opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/openal/EFX10.html
2014-06-29 22:17:04 -04:00

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<div class="subTitle">org.lwjgl.openal</div>
<h2 title="Class EFX10" class="title">Class EFX10</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.openal.EFX10</li>
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<pre>public final class <span class="strong">EFX10</span>
extends java.lang.Object</pre>
<div class="block">Implementation of the OpenAL extension ALC_EXT_EFX (version 1.0). Contains necessary fields,
methods and a range of supplementary fields containing minimum, maximum and default values of
the former fields.
<p>
On top of regular functions defined in the ALC_EXT_EFX, there are also several convenience
functions. Namely alGen... and alDelete... which do not take a Java buffer parameter and
automatically create or delete a single object, without the overhead of using a buffer.
<p>
For comments and specification of functions and fields, refer to the "Effects Extension Guide"
which is part of the OpenAL SDK and can be downloaded from:
http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx
<p></div>
<dl><dt><span class="strong">Version:</span></dt>
<dd>$Revision$
$Id$</dd>
<dt><span class="strong">Author:</span></dt>
<dd>Ciardhubh <ciardhubh[at]ciardhubh.de></dd></dl>
</li>
</ul>
</div>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AIR_ABSORPTION_FACTOR">AL_AIR_ABSORPTION_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_ATTACK_TIME">AL_AUTOWAH_ATTACK_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_ATTACK_TIME">AL_AUTOWAH_DEFAULT_ATTACK_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_PEAK_GAIN">AL_AUTOWAH_DEFAULT_PEAK_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_RELEASE_TIME">AL_AUTOWAH_DEFAULT_RELEASE_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_DEFAULT_RESONANCE">AL_AUTOWAH_DEFAULT_RESONANCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_ATTACK_TIME">AL_AUTOWAH_MAX_ATTACK_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_PEAK_GAIN">AL_AUTOWAH_MAX_PEAK_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_RELEASE_TIME">AL_AUTOWAH_MAX_RELEASE_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MAX_RESONANCE">AL_AUTOWAH_MAX_RESONANCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_ATTACK_TIME">AL_AUTOWAH_MIN_ATTACK_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_PEAK_GAIN">AL_AUTOWAH_MIN_PEAK_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_RELEASE_TIME">AL_AUTOWAH_MIN_RELEASE_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_MIN_RESONANCE">AL_AUTOWAH_MIN_RESONANCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_PEAK_GAIN">AL_AUTOWAH_PEAK_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_RELEASE_TIME">AL_AUTOWAH_RELEASE_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUTOWAH_RESONANCE">AL_AUTOWAH_RESONANCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUXILIARY_SEND_FILTER">AL_AUXILIARY_SEND_FILTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_BANDPASS_GAIN">AL_BANDPASS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_BANDPASS_GAINHF">AL_BANDPASS_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_BANDPASS_GAINLF">AL_BANDPASS_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_DELAY">AL_CHORUS_DEFAULT_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_DEPTH">AL_CHORUS_DEFAULT_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_FEEDBACK">AL_CHORUS_DEFAULT_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_PHASE">AL_CHORUS_DEFAULT_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_RATE">AL_CHORUS_DEFAULT_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DEFAULT_WAVEFORM">AL_CHORUS_DEFAULT_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DELAY">AL_CHORUS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_DEPTH">AL_CHORUS_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_FEEDBACK">AL_CHORUS_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_DELAY">AL_CHORUS_MAX_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_DEPTH">AL_CHORUS_MAX_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_FEEDBACK">AL_CHORUS_MAX_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_PHASE">AL_CHORUS_MAX_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_RATE">AL_CHORUS_MAX_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MAX_WAVEFORM">AL_CHORUS_MAX_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_DELAY">AL_CHORUS_MIN_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_DEPTH">AL_CHORUS_MIN_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_FEEDBACK">AL_CHORUS_MIN_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_PHASE">AL_CHORUS_MIN_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_RATE">AL_CHORUS_MIN_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_MIN_WAVEFORM">AL_CHORUS_MIN_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_PHASE">AL_CHORUS_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_RATE">AL_CHORUS_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_WAVEFORM">AL_CHORUS_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_WAVEFORM_SINUSOID">AL_CHORUS_WAVEFORM_SINUSOID</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CHORUS_WAVEFORM_TRIANGLE">AL_CHORUS_WAVEFORM_TRIANGLE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_DEFAULT_ONOFF">AL_COMPRESSOR_DEFAULT_ONOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_MAX_ONOFF">AL_COMPRESSOR_MAX_ONOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_MIN_ONOFF">AL_COMPRESSOR_MIN_ONOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_COMPRESSOR_ONOFF">AL_COMPRESSOR_ONOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_CONE_OUTER_GAINHF">AL_CONE_OUTER_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DEFAULT_AIR_ABSORPTION_FACTOR">AL_DEFAULT_AIR_ABSORPTION_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DEFAULT_CONE_OUTER_GAINHF">AL_DEFAULT_CONE_OUTER_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO">AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DEFAULT_METERS_PER_UNIT">AL_DEFAULT_METERS_PER_UNIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DEFAULT_ROOM_ROLLOFF_FACTOR">AL_DEFAULT_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DIRECT_FILTER">AL_DIRECT_FILTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DIRECT_FILTER_GAINHF_AUTO">AL_DIRECT_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_EDGE">AL_DISTORTION_DEFAULT_EDGE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_EQBANDWIDTH">AL_DISTORTION_DEFAULT_EQBANDWIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_EQCENTER">AL_DISTORTION_DEFAULT_EQCENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_GAIN">AL_DISTORTION_DEFAULT_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF">AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_EDGE">AL_DISTORTION_EDGE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_EQBANDWIDTH">AL_DISTORTION_EQBANDWIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_EQCENTER">AL_DISTORTION_EQCENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_GAIN">AL_DISTORTION_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_LOWPASS_CUTOFF">AL_DISTORTION_LOWPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_EDGE">AL_DISTORTION_MAX_EDGE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_EQBANDWIDTH">AL_DISTORTION_MAX_EQBANDWIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_EQCENTER">AL_DISTORTION_MAX_EQCENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_GAIN">AL_DISTORTION_MAX_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MAX_LOWPASS_CUTOFF">AL_DISTORTION_MAX_LOWPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_EDGE">AL_DISTORTION_MIN_EDGE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_EQBANDWIDTH">AL_DISTORTION_MIN_EQBANDWIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_EQCENTER">AL_DISTORTION_MIN_EQCENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_GAIN">AL_DISTORTION_MIN_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_DISTORTION_MIN_LOWPASS_CUTOFF">AL_DISTORTION_MIN_LOWPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_HFLIMIT">AL_EAXREVERB_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_HFRATIO">AL_EAXREVERB_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_LFRATIO">AL_EAXREVERB_DECAY_LFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DECAY_TIME">AL_EAXREVERB_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT">AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_HFRATIO">AL_EAXREVERB_DEFAULT_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_LFRATIO">AL_EAXREVERB_DEFAULT_DECAY_LFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DECAY_TIME">AL_EAXREVERB_DEFAULT_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DENSITY">AL_EAXREVERB_DEFAULT_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_DIFFUSION">AL_EAXREVERB_DEFAULT_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_ECHO_DEPTH">AL_EAXREVERB_DEFAULT_ECHO_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_ECHO_TIME">AL_EAXREVERB_DEFAULT_ECHO_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_GAIN">AL_EAXREVERB_DEFAULT_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_GAINHF">AL_EAXREVERB_DEFAULT_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_GAINLF">AL_EAXREVERB_DEFAULT_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_HFREFERENCE">AL_EAXREVERB_DEFAULT_HFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY">AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN">AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ">AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_LFREFERENCE">AL_EAXREVERB_DEFAULT_LFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_MODULATION_DEPTH">AL_EAXREVERB_DEFAULT_MODULATION_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_MODULATION_TIME">AL_EAXREVERB_DEFAULT_MODULATION_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY">AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN">AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ">AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DENSITY">AL_EAXREVERB_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_DIFFUSION">AL_EAXREVERB_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_ECHO_DEPTH">AL_EAXREVERB_ECHO_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_ECHO_TIME">AL_EAXREVERB_ECHO_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_GAIN">AL_EAXREVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_GAINHF">AL_EAXREVERB_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_GAINLF">AL_EAXREVERB_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_HFREFERENCE">AL_EAXREVERB_HFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LATE_REVERB_DELAY">AL_EAXREVERB_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LATE_REVERB_GAIN">AL_EAXREVERB_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LATE_REVERB_PAN">AL_EAXREVERB_LATE_REVERB_PAN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_LFREFERENCE">AL_EAXREVERB_LFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_HFLIMIT">AL_EAXREVERB_MAX_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_HFRATIO">AL_EAXREVERB_MAX_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_LFRATIO">AL_EAXREVERB_MAX_DECAY_LFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DECAY_TIME">AL_EAXREVERB_MAX_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DENSITY">AL_EAXREVERB_MAX_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_DIFFUSION">AL_EAXREVERB_MAX_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_ECHO_DEPTH">AL_EAXREVERB_MAX_ECHO_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_ECHO_TIME">AL_EAXREVERB_MAX_ECHO_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_GAIN">AL_EAXREVERB_MAX_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_GAINHF">AL_EAXREVERB_MAX_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_GAINLF">AL_EAXREVERB_MAX_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_HFREFERENCE">AL_EAXREVERB_MAX_HFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_LATE_REVERB_DELAY">AL_EAXREVERB_MAX_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_LATE_REVERB_GAIN">AL_EAXREVERB_MAX_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_LFREFERENCE">AL_EAXREVERB_MAX_LFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_MODULATION_DEPTH">AL_EAXREVERB_MAX_MODULATION_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_MODULATION_TIME">AL_EAXREVERB_MAX_MODULATION_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_REFLECTIONS_DELAY">AL_EAXREVERB_MAX_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_REFLECTIONS_GAIN">AL_EAXREVERB_MAX_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF">AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_HFLIMIT">AL_EAXREVERB_MIN_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_HFRATIO">AL_EAXREVERB_MIN_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_LFRATIO">AL_EAXREVERB_MIN_DECAY_LFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DECAY_TIME">AL_EAXREVERB_MIN_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DENSITY">AL_EAXREVERB_MIN_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_DIFFUSION">AL_EAXREVERB_MIN_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_ECHO_DEPTH">AL_EAXREVERB_MIN_ECHO_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_ECHO_TIME">AL_EAXREVERB_MIN_ECHO_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_GAIN">AL_EAXREVERB_MIN_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_GAINHF">AL_EAXREVERB_MIN_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_GAINLF">AL_EAXREVERB_MIN_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_HFREFERENCE">AL_EAXREVERB_MIN_HFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_LATE_REVERB_DELAY">AL_EAXREVERB_MIN_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_LATE_REVERB_GAIN">AL_EAXREVERB_MIN_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_LFREFERENCE">AL_EAXREVERB_MIN_LFREFERENCE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_MODULATION_DEPTH">AL_EAXREVERB_MIN_MODULATION_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_MODULATION_TIME">AL_EAXREVERB_MIN_MODULATION_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_REFLECTIONS_DELAY">AL_EAXREVERB_MIN_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_REFLECTIONS_GAIN">AL_EAXREVERB_MIN_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MODULATION_DEPTH">AL_EAXREVERB_MODULATION_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_MODULATION_TIME">AL_EAXREVERB_MODULATION_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_REFLECTIONS_DELAY">AL_EAXREVERB_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_REFLECTIONS_GAIN">AL_EAXREVERB_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_REFLECTIONS_PAN">AL_EAXREVERB_REFLECTIONS_PAN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EAXREVERB_ROOM_ROLLOFF_FACTOR">AL_EAXREVERB_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_DAMPING">AL_ECHO_DAMPING</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_DAMPING">AL_ECHO_DEFAULT_DAMPING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_DELAY">AL_ECHO_DEFAULT_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_FEEDBACK">AL_ECHO_DEFAULT_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_LRDELAY">AL_ECHO_DEFAULT_LRDELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_DEFAULT_SPREAD">AL_ECHO_DEFAULT_SPREAD</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_DELAY">AL_ECHO_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_FEEDBACK">AL_ECHO_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_LRDELAY">AL_ECHO_LRDELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_DAMPING">AL_ECHO_MAX_DAMPING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_DELAY">AL_ECHO_MAX_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_FEEDBACK">AL_ECHO_MAX_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_LRDELAY">AL_ECHO_MAX_LRDELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MAX_SPREAD">AL_ECHO_MAX_SPREAD</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_DAMPING">AL_ECHO_MIN_DAMPING</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_DELAY">AL_ECHO_MIN_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_FEEDBACK">AL_ECHO_MIN_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_LRDELAY">AL_ECHO_MIN_LRDELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_MIN_SPREAD">AL_ECHO_MIN_SPREAD</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ECHO_SPREAD">AL_ECHO_SPREAD</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_AUTOWAH">AL_EFFECT_AUTOWAH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_CHORUS">AL_EFFECT_CHORUS</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_COMPRESSOR">AL_EFFECT_COMPRESSOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_DISTORTION">AL_EFFECT_DISTORTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_EAXREVERB">AL_EFFECT_EAXREVERB</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_ECHO">AL_EFFECT_ECHO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_EQUALIZER">AL_EFFECT_EQUALIZER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_FIRST_PARAMETER">AL_EFFECT_FIRST_PARAMETER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_FLANGER">AL_EFFECT_FLANGER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_FREQUENCY_SHIFTER">AL_EFFECT_FREQUENCY_SHIFTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_LAST_PARAMETER">AL_EFFECT_LAST_PARAMETER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_NULL">AL_EFFECT_NULL</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_PITCH_SHIFTER">AL_EFFECT_PITCH_SHIFTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_REVERB">AL_EFFECT_REVERB</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_RING_MODULATOR">AL_EFFECT_RING_MODULATOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_TYPE">AL_EFFECT_TYPE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECT_VOCAL_MORPHER">AL_EFFECT_VOCAL_MORPHER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_AUXILIARY_SEND_AUTO">AL_EFFECTSLOT_AUXILIARY_SEND_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_EFFECT">AL_EFFECTSLOT_EFFECT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_GAIN">AL_EFFECTSLOT_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EFFECTSLOT_NULL">AL_EFFECTSLOT_NULL</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_HIGH_CUTOFF">AL_EQUALIZER_DEFAULT_HIGH_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_HIGH_GAIN">AL_EQUALIZER_DEFAULT_HIGH_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_LOW_CUTOFF">AL_EQUALIZER_DEFAULT_LOW_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_LOW_GAIN">AL_EQUALIZER_DEFAULT_LOW_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID1_CENTER">AL_EQUALIZER_DEFAULT_MID1_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID1_GAIN">AL_EQUALIZER_DEFAULT_MID1_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID1_WIDTH">AL_EQUALIZER_DEFAULT_MID1_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID2_CENTER">AL_EQUALIZER_DEFAULT_MID2_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID2_GAIN">AL_EQUALIZER_DEFAULT_MID2_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_DEFAULT_MID2_WIDTH">AL_EQUALIZER_DEFAULT_MID2_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_HIGH_CUTOFF">AL_EQUALIZER_HIGH_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_HIGH_GAIN">AL_EQUALIZER_HIGH_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_LOW_CUTOFF">AL_EQUALIZER_LOW_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_LOW_GAIN">AL_EQUALIZER_LOW_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_HIGH_CUTOFF">AL_EQUALIZER_MAX_HIGH_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_HIGH_GAIN">AL_EQUALIZER_MAX_HIGH_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_LOW_CUTOFF">AL_EQUALIZER_MAX_LOW_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_LOW_GAIN">AL_EQUALIZER_MAX_LOW_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID1_CENTER">AL_EQUALIZER_MAX_MID1_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID1_GAIN">AL_EQUALIZER_MAX_MID1_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID1_WIDTH">AL_EQUALIZER_MAX_MID1_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID2_CENTER">AL_EQUALIZER_MAX_MID2_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID2_GAIN">AL_EQUALIZER_MAX_MID2_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MAX_MID2_WIDTH">AL_EQUALIZER_MAX_MID2_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID1_CENTER">AL_EQUALIZER_MID1_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID1_GAIN">AL_EQUALIZER_MID1_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID1_WIDTH">AL_EQUALIZER_MID1_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID2_CENTER">AL_EQUALIZER_MID2_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID2_GAIN">AL_EQUALIZER_MID2_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MID2_WIDTH">AL_EQUALIZER_MID2_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_HIGH_CUTOFF">AL_EQUALIZER_MIN_HIGH_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_HIGH_GAIN">AL_EQUALIZER_MIN_HIGH_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_LOW_CUTOFF">AL_EQUALIZER_MIN_LOW_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_LOW_GAIN">AL_EQUALIZER_MIN_LOW_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID1_CENTER">AL_EQUALIZER_MIN_MID1_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID1_GAIN">AL_EQUALIZER_MIN_MID1_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID1_WIDTH">AL_EQUALIZER_MIN_MID1_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID2_CENTER">AL_EQUALIZER_MIN_MID2_CENTER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID2_GAIN">AL_EQUALIZER_MIN_MID2_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_EQUALIZER_MIN_MID2_WIDTH">AL_EQUALIZER_MIN_MID2_WIDTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FILTER_BANDPASS">AL_FILTER_BANDPASS</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FILTER_FIRST_PARAMETER">AL_FILTER_FIRST_PARAMETER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FILTER_HIGHPASS">AL_FILTER_HIGHPASS</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FILTER_LAST_PARAMETER">AL_FILTER_LAST_PARAMETER</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FILTER_LOWPASS">AL_FILTER_LOWPASS</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FILTER_NULL">AL_FILTER_NULL</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FILTER_TYPE">AL_FILTER_TYPE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_DELAY">AL_FLANGER_DEFAULT_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_DEPTH">AL_FLANGER_DEFAULT_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_FEEDBACK">AL_FLANGER_DEFAULT_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_PHASE">AL_FLANGER_DEFAULT_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_RATE">AL_FLANGER_DEFAULT_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DEFAULT_WAVEFORM">AL_FLANGER_DEFAULT_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DELAY">AL_FLANGER_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_DEPTH">AL_FLANGER_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_FEEDBACK">AL_FLANGER_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_DELAY">AL_FLANGER_MAX_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_DEPTH">AL_FLANGER_MAX_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_FEEDBACK">AL_FLANGER_MAX_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_PHASE">AL_FLANGER_MAX_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_RATE">AL_FLANGER_MAX_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MAX_WAVEFORM">AL_FLANGER_MAX_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_DELAY">AL_FLANGER_MIN_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_DEPTH">AL_FLANGER_MIN_DEPTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_FEEDBACK">AL_FLANGER_MIN_FEEDBACK</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_PHASE">AL_FLANGER_MIN_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_RATE">AL_FLANGER_MIN_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_MIN_WAVEFORM">AL_FLANGER_MIN_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_PHASE">AL_FLANGER_PHASE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_RATE">AL_FLANGER_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_WAVEFORM">AL_FLANGER_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_WAVEFORM_SINUSOID">AL_FLANGER_WAVEFORM_SINUSOID</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FLANGER_WAVEFORM_TRIANGLE">AL_FLANGER_WAVEFORM_TRIANGLE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY">AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DIRECTION_DOWN">AL_FREQUENCY_SHIFTER_DIRECTION_DOWN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DIRECTION_OFF">AL_FREQUENCY_SHIFTER_DIRECTION_OFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_DIRECTION_UP">AL_FREQUENCY_SHIFTER_DIRECTION_UP</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_FREQUENCY">AL_FREQUENCY_SHIFTER_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_LEFT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MAX_FREQUENCY">AL_FREQUENCY_SHIFTER_MAX_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MIN_FREQUENCY">AL_FREQUENCY_SHIFTER_MIN_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION">AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION">AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_HIGHPASS_GAIN">AL_HIGHPASS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_HIGHPASS_GAINLF">AL_HIGHPASS_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_LOWPASS_GAIN">AL_LOWPASS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_LOWPASS_GAINHF">AL_LOWPASS_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MAX_AIR_ABSORPTION_FACTOR">AL_MAX_AIR_ABSORPTION_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MAX_CONE_OUTER_GAINHF">AL_MAX_CONE_OUTER_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MAX_DIRECT_FILTER_GAINHF_AUTO">AL_MAX_DIRECT_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MAX_METERS_PER_UNIT">AL_MAX_METERS_PER_UNIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MAX_ROOM_ROLLOFF_FACTOR">AL_MAX_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_METERS_PER_UNIT">AL_METERS_PER_UNIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MIN_AIR_ABSORPTION_FACTOR">AL_MIN_AIR_ABSORPTION_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO">AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO">AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MIN_CONE_OUTER_GAINHF">AL_MIN_CONE_OUTER_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MIN_DIRECT_FILTER_GAINHF_AUTO">AL_MIN_DIRECT_FILTER_GAINHF_AUTO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MIN_METERS_PER_UNIT">AL_MIN_METERS_PER_UNIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_MIN_ROOM_ROLLOFF_FACTOR">AL_MIN_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_COARSE_TUNE">AL_PITCH_SHIFTER_COARSE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE">AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE">AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_FINE_TUNE">AL_PITCH_SHIFTER_FINE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MAX_COARSE_TUNE">AL_PITCH_SHIFTER_MAX_COARSE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MAX_FINE_TUNE">AL_PITCH_SHIFTER_MAX_FINE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MIN_COARSE_TUNE">AL_PITCH_SHIFTER_MIN_COARSE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_PITCH_SHIFTER_MIN_FINE_TUNE">AL_PITCH_SHIFTER_MIN_FINE_TUNE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_AIR_ABSORPTION_GAINHF">AL_REVERB_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DECAY_HFLIMIT">AL_REVERB_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DECAY_HFRATIO">AL_REVERB_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DECAY_TIME">AL_REVERB_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF">AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DECAY_HFLIMIT">AL_REVERB_DEFAULT_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DECAY_HFRATIO">AL_REVERB_DEFAULT_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DECAY_TIME">AL_REVERB_DEFAULT_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DENSITY">AL_REVERB_DEFAULT_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_DIFFUSION">AL_REVERB_DEFAULT_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_GAIN">AL_REVERB_DEFAULT_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_GAINHF">AL_REVERB_DEFAULT_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_LATE_REVERB_DELAY">AL_REVERB_DEFAULT_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_LATE_REVERB_GAIN">AL_REVERB_DEFAULT_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_REFLECTIONS_DELAY">AL_REVERB_DEFAULT_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_REFLECTIONS_GAIN">AL_REVERB_DEFAULT_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR">AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DENSITY">AL_REVERB_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_DIFFUSION">AL_REVERB_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_GAIN">AL_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_GAINHF">AL_REVERB_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_LATE_REVERB_DELAY">AL_REVERB_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_LATE_REVERB_GAIN">AL_REVERB_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_AIR_ABSORPTION_GAINHF">AL_REVERB_MAX_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DECAY_HFLIMIT">AL_REVERB_MAX_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DECAY_HFRATIO">AL_REVERB_MAX_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DECAY_TIME">AL_REVERB_MAX_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DENSITY">AL_REVERB_MAX_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_DIFFUSION">AL_REVERB_MAX_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_GAIN">AL_REVERB_MAX_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_GAINHF">AL_REVERB_MAX_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_LATE_REVERB_DELAY">AL_REVERB_MAX_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_LATE_REVERB_GAIN">AL_REVERB_MAX_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_REFLECTIONS_DELAY">AL_REVERB_MAX_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_REFLECTIONS_GAIN">AL_REVERB_MAX_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR">AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_AIR_ABSORPTION_GAINHF">AL_REVERB_MIN_AIR_ABSORPTION_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DECAY_HFLIMIT">AL_REVERB_MIN_DECAY_HFLIMIT</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DECAY_HFRATIO">AL_REVERB_MIN_DECAY_HFRATIO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DECAY_TIME">AL_REVERB_MIN_DECAY_TIME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DENSITY">AL_REVERB_MIN_DENSITY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_DIFFUSION">AL_REVERB_MIN_DIFFUSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_GAIN">AL_REVERB_MIN_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_GAINHF">AL_REVERB_MIN_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_LATE_REVERB_DELAY">AL_REVERB_MIN_LATE_REVERB_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_LATE_REVERB_GAIN">AL_REVERB_MIN_LATE_REVERB_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_REFLECTIONS_DELAY">AL_REVERB_MIN_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_REFLECTIONS_GAIN">AL_REVERB_MIN_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR">AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_REFLECTIONS_DELAY">AL_REVERB_REFLECTIONS_DELAY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_REFLECTIONS_GAIN">AL_REVERB_REFLECTIONS_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_REVERB_ROOM_ROLLOFF_FACTOR">AL_REVERB_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_DEFAULT_FREQUENCY">AL_RING_MODULATOR_DEFAULT_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF">AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_DEFAULT_WAVEFORM">AL_RING_MODULATOR_DEFAULT_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_FREQUENCY">AL_RING_MODULATOR_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_HIGHPASS_CUTOFF">AL_RING_MODULATOR_HIGHPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MAX_FREQUENCY">AL_RING_MODULATOR_MAX_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF">AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MAX_WAVEFORM">AL_RING_MODULATOR_MAX_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MIN_FREQUENCY">AL_RING_MODULATOR_MIN_FREQUENCY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF">AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_MIN_WAVEFORM">AL_RING_MODULATOR_MIN_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_SAWTOOTH">AL_RING_MODULATOR_SAWTOOTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_SINUSOID">AL_RING_MODULATOR_SINUSOID</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_SQUARE">AL_RING_MODULATOR_SQUARE</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_RING_MODULATOR_WAVEFORM">AL_RING_MODULATOR_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_ROOM_ROLLOFF_FACTOR">AL_ROOM_ROLLOFF_FACTOR</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEA">AL_VOCAL_MORPHER_DEFAULT_PHONEMEA</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEB">AL_VOCAL_MORPHER_DEFAULT_PHONEMEB</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_RATE">AL_VOCAL_MORPHER_DEFAULT_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_DEFAULT_WAVEFORM">AL_VOCAL_MORPHER_DEFAULT_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEA">AL_VOCAL_MORPHER_MAX_PHONEMEA</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEB">AL_VOCAL_MORPHER_MAX_PHONEMEB</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_RATE">AL_VOCAL_MORPHER_MAX_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MAX_WAVEFORM">AL_VOCAL_MORPHER_MAX_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEA">AL_VOCAL_MORPHER_MIN_PHONEMEA</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEB">AL_VOCAL_MORPHER_MIN_PHONEMEB</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_RATE">AL_VOCAL_MORPHER_MIN_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_MIN_WAVEFORM">AL_VOCAL_MORPHER_MIN_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_A">AL_VOCAL_MORPHER_PHONEME_A</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AA">AL_VOCAL_MORPHER_PHONEME_AA</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AE">AL_VOCAL_MORPHER_PHONEME_AE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AH">AL_VOCAL_MORPHER_PHONEME_AH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_AO">AL_VOCAL_MORPHER_PHONEME_AO</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_B">AL_VOCAL_MORPHER_PHONEME_B</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_D">AL_VOCAL_MORPHER_PHONEME_D</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_E">AL_VOCAL_MORPHER_PHONEME_E</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_EH">AL_VOCAL_MORPHER_PHONEME_EH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_ER">AL_VOCAL_MORPHER_PHONEME_ER</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_F">AL_VOCAL_MORPHER_PHONEME_F</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_G">AL_VOCAL_MORPHER_PHONEME_G</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_I">AL_VOCAL_MORPHER_PHONEME_I</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_IH">AL_VOCAL_MORPHER_PHONEME_IH</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_IY">AL_VOCAL_MORPHER_PHONEME_IY</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_J">AL_VOCAL_MORPHER_PHONEME_J</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_K">AL_VOCAL_MORPHER_PHONEME_K</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_L">AL_VOCAL_MORPHER_PHONEME_L</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_M">AL_VOCAL_MORPHER_PHONEME_M</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_N">AL_VOCAL_MORPHER_PHONEME_N</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_O">AL_VOCAL_MORPHER_PHONEME_O</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_P">AL_VOCAL_MORPHER_PHONEME_P</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_R">AL_VOCAL_MORPHER_PHONEME_R</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_S">AL_VOCAL_MORPHER_PHONEME_S</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_T">AL_VOCAL_MORPHER_PHONEME_T</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_U">AL_VOCAL_MORPHER_PHONEME_U</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_UH">AL_VOCAL_MORPHER_PHONEME_UH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_UW">AL_VOCAL_MORPHER_PHONEME_UW</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_V">AL_VOCAL_MORPHER_PHONEME_V</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEME_Z">AL_VOCAL_MORPHER_PHONEME_Z</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEA">AL_VOCAL_MORPHER_PHONEMEA</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING">AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEB">AL_VOCAL_MORPHER_PHONEMEB</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING">AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_RATE">AL_VOCAL_MORPHER_RATE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM">AL_VOCAL_MORPHER_WAVEFORM</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH">AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM_SINUSOID">AL_VOCAL_MORPHER_WAVEFORM_SINUSOID</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE">AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#ALC_EFX_MAJOR_VERSION">ALC_EFX_MAJOR_VERSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#ALC_EFX_MINOR_VERSION">ALC_EFX_MINOR_VERSION</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#ALC_EXT_EFX_NAME">ALC_EXT_EFX_NAME</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#ALC_MAX_AUXILIARY_SENDS">ALC_MAX_AUXILIARY_SENDS</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_DEFAULT_GAIN">BANDPASS_DEFAULT_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_DEFAULT_GAINHF">BANDPASS_DEFAULT_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_DEFAULT_GAINLF">BANDPASS_DEFAULT_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_MAX_GAIN">BANDPASS_MAX_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_MAX_GAINHF">BANDPASS_MAX_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_MAX_GAINLF">BANDPASS_MAX_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_MIN_GAIN">BANDPASS_MIN_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_MIN_GAINHF">BANDPASS_MIN_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#BANDPASS_MIN_GAINLF">BANDPASS_MIN_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#HIGHPASS_DEFAULT_GAIN">HIGHPASS_DEFAULT_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#HIGHPASS_DEFAULT_GAINLF">HIGHPASS_DEFAULT_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#HIGHPASS_MAX_GAIN">HIGHPASS_MAX_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#HIGHPASS_MAX_GAINLF">HIGHPASS_MAX_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#HIGHPASS_MIN_GAIN">HIGHPASS_MIN_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#HIGHPASS_MIN_GAINLF">HIGHPASS_MIN_GAINLF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#LOWPASS_DEFAULT_GAIN">LOWPASS_DEFAULT_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#LOWPASS_DEFAULT_GAINHF">LOWPASS_DEFAULT_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#LOWPASS_MAX_GAIN">LOWPASS_MAX_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#LOWPASS_MAX_GAINHF">LOWPASS_MAX_GAINHF</a></strong></code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#LOWPASS_MIN_GAIN">LOWPASS_MIN_GAIN</a></strong></code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#LOWPASS_MIN_GAINHF">LOWPASS_MIN_GAINHF</a></strong></code>&nbsp;</td>
</tr>
</table>
</li>
</ul>
<!-- ========== METHOD SUMMARY =========== -->
<ul class="blockList">
<li class="blockList"><a name="method_summary">
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</a>
<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alAuxiliaryEffectSlot(int, int, java.nio.FloatBuffer)">alAuxiliaryEffectSlot</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alAuxiliaryEffectSlot(int, int, java.nio.IntBuffer)">alAuxiliaryEffectSlot</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param,
java.nio.IntBuffer&nbsp;values)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alAuxiliaryEffectSlotf(int, int, float)">alAuxiliaryEffectSlotf</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param,
float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alAuxiliaryEffectSloti(int, int, int)">alAuxiliaryEffectSloti</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param,
int&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alDeleteAuxiliaryEffectSlots(int)">alDeleteAuxiliaryEffectSlots</a></strong>(int&nbsp;auxiliaryeffectslot)</code>
<div class="block">Overloads alDeleteAuxiliaryEffectSlots.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alDeleteAuxiliaryEffectSlots(java.nio.IntBuffer)">alDeleteAuxiliaryEffectSlots</a></strong>(java.nio.IntBuffer&nbsp;auxiliaryeffectslots)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alDeleteEffects(int)">alDeleteEffects</a></strong>(int&nbsp;effect)</code>
<div class="block">Overloads alDeleteEffects.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alDeleteEffects(java.nio.IntBuffer)">alDeleteEffects</a></strong>(java.nio.IntBuffer&nbsp;effects)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alDeleteFilters(int)">alDeleteFilters</a></strong>(int&nbsp;filter)</code>
<div class="block">Overloads alDeleteFilters.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alDeleteFilters(java.nio.IntBuffer)">alDeleteFilters</a></strong>(java.nio.IntBuffer&nbsp;filters)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alEffect(int, int, java.nio.FloatBuffer)">alEffect</a></strong>(int&nbsp;effect,
int&nbsp;param,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alEffect(int, int, java.nio.IntBuffer)">alEffect</a></strong>(int&nbsp;effect,
int&nbsp;param,
java.nio.IntBuffer&nbsp;values)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alEffectf(int, int, float)">alEffectf</a></strong>(int&nbsp;effect,
int&nbsp;param,
float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alEffecti(int, int, int)">alEffecti</a></strong>(int&nbsp;effect,
int&nbsp;param,
int&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alFilter(int, int, java.nio.FloatBuffer)">alFilter</a></strong>(int&nbsp;filter,
int&nbsp;param,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alFilter(int, int, java.nio.IntBuffer)">alFilter</a></strong>(int&nbsp;filter,
int&nbsp;param,
java.nio.IntBuffer&nbsp;values)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alFilterf(int, int, float)">alFilterf</a></strong>(int&nbsp;filter,
int&nbsp;param,
float&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alFilteri(int, int, int)">alFilteri</a></strong>(int&nbsp;filter,
int&nbsp;param,
int&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGenAuxiliaryEffectSlots()">alGenAuxiliaryEffectSlots</a></strong>()</code>
<div class="block">Overloads alGenAuxiliaryEffectSlots.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGenAuxiliaryEffectSlots(java.nio.IntBuffer)">alGenAuxiliaryEffectSlots</a></strong>(java.nio.IntBuffer&nbsp;auxiliaryeffectslots)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGenEffects()">alGenEffects</a></strong>()</code>
<div class="block">Overloads alGenEffects.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGenEffects(java.nio.IntBuffer)">alGenEffects</a></strong>(java.nio.IntBuffer&nbsp;effects)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGenFilters()">alGenFilters</a></strong>()</code>
<div class="block">Overloads alGenFilters.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGenFilters(java.nio.IntBuffer)">alGenFilters</a></strong>(java.nio.IntBuffer&nbsp;filters)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetAuxiliaryEffectSlot(int, int, java.nio.FloatBuffer)">alGetAuxiliaryEffectSlot</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param,
java.nio.FloatBuffer&nbsp;floatdata)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetAuxiliaryEffectSlot(int, int, java.nio.IntBuffer)">alGetAuxiliaryEffectSlot</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param,
java.nio.IntBuffer&nbsp;intdata)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetAuxiliaryEffectSlotf(int, int)">alGetAuxiliaryEffectSlotf</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetAuxiliaryEffectSloti(int, int)">alGetAuxiliaryEffectSloti</a></strong>(int&nbsp;auxiliaryeffectslot,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetEffect(int, int, java.nio.FloatBuffer)">alGetEffect</a></strong>(int&nbsp;effect,
int&nbsp;param,
java.nio.FloatBuffer&nbsp;floatdata)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetEffect(int, int, java.nio.IntBuffer)">alGetEffect</a></strong>(int&nbsp;effect,
int&nbsp;param,
java.nio.IntBuffer&nbsp;intdata)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetEffectf(int, int)">alGetEffectf</a></strong>(int&nbsp;effect,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetEffecti(int, int)">alGetEffecti</a></strong>(int&nbsp;effect,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetFilter(int, int, java.nio.FloatBuffer)">alGetFilter</a></strong>(int&nbsp;filter,
int&nbsp;param,
java.nio.FloatBuffer&nbsp;floatdata)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetFilter(int, int, java.nio.IntBuffer)">alGetFilter</a></strong>(int&nbsp;filter,
int&nbsp;param,
java.nio.IntBuffer&nbsp;intdata)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetFilterf(int, int)">alGetFilterf</a></strong>(int&nbsp;filter,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alGetFilteri(int, int)">alGetFilteri</a></strong>(int&nbsp;filter,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alIsAuxiliaryEffectSlot(int)">alIsAuxiliaryEffectSlot</a></strong>(int&nbsp;auxiliaryeffectslot)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alIsEffect(int)">alIsEffect</a></strong>(int&nbsp;effect)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/openal/EFX10.html#alIsFilter(int)">alIsFilter</a></strong>(int&nbsp;filter)</code>&nbsp;</td>
</tr>
</table>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
</ul>
</li>
</ul>
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<h3>Field Detail</h3>
<a name="ALC_EXT_EFX_NAME">
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<h4>ALC_EXT_EFX_NAME</h4>
<pre>public static final&nbsp;java.lang.String ALC_EXT_EFX_NAME</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.ALC_EXT_EFX_NAME">Constant Field Values</a></dd></dl>
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<h4>ALC_EFX_MAJOR_VERSION</h4>
<pre>public static final&nbsp;int ALC_EFX_MAJOR_VERSION</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.ALC_EFX_MAJOR_VERSION">Constant Field Values</a></dd></dl>
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<h4>ALC_EFX_MINOR_VERSION</h4>
<pre>public static final&nbsp;int ALC_EFX_MINOR_VERSION</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.ALC_EFX_MINOR_VERSION">Constant Field Values</a></dd></dl>
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<h4>ALC_MAX_AUXILIARY_SENDS</h4>
<pre>public static final&nbsp;int ALC_MAX_AUXILIARY_SENDS</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.ALC_MAX_AUXILIARY_SENDS">Constant Field Values</a></dd></dl>
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<h4>AL_METERS_PER_UNIT</h4>
<pre>public static final&nbsp;int AL_METERS_PER_UNIT</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.AL_METERS_PER_UNIT">Constant Field Values</a></dd></dl>
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<h4>AL_DIRECT_FILTER</h4>
<pre>public static final&nbsp;int AL_DIRECT_FILTER</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.AL_DIRECT_FILTER">Constant Field Values</a></dd></dl>
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<h4>AL_AUXILIARY_SEND_FILTER</h4>
<pre>public static final&nbsp;int AL_AUXILIARY_SEND_FILTER</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.AL_AUXILIARY_SEND_FILTER">Constant Field Values</a></dd></dl>
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<h4>AL_AIR_ABSORPTION_FACTOR</h4>
<pre>public static final&nbsp;int AL_AIR_ABSORPTION_FACTOR</pre>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.openal.EFX10.AL_AIR_ABSORPTION_FACTOR">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int AL_CONE_OUTER_GAINHF</pre>
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<pre>public static final&nbsp;int AL_DIRECT_FILTER_GAINHF_AUTO</pre>
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<pre>public static final&nbsp;int AL_AUXILIARY_SEND_FILTER_GAIN_AUTO</pre>
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<pre>public static final&nbsp;int AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO</pre>
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<pre>public static final&nbsp;int AL_EFFECTSLOT_EFFECT</pre>
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<pre>public static final&nbsp;int AL_EFFECTSLOT_GAIN</pre>
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<pre>public static final&nbsp;int AL_EFFECTSLOT_AUXILIARY_SEND_AUTO</pre>
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<pre>public static final&nbsp;int AL_EFFECTSLOT_NULL</pre>
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<pre>public static final&nbsp;int AL_REVERB_DENSITY</pre>
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<pre>public static final&nbsp;int AL_REVERB_DIFFUSION</pre>
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<pre>public static final&nbsp;int AL_REVERB_GAIN</pre>
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<pre>public static final&nbsp;int AL_REVERB_GAINHF</pre>
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<pre>public static final&nbsp;int AL_REVERB_DECAY_TIME</pre>
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<pre>public static final&nbsp;int AL_REVERB_DECAY_HFRATIO</pre>
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<pre>public static final&nbsp;int AL_REVERB_REFLECTIONS_GAIN</pre>
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<pre>public static final&nbsp;int AL_REVERB_REFLECTIONS_DELAY</pre>
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<pre>public static final&nbsp;int AL_REVERB_LATE_REVERB_GAIN</pre>
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<pre>public static final&nbsp;int AL_REVERB_LATE_REVERB_DELAY</pre>
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<pre>public static final&nbsp;int AL_REVERB_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;int AL_REVERB_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;int AL_REVERB_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_DENSITY</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_DIFFUSION</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_GAIN</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_GAINHF</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_GAINLF</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_DECAY_TIME</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_DECAY_HFRATIO</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_DECAY_LFRATIO</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_REFLECTIONS_GAIN</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_REFLECTIONS_DELAY</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_REFLECTIONS_PAN</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_LATE_REVERB_GAIN</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_LATE_REVERB_DELAY</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_LATE_REVERB_PAN</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_ECHO_TIME</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_ECHO_DEPTH</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_MODULATION_TIME</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_MODULATION_DEPTH</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_HFREFERENCE</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_LFREFERENCE</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;int AL_CHORUS_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_CHORUS_PHASE</pre>
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<pre>public static final&nbsp;int AL_CHORUS_RATE</pre>
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<pre>public static final&nbsp;int AL_CHORUS_DEPTH</pre>
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<pre>public static final&nbsp;int AL_CHORUS_FEEDBACK</pre>
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<pre>public static final&nbsp;int AL_CHORUS_DELAY</pre>
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<pre>public static final&nbsp;int AL_DISTORTION_EDGE</pre>
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<pre>public static final&nbsp;int AL_DISTORTION_GAIN</pre>
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<pre>public static final&nbsp;int AL_DISTORTION_LOWPASS_CUTOFF</pre>
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<pre>public static final&nbsp;int AL_DISTORTION_EQCENTER</pre>
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<pre>public static final&nbsp;int AL_DISTORTION_EQBANDWIDTH</pre>
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<pre>public static final&nbsp;int AL_ECHO_DELAY</pre>
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<pre>public static final&nbsp;int AL_ECHO_LRDELAY</pre>
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<pre>public static final&nbsp;int AL_ECHO_DAMPING</pre>
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<pre>public static final&nbsp;int AL_ECHO_FEEDBACK</pre>
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<pre>public static final&nbsp;int AL_ECHO_SPREAD</pre>
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<pre>public static final&nbsp;int AL_FLANGER_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_FLANGER_PHASE</pre>
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<pre>public static final&nbsp;int AL_FLANGER_RATE</pre>
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<pre>public static final&nbsp;int AL_FLANGER_DEPTH</pre>
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<pre>public static final&nbsp;int AL_FLANGER_FEEDBACK</pre>
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<pre>public static final&nbsp;int AL_FLANGER_DELAY</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_FREQUENCY</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_LEFT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEMEA</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEMEB</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_RATE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_COARSE_TUNE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_FINE_TUNE</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_FREQUENCY</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_HIGHPASS_CUTOFF</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_AUTOWAH_ATTACK_TIME</pre>
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<pre>public static final&nbsp;int AL_AUTOWAH_RELEASE_TIME</pre>
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<pre>public static final&nbsp;int AL_AUTOWAH_RESONANCE</pre>
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<pre>public static final&nbsp;int AL_AUTOWAH_PEAK_GAIN</pre>
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<pre>public static final&nbsp;int AL_COMPRESSOR_ONOFF</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_LOW_GAIN</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_LOW_CUTOFF</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_MID1_GAIN</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_MID1_CENTER</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_MID1_WIDTH</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_MID2_GAIN</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_MID2_CENTER</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_MID2_WIDTH</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_HIGH_GAIN</pre>
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<pre>public static final&nbsp;int AL_EQUALIZER_HIGH_CUTOFF</pre>
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<pre>public static final&nbsp;int AL_EFFECT_LAST_PARAMETER</pre>
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<pre>public static final&nbsp;int AL_EFFECT_TYPE</pre>
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<pre>public static final&nbsp;int AL_EFFECT_NULL</pre>
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<pre>public static final&nbsp;int AL_EFFECT_REVERB</pre>
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<pre>public static final&nbsp;int AL_EFFECT_CHORUS</pre>
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<pre>public static final&nbsp;int AL_EFFECT_DISTORTION</pre>
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<pre>public static final&nbsp;int AL_EFFECT_ECHO</pre>
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<pre>public static final&nbsp;int AL_EFFECT_FLANGER</pre>
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<pre>public static final&nbsp;int AL_EFFECT_FREQUENCY_SHIFTER</pre>
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<pre>public static final&nbsp;int AL_EFFECT_VOCAL_MORPHER</pre>
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<pre>public static final&nbsp;int AL_EFFECT_PITCH_SHIFTER</pre>
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<pre>public static final&nbsp;int AL_EFFECT_RING_MODULATOR</pre>
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<pre>public static final&nbsp;int AL_EFFECT_AUTOWAH</pre>
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<pre>public static final&nbsp;int AL_EFFECT_COMPRESSOR</pre>
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<pre>public static final&nbsp;int AL_EFFECT_EQUALIZER</pre>
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<pre>public static final&nbsp;int AL_EFFECT_EAXREVERB</pre>
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<pre>public static final&nbsp;int AL_LOWPASS_GAIN</pre>
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<pre>public static final&nbsp;int AL_LOWPASS_GAINHF</pre>
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<pre>public static final&nbsp;int AL_HIGHPASS_GAIN</pre>
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<pre>public static final&nbsp;int AL_HIGHPASS_GAINLF</pre>
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<pre>public static final&nbsp;int AL_BANDPASS_GAIN</pre>
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<pre>public static final&nbsp;int AL_BANDPASS_GAINLF</pre>
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<pre>public static final&nbsp;int AL_BANDPASS_GAINHF</pre>
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<pre>public static final&nbsp;int AL_FILTER_FIRST_PARAMETER</pre>
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<pre>public static final&nbsp;int AL_FILTER_LAST_PARAMETER</pre>
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<pre>public static final&nbsp;int AL_FILTER_TYPE</pre>
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<pre>public static final&nbsp;int AL_FILTER_NULL</pre>
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<pre>public static final&nbsp;int AL_FILTER_LOWPASS</pre>
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<pre>public static final&nbsp;int AL_FILTER_HIGHPASS</pre>
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<pre>public static final&nbsp;int AL_FILTER_BANDPASS</pre>
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<pre>public static final&nbsp;float AL_MIN_AIR_ABSORPTION_FACTOR</pre>
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<pre>public static final&nbsp;float AL_MAX_AIR_ABSORPTION_FACTOR</pre>
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<pre>public static final&nbsp;float AL_DEFAULT_AIR_ABSORPTION_FACTOR</pre>
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<pre>public static final&nbsp;float AL_MIN_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;float AL_MAX_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;float AL_DEFAULT_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;float AL_MIN_CONE_OUTER_GAINHF</pre>
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<pre>public static final&nbsp;float AL_MAX_CONE_OUTER_GAINHF</pre>
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<pre>public static final&nbsp;float AL_DEFAULT_CONE_OUTER_GAINHF</pre>
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<pre>public static final&nbsp;int AL_MIN_DIRECT_FILTER_GAINHF_AUTO</pre>
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<pre>public static final&nbsp;int AL_MAX_DIRECT_FILTER_GAINHF_AUTO</pre>
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<pre>public static final&nbsp;int AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO</pre>
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<pre>public static final&nbsp;int AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO</pre>
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<pre>public static final&nbsp;int AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO</pre>
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<pre>public static final&nbsp;int AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO</pre>
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<pre>public static final&nbsp;int AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO</pre>
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<pre>public static final&nbsp;int AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO</pre>
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<pre>public static final&nbsp;float AL_MAX_METERS_PER_UNIT</pre>
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<pre>public static final&nbsp;float AL_DEFAULT_METERS_PER_UNIT</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_DENSITY</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_DENSITY</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_DENSITY</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_DIFFUSION</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_DIFFUSION</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_DIFFUSION</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_GAINHF</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_GAINHF</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_GAINHF</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_DECAY_TIME</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_DECAY_TIME</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_DECAY_TIME</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_DECAY_HFRATIO</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_DECAY_HFRATIO</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_REFLECTIONS_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_REFLECTIONS_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_REFLECTIONS_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_REFLECTIONS_DELAY</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_REFLECTIONS_DELAY</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_REFLECTIONS_DELAY</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_LATE_REVERB_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_LATE_REVERB_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_LATE_REVERB_GAIN</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_LATE_REVERB_DELAY</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_LATE_REVERB_DELAY</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_LATE_REVERB_DELAY</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;float AL_REVERB_MAX_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;float AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;float AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;int AL_REVERB_MIN_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;int AL_REVERB_MAX_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;int AL_REVERB_DEFAULT_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MIN_DENSITY</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MAX_DENSITY</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_DEFAULT_DENSITY</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MIN_MODULATION_DEPTH</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MAX_MODULATION_DEPTH</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_DEFAULT_MODULATION_DEPTH</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MIN_HFREFERENCE</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MAX_HFREFERENCE</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_DEFAULT_HFREFERENCE</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MIN_LFREFERENCE</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MAX_LFREFERENCE</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_DEFAULT_LFREFERENCE</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;float AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_MIN_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_MAX_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;int AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT</pre>
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<pre>public static final&nbsp;int AL_CHORUS_WAVEFORM_SINUSOID</pre>
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<pre>public static final&nbsp;int AL_CHORUS_WAVEFORM_TRIANGLE</pre>
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<pre>public static final&nbsp;int AL_CHORUS_MIN_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_CHORUS_MAX_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_CHORUS_DEFAULT_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_CHORUS_MIN_PHASE</pre>
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<pre>public static final&nbsp;int AL_CHORUS_MAX_PHASE</pre>
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<pre>public static final&nbsp;int AL_CHORUS_DEFAULT_PHASE</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MIN_RATE</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MAX_RATE</pre>
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<pre>public static final&nbsp;float AL_CHORUS_DEFAULT_RATE</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MIN_DEPTH</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MAX_DEPTH</pre>
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<pre>public static final&nbsp;float AL_CHORUS_DEFAULT_DEPTH</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MIN_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MAX_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_CHORUS_DEFAULT_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MIN_DELAY</pre>
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<pre>public static final&nbsp;float AL_CHORUS_MAX_DELAY</pre>
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<pre>public static final&nbsp;float AL_CHORUS_DEFAULT_DELAY</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MIN_EDGE</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MAX_EDGE</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_DEFAULT_EDGE</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MIN_GAIN</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MAX_GAIN</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_DEFAULT_GAIN</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MIN_LOWPASS_CUTOFF</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MAX_LOWPASS_CUTOFF</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MIN_EQCENTER</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MAX_EQCENTER</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_DEFAULT_EQCENTER</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MIN_EQBANDWIDTH</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_MAX_EQBANDWIDTH</pre>
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<pre>public static final&nbsp;float AL_DISTORTION_DEFAULT_EQBANDWIDTH</pre>
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<pre>public static final&nbsp;float AL_ECHO_MIN_DELAY</pre>
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<pre>public static final&nbsp;float AL_ECHO_MAX_DELAY</pre>
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<pre>public static final&nbsp;float AL_ECHO_DEFAULT_DELAY</pre>
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<pre>public static final&nbsp;float AL_ECHO_MIN_LRDELAY</pre>
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<pre>public static final&nbsp;float AL_ECHO_MAX_LRDELAY</pre>
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<pre>public static final&nbsp;float AL_ECHO_DEFAULT_LRDELAY</pre>
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<pre>public static final&nbsp;float AL_ECHO_MIN_DAMPING</pre>
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<pre>public static final&nbsp;float AL_ECHO_MAX_DAMPING</pre>
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<pre>public static final&nbsp;float AL_ECHO_DEFAULT_DAMPING</pre>
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<pre>public static final&nbsp;float AL_ECHO_MIN_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_ECHO_MAX_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_ECHO_DEFAULT_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_ECHO_MIN_SPREAD</pre>
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<pre>public static final&nbsp;float AL_ECHO_MAX_SPREAD</pre>
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<pre>public static final&nbsp;float AL_ECHO_DEFAULT_SPREAD</pre>
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<pre>public static final&nbsp;int AL_FLANGER_WAVEFORM_SINUSOID</pre>
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<pre>public static final&nbsp;int AL_FLANGER_WAVEFORM_TRIANGLE</pre>
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<pre>public static final&nbsp;int AL_FLANGER_MIN_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_FLANGER_MAX_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_FLANGER_DEFAULT_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_FLANGER_MIN_PHASE</pre>
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<pre>public static final&nbsp;int AL_FLANGER_MAX_PHASE</pre>
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<pre>public static final&nbsp;int AL_FLANGER_DEFAULT_PHASE</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MIN_RATE</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MAX_RATE</pre>
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<pre>public static final&nbsp;float AL_FLANGER_DEFAULT_RATE</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MIN_DEPTH</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MAX_DEPTH</pre>
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<pre>public static final&nbsp;float AL_FLANGER_DEFAULT_DEPTH</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MIN_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MAX_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_FLANGER_DEFAULT_FEEDBACK</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MIN_DELAY</pre>
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<pre>public static final&nbsp;float AL_FLANGER_MAX_DELAY</pre>
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<pre>public static final&nbsp;float AL_FLANGER_DEFAULT_DELAY</pre>
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<pre>public static final&nbsp;float AL_FREQUENCY_SHIFTER_MIN_FREQUENCY</pre>
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<pre>public static final&nbsp;float AL_FREQUENCY_SHIFTER_MAX_FREQUENCY</pre>
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<pre>public static final&nbsp;float AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_DIRECTION_DOWN</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_DIRECTION_OFF</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_MIN_PHONEMEA</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_MAX_PHONEMEA</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_DEFAULT_PHONEMEA</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_MIN_PHONEMEB</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_MAX_PHONEMEB</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_A</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_E</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_O</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_U</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_AA</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_AE</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_AH</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_AO</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_EH</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_ER</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_IH</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_IY</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_UH</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_UW</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_B</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_D</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_F</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_G</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_J</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_K</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_L</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_M</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_N</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_P</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_V</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_PHONEME_Z</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_WAVEFORM_SINUSOID</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_MIN_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_MAX_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_VOCAL_MORPHER_DEFAULT_WAVEFORM</pre>
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<pre>public static final&nbsp;float AL_VOCAL_MORPHER_MIN_RATE</pre>
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<pre>public static final&nbsp;float AL_VOCAL_MORPHER_MAX_RATE</pre>
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<pre>public static final&nbsp;float AL_VOCAL_MORPHER_DEFAULT_RATE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_MIN_COARSE_TUNE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_MAX_COARSE_TUNE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_MIN_FINE_TUNE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_MAX_FINE_TUNE</pre>
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<pre>public static final&nbsp;int AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE</pre>
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<pre>public static final&nbsp;float AL_RING_MODULATOR_MIN_FREQUENCY</pre>
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<pre>public static final&nbsp;float AL_RING_MODULATOR_MAX_FREQUENCY</pre>
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<pre>public static final&nbsp;float AL_RING_MODULATOR_DEFAULT_FREQUENCY</pre>
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<pre>public static final&nbsp;float AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF</pre>
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<pre>public static final&nbsp;float AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF</pre>
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<pre>public static final&nbsp;float AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_SINUSOID</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_SAWTOOTH</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_SQUARE</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_MIN_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_MAX_WAVEFORM</pre>
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<pre>public static final&nbsp;int AL_RING_MODULATOR_DEFAULT_WAVEFORM</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MIN_ATTACK_TIME</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MAX_ATTACK_TIME</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_DEFAULT_ATTACK_TIME</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MIN_RELEASE_TIME</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MAX_RELEASE_TIME</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_DEFAULT_RELEASE_TIME</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MIN_RESONANCE</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MAX_RESONANCE</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_DEFAULT_RESONANCE</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MIN_PEAK_GAIN</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_MAX_PEAK_GAIN</pre>
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<pre>public static final&nbsp;float AL_AUTOWAH_DEFAULT_PEAK_GAIN</pre>
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<pre>public static final&nbsp;int AL_COMPRESSOR_MIN_ONOFF</pre>
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