opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/ARBShaderImageLoadStore.html
2014-06-29 22:17:04 -04:00

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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class ARBShaderImageLoadStore" class="title">Class ARBShaderImageLoadStore</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.ARBShaderImageLoadStore</li>
</ul>
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<pre>public final class <span class="strong">ARBShaderImageLoadStore</span>
extends java.lang.Object</pre>
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</ul>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_ALL_BARRIER_BITS">GL_ALL_BARRIER_BITS</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_ATOMIC_COUNTER_BARRIER_BIT">GL_ATOMIC_COUNTER_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_BUFFER_UPDATE_BARRIER_BIT">GL_BUFFER_UPDATE_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_COMMAND_BARRIER_BIT">GL_COMMAND_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_ELEMENT_ARRAY_BARRIER_BIT">GL_ELEMENT_ARRAY_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_FRAMEBUFFER_BARRIER_BIT">GL_FRAMEBUFFER_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_1D">GL_IMAGE_1D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_1D_ARRAY">GL_IMAGE_1D_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D">GL_IMAGE_2D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_ARRAY">GL_IMAGE_2D_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_MULTISAMPLE">GL_IMAGE_2D_MULTISAMPLE</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_MULTISAMPLE_ARRAY">GL_IMAGE_2D_MULTISAMPLE_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_2D_RECT">GL_IMAGE_2D_RECT</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_3D">GL_IMAGE_3D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_ACCESS">GL_IMAGE_BINDING_ACCESS</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_FORMAT">GL_IMAGE_BINDING_FORMAT</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_LAYER">GL_IMAGE_BINDING_LAYER</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_LAYERED">GL_IMAGE_BINDING_LAYERED</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_LEVEL">GL_IMAGE_BINDING_LEVEL</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BINDING_NAME">GL_IMAGE_BINDING_NAME</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_BUFFER">GL_IMAGE_BUFFER</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_CUBE">GL_IMAGE_CUBE</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_CUBE_MAP_ARRAY">GL_IMAGE_CUBE_MAP_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE">GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE</a></strong></code>
<div class="block">Returned in the &lt;data&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv when &lt;value&gt; is
IMAGE_FORMAT_COMPATIBILITY_TYPE:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_IMAGE_FORMAT_COMPATIBILITY_TYPE">GL_IMAGE_FORMAT_COMPATIBILITY_TYPE</a></strong></code>
<div class="block">Accepted by the &lt;value&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_1D">GL_INT_IMAGE_1D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_1D_ARRAY">GL_INT_IMAGE_1D_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D">GL_INT_IMAGE_2D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_ARRAY">GL_INT_IMAGE_2D_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_MULTISAMPLE">GL_INT_IMAGE_2D_MULTISAMPLE</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_2D_RECT">GL_INT_IMAGE_2D_RECT</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_3D">GL_INT_IMAGE_3D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_BUFFER">GL_INT_IMAGE_BUFFER</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_CUBE">GL_INT_IMAGE_CUBE</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_INT_IMAGE_CUBE_MAP_ARRAY">GL_INT_IMAGE_CUBE_MAP_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_COMBINED_IMAGE_UNIFORMS">GL_MAX_COMBINED_IMAGE_UNIFORMS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_FRAGMENT_IMAGE_UNIFORMS">GL_MAX_FRAGMENT_IMAGE_UNIFORMS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_GEOMETRY_IMAGE_UNIFORMS">GL_MAX_GEOMETRY_IMAGE_UNIFORMS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_IMAGE_SAMPLES">GL_MAX_IMAGE_SAMPLES</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_IMAGE_UNITS">GL_MAX_IMAGE_UNITS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_MAX_VERTEX_IMAGE_UNIFORMS">GL_MAX_VERTEX_IMAGE_UNIFORMS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_PIXEL_BUFFER_BARRIER_BIT">GL_PIXEL_BUFFER_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">GL_SHADER_IMAGE_ACCESS_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_TEXTURE_FETCH_BARRIER_BIT">GL_TEXTURE_FETCH_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_TEXTURE_UPDATE_BARRIER_BIT">GL_TEXTURE_UPDATE_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_TRANSFORM_FEEDBACK_BARRIER_BIT">GL_TRANSFORM_FEEDBACK_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNIFORM_BARRIER_BIT">GL_UNIFORM_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_1D">GL_UNSIGNED_INT_IMAGE_1D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_1D_ARRAY">GL_UNSIGNED_INT_IMAGE_1D_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D">GL_UNSIGNED_INT_IMAGE_2D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_2D_RECT">GL_UNSIGNED_INT_IMAGE_2D_RECT</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_3D">GL_UNSIGNED_INT_IMAGE_3D</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_BUFFER">GL_UNSIGNED_INT_IMAGE_BUFFER</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_CUBE">GL_UNSIGNED_INT_IMAGE_CUBE</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY">GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#IMAGE_FORMAT_COMPATIBILITY_BY_CLASS">IMAGE_FORMAT_COMPATIBILITY_BY_CLASS</a></strong></code>
<div class="block">Returned in the &lt;data&gt; parameter of GetTexParameteriv, GetTexParameterfv,
GetTexParameterIiv, and GetTexParameterIuiv when &lt;value&gt; is
IMAGE_FORMAT_COMPATIBILITY_TYPE:</div>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#glBindImageTexture(int, int, int, boolean, int, int, int)">glBindImageTexture</a></strong>(int&nbsp;unit,
int&nbsp;texture,
int&nbsp;level,
boolean&nbsp;layered,
int&nbsp;layer,
int&nbsp;access,
int&nbsp;format)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBShaderImageLoadStore.html#glMemoryBarrier(int)">glMemoryBarrier</a></strong>(int&nbsp;barriers)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Field Detail</h3>
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<h4>GL_MAX_IMAGE_UNITS</h4>
<pre>public static final&nbsp;int GL_MAX_IMAGE_UNITS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_IMAGE_UNITS">Constant Field Values</a></dd></dl>
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<h4>GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</h4>
<pre>public static final&nbsp;int GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS">Constant Field Values</a></dd></dl>
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<h4>GL_MAX_IMAGE_SAMPLES</h4>
<pre>public static final&nbsp;int GL_MAX_IMAGE_SAMPLES</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_IMAGE_SAMPLES">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_MAX_VERTEX_IMAGE_UNIFORMS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_VERTEX_IMAGE_UNIFORMS">Constant Field Values</a></dd></dl>
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<h4>GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</h4>
<pre>public static final&nbsp;int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS">Constant Field Values</a></dd></dl>
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<h4>GL_MAX_GEOMETRY_IMAGE_UNIFORMS</h4>
<pre>public static final&nbsp;int GL_MAX_GEOMETRY_IMAGE_UNIFORMS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_GEOMETRY_IMAGE_UNIFORMS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_MAX_FRAGMENT_IMAGE_UNIFORMS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_FRAGMENT_IMAGE_UNIFORMS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_MAX_COMBINED_IMAGE_UNIFORMS</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
GetFloatv, GetDoublev, and GetInteger64v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_MAX_COMBINED_IMAGE_UNIFORMS">Constant Field Values</a></dd></dl>
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<h4>GL_IMAGE_BINDING_NAME</h4>
<pre>public static final&nbsp;int GL_IMAGE_BINDING_NAME</pre>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_NAME">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_IMAGE_BINDING_LEVEL</pre>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_LEVEL">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_IMAGE_BINDING_LAYERED</pre>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_LAYERED">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_IMAGE_BINDING_LAYER</pre>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_LAYER">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_IMAGE_BINDING_ACCESS</pre>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_ACCESS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_IMAGE_BINDING_FORMAT</pre>
<div class="block">Accepted by the &lt;target&gt; parameter of GetIntegeri_v and GetBooleani_v:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_IMAGE_BINDING_FORMAT">Constant Field Values</a></dd></dl>
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<h4>GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</h4>
<pre>public static final&nbsp;int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_ELEMENT_ARRAY_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_ELEMENT_ARRAY_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNIFORM_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_UNIFORM_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_FETCH_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_TEXTURE_FETCH_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_SHADER_IMAGE_ACCESS_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_SHADER_IMAGE_ACCESS_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_COMMAND_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_COMMAND_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_PIXEL_BUFFER_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_PIXEL_BUFFER_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_UPDATE_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_TEXTURE_UPDATE_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_BUFFER_UPDATE_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_BUFFER_UPDATE_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_FRAMEBUFFER_BARRIER_BIT</pre>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBShaderImageLoadStore.GL_FRAMEBUFFER_BARRIER_BIT">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNSIGNED_INT_IMAGE_2D</pre>
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<pre>public static final&nbsp;int GL_UNSIGNED_INT_IMAGE_3D</pre>
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<pre>public static final&nbsp;int GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE</pre>
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GetTexParameterIiv, and GetTexParameterIuiv when &lt;value&gt; is
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<pre>public static final&nbsp;int IMAGE_FORMAT_COMPATIBILITY_BY_CLASS</pre>
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<pre>public static&nbsp;void&nbsp;glBindImageTexture(int&nbsp;unit,
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<pre>public static&nbsp;void&nbsp;glMemoryBarrier(int&nbsp;barriers)</pre>
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