opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/ARBTessellationShader.html
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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class ARBTessellationShader" class="title">Class ARBTessellationShader</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.ARBTessellationShader</li>
</ul>
</li>
</ul>
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<pre>public final class <span class="strong">ARBTessellationShader</span>
extends java.lang.Object</pre>
</li>
</ul>
</div>
<div class="summary">
<ul class="blockList">
<li class="blockList">
<!-- =========== FIELD SUMMARY =========== -->
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_CCW">GL_CCW</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_VERTEX_ORDER:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_CW">GL_CW</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_VERTEX_ORDER:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_EQUAL">GL_EQUAL</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_SPACING:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_FALSE">GL_FALSE</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_POINT_MODE:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_FRACTIONAL_EVEN">GL_FRACTIONAL_EVEN</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_SPACING:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_FRACTIONAL_ODD">GL_FRACTIONAL_ODD</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_SPACING:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_ISOLINES">GL_ISOLINES</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_MODE:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_PATCH_VERTICES">GL_MAX_PATCH_VERTICES</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_INPUT_COMPONENTS">GL_MAX_TESS_CONTROL_INPUT_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS">GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS">GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS">GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS">GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS">GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS">GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS">GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_GEN_LEVEL">GL_MAX_TESS_GEN_LEVEL</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_MAX_TESS_PATCH_COMPONENTS">GL_MAX_TESS_PATCH_COMPONENTS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCH_DEFAULT_INNER_LEVEL">GL_PATCH_DEFAULT_INNER_LEVEL</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of PatchParameterfv, GetBooleanv,
GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCH_DEFAULT_OUTER_LEVEL">GL_PATCH_DEFAULT_OUTER_LEVEL</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of PatchParameterfv, GetBooleanv,
GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCH_VERTICES">GL_PATCH_VERTICES</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of PatchParameteri, GetBooleanv,
GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_PATCHES">GL_PATCHES</a></strong></code>
<div class="block">Accepted by the &lt;mode&gt; parameter of Begin and all vertex array functions
that implicitly call Begin:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_QUADS">GL_QUADS</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_MODE:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_CONTROL_OUTPUT_VERTICES">GL_TESS_CONTROL_OUTPUT_VERTICES</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetProgramiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_CONTROL_SHADER">GL_TESS_CONTROL_SHADER</a></strong></code>
<div class="block">Accepted by the &lt;type&gt; parameter of CreateShader and returned by the
&lt;params&gt; parameter of GetShaderiv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_EVALUATION_SHADER">GL_TESS_EVALUATION_SHADER</a></strong></code>
<div class="block">Accepted by the &lt;type&gt; parameter of CreateShader and returned by the
&lt;params&gt; parameter of GetShaderiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_MODE">GL_TESS_GEN_MODE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetProgramiv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_POINT_MODE">GL_TESS_GEN_POINT_MODE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetProgramiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_SPACING">GL_TESS_GEN_SPACING</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetProgramiv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TESS_GEN_VERTEX_ORDER">GL_TESS_GEN_VERTEX_ORDER</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetProgramiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TRIANGLES">GL_TRIANGLES</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_MODE:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_TRUE">GL_TRUE</a></strong></code>
<div class="block">Returned by GetProgramiv when &lt;pname&gt; is TESS_GEN_POINT_MODE:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockiv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER">GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockiv:</div>
</td>
</tr>
</table>
</li>
</ul>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#glPatchParameter(int, java.nio.FloatBuffer)">glPatchParameter</a></strong>(int&nbsp;pname,
java.nio.FloatBuffer&nbsp;values)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/ARBTessellationShader.html#glPatchParameteri(int, int)">glPatchParameteri</a></strong>(int&nbsp;pname,
int&nbsp;value)</code>&nbsp;</td>
</tr>
</table>
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</a>
<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
</ul>
</li>
</ul>
</li>
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<h3>Field Detail</h3>
<a name="GL_PATCHES">
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<ul class="blockList">
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<h4>GL_PATCHES</h4>
<pre>public static final&nbsp;int GL_PATCHES</pre>
<div class="block">Accepted by the &lt;mode&gt; parameter of Begin and all vertex array functions
that implicitly call Begin:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBTessellationShader.GL_PATCHES">Constant Field Values</a></dd></dl>
</li>
</ul>
<a name="GL_PATCH_VERTICES">
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<h4>GL_PATCH_VERTICES</h4>
<pre>public static final&nbsp;int GL_PATCH_VERTICES</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of PatchParameteri, GetBooleanv,
GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:</div>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBTessellationShader.GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBTessellationShader.GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS">Constant Field Values</a></dd></dl>
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<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetFloatv,
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBTessellationShader.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER">Constant Field Values</a></dd></dl>
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<div class="block">Accepted by the &lt;pname&gt; parameter of GetActiveUniformBlockiv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBTessellationShader.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TESS_EVALUATION_SHADER</pre>
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&lt;params&gt; parameter of GetShaderiv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBTessellationShader.GL_TESS_EVALUATION_SHADER">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TESS_CONTROL_SHADER</pre>
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&lt;params&gt; parameter of GetShaderiv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.ARBTessellationShader.GL_TESS_CONTROL_SHADER">Constant Field Values</a></dd></dl>
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<h4>glPatchParameteri</h4>
<pre>public static&nbsp;void&nbsp;glPatchParameteri(int&nbsp;pname,
int&nbsp;value)</pre>
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<h4>glPatchParameter</h4>
<pre>public static&nbsp;void&nbsp;glPatchParameter(int&nbsp;pname,
java.nio.FloatBuffer&nbsp;values)</pre>
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