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2022 lines
87 KiB
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<title>GL32 (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<ul class="subNavList">
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<div class="header">
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<div class="subTitle">org.lwjgl.opengl</div>
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<h2 title="Class GL32" class="title">Class GL32</h2>
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<ul class="inheritance">
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<li>java.lang.Object</li>
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<ul class="inheritance">
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<li>org.lwjgl.opengl.GL32</li>
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<pre>public final class <span class="strong">GL32</span>
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extends java.lang.Object</pre>
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</li>
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</ul>
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</a>
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<h3>Field Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
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<caption><span>Fields</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_ALREADY_SIGNALED">GL_ALREADY_SIGNALED</a></strong></code>
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<div class="block">Returned by ClientWaitSync:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_CONDITION_SATISFIED">GL_CONDITION_SATISFIED</a></strong></code>
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<div class="block">Returned by ClientWaitSync:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_CONTEXT_COMPATIBILITY_PROFILE_BIT">GL_CONTEXT_COMPATIBILITY_PROFILE_BIT</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_CONTEXT_CORE_PROFILE_BIT">GL_CONTEXT_CORE_PROFILE_BIT</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_CONTEXT_PROFILE_MASK">GL_CONTEXT_PROFILE_MASK</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_DEPTH_CLAMP">GL_DEPTH_CLAMP</a></strong></code>
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<div class="block">Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,
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and by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_FIRST_VERTEX_CONVENTION">GL_FIRST_VERTEX_CONVENTION</a></strong></code>
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<div class="block">Accepted by the <mode> parameter of ProvokingVertex:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_FRAMEBUFFER_ATTACHMENT_LAYERED">GL_FRAMEBUFFER_ATTACHMENT_LAYERED</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetFramebufferAttachment-
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ParameterivEXT:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER">GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetFramebufferAttachment-
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ParameterivEXT:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS">GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS</a></strong></code>
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<div class="block">Returned by CheckFramebufferStatusEXT:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_GEOMETRY_INPUT_TYPE">GL_GEOMETRY_INPUT_TYPE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of ProgramParameteriEXT and
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GetProgramiv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_GEOMETRY_OUTPUT_TYPE">GL_GEOMETRY_OUTPUT_TYPE</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of ProgramParameteriEXT and
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GetProgramiv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_GEOMETRY_SHADER">GL_GEOMETRY_SHADER</a></strong></code>
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<div class="block">Accepted by the <type> parameter of CreateShader and returned by the
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<params> parameter of GetShaderiv:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_GEOMETRY_VERTICES_OUT">GL_GEOMETRY_VERTICES_OUT</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of ProgramParameteriEXT and
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GetProgramiv:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_INT_SAMPLER_2D_MULTISAMPLE">GL_INT_SAMPLER_2D_MULTISAMPLE</a></strong></code>
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<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</a></strong></code>
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<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_LAST_VERTEX_CONVENTION">GL_LAST_VERTEX_CONVENTION</a></strong></code>
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<div class="block">Accepted by the <mode> parameter of ProvokingVertex:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_LINE_STRIP_ADJACENCY">GL_LINE_STRIP_ADJACENCY</a></strong></code>
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<div class="block">Accepted by the <mode> parameter of Begin, DrawArrays,
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MultiDrawArrays, DrawElements, MultiDrawElements, and
|
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DrawRangeElements:</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_LINES_ADJACENCY">GL_LINES_ADJACENCY</a></strong></code>
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<div class="block">Accepted by the <mode> parameter of Begin, DrawArrays,
|
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MultiDrawArrays, DrawElements, MultiDrawElements, and
|
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DrawRangeElements:</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_COLOR_TEXTURE_SAMPLES">GL_MAX_COLOR_TEXTURE_SAMPLES</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
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and GetFloatv:</div>
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</td>
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</tr>
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_DEPTH_TEXTURE_SAMPLES">GL_MAX_DEPTH_TEXTURE_SAMPLES</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
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and GetFloatv:</div>
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</td>
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</tr>
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_FRAGMENT_INPUT_COMPONENTS">GL_MAX_FRAGMENT_INPUT_COMPONENTS</a></strong></code> </td>
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</tr>
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_INPUT_COMPONENTS">GL_MAX_GEOMETRY_INPUT_COMPONENTS</a></strong></code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_OUTPUT_COMPONENTS">GL_MAX_GEOMETRY_OUTPUT_COMPONENTS</a></strong></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_OUTPUT_VERTICES">GL_MAX_GEOMETRY_OUTPUT_VERTICES</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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GetFloatv, and GetDoublev:</div>
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|
</td>
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</tr>
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS">GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS</a></strong></code>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
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|
</td>
|
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</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS">GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_GEOMETRY_UNIFORM_COMPONENTS">GL_MAX_GEOMETRY_UNIFORM_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_INTEGER_SAMPLES">GL_MAX_INTEGER_SAMPLES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_SAMPLE_MASK_WORDS">GL_MAX_SAMPLE_MASK_WORDS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_SERVER_WAIT_TIMEOUT">GL_MAX_SERVER_WAIT_TIMEOUT</a></strong></code>
|
|
<div class="block">Accepted as the <pname> parameter of GetInteger64v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_VARYING_COMPONENTS">GL_MAX_VARYING_COMPONENTS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_MAX_VERTEX_OUTPUT_COMPONENTS">GL_MAX_VERTEX_OUTPUT_COMPONENTS</a></strong></code> </td>
|
|
</tr>
|
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<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_OBJECT_TYPE">GL_OBJECT_TYPE</a></strong></code>
|
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<div class="block">Accepted as the <pname> parameter of GetSynciv:</div>
|
|
</td>
|
|
</tr>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_PROGRAM_POINT_SIZE">GL_PROGRAM_POINT_SIZE</a></strong></code>
|
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,
|
|
and by the <pname> parameter of GetIntegerv, GetFloatv, GetDoublev,
|
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and GetBooleanv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
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<td class="colFirst"><code>static int</code></td>
|
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_PROVOKING_VERTEX">GL_PROVOKING_VERTEX</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE">GL_PROXY_TEXTURE_2D_MULTISAMPLE</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of TexImage2DMultisample:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of TexImage3DMultisample:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION">GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
|
GetFloatv, and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SAMPLE_MASK">GL_SAMPLE_MASK</a></strong></code>
|
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by
|
|
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
|
GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SAMPLE_MASK_VALUE">GL_SAMPLE_MASK_VALUE</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of GetBooleani_v and
|
|
GetIntegeri_v:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SAMPLE_POSITION">GL_SAMPLE_POSITION</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetMultisamplefv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SAMPLER_2D_MULTISAMPLE">GL_SAMPLER_2D_MULTISAMPLE</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_SAMPLER_2D_MULTISAMPLE_ARRAY</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SIGNALED">GL_SIGNALED</a></strong></code>
|
|
<div class="block">Returned in <values> for GetSynciv <pname> SYNC_STATUS:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SYNC_CONDITION">GL_SYNC_CONDITION</a></strong></code>
|
|
<div class="block">Accepted as the <pname> parameter of GetSynciv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SYNC_FENCE">GL_SYNC_FENCE</a></strong></code>
|
|
<div class="block">Returned in <values> for GetSynciv <pname> OBJECT_TYPE:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SYNC_FLAGS">GL_SYNC_FLAGS</a></strong></code>
|
|
<div class="block">Accepted as the <pname> parameter of GetSynciv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SYNC_FLUSH_COMMANDS_BIT">GL_SYNC_FLUSH_COMMANDS_BIT</a></strong></code>
|
|
<div class="block">Accepted in the <flags> parameter of ClientWaitSync:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SYNC_GPU_COMMANDS_COMPLETE">GL_SYNC_GPU_COMMANDS_COMPLETE</a></strong></code>
|
|
<div class="block">Returned in <values> for GetSynciv <pname> SYNC_CONDITION:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_SYNC_STATUS">GL_SYNC_STATUS</a></strong></code>
|
|
<div class="block">Accepted as the <pname> parameter of GetSynciv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TEXTURE_2D_MULTISAMPLE">GL_TEXTURE_2D_MULTISAMPLE</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of BindTexture and
|
|
TexImage2DMultisample:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TEXTURE_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_2D_MULTISAMPLE_ARRAY</a></strong></code>
|
|
<div class="block">Accepted by the <target> parameter of BindTexture and
|
|
TexImage3DMultisample:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE">GL_TEXTURE_BINDING_2D_MULTISAMPLE</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY">GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
|
|
and GetFloatv:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TEXTURE_CUBE_MAP_SEAMLESS">GL_TEXTURE_CUBE_MAP_SEAMLESS</a></strong></code>
|
|
<div class="block">Accepted by the <cap> parameter of Enable, Disable and IsEnabled,
|
|
and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
|
|
and GetDoublev:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TEXTURE_FIXED_SAMPLE_LOCATIONS">GL_TEXTURE_FIXED_SAMPLE_LOCATIONS</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetTexLevelParameter</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TEXTURE_SAMPLES">GL_TEXTURE_SAMPLES</a></strong></code>
|
|
<div class="block">Accepted by the <pname> parameter of GetTexLevelParameter</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TIMEOUT_EXPIRED">GL_TIMEOUT_EXPIRED</a></strong></code>
|
|
<div class="block">Returned by ClientWaitSync:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static long</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TIMEOUT_IGNORED">GL_TIMEOUT_IGNORED</a></strong></code>
|
|
<div class="block">Accepted in the <timeout> parameter of WaitSync:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TRIANGLE_STRIP_ADJACENCY">GL_TRIANGLE_STRIP_ADJACENCY</a></strong></code>
|
|
<div class="block">Accepted by the <mode> parameter of Begin, DrawArrays,
|
|
MultiDrawArrays, DrawElements, MultiDrawElements, and
|
|
DrawRangeElements:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_TRIANGLES_ADJACENCY">GL_TRIANGLES_ADJACENCY</a></strong></code>
|
|
<div class="block">Accepted by the <mode> parameter of Begin, DrawArrays,
|
|
MultiDrawArrays, DrawElements, MultiDrawElements, and
|
|
DrawRangeElements:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_UNSIGNALED">GL_UNSIGNALED</a></strong></code>
|
|
<div class="block">Returned in <values> for GetSynciv <pname> SYNC_STATUS:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY">GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY</a></strong></code>
|
|
<div class="block">Returned by the <type> parameter of GetActiveUniform:</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#GL_WAIT_FAILED">GL_WAIT_FAILED</a></strong></code>
|
|
<div class="block">Returned by ClientWaitSync:</div>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</li>
|
|
</ul>
|
|
<!-- ========== METHOD SUMMARY =========== -->
|
|
<ul class="blockList">
|
|
<li class="blockList"><a name="method_summary">
|
|
<!-- -->
|
|
</a>
|
|
<h3>Method Summary</h3>
|
|
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
|
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
|
<tr>
|
|
<th class="colFirst" scope="col">Modifier and Type</th>
|
|
<th class="colLast" scope="col">Method and Description</th>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static int</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glClientWaitSync(org.lwjgl.opengl.GLSync, int, long)">glClientWaitSync</a></strong>(<a href="../../../org/lwjgl/opengl/GLSync.html" title="class in org.lwjgl.opengl">GLSync</a> sync,
|
|
int flags,
|
|
long timeout)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDeleteSync(org.lwjgl.opengl.GLSync)">glDeleteSync</a></strong>(<a href="../../../org/lwjgl/opengl/GLSync.html" title="class in org.lwjgl.opengl">GLSync</a> sync)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsBaseVertex(int, java.nio.ByteBuffer, int)">glDrawElementsBaseVertex</a></strong>(int mode,
|
|
java.nio.ByteBuffer indices,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsBaseVertex(int, java.nio.IntBuffer, int)">glDrawElementsBaseVertex</a></strong>(int mode,
|
|
java.nio.IntBuffer indices,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsBaseVertex(int, int, int, long, int)">glDrawElementsBaseVertex</a></strong>(int mode,
|
|
int indices_count,
|
|
int type,
|
|
long indices_buffer_offset,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsBaseVertex(int, java.nio.ShortBuffer, int)">glDrawElementsBaseVertex</a></strong>(int mode,
|
|
java.nio.ShortBuffer indices,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsInstancedBaseVertex(int, java.nio.ByteBuffer, int, int)">glDrawElementsInstancedBaseVertex</a></strong>(int mode,
|
|
java.nio.ByteBuffer indices,
|
|
int primcount,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsInstancedBaseVertex(int, java.nio.IntBuffer, int, int)">glDrawElementsInstancedBaseVertex</a></strong>(int mode,
|
|
java.nio.IntBuffer indices,
|
|
int primcount,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsInstancedBaseVertex(int, int, int, long, int, int)">glDrawElementsInstancedBaseVertex</a></strong>(int mode,
|
|
int indices_count,
|
|
int type,
|
|
long indices_buffer_offset,
|
|
int primcount,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawElementsInstancedBaseVertex(int, java.nio.ShortBuffer, int, int)">glDrawElementsInstancedBaseVertex</a></strong>(int mode,
|
|
java.nio.ShortBuffer indices,
|
|
int primcount,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawRangeElementsBaseVertex(int, int, int, java.nio.ByteBuffer, int)">glDrawRangeElementsBaseVertex</a></strong>(int mode,
|
|
int start,
|
|
int end,
|
|
java.nio.ByteBuffer indices,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawRangeElementsBaseVertex(int, int, int, java.nio.IntBuffer, int)">glDrawRangeElementsBaseVertex</a></strong>(int mode,
|
|
int start,
|
|
int end,
|
|
java.nio.IntBuffer indices,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawRangeElementsBaseVertex(int, int, int, int, int, long, int)">glDrawRangeElementsBaseVertex</a></strong>(int mode,
|
|
int start,
|
|
int end,
|
|
int indices_count,
|
|
int type,
|
|
long indices_buffer_offset,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glDrawRangeElementsBaseVertex(int, int, int, java.nio.ShortBuffer, int)">glDrawRangeElementsBaseVertex</a></strong>(int mode,
|
|
int start,
|
|
int end,
|
|
java.nio.ShortBuffer indices,
|
|
int basevertex)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static <a href="../../../org/lwjgl/opengl/GLSync.html" title="class in org.lwjgl.opengl">GLSync</a></code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glFenceSync(int, int)">glFenceSync</a></strong>(int condition,
|
|
int flags)</code> </td>
|
|
</tr>
|
|
<tr class="rowColor">
|
|
<td class="colFirst"><code>static void</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glFramebufferTexture(int, int, int, int)">glFramebufferTexture</a></strong>(int target,
|
|
int attachment,
|
|
int texture,
|
|
int level)</code> </td>
|
|
</tr>
|
|
<tr class="altColor">
|
|
<td class="colFirst"><code>static long</code></td>
|
|
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glGetBufferParameter(int, int)">glGetBufferParameter</a></strong>(int target,
|
|
int pname)</code>
|
|
<div class="block"><strong>Deprecated.</strong>
|
|
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL32.html#glGetBufferParameteri64(int, int)"><code>glGetBufferParameteri64(int, int)</code></a> instead.</i></div>
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</div>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glGetBufferParameter(int, int, java.nio.LongBuffer)">glGetBufferParameter</a></strong>(int target,
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<td class="colFirst"><code>static long</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glGetBufferParameteri64(int, int)">glGetBufferParameteri64</a></strong>(int target,
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int pname)</code>
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<div class="block">Overloads glGetBufferParameteri64v.</div>
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<td class="colFirst"><code>static long</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glGetInteger64(int)">glGetInteger64</a></strong>(int pname)</code>
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<div class="block">Overloads glGetInteger64v.</div>
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<td class="colFirst"><code>static long</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glGetInteger64(int, int)">glGetInteger64</a></strong>(int value,
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int index)</code>
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glGetInteger64(int, java.nio.LongBuffer)">glGetInteger64</a></strong>(int pname,
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glGetMultisample(int, int, java.nio.FloatBuffer)">glGetMultisample</a></strong>(int pname,
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int pname)</code>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL32.html#glTexImage2DMultisample(int, int, int, int, int, boolean)">glTexImage2DMultisample</a></strong>(int target,
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<pre>public static final int GL_FIRST_VERTEX_CONVENTION</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL32.GL_PROVOKING_VERTEX">Constant Field Values</a></dd></dl>
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<div class="block">Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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<pre>public static boolean glIsSync(<a href="../../../org/lwjgl/opengl/GLSync.html" title="class in org.lwjgl.opengl">GLSync</a> sync)</pre>
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<div class="block"><span class="strong">Deprecated.</span> <i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL32.html#glGetSynci(org.lwjgl.opengl.GLSync, int)"><code>glGetSynci(org.lwjgl.opengl.GLSync, int)</code></a> instead.</i></div>
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