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<h2 title="Uses of Class org.lwjgl.opengl.DisplayMode" class="title">Uses of Class<br>org.lwjgl.opengl.DisplayMode</h2>
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<caption><span>Packages that use <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></span><span class="tabEnd"> </span></caption>
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<th class="colFirst" scope="col">Package</th>
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<th class="colLast" scope="col">Description</th>
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<td class="colFirst"><a href="#org.lwjgl.opengl">org.lwjgl.opengl</a></td>
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<td class="colLast"> </td>
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<td class="colFirst"><a href="#org.lwjgl.util">org.lwjgl.util</a></td>
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<h3>Uses of <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a> in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a></h3>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> that return <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[]</code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#getAvailableDisplayModes()">getAvailableDisplayModes</a></strong>()</code>
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<div class="block">Returns the entire list of possible fullscreen display modes as an array, in no
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particular order.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#getDesktopDisplayMode()">getDesktopDisplayMode</a></strong>()</code>
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<div class="block">Return the initial desktop display mode.</div>
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<tr class="altColor">
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#getDisplayMode()">getDisplayMode</a></strong>()</code>
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<div class="block">Return the current display mode, as set by setDisplayMode().</div>
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</td>
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</table>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> with parameters of type <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<tr class="altColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#setDisplayMode(org.lwjgl.opengl.DisplayMode)">setDisplayMode</a></strong>(<a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a> mode)</code>
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<div class="block">Set the current display mode.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#setDisplayModeAndFullscreen(org.lwjgl.opengl.DisplayMode)">setDisplayModeAndFullscreen</a></strong>(<a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a> mode)</code>
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<div class="block">Set the mode of the context.</div>
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<h3>Uses of <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a> in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a></h3>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> that return <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[]</code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/util/Display.html#getAvailableDisplayModes(int, int, int, int, int, int, int, int)">getAvailableDisplayModes</a></strong>(int minWidth,
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int minHeight,
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int maxWidth,
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int maxHeight,
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int minBPP,
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int maxBPP,
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int minFreq,
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int maxFreq)</code>
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<div class="block">Determine the available display modes that match the specified minimum and maximum criteria.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/util/Display.html#setDisplayMode(org.lwjgl.opengl.DisplayMode[], java.lang.String[])">setDisplayMode</a></strong>(<a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[] dm,
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java.lang.String[] param)</code>
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<div class="block">Create the display by choosing from a list of display modes based on an order of preference.</div>
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</td>
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</tr>
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</tbody>
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</table>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
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<caption><span>Methods in <a href="../../../../org/lwjgl/util/package-summary.html">org.lwjgl.util</a> with parameters of type <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tbody>
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<tr class="altColor">
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a></code></td>
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<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/util/Display.html#setDisplayMode(org.lwjgl.opengl.DisplayMode[], java.lang.String[])">setDisplayMode</a></strong>(<a href="../../../../org/lwjgl/opengl/DisplayMode.html" title="class in org.lwjgl.opengl">DisplayMode</a>[] dm,
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java.lang.String[] param)</code>
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<div class="block">Create the display by choosing from a list of display modes based on an order of preference.</div>
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</td>
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