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<h2 title="Uses of Class org.lwjgl.opengl.ContextAttribs" class="title">Uses of Class<br>org.lwjgl.opengl.ContextAttribs</h2>
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<td class="colFirst"><a href="#org.lwjgl.opengl">org.lwjgl.opengl</a></td>
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<h3>Uses of <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a></h3>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> that return <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withContextResetIsolation(boolean)">withContextResetIsolation</a></strong>(boolean contextResetIsolation)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withDebug(boolean)">withDebug</a></strong>(boolean debug)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withForwardCompatible(boolean)">withForwardCompatible</a></strong>(boolean forwardCompatible)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withLayer(int)">withLayer</a></strong>(int layerPlane)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withLoseContextOnReset(boolean)">withLoseContextOnReset</a></strong>(boolean loseContextOnReset)</code>
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<div class="block">Returns a ContextAttribs instance with CONTEXT_RESET_NOTIFICATION_STRATEGY set
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to LOSE_CONTEXT_ON_RESET if the parameter is true or to NO_RESET_NOTIFICATION
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if the parameter is false.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withProfileCompatibility(boolean)">withProfileCompatibility</a></strong>(boolean profileCompatibility)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withProfileCore(boolean)">withProfileCore</a></strong>(boolean profileCore)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
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<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withProfileES(boolean)">withProfileES</a></strong>(boolean profileES)</code> </td>
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</tr>
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</tbody>
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</table>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> with parameters of type <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.ContextAttribs)">create</a></strong>(<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format,
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<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code>
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<div class="block">Create the OpenGL context with the given minimum parameters.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">create</a></strong>(<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format,
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<a href="../../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> shared_drawable,
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<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code>
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<div class="block">Create the OpenGL context with the given minimum parameters.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><span class="strong">AWTGLCanvas.</span><code><strong><a href="../../../../org/lwjgl/opengl/AWTGLCanvas.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.ContextAttribs)">setPixelFormat</a></strong>(<a href="../../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a> pf,
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<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code> </td>
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</tr>
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</tbody>
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</table>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
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<caption><span>Constructors in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> with parameters of type <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colLast"><code><strong><a href="../../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">AWTGLCanvas</a></strong>(java.awt.GraphicsDevice device,
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<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format,
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<a href="../../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> drawable,
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<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code>
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<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colLast"><code><strong><a href="../../../../org/lwjgl/opengl/Pbuffer.html#Pbuffer(int, int, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.RenderTexture, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">Pbuffer</a></strong>(int width,
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int height,
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<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a> pixel_format,
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<a href="../../../../org/lwjgl/opengl/RenderTexture.html" title="class in org.lwjgl.opengl">RenderTexture</a> renderTexture,
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<a href="../../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a> shared_drawable,
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<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> attribs)</code>
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<div class="block">Create an instance of a Pbuffer with a unique OpenGL context.</div>
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