<td class="colLast"><code>36269</code></td>
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<li class="blockList">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVDepthClamp.GL_DEPTH_CLAMP_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVDepthClamp.html#GL_DEPTH_CLAMP_NV">GL_DEPTH_CLAMP_NV</a></code></td>
<td class="colLast"><code>34383</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVEvaluators.html" title="class in org.lwjgl.opengl">NVEvaluators</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_2D_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_2D_NV">GL_EVAL_2D_NV</a></code></td>
<td class="colLast"><code>34496</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_FRACTIONAL_TESSELLATION_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_FRACTIONAL_TESSELLATION_NV">GL_EVAL_FRACTIONAL_TESSELLATION_NV</a></code></td>
<td class="colLast"><code>34501</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_TRIANGULAR_2D_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_TRIANGULAR_2D_NV">GL_EVAL_TRIANGULAR_2D_NV</a></code></td>
<td class="colLast"><code>34497</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB0_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB0_NV">GL_EVAL_VERTEX_ATTRIB0_NV</a></code></td>
<td class="colLast"><code>34502</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB1_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB1_NV">GL_EVAL_VERTEX_ATTRIB1_NV</a></code></td>
<td class="colLast"><code>34503</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB10_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB10_NV">GL_EVAL_VERTEX_ATTRIB10_NV</a></code></td>
<td class="colLast"><code>34512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB11_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB11_NV">GL_EVAL_VERTEX_ATTRIB11_NV</a></code></td>
<td class="colLast"><code>34513</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB12_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB12_NV">GL_EVAL_VERTEX_ATTRIB12_NV</a></code></td>
<td class="colLast"><code>34514</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB13_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB13_NV">GL_EVAL_VERTEX_ATTRIB13_NV</a></code></td>
<td class="colLast"><code>34515</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB14_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB14_NV">GL_EVAL_VERTEX_ATTRIB14_NV</a></code></td>
<td class="colLast"><code>34516</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB15_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB15_NV">GL_EVAL_VERTEX_ATTRIB15_NV</a></code></td>
<td class="colLast"><code>34517</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB2_NV">GL_EVAL_VERTEX_ATTRIB2_NV</a></code></td>
<td class="colLast"><code>34504</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB3_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB3_NV">GL_EVAL_VERTEX_ATTRIB3_NV</a></code></td>
<td class="colLast"><code>34505</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB4_NV">GL_EVAL_VERTEX_ATTRIB4_NV</a></code></td>
<td class="colLast"><code>34506</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB5_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB5_NV">GL_EVAL_VERTEX_ATTRIB5_NV</a></code></td>
<td class="colLast"><code>34507</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB6_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB6_NV">GL_EVAL_VERTEX_ATTRIB6_NV</a></code></td>
<td class="colLast"><code>34508</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB7_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB7_NV">GL_EVAL_VERTEX_ATTRIB7_NV</a></code></td>
<td class="colLast"><code>34509</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB8_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB8_NV">GL_EVAL_VERTEX_ATTRIB8_NV</a></code></td>
<td class="colLast"><code>34510</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_EVAL_VERTEX_ATTRIB9_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_EVAL_VERTEX_ATTRIB9_NV">GL_EVAL_VERTEX_ATTRIB9_NV</a></code></td>
<td class="colLast"><code>34511</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_MAP_ATTRIB_U_ORDER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_MAP_ATTRIB_U_ORDER_NV">GL_MAP_ATTRIB_U_ORDER_NV</a></code></td>
<td class="colLast"><code>34499</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_MAP_ATTRIB_V_ORDER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_MAP_ATTRIB_V_ORDER_NV">GL_MAP_ATTRIB_V_ORDER_NV</a></code></td>
<td class="colLast"><code>34500</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_MAP_TESSELLATION_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_MAP_TESSELLATION_NV">GL_MAP_TESSELLATION_NV</a></code></td>
<td class="colLast"><code>34498</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_MAX_MAP_TESSELLATION_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_MAX_MAP_TESSELLATION_NV">GL_MAX_MAP_TESSELLATION_NV</a></code></td>
<td class="colLast"><code>34518</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVEvaluators.GL_MAX_RATIONAL_EVAL_ORDER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVEvaluators.html#GL_MAX_RATIONAL_EVAL_ORDER_NV">GL_MAX_RATIONAL_EVAL_ORDER_NV</a></code></td>
<td class="colLast"><code>34519</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_INT_SAMPLER_RENDERBUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_INT_SAMPLER_RENDERBUFFER_NV">GL_INT_SAMPLER_RENDERBUFFER_NV</a></code></td>
<td class="colLast"><code>36439</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_MAX_SAMPLE_MASK_WORDS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_MAX_SAMPLE_MASK_WORDS_NV">GL_MAX_SAMPLE_MASK_WORDS_NV</a></code></td>
<td class="colLast"><code>36441</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLE_MASK_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLE_MASK_NV">GL_SAMPLE_MASK_NV</a></code></td>
<td class="colLast"><code>36433</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLE_MASK_VALUE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLE_MASK_VALUE_NV">GL_SAMPLE_MASK_VALUE_NV</a></code></td>
<td class="colLast"><code>36434</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLE_POSITION_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLE_POSITION_NV">GL_SAMPLE_POSITION_NV</a></code></td>
<td class="colLast"><code>36432</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLER_RENDERBUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLER_RENDERBUFFER_NV">GL_SAMPLER_RENDERBUFFER_NV</a></code></td>
<td class="colLast"><code>36438</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_TEXTURE_BINDING_RENDERBUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_TEXTURE_BINDING_RENDERBUFFER_NV">GL_TEXTURE_BINDING_RENDERBUFFER_NV</a></code></td>
<td class="colLast"><code>36435</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV">GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV</a></code></td>
<td class="colLast"><code>36436</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_TEXTURE_RENDERBUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_TEXTURE_RENDERBUFFER_NV">GL_TEXTURE_RENDERBUFFER_NV</a></code></td>
<td class="colLast"><code>36437</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVExplicitMultisample.GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVExplicitMultisample.html#GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV">GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV</a></code></td>
<td class="colLast"><code>36440</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVFence.html" title="class in org.lwjgl.opengl">NVFence</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFence.GL_ALL_COMPLETED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFence.html#GL_ALL_COMPLETED_NV">GL_ALL_COMPLETED_NV</a></code></td>
<td class="colLast"><code>34034</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFence.GL_FENCE_CONDITION_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFence.html#GL_FENCE_CONDITION_NV">GL_FENCE_CONDITION_NV</a></code></td>
<td class="colLast"><code>34036</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFence.GL_FENCE_STATUS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFence.html#GL_FENCE_STATUS_NV">GL_FENCE_STATUS_NV</a></code></td>
<td class="colLast"><code>34035</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVFloatBuffer.html" title="class in org.lwjgl.opengl">NVFloatBuffer</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_CLEAR_COLOR_VALUE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_CLEAR_COLOR_VALUE_NV">GL_FLOAT_CLEAR_COLOR_VALUE_NV</a></code></td>
<td class="colLast"><code>34957</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_R_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_R_NV">GL_FLOAT_R_NV</a></code></td>
<td class="colLast"><code>34944</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_R16_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_R16_NV">GL_FLOAT_R16_NV</a></code></td>
<td class="colLast"><code>34948</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_R32_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_R32_NV">GL_FLOAT_R32_NV</a></code></td>
<td class="colLast"><code>34949</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RG_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RG_NV">GL_FLOAT_RG_NV</a></code></td>
<td class="colLast"><code>34945</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RG16_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RG16_NV">GL_FLOAT_RG16_NV</a></code></td>
<td class="colLast"><code>34950</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RG32_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RG32_NV">GL_FLOAT_RG32_NV</a></code></td>
<td class="colLast"><code>34951</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGB_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGB_NV">GL_FLOAT_RGB_NV</a></code></td>
<td class="colLast"><code>34946</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGB16_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGB16_NV">GL_FLOAT_RGB16_NV</a></code></td>
<td class="colLast"><code>34952</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGB32_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGB32_NV">GL_FLOAT_RGB32_NV</a></code></td>
<td class="colLast"><code>34953</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA_MODE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA_MODE_NV">GL_FLOAT_RGBA_MODE_NV</a></code></td>
<td class="colLast"><code>34958</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA_NV">GL_FLOAT_RGBA_NV</a></code></td>
<td class="colLast"><code>34947</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA16_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA16_NV">GL_FLOAT_RGBA16_NV</a></code></td>
<td class="colLast"><code>34954</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_FLOAT_RGBA32_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_FLOAT_RGBA32_NV">GL_FLOAT_RGBA32_NV</a></code></td>
<td class="colLast"><code>34955</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFloatBuffer.GL_TEXTURE_FLOAT_COMPONENTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFloatBuffer.html#GL_TEXTURE_FLOAT_COMPONENTS_NV">GL_TEXTURE_FLOAT_COMPONENTS_NV</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFogDistance.GL_EYE_PLANE_ABSOLUTE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34140</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFogDistance.GL_EYE_RADIAL_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34139</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFogDistance.GL_FOG_DISTANCE_MODE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram.GL_FRAGMENT_PROGRAM_BINDING_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34931</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram.GL_FRAGMENT_PROGRAM_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34928</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram.GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34920</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram.GL_MAX_TEXTURE_COORDS_NV">
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<td class="colLast"><code>34929</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram.GL_MAX_TEXTURE_IMAGE_UNITS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram2.GL_MAX_PROGRAM_CALL_DEPTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35061</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram2.GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35060</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram2.GL_MAX_PROGRAM_IF_DEPTH_NV">
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<td class="colLast"><code>35062</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram2.GL_MAX_PROGRAM_LOOP_COUNT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFragmentProgram2.html#GL_MAX_PROGRAM_LOOP_COUNT_NV">GL_MAX_PROGRAM_LOOP_COUNT_NV</a></code></td>
<td class="colLast"><code>35064</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVFragmentProgram2.GL_MAX_PROGRAM_LOOP_DEPTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFramebufferMultisampleCoverage.GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFramebufferMultisampleCoverage.html#GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV">GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV</a></code></td>
<td class="colLast"><code>36369</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFramebufferMultisampleCoverage.GL_MULTISAMPLE_COVERAGE_MODES_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFramebufferMultisampleCoverage.html#GL_MULTISAMPLE_COVERAGE_MODES_NV">GL_MULTISAMPLE_COVERAGE_MODES_NV</a></code></td>
<td class="colLast"><code>36370</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFramebufferMultisampleCoverage.GL_RENDERBUFFER_COLOR_SAMPLES_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFramebufferMultisampleCoverage.html#GL_RENDERBUFFER_COLOR_SAMPLES_NV">GL_RENDERBUFFER_COLOR_SAMPLES_NV</a></code></td>
<td class="colLast"><code>36368</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVFramebufferMultisampleCoverage.GL_RENDERBUFFER_COVERAGE_SAMPLES_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVFramebufferMultisampleCoverage.html#GL_RENDERBUFFER_COVERAGE_SAMPLES_NV">GL_RENDERBUFFER_COVERAGE_SAMPLES_NV</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGeometryProgram4.GL_GEOMETRY_PROGRAM_NV">
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<td class="colLast"><code>35878</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGeometryProgram4.GL_MAX_PROGRAM_OUTPUT_VERTICES_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGeometryProgram4.html#GL_MAX_PROGRAM_OUTPUT_VERTICES_NV">GL_MAX_PROGRAM_OUTPUT_VERTICES_NV</a></code></td>
<td class="colLast"><code>35879</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVGeometryProgram4.GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram4.GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35080</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram4.GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuProgram4.html#GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV">GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV</a></code></td>
<td class="colLast"><code>36261</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram4.GL_MAX_PROGRAM_GENERIC_RESULTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuProgram4.html#GL_MAX_PROGRAM_GENERIC_RESULTS_NV">GL_MAX_PROGRAM_GENERIC_RESULTS_NV</a></code></td>
<td class="colLast"><code>36262</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram4.GL_MAX_PROGRAM_RESULT_COMPONENTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuProgram4.html#GL_MAX_PROGRAM_RESULT_COMPONENTS_NV">GL_MAX_PROGRAM_RESULT_COMPONENTS_NV</a></code></td>
<td class="colLast"><code>35081</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram4.GL_PROGRAM_ATTRIB_COMPONENTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuProgram4.html#GL_PROGRAM_ATTRIB_COMPONENTS_NV">GL_PROGRAM_ATTRIB_COMPONENTS_NV</a></code></td>
<td class="colLast"><code>35078</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram4.GL_PROGRAM_RESULT_COMPONENTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram5.GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36445</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram5.GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36444</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram5.GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV">
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<td class="colLast"><code>36442</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuProgram5.GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_FLOAT16_NV">
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<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_FLOAT16_VEC2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_FLOAT16_VEC3_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36858</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_FLOAT16_VEC4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36859</code></td>
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<td class="colLast"><code>36836</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT16_VEC2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36837</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT16_VEC3_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36838</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT16_VEC4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36839</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT64_NV">
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<td class="colLast"><code>5134</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT64_VEC2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_INT64_VEC2_NV">GL_INT64_VEC2_NV</a></code></td>
<td class="colLast"><code>36841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT64_VEC3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_INT64_VEC3_NV">GL_INT64_VEC3_NV</a></code></td>
<td class="colLast"><code>36842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT64_VEC4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_INT64_VEC4_NV">GL_INT64_VEC4_NV</a></code></td>
<td class="colLast"><code>36843</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT8_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_NV">GL_INT8_NV</a></code></td>
<td class="colLast"><code>36832</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT8_VEC2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_VEC2_NV">GL_INT8_VEC2_NV</a></code></td>
<td class="colLast"><code>36833</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT8_VEC3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_VEC3_NV">GL_INT8_VEC3_NV</a></code></td>
<td class="colLast"><code>36834</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_INT8_VEC4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_VEC4_NV">GL_INT8_VEC4_NV</a></code></td>
<td class="colLast"><code>36835</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_PATCHES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_PATCHES">GL_PATCHES</a></code></td>
<td class="colLast"><code>14</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT16_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_NV">GL_UNSIGNED_INT16_NV</a></code></td>
<td class="colLast"><code>36848</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT16_VEC2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_VEC2_NV">GL_UNSIGNED_INT16_VEC2_NV</a></code></td>
<td class="colLast"><code>36849</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT16_VEC3_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_VEC3_NV">GL_UNSIGNED_INT16_VEC3_NV</a></code></td>
<td class="colLast"><code>36850</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT16_VEC4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_VEC4_NV">GL_UNSIGNED_INT16_VEC4_NV</a></code></td>
<td class="colLast"><code>36851</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT64_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_NV">GL_UNSIGNED_INT64_NV</a></code></td>
<td class="colLast"><code>5135</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT64_VEC2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_VEC2_NV">GL_UNSIGNED_INT64_VEC2_NV</a></code></td>
<td class="colLast"><code>36853</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT64_VEC3_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_VEC3_NV">GL_UNSIGNED_INT64_VEC3_NV</a></code></td>
<td class="colLast"><code>36854</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT64_VEC4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_VEC4_NV">GL_UNSIGNED_INT64_VEC4_NV</a></code></td>
<td class="colLast"><code>36855</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT8_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_NV">GL_UNSIGNED_INT8_NV</a></code></td>
<td class="colLast"><code>36844</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT8_VEC2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_VEC2_NV">GL_UNSIGNED_INT8_VEC2_NV</a></code></td>
<td class="colLast"><code>36845</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT8_VEC3_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_VEC3_NV">GL_UNSIGNED_INT8_VEC3_NV</a></code></td>
<td class="colLast"><code>36846</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVGpuShader5.GL_UNSIGNED_INT8_VEC4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_VEC4_NV">GL_UNSIGNED_INT8_VEC4_NV</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVHalfFloat.GL_HALF_FLOAT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVLightMaxExponent.GL_MAX_SHININESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVLightMaxExponent.html#GL_MAX_SHININESS_NV">GL_MAX_SHININESS_NV</a></code></td>
<td class="colLast"><code>34052</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVLightMaxExponent.GL_MAX_SPOT_EXPONENT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVLightMaxExponent.html#GL_MAX_SPOT_EXPONENT_NV">GL_MAX_SPOT_EXPONENT_NV</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVMultisampleCoverage.GL_COLOR_SAMPLES_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVMultisampleCoverage.html#GL_COLOR_SAMPLES_NV">GL_COLOR_SAMPLES_NV</a></code></td>
<td class="colLast"><code>36384</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVMultisampleCoverage.GL_COVERAGE_SAMPLES_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVMultisampleCoverage.html#GL_COVERAGE_SAMPLES_NV">GL_COVERAGE_SAMPLES_NV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVMultisampleFilterHint.GL_MULTISAMPLE_FILTER_HINT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVMultisampleFilterHint.html#GL_MULTISAMPLE_FILTER_HINT_NV">GL_MULTISAMPLE_FILTER_HINT_NV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVOcclusionQuery.GL_CURRENT_OCCLUSION_QUERY_ID_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVOcclusionQuery.html#GL_CURRENT_OCCLUSION_QUERY_ID_NV">GL_CURRENT_OCCLUSION_QUERY_ID_NV</a></code></td>
<td class="colLast"><code>34917</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVOcclusionQuery.GL_OCCLUSION_TEST_HP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVOcclusionQuery.html#GL_OCCLUSION_TEST_HP">GL_OCCLUSION_TEST_HP</a></code></td>
<td class="colLast"><code>33125</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVOcclusionQuery.GL_OCCLUSION_TEST_RESULT_HP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33126</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVOcclusionQuery.GL_PIXEL_COUNT_AVAILABLE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVOcclusionQuery.html#GL_PIXEL_COUNT_AVAILABLE_NV">GL_PIXEL_COUNT_AVAILABLE_NV</a></code></td>
<td class="colLast"><code>34919</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVOcclusionQuery.GL_PIXEL_COUNT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVOcclusionQuery.html#GL_PIXEL_COUNT_NV">GL_PIXEL_COUNT_NV</a></code></td>
<td class="colLast"><code>34918</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVOcclusionQuery.GL_PIXEL_COUNTER_BITS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVOcclusionQuery.html#GL_PIXEL_COUNTER_BITS_NV">GL_PIXEL_COUNTER_BITS_NV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPackedDepthStencil.GL_DEPTH_STENCIL_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPackedDepthStencil.html#GL_DEPTH_STENCIL_NV">GL_DEPTH_STENCIL_NV</a></code></td>
<td class="colLast"><code>34041</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPackedDepthStencil.GL_UNSIGNED_INT_24_8_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPackedDepthStencil.html#GL_UNSIGNED_INT_24_8_NV">GL_UNSIGNED_INT_24_8_NV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVParameterBufferObject.GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36260</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVParameterBufferObject.GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36259</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVParameterBufferObject.GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVParameterBufferObject.html#GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV">GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV</a></code></td>
<td class="colLast"><code>36256</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVParameterBufferObject.GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV">
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<td class="colLast"><code>36257</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVParameterBufferObject.GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV">
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<td><code><a href="org/lwjgl/opengl/NVParameterBufferObject.html#GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV">GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_ACCUM_ADJACENT_PAIRS_NV">
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<td class="colLast"><code>37037</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_ADJACENT_PAIRS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_ADJACENT_PAIRS_NV">GL_ADJACENT_PAIRS_NV</a></code></td>
<td class="colLast"><code>37038</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_AFFINE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_AFFINE_2D_NV">GL_AFFINE_2D_NV</a></code></td>
<td class="colLast"><code>37010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_AFFINE_3D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_AFFINE_3D_NV">GL_AFFINE_3D_NV</a></code></td>
<td class="colLast"><code>37012</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_ARC_TO_NV">GL_ARC_TO_NV</a></code></td>
<td class="colLast"><code>254</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_BEVEL_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_BEVEL_NV">GL_BEVEL_NV</a></code></td>
<td class="colLast"><code>37030</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_BOLD_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_BOLD_BIT_NV">GL_BOLD_BIT_NV</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_BOUNDING_BOX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_BOUNDING_BOX_NV">GL_BOUNDING_BOX_NV</a></code></td>
<td class="colLast"><code>37005</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV">GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV</a></code></td>
<td class="colLast"><code>37020</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_CIRCULAR_CCW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_CIRCULAR_CCW_ARC_TO_NV">GL_CIRCULAR_CCW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>248</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_CIRCULAR_CW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_CIRCULAR_CW_ARC_TO_NV">GL_CIRCULAR_CW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>250</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_CIRCULAR_TANGENT_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_CIRCULAR_TANGENT_ARC_TO_NV">GL_CIRCULAR_TANGENT_ARC_TO_NV</a></code></td>
<td class="colLast"><code>252</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_CLOSE_PATH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_CLOSE_PATH_NV">GL_CLOSE_PATH_NV</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_CONVEX_HULL_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_CONVEX_HULL_NV">GL_CONVEX_HULL_NV</a></code></td>
<td class="colLast"><code>37003</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_COUNT_DOWN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_COUNT_DOWN_NV">GL_COUNT_DOWN_NV</a></code></td>
<td class="colLast"><code>37001</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_COUNT_UP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_COUNT_UP_NV">GL_COUNT_UP_NV</a></code></td>
<td class="colLast"><code>37000</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_CUBIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_CUBIC_CURVE_TO_NV">GL_CUBIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FILE_NAME_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FILE_NAME_NV">GL_FILE_NAME_NV</a></code></td>
<td class="colLast"><code>36980</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FIRST_TO_REST_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FIRST_TO_REST_NV">GL_FIRST_TO_REST_NV</a></code></td>
<td class="colLast"><code>37039</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_ASCENDER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_ASCENDER_NV">GL_FONT_ASCENDER_NV</a></code></td>
<td class="colLast"><code>2097152</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_DESCENDER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_DESCENDER_NV">GL_FONT_DESCENDER_NV</a></code></td>
<td class="colLast"><code>4194304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_HAS_KERNING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_HAS_KERNING_NV">GL_FONT_HAS_KERNING_NV</a></code></td>
<td class="colLast"><code>268435456</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_HEIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_HEIGHT_NV">GL_FONT_HEIGHT_NV</a></code></td>
<td class="colLast"><code>8388608</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_MAX_ADVANCE_HEIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_MAX_ADVANCE_HEIGHT_NV">GL_FONT_MAX_ADVANCE_HEIGHT_NV</a></code></td>
<td class="colLast"><code>33554432</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_MAX_ADVANCE_WIDTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_MAX_ADVANCE_WIDTH_NV">GL_FONT_MAX_ADVANCE_WIDTH_NV</a></code></td>
<td class="colLast"><code>16777216</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_UNDERLINE_POSITION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_UNDERLINE_POSITION_NV">GL_FONT_UNDERLINE_POSITION_NV</a></code></td>
<td class="colLast"><code>67108864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_UNDERLINE_THICKNESS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_UNDERLINE_THICKNESS_NV">GL_FONT_UNDERLINE_THICKNESS_NV</a></code></td>
<td class="colLast"><code>134217728</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_UNITS_PER_EM_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_UNITS_PER_EM_NV">GL_FONT_UNITS_PER_EM_NV</a></code></td>
<td class="colLast"><code>1048576</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_X_MAX_BOUNDS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_X_MAX_BOUNDS_NV">GL_FONT_X_MAX_BOUNDS_NV</a></code></td>
<td class="colLast"><code>262144</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_X_MIN_BOUNDS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_X_MIN_BOUNDS_NV">GL_FONT_X_MIN_BOUNDS_NV</a></code></td>
<td class="colLast"><code>65536</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_Y_MAX_BOUNDS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_Y_MAX_BOUNDS_NV">GL_FONT_Y_MAX_BOUNDS_NV</a></code></td>
<td class="colLast"><code>524288</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_FONT_Y_MIN_BOUNDS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_FONT_Y_MIN_BOUNDS_NV">GL_FONT_Y_MIN_BOUNDS_NV</a></code></td>
<td class="colLast"><code>131072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_HAS_KERNING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_HAS_KERNING_NV">GL_GLYPH_HAS_KERNING_NV</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_HEIGHT_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_HEIGHT_BIT_NV">GL_GLYPH_HEIGHT_BIT_NV</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV">GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV">GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV">GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV">GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_VERTICAL_BEARING_X_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_VERTICAL_BEARING_X_BIT_NV">GL_GLYPH_VERTICAL_BEARING_X_BIT_NV</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV">GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_GLYPH_WIDTH_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_GLYPH_WIDTH_BIT_NV">GL_GLYPH_WIDTH_BIT_NV</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_HORIZONTAL_LINE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_HORIZONTAL_LINE_TO_NV">GL_HORIZONTAL_LINE_TO_NV</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_ITALIC_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_ITALIC_BIT_NV">GL_ITALIC_BIT_NV</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_LARGE_CCW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_LARGE_CCW_ARC_TO_NV">GL_LARGE_CCW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>22</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_LARGE_CW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_LARGE_CW_ARC_TO_NV">GL_LARGE_CW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>24</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_LINE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_LINE_TO_NV">GL_LINE_TO_NV</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_MITER_REVERT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_MITER_REVERT_NV">GL_MITER_REVERT_NV</a></code></td>
<td class="colLast"><code>37031</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_MITER_TRUNCATE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_MITER_TRUNCATE_NV">GL_MITER_TRUNCATE_NV</a></code></td>
<td class="colLast"><code>37032</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_MOVE_TO_CONTINUES_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_MOVE_TO_CONTINUES_NV">GL_MOVE_TO_CONTINUES_NV</a></code></td>
<td class="colLast"><code>37046</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_MOVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_MOVE_TO_NV">GL_MOVE_TO_NV</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_MOVE_TO_RESETS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_MOVE_TO_RESETS_NV">GL_MOVE_TO_RESETS_NV</a></code></td>
<td class="colLast"><code>37045</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_CLIENT_LENGTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_CLIENT_LENGTH_NV">GL_PATH_CLIENT_LENGTH_NV</a></code></td>
<td class="colLast"><code>36991</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_COMMAND_COUNT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_COMMAND_COUNT_NV">GL_PATH_COMMAND_COUNT_NV</a></code></td>
<td class="colLast"><code>37021</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_COMPUTED_LENGTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_COMPUTED_LENGTH_NV">GL_PATH_COMPUTED_LENGTH_NV</a></code></td>
<td class="colLast"><code>37024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_COORD_COUNT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_COORD_COUNT_NV">GL_PATH_COORD_COUNT_NV</a></code></td>
<td class="colLast"><code>37022</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_COVER_DEPTH_FUNC_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_COVER_DEPTH_FUNC_NV">GL_PATH_COVER_DEPTH_FUNC_NV</a></code></td>
<td class="colLast"><code>37055</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_DASH_ARRAY_COUNT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_DASH_ARRAY_COUNT_NV">GL_PATH_DASH_ARRAY_COUNT_NV</a></code></td>
<td class="colLast"><code>37023</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_DASH_CAPS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_DASH_CAPS_NV">GL_PATH_DASH_CAPS_NV</a></code></td>
<td class="colLast"><code>36987</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_DASH_OFFSET_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_DASH_OFFSET_NV">GL_PATH_DASH_OFFSET_NV</a></code></td>
<td class="colLast"><code>36990</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_DASH_OFFSET_RESET_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_DASH_OFFSET_RESET_NV">GL_PATH_DASH_OFFSET_RESET_NV</a></code></td>
<td class="colLast"><code>37044</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_END_CAPS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_END_CAPS_NV">GL_PATH_END_CAPS_NV</a></code></td>
<td class="colLast"><code>36982</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_ERROR_POSITION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_ERROR_POSITION_NV">GL_PATH_ERROR_POSITION_NV</a></code></td>
<td class="colLast"><code>37035</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_FILL_BOUNDING_BOX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_FILL_BOUNDING_BOX_NV">GL_PATH_FILL_BOUNDING_BOX_NV</a></code></td>
<td class="colLast"><code>37025</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_FILL_COVER_MODE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_FILL_COVER_MODE_NV">GL_PATH_FILL_COVER_MODE_NV</a></code></td>
<td class="colLast"><code>36994</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_FILL_MASK_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_FILL_MASK_NV">GL_PATH_FILL_MASK_NV</a></code></td>
<td class="colLast"><code>36993</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_FILL_MODE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_FILL_MODE_NV">GL_PATH_FILL_MODE_NV</a></code></td>
<td class="colLast"><code>36992</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_FOG_GEN_MODE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_FOG_GEN_MODE_NV">GL_PATH_FOG_GEN_MODE_NV</a></code></td>
<td class="colLast"><code>37036</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_FORMAT_PS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_FORMAT_PS_NV">GL_PATH_FORMAT_PS_NV</a></code></td>
<td class="colLast"><code>36977</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_FORMAT_SVG_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_FORMAT_SVG_NV">GL_PATH_FORMAT_SVG_NV</a></code></td>
<td class="colLast"><code>36976</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_GEN_COEFF_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_GEN_COEFF_NV">GL_PATH_GEN_COEFF_NV</a></code></td>
<td class="colLast"><code>37041</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_GEN_COLOR_FORMAT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_GEN_COLOR_FORMAT_NV">GL_PATH_GEN_COLOR_FORMAT_NV</a></code></td>
<td class="colLast"><code>37042</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_GEN_COMPONENTS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_GEN_COMPONENTS_NV">GL_PATH_GEN_COMPONENTS_NV</a></code></td>
<td class="colLast"><code>37043</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_GEN_MODE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_GEN_MODE_NV">GL_PATH_GEN_MODE_NV</a></code></td>
<td class="colLast"><code>37040</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_INITIAL_DASH_CAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_INITIAL_DASH_CAP_NV">GL_PATH_INITIAL_DASH_CAP_NV</a></code></td>
<td class="colLast"><code>36988</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_INITIAL_END_CAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_INITIAL_END_CAP_NV">GL_PATH_INITIAL_END_CAP_NV</a></code></td>
<td class="colLast"><code>36983</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_JOIN_STYLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_JOIN_STYLE_NV">GL_PATH_JOIN_STYLE_NV</a></code></td>
<td class="colLast"><code>36985</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_MITER_LIMIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_MITER_LIMIT_NV">GL_PATH_MITER_LIMIT_NV</a></code></td>
<td class="colLast"><code>36986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_OBJECT_BOUNDING_BOX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_OBJECT_BOUNDING_BOX_NV">GL_PATH_OBJECT_BOUNDING_BOX_NV</a></code></td>
<td class="colLast"><code>37002</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV">GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV</a></code></td>
<td class="colLast"><code>37053</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV">GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV</a></code></td>
<td class="colLast"><code>37054</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STENCIL_FUNC_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STENCIL_FUNC_NV">GL_PATH_STENCIL_FUNC_NV</a></code></td>
<td class="colLast"><code>37047</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STENCIL_REF_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STENCIL_REF_NV">GL_PATH_STENCIL_REF_NV</a></code></td>
<td class="colLast"><code>37048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STENCIL_VALUE_MASK_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STENCIL_VALUE_MASK_NV">GL_PATH_STENCIL_VALUE_MASK_NV</a></code></td>
<td class="colLast"><code>37049</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STROKE_BOUNDING_BOX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STROKE_BOUNDING_BOX_NV">GL_PATH_STROKE_BOUNDING_BOX_NV</a></code></td>
<td class="colLast"><code>37026</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STROKE_COVER_MODE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STROKE_COVER_MODE_NV">GL_PATH_STROKE_COVER_MODE_NV</a></code></td>
<td class="colLast"><code>36995</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STROKE_MASK_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STROKE_MASK_NV">GL_PATH_STROKE_MASK_NV</a></code></td>
<td class="colLast"><code>36996</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_STROKE_WIDTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_STROKE_WIDTH_NV">GL_PATH_STROKE_WIDTH_NV</a></code></td>
<td class="colLast"><code>36981</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_TERMINAL_DASH_CAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_TERMINAL_DASH_CAP_NV">GL_PATH_TERMINAL_DASH_CAP_NV</a></code></td>
<td class="colLast"><code>36989</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PATH_TERMINAL_END_CAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PATH_TERMINAL_END_CAP_NV">GL_PATH_TERMINAL_END_CAP_NV</a></code></td>
<td class="colLast"><code>36984</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PRIMARY_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PRIMARY_COLOR">GL_PRIMARY_COLOR</a></code></td>
<td class="colLast"><code>34167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_PRIMARY_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_PRIMARY_COLOR_NV">GL_PRIMARY_COLOR_NV</a></code></td>
<td class="colLast"><code>34092</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_QUADRATIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_QUADRATIC_CURVE_TO_NV">GL_QUADRATIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_ARC_TO_NV">GL_RELATIVE_ARC_TO_NV</a></code></td>
<td class="colLast"><code>255</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_CUBIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_CUBIC_CURVE_TO_NV">GL_RELATIVE_CUBIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_HORIZONTAL_LINE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_HORIZONTAL_LINE_TO_NV">GL_RELATIVE_HORIZONTAL_LINE_TO_NV</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_LARGE_CCW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_LARGE_CCW_ARC_TO_NV">GL_RELATIVE_LARGE_CCW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>23</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_LARGE_CW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_LARGE_CW_ARC_TO_NV">GL_RELATIVE_LARGE_CW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>25</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_LINE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_LINE_TO_NV">GL_RELATIVE_LINE_TO_NV</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_MOVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_MOVE_TO_NV">GL_RELATIVE_MOVE_TO_NV</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_QUADRATIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_QUADRATIC_CURVE_TO_NV">GL_RELATIVE_QUADRATIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_SMALL_CCW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_SMALL_CCW_ARC_TO_NV">GL_RELATIVE_SMALL_CCW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>19</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_SMALL_CW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_SMALL_CW_ARC_TO_NV">GL_RELATIVE_SMALL_CW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>21</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV">GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>17</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV">GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>15</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_RELATIVE_VERTICAL_LINE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_RELATIVE_VERTICAL_LINE_TO_NV">GL_RELATIVE_VERTICAL_LINE_TO_NV</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_ROUND_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_ROUND_NV">GL_ROUND_NV</a></code></td>
<td class="colLast"><code>37028</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SECONDARY_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SECONDARY_COLOR_NV">GL_SECONDARY_COLOR_NV</a></code></td>
<td class="colLast"><code>34093</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SKIP_MISSING_GLYPH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SKIP_MISSING_GLYPH_NV">GL_SKIP_MISSING_GLYPH_NV</a></code></td>
<td class="colLast"><code>37033</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SMALL_CCW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SMALL_CCW_ARC_TO_NV">GL_SMALL_CCW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>18</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SMALL_CW_ARC_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SMALL_CW_ARC_TO_NV">GL_SMALL_CW_ARC_TO_NV</a></code></td>
<td class="colLast"><code>20</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SMOOTH_CUBIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SMOOTH_CUBIC_CURVE_TO_NV">GL_SMOOTH_CUBIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SMOOTH_QUADRATIC_CURVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SMOOTH_QUADRATIC_CURVE_TO_NV">GL_SMOOTH_QUADRATIC_CURVE_TO_NV</a></code></td>
<td class="colLast"><code>14</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SQUARE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SQUARE_NV">GL_SQUARE_NV</a></code></td>
<td class="colLast"><code>37027</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_STANDARD_FONT_NAME_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_STANDARD_FONT_NAME_NV">GL_STANDARD_FONT_NAME_NV</a></code></td>
<td class="colLast"><code>36978</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_SYSTEM_FONT_NAME_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_SYSTEM_FONT_NAME_NV">GL_SYSTEM_FONT_NAME_NV</a></code></td>
<td class="colLast"><code>36979</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_TRANSLATE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_TRANSLATE_2D_NV">GL_TRANSLATE_2D_NV</a></code></td>
<td class="colLast"><code>37008</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_TRANSLATE_3D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_TRANSLATE_3D_NV">GL_TRANSLATE_3D_NV</a></code></td>
<td class="colLast"><code>37009</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_TRANSLATE_X_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_TRANSLATE_X_NV">GL_TRANSLATE_X_NV</a></code></td>
<td class="colLast"><code>37006</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_TRANSLATE_Y_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_TRANSLATE_Y_NV">GL_TRANSLATE_Y_NV</a></code></td>
<td class="colLast"><code>37007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_TRANSPOSE_AFFINE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_TRANSPOSE_AFFINE_2D_NV">GL_TRANSPOSE_AFFINE_2D_NV</a></code></td>
<td class="colLast"><code>37014</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_TRANSPOSE_AFFINE_3D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_TRANSPOSE_AFFINE_3D_NV">GL_TRANSPOSE_AFFINE_3D_NV</a></code></td>
<td class="colLast"><code>37016</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_TRIANGULAR_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_TRIANGULAR_NV">GL_TRIANGULAR_NV</a></code></td>
<td class="colLast"><code>37029</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_USE_MISSING_GLYPH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_USE_MISSING_GLYPH_NV">GL_USE_MISSING_GLYPH_NV</a></code></td>
<td class="colLast"><code>37034</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_UTF16_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_UTF16_NV">GL_UTF16_NV</a></code></td>
<td class="colLast"><code>37019</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_UTF8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_UTF8_NV">GL_UTF8_NV</a></code></td>
<td class="colLast"><code>37018</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPathRendering.GL_VERTICAL_LINE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPathRendering.html#GL_VERTICAL_LINE_TO_NV">GL_VERTICAL_LINE_TO_NV</a></code></td>
<td class="colLast"><code>8</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVPixelDataRange.html" title="class in org.lwjgl.opengl">NVPixelDataRange</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPixelDataRange.GL_READ_PIXEL_DATA_RANGE_LENGTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPixelDataRange.html#GL_READ_PIXEL_DATA_RANGE_LENGTH_NV">GL_READ_PIXEL_DATA_RANGE_LENGTH_NV</a></code></td>
<td class="colLast"><code>34939</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPixelDataRange.GL_READ_PIXEL_DATA_RANGE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPixelDataRange.html#GL_READ_PIXEL_DATA_RANGE_NV">GL_READ_PIXEL_DATA_RANGE_NV</a></code></td>
<td class="colLast"><code>34937</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPixelDataRange.GL_READ_PIXEL_DATA_RANGE_POINTER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPixelDataRange.html#GL_READ_PIXEL_DATA_RANGE_POINTER_NV">GL_READ_PIXEL_DATA_RANGE_POINTER_NV</a></code></td>
<td class="colLast"><code>34941</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPixelDataRange.GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPixelDataRange.html#GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV">GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV</a></code></td>
<td class="colLast"><code>34938</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPixelDataRange.GL_WRITE_PIXEL_DATA_RANGE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPixelDataRange.html#GL_WRITE_PIXEL_DATA_RANGE_NV">GL_WRITE_PIXEL_DATA_RANGE_NV</a></code></td>
<td class="colLast"><code>34936</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPixelDataRange.GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPixelDataRange.html#GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV">GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV</a></code></td>
<td class="colLast"><code>34940</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVPointSprite.html" title="class in org.lwjgl.opengl">NVPointSprite</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPointSprite.GL_COORD_REPLACE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPointSprite.html#GL_COORD_REPLACE_NV">GL_COORD_REPLACE_NV</a></code></td>
<td class="colLast"><code>34914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPointSprite.GL_POINT_SPRITE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPointSprite.html#GL_POINT_SPRITE_NV">GL_POINT_SPRITE_NV</a></code></td>
<td class="colLast"><code>34913</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPointSprite.GL_POINT_SPRITE_R_MODE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPointSprite.html#GL_POINT_SPRITE_R_MODE_NV">GL_POINT_SPRITE_R_MODE_NV</a></code></td>
<td class="colLast"><code>34915</code></td>
</tr>
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</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVPresentVideo.html" title="class in org.lwjgl.opengl">NVPresentVideo</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPresentVideo.FIELDS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPresentVideo.html#FIELDS_NV">FIELDS_NV</a></code></td>
<td class="colLast"><code>36391</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPresentVideo.GL_CURRENT_TIME_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPresentVideo.html#GL_CURRENT_TIME_NV">GL_CURRENT_TIME_NV</a></code></td>
<td class="colLast"><code>36392</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPresentVideo.GL_FRAME_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPresentVideo.html#GL_FRAME_NV">GL_FRAME_NV</a></code></td>
<td class="colLast"><code>36390</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPresentVideo.GL_NUM_FILL_STREAMS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPresentVideo.html#GL_NUM_FILL_STREAMS_NV">GL_NUM_FILL_STREAMS_NV</a></code></td>
<td class="colLast"><code>36393</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPresentVideo.GL_NUM_VIDEO_SLOTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPresentVideo.html#GL_NUM_VIDEO_SLOTS_NV">GL_NUM_VIDEO_SLOTS_NV</a></code></td>
<td class="colLast"><code>8432</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPresentVideo.GL_PRESENT_DURATION_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPresentVideo.html#GL_PRESENT_DURATION_NV">GL_PRESENT_DURATION_NV</a></code></td>
<td class="colLast"><code>36395</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPresentVideo.GL_PRESENT_TIME_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPresentVideo.html#GL_PRESENT_TIME_NV">GL_PRESENT_TIME_NV</a></code></td>
<td class="colLast"><code>36394</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVPrimitiveRestart.html" title="class in org.lwjgl.opengl">NVPrimitiveRestart</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPrimitiveRestart.GL_PRIMITIVE_RESTART_INDEX_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPrimitiveRestart.html#GL_PRIMITIVE_RESTART_INDEX_NV">GL_PRIMITIVE_RESTART_INDEX_NV</a></code></td>
<td class="colLast"><code>34137</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVPrimitiveRestart.GL_PRIMITIVE_RESTART_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVPrimitiveRestart.html#GL_PRIMITIVE_RESTART_NV">GL_PRIMITIVE_RESTART_NV</a></code></td>
<td class="colLast"><code>34136</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVProgram.html" title="class in org.lwjgl.opengl">NVProgram</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVProgram.GL_PROGRAM_ERROR_POSITION_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVProgram.html#GL_PROGRAM_ERROR_POSITION_NV">GL_PROGRAM_ERROR_POSITION_NV</a></code></td>
<td class="colLast"><code>34379</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVProgram.GL_PROGRAM_ERROR_STRING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVProgram.html#GL_PROGRAM_ERROR_STRING_NV">GL_PROGRAM_ERROR_STRING_NV</a></code></td>
<td class="colLast"><code>34932</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVProgram.GL_PROGRAM_LENGTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVProgram.html#GL_PROGRAM_LENGTH_NV">GL_PROGRAM_LENGTH_NV</a></code></td>
<td class="colLast"><code>34343</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVProgram.GL_PROGRAM_RESIDENT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVProgram.html#GL_PROGRAM_RESIDENT_NV">GL_PROGRAM_RESIDENT_NV</a></code></td>
<td class="colLast"><code>34375</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVProgram.GL_PROGRAM_STRING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVProgram.html#GL_PROGRAM_STRING_NV">GL_PROGRAM_STRING_NV</a></code></td>
<td class="colLast"><code>34344</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVProgram.GL_PROGRAM_TARGET_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVProgram.html#GL_PROGRAM_TARGET_NV">GL_PROGRAM_TARGET_NV</a></code></td>
<td class="colLast"><code>34374</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVRegisterCombiners.html" title="class in org.lwjgl.opengl">NVRegisterCombiners</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_BIAS_BY_NEGATIVE_ONE_HALF_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_BIAS_BY_NEGATIVE_ONE_HALF_NV">GL_BIAS_BY_NEGATIVE_ONE_HALF_NV</a></code></td>
<td class="colLast"><code>34113</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COLOR_SUM_CLAMP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COLOR_SUM_CLAMP_NV">GL_COLOR_SUM_CLAMP_NV</a></code></td>
<td class="colLast"><code>34127</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_AB_DOT_PRODUCT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_AB_DOT_PRODUCT_NV">GL_COMBINER_AB_DOT_PRODUCT_NV</a></code></td>
<td class="colLast"><code>34117</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_AB_OUTPUT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_AB_OUTPUT_NV">GL_COMBINER_AB_OUTPUT_NV</a></code></td>
<td class="colLast"><code>34122</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_BIAS_NV">GL_COMBINER_BIAS_NV</a></code></td>
<td class="colLast"><code>34121</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_CD_DOT_PRODUCT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_CD_DOT_PRODUCT_NV">GL_COMBINER_CD_DOT_PRODUCT_NV</a></code></td>
<td class="colLast"><code>34118</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_CD_OUTPUT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_CD_OUTPUT_NV">GL_COMBINER_CD_OUTPUT_NV</a></code></td>
<td class="colLast"><code>34123</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_COMPONENT_USAGE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_COMPONENT_USAGE_NV">GL_COMBINER_COMPONENT_USAGE_NV</a></code></td>
<td class="colLast"><code>34116</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_INPUT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_INPUT_NV">GL_COMBINER_INPUT_NV</a></code></td>
<td class="colLast"><code>34114</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_MAPPING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_MAPPING_NV">GL_COMBINER_MAPPING_NV</a></code></td>
<td class="colLast"><code>34115</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_MUX_SUM_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_MUX_SUM_NV">GL_COMBINER_MUX_SUM_NV</a></code></td>
<td class="colLast"><code>34119</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_SCALE_NV">GL_COMBINER_SCALE_NV</a></code></td>
<td class="colLast"><code>34120</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER_SUM_OUTPUT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER_SUM_OUTPUT_NV">GL_COMBINER_SUM_OUTPUT_NV</a></code></td>
<td class="colLast"><code>34124</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER0_NV">GL_COMBINER0_NV</a></code></td>
<td class="colLast"><code>34128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER1_NV">GL_COMBINER1_NV</a></code></td>
<td class="colLast"><code>34129</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER2_NV">GL_COMBINER2_NV</a></code></td>
<td class="colLast"><code>34130</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER3_NV">GL_COMBINER3_NV</a></code></td>
<td class="colLast"><code>34131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER4_NV">GL_COMBINER4_NV</a></code></td>
<td class="colLast"><code>34132</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER5_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER5_NV">GL_COMBINER5_NV</a></code></td>
<td class="colLast"><code>34133</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER6_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER6_NV">GL_COMBINER6_NV</a></code></td>
<td class="colLast"><code>34134</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_COMBINER7_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_COMBINER7_NV">GL_COMBINER7_NV</a></code></td>
<td class="colLast"><code>34135</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_CONSTANT_COLOR0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_CONSTANT_COLOR0_NV">GL_CONSTANT_COLOR0_NV</a></code></td>
<td class="colLast"><code>34090</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_CONSTANT_COLOR1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_CONSTANT_COLOR1_NV">GL_CONSTANT_COLOR1_NV</a></code></td>
<td class="colLast"><code>34091</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_DISCARD_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_DISCARD_NV">GL_DISCARD_NV</a></code></td>
<td class="colLast"><code>34096</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_E_TIMES_F_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_E_TIMES_F_NV">GL_E_TIMES_F_NV</a></code></td>
<td class="colLast"><code>34097</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_EXPAND_NEGATE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_EXPAND_NEGATE_NV">GL_EXPAND_NEGATE_NV</a></code></td>
<td class="colLast"><code>34105</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_EXPAND_NORMAL_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_EXPAND_NORMAL_NV">GL_EXPAND_NORMAL_NV</a></code></td>
<td class="colLast"><code>34104</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_HALF_BIAS_NEGATE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_HALF_BIAS_NEGATE_NV">GL_HALF_BIAS_NEGATE_NV</a></code></td>
<td class="colLast"><code>34107</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_HALF_BIAS_NORMAL_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_HALF_BIAS_NORMAL_NV">GL_HALF_BIAS_NORMAL_NV</a></code></td>
<td class="colLast"><code>34106</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_MAX_GENERAL_COMBINERS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_MAX_GENERAL_COMBINERS_NV">GL_MAX_GENERAL_COMBINERS_NV</a></code></td>
<td class="colLast"><code>34125</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_NUM_GENERAL_COMBINERS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_NUM_GENERAL_COMBINERS_NV">GL_NUM_GENERAL_COMBINERS_NV</a></code></td>
<td class="colLast"><code>34126</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_PRIMARY_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_PRIMARY_COLOR_NV">GL_PRIMARY_COLOR_NV</a></code></td>
<td class="colLast"><code>34092</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_REGISTER_COMBINERS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_REGISTER_COMBINERS_NV">GL_REGISTER_COMBINERS_NV</a></code></td>
<td class="colLast"><code>34082</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SCALE_BY_FOUR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SCALE_BY_FOUR_NV">GL_SCALE_BY_FOUR_NV</a></code></td>
<td class="colLast"><code>34111</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SCALE_BY_ONE_HALF_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SCALE_BY_ONE_HALF_NV">GL_SCALE_BY_ONE_HALF_NV</a></code></td>
<td class="colLast"><code>34112</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SCALE_BY_TWO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SCALE_BY_TWO_NV">GL_SCALE_BY_TWO_NV</a></code></td>
<td class="colLast"><code>34110</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SECONDARY_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SECONDARY_COLOR_NV">GL_SECONDARY_COLOR_NV</a></code></td>
<td class="colLast"><code>34093</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SIGNED_IDENTITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SIGNED_IDENTITY_NV">GL_SIGNED_IDENTITY_NV</a></code></td>
<td class="colLast"><code>34108</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SIGNED_NEGATE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SIGNED_NEGATE_NV">GL_SIGNED_NEGATE_NV</a></code></td>
<td class="colLast"><code>34109</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SPARE0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SPARE0_NV">GL_SPARE0_NV</a></code></td>
<td class="colLast"><code>34094</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SPARE0_PLUS_SECONDARY_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SPARE0_PLUS_SECONDARY_COLOR_NV">GL_SPARE0_PLUS_SECONDARY_COLOR_NV</a></code></td>
<td class="colLast"><code>34098</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_SPARE1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_SPARE1_NV">GL_SPARE1_NV</a></code></td>
<td class="colLast"><code>34095</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_UNSIGNED_IDENTITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_UNSIGNED_IDENTITY_NV">GL_UNSIGNED_IDENTITY_NV</a></code></td>
<td class="colLast"><code>34102</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_UNSIGNED_INVERT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_UNSIGNED_INVERT_NV">GL_UNSIGNED_INVERT_NV</a></code></td>
<td class="colLast"><code>34103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_VARIABLE_A_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_VARIABLE_A_NV">GL_VARIABLE_A_NV</a></code></td>
<td class="colLast"><code>34083</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_VARIABLE_B_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVRegisterCombiners.html#GL_VARIABLE_B_NV">GL_VARIABLE_B_NV</a></code></td>
<td class="colLast"><code>34084</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_VARIABLE_C_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34085</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_VARIABLE_D_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34086</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_VARIABLE_E_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34087</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_VARIABLE_F_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34088</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVRegisterCombiners.GL_VARIABLE_G_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVShaderBufferLoad.GL_BUFFER_GPU_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36660</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVTessellationProgram5.GL_MAX_PROGRAM_PATCH_ATTRIBS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35102</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVTessellationProgram5.GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35956</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVTessellationProgram5.GL_TESS_EVALUATION_PROGRAM_NV">
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<td class="colLast"><code>35103</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVTessellationProgram5.GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTexgenReflection.GL_NORMAL_MAP_NV">
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<td class="colLast"><code>34065</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colLast"><code>33776</code></td>
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<tr class="rowColor">
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<td class="colLast"><code>33777</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureCompressionVTC.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT">
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<td class="colLast"><code>33778</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureCompressionVTC.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT">
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureEnvCombine4.GL_COMBINE4_NV">
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<td class="colLast"><code>34051</code></td>
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<tr class="rowColor">
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<td class="colLast"><code>34203</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureEnvCombine4.GL_OPERAND3_RGB_NV">
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<td class="colLast"><code>34195</code></td>
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<td><code><a href="org/lwjgl/opengl/NVTextureEnvCombine4.html#GL_SOURCE3_ALPHA_NV">GL_SOURCE3_ALPHA_NV</a></code></td>
<td class="colLast"><code>34187</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_CULL_MODES_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_CULL_MODES_NV">GL_CULL_MODES_NV</a></code></td>
<td class="colLast"><code>34528</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DEPENDENT_AR_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DEPENDENT_AR_TEXTURE_2D_NV">GL_DEPENDENT_AR_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34537</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DEPENDENT_GB_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DEPENDENT_GB_TEXTURE_2D_NV">GL_DEPENDENT_GB_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34538</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV">GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV</a></code></td>
<td class="colLast"><code>34547</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_DEPTH_REPLACE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_DEPTH_REPLACE_NV">GL_DOT_PRODUCT_DEPTH_REPLACE_NV</a></code></td>
<td class="colLast"><code>34541</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV">GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV</a></code></td>
<td class="colLast"><code>34545</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_NV">GL_DOT_PRODUCT_NV</a></code></td>
<td class="colLast"><code>34540</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV">GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV</a></code></td>
<td class="colLast"><code>34546</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_TEXTURE_2D_NV">GL_DOT_PRODUCT_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34542</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV">GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV</a></code></td>
<td class="colLast"><code>34544</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV">GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV</a></code></td>
<td class="colLast"><code>34382</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DS_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DS_BIAS_NV">GL_DS_BIAS_NV</a></code></td>
<td class="colLast"><code>34582</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DS_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DS_SCALE_NV">GL_DS_SCALE_NV</a></code></td>
<td class="colLast"><code>34576</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DSDT_MAG_INTENSITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DSDT_MAG_INTENSITY_NV">GL_DSDT_MAG_INTENSITY_NV</a></code></td>
<td class="colLast"><code>34524</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DSDT_MAG_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DSDT_MAG_NV">GL_DSDT_MAG_NV</a></code></td>
<td class="colLast"><code>34550</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DSDT_MAG_VIB_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DSDT_MAG_VIB_NV">GL_DSDT_MAG_VIB_NV</a></code></td>
<td class="colLast"><code>34551</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DSDT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DSDT_NV">GL_DSDT_NV</a></code></td>
<td class="colLast"><code>34549</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DSDT8_MAG8_INTENSITY8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DSDT8_MAG8_INTENSITY8_NV">GL_DSDT8_MAG8_INTENSITY8_NV</a></code></td>
<td class="colLast"><code>34571</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DSDT8_MAG8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DSDT8_MAG8_NV">GL_DSDT8_MAG8_NV</a></code></td>
<td class="colLast"><code>34570</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DSDT8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DSDT8_NV">GL_DSDT8_NV</a></code></td>
<td class="colLast"><code>34569</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DT_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DT_BIAS_NV">GL_DT_BIAS_NV</a></code></td>
<td class="colLast"><code>34583</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_DT_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_DT_SCALE_NV">GL_DT_SCALE_NV</a></code></td>
<td class="colLast"><code>34577</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_HI_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_HI_BIAS_NV">GL_HI_BIAS_NV</a></code></td>
<td class="colLast"><code>34580</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_HI_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_HI_SCALE_NV">GL_HI_SCALE_NV</a></code></td>
<td class="colLast"><code>34574</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_HILO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_HILO_NV">GL_HILO_NV</a></code></td>
<td class="colLast"><code>34548</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_HILO16_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_HILO16_NV">GL_HILO16_NV</a></code></td>
<td class="colLast"><code>34552</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_LO_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_LO_BIAS_NV">GL_LO_BIAS_NV</a></code></td>
<td class="colLast"><code>34581</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_LO_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_LO_SCALE_NV">GL_LO_SCALE_NV</a></code></td>
<td class="colLast"><code>34575</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_MAGNITUDE_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_MAGNITUDE_BIAS_NV">GL_MAGNITUDE_BIAS_NV</a></code></td>
<td class="colLast"><code>34584</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_MAGNITUDE_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_MAGNITUDE_SCALE_NV">GL_MAGNITUDE_SCALE_NV</a></code></td>
<td class="colLast"><code>34578</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_2D_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_2D_BIAS_NV">GL_OFFSET_TEXTURE_2D_BIAS_NV</a></code></td>
<td class="colLast"><code>34531</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_2D_MATRIX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_2D_MATRIX_NV">GL_OFFSET_TEXTURE_2D_MATRIX_NV</a></code></td>
<td class="colLast"><code>34529</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_2D_NV">GL_OFFSET_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34536</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_2D_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_2D_SCALE_NV">GL_OFFSET_TEXTURE_2D_SCALE_NV</a></code></td>
<td class="colLast"><code>34530</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_BIAS_NV">GL_OFFSET_TEXTURE_BIAS_NV</a></code></td>
<td class="colLast"><code>34531</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_MATRIX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_MATRIX_NV">GL_OFFSET_TEXTURE_MATRIX_NV</a></code></td>
<td class="colLast"><code>34529</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_RECTANGLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_RECTANGLE_NV">GL_OFFSET_TEXTURE_RECTANGLE_NV</a></code></td>
<td class="colLast"><code>34380</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV">GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV</a></code></td>
<td class="colLast"><code>34381</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_OFFSET_TEXTURE_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_OFFSET_TEXTURE_SCALE_NV">GL_OFFSET_TEXTURE_SCALE_NV</a></code></td>
<td class="colLast"><code>34530</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_PASS_THROUGH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_PASS_THROUGH_NV">GL_PASS_THROUGH_NV</a></code></td>
<td class="colLast"><code>34534</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_PREVIOUS_TEXTURE_INPUT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_PREVIOUS_TEXTURE_INPUT_NV">GL_PREVIOUS_TEXTURE_INPUT_NV</a></code></td>
<td class="colLast"><code>34532</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV">GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV</a></code></td>
<td class="colLast"><code>34521</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SHADER_CONSISTENT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SHADER_CONSISTENT_NV">GL_SHADER_CONSISTENT_NV</a></code></td>
<td class="colLast"><code>34525</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SHADER_OPERATION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SHADER_OPERATION_NV">GL_SHADER_OPERATION_NV</a></code></td>
<td class="colLast"><code>34527</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_ALPHA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_ALPHA_NV">GL_SIGNED_ALPHA_NV</a></code></td>
<td class="colLast"><code>34565</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_ALPHA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_ALPHA8_NV">GL_SIGNED_ALPHA8_NV</a></code></td>
<td class="colLast"><code>34566</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_HILO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_HILO_NV">GL_SIGNED_HILO_NV</a></code></td>
<td class="colLast"><code>34553</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_HILO16_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_HILO16_NV">GL_SIGNED_HILO16_NV</a></code></td>
<td class="colLast"><code>34554</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_INTENSITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_INTENSITY_NV">GL_SIGNED_INTENSITY_NV</a></code></td>
<td class="colLast"><code>34567</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_INTENSITY8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_INTENSITY8_NV">GL_SIGNED_INTENSITY8_NV</a></code></td>
<td class="colLast"><code>34568</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_LUMINANCE_ALPHA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_LUMINANCE_ALPHA_NV">GL_SIGNED_LUMINANCE_ALPHA_NV</a></code></td>
<td class="colLast"><code>34563</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_LUMINANCE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_LUMINANCE_NV">GL_SIGNED_LUMINANCE_NV</a></code></td>
<td class="colLast"><code>34561</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_LUMINANCE8_ALPHA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_LUMINANCE8_ALPHA8_NV">GL_SIGNED_LUMINANCE8_ALPHA8_NV</a></code></td>
<td class="colLast"><code>34564</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_LUMINANCE8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_LUMINANCE8_NV">GL_SIGNED_LUMINANCE8_NV</a></code></td>
<td class="colLast"><code>34562</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_RGB_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_RGB_NV">GL_SIGNED_RGB_NV</a></code></td>
<td class="colLast"><code>34558</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_RGB_UNSIGNED_ALPHA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_RGB_UNSIGNED_ALPHA_NV">GL_SIGNED_RGB_UNSIGNED_ALPHA_NV</a></code></td>
<td class="colLast"><code>34572</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_RGB8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_RGB8_NV">GL_SIGNED_RGB8_NV</a></code></td>
<td class="colLast"><code>34559</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV">GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV</a></code></td>
<td class="colLast"><code>34573</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_RGBA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_RGBA_NV">GL_SIGNED_RGBA_NV</a></code></td>
<td class="colLast"><code>34555</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_SIGNED_RGBA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_SIGNED_RGBA8_NV">GL_SIGNED_RGBA8_NV</a></code></td>
<td class="colLast"><code>34556</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_TEXTURE_BORDER_VALUES_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_TEXTURE_BORDER_VALUES_NV">GL_TEXTURE_BORDER_VALUES_NV</a></code></td>
<td class="colLast"><code>34586</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_TEXTURE_DS_SIZE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_TEXTURE_DS_SIZE_NV">GL_TEXTURE_DS_SIZE_NV</a></code></td>
<td class="colLast"><code>34589</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_TEXTURE_DT_SIZE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_TEXTURE_DT_SIZE_NV">GL_TEXTURE_DT_SIZE_NV</a></code></td>
<td class="colLast"><code>34590</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_TEXTURE_HI_SIZE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_TEXTURE_HI_SIZE_NV">GL_TEXTURE_HI_SIZE_NV</a></code></td>
<td class="colLast"><code>34587</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_TEXTURE_LO_SIZE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_TEXTURE_LO_SIZE_NV">GL_TEXTURE_LO_SIZE_NV</a></code></td>
<td class="colLast"><code>34588</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_TEXTURE_MAG_SIZE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_TEXTURE_MAG_SIZE_NV">GL_TEXTURE_MAG_SIZE_NV</a></code></td>
<td class="colLast"><code>34591</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_TEXTURE_SHADER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_TEXTURE_SHADER_NV">GL_TEXTURE_SHADER_NV</a></code></td>
<td class="colLast"><code>34526</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_UNSIGNED_INT_8_8_S8_S8_REV_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_UNSIGNED_INT_8_8_S8_S8_REV_NV">GL_UNSIGNED_INT_8_8_S8_S8_REV_NV</a></code></td>
<td class="colLast"><code>34523</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_UNSIGNED_INT_S8_S8_8_8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_UNSIGNED_INT_S8_S8_8_8_NV">GL_UNSIGNED_INT_S8_S8_8_8_NV</a></code></td>
<td class="colLast"><code>34522</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_VIBRANCE_BIAS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_VIBRANCE_BIAS_NV">GL_VIBRANCE_BIAS_NV</a></code></td>
<td class="colLast"><code>34585</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader.GL_VIBRANCE_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader.html#GL_VIBRANCE_SCALE_NV">GL_VIBRANCE_SCALE_NV</a></code></td>
<td class="colLast"><code>34579</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVTextureShader2.html" title="class in org.lwjgl.opengl">NVTextureShader2</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DOT_PRODUCT_TEXTURE_3D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DOT_PRODUCT_TEXTURE_3D_NV">GL_DOT_PRODUCT_TEXTURE_3D_NV</a></code></td>
<td class="colLast"><code>34543</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DSDT_MAG_INTENSITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DSDT_MAG_INTENSITY_NV">GL_DSDT_MAG_INTENSITY_NV</a></code></td>
<td class="colLast"><code>34524</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DSDT_MAG_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DSDT_MAG_NV">GL_DSDT_MAG_NV</a></code></td>
<td class="colLast"><code>34550</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DSDT_MAG_VIB_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DSDT_MAG_VIB_NV">GL_DSDT_MAG_VIB_NV</a></code></td>
<td class="colLast"><code>34551</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DSDT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DSDT_NV">GL_DSDT_NV</a></code></td>
<td class="colLast"><code>34549</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DSDT8_MAG8_INTENSITY8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DSDT8_MAG8_INTENSITY8_NV">GL_DSDT8_MAG8_INTENSITY8_NV</a></code></td>
<td class="colLast"><code>34571</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DSDT8_MAG8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DSDT8_MAG8_NV">GL_DSDT8_MAG8_NV</a></code></td>
<td class="colLast"><code>34570</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_DSDT8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_DSDT8_NV">GL_DSDT8_NV</a></code></td>
<td class="colLast"><code>34569</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_HILO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_HILO_NV">GL_HILO_NV</a></code></td>
<td class="colLast"><code>34548</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_HILO16_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_HILO16_NV">GL_HILO16_NV</a></code></td>
<td class="colLast"><code>34552</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_ALPHA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_ALPHA_NV">GL_SIGNED_ALPHA_NV</a></code></td>
<td class="colLast"><code>34565</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_ALPHA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_ALPHA8_NV">GL_SIGNED_ALPHA8_NV</a></code></td>
<td class="colLast"><code>34566</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_HILO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_HILO_NV">GL_SIGNED_HILO_NV</a></code></td>
<td class="colLast"><code>34553</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_HILO16_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_HILO16_NV">GL_SIGNED_HILO16_NV</a></code></td>
<td class="colLast"><code>34554</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_INTENSITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_INTENSITY_NV">GL_SIGNED_INTENSITY_NV</a></code></td>
<td class="colLast"><code>34567</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_INTENSITY8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_INTENSITY8_NV">GL_SIGNED_INTENSITY8_NV</a></code></td>
<td class="colLast"><code>34568</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_LUMINANCE_ALPHA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_LUMINANCE_ALPHA_NV">GL_SIGNED_LUMINANCE_ALPHA_NV</a></code></td>
<td class="colLast"><code>34563</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_LUMINANCE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_LUMINANCE_NV">GL_SIGNED_LUMINANCE_NV</a></code></td>
<td class="colLast"><code>34561</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_LUMINANCE8_ALPHA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_LUMINANCE8_ALPHA8_NV">GL_SIGNED_LUMINANCE8_ALPHA8_NV</a></code></td>
<td class="colLast"><code>34564</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_LUMINANCE8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_LUMINANCE8_NV">GL_SIGNED_LUMINANCE8_NV</a></code></td>
<td class="colLast"><code>34562</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_RGB_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_RGB_NV">GL_SIGNED_RGB_NV</a></code></td>
<td class="colLast"><code>34558</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_RGB_UNSIGNED_ALPHA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_RGB_UNSIGNED_ALPHA_NV">GL_SIGNED_RGB_UNSIGNED_ALPHA_NV</a></code></td>
<td class="colLast"><code>34572</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_RGB8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_RGB8_NV">GL_SIGNED_RGB8_NV</a></code></td>
<td class="colLast"><code>34559</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV">GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV</a></code></td>
<td class="colLast"><code>34573</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_RGBA_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_RGBA_NV">GL_SIGNED_RGBA_NV</a></code></td>
<td class="colLast"><code>34555</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_SIGNED_RGBA8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_SIGNED_RGBA8_NV">GL_SIGNED_RGBA8_NV</a></code></td>
<td class="colLast"><code>34556</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_UNSIGNED_INT_8_8_S8_S8_REV_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_UNSIGNED_INT_8_8_S8_S8_REV_NV">GL_UNSIGNED_INT_8_8_S8_S8_REV_NV</a></code></td>
<td class="colLast"><code>34523</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader2.GL_UNSIGNED_INT_S8_S8_8_8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader2.html#GL_UNSIGNED_INT_S8_S8_8_8_NV">GL_UNSIGNED_INT_S8_S8_8_8_NV</a></code></td>
<td class="colLast"><code>34522</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVTextureShader3.html" title="class in org.lwjgl.opengl">NVTextureShader3</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_DEPENDENT_HILO_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_DEPENDENT_HILO_TEXTURE_2D_NV">GL_DEPENDENT_HILO_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34904</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_DEPENDENT_RGB_TEXTURE_3D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_DEPENDENT_RGB_TEXTURE_3D_NV">GL_DEPENDENT_RGB_TEXTURE_3D_NV</a></code></td>
<td class="colLast"><code>34905</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV">GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV</a></code></td>
<td class="colLast"><code>34906</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV">GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV</a></code></td>
<td class="colLast"><code>34909</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_DOT_PRODUCT_PASS_THROUGH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_DOT_PRODUCT_PASS_THROUGH_NV">GL_DOT_PRODUCT_PASS_THROUGH_NV</a></code></td>
<td class="colLast"><code>34907</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_DOT_PRODUCT_TEXTURE_1D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_DOT_PRODUCT_TEXTURE_1D_NV">GL_DOT_PRODUCT_TEXTURE_1D_NV</a></code></td>
<td class="colLast"><code>34908</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_FORCE_BLUE_TO_ONE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_FORCE_BLUE_TO_ONE_NV">GL_FORCE_BLUE_TO_ONE_NV</a></code></td>
<td class="colLast"><code>34912</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_HILO8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_HILO8_NV">GL_HILO8_NV</a></code></td>
<td class="colLast"><code>34910</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV">GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34902</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV">GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV</a></code></td>
<td class="colLast"><code>34903</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_HILO_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_HILO_TEXTURE_2D_NV">GL_OFFSET_HILO_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34900</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV">GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV</a></code></td>
<td class="colLast"><code>34901</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV">GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV</a></code></td>
<td class="colLast"><code>34896</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV">GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV</a></code></td>
<td class="colLast"><code>34897</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV">GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV</a></code></td>
<td class="colLast"><code>34898</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV">GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV</a></code></td>
<td class="colLast"><code>34899</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTextureShader3.GL_SIGNED_HILO8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTextureShader3.html#GL_SIGNED_HILO8_NV">GL_SIGNED_HILO8_NV</a></code></td>
<td class="colLast"><code>34911</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVTransformFeedback.html" title="class in org.lwjgl.opengl">NVTransformFeedback</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_ACTIVE_VARYING_MAX_LENGTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_ACTIVE_VARYING_MAX_LENGTH_NV">GL_ACTIVE_VARYING_MAX_LENGTH_NV</a></code></td>
<td class="colLast"><code>35970</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_ACTIVE_VARYINGS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_ACTIVE_VARYINGS_NV">GL_ACTIVE_VARYINGS_NV</a></code></td>
<td class="colLast"><code>35969</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_BACK_PRIMARY_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_BACK_PRIMARY_COLOR_NV">GL_BACK_PRIMARY_COLOR_NV</a></code></td>
<td class="colLast"><code>35959</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_BACK_SECONDARY_COLOR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_BACK_SECONDARY_COLOR_NV">GL_BACK_SECONDARY_COLOR_NV</a></code></td>
<td class="colLast"><code>35960</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_CLIP_DISTANCE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_CLIP_DISTANCE_NV">GL_CLIP_DISTANCE_NV</a></code></td>
<td class="colLast"><code>35962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_GENERIC_ATTRIB_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_GENERIC_ATTRIB_NV">GL_GENERIC_ATTRIB_NV</a></code></td>
<td class="colLast"><code>35965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_INTERLEAVED_ATTRIBS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_INTERLEAVED_ATTRIBS_NV">GL_INTERLEAVED_ATTRIBS_NV</a></code></td>
<td class="colLast"><code>35980</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_LAYER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_LAYER_NV">GL_LAYER_NV</a></code></td>
<td class="colLast"><code>36266</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV">GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV</a></code></td>
<td class="colLast"><code>35978</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV</a></code></td>
<td class="colLast"><code>35979</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV</a></code></td>
<td class="colLast"><code>35968</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_PRIMITIVE_ID_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_PRIMITIVE_ID_NV">GL_PRIMITIVE_ID_NV</a></code></td>
<td class="colLast"><code>35964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_PRIMITIVES_GENERATED_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_PRIMITIVES_GENERATED_NV">GL_PRIMITIVES_GENERATED_NV</a></code></td>
<td class="colLast"><code>35975</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_RASTERIZER_DISCARD_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_RASTERIZER_DISCARD_NV">GL_RASTERIZER_DISCARD_NV</a></code></td>
<td class="colLast"><code>35977</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_SEPARATE_ATTRIBS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_SEPARATE_ATTRIBS_NV">GL_SEPARATE_ATTRIBS_NV</a></code></td>
<td class="colLast"><code>35981</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TEXTURE_COORD_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TEXTURE_COORD_NV">GL_TEXTURE_COORD_NV</a></code></td>
<td class="colLast"><code>35961</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_ATTRIBS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_ATTRIBS_NV">GL_TRANSFORM_FEEDBACK_ATTRIBS_NV</a></code></td>
<td class="colLast"><code>35966</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV">GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV</a></code></td>
<td class="colLast"><code>35983</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV">GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV</a></code></td>
<td class="colLast"><code>35967</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_NV">GL_TRANSFORM_FEEDBACK_BUFFER_NV</a></code></td>
<td class="colLast"><code>35982</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV">GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV</a></code></td>
<td class="colLast"><code>35973</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_BUFFER_START_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_BUFFER_START_NV">GL_TRANSFORM_FEEDBACK_BUFFER_START_NV</a></code></td>
<td class="colLast"><code>35972</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV</a></code></td>
<td class="colLast"><code>35976</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_RECORD_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_RECORD_NV">GL_TRANSFORM_FEEDBACK_RECORD_NV</a></code></td>
<td class="colLast"><code>35974</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_TRANSFORM_FEEDBACK_VARYINGS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_TRANSFORM_FEEDBACK_VARYINGS_NV">GL_TRANSFORM_FEEDBACK_VARYINGS_NV</a></code></td>
<td class="colLast"><code>35971</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback.GL_VERTEX_ID_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback.html#GL_VERTEX_ID_NV">GL_VERTEX_ID_NV</a></code></td>
<td class="colLast"><code>35963</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVTransformFeedback2.html" title="class in org.lwjgl.opengl">NVTransformFeedback2</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback2.GL_TRANSFORM_FEEDBACK_BINDING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback2.html#GL_TRANSFORM_FEEDBACK_BINDING_NV">GL_TRANSFORM_FEEDBACK_BINDING_NV</a></code></td>
<td class="colLast"><code>36389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback2.GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback2.html#GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV">GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV</a></code></td>
<td class="colLast"><code>36388</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback2.GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback2.html#GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV">GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV</a></code></td>
<td class="colLast"><code>36387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVTransformFeedback2.GL_TRANSFORM_FEEDBACK_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVTransformFeedback2.html#GL_TRANSFORM_FEEDBACK_NV">GL_TRANSFORM_FEEDBACK_NV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexArrayRange.GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexArrayRange.html#GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV">GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV</a></code></td>
<td class="colLast"><code>34080</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexArrayRange.GL_VERTEX_ARRAY_RANGE_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexArrayRange.html#GL_VERTEX_ARRAY_RANGE_LENGTH_NV">GL_VERTEX_ARRAY_RANGE_LENGTH_NV</a></code></td>
<td class="colLast"><code>34078</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexArrayRange.GL_VERTEX_ARRAY_RANGE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexArrayRange.html#GL_VERTEX_ARRAY_RANGE_NV">GL_VERTEX_ARRAY_RANGE_NV</a></code></td>
<td class="colLast"><code>34077</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexArrayRange.GL_VERTEX_ARRAY_RANGE_POINTER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexArrayRange.html#GL_VERTEX_ARRAY_RANGE_POINTER_NV">GL_VERTEX_ARRAY_RANGE_POINTER_NV</a></code></td>
<td class="colLast"><code>34081</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexArrayRange.GL_VERTEX_ARRAY_RANGE_VALID_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexArrayRange2.GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexArrayRange2.html#GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV">GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexAttribInteger64bit.GL_INT64_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexAttribInteger64bit.html#GL_INT64_NV">GL_INT64_NV</a></code></td>
<td class="colLast"><code>5134</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexAttribInteger64bit.GL_UNSIGNED_INT64_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexAttribInteger64bit.html#GL_UNSIGNED_INT64_NV">GL_UNSIGNED_INT64_NV</a></code></td>
<td class="colLast"><code>5135</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_COLOR_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_COLOR_ARRAY_ADDRESS_NV">GL_COLOR_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36643</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_COLOR_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_COLOR_ARRAY_LENGTH_NV">GL_COLOR_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36653</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_EDGE_FLAG_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_EDGE_FLAG_ARRAY_ADDRESS_NV">GL_EDGE_FLAG_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36646</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_EDGE_FLAG_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_EDGE_FLAG_ARRAY_LENGTH_NV">GL_EDGE_FLAG_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36656</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_ELEMENT_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_ELEMENT_ARRAY_ADDRESS_NV">GL_ELEMENT_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36649</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_ELEMENT_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_ELEMENT_ARRAY_LENGTH_NV">GL_ELEMENT_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36659</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_ELEMENT_ARRAY_UNIFIED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_ELEMENT_ARRAY_UNIFIED_NV">GL_ELEMENT_ARRAY_UNIFIED_NV</a></code></td>
<td class="colLast"><code>36639</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_FOG_COORD_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_FOG_COORD_ARRAY_ADDRESS_NV">GL_FOG_COORD_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36648</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_FOG_COORD_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_FOG_COORD_ARRAY_LENGTH_NV">GL_FOG_COORD_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36658</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_INDEX_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_INDEX_ARRAY_ADDRESS_NV">GL_INDEX_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36644</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_INDEX_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_INDEX_ARRAY_LENGTH_NV">GL_INDEX_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36654</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_NORMAL_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_NORMAL_ARRAY_ADDRESS_NV">GL_NORMAL_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36642</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_NORMAL_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_NORMAL_ARRAY_LENGTH_NV">GL_NORMAL_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36652</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV">GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36647</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_SECONDARY_COLOR_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_SECONDARY_COLOR_ARRAY_LENGTH_NV">GL_SECONDARY_COLOR_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36657</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_TEXTURE_COORD_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_TEXTURE_COORD_ARRAY_ADDRESS_NV">GL_TEXTURE_COORD_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36645</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_TEXTURE_COORD_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_TEXTURE_COORD_ARRAY_LENGTH_NV">GL_TEXTURE_COORD_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36655</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_VERTEX_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_VERTEX_ARRAY_ADDRESS_NV">GL_VERTEX_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36641</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_VERTEX_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_VERTEX_ARRAY_LENGTH_NV">GL_VERTEX_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36651</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV">GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV</a></code></td>
<td class="colLast"><code>36640</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV">GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV</a></code></td>
<td class="colLast"><code>36650</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexBufferUnifiedMemory.GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexBufferUnifiedMemory.html#GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV">GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV</a></code></td>
<td class="colLast"><code>36638</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_ATTRIB_ARRAY_POINTER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34373</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_ATTRIB_ARRAY_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34339</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_ATTRIB_ARRAY_STRIDE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_ATTRIB_ARRAY_TYPE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34341</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_CURRENT_ATTRIB_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34342</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_CURRENT_MATRIX_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34369</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_CURRENT_MATRIX_STACK_DEPTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34368</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_IDENTITY_NV">
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_INVERSE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34347</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_INVERSE_TRANSPOSE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34349</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB0_4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34400</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB1_4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB1_4_NV">GL_MAP1_VERTEX_ATTRIB1_4_NV</a></code></td>
<td class="colLast"><code>34401</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB10_4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB10_4_NV">GL_MAP1_VERTEX_ATTRIB10_4_NV</a></code></td>
<td class="colLast"><code>34410</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB11_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB11_4_NV">GL_MAP1_VERTEX_ATTRIB11_4_NV</a></code></td>
<td class="colLast"><code>34411</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB12_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB12_4_NV">GL_MAP1_VERTEX_ATTRIB12_4_NV</a></code></td>
<td class="colLast"><code>34412</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB13_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB13_4_NV">GL_MAP1_VERTEX_ATTRIB13_4_NV</a></code></td>
<td class="colLast"><code>34413</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB14_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB14_4_NV">GL_MAP1_VERTEX_ATTRIB14_4_NV</a></code></td>
<td class="colLast"><code>34414</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB15_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB15_4_NV">GL_MAP1_VERTEX_ATTRIB15_4_NV</a></code></td>
<td class="colLast"><code>34415</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB2_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB2_4_NV">GL_MAP1_VERTEX_ATTRIB2_4_NV</a></code></td>
<td class="colLast"><code>34402</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB3_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB3_4_NV">GL_MAP1_VERTEX_ATTRIB3_4_NV</a></code></td>
<td class="colLast"><code>34403</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB4_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB4_4_NV">GL_MAP1_VERTEX_ATTRIB4_4_NV</a></code></td>
<td class="colLast"><code>34404</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB5_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB5_4_NV">GL_MAP1_VERTEX_ATTRIB5_4_NV</a></code></td>
<td class="colLast"><code>34405</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB6_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB6_4_NV">GL_MAP1_VERTEX_ATTRIB6_4_NV</a></code></td>
<td class="colLast"><code>34406</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB7_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB7_4_NV">GL_MAP1_VERTEX_ATTRIB7_4_NV</a></code></td>
<td class="colLast"><code>34407</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB8_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB8_4_NV">GL_MAP1_VERTEX_ATTRIB8_4_NV</a></code></td>
<td class="colLast"><code>34408</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP1_VERTEX_ATTRIB9_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP1_VERTEX_ATTRIB9_4_NV">GL_MAP1_VERTEX_ATTRIB9_4_NV</a></code></td>
<td class="colLast"><code>34409</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB0_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB0_4_NV">GL_MAP2_VERTEX_ATTRIB0_4_NV</a></code></td>
<td class="colLast"><code>34416</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB1_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB1_4_NV">GL_MAP2_VERTEX_ATTRIB1_4_NV</a></code></td>
<td class="colLast"><code>34417</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB10_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB10_4_NV">GL_MAP2_VERTEX_ATTRIB10_4_NV</a></code></td>
<td class="colLast"><code>34426</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB11_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB11_4_NV">GL_MAP2_VERTEX_ATTRIB11_4_NV</a></code></td>
<td class="colLast"><code>34427</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB12_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB12_4_NV">GL_MAP2_VERTEX_ATTRIB12_4_NV</a></code></td>
<td class="colLast"><code>34428</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB13_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB13_4_NV">GL_MAP2_VERTEX_ATTRIB13_4_NV</a></code></td>
<td class="colLast"><code>34429</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB14_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB14_4_NV">GL_MAP2_VERTEX_ATTRIB14_4_NV</a></code></td>
<td class="colLast"><code>34430</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB15_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB15_4_NV">GL_MAP2_VERTEX_ATTRIB15_4_NV</a></code></td>
<td class="colLast"><code>34431</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB2_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB2_4_NV">GL_MAP2_VERTEX_ATTRIB2_4_NV</a></code></td>
<td class="colLast"><code>34418</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB3_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB3_4_NV">GL_MAP2_VERTEX_ATTRIB3_4_NV</a></code></td>
<td class="colLast"><code>34419</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB4_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB4_4_NV">GL_MAP2_VERTEX_ATTRIB4_4_NV</a></code></td>
<td class="colLast"><code>34420</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB5_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB5_4_NV">GL_MAP2_VERTEX_ATTRIB5_4_NV</a></code></td>
<td class="colLast"><code>34421</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB6_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB6_4_NV">GL_MAP2_VERTEX_ATTRIB6_4_NV</a></code></td>
<td class="colLast"><code>34422</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB7_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB7_4_NV">GL_MAP2_VERTEX_ATTRIB7_4_NV</a></code></td>
<td class="colLast"><code>34423</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB8_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB8_4_NV">GL_MAP2_VERTEX_ATTRIB8_4_NV</a></code></td>
<td class="colLast"><code>34424</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAP2_VERTEX_ATTRIB9_4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAP2_VERTEX_ATTRIB9_4_NV">GL_MAP2_VERTEX_ATTRIB9_4_NV</a></code></td>
<td class="colLast"><code>34425</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX0_NV">GL_MATRIX0_NV</a></code></td>
<td class="colLast"><code>34352</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX1_NV">GL_MATRIX1_NV</a></code></td>
<td class="colLast"><code>34353</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX2_NV">GL_MATRIX2_NV</a></code></td>
<td class="colLast"><code>34354</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX3_NV">GL_MATRIX3_NV</a></code></td>
<td class="colLast"><code>34355</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX4_NV">GL_MATRIX4_NV</a></code></td>
<td class="colLast"><code>34356</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX5_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX5_NV">GL_MATRIX5_NV</a></code></td>
<td class="colLast"><code>34357</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX6_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX6_NV">GL_MATRIX6_NV</a></code></td>
<td class="colLast"><code>34358</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MATRIX7_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MATRIX7_NV">GL_MATRIX7_NV</a></code></td>
<td class="colLast"><code>34359</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAX_TRACK_MATRICES_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAX_TRACK_MATRICES_NV">GL_MAX_TRACK_MATRICES_NV</a></code></td>
<td class="colLast"><code>34351</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV">GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV</a></code></td>
<td class="colLast"><code>34350</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_MODELVIEW_PROJECTION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_MODELVIEW_PROJECTION_NV">GL_MODELVIEW_PROJECTION_NV</a></code></td>
<td class="colLast"><code>34345</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_PROGRAM_PARAMETER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_PROGRAM_PARAMETER_NV">GL_PROGRAM_PARAMETER_NV</a></code></td>
<td class="colLast"><code>34372</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_TRACK_MATRIX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_TRACK_MATRIX_NV">GL_TRACK_MATRIX_NV</a></code></td>
<td class="colLast"><code>34376</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_TRACK_MATRIX_TRANSFORM_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_TRACK_MATRIX_TRANSFORM_NV">GL_TRACK_MATRIX_TRANSFORM_NV</a></code></td>
<td class="colLast"><code>34377</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_TRANSPOSE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_TRANSPOSE_NV">GL_TRANSPOSE_NV</a></code></td>
<td class="colLast"><code>34348</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY0_NV">GL_VERTEX_ATTRIB_ARRAY0_NV</a></code></td>
<td class="colLast"><code>34384</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY1_NV">GL_VERTEX_ATTRIB_ARRAY1_NV</a></code></td>
<td class="colLast"><code>34385</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY10_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY10_NV">GL_VERTEX_ATTRIB_ARRAY10_NV</a></code></td>
<td class="colLast"><code>34394</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY11_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY11_NV">GL_VERTEX_ATTRIB_ARRAY11_NV</a></code></td>
<td class="colLast"><code>34395</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY12_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY12_NV">GL_VERTEX_ATTRIB_ARRAY12_NV</a></code></td>
<td class="colLast"><code>34396</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY13_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY13_NV">GL_VERTEX_ATTRIB_ARRAY13_NV</a></code></td>
<td class="colLast"><code>34397</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY14_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY14_NV">GL_VERTEX_ATTRIB_ARRAY14_NV</a></code></td>
<td class="colLast"><code>34398</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY15_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY15_NV">GL_VERTEX_ATTRIB_ARRAY15_NV</a></code></td>
<td class="colLast"><code>34399</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY2_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY2_NV">GL_VERTEX_ATTRIB_ARRAY2_NV</a></code></td>
<td class="colLast"><code>34386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY3_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY3_NV">GL_VERTEX_ATTRIB_ARRAY3_NV</a></code></td>
<td class="colLast"><code>34387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY4_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY4_NV">GL_VERTEX_ATTRIB_ARRAY4_NV</a></code></td>
<td class="colLast"><code>34388</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY5_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY5_NV">GL_VERTEX_ATTRIB_ARRAY5_NV</a></code></td>
<td class="colLast"><code>34389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY6_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY6_NV">GL_VERTEX_ATTRIB_ARRAY6_NV</a></code></td>
<td class="colLast"><code>34390</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY7_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY7_NV">GL_VERTEX_ATTRIB_ARRAY7_NV</a></code></td>
<td class="colLast"><code>34391</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY8_NV">GL_VERTEX_ATTRIB_ARRAY8_NV</a></code></td>
<td class="colLast"><code>34392</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_ATTRIB_ARRAY9_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_ATTRIB_ARRAY9_NV">GL_VERTEX_ATTRIB_ARRAY9_NV</a></code></td>
<td class="colLast"><code>34393</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_PROGRAM_BINDING_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_PROGRAM_BINDING_NV">GL_VERTEX_PROGRAM_BINDING_NV</a></code></td>
<td class="colLast"><code>34378</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_PROGRAM_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_PROGRAM_NV">GL_VERTEX_PROGRAM_NV</a></code></td>
<td class="colLast"><code>34336</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_PROGRAM_POINT_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_PROGRAM_POINT_SIZE_NV">GL_VERTEX_PROGRAM_POINT_SIZE_NV</a></code></td>
<td class="colLast"><code>34370</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_PROGRAM_TWO_SIDE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_PROGRAM_TWO_SIDE_NV">GL_VERTEX_PROGRAM_TWO_SIDE_NV</a></code></td>
<td class="colLast"><code>34371</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram.GL_VERTEX_STATE_PROGRAM_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram.html#GL_VERTEX_STATE_PROGRAM_NV">GL_VERTEX_STATE_PROGRAM_NV</a></code></td>
<td class="colLast"><code>34337</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVVertexProgram2Option.html" title="class in org.lwjgl.opengl">NVVertexProgram2Option</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram2Option.GL_MAX_PROGRAM_CALL_DEPTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram2Option.html#GL_MAX_PROGRAM_CALL_DEPTH_NV">GL_MAX_PROGRAM_CALL_DEPTH_NV</a></code></td>
<td class="colLast"><code>35061</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram2Option.GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram2Option.html#GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV">GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV</a></code></td>
<td class="colLast"><code>35060</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVVertexProgram3.html" title="class in org.lwjgl.opengl">NVVertexProgram3</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVertexProgram3.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVertexProgram3.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB</a></code></td>
<td class="colLast"><code>35660</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVVideoCapture.html" title="class in org.lwjgl.opengl">NVVideoCapture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_FAILURE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_FAILURE_NV">GL_FAILURE_NV</a></code></td>
<td class="colLast"><code>36912</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_FIELD_LOWER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_FIELD_LOWER_NV">GL_FIELD_LOWER_NV</a></code></td>
<td class="colLast"><code>36899</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_FIELD_UPPER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_FIELD_UPPER_NV">GL_FIELD_UPPER_NV</a></code></td>
<td class="colLast"><code>36898</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_LAST_VIDEO_CAPTURE_STATUS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_LAST_VIDEO_CAPTURE_STATUS_NV">GL_LAST_VIDEO_CAPTURE_STATUS_NV</a></code></td>
<td class="colLast"><code>36903</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV">GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV</a></code></td>
<td class="colLast"><code>36901</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_NUM_VIDEO_CAPTURE_SLOTS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_NUM_VIDEO_CAPTURE_SLOTS_NV">GL_NUM_VIDEO_CAPTURE_SLOTS_NV</a></code></td>
<td class="colLast"><code>8399</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_NUM_VIDEO_CAPTURE_STREAMS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_NUM_VIDEO_CAPTURE_STREAMS_NV">GL_NUM_VIDEO_CAPTURE_STREAMS_NV</a></code></td>
<td class="colLast"><code>36900</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_PARTIAL_SUCCESS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_PARTIAL_SUCCESS_NV">GL_PARTIAL_SUCCESS_NV</a></code></td>
<td class="colLast"><code>36910</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_SUCCESS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_SUCCESS_NV">GL_SUCCESS_NV</a></code></td>
<td class="colLast"><code>36911</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_UNIQUE_ID_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_UNIQUE_ID_NV">GL_UNIQUE_ID_NV</a></code></td>
<td class="colLast"><code>8398</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_BUFFER_BINDING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_BUFFER_BINDING_NV">GL_VIDEO_BUFFER_BINDING_NV</a></code></td>
<td class="colLast"><code>36897</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV">GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV</a></code></td>
<td class="colLast"><code>36909</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_BUFFER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_BUFFER_NV">GL_VIDEO_BUFFER_NV</a></code></td>
<td class="colLast"><code>36896</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_BUFFER_PITCH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_BUFFER_PITCH_NV">GL_VIDEO_BUFFER_PITCH_NV</a></code></td>
<td class="colLast"><code>36904</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV">GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV</a></code></td>
<td class="colLast"><code>36923</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV">GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV</a></code></td>
<td class="colLast"><code>36922</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV">GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV</a></code></td>
<td class="colLast"><code>36921</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_CAPTURE_FRAME_WIDTH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_CAPTURE_FRAME_WIDTH_NV">GL_VIDEO_CAPTURE_FRAME_WIDTH_NV</a></code></td>
<td class="colLast"><code>36920</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV">GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV</a></code></td>
<td class="colLast"><code>36924</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV">GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV</a></code></td>
<td class="colLast"><code>36902</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_COLOR_CONVERSION_MATRIX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_COLOR_CONVERSION_MATRIX_NV">GL_VIDEO_COLOR_CONVERSION_MATRIX_NV</a></code></td>
<td class="colLast"><code>36905</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_COLOR_CONVERSION_MAX_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_COLOR_CONVERSION_MAX_NV">GL_VIDEO_COLOR_CONVERSION_MAX_NV</a></code></td>
<td class="colLast"><code>36906</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_COLOR_CONVERSION_MIN_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_COLOR_CONVERSION_MIN_NV">GL_VIDEO_COLOR_CONVERSION_MIN_NV</a></code></td>
<td class="colLast"><code>36907</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_VIDEO_COLOR_CONVERSION_OFFSET_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_VIDEO_COLOR_CONVERSION_OFFSET_NV">GL_VIDEO_COLOR_CONVERSION_OFFSET_NV</a></code></td>
<td class="colLast"><code>36908</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_YCBAYCR8A_4224_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_YCBAYCR8A_4224_NV">GL_YCBAYCR8A_4224_NV</a></code></td>
<td class="colLast"><code>36914</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_YCBYCR8_422_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_YCBYCR8_422_NV">GL_YCBYCR8_422_NV</a></code></td>
<td class="colLast"><code>36913</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV">GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV</a></code></td>
<td class="colLast"><code>36918</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_Z4Y12Z4CB12Z4CR12_444_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_Z4Y12Z4CB12Z4CR12_444_NV">GL_Z4Y12Z4CB12Z4CR12_444_NV</a></code></td>
<td class="colLast"><code>36919</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV">GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV</a></code></td>
<td class="colLast"><code>36917</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV">GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV</a></code></td>
<td class="colLast"><code>36916</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVVideoCapture.GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVVideoCapture.html#GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV">GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV</a></code></td>
<td class="colLast"><code>36915</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/NVXGpuMemoryInfo.html" title="class in org.lwjgl.opengl">NVXGpuMemoryInfo</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVXGpuMemoryInfo.GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVXGpuMemoryInfo.html#GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX">GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX</a></code></td>
<td class="colLast"><code>36937</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVXGpuMemoryInfo.GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVXGpuMemoryInfo.html#GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX">GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX</a></code></td>
<td class="colLast"><code>36935</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVXGpuMemoryInfo.GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVXGpuMemoryInfo.html#GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX">GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX</a></code></td>
<td class="colLast"><code>36939</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVXGpuMemoryInfo.GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVXGpuMemoryInfo.html#GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX">GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX</a></code></td>
<td class="colLast"><code>36938</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.NVXGpuMemoryInfo.GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/NVXGpuMemoryInfo.html#GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX">GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX</a></code></td>
<td class="colLast"><code>36936</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/Pbuffer.html" title="class in org.lwjgl.opengl">Pbuffer</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.BACK_LEFT_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#BACK_LEFT_BUFFER">BACK_LEFT_BUFFER</a></code></td>
<td class="colLast"><code>8325</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.BACK_RIGHT_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#BACK_RIGHT_BUFFER">BACK_RIGHT_BUFFER</a></code></td>
<td class="colLast"><code>8326</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.CUBE_MAP_FACE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#CUBE_MAP_FACE">CUBE_MAP_FACE</a></code></td>
<td class="colLast"><code>8316</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.DEPTH_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#DEPTH_BUFFER">DEPTH_BUFFER</a></code></td>
<td class="colLast"><code>8359</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.FRONT_LEFT_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#FRONT_LEFT_BUFFER">FRONT_LEFT_BUFFER</a></code></td>
<td class="colLast"><code>8323</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.FRONT_RIGHT_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#FRONT_RIGHT_BUFFER">FRONT_RIGHT_BUFFER</a></code></td>
<td class="colLast"><code>8324</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.MIPMAP_LEVEL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#MIPMAP_LEVEL">MIPMAP_LEVEL</a></code></td>
<td class="colLast"><code>8315</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.PBUFFER_SUPPORTED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#PBUFFER_SUPPORTED">PBUFFER_SUPPORTED</a></code></td>
<td class="colLast"><code>1</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.RENDER_DEPTH_TEXTURE_SUPPORTED">
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<td><code><a href="org/lwjgl/opengl/Pbuffer.html#RENDER_DEPTH_TEXTURE_SUPPORTED">RENDER_DEPTH_TEXTURE_SUPPORTED</a></code></td>
<td class="colLast"><code>8</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.RENDER_TEXTURE_RECTANGLE_SUPPORTED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#RENDER_TEXTURE_RECTANGLE_SUPPORTED">RENDER_TEXTURE_RECTANGLE_SUPPORTED</a></code></td>
<td class="colLast"><code>4</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.RENDER_TEXTURE_SUPPORTED">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#RENDER_TEXTURE_SUPPORTED">RENDER_TEXTURE_SUPPORTED</a></code></td>
<td class="colLast"><code>2</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.TEXTURE_CUBE_MAP_NEGATIVE_X">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#TEXTURE_CUBE_MAP_NEGATIVE_X">TEXTURE_CUBE_MAP_NEGATIVE_X</a></code></td>
<td class="colLast"><code>8318</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.TEXTURE_CUBE_MAP_NEGATIVE_Y">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#TEXTURE_CUBE_MAP_NEGATIVE_Y">TEXTURE_CUBE_MAP_NEGATIVE_Y</a></code></td>
<td class="colLast"><code>8320</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.TEXTURE_CUBE_MAP_NEGATIVE_Z">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#TEXTURE_CUBE_MAP_NEGATIVE_Z">TEXTURE_CUBE_MAP_NEGATIVE_Z</a></code></td>
<td class="colLast"><code>8322</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.TEXTURE_CUBE_MAP_POSITIVE_X">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#TEXTURE_CUBE_MAP_POSITIVE_X">TEXTURE_CUBE_MAP_POSITIVE_X</a></code></td>
<td class="colLast"><code>8317</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.TEXTURE_CUBE_MAP_POSITIVE_Y">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#TEXTURE_CUBE_MAP_POSITIVE_Y">TEXTURE_CUBE_MAP_POSITIVE_Y</a></code></td>
<td class="colLast"><code>8319</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.Pbuffer.TEXTURE_CUBE_MAP_POSITIVE_Z">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/Pbuffer.html#TEXTURE_CUBE_MAP_POSITIVE_Z">TEXTURE_CUBE_MAP_POSITIVE_Z</a></code></td>
<td class="colLast"><code>8321</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/RenderTexture.html" title="class in org.lwjgl.opengl">RenderTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.RenderTexture.RENDER_TEXTURE_1D">
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<td><code><a href="org/lwjgl/opengl/RenderTexture.html#RENDER_TEXTURE_1D">RENDER_TEXTURE_1D</a></code></td>
<td class="colLast"><code>8313</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.RenderTexture.RENDER_TEXTURE_2D">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/RenderTexture.html#RENDER_TEXTURE_2D">RENDER_TEXTURE_2D</a></code></td>
<td class="colLast"><code>8314</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.RenderTexture.RENDER_TEXTURE_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/RenderTexture.html#RENDER_TEXTURE_CUBE_MAP">RENDER_TEXTURE_CUBE_MAP</a></code></td>
<td class="colLast"><code>8312</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.RenderTexture.RENDER_TEXTURE_RECTANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/RenderTexture.html#RENDER_TEXTURE_RECTANGLE">RENDER_TEXTURE_RECTANGLE</a></code></td>
<td class="colLast"><code>8354</code></td>
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<caption><span>org.lwjgl.opengl.<a href="org/lwjgl/opengl/SGISGenerateMipmap.html" title="class in org.lwjgl.opengl">SGISGenerateMipmap</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.SGISGenerateMipmap.GL_GENERATE_MIPMAP_HINT_SGIS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/SGISGenerateMipmap.html#GL_GENERATE_MIPMAP_HINT_SGIS">GL_GENERATE_MIPMAP_HINT_SGIS</a></code></td>
<td class="colLast"><code>33170</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.SGISGenerateMipmap.GL_GENERATE_MIPMAP_SGIS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/SGISGenerateMipmap.html#GL_GENERATE_MIPMAP_SGIS">GL_GENERATE_MIPMAP_SGIS</a></code></td>
<td class="colLast"><code>33169</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.SGISTextureLOD.GL_TEXTURE_BASE_LEVEL_SGIS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/SGISTextureLOD.html#GL_TEXTURE_BASE_LEVEL_SGIS">GL_TEXTURE_BASE_LEVEL_SGIS</a></code></td>
<td class="colLast"><code>33084</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.SGISTextureLOD.GL_TEXTURE_MAX_LEVEL_SGIS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/SGISTextureLOD.html#GL_TEXTURE_MAX_LEVEL_SGIS">GL_TEXTURE_MAX_LEVEL_SGIS</a></code></td>
<td class="colLast"><code>33085</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengl.SGISTextureLOD.GL_TEXTURE_MAX_LOD_SGIS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/SGISTextureLOD.html#GL_TEXTURE_MAX_LOD_SGIS">GL_TEXTURE_MAX_LOD_SGIS</a></code></td>
<td class="colLast"><code>33083</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengl.SGISTextureLOD.GL_TEXTURE_MIN_LOD_SGIS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengl/SGISTextureLOD.html#GL_TEXTURE_MIN_LOD_SGIS">GL_TEXTURE_MIN_LOD_SGIS</a></code></td>
<td class="colLast"><code>33082</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<td class="colFirst"><a name="org.lwjgl.opengl.SUNSliceAccum.GL_SLICE_ACCUM_SUN">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDCompressed3DCTexture.GL_3DC_X_AMD">
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<td><code><a href="org/lwjgl/opengles/AMDCompressed3DCTexture.html#GL_3DC_X_AMD">GL_3DC_X_AMD</a></code></td>
<td class="colLast"><code>34809</code></td>
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<tr class="rowColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/AMDCompressed3DCTexture.html#GL_3DC_XY_AMD">GL_3DC_XY_AMD</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tr class="altColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35986</code></td>
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<tr class="rowColor">
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<td class="colLast"><code>35987</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDCompressedATCTexture.GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD">
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<td class="colLast"><code>34798</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDPerformanceMonitor.GL_COUNTER_RANGE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/AMDPerformanceMonitor.html#GL_COUNTER_RANGE_AMD">GL_COUNTER_RANGE_AMD</a></code></td>
<td class="colLast"><code>35777</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDPerformanceMonitor.GL_COUNTER_TYPE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/AMDPerformanceMonitor.html#GL_COUNTER_TYPE_AMD">GL_COUNTER_TYPE_AMD</a></code></td>
<td class="colLast"><code>35776</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDPerformanceMonitor.GL_PERCENTAGE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/AMDPerformanceMonitor.html#GL_PERCENTAGE_AMD">GL_PERCENTAGE_AMD</a></code></td>
<td class="colLast"><code>35779</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDPerformanceMonitor.GL_PERFMON_RESULT_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/AMDPerformanceMonitor.html#GL_PERFMON_RESULT_AMD">GL_PERFMON_RESULT_AMD</a></code></td>
<td class="colLast"><code>35782</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDPerformanceMonitor.GL_PERFMON_RESULT_AVAILABLE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/AMDPerformanceMonitor.html#GL_PERFMON_RESULT_AVAILABLE_AMD">GL_PERFMON_RESULT_AVAILABLE_AMD</a></code></td>
<td class="colLast"><code>35780</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDPerformanceMonitor.GL_PERFMON_RESULT_SIZE_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35781</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.AMDPerformanceMonitor.GL_UNSIGNED_INT64_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/AMDPerformanceMonitor.html#GL_UNSIGNED_INT64_AMD">GL_UNSIGNED_INT64_AMD</a></code></td>
<td class="colLast"><code>35778</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.AMDProgramBinaryZ400.GL_Z400_BINARY_AMD">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ANGLEFramebufferBlit.GL_DRAW_FRAMEBUFFER_ANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ANGLEFramebufferBlit.html#GL_DRAW_FRAMEBUFFER_ANGLE">GL_DRAW_FRAMEBUFFER_ANGLE</a></code></td>
<td class="colLast"><code>36009</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ANGLEFramebufferBlit.GL_DRAW_FRAMEBUFFER_BINDING_ANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ANGLEFramebufferBlit.html#GL_DRAW_FRAMEBUFFER_BINDING_ANGLE">GL_DRAW_FRAMEBUFFER_BINDING_ANGLE</a></code></td>
<td class="colLast"><code>36006</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ANGLEFramebufferBlit.GL_READ_FRAMEBUFFER_ANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ANGLEFramebufferBlit.html#GL_READ_FRAMEBUFFER_ANGLE">GL_READ_FRAMEBUFFER_ANGLE</a></code></td>
<td class="colLast"><code>36008</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ANGLEFramebufferBlit.GL_READ_FRAMEBUFFER_BINDING_ANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ANGLEFramebufferBlit.html#GL_READ_FRAMEBUFFER_BINDING_ANGLE">GL_READ_FRAMEBUFFER_BINDING_ANGLE</a></code></td>
<td class="colLast"><code>36010</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ANGLEFramebufferMultisample.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ANGLEFramebufferMultisample.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE</a></code></td>
<td class="colLast"><code>36182</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ANGLEFramebufferMultisample.GL_MAX_SAMPLES_ANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ANGLEFramebufferMultisample.html#GL_MAX_SAMPLES_ANGLE">GL_MAX_SAMPLES_ANGLE</a></code></td>
<td class="colLast"><code>36183</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ANGLEFramebufferMultisample.GL_RENDERBUFFER_SAMPLES_ANGLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ANGLEFramebufferMultisample.html#GL_RENDERBUFFER_SAMPLES_ANGLE">GL_RENDERBUFFER_SAMPLES_ANGLE</a></code></td>
<td class="colLast"><code>36011</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html" title="class in org.lwjgl.opengles">APPLEFramebufferMultisample</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLEFramebufferMultisample.GL_DRAW_FRAMEBUFFER_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html#GL_DRAW_FRAMEBUFFER_APPLE">GL_DRAW_FRAMEBUFFER_APPLE</a></code></td>
<td class="colLast"><code>36009</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLEFramebufferMultisample.GL_DRAW_FRAMEBUFFER_BINDING_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html#GL_DRAW_FRAMEBUFFER_BINDING_APPLE">GL_DRAW_FRAMEBUFFER_BINDING_APPLE</a></code></td>
<td class="colLast"><code>36006</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLEFramebufferMultisample.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE</a></code></td>
<td class="colLast"><code>36182</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLEFramebufferMultisample.GL_MAX_SAMPLES_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html#GL_MAX_SAMPLES_APPLE">GL_MAX_SAMPLES_APPLE</a></code></td>
<td class="colLast"><code>36183</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLEFramebufferMultisample.GL_READ_FRAMEBUFFER_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html#GL_READ_FRAMEBUFFER_APPLE">GL_READ_FRAMEBUFFER_APPLE</a></code></td>
<td class="colLast"><code>36008</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLEFramebufferMultisample.GL_READ_FRAMEBUFFER_BINDING_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html#GL_READ_FRAMEBUFFER_BINDING_APPLE">GL_READ_FRAMEBUFFER_BINDING_APPLE</a></code></td>
<td class="colLast"><code>36010</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLEFramebufferMultisample.GL_RENDERBUFFER_SAMPLES_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLEFramebufferMultisample.html#GL_RENDERBUFFER_SAMPLES_APPLE">GL_RENDERBUFFER_SAMPLES_APPLE</a></code></td>
<td class="colLast"><code>36011</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLERgb422.GL_RGB_422_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLERgb422.html#GL_RGB_422_APPLE">GL_RGB_422_APPLE</a></code></td>
<td class="colLast"><code>35359</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.APPLERgb422.GL_UNSIGNED_SHORT_8_8_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLERgb422.html#GL_UNSIGNED_SHORT_8_8_APPLE">GL_UNSIGNED_SHORT_8_8_APPLE</a></code></td>
<td class="colLast"><code>34234</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLERgb422.GL_UNSIGNED_SHORT_8_8_REV_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLERgb422.html#GL_UNSIGNED_SHORT_8_8_REV_APPLE">GL_UNSIGNED_SHORT_8_8_REV_APPLE</a></code></td>
<td class="colLast"><code>34235</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/APPLESync.html" title="class in org.lwjgl.opengles">APPLESync</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#CONDITION_SATISFIED_APPLE">CONDITION_SATISFIED_APPLE</a></code></td>
<td class="colLast"><code>37148</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_ALREADY_SIGNALED_APPLE">
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_ALREADY_SIGNALED_APPLE">GL_ALREADY_SIGNALED_APPLE</a></code></td>
<td class="colLast"><code>37146</code></td>
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<tr class="altColor">
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<td class="colLast"><code>37137</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_OBJECT_TYPE_APPLE">
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_OBJECT_TYPE_APPLE">GL_OBJECT_TYPE_APPLE</a></code></td>
<td class="colLast"><code>37138</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_SYNC_FENCE_APPLE">
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_SYNC_FENCE_APPLE">GL_SYNC_FENCE_APPLE</a></code></td>
<td class="colLast"><code>37142</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_SYNC_FLUSH_COMMANDS_BIT_APPLE">
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_SYNC_FLUSH_COMMANDS_BIT_APPLE">GL_SYNC_FLUSH_COMMANDS_BIT_APPLE</a></code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE">
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE">GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE</a></code></td>
<td class="colLast"><code>37143</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_SYNC_OBJECT_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_SYNC_OBJECT_APPLE">GL_SYNC_OBJECT_APPLE</a></code></td>
<td class="colLast"><code>35411</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_TIMEOUT_IGNORED_APPLE">
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_TIMEOUT_IGNORED_APPLE">GL_TIMEOUT_IGNORED_APPLE</a></code></td>
<td class="colLast"><code>-1L</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.GL_UNSIGNALED_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/APPLESync.html#GL_UNSIGNALED_APPLE">GL_UNSIGNALED_APPLE</a></code></td>
<td class="colLast"><code>37144</code></td>
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<tr class="altColor">
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<td><code><a href="org/lwjgl/opengles/APPLESync.html#SIGNALED_APPLE">SIGNALED_APPLE</a></code></td>
<td class="colLast"><code>37145</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLESync.SYNC_CONDITION_APPLE">
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<td class="colLast"><code>37139</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>37141</code></td>
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<tr class="rowColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>37140</code></td>
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<td class="colLast"><code>37147</code></td>
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<tr class="rowColor">
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<td class="colLast"><code>37149</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLETextureFormatBGRA8888.GL_BGRA_EXT">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.APPLETextureMaxLevel.GL_TEXTURE_MAX_LEVEL_APPLE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER0_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER1_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER1_ARB">GL_DRAW_BUFFER1_ARB</a></code></td>
<td class="colLast"><code>34854</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER10_ARB">
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<td class="colLast"><code>34863</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER11_ARB">
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<td class="colLast"><code>34864</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER12_ARB">
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<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER12_ARB">GL_DRAW_BUFFER12_ARB</a></code></td>
<td class="colLast"><code>34865</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER13_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER13_ARB">GL_DRAW_BUFFER13_ARB</a></code></td>
<td class="colLast"><code>34866</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER14_ARB">
<!-- -->
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<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER14_ARB">GL_DRAW_BUFFER14_ARB</a></code></td>
<td class="colLast"><code>34867</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER15_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER15_ARB">GL_DRAW_BUFFER15_ARB</a></code></td>
<td class="colLast"><code>34868</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER2_ARB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER2_ARB">GL_DRAW_BUFFER2_ARB</a></code></td>
<td class="colLast"><code>34855</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER3_ARB">
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<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER3_ARB">GL_DRAW_BUFFER3_ARB</a></code></td>
<td class="colLast"><code>34856</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER4_ARB">
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<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER4_ARB">GL_DRAW_BUFFER4_ARB</a></code></td>
<td class="colLast"><code>34857</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER5_ARB">
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<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER5_ARB">GL_DRAW_BUFFER5_ARB</a></code></td>
<td class="colLast"><code>34858</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER6_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER6_ARB">GL_DRAW_BUFFER6_ARB</a></code></td>
<td class="colLast"><code>34859</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER7_ARB">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34860</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER8_ARB">
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<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER8_ARB">GL_DRAW_BUFFER8_ARB</a></code></td>
<td class="colLast"><code>34861</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.ARBDrawBuffers.GL_DRAW_BUFFER9_ARB">
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<td><code><a href="org/lwjgl/opengles/ARBDrawBuffers.html#GL_DRAW_BUFFER9_ARB">GL_DRAW_BUFFER9_ARB</a></code></td>
<td class="colLast"><code>34862</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengles.ARBHalfFloatPixel.GL_HALF_FLOAT_ARB">
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
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<td class="colLast"><code>34040</code></td>
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<td><code><a href="org/lwjgl/opengles/ARBTextureRectangle.html#GL_PROXY_TEXTURE_RECTANGLE_ARB">GL_PROXY_TEXTURE_RECTANGLE_ARB</a></code></td>
<td class="colLast"><code>34039</code></td>
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<td class="colLast"><code>35683</code></td>
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<td class="colLast"><code>35684</code></td>
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<td class="colLast"><code>34038</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
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<td class="colLast"><code>12293</code></td>
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<tr class="rowColor">
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<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BAD_CONTEXT">EGL_BAD_CONTEXT</a></code></td>
<td class="colLast"><code>12294</code></td>
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<td class="colLast"><code>12295</code></td>
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<tr class="rowColor">
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<td class="colLast"><code>12296</code></td>
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<tr class="altColor">
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<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BAD_MATCH">EGL_BAD_MATCH</a></code></td>
<td class="colLast"><code>12297</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BAD_NATIVE_PIXMAP">
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<td class="colLast"><code>12298</code></td>
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<td class="colLast"><code>12299</code></td>
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<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BAD_PARAMETER">EGL_BAD_PARAMETER</a></code></td>
<td class="colLast"><code>12300</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BAD_SURFACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BAD_SURFACE">EGL_BAD_SURFACE</a></code></td>
<td class="colLast"><code>12301</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BIND_TO_TEXTURE_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BIND_TO_TEXTURE_RGB">EGL_BIND_TO_TEXTURE_RGB</a></code></td>
<td class="colLast"><code>12345</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BIND_TO_TEXTURE_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BIND_TO_TEXTURE_RGBA">EGL_BIND_TO_TEXTURE_RGBA</a></code></td>
<td class="colLast"><code>12346</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BLUE_SIZE">EGL_BLUE_SIZE</a></code></td>
<td class="colLast"><code>12322</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BUFFER_DESTROYED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BUFFER_DESTROYED">EGL_BUFFER_DESTROYED</a></code></td>
<td class="colLast"><code>12437</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BUFFER_PRESERVED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BUFFER_PRESERVED">EGL_BUFFER_PRESERVED</a></code></td>
<td class="colLast"><code>12436</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_BUFFER_SIZE">EGL_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>12320</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_CLIENT_APIS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_CLIENT_APIS">EGL_CLIENT_APIS</a></code></td>
<td class="colLast"><code>12429</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_COLOR_BUFFER_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_COLOR_BUFFER_TYPE">EGL_COLOR_BUFFER_TYPE</a></code></td>
<td class="colLast"><code>12351</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_CONFIG_CAVEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_CONFIG_CAVEAT">EGL_CONFIG_CAVEAT</a></code></td>
<td class="colLast"><code>12327</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_CONFIG_ID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_CONFIG_ID">EGL_CONFIG_ID</a></code></td>
<td class="colLast"><code>12328</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_CONFORMANT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_CONFORMANT">EGL_CONFORMANT</a></code></td>
<td class="colLast"><code>12354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_CONTEXT_CLIENT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_CONTEXT_CLIENT_TYPE">EGL_CONTEXT_CLIENT_TYPE</a></code></td>
<td class="colLast"><code>12439</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_CONTEXT_CLIENT_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_CONTEXT_CLIENT_VERSION">EGL_CONTEXT_CLIENT_VERSION</a></code></td>
<td class="colLast"><code>12440</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_CONTEXT_LOST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_CONTEXT_LOST">EGL_CONTEXT_LOST</a></code></td>
<td class="colLast"><code>12302</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_DEFAULT_DISPLAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_DEFAULT_DISPLAY">EGL_DEFAULT_DISPLAY</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_DEPTH_SIZE">EGL_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>12325</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_DISPLAY_SCALING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_DISPLAY_SCALING">EGL_DISPLAY_SCALING</a></code></td>
<td class="colLast"><code>10000</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_DONT_CARE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_DONT_CARE">EGL_DONT_CARE</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_DRAW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_DRAW">EGL_DRAW</a></code></td>
<td class="colLast"><code>12377</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_EXTENSIONS">EGL_EXTENSIONS</a></code></td>
<td class="colLast"><code>12373</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_FALSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_FALSE">EGL_FALSE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_GREEN_SIZE">EGL_GREEN_SIZE</a></code></td>
<td class="colLast"><code>12323</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_HEIGHT">EGL_HEIGHT</a></code></td>
<td class="colLast"><code>12374</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_HORIZONTAL_RESOLUTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_HORIZONTAL_RESOLUTION">EGL_HORIZONTAL_RESOLUTION</a></code></td>
<td class="colLast"><code>12432</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_LARGEST_PBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_LARGEST_PBUFFER">EGL_LARGEST_PBUFFER</a></code></td>
<td class="colLast"><code>12376</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_LEVEL">EGL_LEVEL</a></code></td>
<td class="colLast"><code>12329</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_LUMINANCE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_LUMINANCE_BUFFER">EGL_LUMINANCE_BUFFER</a></code></td>
<td class="colLast"><code>12431</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_LUMINANCE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_LUMINANCE_SIZE">EGL_LUMINANCE_SIZE</a></code></td>
<td class="colLast"><code>12349</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MATCH_NATIVE_PIXMAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MATCH_NATIVE_PIXMAP">EGL_MATCH_NATIVE_PIXMAP</a></code></td>
<td class="colLast"><code>12353</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MAX_PBUFFER_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MAX_PBUFFER_HEIGHT">EGL_MAX_PBUFFER_HEIGHT</a></code></td>
<td class="colLast"><code>12330</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MAX_PBUFFER_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MAX_PBUFFER_PIXELS">EGL_MAX_PBUFFER_PIXELS</a></code></td>
<td class="colLast"><code>12331</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MAX_PBUFFER_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MAX_PBUFFER_WIDTH">EGL_MAX_PBUFFER_WIDTH</a></code></td>
<td class="colLast"><code>12332</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MAX_SWAP_INTERVAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MAX_SWAP_INTERVAL">EGL_MAX_SWAP_INTERVAL</a></code></td>
<td class="colLast"><code>12348</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MIN_SWAP_INTERVAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MIN_SWAP_INTERVAL">EGL_MIN_SWAP_INTERVAL</a></code></td>
<td class="colLast"><code>12347</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MIPMAP_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MIPMAP_LEVEL">EGL_MIPMAP_LEVEL</a></code></td>
<td class="colLast"><code>12419</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MIPMAP_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MIPMAP_TEXTURE">EGL_MIPMAP_TEXTURE</a></code></td>
<td class="colLast"><code>12418</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MULTISAMPLE_RESOLVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MULTISAMPLE_RESOLVE">EGL_MULTISAMPLE_RESOLVE</a></code></td>
<td class="colLast"><code>12441</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MULTISAMPLE_RESOLVE_BOX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MULTISAMPLE_RESOLVE_BOX">EGL_MULTISAMPLE_RESOLVE_BOX</a></code></td>
<td class="colLast"><code>12443</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MULTISAMPLE_RESOLVE_BOX_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MULTISAMPLE_RESOLVE_BOX_BIT">EGL_MULTISAMPLE_RESOLVE_BOX_BIT</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_MULTISAMPLE_RESOLVE_DEFAULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_MULTISAMPLE_RESOLVE_DEFAULT">EGL_MULTISAMPLE_RESOLVE_DEFAULT</a></code></td>
<td class="colLast"><code>12442</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NATIVE_RENDERABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NATIVE_RENDERABLE">EGL_NATIVE_RENDERABLE</a></code></td>
<td class="colLast"><code>12333</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NATIVE_VISUAL_ID">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NATIVE_VISUAL_ID">EGL_NATIVE_VISUAL_ID</a></code></td>
<td class="colLast"><code>12334</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NATIVE_VISUAL_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NATIVE_VISUAL_TYPE">EGL_NATIVE_VISUAL_TYPE</a></code></td>
<td class="colLast"><code>12335</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NO_CONTEXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NO_CONTEXT">EGL_NO_CONTEXT</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NO_DISPLAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NO_DISPLAY">EGL_NO_DISPLAY</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NO_SURFACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NO_SURFACE">EGL_NO_SURFACE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NO_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NO_TEXTURE">EGL_NO_TEXTURE</a></code></td>
<td class="colLast"><code>12380</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NON_CONFORMANT_CONFIG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NON_CONFORMANT_CONFIG">EGL_NON_CONFORMANT_CONFIG</a></code></td>
<td class="colLast"><code>12369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NONE">EGL_NONE</a></code></td>
<td class="colLast"><code>12344</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_NOT_INITIALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_NOT_INITIALIZED">EGL_NOT_INITIALIZED</a></code></td>
<td class="colLast"><code>12289</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_OPENGL_API">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_OPENGL_API">EGL_OPENGL_API</a></code></td>
<td class="colLast"><code>12450</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_OPENGL_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_OPENGL_BIT">EGL_OPENGL_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_OPENGL_ES_API">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_OPENGL_ES_API">EGL_OPENGL_ES_API</a></code></td>
<td class="colLast"><code>12448</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_OPENGL_ES_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_OPENGL_ES_BIT">EGL_OPENGL_ES_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_OPENGL_ES2_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_OPENGL_ES2_BIT">EGL_OPENGL_ES2_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_OPENVG_API">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_OPENVG_API">EGL_OPENVG_API</a></code></td>
<td class="colLast"><code>12449</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_OPENVG_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_OPENVG_BIT">EGL_OPENVG_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_PBUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_PBUFFER_BIT">EGL_PBUFFER_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_PIXEL_ASPECT_RATIO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_PIXEL_ASPECT_RATIO">EGL_PIXEL_ASPECT_RATIO</a></code></td>
<td class="colLast"><code>12434</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_PIXMAP_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_PIXMAP_BIT">EGL_PIXMAP_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_READ">EGL_READ</a></code></td>
<td class="colLast"><code>12378</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_RED_SIZE">EGL_RED_SIZE</a></code></td>
<td class="colLast"><code>12324</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_RENDER_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_RENDER_BUFFER">EGL_RENDER_BUFFER</a></code></td>
<td class="colLast"><code>12422</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_RENDERABLE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_RENDERABLE_TYPE">EGL_RENDERABLE_TYPE</a></code></td>
<td class="colLast"><code>12352</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_RGB_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_RGB_BUFFER">EGL_RGB_BUFFER</a></code></td>
<td class="colLast"><code>12430</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SAMPLE_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SAMPLE_BUFFERS">EGL_SAMPLE_BUFFERS</a></code></td>
<td class="colLast"><code>12338</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SAMPLES">EGL_SAMPLES</a></code></td>
<td class="colLast"><code>12337</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SINGLE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SINGLE_BUFFER">EGL_SINGLE_BUFFER</a></code></td>
<td class="colLast"><code>12421</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SLOW_CONFIG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SLOW_CONFIG">EGL_SLOW_CONFIG</a></code></td>
<td class="colLast"><code>12368</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_STENCIL_SIZE">EGL_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>12326</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SUCCESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SUCCESS">EGL_SUCCESS</a></code></td>
<td class="colLast"><code>12288</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SURFACE_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SURFACE_TYPE">EGL_SURFACE_TYPE</a></code></td>
<td class="colLast"><code>12339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SWAP_BEHAVIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SWAP_BEHAVIOR">EGL_SWAP_BEHAVIOR</a></code></td>
<td class="colLast"><code>12435</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_SWAP_BEHAVIOR_PRESERVED_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_SWAP_BEHAVIOR_PRESERVED_BIT">EGL_SWAP_BEHAVIOR_PRESERVED_BIT</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TEXTURE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TEXTURE_2D">EGL_TEXTURE_2D</a></code></td>
<td class="colLast"><code>12383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TEXTURE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TEXTURE_FORMAT">EGL_TEXTURE_FORMAT</a></code></td>
<td class="colLast"><code>12416</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TEXTURE_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TEXTURE_RGB">EGL_TEXTURE_RGB</a></code></td>
<td class="colLast"><code>12381</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TEXTURE_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TEXTURE_RGBA">EGL_TEXTURE_RGBA</a></code></td>
<td class="colLast"><code>12382</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TEXTURE_TARGET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TEXTURE_TARGET">EGL_TEXTURE_TARGET</a></code></td>
<td class="colLast"><code>12417</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TRANSPARENT_BLUE_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TRANSPARENT_BLUE_VALUE">EGL_TRANSPARENT_BLUE_VALUE</a></code></td>
<td class="colLast"><code>12341</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TRANSPARENT_GREEN_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TRANSPARENT_GREEN_VALUE">EGL_TRANSPARENT_GREEN_VALUE</a></code></td>
<td class="colLast"><code>12342</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TRANSPARENT_RED_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TRANSPARENT_RED_VALUE">EGL_TRANSPARENT_RED_VALUE</a></code></td>
<td class="colLast"><code>12343</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TRANSPARENT_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TRANSPARENT_RGB">EGL_TRANSPARENT_RGB</a></code></td>
<td class="colLast"><code>12370</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TRANSPARENT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TRANSPARENT_TYPE">EGL_TRANSPARENT_TYPE</a></code></td>
<td class="colLast"><code>12340</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_TRUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_TRUE">EGL_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_UNKNOWN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_UNKNOWN">EGL_UNKNOWN</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VENDOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VENDOR">EGL_VENDOR</a></code></td>
<td class="colLast"><code>12371</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VERSION">EGL_VERSION</a></code></td>
<td class="colLast"><code>12372</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VERTICAL_RESOLUTION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VERTICAL_RESOLUTION">EGL_VERTICAL_RESOLUTION</a></code></td>
<td class="colLast"><code>12433</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_ALPHA_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_ALPHA_FORMAT">EGL_VG_ALPHA_FORMAT</a></code></td>
<td class="colLast"><code>12424</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_ALPHA_FORMAT_NONPRE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_ALPHA_FORMAT_NONPRE">EGL_VG_ALPHA_FORMAT_NONPRE</a></code></td>
<td class="colLast"><code>12427</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_ALPHA_FORMAT_PRE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_ALPHA_FORMAT_PRE">EGL_VG_ALPHA_FORMAT_PRE</a></code></td>
<td class="colLast"><code>12428</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_ALPHA_FORMAT_PRE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_ALPHA_FORMAT_PRE_BIT">EGL_VG_ALPHA_FORMAT_PRE_BIT</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_COLORSPACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_COLORSPACE">EGL_VG_COLORSPACE</a></code></td>
<td class="colLast"><code>12423</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_COLORSPACE_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_COLORSPACE_LINEAR">EGL_VG_COLORSPACE_LINEAR</a></code></td>
<td class="colLast"><code>12426</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_COLORSPACE_LINEAR_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_COLORSPACE_LINEAR_BIT">EGL_VG_COLORSPACE_LINEAR_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_VG_COLORSPACE_sRGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_VG_COLORSPACE_sRGB">EGL_VG_COLORSPACE_sRGB</a></code></td>
<td class="colLast"><code>12425</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_WIDTH">EGL_WIDTH</a></code></td>
<td class="colLast"><code>12375</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGL.EGL_WINDOW_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGL.html#EGL_WINDOW_BIT">EGL_WINDOW_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EGLKHRFenceSync.html" title="class in org.lwjgl.opengles">EGLKHRFenceSync</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_CONDITION_SATISFIED_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_CONDITION_SATISFIED_KHR">EGL_CONDITION_SATISFIED_KHR</a></code></td>
<td class="colLast"><code>12534</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_FOREVER_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_FOREVER_KHR">EGL_FOREVER_KHR</a></code></td>
<td class="colLast"><code>-1L</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_NO_SYNC_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_NO_SYNC_KHR">EGL_NO_SYNC_KHR</a></code></td>
<td class="colLast"><code>0L</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_SIGNALED_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_SIGNALED_KHR">EGL_SIGNALED_KHR</a></code></td>
<td class="colLast"><code>12530</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_SYNC_CONDITION_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_SYNC_CONDITION_KHR">EGL_SYNC_CONDITION_KHR</a></code></td>
<td class="colLast"><code>12536</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_SYNC_FENCE_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_SYNC_FENCE_KHR">EGL_SYNC_FENCE_KHR</a></code></td>
<td class="colLast"><code>12537</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_SYNC_FLUSH_COMMANDS_BIT_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_SYNC_FLUSH_COMMANDS_BIT_KHR">EGL_SYNC_FLUSH_COMMANDS_BIT_KHR</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR">EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR</a></code></td>
<td class="colLast"><code>12528</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_SYNC_STATUS_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_SYNC_STATUS_KHR">EGL_SYNC_STATUS_KHR</a></code></td>
<td class="colLast"><code>12529</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_SYNC_TYPE_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_SYNC_TYPE_KHR">EGL_SYNC_TYPE_KHR</a></code></td>
<td class="colLast"><code>12535</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_TIMEOUT_EXPIRED_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_TIMEOUT_EXPIRED_KHR">EGL_TIMEOUT_EXPIRED_KHR</a></code></td>
<td class="colLast"><code>12533</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRFenceSync.EGL_UNSIGNALED_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRFenceSync.html#EGL_UNSIGNALED_KHR">EGL_UNSIGNALED_KHR</a></code></td>
<td class="colLast"><code>12531</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EGLKHRReusableSync.html" title="class in org.lwjgl.opengles">EGLKHRReusableSync</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_CONDITION_SATISFIED_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_CONDITION_SATISFIED_KHR">EGL_CONDITION_SATISFIED_KHR</a></code></td>
<td class="colLast"><code>12534</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_FOREVER_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_FOREVER_KHR">EGL_FOREVER_KHR</a></code></td>
<td class="colLast"><code>-1L</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_NO_SYNC_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_NO_SYNC_KHR">EGL_NO_SYNC_KHR</a></code></td>
<td class="colLast"><code>0L</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_SIGNALED_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_SIGNALED_KHR">EGL_SIGNALED_KHR</a></code></td>
<td class="colLast"><code>12530</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_SYNC_FLUSH_COMMANDS_BIT_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_SYNC_FLUSH_COMMANDS_BIT_KHR">EGL_SYNC_FLUSH_COMMANDS_BIT_KHR</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_SYNC_REUSABLE_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_SYNC_REUSABLE_KHR">EGL_SYNC_REUSABLE_KHR</a></code></td>
<td class="colLast"><code>12538</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_SYNC_STATUS_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_SYNC_STATUS_KHR">EGL_SYNC_STATUS_KHR</a></code></td>
<td class="colLast"><code>12529</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_SYNC_TYPE_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_SYNC_TYPE_KHR">EGL_SYNC_TYPE_KHR</a></code></td>
<td class="colLast"><code>12535</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_TIMEOUT_EXPIRED_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_TIMEOUT_EXPIRED_KHR">EGL_TIMEOUT_EXPIRED_KHR</a></code></td>
<td class="colLast"><code>12533</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLKHRReusableSync.EGL_UNSIGNALED_KHR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLKHRReusableSync.html#EGL_UNSIGNALED_KHR">EGL_UNSIGNALED_KHR</a></code></td>
<td class="colLast"><code>12531</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EGLNVSync.html" title="class in org.lwjgl.opengles">EGLNVSync</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_ALREADY_SIGNALED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_ALREADY_SIGNALED_NV">EGL_ALREADY_SIGNALED_NV</a></code></td>
<td class="colLast"><code>12522</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_CONDITION_SATISFIED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_CONDITION_SATISFIED_NV">EGL_CONDITION_SATISFIED_NV</a></code></td>
<td class="colLast"><code>12524</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_FOREVER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_FOREVER_NV">EGL_FOREVER_NV</a></code></td>
<td class="colLast"><code>-1L</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_NO_SYNC_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_NO_SYNC_NV">EGL_NO_SYNC_NV</a></code></td>
<td class="colLast"><code>0L</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_SIGNALED_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_SIGNALED_NV">EGL_SIGNALED_NV</a></code></td>
<td class="colLast"><code>12520</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_SYNC_CONDITION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_SYNC_CONDITION_NV">EGL_SYNC_CONDITION_NV</a></code></td>
<td class="colLast"><code>12526</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_SYNC_FENCE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_SYNC_FENCE_NV">EGL_SYNC_FENCE_NV</a></code></td>
<td class="colLast"><code>12527</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_SYNC_FLUSH_COMMANDS_BIT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_SYNC_FLUSH_COMMANDS_BIT_NV">EGL_SYNC_FLUSH_COMMANDS_BIT_NV</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV">EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV</a></code></td>
<td class="colLast"><code>12518</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_SYNC_STATUS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_SYNC_STATUS_NV">EGL_SYNC_STATUS_NV</a></code></td>
<td class="colLast"><code>12519</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_SYNC_TYPE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_SYNC_TYPE_NV">EGL_SYNC_TYPE_NV</a></code></td>
<td class="colLast"><code>12525</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_TIMEOUT_EXPIRED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_TIMEOUT_EXPIRED_NV">EGL_TIMEOUT_EXPIRED_NV</a></code></td>
<td class="colLast"><code>12523</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EGLNVSync.EGL_UNSIGNALED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EGLNVSync.html#EGL_UNSIGNALED_NV">EGL_UNSIGNALED_NV</a></code></td>
<td class="colLast"><code>12521</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTBgra.html" title="class in org.lwjgl.opengles">EXTBgra</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTBgra.GL_BGR_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTBgra.html#GL_BGR_EXT">GL_BGR_EXT</a></code></td>
<td class="colLast"><code>32992</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTBgra.GL_BGRA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTBgra.html#GL_BGRA_EXT">GL_BGRA_EXT</a></code></td>
<td class="colLast"><code>32993</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTBlendMinmax.html" title="class in org.lwjgl.opengles">EXTBlendMinmax</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTBlendMinmax.GL_FUNC_ADD_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTBlendMinmax.html#GL_FUNC_ADD_EXT">GL_FUNC_ADD_EXT</a></code></td>
<td class="colLast"><code>32774</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTBlendMinmax.GL_MAX_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTBlendMinmax.html#GL_MAX_EXT">GL_MAX_EXT</a></code></td>
<td class="colLast"><code>32776</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTBlendMinmax.GL_MIN_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTBlendMinmax.html#GL_MIN_EXT">GL_MIN_EXT</a></code></td>
<td class="colLast"><code>32775</code></td>
</tr>
</tbody>
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<li class="blockList">
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTCgShader.html" title="class in org.lwjgl.opengles">EXTCgShader</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTCgShader.GL_CG_FRAGMENT_SHADER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTCgShader.html#GL_CG_FRAGMENT_SHADER_EXT">GL_CG_FRAGMENT_SHADER_EXT</a></code></td>
<td class="colLast"><code>35087</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTCgShader.GL_CG_VERTEX_SHADER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTCgShader.html#GL_CG_VERTEX_SHADER_EXT">GL_CG_VERTEX_SHADER_EXT</a></code></td>
<td class="colLast"><code>35086</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTColorBufferHalfFloat.html" title="class in org.lwjgl.opengles">EXTColorBufferHalfFloat</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTColorBufferHalfFloat.GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTColorBufferHalfFloat.html#GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT">GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT</a></code></td>
<td class="colLast"><code>33297</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTColorBufferHalfFloat.GL_R16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTColorBufferHalfFloat.html#GL_R16F_EXT">GL_R16F_EXT</a></code></td>
<td class="colLast"><code>33325</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTColorBufferHalfFloat.GL_RG16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTColorBufferHalfFloat.html#GL_RG16F_EXT">GL_RG16F_EXT</a></code></td>
<td class="colLast"><code>33327</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTColorBufferHalfFloat.GL_RGB16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTColorBufferHalfFloat.html#GL_RGB16F_EXT">GL_RGB16F_EXT</a></code></td>
<td class="colLast"><code>34843</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTColorBufferHalfFloat.GL_RGBA16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTColorBufferHalfFloat.html#GL_RGBA16F_EXT">GL_RGBA16F_EXT</a></code></td>
<td class="colLast"><code>34842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTColorBufferHalfFloat.GL_UNSIGNED_NORMALIZED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTColorBufferHalfFloat.html#GL_UNSIGNED_NORMALIZED_EXT">GL_UNSIGNED_NORMALIZED_EXT</a></code></td>
<td class="colLast"><code>35863</code></td>
</tr>
</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTDebugLabel.html" title="class in org.lwjgl.opengles">EXTDebugLabel</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDebugLabel.GL_BUFFER_OBJECT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDebugLabel.html#GL_BUFFER_OBJECT_EXT">GL_BUFFER_OBJECT_EXT</a></code></td>
<td class="colLast"><code>37201</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDebugLabel.GL_PROGRAM_OBJECT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDebugLabel.html#GL_PROGRAM_OBJECT_EXT">GL_PROGRAM_OBJECT_EXT</a></code></td>
<td class="colLast"><code>35648</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDebugLabel.GL_PROGRAM_PIPELINE_OBJECT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDebugLabel.html#GL_PROGRAM_PIPELINE_OBJECT_EXT">GL_PROGRAM_PIPELINE_OBJECT_EXT</a></code></td>
<td class="colLast"><code>35407</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDebugLabel.GL_QUERY_OBJECT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDebugLabel.html#GL_QUERY_OBJECT_EXT">GL_QUERY_OBJECT_EXT</a></code></td>
<td class="colLast"><code>37203</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDebugLabel.GL_SHADER_OBJECT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDebugLabel.html#GL_SHADER_OBJECT_EXT">GL_SHADER_OBJECT_EXT</a></code></td>
<td class="colLast"><code>35656</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDebugLabel.GL_VERTEX_ARRAY_OBJECT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDebugLabel.html#GL_VERTEX_ARRAY_OBJECT_EXT">GL_VERTEX_ARRAY_OBJECT_EXT</a></code></td>
<td class="colLast"><code>37204</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTDiscardFramebuffer.html" title="class in org.lwjgl.opengles">EXTDiscardFramebuffer</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDiscardFramebuffer.GL_COLOR_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDiscardFramebuffer.html#GL_COLOR_EXT">GL_COLOR_EXT</a></code></td>
<td class="colLast"><code>6144</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDiscardFramebuffer.GL_DEPTH_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDiscardFramebuffer.html#GL_DEPTH_EXT">GL_DEPTH_EXT</a></code></td>
<td class="colLast"><code>6145</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTDiscardFramebuffer.GL_STENCIL_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTDiscardFramebuffer.html#GL_STENCIL_EXT">GL_STENCIL_EXT</a></code></td>
<td class="colLast"><code>6146</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTMapBufferRange.html" title="class in org.lwjgl.opengles">EXTMapBufferRange</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMapBufferRange.GL_MAP_FLUSH_EXPLICIT_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMapBufferRange.html#GL_MAP_FLUSH_EXPLICIT_BIT_EXT">GL_MAP_FLUSH_EXPLICIT_BIT_EXT</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMapBufferRange.GL_MAP_INVALIDATE_BUFFER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMapBufferRange.html#GL_MAP_INVALIDATE_BUFFER_BIT_EXT">GL_MAP_INVALIDATE_BUFFER_BIT_EXT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMapBufferRange.GL_MAP_INVALIDATE_RANGE_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMapBufferRange.html#GL_MAP_INVALIDATE_RANGE_BIT_EXT">GL_MAP_INVALIDATE_RANGE_BIT_EXT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMapBufferRange.GL_MAP_READ_BIT_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMapBufferRange.html#GL_MAP_READ_BIT_EXT">GL_MAP_READ_BIT_EXT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMapBufferRange.GL_MAP_UNSYNCHRONIZED_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMapBufferRange.html#GL_MAP_UNSYNCHRONIZED_BIT_EXT">GL_MAP_UNSYNCHRONIZED_BIT_EXT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMapBufferRange.GL_MAP_WRITE_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMapBufferRange.html#GL_MAP_WRITE_BIT_EXT">GL_MAP_WRITE_BIT_EXT</a></code></td>
<td class="colLast"><code>2</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultisampledRenderToTexture.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultisampledRenderToTexture.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT</a></code></td>
<td class="colLast"><code>36204</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultisampledRenderToTexture.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultisampledRenderToTexture.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT</a></code></td>
<td class="colLast"><code>37172</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultisampledRenderToTexture.GL_MAX_SAMPLES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultisampledRenderToTexture.html#GL_MAX_SAMPLES_EXT">GL_MAX_SAMPLES_EXT</a></code></td>
<td class="colLast"><code>37173</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultisampledRenderToTexture.GL_RENDERBUFFER_SAMPLES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultisampledRenderToTexture.html#GL_RENDERBUFFER_SAMPLES_EXT">GL_RENDERBUFFER_SAMPLES_EXT</a></code></td>
<td class="colLast"><code>37171</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTMultiviewDrawBuffers.html" title="class in org.lwjgl.opengles">EXTMultiviewDrawBuffers</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultiviewDrawBuffers.GL_COLOR_ATTACHMENT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultiviewDrawBuffers.html#GL_COLOR_ATTACHMENT_EXT">GL_COLOR_ATTACHMENT_EXT</a></code></td>
<td class="colLast"><code>37104</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultiviewDrawBuffers.GL_DRAW_BUFFER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultiviewDrawBuffers.html#GL_DRAW_BUFFER_EXT">GL_DRAW_BUFFER_EXT</a></code></td>
<td class="colLast"><code>3073</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultiviewDrawBuffers.GL_MAX_MULTIVIEW_BUFFERS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultiviewDrawBuffers.html#GL_MAX_MULTIVIEW_BUFFERS_EXT">GL_MAX_MULTIVIEW_BUFFERS_EXT</a></code></td>
<td class="colLast"><code>37106</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultiviewDrawBuffers.GL_MULTIVIEW_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultiviewDrawBuffers.html#GL_MULTIVIEW_EXT">GL_MULTIVIEW_EXT</a></code></td>
<td class="colLast"><code>37105</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTMultiviewDrawBuffers.GL_READ_BUFFER_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTMultiviewDrawBuffers.html#GL_READ_BUFFER_EXT">GL_READ_BUFFER_EXT</a></code></td>
<td class="colLast"><code>3074</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTOcclusionQueryBoolean.html" title="class in org.lwjgl.opengles">EXTOcclusionQueryBoolean</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTOcclusionQueryBoolean.GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTOcclusionQueryBoolean.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT">GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT</a></code></td>
<td class="colLast"><code>36202</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTOcclusionQueryBoolean.GL_ANY_SAMPLES_PASSED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTOcclusionQueryBoolean.html#GL_ANY_SAMPLES_PASSED_EXT">GL_ANY_SAMPLES_PASSED_EXT</a></code></td>
<td class="colLast"><code>35887</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTOcclusionQueryBoolean.GL_CURRENT_QUERY_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTOcclusionQueryBoolean.html#GL_CURRENT_QUERY_EXT">GL_CURRENT_QUERY_EXT</a></code></td>
<td class="colLast"><code>34917</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTOcclusionQueryBoolean.GL_QUERY_RESULT_AVAILABLE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTOcclusionQueryBoolean.html#GL_QUERY_RESULT_AVAILABLE_EXT">GL_QUERY_RESULT_AVAILABLE_EXT</a></code></td>
<td class="colLast"><code>34919</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTOcclusionQueryBoolean.GL_QUERY_RESULT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTOcclusionQueryBoolean.html#GL_QUERY_RESULT_EXT">GL_QUERY_RESULT_EXT</a></code></td>
<td class="colLast"><code>34918</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTPackedFloat.html" title="class in org.lwjgl.opengles">EXTPackedFloat</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTPackedFloat.GL_R11F_G11F_B10F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTPackedFloat.html#GL_R11F_G11F_B10F_EXT">GL_R11F_G11F_B10F_EXT</a></code></td>
<td class="colLast"><code>35898</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTPackedFloat.GL_RGBA_SIGNED_COMPONENTS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTPackedFloat.html#GL_RGBA_SIGNED_COMPONENTS_EXT">GL_RGBA_SIGNED_COMPONENTS_EXT</a></code></td>
<td class="colLast"><code>35900</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTPackedFloat.GL_UNSIGNED_INT_10F_11F_11F_REV_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTPackedFloat.html#GL_UNSIGNED_INT_10F_11F_11F_REV_EXT">GL_UNSIGNED_INT_10F_11F_11F_REV_EXT</a></code></td>
<td class="colLast"><code>35899</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTReadFormatBgra.html" title="class in org.lwjgl.opengles">EXTReadFormatBgra</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTReadFormatBgra.GL_BGRA_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTReadFormatBgra.html#GL_BGRA_EXT">GL_BGRA_EXT</a></code></td>
<td class="colLast"><code>32993</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTReadFormatBgra.GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTReadFormatBgra.html#GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT">GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT</a></code></td>
<td class="colLast"><code>33638</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTReadFormatBgra.GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTReadFormatBgra.html#GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT">GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT</a></code></td>
<td class="colLast"><code>33637</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTRobustness.html" title="class in org.lwjgl.opengles">EXTRobustness</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_CONTEXT_ROBUST_ACCESS_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_CONTEXT_ROBUST_ACCESS_EXT">GL_CONTEXT_ROBUST_ACCESS_EXT</a></code></td>
<td class="colLast"><code>37107</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_GUILTY_CONTEXT_RESET_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_GUILTY_CONTEXT_RESET_EXT">GL_GUILTY_CONTEXT_RESET_EXT</a></code></td>
<td class="colLast"><code>33363</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_INNOCENT_CONTEXT_RESET_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_INNOCENT_CONTEXT_RESET_EXT">GL_INNOCENT_CONTEXT_RESET_EXT</a></code></td>
<td class="colLast"><code>33364</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_LOSE_CONTEXT_ON_RESET_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_LOSE_CONTEXT_ON_RESET_EXT">GL_LOSE_CONTEXT_ON_RESET_EXT</a></code></td>
<td class="colLast"><code>33362</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_NO_ERROR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_NO_ERROR">GL_NO_ERROR</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_NO_RESET_NOTIFICATION_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_NO_RESET_NOTIFICATION_EXT">GL_NO_RESET_NOTIFICATION_EXT</a></code></td>
<td class="colLast"><code>33377</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_RESET_NOTIFICATION_STRATEGY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_RESET_NOTIFICATION_STRATEGY_EXT">GL_RESET_NOTIFICATION_STRATEGY_EXT</a></code></td>
<td class="colLast"><code>33366</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTRobustness.GL_UNKNOWN_CONTEXT_RESET_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTRobustness.html#GL_UNKNOWN_CONTEXT_RESET_EXT">GL_UNKNOWN_CONTEXT_RESET_EXT</a></code></td>
<td class="colLast"><code>33365</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTSeparateShaderObjects.html" title="class in org.lwjgl.opengles">EXTSeparateShaderObjects</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSeparateShaderObjects.GL_ACTIVE_PROGRAM_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_ACTIVE_PROGRAM_EXT">GL_ACTIVE_PROGRAM_EXT</a></code></td>
<td class="colLast"><code>33369</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSeparateShaderObjects.GL_ALL_SHADER_BITS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_ALL_SHADER_BITS_EXT">GL_ALL_SHADER_BITS_EXT</a></code></td>
<td class="colLast"><code>-1</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSeparateShaderObjects.GL_FRAGMENT_SHADER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_FRAGMENT_SHADER_BIT_EXT">GL_FRAGMENT_SHADER_BIT_EXT</a></code></td>
<td class="colLast"><code>2</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSeparateShaderObjects.GL_PROGRAM_PIPELINE_BINDING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_PROGRAM_PIPELINE_BINDING_EXT">GL_PROGRAM_PIPELINE_BINDING_EXT</a></code></td>
<td class="colLast"><code>33370</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSeparateShaderObjects.GL_PROGRAM_SEPARABLE_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_PROGRAM_SEPARABLE_EXT">GL_PROGRAM_SEPARABLE_EXT</a></code></td>
<td class="colLast"><code>33368</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSeparateShaderObjects.GL_VERTEX_SHADER_BIT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSeparateShaderObjects.html#GL_VERTEX_SHADER_BIT_EXT">GL_VERTEX_SHADER_BIT_EXT</a></code></td>
<td class="colLast"><code>1</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTShaderFramebufferFetch.GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTShaderFramebufferFetch.html#GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT">GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT</a></code></td>
<td class="colLast"><code>35410</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTShadowSamplers.GL_COMPARE_REF_TO_TEXTURE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTShadowSamplers.html#GL_COMPARE_REF_TO_TEXTURE_EXT">GL_COMPARE_REF_TO_TEXTURE_EXT</a></code></td>
<td class="colLast"><code>34894</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTShadowSamplers.GL_TEXTURE_COMPARE_FUNC_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTShadowSamplers.html#GL_TEXTURE_COMPARE_FUNC_EXT">GL_TEXTURE_COMPARE_FUNC_EXT</a></code></td>
<td class="colLast"><code>34893</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTShadowSamplers.GL_TEXTURE_COMPARE_MODE_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTShadowSamplers.html#GL_TEXTURE_COMPARE_MODE_EXT">GL_TEXTURE_COMPARE_MODE_EXT</a></code></td>
<td class="colLast"><code>34892</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSRGB.GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSRGB.html#GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT</a></code></td>
<td class="colLast"><code>33296</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.EXTSRGB.GL_SRGB_ALPHA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSRGB.html#GL_SRGB_ALPHA_EXT">GL_SRGB_ALPHA_EXT</a></code></td>
<td class="colLast"><code>35906</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTSRGB.GL_SRGB_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSRGB.html#GL_SRGB_EXT">GL_SRGB_EXT</a></code></td>
<td class="colLast"><code>35904</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.EXTSRGB.GL_SRGB8_ALPHA8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTSRGB.html#GL_SRGB8_ALPHA8_EXT">GL_SRGB8_ALPHA8_EXT</a></code></td>
<td class="colLast"><code>35907</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTTextureArray.html" title="class in org.lwjgl.opengles">EXTTextureArray</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT</a></code></td>
<td class="colLast"><code>36052</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_MAX_ARRAY_TEXTURE_LAYERS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_MAX_ARRAY_TEXTURE_LAYERS_EXT">GL_MAX_ARRAY_TEXTURE_LAYERS_EXT</a></code></td>
<td class="colLast"><code>35071</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_PROXY_TEXTURE_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_PROXY_TEXTURE_1D_ARRAY_EXT">GL_PROXY_TEXTURE_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35865</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_PROXY_TEXTURE_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_PROXY_TEXTURE_2D_ARRAY_EXT">GL_PROXY_TEXTURE_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35867</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_SAMPLER_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_SAMPLER_1D_ARRAY_EXT">GL_SAMPLER_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36288</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_SAMPLER_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_SAMPLER_2D_ARRAY_EXT">GL_SAMPLER_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>36289</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_TEXTURE_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_TEXTURE_1D_ARRAY_EXT">GL_TEXTURE_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35864</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_TEXTURE_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_TEXTURE_2D_ARRAY_EXT">GL_TEXTURE_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35866</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_TEXTURE_BINDING_1D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_TEXTURE_BINDING_1D_ARRAY_EXT">GL_TEXTURE_BINDING_1D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35868</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureArray.GL_TEXTURE_BINDING_2D_ARRAY_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureArray.html#GL_TEXTURE_BINDING_2D_ARRAY_EXT">GL_TEXTURE_BINDING_2D_ARRAY_EXT</a></code></td>
<td class="colLast"><code>35869</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTTextureCompressionDXT1.html" title="class in org.lwjgl.opengles">EXTTextureCompressionDXT1</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionDXT1.GL_COMPRESSED_RGB_S3TC_DXT1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionDXT1.html#GL_COMPRESSED_RGB_S3TC_DXT1_EXT">GL_COMPRESSED_RGB_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>33776</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionDXT1.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionDXT1.html#GL_COMPRESSED_RGBA_S3TC_DXT1_EXT">GL_COMPRESSED_RGBA_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>33777</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionLATC.GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionLATC.html#GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT">GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT</a></code></td>
<td class="colLast"><code>35954</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionLATC.html#GL_COMPRESSED_LUMINANCE_LATC1_EXT">GL_COMPRESSED_LUMINANCE_LATC1_EXT</a></code></td>
<td class="colLast"><code>35952</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionLATC.GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionLATC.html#GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT">GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT</a></code></td>
<td class="colLast"><code>35955</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionLATC.GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionLATC.html#GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT">GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGB_S3TC_DXT1_EXT">GL_COMPRESSED_RGB_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>33776</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionS3TC.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGBA_S3TC_DXT1_EXT">GL_COMPRESSED_RGBA_S3TC_DXT1_EXT</a></code></td>
<td class="colLast"><code>33777</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionS3TC.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGBA_S3TC_DXT3_EXT">GL_COMPRESSED_RGBA_S3TC_DXT3_EXT</a></code></td>
<td class="colLast"><code>33778</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureCompressionS3TC.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureCompressionS3TC.html#GL_COMPRESSED_RGBA_S3TC_DXT5_EXT">GL_COMPRESSED_RGBA_S3TC_DXT5_EXT</a></code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureFilterAnisotropic.GL_TEXTURE_MAX_ANISOTROPY_EXT">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureFormatBGRA8888.GL_BGRA_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureFormatBGRA8888.html#GL_BGRA_EXT">GL_BGRA_EXT</a></code></td>
<td class="colLast"><code>32993</code></td>
</tr>
</tbody>
</table>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTTextureLODBias.html" title="class in org.lwjgl.opengles">EXTTextureLODBias</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureLODBias.GL_MAX_TEXTURE_LOD_BIAS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureLODBias.html#GL_MAX_TEXTURE_LOD_BIAS_EXT">GL_MAX_TEXTURE_LOD_BIAS_EXT</a></code></td>
<td class="colLast"><code>34045</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureLODBias.GL_TEXTURE_FILTER_CONTROL_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureLODBias.html#GL_TEXTURE_FILTER_CONTROL_EXT">GL_TEXTURE_FILTER_CONTROL_EXT</a></code></td>
<td class="colLast"><code>34048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureLODBias.GL_TEXTURE_LOD_BIAS_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureLODBias.html#GL_TEXTURE_LOD_BIAS_EXT">GL_TEXTURE_LOD_BIAS_EXT</a></code></td>
<td class="colLast"><code>34049</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTTextureRg.html" title="class in org.lwjgl.opengles">EXTTextureRg</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureRg.GL_R8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureRg.html#GL_R8_EXT">GL_R8_EXT</a></code></td>
<td class="colLast"><code>33321</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureRg.GL_RED_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureRg.html#GL_RED_EXT">GL_RED_EXT</a></code></td>
<td class="colLast"><code>6403</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureRg.GL_RG_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureRg.html#GL_RG_EXT">GL_RG_EXT</a></code></td>
<td class="colLast"><code>33319</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureRg.GL_RG8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureRg.html#GL_RG8_EXT">GL_RG8_EXT</a></code></td>
<td class="colLast"><code>33323</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTTextureStorage.html" title="class in org.lwjgl.opengles">EXTTextureStorage</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_ALPHA16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_ALPHA16F_EXT">GL_ALPHA16F_EXT</a></code></td>
<td class="colLast"><code>34844</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_ALPHA32F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_ALPHA32F_EXT">GL_ALPHA32F_EXT</a></code></td>
<td class="colLast"><code>34838</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_ALPHA8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_ALPHA8_EXT">GL_ALPHA8_EXT</a></code></td>
<td class="colLast"><code>32828</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_BGRA8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_BGRA8_EXT">GL_BGRA8_EXT</a></code></td>
<td class="colLast"><code>37793</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_LUMINANCE_ALPHA16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_LUMINANCE_ALPHA16F_EXT">GL_LUMINANCE_ALPHA16F_EXT</a></code></td>
<td class="colLast"><code>34847</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_LUMINANCE_ALPHA32F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_LUMINANCE_ALPHA32F_EXT">GL_LUMINANCE_ALPHA32F_EXT</a></code></td>
<td class="colLast"><code>34841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_LUMINANCE16F_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_LUMINANCE16F_EXT">GL_LUMINANCE16F_EXT</a></code></td>
<td class="colLast"><code>34846</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_LUMINANCE32F_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_LUMINANCE32F_EXT">GL_LUMINANCE32F_EXT</a></code></td>
<td class="colLast"><code>34840</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_LUMINANCE8_ALPHA8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_LUMINANCE8_ALPHA8_EXT">GL_LUMINANCE8_ALPHA8_EXT</a></code></td>
<td class="colLast"><code>32837</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_LUMINANCE8_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_LUMINANCE8_EXT">GL_LUMINANCE8_EXT</a></code></td>
<td class="colLast"><code>32832</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_RGB10_A2_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_RGB10_A2_EXT">GL_RGB10_A2_EXT</a></code></td>
<td class="colLast"><code>32857</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_RGB10_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_RGB10_EXT">GL_RGB10_EXT</a></code></td>
<td class="colLast"><code>32850</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_RGB16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_RGB16F_EXT">GL_RGB16F_EXT</a></code></td>
<td class="colLast"><code>34843</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_RGB32F_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_RGB32F_EXT">GL_RGB32F_EXT</a></code></td>
<td class="colLast"><code>34837</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_RGBA16F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_RGBA16F_EXT">GL_RGBA16F_EXT</a></code></td>
<td class="colLast"><code>34842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_RGBA32F_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_RGBA32F_EXT">GL_RGBA32F_EXT</a></code></td>
<td class="colLast"><code>34836</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureStorage.GL_TEXTURE_IMMUTABLE_FORMAT_EXT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureStorage.html#GL_TEXTURE_IMMUTABLE_FORMAT_EXT">GL_TEXTURE_IMMUTABLE_FORMAT_EXT</a></code></td>
<td class="colLast"><code>37167</code></td>
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</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTTextureType2101010REV.html" title="class in org.lwjgl.opengles">EXTTextureType2101010REV</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTTextureType2101010REV.GL_UNSIGNED_INT_2_10_10_10_REV_EXT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTTextureType2101010REV.html#GL_UNSIGNED_INT_2_10_10_10_REV_EXT">GL_UNSIGNED_INT_2_10_10_10_REV_EXT</a></code></td>
<td class="colLast"><code>33640</code></td>
</tr>
</tbody>
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</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/EXTUnpackSubimage.html" title="class in org.lwjgl.opengles">EXTUnpackSubimage</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTUnpackSubimage.GL_UNPACK_ROW_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTUnpackSubimage.html#GL_UNPACK_ROW_LENGTH">GL_UNPACK_ROW_LENGTH</a></code></td>
<td class="colLast"><code>3314</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTUnpackSubimage.GL_UNPACK_SKIP_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTUnpackSubimage.html#GL_UNPACK_SKIP_PIXELS">GL_UNPACK_SKIP_PIXELS</a></code></td>
<td class="colLast"><code>3316</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.EXTUnpackSubimage.GL_UNPACK_SKIP_ROWS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/EXTUnpackSubimage.html#GL_UNPACK_SKIP_ROWS">GL_UNPACK_SKIP_ROWS</a></code></td>
<td class="colLast"><code>3315</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/GLES20.html" title="class in org.lwjgl.opengles">GLES20</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ACTIVE_ATTRIBUTE_MAX_LENGTH">GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</a></code></td>
<td class="colLast"><code>35722</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ACTIVE_ATTRIBUTES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ACTIVE_ATTRIBUTES">GL_ACTIVE_ATTRIBUTES</a></code></td>
<td class="colLast"><code>35721</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ACTIVE_TEXTURE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ACTIVE_TEXTURE">GL_ACTIVE_TEXTURE</a></code></td>
<td class="colLast"><code>34016</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ACTIVE_UNIFORM_MAX_LENGTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ACTIVE_UNIFORM_MAX_LENGTH">GL_ACTIVE_UNIFORM_MAX_LENGTH</a></code></td>
<td class="colLast"><code>35719</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ACTIVE_UNIFORMS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ACTIVE_UNIFORMS">GL_ACTIVE_UNIFORMS</a></code></td>
<td class="colLast"><code>35718</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ALIASED_LINE_WIDTH_RANGE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ALIASED_LINE_WIDTH_RANGE">GL_ALIASED_LINE_WIDTH_RANGE</a></code></td>
<td class="colLast"><code>33902</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ALIASED_POINT_SIZE_RANGE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ALIASED_POINT_SIZE_RANGE">GL_ALIASED_POINT_SIZE_RANGE</a></code></td>
<td class="colLast"><code>33901</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ALPHA">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ALPHA">GL_ALPHA</a></code></td>
<td class="colLast"><code>6406</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ALPHA_BITS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ALPHA_BITS">GL_ALPHA_BITS</a></code></td>
<td class="colLast"><code>3413</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ALWAYS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ALWAYS">GL_ALWAYS</a></code></td>
<td class="colLast"><code>519</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ARRAY_BUFFER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ARRAY_BUFFER">GL_ARRAY_BUFFER</a></code></td>
<td class="colLast"><code>34962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ARRAY_BUFFER_BINDING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ARRAY_BUFFER_BINDING">GL_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ATTACHED_SHADERS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ATTACHED_SHADERS">GL_ATTACHED_SHADERS</a></code></td>
<td class="colLast"><code>35717</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BACK">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BACK">GL_BACK</a></code></td>
<td class="colLast"><code>1029</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND">GL_BLEND</a></code></td>
<td class="colLast"><code>3042</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_COLOR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_COLOR">GL_BLEND_COLOR</a></code></td>
<td class="colLast"><code>32773</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_DST_ALPHA">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_DST_ALPHA">GL_BLEND_DST_ALPHA</a></code></td>
<td class="colLast"><code>32970</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_DST_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_DST_RGB">GL_BLEND_DST_RGB</a></code></td>
<td class="colLast"><code>32968</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_EQUATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_EQUATION">GL_BLEND_EQUATION</a></code></td>
<td class="colLast"><code>32777</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_EQUATION_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_EQUATION_ALPHA">GL_BLEND_EQUATION_ALPHA</a></code></td>
<td class="colLast"><code>34877</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_EQUATION_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_EQUATION_RGB">GL_BLEND_EQUATION_RGB</a></code></td>
<td class="colLast"><code>32777</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_SRC_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_SRC_ALPHA">GL_BLEND_SRC_ALPHA</a></code></td>
<td class="colLast"><code>32971</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLEND_SRC_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLEND_SRC_RGB">GL_BLEND_SRC_RGB</a></code></td>
<td class="colLast"><code>32969</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BLUE_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BLUE_BITS">GL_BLUE_BITS</a></code></td>
<td class="colLast"><code>3412</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BOOL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BOOL">GL_BOOL</a></code></td>
<td class="colLast"><code>35670</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BOOL_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BOOL_VEC2">GL_BOOL_VEC2</a></code></td>
<td class="colLast"><code>35671</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BOOL_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BOOL_VEC3">GL_BOOL_VEC3</a></code></td>
<td class="colLast"><code>35672</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BOOL_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BOOL_VEC4">GL_BOOL_VEC4</a></code></td>
<td class="colLast"><code>35673</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BUFFER_SIZE">GL_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>34660</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BUFFER_USAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BUFFER_USAGE">GL_BUFFER_USAGE</a></code></td>
<td class="colLast"><code>34661</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_BYTE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_BYTE">GL_BYTE</a></code></td>
<td class="colLast"><code>5120</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CCW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CCW">GL_CCW</a></code></td>
<td class="colLast"><code>2305</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CLAMP_TO_EDGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CLAMP_TO_EDGE">GL_CLAMP_TO_EDGE</a></code></td>
<td class="colLast"><code>33071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_COLOR_ATTACHMENT0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_COLOR_ATTACHMENT0">GL_COLOR_ATTACHMENT0</a></code></td>
<td class="colLast"><code>36064</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_COLOR_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_COLOR_BUFFER_BIT">GL_COLOR_BUFFER_BIT</a></code></td>
<td class="colLast"><code>16384</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_COLOR_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_COLOR_CLEAR_VALUE">GL_COLOR_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>3106</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_COLOR_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_COLOR_WRITEMASK">GL_COLOR_WRITEMASK</a></code></td>
<td class="colLast"><code>3107</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_COMPILE_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_COMPILE_STATUS">GL_COMPILE_STATUS</a></code></td>
<td class="colLast"><code>35713</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_COMPRESSED_TEXTURE_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_COMPRESSED_TEXTURE_FORMATS">GL_COMPRESSED_TEXTURE_FORMATS</a></code></td>
<td class="colLast"><code>34467</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CONSTANT_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CONSTANT_ALPHA">GL_CONSTANT_ALPHA</a></code></td>
<td class="colLast"><code>32771</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CONSTANT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CONSTANT_COLOR">GL_CONSTANT_COLOR</a></code></td>
<td class="colLast"><code>32769</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CULL_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CULL_FACE">GL_CULL_FACE</a></code></td>
<td class="colLast"><code>2884</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CULL_FACE_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CULL_FACE_MODE">GL_CULL_FACE_MODE</a></code></td>
<td class="colLast"><code>2885</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CURRENT_PROGRAM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CURRENT_PROGRAM">GL_CURRENT_PROGRAM</a></code></td>
<td class="colLast"><code>35725</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CURRENT_VERTEX_ATTRIB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CURRENT_VERTEX_ATTRIB">GL_CURRENT_VERTEX_ATTRIB</a></code></td>
<td class="colLast"><code>34342</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_CW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_CW">GL_CW</a></code></td>
<td class="colLast"><code>2304</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DECR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DECR">GL_DECR</a></code></td>
<td class="colLast"><code>7683</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DECR_WRAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DECR_WRAP">GL_DECR_WRAP</a></code></td>
<td class="colLast"><code>34056</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DELETE_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DELETE_STATUS">GL_DELETE_STATUS</a></code></td>
<td class="colLast"><code>35712</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_ATTACHMENT">GL_DEPTH_ATTACHMENT</a></code></td>
<td class="colLast"><code>36096</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_BITS">GL_DEPTH_BITS</a></code></td>
<td class="colLast"><code>3414</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_BUFFER_BIT">GL_DEPTH_BUFFER_BIT</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_CLEAR_VALUE">GL_DEPTH_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>2931</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_COMPONENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_COMPONENT">GL_DEPTH_COMPONENT</a></code></td>
<td class="colLast"><code>6402</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_COMPONENT16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_COMPONENT16">GL_DEPTH_COMPONENT16</a></code></td>
<td class="colLast"><code>33189</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_FUNC">GL_DEPTH_FUNC</a></code></td>
<td class="colLast"><code>2932</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_RANGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_RANGE">GL_DEPTH_RANGE</a></code></td>
<td class="colLast"><code>2928</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_TEST">GL_DEPTH_TEST</a></code></td>
<td class="colLast"><code>2929</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DEPTH_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DEPTH_WRITEMASK">GL_DEPTH_WRITEMASK</a></code></td>
<td class="colLast"><code>2930</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DITHER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DITHER">GL_DITHER</a></code></td>
<td class="colLast"><code>3024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DONT_CARE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DONT_CARE">GL_DONT_CARE</a></code></td>
<td class="colLast"><code>4352</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DST_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DST_ALPHA">GL_DST_ALPHA</a></code></td>
<td class="colLast"><code>772</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DST_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DST_COLOR">GL_DST_COLOR</a></code></td>
<td class="colLast"><code>774</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_DYNAMIC_DRAW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_DYNAMIC_DRAW">GL_DYNAMIC_DRAW</a></code></td>
<td class="colLast"><code>35048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ELEMENT_ARRAY_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ELEMENT_ARRAY_BUFFER">GL_ELEMENT_ARRAY_BUFFER</a></code></td>
<td class="colLast"><code>34963</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ELEMENT_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ELEMENT_ARRAY_BUFFER_BINDING">GL_ELEMENT_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_EQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_EQUAL">GL_EQUAL</a></code></td>
<td class="colLast"><code>514</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_EXTENSIONS">GL_EXTENSIONS</a></code></td>
<td class="colLast"><code>7939</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FALSE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FALSE">GL_FALSE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FASTEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FASTEST">GL_FASTEST</a></code></td>
<td class="colLast"><code>4353</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FIXED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FIXED">GL_FIXED</a></code></td>
<td class="colLast"><code>5132</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FLOAT">GL_FLOAT</a></code></td>
<td class="colLast"><code>5126</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FLOAT_MAT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FLOAT_MAT2">GL_FLOAT_MAT2</a></code></td>
<td class="colLast"><code>35674</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FLOAT_MAT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FLOAT_MAT3">GL_FLOAT_MAT3</a></code></td>
<td class="colLast"><code>35675</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FLOAT_MAT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FLOAT_MAT4">GL_FLOAT_MAT4</a></code></td>
<td class="colLast"><code>35676</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FLOAT_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FLOAT_VEC2">GL_FLOAT_VEC2</a></code></td>
<td class="colLast"><code>35664</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FLOAT_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FLOAT_VEC3">GL_FLOAT_VEC3</a></code></td>
<td class="colLast"><code>35665</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FLOAT_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FLOAT_VEC4">GL_FLOAT_VEC4</a></code></td>
<td class="colLast"><code>35666</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAGMENT_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAGMENT_SHADER">GL_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>35632</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER">GL_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36160</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</a></code></td>
<td class="colLast"><code>36049</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</a></code></td>
<td class="colLast"><code>36048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</a></code></td>
<td class="colLast"><code>36051</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</a></code></td>
<td class="colLast"><code>36050</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_BINDING">GL_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36006</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_COMPLETE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_COMPLETE">GL_FRAMEBUFFER_COMPLETE</a></code></td>
<td class="colLast"><code>36053</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</a></code></td>
<td class="colLast"><code>36054</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS">GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS</a></code></td>
<td class="colLast"><code>36057</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</a></code></td>
<td class="colLast"><code>36055</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRAMEBUFFER_UNSUPPORTED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRAMEBUFFER_UNSUPPORTED">GL_FRAMEBUFFER_UNSUPPORTED</a></code></td>
<td class="colLast"><code>36061</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRONT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRONT">GL_FRONT</a></code></td>
<td class="colLast"><code>1028</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRONT_AND_BACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRONT_AND_BACK">GL_FRONT_AND_BACK</a></code></td>
<td class="colLast"><code>1032</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FRONT_FACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FRONT_FACE">GL_FRONT_FACE</a></code></td>
<td class="colLast"><code>2886</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FUNC_ADD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FUNC_ADD">GL_FUNC_ADD</a></code></td>
<td class="colLast"><code>32774</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FUNC_REVERSE_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FUNC_REVERSE_SUBTRACT">GL_FUNC_REVERSE_SUBTRACT</a></code></td>
<td class="colLast"><code>32779</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_FUNC_SUBTRACT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_FUNC_SUBTRACT">GL_FUNC_SUBTRACT</a></code></td>
<td class="colLast"><code>32778</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_GENERATE_MIPMAP_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_GENERATE_MIPMAP_HINT">GL_GENERATE_MIPMAP_HINT</a></code></td>
<td class="colLast"><code>33170</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_GEQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_GEQUAL">GL_GEQUAL</a></code></td>
<td class="colLast"><code>518</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_GREATER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_GREATER">GL_GREATER</a></code></td>
<td class="colLast"><code>516</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_GREEN_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_GREEN_BITS">GL_GREEN_BITS</a></code></td>
<td class="colLast"><code>3411</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_HIGH_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_HIGH_FLOAT">GL_HIGH_FLOAT</a></code></td>
<td class="colLast"><code>36338</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_HIGH_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_HIGH_INT">GL_HIGH_INT</a></code></td>
<td class="colLast"><code>36341</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_IMPLEMENTATION_COLOR_READ_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_IMPLEMENTATION_COLOR_READ_FORMAT">GL_IMPLEMENTATION_COLOR_READ_FORMAT</a></code></td>
<td class="colLast"><code>35739</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_IMPLEMENTATION_COLOR_READ_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_IMPLEMENTATION_COLOR_READ_TYPE">GL_IMPLEMENTATION_COLOR_READ_TYPE</a></code></td>
<td class="colLast"><code>35738</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INCR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INCR">GL_INCR</a></code></td>
<td class="colLast"><code>7682</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INCR_WRAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INCR_WRAP">GL_INCR_WRAP</a></code></td>
<td class="colLast"><code>34055</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INFO_LOG_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INFO_LOG_LENGTH">GL_INFO_LOG_LENGTH</a></code></td>
<td class="colLast"><code>35716</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INT">GL_INT</a></code></td>
<td class="colLast"><code>5124</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INT_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INT_VEC2">GL_INT_VEC2</a></code></td>
<td class="colLast"><code>35667</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INT_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INT_VEC3">GL_INT_VEC3</a></code></td>
<td class="colLast"><code>35668</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INT_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INT_VEC4">GL_INT_VEC4</a></code></td>
<td class="colLast"><code>35669</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INVALID_ENUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INVALID_ENUM">GL_INVALID_ENUM</a></code></td>
<td class="colLast"><code>1280</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INVALID_FRAMEBUFFER_OPERATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INVALID_FRAMEBUFFER_OPERATION">GL_INVALID_FRAMEBUFFER_OPERATION</a></code></td>
<td class="colLast"><code>1286</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INVALID_OPERATION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INVALID_OPERATION">GL_INVALID_OPERATION</a></code></td>
<td class="colLast"><code>1282</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INVALID_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INVALID_VALUE">GL_INVALID_VALUE</a></code></td>
<td class="colLast"><code>1281</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_INVERT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_INVERT">GL_INVERT</a></code></td>
<td class="colLast"><code>5386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_KEEP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_KEEP">GL_KEEP</a></code></td>
<td class="colLast"><code>7680</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LEQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LEQUAL">GL_LEQUAL</a></code></td>
<td class="colLast"><code>515</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LESS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LESS">GL_LESS</a></code></td>
<td class="colLast"><code>513</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINE_LOOP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINE_LOOP">GL_LINE_LOOP</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINE_STRIP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINE_STRIP">GL_LINE_STRIP</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINE_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINE_WIDTH">GL_LINE_WIDTH</a></code></td>
<td class="colLast"><code>2849</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINEAR">GL_LINEAR</a></code></td>
<td class="colLast"><code>9729</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINEAR_MIPMAP_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINEAR_MIPMAP_LINEAR">GL_LINEAR_MIPMAP_LINEAR</a></code></td>
<td class="colLast"><code>9987</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINEAR_MIPMAP_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINEAR_MIPMAP_NEAREST">GL_LINEAR_MIPMAP_NEAREST</a></code></td>
<td class="colLast"><code>9985</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINES">GL_LINES</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LINK_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LINK_STATUS">GL_LINK_STATUS</a></code></td>
<td class="colLast"><code>35714</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LOW_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LOW_FLOAT">GL_LOW_FLOAT</a></code></td>
<td class="colLast"><code>36336</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LOW_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LOW_INT">GL_LOW_INT</a></code></td>
<td class="colLast"><code>36339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LUMINANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LUMINANCE">GL_LUMINANCE</a></code></td>
<td class="colLast"><code>6409</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_LUMINANCE_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_LUMINANCE_ALPHA">GL_LUMINANCE_ALPHA</a></code></td>
<td class="colLast"><code>6410</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>35661</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_CUBE_MAP_TEXTURE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_CUBE_MAP_TEXTURE_SIZE">GL_MAX_CUBE_MAP_TEXTURE_SIZE</a></code></td>
<td class="colLast"><code>34076</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_FRAGMENT_UNIFORM_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_FRAGMENT_UNIFORM_VECTORS">GL_MAX_FRAGMENT_UNIFORM_VECTORS</a></code></td>
<td class="colLast"><code>36349</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_RENDERBUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_RENDERBUFFER_SIZE">GL_MAX_RENDERBUFFER_SIZE</a></code></td>
<td class="colLast"><code>34024</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_TEXTURE_IMAGE_UNITS">GL_MAX_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>34930</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_TEXTURE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_TEXTURE_SIZE">GL_MAX_TEXTURE_SIZE</a></code></td>
<td class="colLast"><code>3379</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_VARYING_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_VARYING_VECTORS">GL_MAX_VARYING_VECTORS</a></code></td>
<td class="colLast"><code>36348</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_VERTEX_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_VERTEX_ATTRIBS">GL_MAX_VERTEX_ATTRIBS</a></code></td>
<td class="colLast"><code>34921</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS">GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS</a></code></td>
<td class="colLast"><code>35660</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_VERTEX_UNIFORM_VECTORS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_VERTEX_UNIFORM_VECTORS">GL_MAX_VERTEX_UNIFORM_VECTORS</a></code></td>
<td class="colLast"><code>36347</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MAX_VIEWPORT_DIMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MAX_VIEWPORT_DIMS">GL_MAX_VIEWPORT_DIMS</a></code></td>
<td class="colLast"><code>3386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MEDIUM_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MEDIUM_FLOAT">GL_MEDIUM_FLOAT</a></code></td>
<td class="colLast"><code>36337</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MEDIUM_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MEDIUM_INT">GL_MEDIUM_INT</a></code></td>
<td class="colLast"><code>36340</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_MIRRORED_REPEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_MIRRORED_REPEAT">GL_MIRRORED_REPEAT</a></code></td>
<td class="colLast"><code>33648</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NEAREST">GL_NEAREST</a></code></td>
<td class="colLast"><code>9728</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NEAREST_MIPMAP_LINEAR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NEAREST_MIPMAP_LINEAR">GL_NEAREST_MIPMAP_LINEAR</a></code></td>
<td class="colLast"><code>9986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NEAREST_MIPMAP_NEAREST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NEAREST_MIPMAP_NEAREST">GL_NEAREST_MIPMAP_NEAREST</a></code></td>
<td class="colLast"><code>9984</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NEVER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NEVER">GL_NEVER</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NICEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NICEST">GL_NICEST</a></code></td>
<td class="colLast"><code>4354</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NO_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NO_ERROR">GL_NO_ERROR</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NONE">GL_NONE</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NOTEQUAL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NOTEQUAL">GL_NOTEQUAL</a></code></td>
<td class="colLast"><code>517</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NUM_COMPRESSED_TEXTURE_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NUM_COMPRESSED_TEXTURE_FORMATS">GL_NUM_COMPRESSED_TEXTURE_FORMATS</a></code></td>
<td class="colLast"><code>34466</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_NUM_SHADER_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_NUM_SHADER_BINARY_FORMATS">GL_NUM_SHADER_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>36345</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ONE">GL_ONE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ONE_MINUS_CONSTANT_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ONE_MINUS_CONSTANT_ALPHA">GL_ONE_MINUS_CONSTANT_ALPHA</a></code></td>
<td class="colLast"><code>32772</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ONE_MINUS_CONSTANT_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ONE_MINUS_CONSTANT_COLOR">GL_ONE_MINUS_CONSTANT_COLOR</a></code></td>
<td class="colLast"><code>32770</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ONE_MINUS_DST_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ONE_MINUS_DST_ALPHA">GL_ONE_MINUS_DST_ALPHA</a></code></td>
<td class="colLast"><code>773</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ONE_MINUS_DST_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ONE_MINUS_DST_COLOR">GL_ONE_MINUS_DST_COLOR</a></code></td>
<td class="colLast"><code>775</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ONE_MINUS_SRC_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ONE_MINUS_SRC_ALPHA">GL_ONE_MINUS_SRC_ALPHA</a></code></td>
<td class="colLast"><code>771</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ONE_MINUS_SRC_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ONE_MINUS_SRC_COLOR">GL_ONE_MINUS_SRC_COLOR</a></code></td>
<td class="colLast"><code>769</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_OUT_OF_MEMORY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_OUT_OF_MEMORY">GL_OUT_OF_MEMORY</a></code></td>
<td class="colLast"><code>1285</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_PACK_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_PACK_ALIGNMENT">GL_PACK_ALIGNMENT</a></code></td>
<td class="colLast"><code>3333</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_POINTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_POINTS">GL_POINTS</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_POLYGON_OFFSET_FACTOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_POLYGON_OFFSET_FACTOR">GL_POLYGON_OFFSET_FACTOR</a></code></td>
<td class="colLast"><code>32824</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_POLYGON_OFFSET_FILL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_POLYGON_OFFSET_FILL">GL_POLYGON_OFFSET_FILL</a></code></td>
<td class="colLast"><code>32823</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_POLYGON_OFFSET_UNITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_POLYGON_OFFSET_UNITS">GL_POLYGON_OFFSET_UNITS</a></code></td>
<td class="colLast"><code>10752</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RED_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RED_BITS">GL_RED_BITS</a></code></td>
<td class="colLast"><code>3410</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER">GL_RENDERBUFFER</a></code></td>
<td class="colLast"><code>36161</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_ALPHA_SIZE">GL_RENDERBUFFER_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>36179</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_BINDING">GL_RENDERBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36007</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_BLUE_SIZE">GL_RENDERBUFFER_BLUE_SIZE</a></code></td>
<td class="colLast"><code>36178</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_DEPTH_SIZE">GL_RENDERBUFFER_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>36180</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_GREEN_SIZE">GL_RENDERBUFFER_GREEN_SIZE</a></code></td>
<td class="colLast"><code>36177</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_HEIGHT">GL_RENDERBUFFER_HEIGHT</a></code></td>
<td class="colLast"><code>36163</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_INTERNAL_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_INTERNAL_FORMAT">GL_RENDERBUFFER_INTERNAL_FORMAT</a></code></td>
<td class="colLast"><code>36164</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_RED_SIZE">GL_RENDERBUFFER_RED_SIZE</a></code></td>
<td class="colLast"><code>36176</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_STENCIL_SIZE">GL_RENDERBUFFER_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>36181</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERBUFFER_WIDTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERBUFFER_WIDTH">GL_RENDERBUFFER_WIDTH</a></code></td>
<td class="colLast"><code>36162</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RENDERER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RENDERER">GL_RENDERER</a></code></td>
<td class="colLast"><code>7937</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_REPEAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_REPEAT">GL_REPEAT</a></code></td>
<td class="colLast"><code>10497</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_REPLACE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_REPLACE">GL_REPLACE</a></code></td>
<td class="colLast"><code>7681</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RGB">GL_RGB</a></code></td>
<td class="colLast"><code>6407</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RGB5_A1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RGB5_A1">GL_RGB5_A1</a></code></td>
<td class="colLast"><code>32855</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RGB565">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RGB565">GL_RGB565</a></code></td>
<td class="colLast"><code>36194</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RGBA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RGBA">GL_RGBA</a></code></td>
<td class="colLast"><code>6408</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_RGBA4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_RGBA4">GL_RGBA4</a></code></td>
<td class="colLast"><code>32854</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLE_ALPHA_TO_COVERAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLE_ALPHA_TO_COVERAGE">GL_SAMPLE_ALPHA_TO_COVERAGE</a></code></td>
<td class="colLast"><code>32926</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLE_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLE_BUFFERS">GL_SAMPLE_BUFFERS</a></code></td>
<td class="colLast"><code>32936</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLE_COVERAGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLE_COVERAGE">GL_SAMPLE_COVERAGE</a></code></td>
<td class="colLast"><code>32928</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLE_COVERAGE_INVERT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLE_COVERAGE_INVERT">GL_SAMPLE_COVERAGE_INVERT</a></code></td>
<td class="colLast"><code>32939</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLE_COVERAGE_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLE_COVERAGE_VALUE">GL_SAMPLE_COVERAGE_VALUE</a></code></td>
<td class="colLast"><code>32938</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLER_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLER_2D">GL_SAMPLER_2D</a></code></td>
<td class="colLast"><code>35678</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLER_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLER_CUBE">GL_SAMPLER_CUBE</a></code></td>
<td class="colLast"><code>35680</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SAMPLES">GL_SAMPLES</a></code></td>
<td class="colLast"><code>32937</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SCISSOR_BOX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SCISSOR_BOX">GL_SCISSOR_BOX</a></code></td>
<td class="colLast"><code>3088</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SCISSOR_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SCISSOR_TEST">GL_SCISSOR_TEST</a></code></td>
<td class="colLast"><code>3089</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SHADER_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SHADER_BINARY_FORMATS">GL_SHADER_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>36344</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SHADER_COMPILER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SHADER_COMPILER">GL_SHADER_COMPILER</a></code></td>
<td class="colLast"><code>36346</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SHADER_SOURCE_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SHADER_SOURCE_LENGTH">GL_SHADER_SOURCE_LENGTH</a></code></td>
<td class="colLast"><code>35720</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SHADER_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SHADER_TYPE">GL_SHADER_TYPE</a></code></td>
<td class="colLast"><code>35663</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SHADING_LANGUAGE_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SHADING_LANGUAGE_VERSION">GL_SHADING_LANGUAGE_VERSION</a></code></td>
<td class="colLast"><code>35724</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SHORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SHORT">GL_SHORT</a></code></td>
<td class="colLast"><code>5122</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SRC_ALPHA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SRC_ALPHA">GL_SRC_ALPHA</a></code></td>
<td class="colLast"><code>770</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SRC_ALPHA_SATURATE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SRC_ALPHA_SATURATE">GL_SRC_ALPHA_SATURATE</a></code></td>
<td class="colLast"><code>776</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SRC_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SRC_COLOR">GL_SRC_COLOR</a></code></td>
<td class="colLast"><code>768</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STATIC_DRAW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STATIC_DRAW">GL_STATIC_DRAW</a></code></td>
<td class="colLast"><code>35044</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_ATTACHMENT">GL_STENCIL_ATTACHMENT</a></code></td>
<td class="colLast"><code>36128</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BACK_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BACK_FAIL">GL_STENCIL_BACK_FAIL</a></code></td>
<td class="colLast"><code>34817</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BACK_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BACK_FUNC">GL_STENCIL_BACK_FUNC</a></code></td>
<td class="colLast"><code>34816</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BACK_PASS_DEPTH_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BACK_PASS_DEPTH_FAIL">GL_STENCIL_BACK_PASS_DEPTH_FAIL</a></code></td>
<td class="colLast"><code>34818</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BACK_PASS_DEPTH_PASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BACK_PASS_DEPTH_PASS">GL_STENCIL_BACK_PASS_DEPTH_PASS</a></code></td>
<td class="colLast"><code>34819</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BACK_REF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BACK_REF">GL_STENCIL_BACK_REF</a></code></td>
<td class="colLast"><code>36003</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BACK_VALUE_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BACK_VALUE_MASK">GL_STENCIL_BACK_VALUE_MASK</a></code></td>
<td class="colLast"><code>36004</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BACK_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BACK_WRITEMASK">GL_STENCIL_BACK_WRITEMASK</a></code></td>
<td class="colLast"><code>36005</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BITS">GL_STENCIL_BITS</a></code></td>
<td class="colLast"><code>3415</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_BUFFER_BIT">GL_STENCIL_BUFFER_BIT</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_CLEAR_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_CLEAR_VALUE">GL_STENCIL_CLEAR_VALUE</a></code></td>
<td class="colLast"><code>2961</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_FAIL">GL_STENCIL_FAIL</a></code></td>
<td class="colLast"><code>2964</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_FUNC">GL_STENCIL_FUNC</a></code></td>
<td class="colLast"><code>2962</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_INDEX">GL_STENCIL_INDEX</a></code></td>
<td class="colLast"><code>6401</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_INDEX8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_INDEX8">GL_STENCIL_INDEX8</a></code></td>
<td class="colLast"><code>36168</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_PASS_DEPTH_FAIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_PASS_DEPTH_FAIL">GL_STENCIL_PASS_DEPTH_FAIL</a></code></td>
<td class="colLast"><code>2965</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_PASS_DEPTH_PASS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_PASS_DEPTH_PASS">GL_STENCIL_PASS_DEPTH_PASS</a></code></td>
<td class="colLast"><code>2966</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_REF">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_REF">GL_STENCIL_REF</a></code></td>
<td class="colLast"><code>2967</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_TEST">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_TEST">GL_STENCIL_TEST</a></code></td>
<td class="colLast"><code>2960</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_VALUE_MASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_VALUE_MASK">GL_STENCIL_VALUE_MASK</a></code></td>
<td class="colLast"><code>2963</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STENCIL_WRITEMASK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STENCIL_WRITEMASK">GL_STENCIL_WRITEMASK</a></code></td>
<td class="colLast"><code>2968</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_STREAM_DRAW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_STREAM_DRAW">GL_STREAM_DRAW</a></code></td>
<td class="colLast"><code>35040</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_SUBPIXEL_BITS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_SUBPIXEL_BITS">GL_SUBPIXEL_BITS</a></code></td>
<td class="colLast"><code>3408</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE">GL_TEXTURE</a></code></td>
<td class="colLast"><code>5890</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_2D">GL_TEXTURE_2D</a></code></td>
<td class="colLast"><code>3553</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_BINDING_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_BINDING_2D">GL_TEXTURE_BINDING_2D</a></code></td>
<td class="colLast"><code>32873</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_BINDING_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_BINDING_CUBE_MAP">GL_TEXTURE_BINDING_CUBE_MAP</a></code></td>
<td class="colLast"><code>34068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_CUBE_MAP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_CUBE_MAP">GL_TEXTURE_CUBE_MAP</a></code></td>
<td class="colLast"><code>34067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_CUBE_MAP_NEGATIVE_X">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_X">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</a></code></td>
<td class="colLast"><code>34070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Y">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</a></code></td>
<td class="colLast"><code>34072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_CUBE_MAP_NEGATIVE_Z">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</a></code></td>
<td class="colLast"><code>34074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_CUBE_MAP_POSITIVE_X">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_X">GL_TEXTURE_CUBE_MAP_POSITIVE_X</a></code></td>
<td class="colLast"><code>34069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_CUBE_MAP_POSITIVE_Y">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Y">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</a></code></td>
<td class="colLast"><code>34071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_CUBE_MAP_POSITIVE_Z">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_CUBE_MAP_POSITIVE_Z">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</a></code></td>
<td class="colLast"><code>34073</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_MAG_FILTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_MAG_FILTER">GL_TEXTURE_MAG_FILTER</a></code></td>
<td class="colLast"><code>10240</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_MIN_FILTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_MIN_FILTER">GL_TEXTURE_MIN_FILTER</a></code></td>
<td class="colLast"><code>10241</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_WRAP_S">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_WRAP_S">GL_TEXTURE_WRAP_S</a></code></td>
<td class="colLast"><code>10242</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE_WRAP_T">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE_WRAP_T">GL_TEXTURE_WRAP_T</a></code></td>
<td class="colLast"><code>10243</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE0">GL_TEXTURE0</a></code></td>
<td class="colLast"><code>33984</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE1">GL_TEXTURE1</a></code></td>
<td class="colLast"><code>33985</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE10">GL_TEXTURE10</a></code></td>
<td class="colLast"><code>33994</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE11">GL_TEXTURE11</a></code></td>
<td class="colLast"><code>33995</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE12">GL_TEXTURE12</a></code></td>
<td class="colLast"><code>33996</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE13">GL_TEXTURE13</a></code></td>
<td class="colLast"><code>33997</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE14">GL_TEXTURE14</a></code></td>
<td class="colLast"><code>33998</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE15">GL_TEXTURE15</a></code></td>
<td class="colLast"><code>33999</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE16">GL_TEXTURE16</a></code></td>
<td class="colLast"><code>34000</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE17">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE17">GL_TEXTURE17</a></code></td>
<td class="colLast"><code>34001</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE18">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE18">GL_TEXTURE18</a></code></td>
<td class="colLast"><code>34002</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE19">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE19">GL_TEXTURE19</a></code></td>
<td class="colLast"><code>34003</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE2">GL_TEXTURE2</a></code></td>
<td class="colLast"><code>33986</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE20">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE20">GL_TEXTURE20</a></code></td>
<td class="colLast"><code>34004</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE21">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE21">GL_TEXTURE21</a></code></td>
<td class="colLast"><code>34005</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE22">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE22">GL_TEXTURE22</a></code></td>
<td class="colLast"><code>34006</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE23">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE23">GL_TEXTURE23</a></code></td>
<td class="colLast"><code>34007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE24">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE24">GL_TEXTURE24</a></code></td>
<td class="colLast"><code>34008</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE25">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE25">GL_TEXTURE25</a></code></td>
<td class="colLast"><code>34009</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE26">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE26">GL_TEXTURE26</a></code></td>
<td class="colLast"><code>34010</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE27">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE27">GL_TEXTURE27</a></code></td>
<td class="colLast"><code>34011</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE28">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE28">GL_TEXTURE28</a></code></td>
<td class="colLast"><code>34012</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE29">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE29">GL_TEXTURE29</a></code></td>
<td class="colLast"><code>34013</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE3">GL_TEXTURE3</a></code></td>
<td class="colLast"><code>33987</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE30">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE30">GL_TEXTURE30</a></code></td>
<td class="colLast"><code>34014</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE31">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE31">GL_TEXTURE31</a></code></td>
<td class="colLast"><code>34015</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE4">GL_TEXTURE4</a></code></td>
<td class="colLast"><code>33988</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE5">GL_TEXTURE5</a></code></td>
<td class="colLast"><code>33989</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE6">GL_TEXTURE6</a></code></td>
<td class="colLast"><code>33990</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE7">GL_TEXTURE7</a></code></td>
<td class="colLast"><code>33991</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE8">GL_TEXTURE8</a></code></td>
<td class="colLast"><code>33992</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TEXTURE9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TEXTURE9">GL_TEXTURE9</a></code></td>
<td class="colLast"><code>33993</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TRIANGLE_FAN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TRIANGLE_FAN">GL_TRIANGLE_FAN</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TRIANGLE_STRIP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TRIANGLE_STRIP">GL_TRIANGLE_STRIP</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TRIANGLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TRIANGLES">GL_TRIANGLES</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_TRUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_TRUE">GL_TRUE</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_UNPACK_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_UNPACK_ALIGNMENT">GL_UNPACK_ALIGNMENT</a></code></td>
<td class="colLast"><code>3317</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_UNSIGNED_BYTE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_UNSIGNED_BYTE">GL_UNSIGNED_BYTE</a></code></td>
<td class="colLast"><code>5121</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_UNSIGNED_INT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</a></code></td>
<td class="colLast"><code>5125</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_UNSIGNED_SHORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</a></code></td>
<td class="colLast"><code>5123</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_UNSIGNED_SHORT_4_4_4_4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_UNSIGNED_SHORT_4_4_4_4">GL_UNSIGNED_SHORT_4_4_4_4</a></code></td>
<td class="colLast"><code>32819</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_UNSIGNED_SHORT_5_5_5_1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_UNSIGNED_SHORT_5_5_5_1">GL_UNSIGNED_SHORT_5_5_5_1</a></code></td>
<td class="colLast"><code>32820</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_UNSIGNED_SHORT_5_6_5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_UNSIGNED_SHORT_5_6_5">GL_UNSIGNED_SHORT_5_6_5</a></code></td>
<td class="colLast"><code>33635</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VALIDATE_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VALIDATE_STATUS">GL_VALIDATE_STATUS</a></code></td>
<td class="colLast"><code>35715</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VENDOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VENDOR">GL_VENDOR</a></code></td>
<td class="colLast"><code>7936</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERSION">GL_VERSION</a></code></td>
<td class="colLast"><code>7938</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING">GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>34975</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_ATTRIB_ARRAY_ENABLED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_ATTRIB_ARRAY_ENABLED">GL_VERTEX_ATTRIB_ARRAY_ENABLED</a></code></td>
<td class="colLast"><code>34338</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_ATTRIB_ARRAY_NORMALIZED">GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</a></code></td>
<td class="colLast"><code>34922</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_ATTRIB_ARRAY_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_ATTRIB_ARRAY_POINTER">GL_VERTEX_ATTRIB_ARRAY_POINTER</a></code></td>
<td class="colLast"><code>34373</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_ATTRIB_ARRAY_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_ATTRIB_ARRAY_SIZE">GL_VERTEX_ATTRIB_ARRAY_SIZE</a></code></td>
<td class="colLast"><code>34339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_ATTRIB_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_ATTRIB_ARRAY_STRIDE">GL_VERTEX_ATTRIB_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>34340</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_ATTRIB_ARRAY_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_ATTRIB_ARRAY_TYPE">GL_VERTEX_ATTRIB_ARRAY_TYPE</a></code></td>
<td class="colLast"><code>34341</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VERTEX_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VERTEX_SHADER">GL_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>35633</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_VIEWPORT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_VIEWPORT">GL_VIEWPORT</a></code></td>
<td class="colLast"><code>2978</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES20.GL_ZERO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES20.html#GL_ZERO">GL_ZERO</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/GLES30.html" title="class in org.lwjgl.opengles">GLES30</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH">GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35381</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_ACTIVE_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_ACTIVE_UNIFORM_BLOCKS">GL_ACTIVE_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35382</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_ALREADY_SIGNALED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_ALREADY_SIGNALED">GL_ALREADY_SIGNALED</a></code></td>
<td class="colLast"><code>37146</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_ANY_SAMPLES_PASSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_ANY_SAMPLES_PASSED">GL_ANY_SAMPLES_PASSED</a></code></td>
<td class="colLast"><code>35887</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_ANY_SAMPLES_PASSED_CONSERVATIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_ANY_SAMPLES_PASSED_CONSERVATIVE">GL_ANY_SAMPLES_PASSED_CONSERVATIVE</a></code></td>
<td class="colLast"><code>36202</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_BLUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_BLUE">GL_BLUE</a></code></td>
<td class="colLast"><code>6405</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_BUFFER_ACCESS_FLAGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_BUFFER_ACCESS_FLAGS">GL_BUFFER_ACCESS_FLAGS</a></code></td>
<td class="colLast"><code>37151</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_BUFFER_MAP_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAP_LENGTH">GL_BUFFER_MAP_LENGTH</a></code></td>
<td class="colLast"><code>37152</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_BUFFER_MAP_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAP_OFFSET">GL_BUFFER_MAP_OFFSET</a></code></td>
<td class="colLast"><code>37153</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_BUFFER_MAP_POINTER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAP_POINTER">GL_BUFFER_MAP_POINTER</a></code></td>
<td class="colLast"><code>35005</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_BUFFER_MAPPED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_BUFFER_MAPPED">GL_BUFFER_MAPPED</a></code></td>
<td class="colLast"><code>35004</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR">GL_COLOR</a></code></td>
<td class="colLast"><code>6144</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT1">GL_COLOR_ATTACHMENT1</a></code></td>
<td class="colLast"><code>36065</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT10">GL_COLOR_ATTACHMENT10</a></code></td>
<td class="colLast"><code>36074</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT11">GL_COLOR_ATTACHMENT11</a></code></td>
<td class="colLast"><code>36075</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT12">GL_COLOR_ATTACHMENT12</a></code></td>
<td class="colLast"><code>36076</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT13">GL_COLOR_ATTACHMENT13</a></code></td>
<td class="colLast"><code>36077</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT14">GL_COLOR_ATTACHMENT14</a></code></td>
<td class="colLast"><code>36078</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT15">GL_COLOR_ATTACHMENT15</a></code></td>
<td class="colLast"><code>36079</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT2">GL_COLOR_ATTACHMENT2</a></code></td>
<td class="colLast"><code>36066</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT3">GL_COLOR_ATTACHMENT3</a></code></td>
<td class="colLast"><code>36067</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT4">GL_COLOR_ATTACHMENT4</a></code></td>
<td class="colLast"><code>36068</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT5">GL_COLOR_ATTACHMENT5</a></code></td>
<td class="colLast"><code>36069</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT6">GL_COLOR_ATTACHMENT6</a></code></td>
<td class="colLast"><code>36070</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT7">GL_COLOR_ATTACHMENT7</a></code></td>
<td class="colLast"><code>36071</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT8">GL_COLOR_ATTACHMENT8</a></code></td>
<td class="colLast"><code>36072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COLOR_ATTACHMENT9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COLOR_ATTACHMENT9">GL_COLOR_ATTACHMENT9</a></code></td>
<td class="colLast"><code>36073</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPARE_REF_TO_TEXTURE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPARE_REF_TO_TEXTURE">GL_COMPARE_REF_TO_TEXTURE</a></code></td>
<td class="colLast"><code>34894</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_R11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_R11_EAC">GL_COMPRESSED_R11_EAC</a></code></td>
<td class="colLast"><code>37488</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_RG11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RG11_EAC">GL_COMPRESSED_RG11_EAC</a></code></td>
<td class="colLast"><code>37490</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_RGB8_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RGB8_ETC2">GL_COMPRESSED_RGB8_ETC2</a></code></td>
<td class="colLast"><code>37492</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></code></td>
<td class="colLast"><code>37494</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_RGBA8_ETC2_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_RGBA8_ETC2_EAC">GL_COMPRESSED_RGBA8_ETC2_EAC</a></code></td>
<td class="colLast"><code>37496</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_SIGNED_R11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SIGNED_R11_EAC">GL_COMPRESSED_SIGNED_R11_EAC</a></code></td>
<td class="colLast"><code>37489</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_SIGNED_RG11_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SIGNED_RG11_EAC">GL_COMPRESSED_SIGNED_RG11_EAC</a></code></td>
<td class="colLast"><code>37491</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC">GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC</a></code></td>
<td class="colLast"><code>37497</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_SRGB8_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SRGB8_ETC2">GL_COMPRESSED_SRGB8_ETC2</a></code></td>
<td class="colLast"><code>37493</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2">GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2</a></code></td>
<td class="colLast"><code>37495</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_CONDITION_SATISFIED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_CONDITION_SATISFIED">GL_CONDITION_SATISFIED</a></code></td>
<td class="colLast"><code>37148</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COPY_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COPY_READ_BUFFER">GL_COPY_READ_BUFFER</a></code></td>
<td class="colLast"><code>36662</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COPY_READ_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COPY_READ_BUFFER_BINDING">GL_COPY_READ_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>36662</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COPY_WRITE_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COPY_WRITE_BUFFER">GL_COPY_WRITE_BUFFER</a></code></td>
<td class="colLast"><code>36663</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_COPY_WRITE_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_COPY_WRITE_BUFFER_BINDING">GL_COPY_WRITE_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>36663</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_CURRENT_QUERY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_CURRENT_QUERY">GL_CURRENT_QUERY</a></code></td>
<td class="colLast"><code>34917</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DEPTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DEPTH">GL_DEPTH</a></code></td>
<td class="colLast"><code>6145</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DEPTH_COMPONENT24">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DEPTH_COMPONENT24">GL_DEPTH_COMPONENT24</a></code></td>
<td class="colLast"><code>33190</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DEPTH_COMPONENT32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DEPTH_COMPONENT32F">GL_DEPTH_COMPONENT32F</a></code></td>
<td class="colLast"><code>36012</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DEPTH_STENCIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DEPTH_STENCIL">GL_DEPTH_STENCIL</a></code></td>
<td class="colLast"><code>34041</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DEPTH_STENCIL_ATTACHMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DEPTH_STENCIL_ATTACHMENT">GL_DEPTH_STENCIL_ATTACHMENT</a></code></td>
<td class="colLast"><code>33306</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DEPTH24_STENCIL8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DEPTH24_STENCIL8">GL_DEPTH24_STENCIL8</a></code></td>
<td class="colLast"><code>35056</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DEPTH32F_STENCIL8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DEPTH32F_STENCIL8">GL_DEPTH32F_STENCIL8</a></code></td>
<td class="colLast"><code>36013</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER0">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER0">GL_DRAW_BUFFER0</a></code></td>
<td class="colLast"><code>34853</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER1">GL_DRAW_BUFFER1</a></code></td>
<td class="colLast"><code>34854</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER10">GL_DRAW_BUFFER10</a></code></td>
<td class="colLast"><code>34863</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER11">GL_DRAW_BUFFER11</a></code></td>
<td class="colLast"><code>34864</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER12">GL_DRAW_BUFFER12</a></code></td>
<td class="colLast"><code>34865</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER13">GL_DRAW_BUFFER13</a></code></td>
<td class="colLast"><code>34866</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER14">GL_DRAW_BUFFER14</a></code></td>
<td class="colLast"><code>34867</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER15">GL_DRAW_BUFFER15</a></code></td>
<td class="colLast"><code>34868</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER2">GL_DRAW_BUFFER2</a></code></td>
<td class="colLast"><code>34855</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER3">GL_DRAW_BUFFER3</a></code></td>
<td class="colLast"><code>34856</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER4">GL_DRAW_BUFFER4</a></code></td>
<td class="colLast"><code>34857</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER5">GL_DRAW_BUFFER5</a></code></td>
<td class="colLast"><code>34858</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER6">GL_DRAW_BUFFER6</a></code></td>
<td class="colLast"><code>34859</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER7">GL_DRAW_BUFFER7</a></code></td>
<td class="colLast"><code>34860</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER8">GL_DRAW_BUFFER8</a></code></td>
<td class="colLast"><code>34861</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_BUFFER9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_BUFFER9">GL_DRAW_BUFFER9</a></code></td>
<td class="colLast"><code>34862</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_FRAMEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_FRAMEBUFFER">GL_DRAW_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36009</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DRAW_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DRAW_FRAMEBUFFER_BINDING">GL_DRAW_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36006</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DYNAMIC_COPY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DYNAMIC_COPY">GL_DYNAMIC_COPY</a></code></td>
<td class="colLast"><code>35050</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_DYNAMIC_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_DYNAMIC_READ">GL_DYNAMIC_READ</a></code></td>
<td class="colLast"><code>35049</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FLOAT_32_UNSIGNED_INT_24_8_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FLOAT_32_UNSIGNED_INT_24_8_REV">GL_FLOAT_32_UNSIGNED_INT_24_8_REV</a></code></td>
<td class="colLast"><code>36269</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FLOAT_MAT2x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT2x3">GL_FLOAT_MAT2x3</a></code></td>
<td class="colLast"><code>35685</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FLOAT_MAT2x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT2x4">GL_FLOAT_MAT2x4</a></code></td>
<td class="colLast"><code>35686</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FLOAT_MAT3x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT3x2">GL_FLOAT_MAT3x2</a></code></td>
<td class="colLast"><code>35687</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FLOAT_MAT3x4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT3x4">GL_FLOAT_MAT3x4</a></code></td>
<td class="colLast"><code>35688</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FLOAT_MAT4x2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT4x2">GL_FLOAT_MAT4x2</a></code></td>
<td class="colLast"><code>35689</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FLOAT_MAT4x3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FLOAT_MAT4x3">GL_FLOAT_MAT4x3</a></code></td>
<td class="colLast"><code>35690</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAGMENT_SHADER_DERIVATIVE_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT">GL_FRAGMENT_SHADER_DERIVATIVE_HINT</a></code></td>
<td class="colLast"><code>35723</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE">GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE</a></code></td>
<td class="colLast"><code>33301</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE">GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE</a></code></td>
<td class="colLast"><code>33300</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</a></code></td>
<td class="colLast"><code>33296</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE">GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE</a></code></td>
<td class="colLast"><code>33297</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE">GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE</a></code></td>
<td class="colLast"><code>33302</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE">GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE</a></code></td>
<td class="colLast"><code>33299</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE">GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE</a></code></td>
<td class="colLast"><code>33298</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE">GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE</a></code></td>
<td class="colLast"><code>33303</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</a></code></td>
<td class="colLast"><code>36052</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_DEFAULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_DEFAULT">GL_FRAMEBUFFER_DEFAULT</a></code></td>
<td class="colLast"><code>33304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE</a></code></td>
<td class="colLast"><code>36182</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_FRAMEBUFFER_UNDEFINED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_FRAMEBUFFER_UNDEFINED">GL_FRAMEBUFFER_UNDEFINED</a></code></td>
<td class="colLast"><code>33305</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_GREEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_GREEN">GL_GREEN</a></code></td>
<td class="colLast"><code>6404</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_HALF_FLOAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_HALF_FLOAT">GL_HALF_FLOAT</a></code></td>
<td class="colLast"><code>5131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_INT_2_10_10_10_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_INT_2_10_10_10_REV">GL_INT_2_10_10_10_REV</a></code></td>
<td class="colLast"><code>36255</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_INT_SAMPLER_2D">GL_INT_SAMPLER_2D</a></code></td>
<td class="colLast"><code>36298</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_INT_SAMPLER_2D_ARRAY">GL_INT_SAMPLER_2D_ARRAY</a></code></td>
<td class="colLast"><code>36303</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_INT_SAMPLER_3D">GL_INT_SAMPLER_3D</a></code></td>
<td class="colLast"><code>36299</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_INT_SAMPLER_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_INT_SAMPLER_CUBE">GL_INT_SAMPLER_CUBE</a></code></td>
<td class="colLast"><code>36300</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_INTERLEAVED_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_INTERLEAVED_ATTRIBS">GL_INTERLEAVED_ATTRIBS</a></code></td>
<td class="colLast"><code>35980</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_INVALID_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_INVALID_INDEX">GL_INVALID_INDEX</a></code></td>
<td class="colLast"><code>-1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAJOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAJOR_VERSION">GL_MAJOR_VERSION</a></code></td>
<td class="colLast"><code>33307</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAP_FLUSH_EXPLICIT_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAP_FLUSH_EXPLICIT_BIT">GL_MAP_FLUSH_EXPLICIT_BIT</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAP_INVALIDATE_BUFFER_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAP_INVALIDATE_BUFFER_BIT">GL_MAP_INVALIDATE_BUFFER_BIT</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAP_INVALIDATE_RANGE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAP_INVALIDATE_RANGE_BIT">GL_MAP_INVALIDATE_RANGE_BIT</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAP_READ_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAP_READ_BIT">GL_MAP_READ_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAP_UNSYNCHRONIZED_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAP_UNSYNCHRONIZED_BIT">GL_MAP_UNSYNCHRONIZED_BIT</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAP_WRITE_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAP_WRITE_BIT">GL_MAP_WRITE_BIT</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX">GL_MAX</a></code></td>
<td class="colLast"><code>32776</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_3D_TEXTURE_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_3D_TEXTURE_SIZE">GL_MAX_3D_TEXTURE_SIZE</a></code></td>
<td class="colLast"><code>32883</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_ARRAY_TEXTURE_LAYERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_ARRAY_TEXTURE_LAYERS">GL_MAX_ARRAY_TEXTURE_LAYERS</a></code></td>
<td class="colLast"><code>35071</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_COLOR_ATTACHMENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_COLOR_ATTACHMENTS">GL_MAX_COLOR_ATTACHMENTS</a></code></td>
<td class="colLast"><code>36063</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35379</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_COMBINED_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_COMBINED_UNIFORM_BLOCKS">GL_MAX_COMBINED_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35374</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS">GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35377</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_DRAW_BUFFERS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_DRAW_BUFFERS">GL_MAX_DRAW_BUFFERS</a></code></td>
<td class="colLast"><code>34852</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_ELEMENT_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_ELEMENT_INDEX">GL_MAX_ELEMENT_INDEX</a></code></td>
<td class="colLast"><code>36203</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_ELEMENTS_INDICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_ELEMENTS_INDICES">GL_MAX_ELEMENTS_INDICES</a></code></td>
<td class="colLast"><code>33001</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_ELEMENTS_VERTICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_ELEMENTS_VERTICES">GL_MAX_ELEMENTS_VERTICES</a></code></td>
<td class="colLast"><code>33000</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_FRAGMENT_INPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_FRAGMENT_INPUT_COMPONENTS">GL_MAX_FRAGMENT_INPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>37157</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_FRAGMENT_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_FRAGMENT_UNIFORM_BLOCKS">GL_MAX_FRAGMENT_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35373</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_FRAGMENT_UNIFORM_COMPONENTS">GL_MAX_FRAGMENT_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35657</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_PROGRAM_TEXEL_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_PROGRAM_TEXEL_OFFSET">GL_MAX_PROGRAM_TEXEL_OFFSET</a></code></td>
<td class="colLast"><code>35077</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_SAMPLES">GL_MAX_SAMPLES</a></code></td>
<td class="colLast"><code>36183</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_SERVER_WAIT_TIMEOUT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_SERVER_WAIT_TIMEOUT">GL_MAX_SERVER_WAIT_TIMEOUT</a></code></td>
<td class="colLast"><code>37137</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_TEXTURE_LOD_BIAS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_TEXTURE_LOD_BIAS">GL_MAX_TEXTURE_LOD_BIAS</a></code></td>
<td class="colLast"><code>34045</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS</a></code></td>
<td class="colLast"><code>35978</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS</a></code></td>
<td class="colLast"><code>35979</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS">GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS</a></code></td>
<td class="colLast"><code>35968</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_UNIFORM_BLOCK_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_UNIFORM_BLOCK_SIZE">GL_MAX_UNIFORM_BLOCK_SIZE</a></code></td>
<td class="colLast"><code>35376</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_UNIFORM_BUFFER_BINDINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_UNIFORM_BUFFER_BINDINGS">GL_MAX_UNIFORM_BUFFER_BINDINGS</a></code></td>
<td class="colLast"><code>35375</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_VARYING_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_VARYING_COMPONENTS">GL_MAX_VARYING_COMPONENTS</a></code></td>
<td class="colLast"><code>35659</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_VERTEX_OUTPUT_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_VERTEX_OUTPUT_COMPONENTS">GL_MAX_VERTEX_OUTPUT_COMPONENTS</a></code></td>
<td class="colLast"><code>37154</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_VERTEX_UNIFORM_BLOCKS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_VERTEX_UNIFORM_BLOCKS">GL_MAX_VERTEX_UNIFORM_BLOCKS</a></code></td>
<td class="colLast"><code>35371</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MAX_VERTEX_UNIFORM_COMPONENTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MAX_VERTEX_UNIFORM_COMPONENTS">GL_MAX_VERTEX_UNIFORM_COMPONENTS</a></code></td>
<td class="colLast"><code>35658</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MIN">GL_MIN</a></code></td>
<td class="colLast"><code>32775</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MIN_PROGRAM_TEXEL_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MIN_PROGRAM_TEXEL_OFFSET">GL_MIN_PROGRAM_TEXEL_OFFSET</a></code></td>
<td class="colLast"><code>35076</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_MINOR_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_MINOR_VERSION">GL_MINOR_VERSION</a></code></td>
<td class="colLast"><code>33308</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_NUM_EXTENSIONS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_NUM_EXTENSIONS">GL_NUM_EXTENSIONS</a></code></td>
<td class="colLast"><code>33309</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_NUM_PROGRAM_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_NUM_PROGRAM_BINARY_FORMATS">GL_NUM_PROGRAM_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>34814</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_NUM_SAMPLE_COUNTS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_NUM_SAMPLE_COUNTS">GL_NUM_SAMPLE_COUNTS</a></code></td>
<td class="colLast"><code>37760</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_OBJECT_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_OBJECT_TYPE">GL_OBJECT_TYPE</a></code></td>
<td class="colLast"><code>37138</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PACK_IMAGE_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PACK_IMAGE_HEIGHT">GL_PACK_IMAGE_HEIGHT</a></code></td>
<td class="colLast"><code>32876</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PACK_ROW_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PACK_ROW_LENGTH">GL_PACK_ROW_LENGTH</a></code></td>
<td class="colLast"><code>3330</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PACK_SKIP_IMAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PACK_SKIP_IMAGES">GL_PACK_SKIP_IMAGES</a></code></td>
<td class="colLast"><code>32875</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PACK_SKIP_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PACK_SKIP_PIXELS">GL_PACK_SKIP_PIXELS</a></code></td>
<td class="colLast"><code>3332</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PACK_SKIP_ROWS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PACK_SKIP_ROWS">GL_PACK_SKIP_ROWS</a></code></td>
<td class="colLast"><code>3331</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PIXEL_PACK_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PIXEL_PACK_BUFFER">GL_PIXEL_PACK_BUFFER</a></code></td>
<td class="colLast"><code>35051</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PIXEL_PACK_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PIXEL_PACK_BUFFER_BINDING">GL_PIXEL_PACK_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35053</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PIXEL_UNPACK_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PIXEL_UNPACK_BUFFER">GL_PIXEL_UNPACK_BUFFER</a></code></td>
<td class="colLast"><code>35052</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PIXEL_UNPACK_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PIXEL_UNPACK_BUFFER_BINDING">GL_PIXEL_UNPACK_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35055</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PRIMITIVE_RESTART_FIXED_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PRIMITIVE_RESTART_FIXED_INDEX">GL_PRIMITIVE_RESTART_FIXED_INDEX</a></code></td>
<td class="colLast"><code>36201</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PROGRAM_BINARY_FORMATS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PROGRAM_BINARY_FORMATS">GL_PROGRAM_BINARY_FORMATS</a></code></td>
<td class="colLast"><code>34815</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PROGRAM_BINARY_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PROGRAM_BINARY_LENGTH">GL_PROGRAM_BINARY_LENGTH</a></code></td>
<td class="colLast"><code>34625</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_PROGRAM_BINARY_RETRIEVABLE_HINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_PROGRAM_BINARY_RETRIEVABLE_HINT">GL_PROGRAM_BINARY_RETRIEVABLE_HINT</a></code></td>
<td class="colLast"><code>33367</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_QUERY_RESULT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_QUERY_RESULT">GL_QUERY_RESULT</a></code></td>
<td class="colLast"><code>34918</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_QUERY_RESULT_AVAILABLE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_QUERY_RESULT_AVAILABLE">GL_QUERY_RESULT_AVAILABLE</a></code></td>
<td class="colLast"><code>34919</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R11F_G11F_B10F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R11F_G11F_B10F">GL_R11F_G11F_B10F</a></code></td>
<td class="colLast"><code>35898</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R16F">GL_R16F</a></code></td>
<td class="colLast"><code>33325</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R16I">GL_R16I</a></code></td>
<td class="colLast"><code>33331</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R16UI">GL_R16UI</a></code></td>
<td class="colLast"><code>33332</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R32F">GL_R32F</a></code></td>
<td class="colLast"><code>33326</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R32I">GL_R32I</a></code></td>
<td class="colLast"><code>33333</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R32UI">GL_R32UI</a></code></td>
<td class="colLast"><code>33334</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R8">GL_R8</a></code></td>
<td class="colLast"><code>33321</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R8_SNORM">GL_R8_SNORM</a></code></td>
<td class="colLast"><code>36756</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R8I">GL_R8I</a></code></td>
<td class="colLast"><code>33329</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_R8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_R8UI">GL_R8UI</a></code></td>
<td class="colLast"><code>33330</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RASTERIZER_DISCARD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RASTERIZER_DISCARD">GL_RASTERIZER_DISCARD</a></code></td>
<td class="colLast"><code>35977</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_READ_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_READ_BUFFER">GL_READ_BUFFER</a></code></td>
<td class="colLast"><code>3074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_READ_FRAMEBUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_READ_FRAMEBUFFER">GL_READ_FRAMEBUFFER</a></code></td>
<td class="colLast"><code>36008</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_READ_FRAMEBUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_READ_FRAMEBUFFER_BINDING">GL_READ_FRAMEBUFFER_BINDING</a></code></td>
<td class="colLast"><code>36010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RED">GL_RED</a></code></td>
<td class="colLast"><code>6403</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RED_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RED_INTEGER">GL_RED_INTEGER</a></code></td>
<td class="colLast"><code>36244</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RENDERBUFFER_SAMPLES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RENDERBUFFER_SAMPLES">GL_RENDERBUFFER_SAMPLES</a></code></td>
<td class="colLast"><code>36011</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG">GL_RG</a></code></td>
<td class="colLast"><code>33319</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG_INTEGER">GL_RG_INTEGER</a></code></td>
<td class="colLast"><code>33320</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG16F">GL_RG16F</a></code></td>
<td class="colLast"><code>33327</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG16I">GL_RG16I</a></code></td>
<td class="colLast"><code>33337</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG16UI">GL_RG16UI</a></code></td>
<td class="colLast"><code>33338</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG32F">GL_RG32F</a></code></td>
<td class="colLast"><code>33328</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG32I">GL_RG32I</a></code></td>
<td class="colLast"><code>33339</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG32UI">GL_RG32UI</a></code></td>
<td class="colLast"><code>33340</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG8">GL_RG8</a></code></td>
<td class="colLast"><code>33323</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG8_SNORM">GL_RG8_SNORM</a></code></td>
<td class="colLast"><code>36757</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG8I">GL_RG8I</a></code></td>
<td class="colLast"><code>33335</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RG8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RG8UI">GL_RG8UI</a></code></td>
<td class="colLast"><code>33336</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB_INTEGER">GL_RGB_INTEGER</a></code></td>
<td class="colLast"><code>36248</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB10_A2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB10_A2">GL_RGB10_A2</a></code></td>
<td class="colLast"><code>32857</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB10_A2UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB10_A2UI">GL_RGB10_A2UI</a></code></td>
<td class="colLast"><code>36975</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB16F">GL_RGB16F</a></code></td>
<td class="colLast"><code>34843</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB16I">GL_RGB16I</a></code></td>
<td class="colLast"><code>36233</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB16UI">GL_RGB16UI</a></code></td>
<td class="colLast"><code>36215</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB32F">GL_RGB32F</a></code></td>
<td class="colLast"><code>34837</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB32I">GL_RGB32I</a></code></td>
<td class="colLast"><code>36227</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB32UI">GL_RGB32UI</a></code></td>
<td class="colLast"><code>36209</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB8">GL_RGB8</a></code></td>
<td class="colLast"><code>32849</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB8_SNORM">GL_RGB8_SNORM</a></code></td>
<td class="colLast"><code>36758</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB8I">GL_RGB8I</a></code></td>
<td class="colLast"><code>36239</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB8UI">GL_RGB8UI</a></code></td>
<td class="colLast"><code>36221</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGB9_E5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGB9_E5">GL_RGB9_E5</a></code></td>
<td class="colLast"><code>35901</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA_INTEGER">GL_RGBA_INTEGER</a></code></td>
<td class="colLast"><code>36249</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA16F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA16F">GL_RGBA16F</a></code></td>
<td class="colLast"><code>34842</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA16I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA16I">GL_RGBA16I</a></code></td>
<td class="colLast"><code>36232</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA16UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA16UI">GL_RGBA16UI</a></code></td>
<td class="colLast"><code>36214</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA32F">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA32F">GL_RGBA32F</a></code></td>
<td class="colLast"><code>34836</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA32I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA32I">GL_RGBA32I</a></code></td>
<td class="colLast"><code>36226</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA32UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA32UI">GL_RGBA32UI</a></code></td>
<td class="colLast"><code>36208</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA8">GL_RGBA8</a></code></td>
<td class="colLast"><code>32856</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA8_SNORM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA8_SNORM">GL_RGBA8_SNORM</a></code></td>
<td class="colLast"><code>36759</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA8I">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA8I">GL_RGBA8I</a></code></td>
<td class="colLast"><code>36238</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_RGBA8UI">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_RGBA8UI">GL_RGBA8UI</a></code></td>
<td class="colLast"><code>36220</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SAMPLER_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SAMPLER_2D_ARRAY">GL_SAMPLER_2D_ARRAY</a></code></td>
<td class="colLast"><code>36289</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SAMPLER_2D_ARRAY_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SAMPLER_2D_ARRAY_SHADOW">GL_SAMPLER_2D_ARRAY_SHADOW</a></code></td>
<td class="colLast"><code>36292</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SAMPLER_2D_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SAMPLER_2D_SHADOW">GL_SAMPLER_2D_SHADOW</a></code></td>
<td class="colLast"><code>35682</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SAMPLER_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SAMPLER_3D">GL_SAMPLER_3D</a></code></td>
<td class="colLast"><code>35679</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SAMPLER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</a></code></td>
<td class="colLast"><code>35097</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SAMPLER_CUBE_SHADOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SAMPLER_CUBE_SHADOW">GL_SAMPLER_CUBE_SHADOW</a></code></td>
<td class="colLast"><code>36293</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SEPARATE_ATTRIBS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SEPARATE_ATTRIBS">GL_SEPARATE_ATTRIBS</a></code></td>
<td class="colLast"><code>35981</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SIGNALED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SIGNALED">GL_SIGNALED</a></code></td>
<td class="colLast"><code>37145</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SIGNED_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SIGNED_NORMALIZED">GL_SIGNED_NORMALIZED</a></code></td>
<td class="colLast"><code>36764</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SRGB">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SRGB">GL_SRGB</a></code></td>
<td class="colLast"><code>35904</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SRGB8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SRGB8">GL_SRGB8</a></code></td>
<td class="colLast"><code>35905</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SRGB8_ALPHA8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SRGB8_ALPHA8">GL_SRGB8_ALPHA8</a></code></td>
<td class="colLast"><code>35907</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_STATIC_COPY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_STATIC_COPY">GL_STATIC_COPY</a></code></td>
<td class="colLast"><code>35046</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_STATIC_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_STATIC_READ">GL_STATIC_READ</a></code></td>
<td class="colLast"><code>35045</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_STENCIL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_STENCIL">GL_STENCIL</a></code></td>
<td class="colLast"><code>6146</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_STREAM_COPY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_STREAM_COPY">GL_STREAM_COPY</a></code></td>
<td class="colLast"><code>35042</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_STREAM_READ">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_STREAM_READ">GL_STREAM_READ</a></code></td>
<td class="colLast"><code>35041</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SYNC_CONDITION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SYNC_CONDITION">GL_SYNC_CONDITION</a></code></td>
<td class="colLast"><code>37139</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SYNC_FENCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SYNC_FENCE">GL_SYNC_FENCE</a></code></td>
<td class="colLast"><code>37142</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SYNC_FLAGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SYNC_FLAGS">GL_SYNC_FLAGS</a></code></td>
<td class="colLast"><code>37141</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SYNC_FLUSH_COMMANDS_BIT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SYNC_FLUSH_COMMANDS_BIT">GL_SYNC_FLUSH_COMMANDS_BIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SYNC_GPU_COMMANDS_COMPLETE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SYNC_GPU_COMMANDS_COMPLETE">GL_SYNC_GPU_COMMANDS_COMPLETE</a></code></td>
<td class="colLast"><code>37143</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_SYNC_STATUS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_SYNC_STATUS">GL_SYNC_STATUS</a></code></td>
<td class="colLast"><code>37140</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_2D_ARRAY">GL_TEXTURE_2D_ARRAY</a></code></td>
<td class="colLast"><code>35866</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_3D">GL_TEXTURE_3D</a></code></td>
<td class="colLast"><code>32879</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_BASE_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_BASE_LEVEL">GL_TEXTURE_BASE_LEVEL</a></code></td>
<td class="colLast"><code>33084</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_BINDING_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_BINDING_2D_ARRAY">GL_TEXTURE_BINDING_2D_ARRAY</a></code></td>
<td class="colLast"><code>35869</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_BINDING_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_BINDING_3D">GL_TEXTURE_BINDING_3D</a></code></td>
<td class="colLast"><code>32874</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_COMPARE_FUNC">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_COMPARE_FUNC">GL_TEXTURE_COMPARE_FUNC</a></code></td>
<td class="colLast"><code>34893</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_COMPARE_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_COMPARE_MODE">GL_TEXTURE_COMPARE_MODE</a></code></td>
<td class="colLast"><code>34892</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_IMMUTABLE_FORMAT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_IMMUTABLE_FORMAT">GL_TEXTURE_IMMUTABLE_FORMAT</a></code></td>
<td class="colLast"><code>37167</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_MAX_LEVEL">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_MAX_LEVEL">GL_TEXTURE_MAX_LEVEL</a></code></td>
<td class="colLast"><code>33085</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_MAX_LOD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_MAX_LOD">GL_TEXTURE_MAX_LOD</a></code></td>
<td class="colLast"><code>33083</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_MIN_LOD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_MIN_LOD">GL_TEXTURE_MIN_LOD</a></code></td>
<td class="colLast"><code>33082</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_A">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_A">GL_TEXTURE_SWIZZLE_A</a></code></td>
<td class="colLast"><code>36421</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_B">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_B">GL_TEXTURE_SWIZZLE_B</a></code></td>
<td class="colLast"><code>36420</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_G">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_G">GL_TEXTURE_SWIZZLE_G</a></code></td>
<td class="colLast"><code>36419</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_SWIZZLE_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_SWIZZLE_R">GL_TEXTURE_SWIZZLE_R</a></code></td>
<td class="colLast"><code>36418</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TEXTURE_WRAP_R">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TEXTURE_WRAP_R">GL_TEXTURE_WRAP_R</a></code></td>
<td class="colLast"><code>32882</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TIMEOUT_EXPIRED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TIMEOUT_EXPIRED">GL_TIMEOUT_EXPIRED</a></code></td>
<td class="colLast"><code>37147</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TIMEOUT_IGNORED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;long</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TIMEOUT_IGNORED">GL_TIMEOUT_IGNORED</a></code></td>
<td class="colLast"><code>-1L</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK">GL_TRANSFORM_FEEDBACK</a></code></td>
<td class="colLast"><code>36386</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_ACTIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_ACTIVE">GL_TRANSFORM_FEEDBACK_ACTIVE</a></code></td>
<td class="colLast"><code>36388</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BINDING">GL_TRANSFORM_FEEDBACK_BINDING</a></code></td>
<td class="colLast"><code>36389</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER">GL_TRANSFORM_FEEDBACK_BUFFER</a></code></td>
<td class="colLast"><code>35982</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_BINDING">GL_TRANSFORM_FEEDBACK_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35983</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_MODE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_MODE">GL_TRANSFORM_FEEDBACK_BUFFER_MODE</a></code></td>
<td class="colLast"><code>35967</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_SIZE">GL_TRANSFORM_FEEDBACK_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>35973</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_BUFFER_START">GL_TRANSFORM_FEEDBACK_BUFFER_START</a></code></td>
<td class="colLast"><code>35972</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_PAUSED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_PAUSED">GL_TRANSFORM_FEEDBACK_PAUSED</a></code></td>
<td class="colLast"><code>36387</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN">GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN</a></code></td>
<td class="colLast"><code>35976</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH">GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH</a></code></td>
<td class="colLast"><code>35958</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_TRANSFORM_FEEDBACK_VARYINGS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_TRANSFORM_FEEDBACK_VARYINGS">GL_TRANSFORM_FEEDBACK_VARYINGS</a></code></td>
<td class="colLast"><code>35971</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_ARRAY_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_ARRAY_STRIDE">GL_UNIFORM_ARRAY_STRIDE</a></code></td>
<td class="colLast"><code>35388</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES">GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES</a></code></td>
<td class="colLast"><code>35395</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS">GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS</a></code></td>
<td class="colLast"><code>35394</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_BINDING">GL_UNIFORM_BLOCK_BINDING</a></code></td>
<td class="colLast"><code>35391</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_DATA_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_DATA_SIZE">GL_UNIFORM_BLOCK_DATA_SIZE</a></code></td>
<td class="colLast"><code>35392</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_INDEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_INDEX">GL_UNIFORM_BLOCK_INDEX</a></code></td>
<td class="colLast"><code>35386</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_NAME_LENGTH">GL_UNIFORM_BLOCK_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35393</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER</a></code></td>
<td class="colLast"><code>35398</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER</a></code></td>
<td class="colLast"><code>35396</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER">GL_UNIFORM_BUFFER</a></code></td>
<td class="colLast"><code>35345</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_BINDING">GL_UNIFORM_BUFFER_BINDING</a></code></td>
<td class="colLast"><code>35368</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT">GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT</a></code></td>
<td class="colLast"><code>35380</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_SIZE">GL_UNIFORM_BUFFER_SIZE</a></code></td>
<td class="colLast"><code>35370</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_BUFFER_START">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_BUFFER_START">GL_UNIFORM_BUFFER_START</a></code></td>
<td class="colLast"><code>35369</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_IS_ROW_MAJOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_IS_ROW_MAJOR">GL_UNIFORM_IS_ROW_MAJOR</a></code></td>
<td class="colLast"><code>35390</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_MATRIX_STRIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_MATRIX_STRIDE">GL_UNIFORM_MATRIX_STRIDE</a></code></td>
<td class="colLast"><code>35389</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_NAME_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_NAME_LENGTH">GL_UNIFORM_NAME_LENGTH</a></code></td>
<td class="colLast"><code>35385</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_OFFSET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_OFFSET">GL_UNIFORM_OFFSET</a></code></td>
<td class="colLast"><code>35387</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_SIZE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_SIZE">GL_UNIFORM_SIZE</a></code></td>
<td class="colLast"><code>35384</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNIFORM_TYPE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNIFORM_TYPE">GL_UNIFORM_TYPE</a></code></td>
<td class="colLast"><code>35383</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNPACK_IMAGE_HEIGHT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNPACK_IMAGE_HEIGHT">GL_UNPACK_IMAGE_HEIGHT</a></code></td>
<td class="colLast"><code>32878</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNPACK_ROW_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNPACK_ROW_LENGTH">GL_UNPACK_ROW_LENGTH</a></code></td>
<td class="colLast"><code>3314</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNPACK_SKIP_IMAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNPACK_SKIP_IMAGES">GL_UNPACK_SKIP_IMAGES</a></code></td>
<td class="colLast"><code>32877</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNPACK_SKIP_PIXELS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNPACK_SKIP_PIXELS">GL_UNPACK_SKIP_PIXELS</a></code></td>
<td class="colLast"><code>3316</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNPACK_SKIP_ROWS">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNPACK_SKIP_ROWS">GL_UNPACK_SKIP_ROWS</a></code></td>
<td class="colLast"><code>3315</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNALED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNALED">GL_UNSIGNALED</a></code></td>
<td class="colLast"><code>37144</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_10F_11F_11F_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_10F_11F_11F_REV">GL_UNSIGNED_INT_10F_11F_11F_REV</a></code></td>
<td class="colLast"><code>35899</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_2_10_10_10_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_2_10_10_10_REV">GL_UNSIGNED_INT_2_10_10_10_REV</a></code></td>
<td class="colLast"><code>33640</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_24_8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_24_8">GL_UNSIGNED_INT_24_8</a></code></td>
<td class="colLast"><code>34042</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_5_9_9_9_REV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_5_9_9_9_REV">GL_UNSIGNED_INT_5_9_9_9_REV</a></code></td>
<td class="colLast"><code>35902</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_2D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_2D">GL_UNSIGNED_INT_SAMPLER_2D</a></code></td>
<td class="colLast"><code>36306</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_2D_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_ARRAY</a></code></td>
<td class="colLast"><code>36311</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_3D">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_3D">GL_UNSIGNED_INT_SAMPLER_3D</a></code></td>
<td class="colLast"><code>36307</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_SAMPLER_CUBE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_SAMPLER_CUBE">GL_UNSIGNED_INT_SAMPLER_CUBE</a></code></td>
<td class="colLast"><code>36308</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_VEC2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_VEC2">GL_UNSIGNED_INT_VEC2</a></code></td>
<td class="colLast"><code>36294</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_VEC3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_VEC3">GL_UNSIGNED_INT_VEC3</a></code></td>
<td class="colLast"><code>36295</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_INT_VEC4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_INT_VEC4">GL_UNSIGNED_INT_VEC4</a></code></td>
<td class="colLast"><code>36296</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_UNSIGNED_NORMALIZED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_UNSIGNED_NORMALIZED">GL_UNSIGNED_NORMALIZED</a></code></td>
<td class="colLast"><code>35863</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_VERTEX_ARRAY_BINDING">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_VERTEX_ARRAY_BINDING">GL_VERTEX_ARRAY_BINDING</a></code></td>
<td class="colLast"><code>34229</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_VERTEX_ATTRIB_ARRAY_DIVISOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_VERTEX_ATTRIB_ARRAY_DIVISOR">GL_VERTEX_ATTRIB_ARRAY_DIVISOR</a></code></td>
<td class="colLast"><code>35070</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_VERTEX_ATTRIB_ARRAY_INTEGER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_VERTEX_ATTRIB_ARRAY_INTEGER">GL_VERTEX_ATTRIB_ARRAY_INTEGER</a></code></td>
<td class="colLast"><code>35069</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.GLES30.GL_WAIT_FAILED">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/GLES30.html#GL_WAIT_FAILED">GL_WAIT_FAILED</a></code></td>
<td class="colLast"><code>37149</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/IMGMultisampledRenderToTexture.html" title="class in org.lwjgl.opengles">IMGMultisampledRenderToTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.IMGMultisampledRenderToTexture.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/IMGMultisampledRenderToTexture.html#GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG">GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG</a></code></td>
<td class="colLast"><code>37172</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.IMGMultisampledRenderToTexture.GL_MAX_SAMPLES_IMG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/IMGMultisampledRenderToTexture.html#GL_MAX_SAMPLES_IMG">GL_MAX_SAMPLES_IMG</a></code></td>
<td class="colLast"><code>37173</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.IMGMultisampledRenderToTexture.GL_RENDERBUFFER_SAMPLES_IMG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/IMGMultisampledRenderToTexture.html#GL_RENDERBUFFER_SAMPLES_IMG">GL_RENDERBUFFER_SAMPLES_IMG</a></code></td>
<td class="colLast"><code>37171</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.IMGMultisampledRenderToTexture.GL_TEXTURE_SAMPLES_IMG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengles.IMGProgramBinary.GL_SGX_PROGRAM_BINARY_IMG">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><a name="org.lwjgl.opengles.IMGReadFormat.GL_BGRA_IMG">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.IMGShaderBinary.GL_SGX_BINARY_IMG">
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td><code><a href="org/lwjgl/opengles/IMGTextureCompressionPvrtc.html#GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG">GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG</a></code></td>
<td class="colLast"><code>35840</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.IMGTextureCompressionPvrtc.GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35843</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_BUFFER">
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<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_BUFFER">GL_BUFFER</a></code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_CONTEXT_FLAG_DEBUG_BIT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_CALLBACK_FUNCTION">GL_DEBUG_CALLBACK_FUNCTION</a></code></td>
<td class="colLast"><code>33348</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_CALLBACK_USER_PARAM">GL_DEBUG_CALLBACK_USER_PARAM</a></code></td>
<td class="colLast"><code>33349</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_GROUP_STACK_DEPTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_GROUP_STACK_DEPTH">GL_DEBUG_GROUP_STACK_DEPTH</a></code></td>
<td class="colLast"><code>33389</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_LOGGED_MESSAGES">
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<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_LOGGED_MESSAGES">GL_DEBUG_LOGGED_MESSAGES</a></code></td>
<td class="colLast"><code>37189</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">
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<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH">GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH</a></code></td>
<td class="colLast"><code>33347</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_OUTPUT">
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<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_OUTPUT">GL_DEBUG_OUTPUT</a></code></td>
<td class="colLast"><code>37600</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_OUTPUT_SYNCHRONOUS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_OUTPUT_SYNCHRONOUS">GL_DEBUG_OUTPUT_SYNCHRONOUS</a></code></td>
<td class="colLast"><code>33346</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SEVERITY_HIGH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SEVERITY_HIGH">GL_DEBUG_SEVERITY_HIGH</a></code></td>
<td class="colLast"><code>37190</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SEVERITY_LOW">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SEVERITY_LOW">GL_DEBUG_SEVERITY_LOW</a></code></td>
<td class="colLast"><code>37192</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SEVERITY_MEDIUM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SEVERITY_MEDIUM">GL_DEBUG_SEVERITY_MEDIUM</a></code></td>
<td class="colLast"><code>37191</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SEVERITY_NOTIFICATION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SEVERITY_NOTIFICATION">GL_DEBUG_SEVERITY_NOTIFICATION</a></code></td>
<td class="colLast"><code>33387</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SOURCE_API">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SOURCE_API">GL_DEBUG_SOURCE_API</a></code></td>
<td class="colLast"><code>33350</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SOURCE_APPLICATION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SOURCE_APPLICATION">GL_DEBUG_SOURCE_APPLICATION</a></code></td>
<td class="colLast"><code>33354</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SOURCE_OTHER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SOURCE_OTHER">GL_DEBUG_SOURCE_OTHER</a></code></td>
<td class="colLast"><code>33355</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SOURCE_SHADER_COMPILER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_SOURCE_SHADER_COMPILER">GL_DEBUG_SOURCE_SHADER_COMPILER</a></code></td>
<td class="colLast"><code>33352</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SOURCE_THIRD_PARTY">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33353</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_SOURCE_WINDOW_SYSTEM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33351</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR">GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR</a></code></td>
<td class="colLast"><code>33357</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_ERROR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33356</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_MARKER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33384</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_OTHER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_TYPE_OTHER">GL_DEBUG_TYPE_OTHER</a></code></td>
<td class="colLast"><code>33361</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_PERFORMANCE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_TYPE_PERFORMANCE">GL_DEBUG_TYPE_PERFORMANCE</a></code></td>
<td class="colLast"><code>33360</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_POP_GROUP">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33386</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_PORTABILITY">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_TYPE_PORTABILITY">GL_DEBUG_TYPE_PORTABILITY</a></code></td>
<td class="colLast"><code>33359</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_PUSH_GROUP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>33385</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR">GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR</a></code></td>
<td class="colLast"><code>33358</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_DISPLAY_LIST">
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_MAX_DEBUG_GROUP_STACK_DEPTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_MAX_DEBUG_GROUP_STACK_DEPTH">GL_MAX_DEBUG_GROUP_STACK_DEPTH</a></code></td>
<td class="colLast"><code>33388</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_MAX_DEBUG_LOGGED_MESSAGES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_MAX_DEBUG_LOGGED_MESSAGES">GL_MAX_DEBUG_LOGGED_MESSAGES</a></code></td>
<td class="colLast"><code>37188</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_MAX_DEBUG_MESSAGE_LENGTH">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_MAX_DEBUG_MESSAGE_LENGTH">GL_MAX_DEBUG_MESSAGE_LENGTH</a></code></td>
<td class="colLast"><code>37187</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_MAX_LABEL_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_PROGRAM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_PROGRAM_PIPELINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_PROGRAM_PIPELINE">GL_PROGRAM_PIPELINE</a></code></td>
<td class="colLast"><code>33508</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_QUERY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_QUERY">GL_QUERY</a></code></td>
<td class="colLast"><code>33507</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_SAMPLER">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_SAMPLER">GL_SAMPLER</a></code></td>
<td class="colLast"><code>33510</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_SHADER">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_SHADER">GL_SHADER</a></code></td>
<td class="colLast"><code>33505</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_STACK_OVERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_STACK_OVERFLOW">GL_STACK_OVERFLOW</a></code></td>
<td class="colLast"><code>1283</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRDebug.GL_STACK_UNDERFLOW">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRDebug.html#GL_STACK_UNDERFLOW">GL_STACK_UNDERFLOW</a></code></td>
<td class="colLast"><code>1284</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html" title="class in org.lwjgl.opengles">KHRTextureCompressionAstcLdr</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x10_KHR">GL_COMPRESSED_RGBA_ASTC_10x10_KHR</a></code></td>
<td class="colLast"><code>37819</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x5_KHR">GL_COMPRESSED_RGBA_ASTC_10x5_KHR</a></code></td>
<td class="colLast"><code>37816</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x6_KHR">GL_COMPRESSED_RGBA_ASTC_10x6_KHR</a></code></td>
<td class="colLast"><code>37817</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_10x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_10x8_KHR">GL_COMPRESSED_RGBA_ASTC_10x8_KHR</a></code></td>
<td class="colLast"><code>37818</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_12x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_12x10_KHR">GL_COMPRESSED_RGBA_ASTC_12x10_KHR</a></code></td>
<td class="colLast"><code>37820</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_12x12_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_12x12_KHR">GL_COMPRESSED_RGBA_ASTC_12x12_KHR</a></code></td>
<td class="colLast"><code>37821</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_4x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_4x4_KHR">GL_COMPRESSED_RGBA_ASTC_4x4_KHR</a></code></td>
<td class="colLast"><code>37808</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_5x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_5x4_KHR">GL_COMPRESSED_RGBA_ASTC_5x4_KHR</a></code></td>
<td class="colLast"><code>37809</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_5x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_5x5_KHR">GL_COMPRESSED_RGBA_ASTC_5x5_KHR</a></code></td>
<td class="colLast"><code>37810</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_6x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_6x5_KHR">GL_COMPRESSED_RGBA_ASTC_6x5_KHR</a></code></td>
<td class="colLast"><code>37811</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_6x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_6x6_KHR">GL_COMPRESSED_RGBA_ASTC_6x6_KHR</a></code></td>
<td class="colLast"><code>37812</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_8x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_8x5_KHR">GL_COMPRESSED_RGBA_ASTC_8x5_KHR</a></code></td>
<td class="colLast"><code>37813</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_8x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_8x6_KHR">GL_COMPRESSED_RGBA_ASTC_8x6_KHR</a></code></td>
<td class="colLast"><code>37814</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_RGBA_ASTC_8x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_RGBA_ASTC_8x8_KHR">GL_COMPRESSED_RGBA_ASTC_8x8_KHR</a></code></td>
<td class="colLast"><code>37815</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR</a></code></td>
<td class="colLast"><code>37851</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR</a></code></td>
<td class="colLast"><code>37848</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR</a></code></td>
<td class="colLast"><code>37849</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR</a></code></td>
<td class="colLast"><code>37850</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR</a></code></td>
<td class="colLast"><code>37852</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR</a></code></td>
<td class="colLast"><code>37853</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR</a></code></td>
<td class="colLast"><code>37840</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR</a></code></td>
<td class="colLast"><code>37841</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR</a></code></td>
<td class="colLast"><code>37842</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR</a></code></td>
<td class="colLast"><code>37843</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR</a></code></td>
<td class="colLast"><code>37844</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR</a></code></td>
<td class="colLast"><code>37845</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR</a></code></td>
<td class="colLast"><code>37846</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.KHRTextureCompressionAstcLdr.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/KHRTextureCompressionAstcLdr.html#GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR">GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR</a></code></td>
<td class="colLast"><code>37847</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVCoverageSample.html" title="class in org.lwjgl.opengles">NVCoverageSample</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.EGL_COVERAGE_BUFFERS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#EGL_COVERAGE_BUFFERS_NV">EGL_COVERAGE_BUFFERS_NV</a></code></td>
<td class="colLast"><code>12512</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.EGL_COVERAGE_SAMPLES_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#EGL_COVERAGE_SAMPLES_NV">EGL_COVERAGE_SAMPLES_NV</a></code></td>
<td class="colLast"><code>12513</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_ALL_FRAGMENTS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_ALL_FRAGMENTS_NV">GL_COVERAGE_ALL_FRAGMENTS_NV</a></code></td>
<td class="colLast"><code>34084</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_ATTACHMENT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_ATTACHMENT_NV">GL_COVERAGE_ATTACHMENT_NV</a></code></td>
<td class="colLast"><code>34087</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_AUTOMATIC_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_AUTOMATIC_NV">GL_COVERAGE_AUTOMATIC_NV</a></code></td>
<td class="colLast"><code>34086</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_BUFFER_BIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_BUFFER_BIT_NV">GL_COVERAGE_BUFFER_BIT_NV</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_BUFFERS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_BUFFERS_NV">GL_COVERAGE_BUFFERS_NV</a></code></td>
<td class="colLast"><code>34088</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_COMPONENT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_COMPONENT_NV">GL_COVERAGE_COMPONENT_NV</a></code></td>
<td class="colLast"><code>34082</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_COMPONENT4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_COMPONENT4_NV">GL_COVERAGE_COMPONENT4_NV</a></code></td>
<td class="colLast"><code>34083</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_EDGE_FRAGMENTS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_EDGE_FRAGMENTS_NV">GL_COVERAGE_EDGE_FRAGMENTS_NV</a></code></td>
<td class="colLast"><code>34085</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVCoverageSample.GL_COVERAGE_SAMPLES_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVCoverageSample.html#GL_COVERAGE_SAMPLES_NV">GL_COVERAGE_SAMPLES_NV</a></code></td>
<td class="colLast"><code>34089</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVDepthNonlinear.html" title="class in org.lwjgl.opengles">NVDepthNonlinear</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDepthNonlinear.EGL_DEPTH_ENCODING_NONE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDepthNonlinear.html#EGL_DEPTH_ENCODING_NONE_NV">EGL_DEPTH_ENCODING_NONE_NV</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDepthNonlinear.EGL_DEPTH_ENCODING_NONLINEAR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDepthNonlinear.html#EGL_DEPTH_ENCODING_NONLINEAR_NV">EGL_DEPTH_ENCODING_NONLINEAR_NV</a></code></td>
<td class="colLast"><code>12515</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDepthNonlinear.EGL_DEPTH_ENCODING_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDepthNonlinear.html#EGL_DEPTH_ENCODING_NV">EGL_DEPTH_ENCODING_NV</a></code></td>
<td class="colLast"><code>12514</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDepthNonlinear.GL_DEPTH_COMPONENT16_NONLINEAR_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDepthNonlinear.html#GL_DEPTH_COMPONENT16_NONLINEAR_NV">GL_DEPTH_COMPONENT16_NONLINEAR_NV</a></code></td>
<td class="colLast"><code>34131</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVDrawBuffers.html" title="class in org.lwjgl.opengles">NVDrawBuffers</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT0_NV">GL_COLOR_ATTACHMENT0_NV</a></code></td>
<td class="colLast"><code>36064</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT1_NV">GL_COLOR_ATTACHMENT1_NV</a></code></td>
<td class="colLast"><code>36065</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT10_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT10_NV">GL_COLOR_ATTACHMENT10_NV</a></code></td>
<td class="colLast"><code>36074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT11_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT11_NV">GL_COLOR_ATTACHMENT11_NV</a></code></td>
<td class="colLast"><code>36075</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT12_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT12_NV">GL_COLOR_ATTACHMENT12_NV</a></code></td>
<td class="colLast"><code>36076</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT13_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT13_NV">GL_COLOR_ATTACHMENT13_NV</a></code></td>
<td class="colLast"><code>36077</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT14_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT14_NV">GL_COLOR_ATTACHMENT14_NV</a></code></td>
<td class="colLast"><code>36078</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT15_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT15_NV">GL_COLOR_ATTACHMENT15_NV</a></code></td>
<td class="colLast"><code>36079</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT2_NV">GL_COLOR_ATTACHMENT2_NV</a></code></td>
<td class="colLast"><code>36066</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT3_NV">GL_COLOR_ATTACHMENT3_NV</a></code></td>
<td class="colLast"><code>36067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT4_NV">GL_COLOR_ATTACHMENT4_NV</a></code></td>
<td class="colLast"><code>36068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT5_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT5_NV">GL_COLOR_ATTACHMENT5_NV</a></code></td>
<td class="colLast"><code>36069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT6_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT6_NV">GL_COLOR_ATTACHMENT6_NV</a></code></td>
<td class="colLast"><code>36070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT7_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT7_NV">GL_COLOR_ATTACHMENT7_NV</a></code></td>
<td class="colLast"><code>36071</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT8_NV">GL_COLOR_ATTACHMENT8_NV</a></code></td>
<td class="colLast"><code>36072</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_COLOR_ATTACHMENT9_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_COLOR_ATTACHMENT9_NV">GL_COLOR_ATTACHMENT9_NV</a></code></td>
<td class="colLast"><code>36073</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER0_NV">GL_DRAW_BUFFER0_NV</a></code></td>
<td class="colLast"><code>34853</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER1_NV">GL_DRAW_BUFFER1_NV</a></code></td>
<td class="colLast"><code>34854</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER10_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER10_NV">GL_DRAW_BUFFER10_NV</a></code></td>
<td class="colLast"><code>34863</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER11_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER11_NV">GL_DRAW_BUFFER11_NV</a></code></td>
<td class="colLast"><code>34864</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER12_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER12_NV">GL_DRAW_BUFFER12_NV</a></code></td>
<td class="colLast"><code>34865</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER13_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER13_NV">GL_DRAW_BUFFER13_NV</a></code></td>
<td class="colLast"><code>34866</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER14_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER14_NV">GL_DRAW_BUFFER14_NV</a></code></td>
<td class="colLast"><code>34867</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER15_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER15_NV">GL_DRAW_BUFFER15_NV</a></code></td>
<td class="colLast"><code>34868</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER2_NV">GL_DRAW_BUFFER2_NV</a></code></td>
<td class="colLast"><code>34855</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER3_NV">GL_DRAW_BUFFER3_NV</a></code></td>
<td class="colLast"><code>34856</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER4_NV">GL_DRAW_BUFFER4_NV</a></code></td>
<td class="colLast"><code>34857</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER5_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER5_NV">GL_DRAW_BUFFER5_NV</a></code></td>
<td class="colLast"><code>34858</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER6_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER6_NV">GL_DRAW_BUFFER6_NV</a></code></td>
<td class="colLast"><code>34859</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER7_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER7_NV">GL_DRAW_BUFFER7_NV</a></code></td>
<td class="colLast"><code>34860</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER8_NV">GL_DRAW_BUFFER8_NV</a></code></td>
<td class="colLast"><code>34861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_DRAW_BUFFER9_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_DRAW_BUFFER9_NV">GL_DRAW_BUFFER9_NV</a></code></td>
<td class="colLast"><code>34862</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawBuffers.GL_MAX_DRAW_BUFFERS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawBuffers.html#GL_MAX_DRAW_BUFFERS_NV">GL_MAX_DRAW_BUFFERS_NV</a></code></td>
<td class="colLast"><code>34852</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVDrawPath.html" title="class in org.lwjgl.opengles">NVDrawPath</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_CAP_BUTT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_CAP_BUTT_NV">GL_CAP_BUTT_NV</a></code></td>
<td class="colLast"><code>36596</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_CAP_ROUND_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_CAP_ROUND_NV">GL_CAP_ROUND_NV</a></code></td>
<td class="colLast"><code>36597</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_CAP_SQUARE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_CAP_SQUARE_NV">GL_CAP_SQUARE_NV</a></code></td>
<td class="colLast"><code>36598</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_CAP_TRIANGLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_CAP_TRIANGLE_NV">GL_CAP_TRIANGLE_NV</a></code></td>
<td class="colLast"><code>36599</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_CLOSE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_CLOSE_NV">GL_CLOSE_NV</a></code></td>
<td class="colLast"><code>33</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_CUBIC_BEZIER_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_CUBIC_BEZIER_TO_NV">GL_CUBIC_BEZIER_TO_NV</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_EVEN_ODD_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_EVEN_ODD_NV">GL_EVEN_ODD_NV</a></code></td>
<td class="colLast"><code>36592</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_FILL_PATH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_FILL_PATH_NV">GL_FILL_PATH_NV</a></code></td>
<td class="colLast"><code>36632</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_FILL_RULE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_FILL_RULE_NV">GL_FILL_RULE_NV</a></code></td>
<td class="colLast"><code>36569</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_JOIN_BEVEL_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_JOIN_BEVEL_NV">GL_JOIN_BEVEL_NV</a></code></td>
<td class="colLast"><code>36606</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_JOIN_CLIPPED_MITER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_JOIN_CLIPPED_MITER_NV">GL_JOIN_CLIPPED_MITER_NV</a></code></td>
<td class="colLast"><code>36607</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_JOIN_MITER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_JOIN_MITER_NV">GL_JOIN_MITER_NV</a></code></td>
<td class="colLast"><code>36604</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_JOIN_ROUND_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_JOIN_ROUND_NV">GL_JOIN_ROUND_NV</a></code></td>
<td class="colLast"><code>36605</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_LINE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_LINE_TO_NV">GL_LINE_TO_NV</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_MATRIX_PATH_COORD0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_MATRIX_PATH_COORD0_NV">GL_MATRIX_PATH_COORD0_NV</a></code></td>
<td class="colLast"><code>36616</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_MATRIX_PATH_COORD1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_MATRIX_PATH_COORD1_NV">GL_MATRIX_PATH_COORD1_NV</a></code></td>
<td class="colLast"><code>36617</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_MATRIX_PATH_COORD2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_MATRIX_PATH_COORD2_NV">GL_MATRIX_PATH_COORD2_NV</a></code></td>
<td class="colLast"><code>36618</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_MATRIX_PATH_COORD3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_MATRIX_PATH_COORD3_NV">GL_MATRIX_PATH_COORD3_NV</a></code></td>
<td class="colLast"><code>36619</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_MATRIX_PATH_TO_CLIP_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_MATRIX_PATH_TO_CLIP_NV">GL_MATRIX_PATH_TO_CLIP_NV</a></code></td>
<td class="colLast"><code>36612</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_MATRIX_STROKE_TO_PATH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_MATRIX_STROKE_TO_PATH_NV">GL_MATRIX_STROKE_TO_PATH_NV</a></code></td>
<td class="colLast"><code>36613</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_MOVE_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_MOVE_TO_NV">GL_MOVE_TO_NV</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_NON_ZERO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_NON_ZERO_NV">GL_NON_ZERO_NV</a></code></td>
<td class="colLast"><code>36593</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_PATH_QUALITY_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_PATH_QUALITY_NV">GL_PATH_QUALITY_NV</a></code></td>
<td class="colLast"><code>36568</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_QUADRATIC_BEZIER_TO_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_QUADRATIC_BEZIER_TO_NV">GL_QUADRATIC_BEZIER_TO_NV</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_START_MARKER_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_START_MARKER_NV">GL_START_MARKER_NV</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP0_NV">GL_STROKE_CAP0_NV</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP0_STYLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP0_STYLE_NV">GL_STROKE_CAP0_STYLE_NV</a></code></td>
<td class="colLast"><code>36576</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP1_NV">GL_STROKE_CAP1_NV</a></code></td>
<td class="colLast"><code>65</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP1_STYLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP1_STYLE_NV">GL_STROKE_CAP1_STYLE_NV</a></code></td>
<td class="colLast"><code>36577</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP2_NV">GL_STROKE_CAP2_NV</a></code></td>
<td class="colLast"><code>66</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP2_STYLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP2_STYLE_NV">GL_STROKE_CAP2_STYLE_NV</a></code></td>
<td class="colLast"><code>36578</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;byte</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP3_NV">GL_STROKE_CAP3_NV</a></code></td>
<td class="colLast"><code>67</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_CAP3_STYLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_CAP3_STYLE_NV">GL_STROKE_CAP3_STYLE_NV</a></code></td>
<td class="colLast"><code>36579</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_JOIN_STYLE_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_JOIN_STYLE_NV">GL_STROKE_JOIN_STYLE_NV</a></code></td>
<td class="colLast"><code>36584</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_MITER_LIMIT_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_MITER_LIMIT_NV">GL_STROKE_MITER_LIMIT_NV</a></code></td>
<td class="colLast"><code>36585</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVDrawPath.GL_STROKE_PATH_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVDrawPath.html#GL_STROKE_PATH_NV">GL_STROKE_PATH_NV</a></code></td>
<td class="colLast"><code>36633</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVEGLStreamConsumerExternal.html" title="class in org.lwjgl.opengles">NVEGLStreamConsumerExternal</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVEGLStreamConsumerExternal.GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVEGLStreamConsumerExternal.html#GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES">GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES</a></code></td>
<td class="colLast"><code>36200</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVEGLStreamConsumerExternal.GL_SAMPLER_EXTERNAL_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVEGLStreamConsumerExternal.html#GL_SAMPLER_EXTERNAL_OES">GL_SAMPLER_EXTERNAL_OES</a></code></td>
<td class="colLast"><code>36198</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVEGLStreamConsumerExternal.GL_TEXTURE_BINDING_EXTERNAL_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVEGLStreamConsumerExternal.html#GL_TEXTURE_BINDING_EXTERNAL_OES">GL_TEXTURE_BINDING_EXTERNAL_OES</a></code></td>
<td class="colLast"><code>36199</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVEGLStreamConsumerExternal.GL_TEXTURE_EXTERNAL_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVEGLStreamConsumerExternal.html#GL_TEXTURE_EXTERNAL_OES">GL_TEXTURE_EXTERNAL_OES</a></code></td>
<td class="colLast"><code>36197</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVFboColorAttachments.html" title="class in org.lwjgl.opengles">NVFboColorAttachments</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT0_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT0_NV">GL_COLOR_ATTACHMENT0_NV</a></code></td>
<td class="colLast"><code>36064</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT1_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT1_NV">GL_COLOR_ATTACHMENT1_NV</a></code></td>
<td class="colLast"><code>36065</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT10_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT10_NV">GL_COLOR_ATTACHMENT10_NV</a></code></td>
<td class="colLast"><code>36074</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT11_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT11_NV">GL_COLOR_ATTACHMENT11_NV</a></code></td>
<td class="colLast"><code>36075</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT12_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT12_NV">GL_COLOR_ATTACHMENT12_NV</a></code></td>
<td class="colLast"><code>36076</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT13_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT13_NV">GL_COLOR_ATTACHMENT13_NV</a></code></td>
<td class="colLast"><code>36077</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT14_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT14_NV">GL_COLOR_ATTACHMENT14_NV</a></code></td>
<td class="colLast"><code>36078</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT15_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT15_NV">GL_COLOR_ATTACHMENT15_NV</a></code></td>
<td class="colLast"><code>36079</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT2_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT2_NV">GL_COLOR_ATTACHMENT2_NV</a></code></td>
<td class="colLast"><code>36066</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT3_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT3_NV">GL_COLOR_ATTACHMENT3_NV</a></code></td>
<td class="colLast"><code>36067</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT4_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT4_NV">GL_COLOR_ATTACHMENT4_NV</a></code></td>
<td class="colLast"><code>36068</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT5_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT5_NV">GL_COLOR_ATTACHMENT5_NV</a></code></td>
<td class="colLast"><code>36069</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT6_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT6_NV">GL_COLOR_ATTACHMENT6_NV</a></code></td>
<td class="colLast"><code>36070</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT7_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT7_NV">GL_COLOR_ATTACHMENT7_NV</a></code></td>
<td class="colLast"><code>36071</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT8_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT8_NV">GL_COLOR_ATTACHMENT8_NV</a></code></td>
<td class="colLast"><code>36072</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_COLOR_ATTACHMENT9_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_COLOR_ATTACHMENT9_NV">GL_COLOR_ATTACHMENT9_NV</a></code></td>
<td class="colLast"><code>36073</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFboColorAttachments.GL_MAX_COLOR_ATTACHMENTS_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFboColorAttachments.html#GL_MAX_COLOR_ATTACHMENTS_NV">GL_MAX_COLOR_ATTACHMENTS_NV</a></code></td>
<td class="colLast"><code>36063</code></td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVFence.html" title="class in org.lwjgl.opengles">NVFence</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFence.GL_ALL_COMPLETED_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFence.html#GL_ALL_COMPLETED_NV">GL_ALL_COMPLETED_NV</a></code></td>
<td class="colLast"><code>34034</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFence.GL_FENCE_CONDITION_NV">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFence.html#GL_FENCE_CONDITION_NV">GL_FENCE_CONDITION_NV</a></code></td>
<td class="colLast"><code>34036</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFence.GL_FENCE_STATUS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFence.html#GL_FENCE_STATUS_NV">GL_FENCE_STATUS_NV</a></code></td>
<td class="colLast"><code>34035</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html" title="class in org.lwjgl.opengles">NVFramebufferVertexAttribArray</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHABLE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHABLE_NV">GL_FRAMEBUFFER_ATTACHABLE_NV</a></code></td>
<td class="colLast"><code>34090</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_HEIGHT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_HEIGHT_NV">GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_HEIGHT_NV</a></code></td>
<td class="colLast"><code>34098</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_NORMALIZED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_NORMALIZED_NV">GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_NORMALIZED_NV</a></code></td>
<td class="colLast"><code>34094</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_OFFSET_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_OFFSET_NV">GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_OFFSET_NV</a></code></td>
<td class="colLast"><code>34095</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_SIZE_NV">GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_SIZE_NV</a></code></td>
<td class="colLast"><code>34092</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_STRIDE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_STRIDE_NV">GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_STRIDE_NV</a></code></td>
<td class="colLast"><code>34097</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_TYPE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_TYPE_NV">GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_TYPE_NV</a></code></td>
<td class="colLast"><code>34093</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_WIDTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_WIDTH_NV">GL_FRAMEBUFFER_ATTACHMENT_VERTEX_ATTRIB_ARRAY_WIDTH_NV</a></code></td>
<td class="colLast"><code>34096</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVFramebufferVertexAttribArray.GL_VERTEX_ATTRIB_ARRAY_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVFramebufferVertexAttribArray.html#GL_VERTEX_ATTRIB_ARRAY_NV">GL_VERTEX_ATTRIB_ARRAY_NV</a></code></td>
<td class="colLast"><code>34091</code></td>
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<li class="blockList">
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVGetTexImage.html" title="class in org.lwjgl.opengles">NVGetTexImage</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_ALPHA_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_ALPHA_SIZE_NV">GL_TEXTURE_ALPHA_SIZE_NV</a></code></td>
<td class="colLast"><code>32863</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_BLUE_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_BLUE_SIZE_NV">GL_TEXTURE_BLUE_SIZE_NV</a></code></td>
<td class="colLast"><code>32862</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_BORDER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_BORDER_NV">GL_TEXTURE_BORDER_NV</a></code></td>
<td class="colLast"><code>4101</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_COMPONENTS_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_COMPONENTS_NV">GL_TEXTURE_COMPONENTS_NV</a></code></td>
<td class="colLast"><code>4099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_COMPRESSED_IMAGE_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_COMPRESSED_IMAGE_SIZE_NV">GL_TEXTURE_COMPRESSED_IMAGE_SIZE_NV</a></code></td>
<td class="colLast"><code>34464</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_COMPRESSED_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_COMPRESSED_NV">GL_TEXTURE_COMPRESSED_NV</a></code></td>
<td class="colLast"><code>34465</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_DEPTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_DEPTH_NV">GL_TEXTURE_DEPTH_NV</a></code></td>
<td class="colLast"><code>32881</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_DEPTH_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_DEPTH_SIZE_NV">GL_TEXTURE_DEPTH_SIZE_NV</a></code></td>
<td class="colLast"><code>34890</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_GREEN_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_GREEN_SIZE_NV">GL_TEXTURE_GREEN_SIZE_NV</a></code></td>
<td class="colLast"><code>32861</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_HEIGHT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_HEIGHT_NV">GL_TEXTURE_HEIGHT_NV</a></code></td>
<td class="colLast"><code>4097</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_INTENSITY_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_INTENSITY_SIZE_NV">GL_TEXTURE_INTENSITY_SIZE_NV</a></code></td>
<td class="colLast"><code>32865</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_INTERNAL_FORMAT_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_INTERNAL_FORMAT_NV">GL_TEXTURE_INTERNAL_FORMAT_NV</a></code></td>
<td class="colLast"><code>4099</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_LUMINANCE_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_LUMINANCE_SIZE_NV">GL_TEXTURE_LUMINANCE_SIZE_NV</a></code></td>
<td class="colLast"><code>32864</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_RED_SIZE_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_RED_SIZE_NV">GL_TEXTURE_RED_SIZE_NV</a></code></td>
<td class="colLast"><code>32860</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVGetTexImage.GL_TEXTURE_WIDTH_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVGetTexImage.html#GL_TEXTURE_WIDTH_NV">GL_TEXTURE_WIDTH_NV</a></code></td>
<td class="colLast"><code>4096</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/NVPlatformBinary.html" title="class in org.lwjgl.opengles">NVPlatformBinary</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVPlatformBinary.GL_NVIDIA_PLATFORM_BINARY_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>35083</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVReadBuffer.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVReadBuffer.html#GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_NV">GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_NV</a></code></td>
<td class="colLast"><code>36060</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.NVReadBuffer.GL_READ_BUFFER_NV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/NVReadBuffer.html#GL_READ_BUFFER_NV">GL_READ_BUFFER_NV</a></code></td>
<td class="colLast"><code>3074</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendEquationSeparate.GL_BLEND_EQUATION_ALPHA_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendEquationSeparate.html#GL_BLEND_EQUATION_ALPHA_OES">GL_BLEND_EQUATION_ALPHA_OES</a></code></td>
<td class="colLast"><code>34877</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendEquationSeparate.GL_BLEND_EQUATION_RGB_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendEquationSeparate.html#GL_BLEND_EQUATION_RGB_OES">GL_BLEND_EQUATION_RGB_OES</a></code></td>
<td class="colLast"><code>32777</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendFuncSeparate.BLEND_DST_ALPHA_OES">
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<td><code><a href="org/lwjgl/opengles/OESBlendFuncSeparate.html#BLEND_DST_ALPHA_OES">BLEND_DST_ALPHA_OES</a></code></td>
<td class="colLast"><code>32970</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendFuncSeparate.BLEND_SRC_ALPHA_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendFuncSeparate.html#BLEND_SRC_ALPHA_OES">BLEND_SRC_ALPHA_OES</a></code></td>
<td class="colLast"><code>32971</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendFuncSeparate.BLEND_SRC_RGB_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendFuncSeparate.html#BLEND_SRC_RGB_OES">BLEND_SRC_RGB_OES</a></code></td>
<td class="colLast"><code>32969</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendFuncSeparate.GL_BLEND_DST_RGB_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendFuncSeparate.html#GL_BLEND_DST_RGB_OES">GL_BLEND_DST_RGB_OES</a></code></td>
<td class="colLast"><code>32968</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/OESBlendSubtract.html" title="class in org.lwjgl.opengles">OESBlendSubtract</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendSubtract.GL_BLEND_EQUATION_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendSubtract.html#GL_BLEND_EQUATION_OES">GL_BLEND_EQUATION_OES</a></code></td>
<td class="colLast"><code>32777</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendSubtract.GL_FUNC_ADD_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendSubtract.html#GL_FUNC_ADD_OES">GL_FUNC_ADD_OES</a></code></td>
<td class="colLast"><code>32774</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendSubtract.GL_FUNC_REVERSE_SUBTRACT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendSubtract.html#GL_FUNC_REVERSE_SUBTRACT_OES">GL_FUNC_REVERSE_SUBTRACT_OES</a></code></td>
<td class="colLast"><code>32779</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESBlendSubtract.GL_FUNC_SUBTRACT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESBlendSubtract.html#GL_FUNC_SUBTRACT_OES">GL_FUNC_SUBTRACT_OES</a></code></td>
<td class="colLast"><code>32778</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedETC1RGB8Texture.GL_ETC1_RGB8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36196</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html" title="class in org.lwjgl.opengles">OESCompressedPalettedTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE4_R5_G6_B5_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE4_R5_G6_B5_OES">GL_PALETTE4_R5_G6_B5_OES</a></code></td>
<td class="colLast"><code>35730</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE4_RGB5_A1_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE4_RGB5_A1_OES">GL_PALETTE4_RGB5_A1_OES</a></code></td>
<td class="colLast"><code>35732</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE4_RGB8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE4_RGB8_OES">GL_PALETTE4_RGB8_OES</a></code></td>
<td class="colLast"><code>35728</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE4_RGBA4_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE4_RGBA4_OES">GL_PALETTE4_RGBA4_OES</a></code></td>
<td class="colLast"><code>35731</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE4_RGBA8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE4_RGBA8_OES">GL_PALETTE4_RGBA8_OES</a></code></td>
<td class="colLast"><code>35729</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE8_R5_G6_B5_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE8_R5_G6_B5_OES">GL_PALETTE8_R5_G6_B5_OES</a></code></td>
<td class="colLast"><code>35735</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE8_RGB5_A1_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE8_RGB5_A1_OES">GL_PALETTE8_RGB5_A1_OES</a></code></td>
<td class="colLast"><code>35737</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE8_RGB8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE8_RGB8_OES">GL_PALETTE8_RGB8_OES</a></code></td>
<td class="colLast"><code>35733</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE8_RGBA4_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE8_RGBA4_OES">GL_PALETTE8_RGBA4_OES</a></code></td>
<td class="colLast"><code>35736</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESCompressedPalettedTexture.GL_PALETTE8_RGBA8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESCompressedPalettedTexture.html#GL_PALETTE8_RGBA8_OES">GL_PALETTE8_RGBA8_OES</a></code></td>
<td class="colLast"><code>35734</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESDepth24.GL_DEPTH_COMPONENT24_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESDepth24.html#GL_DEPTH_COMPONENT24_OES">GL_DEPTH_COMPONENT24_OES</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESDepth32.GL_DEPTH_COMPONENT32_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESDepth32.html#GL_DEPTH_COMPONENT32_OES">GL_DEPTH_COMPONENT32_OES</a></code></td>
<td class="colLast"><code>33191</code></td>
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<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/OESDepthTexture.html" title="class in org.lwjgl.opengles">OESDepthTexture</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESDepthTexture.GL_DEPTH_COMPONENT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESDepthTexture.html#GL_DEPTH_COMPONENT">GL_DEPTH_COMPONENT</a></code></td>
<td class="colLast"><code>6402</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESDepthTexture.GL_UNSIGNED_INT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESDepthTexture.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</a></code></td>
<td class="colLast"><code>5125</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESDepthTexture.GL_UNSIGNED_SHORT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESDepthTexture.html#GL_UNSIGNED_SHORT">GL_UNSIGNED_SHORT</a></code></td>
<td class="colLast"><code>5123</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESEGLImageExternal.GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESEGLImageExternal.html#GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES">GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES</a></code></td>
<td class="colLast"><code>36200</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESEGLImageExternal.GL_SAMPLER_EXTERNAL_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESEGLImageExternal.html#GL_SAMPLER_EXTERNAL_OES">GL_SAMPLER_EXTERNAL_OES</a></code></td>
<td class="colLast"><code>36198</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESEGLImageExternal.GL_TEXTURE_BINDING_EXTERNAL_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESEGLImageExternal.html#GL_TEXTURE_BINDING_EXTERNAL_OES">GL_TEXTURE_BINDING_EXTERNAL_OES</a></code></td>
<td class="colLast"><code>36199</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESEGLImageExternal.GL_TEXTURE_EXTERNAL_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESElementIndexUint.GL_UNSIGNED_INT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESElementIndexUint.html#GL_UNSIGNED_INT">GL_UNSIGNED_INT</a></code></td>
<td class="colLast"><code>5125</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_COLOR_ATTACHMENT0_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_COLOR_ATTACHMENT0_OES">GL_COLOR_ATTACHMENT0_OES</a></code></td>
<td class="colLast"><code>36064</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_DEPTH_ATTACHMENT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_DEPTH_ATTACHMENT_OES">GL_DEPTH_ATTACHMENT_OES</a></code></td>
<td class="colLast"><code>36096</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_DEPTH_COMPONENT16_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_DEPTH_COMPONENT16_OES">GL_DEPTH_COMPONENT16_OES</a></code></td>
<td class="colLast"><code>33189</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES</a></code></td>
<td class="colLast"><code>36049</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES">GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES</a></code></td>
<td class="colLast"><code>36048</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES">
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<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES</a></code></td>
<td class="colLast"><code>36052</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES</a></code></td>
<td class="colLast"><code>36051</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES</a></code></td>
<td class="colLast"><code>36050</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_BINDING_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_BINDING_OES">GL_FRAMEBUFFER_BINDING_OES</a></code></td>
<td class="colLast"><code>36006</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_COMPLETE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_COMPLETE_OES">GL_FRAMEBUFFER_COMPLETE_OES</a></code></td>
<td class="colLast"><code>36053</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES">GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES</a></code></td>
<td class="colLast"><code>36054</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES">GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES</a></code></td>
<td class="colLast"><code>36057</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES">GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES</a></code></td>
<td class="colLast"><code>36059</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES">GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES</a></code></td>
<td class="colLast"><code>36058</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES">GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES</a></code></td>
<td class="colLast"><code>36055</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES">GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES</a></code></td>
<td class="colLast"><code>36060</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>36160</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_FRAMEBUFFER_UNSUPPORTED_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_FRAMEBUFFER_UNSUPPORTED_OES">GL_FRAMEBUFFER_UNSUPPORTED_OES</a></code></td>
<td class="colLast"><code>36061</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_INVALID_FRAMEBUFFER_OPERATION_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_INVALID_FRAMEBUFFER_OPERATION_OES">GL_INVALID_FRAMEBUFFER_OPERATION_OES</a></code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_MAX_RENDERBUFFER_SIZE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_NONE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_NONE_OES">GL_NONE_OES</a></code></td>
<td class="colLast"><code>0</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_ALPHA_SIZE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_ALPHA_SIZE_OES">GL_RENDERBUFFER_ALPHA_SIZE_OES</a></code></td>
<td class="colLast"><code>36179</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_BINDING_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_BINDING_OES">GL_RENDERBUFFER_BINDING_OES</a></code></td>
<td class="colLast"><code>36007</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_BLUE_SIZE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_BLUE_SIZE_OES">GL_RENDERBUFFER_BLUE_SIZE_OES</a></code></td>
<td class="colLast"><code>36178</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_DEPTH_SIZE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_DEPTH_SIZE_OES">GL_RENDERBUFFER_DEPTH_SIZE_OES</a></code></td>
<td class="colLast"><code>36180</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_GREEN_SIZE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_GREEN_SIZE_OES">GL_RENDERBUFFER_GREEN_SIZE_OES</a></code></td>
<td class="colLast"><code>36177</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_HEIGHT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_HEIGHT_OES">GL_RENDERBUFFER_HEIGHT_OES</a></code></td>
<td class="colLast"><code>36163</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_INTERNAL_FORMAT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_INTERNAL_FORMAT_OES">GL_RENDERBUFFER_INTERNAL_FORMAT_OES</a></code></td>
<td class="colLast"><code>36164</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_OES">GL_RENDERBUFFER_OES</a></code></td>
<td class="colLast"><code>36161</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_RED_SIZE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_RED_SIZE_OES">GL_RENDERBUFFER_RED_SIZE_OES</a></code></td>
<td class="colLast"><code>36176</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_STENCIL_SIZE_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_STENCIL_SIZE_OES">GL_RENDERBUFFER_STENCIL_SIZE_OES</a></code></td>
<td class="colLast"><code>36181</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RENDERBUFFER_WIDTH_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RENDERBUFFER_WIDTH_OES">GL_RENDERBUFFER_WIDTH_OES</a></code></td>
<td class="colLast"><code>36162</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RGB5_A1_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RGB5_A1_OES">GL_RGB5_A1_OES</a></code></td>
<td class="colLast"><code>32855</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RGB565_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RGB565_OES">GL_RGB565_OES</a></code></td>
<td class="colLast"><code>36194</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_RGBA4_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_RGBA4_OES">GL_RGBA4_OES</a></code></td>
<td class="colLast"><code>32854</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_STENCIL_ATTACHMENT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_STENCIL_ATTACHMENT_OES">GL_STENCIL_ATTACHMENT_OES</a></code></td>
<td class="colLast"><code>36128</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_STENCIL_INDEX1_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_STENCIL_INDEX1_OES">GL_STENCIL_INDEX1_OES</a></code></td>
<td class="colLast"><code>36166</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_STENCIL_INDEX4_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_STENCIL_INDEX4_OES">GL_STENCIL_INDEX4_OES</a></code></td>
<td class="colLast"><code>36167</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESFramebufferObject.GL_STENCIL_INDEX8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESFramebufferObject.html#GL_STENCIL_INDEX8_OES">GL_STENCIL_INDEX8_OES</a></code></td>
<td class="colLast"><code>36168</code></td>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
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<td class="colFirst"><a name="org.lwjgl.opengles.OESGetProgramBinary.GL_NUM_PROGRAM_BINARY_FORMATS_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colLast"><code>34814</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESGetProgramBinary.GL_PROGRAM_BINARY_FORMATS_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESGetProgramBinary.html#GL_PROGRAM_BINARY_FORMATS_OES">GL_PROGRAM_BINARY_FORMATS_OES</a></code></td>
<td class="colLast"><code>34815</code></td>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESMapbuffer.GL_BUFFER_ACCESS_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESMapbuffer.html#GL_BUFFER_ACCESS_OES">GL_BUFFER_ACCESS_OES</a></code></td>
<td class="colLast"><code>35003</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.OESMapbuffer.GL_BUFFER_MAP_POINTER_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESMapbuffer.html#GL_BUFFER_MAP_POINTER_OES">GL_BUFFER_MAP_POINTER_OES</a></code></td>
<td class="colLast"><code>35005</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESMapbuffer.GL_BUFFER_MAPPED_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESMapbuffer.html#GL_BUFFER_MAPPED_OES">GL_BUFFER_MAPPED_OES</a></code></td>
<td class="colLast"><code>35004</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESMapbuffer.GL_WRITE_ONLY_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESMapbuffer.html#GL_WRITE_ONLY_OES">GL_WRITE_ONLY_OES</a></code></td>
<td class="colLast"><code>35001</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESPackedDepthStencil.GL_DEPTH_STENCIL_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESPackedDepthStencil.html#GL_DEPTH_STENCIL_OES">GL_DEPTH_STENCIL_OES</a></code></td>
<td class="colLast"><code>34041</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.OESPackedDepthStencil.GL_DEPTH24_STENCIL8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESPackedDepthStencil.html#GL_DEPTH24_STENCIL8_OES">GL_DEPTH24_STENCIL8_OES</a></code></td>
<td class="colLast"><code>35056</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESPackedDepthStencil.GL_UNSIGNED_INT_24_8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESPackedDepthStencil.html#GL_UNSIGNED_INT_24_8_OES">GL_UNSIGNED_INT_24_8_OES</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESRGB8RGBA8.GL_RGB8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESRGB8RGBA8.html#GL_RGB8_OES">GL_RGB8_OES</a></code></td>
<td class="colLast"><code>32849</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESRGB8RGBA8.GL_RGBA8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESRGB8RGBA8.html#GL_RGBA8_OES">GL_RGBA8_OES</a></code></td>
<td class="colLast"><code>32856</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESStandardDerivatives.GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESStandardDerivatives.html#GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES">GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES</a></code></td>
<td class="colLast"><code>35723</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESStencil1.GL_STENCIL_INDEX1_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESStencil1.html#GL_STENCIL_INDEX1_OES">GL_STENCIL_INDEX1_OES</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESStencil4.GL_STENCIL_INDEX4_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESStencil4.html#GL_STENCIL_INDEX4_OES">GL_STENCIL_INDEX4_OES</a></code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESStencil8.GL_STENCIL_INDEX8_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESSurfacelessContext.GL_FRAMEBUFFER_UNDEFINED_OES">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
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<td class="colFirst"><a name="org.lwjgl.opengles.OESTexture3D.GL_TEXTURE_3D_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESTexture3D.html#GL_TEXTURE_3D_OES">GL_TEXTURE_3D_OES</a></code></td>
<td class="colLast"><code>32879</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESTexture3D.GL_TEXTURE_BINDING_3D_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESTexture3D.html#GL_TEXTURE_BINDING_3D_OES">GL_TEXTURE_BINDING_3D_OES</a></code></td>
<td class="colLast"><code>32874</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESTexture3D.GL_TEXTURE_WRAP_R_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESTexture3D.html#GL_TEXTURE_WRAP_R_OES">GL_TEXTURE_WRAP_R_OES</a></code></td>
<td class="colLast"><code>32882</code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESTextureHalfFloat.GL_HALF_FLOAT_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESTextureHalfFloat.html#GL_HALF_FLOAT_OES">GL_HALF_FLOAT_OES</a></code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESVertexArrayObject.GL_VERTEX_ARRAY_BINDING_OES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESVertexArrayObject.html#GL_VERTEX_ARRAY_BINDING_OES">GL_VERTEX_ARRAY_BINDING_OES</a></code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/OESVertexHalfFloat.html" title="class in org.lwjgl.opengles">OESVertexHalfFloat</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESVertexHalfFloat.GL_HALF_FLOAT_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESVertexHalfFloat.html#GL_HALF_FLOAT_OES">GL_HALF_FLOAT_OES</a></code></td>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESVertexType1010102.GL_INT_10_10_10_2_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESVertexType1010102.html#GL_INT_10_10_10_2_OES">GL_INT_10_10_10_2_OES</a></code></td>
<td class="colLast"><code>36343</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.OESVertexType1010102.GL_UNSIGNED_INT_10_10_10_2_OES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/OESVertexType1010102.html#GL_UNSIGNED_INT_10_10_10_2_OES">GL_UNSIGNED_INT_10_10_10_2_OES</a></code></td>
<td class="colLast"><code>36342</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMBinningControl.GL_BINNING_CONTROL_HINT_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMBinningControl.html#GL_BINNING_CONTROL_HINT_QCOM">GL_BINNING_CONTROL_HINT_QCOM</a></code></td>
<td class="colLast"><code>36784</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMBinningControl.GL_CPU_OPTIMIZED_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMBinningControl.html#GL_CPU_OPTIMIZED_QCOM">GL_CPU_OPTIMIZED_QCOM</a></code></td>
<td class="colLast"><code>36785</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMBinningControl.GL_DONT_CARE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMBinningControl.html#GL_DONT_CARE">GL_DONT_CARE</a></code></td>
<td class="colLast"><code>4352</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMBinningControl.GL_GPU_OPTIMIZED_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMBinningControl.html#GL_GPU_OPTIMIZED_QCOM">GL_GPU_OPTIMIZED_QCOM</a></code></td>
<td class="colLast"><code>36786</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMBinningControl.GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMBinningControl.html#GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM">GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM</a></code></td>
<td class="colLast"><code>36787</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
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<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_STATE_RESTORE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_STATE_RESTORE">GL_STATE_RESTORE</a></code></td>
<td class="colLast"><code>35804</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_DEPTH_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_DEPTH_QCOM">GL_TEXTURE_DEPTH_QCOM</a></code></td>
<td class="colLast"><code>35796</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_FORMAT_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_FORMAT_QCOM">GL_TEXTURE_FORMAT_QCOM</a></code></td>
<td class="colLast"><code>35798</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_HEIGHT_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_HEIGHT_QCOM">GL_TEXTURE_HEIGHT_QCOM</a></code></td>
<td class="colLast"><code>35795</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_IMAGE_VALID_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_IMAGE_VALID_QCOM">GL_TEXTURE_IMAGE_VALID_QCOM</a></code></td>
<td class="colLast"><code>35800</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_INTERNAL_FORMAT_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_INTERNAL_FORMAT_QCOM">GL_TEXTURE_INTERNAL_FORMAT_QCOM</a></code></td>
<td class="colLast"><code>35797</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_NUM_LEVELS_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_NUM_LEVELS_QCOM">GL_TEXTURE_NUM_LEVELS_QCOM</a></code></td>
<td class="colLast"><code>35801</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_OBJECT_VALID_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_OBJECT_VALID_QCOM">GL_TEXTURE_OBJECT_VALID_QCOM</a></code></td>
<td class="colLast"><code>35803</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_TARGET_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_TARGET_QCOM">GL_TEXTURE_TARGET_QCOM</a></code></td>
<td class="colLast"><code>35802</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_TYPE_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_TYPE_QCOM">GL_TEXTURE_TYPE_QCOM</a></code></td>
<td class="colLast"><code>35799</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMExtendedGet.GL_TEXTURE_WIDTH_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMExtendedGet.html#GL_TEXTURE_WIDTH_QCOM">GL_TEXTURE_WIDTH_QCOM</a></code></td>
<td class="colLast"><code>35794</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/QCOMPerformanceMonitorGlobalMode.html" title="class in org.lwjgl.opengles">QCOMPerformanceMonitorGlobalMode</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMPerformanceMonitorGlobalMode.GL_PERFMON_GLOBAL_MODE_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMPerformanceMonitorGlobalMode.html#GL_PERFMON_GLOBAL_MODE_QCOM">GL_PERFMON_GLOBAL_MODE_QCOM</a></code></td>
<td class="colLast"><code>36768</code></td>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/QCOMTiledRendering.html" title="class in org.lwjgl.opengles">QCOMTiledRendering</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT0_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT0_QCOM">GL_COLOR_BUFFER_BIT0_QCOM</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT1_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT1_QCOM">GL_COLOR_BUFFER_BIT1_QCOM</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT2_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT2_QCOM">GL_COLOR_BUFFER_BIT2_QCOM</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT3_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT3_QCOM">GL_COLOR_BUFFER_BIT3_QCOM</a></code></td>
<td class="colLast"><code>8</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT4_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT4_QCOM">GL_COLOR_BUFFER_BIT4_QCOM</a></code></td>
<td class="colLast"><code>16</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT5_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT5_QCOM">GL_COLOR_BUFFER_BIT5_QCOM</a></code></td>
<td class="colLast"><code>32</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT6_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT6_QCOM">GL_COLOR_BUFFER_BIT6_QCOM</a></code></td>
<td class="colLast"><code>64</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_COLOR_BUFFER_BIT7_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_COLOR_BUFFER_BIT7_QCOM">GL_COLOR_BUFFER_BIT7_QCOM</a></code></td>
<td class="colLast"><code>128</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT0_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT0_QCOM">GL_DEPTH_BUFFER_BIT0_QCOM</a></code></td>
<td class="colLast"><code>256</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT1_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT1_QCOM">GL_DEPTH_BUFFER_BIT1_QCOM</a></code></td>
<td class="colLast"><code>512</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT2_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT2_QCOM">GL_DEPTH_BUFFER_BIT2_QCOM</a></code></td>
<td class="colLast"><code>1024</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT3_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT3_QCOM">GL_DEPTH_BUFFER_BIT3_QCOM</a></code></td>
<td class="colLast"><code>2048</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT4_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT4_QCOM">GL_DEPTH_BUFFER_BIT4_QCOM</a></code></td>
<td class="colLast"><code>4096</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT5_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT5_QCOM">GL_DEPTH_BUFFER_BIT5_QCOM</a></code></td>
<td class="colLast"><code>8192</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT6_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT6_QCOM">GL_DEPTH_BUFFER_BIT6_QCOM</a></code></td>
<td class="colLast"><code>16384</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_DEPTH_BUFFER_BIT7_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_DEPTH_BUFFER_BIT7_QCOM">GL_DEPTH_BUFFER_BIT7_QCOM</a></code></td>
<td class="colLast"><code>32768</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT0_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT0_QCOM">GL_MULTISAMPLE_BUFFER_BIT0_QCOM</a></code></td>
<td class="colLast"><code>16777216</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT1_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT1_QCOM">GL_MULTISAMPLE_BUFFER_BIT1_QCOM</a></code></td>
<td class="colLast"><code>33554432</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT2_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT2_QCOM">GL_MULTISAMPLE_BUFFER_BIT2_QCOM</a></code></td>
<td class="colLast"><code>67108864</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT3_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT3_QCOM">GL_MULTISAMPLE_BUFFER_BIT3_QCOM</a></code></td>
<td class="colLast"><code>134217728</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT4_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT4_QCOM">GL_MULTISAMPLE_BUFFER_BIT4_QCOM</a></code></td>
<td class="colLast"><code>268435456</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT5_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT5_QCOM">GL_MULTISAMPLE_BUFFER_BIT5_QCOM</a></code></td>
<td class="colLast"><code>536870912</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT6_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT6_QCOM">GL_MULTISAMPLE_BUFFER_BIT6_QCOM</a></code></td>
<td class="colLast"><code>1073741824</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_MULTISAMPLE_BUFFER_BIT7_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_MULTISAMPLE_BUFFER_BIT7_QCOM">GL_MULTISAMPLE_BUFFER_BIT7_QCOM</a></code></td>
<td class="colLast"><code>-2147483648</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT0_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT0_QCOM">GL_STENCIL_BUFFER_BIT0_QCOM</a></code></td>
<td class="colLast"><code>65536</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT1_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT1_QCOM">GL_STENCIL_BUFFER_BIT1_QCOM</a></code></td>
<td class="colLast"><code>131072</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT2_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT2_QCOM">GL_STENCIL_BUFFER_BIT2_QCOM</a></code></td>
<td class="colLast"><code>262144</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT3_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT3_QCOM">GL_STENCIL_BUFFER_BIT3_QCOM</a></code></td>
<td class="colLast"><code>524288</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT4_QCOM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT4_QCOM">GL_STENCIL_BUFFER_BIT4_QCOM</a></code></td>
<td class="colLast"><code>1048576</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT5_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT5_QCOM">GL_STENCIL_BUFFER_BIT5_QCOM</a></code></td>
<td class="colLast"><code>2097152</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT6_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT6_QCOM">GL_STENCIL_BUFFER_BIT6_QCOM</a></code></td>
<td class="colLast"><code>4194304</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMTiledRendering.GL_STENCIL_BUFFER_BIT7_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMTiledRendering.html#GL_STENCIL_BUFFER_BIT7_QCOM">GL_STENCIL_BUFFER_BIT7_QCOM</a></code></td>
<td class="colLast"><code>8388608</code></td>
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</li>
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/QCOMWriteonlyRendering.html" title="class in org.lwjgl.opengles">QCOMWriteonlyRendering</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.QCOMWriteonlyRendering.GL_WRITEONLY_RENDERING_QCOM">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/QCOMWriteonlyRendering.html#GL_WRITEONLY_RENDERING_QCOM">GL_WRITEONLY_RENDERING_QCOM</a></code></td>
<td class="colLast"><code>34851</code></td>
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</tbody>
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<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.opengles.<a href="org/lwjgl/opengles/VIVShaderBinary.html" title="class in org.lwjgl.opengles">VIVShaderBinary</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.opengles.VIVShaderBinary.GL_SHADER_BINARY_VIV">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/opengles/VIVShaderBinary.html#GL_SHADER_BINARY_VIV">GL_SHADER_BINARY_VIV</a></code></td>
<td class="colLast"><code>36804</code></td>
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<ul class="blockList">
<li class="blockList">
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<caption><span>org.lwjgl.util.applet.<a href="org/lwjgl/util/applet/AppletLoader.html" title="class in org.lwjgl.util.applet">AppletLoader</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_CHECK_JRE_VERSION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_CHECK_JRE_VERSION">STATE_CHECK_JRE_VERSION</a></code></td>
<td class="colLast"><code>2</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_CHECKING_CACHE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_CHECKING_CACHE">STATE_CHECKING_CACHE</a></code></td>
<td class="colLast"><code>4</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_CHECKING_FOR_UPDATES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_CHECKING_FOR_UPDATES">STATE_CHECKING_FOR_UPDATES</a></code></td>
<td class="colLast"><code>5</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_DETERMINING_PACKAGES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_DETERMINING_PACKAGES">STATE_DETERMINING_PACKAGES</a></code></td>
<td class="colLast"><code>3</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_DONE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_DONE">STATE_DONE</a></code></td>
<td class="colLast"><code>13</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_DOWNLOADING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_DOWNLOADING">STATE_DOWNLOADING</a></code></td>
<td class="colLast"><code>6</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_EXTRACTING_PACKAGES">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_EXTRACTING_PACKAGES">STATE_EXTRACTING_PACKAGES</a></code></td>
<td class="colLast"><code>7</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_INIT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_INIT">STATE_INIT</a></code></td>
<td class="colLast"><code>1</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_INITIALIZE_REAL_APPLET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_INITIALIZE_REAL_APPLET">STATE_INITIALIZE_REAL_APPLET</a></code></td>
<td class="colLast"><code>11</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_START_REAL_APPLET">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_START_REAL_APPLET">STATE_START_REAL_APPLET</a></code></td>
<td class="colLast"><code>12</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_SWITCHING_APPLET">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_SWITCHING_APPLET">STATE_SWITCHING_APPLET</a></code></td>
<td class="colLast"><code>10</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_UPDATING_CLASSPATH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_UPDATING_CLASSPATH">STATE_UPDATING_CLASSPATH</a></code></td>
<td class="colLast"><code>9</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.applet.AppletLoader.STATE_VALIDATING_PACKAGES">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/applet/AppletLoader.html#STATE_VALIDATING_PACKAGES">STATE_VALIDATING_PACKAGES</a></code></td>
<td class="colLast"><code>8</code></td>
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<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.util.glu.<a href="org/lwjgl/util/glu/GLU.html" title="class in org.lwjgl.util.glu">GLU</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_AUTO_LOAD_MATRIX">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_AUTO_LOAD_MATRIX">GLU_AUTO_LOAD_MATRIX</a></code></td>
<td class="colLast"><code>100200</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_BEGIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_BEGIN">GLU_BEGIN</a></code></td>
<td class="colLast"><code>100100</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_CCW">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_CCW">GLU_CCW</a></code></td>
<td class="colLast"><code>100121</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_CULLING">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_CULLING">GLU_CULLING</a></code></td>
<td class="colLast"><code>100201</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_CW">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_CW">GLU_CW</a></code></td>
<td class="colLast"><code>100120</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_DISPLAY_MODE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_DISPLAY_MODE">GLU_DISPLAY_MODE</a></code></td>
<td class="colLast"><code>100204</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_DOMAIN_DISTANCE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_DOMAIN_DISTANCE">GLU_DOMAIN_DISTANCE</a></code></td>
<td class="colLast"><code>100217</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_EDGE_FLAG">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_EDGE_FLAG">GLU_EDGE_FLAG</a></code></td>
<td class="colLast"><code>100104</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_END">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_END">GLU_END</a></code></td>
<td class="colLast"><code>100102</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_ERROR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_ERROR">GLU_ERROR</a></code></td>
<td class="colLast"><code>100103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_EXTENSIONS">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_EXTENSIONS">GLU_EXTENSIONS</a></code></td>
<td class="colLast"><code>100801</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_EXTERIOR">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_EXTERIOR">GLU_EXTERIOR</a></code></td>
<td class="colLast"><code>100123</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_FALSE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;boolean</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_FALSE">GLU_FALSE</a></code></td>
<td class="colLast"><code>false</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_FILL">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_FILL">GLU_FILL</a></code></td>
<td class="colLast"><code>100012</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_FLAT">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_FLAT">GLU_FLAT</a></code></td>
<td class="colLast"><code>100001</code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_INCOMPATIBLE_GL_VERSION">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_INCOMPATIBLE_GL_VERSION">GLU_INCOMPATIBLE_GL_VERSION</a></code></td>
<td class="colLast"><code>100903</code></td>
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<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_INSIDE">
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</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_INSIDE">GLU_INSIDE</a></code></td>
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<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_INTERIOR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_INTERIOR">GLU_INTERIOR</a></code></td>
<td class="colLast"><code>100122</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_INVALID_ENUM">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_INVALID_ENUM">GLU_INVALID_ENUM</a></code></td>
<td class="colLast"><code>100900</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_INVALID_VALUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_INVALID_VALUE">GLU_INVALID_VALUE</a></code></td>
<td class="colLast"><code>100901</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_LINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_LINE">GLU_LINE</a></code></td>
<td class="colLast"><code>100011</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_MAP1_TRIM_2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_MAP1_TRIM_2">GLU_MAP1_TRIM_2</a></code></td>
<td class="colLast"><code>100210</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_MAP1_TRIM_3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_MAP1_TRIM_3">GLU_MAP1_TRIM_3</a></code></td>
<td class="colLast"><code>100211</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NONE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NONE">GLU_NONE</a></code></td>
<td class="colLast"><code>100002</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR1">GLU_NURBS_ERROR1</a></code></td>
<td class="colLast"><code>100251</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR10">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR10">GLU_NURBS_ERROR10</a></code></td>
<td class="colLast"><code>100260</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR11">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR11">GLU_NURBS_ERROR11</a></code></td>
<td class="colLast"><code>100261</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR12">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR12">GLU_NURBS_ERROR12</a></code></td>
<td class="colLast"><code>100262</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR13">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR13">GLU_NURBS_ERROR13</a></code></td>
<td class="colLast"><code>100263</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR14">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR14">GLU_NURBS_ERROR14</a></code></td>
<td class="colLast"><code>100264</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR15">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR15">GLU_NURBS_ERROR15</a></code></td>
<td class="colLast"><code>100265</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR16">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR16">GLU_NURBS_ERROR16</a></code></td>
<td class="colLast"><code>100266</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR17">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR17">GLU_NURBS_ERROR17</a></code></td>
<td class="colLast"><code>100267</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR18">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR18">GLU_NURBS_ERROR18</a></code></td>
<td class="colLast"><code>100268</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR19">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR19">GLU_NURBS_ERROR19</a></code></td>
<td class="colLast"><code>100269</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR2">GLU_NURBS_ERROR2</a></code></td>
<td class="colLast"><code>100252</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR20">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR20">GLU_NURBS_ERROR20</a></code></td>
<td class="colLast"><code>100270</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR21">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR21">GLU_NURBS_ERROR21</a></code></td>
<td class="colLast"><code>100271</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR22">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR22">GLU_NURBS_ERROR22</a></code></td>
<td class="colLast"><code>100272</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR23">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR23">GLU_NURBS_ERROR23</a></code></td>
<td class="colLast"><code>100273</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR24">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR24">GLU_NURBS_ERROR24</a></code></td>
<td class="colLast"><code>100274</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR25">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR25">GLU_NURBS_ERROR25</a></code></td>
<td class="colLast"><code>100275</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR26">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR26">GLU_NURBS_ERROR26</a></code></td>
<td class="colLast"><code>100276</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR27">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR27">GLU_NURBS_ERROR27</a></code></td>
<td class="colLast"><code>100277</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR28">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR28">GLU_NURBS_ERROR28</a></code></td>
<td class="colLast"><code>100278</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR29">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR29">GLU_NURBS_ERROR29</a></code></td>
<td class="colLast"><code>100279</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR3">GLU_NURBS_ERROR3</a></code></td>
<td class="colLast"><code>100253</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR30">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR30">GLU_NURBS_ERROR30</a></code></td>
<td class="colLast"><code>100280</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR31">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR31">GLU_NURBS_ERROR31</a></code></td>
<td class="colLast"><code>100281</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR32">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR32">GLU_NURBS_ERROR32</a></code></td>
<td class="colLast"><code>100282</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR33">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR33">GLU_NURBS_ERROR33</a></code></td>
<td class="colLast"><code>100283</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR34">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR34">GLU_NURBS_ERROR34</a></code></td>
<td class="colLast"><code>100284</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR35">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR35">GLU_NURBS_ERROR35</a></code></td>
<td class="colLast"><code>100285</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR36">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR36">GLU_NURBS_ERROR36</a></code></td>
<td class="colLast"><code>100286</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR37">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR37">GLU_NURBS_ERROR37</a></code></td>
<td class="colLast"><code>100287</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR4">GLU_NURBS_ERROR4</a></code></td>
<td class="colLast"><code>100254</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR5">GLU_NURBS_ERROR5</a></code></td>
<td class="colLast"><code>100255</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR6">GLU_NURBS_ERROR6</a></code></td>
<td class="colLast"><code>100256</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR7">GLU_NURBS_ERROR7</a></code></td>
<td class="colLast"><code>100257</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR8">GLU_NURBS_ERROR8</a></code></td>
<td class="colLast"><code>100258</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_NURBS_ERROR9">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_NURBS_ERROR9">GLU_NURBS_ERROR9</a></code></td>
<td class="colLast"><code>100259</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_OUT_OF_MEMORY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_OUT_OF_MEMORY">GLU_OUT_OF_MEMORY</a></code></td>
<td class="colLast"><code>100902</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_OUTLINE_PATCH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_OUTLINE_PATCH">GLU_OUTLINE_PATCH</a></code></td>
<td class="colLast"><code>100241</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_OUTLINE_POLYGON">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_OUTLINE_POLYGON">GLU_OUTLINE_POLYGON</a></code></td>
<td class="colLast"><code>100240</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_OUTSIDE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_OUTSIDE">GLU_OUTSIDE</a></code></td>
<td class="colLast"><code>100020</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_PARAMETRIC_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_PARAMETRIC_ERROR">GLU_PARAMETRIC_ERROR</a></code></td>
<td class="colLast"><code>100216</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_PARAMETRIC_TOLERANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_PARAMETRIC_TOLERANCE">GLU_PARAMETRIC_TOLERANCE</a></code></td>
<td class="colLast"><code>100202</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_PATH_LENGTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_PATH_LENGTH">GLU_PATH_LENGTH</a></code></td>
<td class="colLast"><code>100215</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_POINT">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_POINT">GLU_POINT</a></code></td>
<td class="colLast"><code>100010</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_SAMPLING_METHOD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_SAMPLING_METHOD">GLU_SAMPLING_METHOD</a></code></td>
<td class="colLast"><code>100205</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_SAMPLING_TOLERANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_SAMPLING_TOLERANCE">GLU_SAMPLING_TOLERANCE</a></code></td>
<td class="colLast"><code>100203</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_SILHOUETTE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_SILHOUETTE">GLU_SILHOUETTE</a></code></td>
<td class="colLast"><code>100013</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_SMOOTH">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_SMOOTH">GLU_SMOOTH</a></code></td>
<td class="colLast"><code>100000</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_BEGIN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_BEGIN">GLU_TESS_BEGIN</a></code></td>
<td class="colLast"><code>100100</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_BEGIN_DATA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_BEGIN_DATA">GLU_TESS_BEGIN_DATA</a></code></td>
<td class="colLast"><code>100106</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_BOUNDARY_ONLY">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_BOUNDARY_ONLY">GLU_TESS_BOUNDARY_ONLY</a></code></td>
<td class="colLast"><code>100141</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_COMBINE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_COMBINE">GLU_TESS_COMBINE</a></code></td>
<td class="colLast"><code>100105</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_COMBINE_DATA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_COMBINE_DATA">GLU_TESS_COMBINE_DATA</a></code></td>
<td class="colLast"><code>100111</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_COORD_TOO_LARGE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_COORD_TOO_LARGE">GLU_TESS_COORD_TOO_LARGE</a></code></td>
<td class="colLast"><code>100155</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_EDGE_FLAG">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_EDGE_FLAG">GLU_TESS_EDGE_FLAG</a></code></td>
<td class="colLast"><code>100104</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_EDGE_FLAG_DATA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_EDGE_FLAG_DATA">GLU_TESS_EDGE_FLAG_DATA</a></code></td>
<td class="colLast"><code>100110</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_END">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_END">GLU_TESS_END</a></code></td>
<td class="colLast"><code>100102</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_END_DATA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_END_DATA">GLU_TESS_END_DATA</a></code></td>
<td class="colLast"><code>100108</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR">GLU_TESS_ERROR</a></code></td>
<td class="colLast"><code>100103</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR_DATA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR_DATA">GLU_TESS_ERROR_DATA</a></code></td>
<td class="colLast"><code>100109</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR1">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR1">GLU_TESS_ERROR1</a></code></td>
<td class="colLast"><code>100151</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR2">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR2">GLU_TESS_ERROR2</a></code></td>
<td class="colLast"><code>100152</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR3">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR3">GLU_TESS_ERROR3</a></code></td>
<td class="colLast"><code>100153</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR4">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR4">GLU_TESS_ERROR4</a></code></td>
<td class="colLast"><code>100154</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR5">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR5">GLU_TESS_ERROR5</a></code></td>
<td class="colLast"><code>100155</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR6">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR6">GLU_TESS_ERROR6</a></code></td>
<td class="colLast"><code>100156</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR7">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR7">GLU_TESS_ERROR7</a></code></td>
<td class="colLast"><code>100157</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_ERROR8">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_ERROR8">GLU_TESS_ERROR8</a></code></td>
<td class="colLast"><code>100158</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_MAX_COORD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;double</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_MAX_COORD">GLU_TESS_MAX_COORD</a></code></td>
<td class="colLast"><code>1.0E150</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_MISSING_BEGIN_CONTOUR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_MISSING_BEGIN_CONTOUR">GLU_TESS_MISSING_BEGIN_CONTOUR</a></code></td>
<td class="colLast"><code>100152</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_MISSING_BEGIN_POLYGON">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_MISSING_BEGIN_POLYGON">GLU_TESS_MISSING_BEGIN_POLYGON</a></code></td>
<td class="colLast"><code>100151</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_MISSING_END_CONTOUR">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_MISSING_END_CONTOUR">GLU_TESS_MISSING_END_CONTOUR</a></code></td>
<td class="colLast"><code>100154</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_MISSING_END_POLYGON">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_MISSING_END_POLYGON">GLU_TESS_MISSING_END_POLYGON</a></code></td>
<td class="colLast"><code>100153</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_NEED_COMBINE_CALLBACK">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_NEED_COMBINE_CALLBACK">GLU_TESS_NEED_COMBINE_CALLBACK</a></code></td>
<td class="colLast"><code>100156</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_TOLERANCE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_TOLERANCE">GLU_TESS_TOLERANCE</a></code></td>
<td class="colLast"><code>100142</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_VERTEX">GLU_TESS_VERTEX</a></code></td>
<td class="colLast"><code>100101</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_VERTEX_DATA">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_VERTEX_DATA">GLU_TESS_VERTEX_DATA</a></code></td>
<td class="colLast"><code>100107</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_WINDING_ABS_GEQ_TWO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_WINDING_ABS_GEQ_TWO">GLU_TESS_WINDING_ABS_GEQ_TWO</a></code></td>
<td class="colLast"><code>100134</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_WINDING_NEGATIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_WINDING_NEGATIVE">GLU_TESS_WINDING_NEGATIVE</a></code></td>
<td class="colLast"><code>100133</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_WINDING_NONZERO">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_WINDING_NONZERO">GLU_TESS_WINDING_NONZERO</a></code></td>
<td class="colLast"><code>100131</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_WINDING_ODD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_WINDING_ODD">GLU_TESS_WINDING_ODD</a></code></td>
<td class="colLast"><code>100130</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_WINDING_POSITIVE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_WINDING_POSITIVE">GLU_TESS_WINDING_POSITIVE</a></code></td>
<td class="colLast"><code>100132</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TESS_WINDING_RULE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TESS_WINDING_RULE">GLU_TESS_WINDING_RULE</a></code></td>
<td class="colLast"><code>100140</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_TRUE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;boolean</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_TRUE">GLU_TRUE</a></code></td>
<td class="colLast"><code>true</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_U_STEP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_U_STEP">GLU_U_STEP</a></code></td>
<td class="colLast"><code>100206</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_UNKNOWN">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_UNKNOWN">GLU_UNKNOWN</a></code></td>
<td class="colLast"><code>100124</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_V_STEP">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_V_STEP">GLU_V_STEP</a></code></td>
<td class="colLast"><code>100207</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_VERSION">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_VERSION">GLU_VERSION</a></code></td>
<td class="colLast"><code>100800</code></td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.GLU_VERTEX">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#GLU_VERTEX">GLU_VERTEX</a></code></td>
<td class="colLast"><code>100101</code></td>
</tr>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.GLU.TESS_MAX_COORD">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;double</code></td>
<td><code><a href="org/lwjgl/util/glu/GLU.html#TESS_MAX_COORD">TESS_MAX_COORD</a></code></td>
<td class="colLast"><code>1.0E150</code></td>
</tr>
</tbody>
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<table border="0" cellpadding="3" cellspacing="0" summary="Constant Field Values table, listing constant fields, and values">
<caption><span>org.lwjgl.util.glu.tessellation.<a href="org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html" title="class in org.lwjgl.util.glu.tessellation">GLUtessellatorImpl</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th scope="col">Constant Field</th>
<th class="colLast" scope="col">Value</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a name="org.lwjgl.util.glu.tessellation.GLUtessellatorImpl.TESS_MAX_CACHE">
<!-- -->
</a><code>public&nbsp;static&nbsp;final&nbsp;int</code></td>
<td><code><a href="org/lwjgl/util/glu/tessellation/GLUtessellatorImpl.html#TESS_MAX_CACHE">TESS_MAX_CACHE</a></code></td>
<td class="colLast"><code>100</code></td>
</tr>
</tbody>
</table>
</li>
</ul>
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