opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/GL33.html
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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class GL33" class="title">Class GL33</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.GL33</li>
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<pre>public final class <span class="strong">GL33</span>
extends java.lang.Object</pre>
</li>
</ul>
</div>
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<!-- =========== FIELD SUMMARY =========== -->
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_ANY_SAMPLES_PASSED">GL_ANY_SAMPLES_PASSED</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of BeginQuery, EndQuery,
and GetQueryiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_INT_2_10_10_10_REV">GL_INT_2_10_10_10_REV</a></strong></code>
<div class="block">Accepted by the &lt;type&gt; parameter of VertexAttribPointer, VertexPointer,
NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer,
VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui,
ColorP*, SecondaryColorP* and VertexAttribP*</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_MAX_DUAL_SOURCE_DRAW_BUFFERS">GL_MAX_DUAL_SOURCE_DRAW_BUFFERS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv
and GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_ONE_MINUS_SRC1_ALPHA">GL_ONE_MINUS_SRC1_ALPHA</a></strong></code>
<div class="block">Accepted by the &lt;src&gt; and &lt;dst&gt; parameters of BlendFunc and
BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
parameters of BlendFuncSeparate and BlendFuncSeparatei:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_ONE_MINUS_SRC1_COLOR">GL_ONE_MINUS_SRC1_COLOR</a></strong></code>
<div class="block">Accepted by the &lt;src&gt; and &lt;dst&gt; parameters of BlendFunc and
BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
parameters of BlendFuncSeparate and BlendFuncSeparatei:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_RGB10_A2UI">GL_RGB10_A2UI</a></strong></code>
<div class="block">Accepted by the &lt;internalFormat&gt; parameter of TexImage1D, TexImage2D,
TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and
RenderbufferStorageMultisample:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_SAMPLER_BINDING">GL_SAMPLER_BINDING</a></strong></code>
<div class="block">Accepted by the &lt;value&gt; parameter of the GetBooleanv, GetIntegerv,
GetInteger64v, GetFloatv and GetDoublev functions:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_SRC1_ALPHA">GL_SRC1_ALPHA</a></strong></code>
<div class="block">Accepted by the &lt;src&gt; and &lt;dst&gt; parameters of BlendFunc and
BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
parameters of BlendFuncSeparate and BlendFuncSeparatei:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_SRC1_COLOR">GL_SRC1_COLOR</a></strong></code>
<div class="block">Accepted by the &lt;src&gt; and &lt;dst&gt; parameters of BlendFunc and
BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
parameters of BlendFuncSeparate and BlendFuncSeparatei:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_A">GL_TEXTURE_SWIZZLE_A</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_B">GL_TEXTURE_SWIZZLE_B</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_G">GL_TEXTURE_SWIZZLE_G</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_R">GL_TEXTURE_SWIZZLE_R</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameters of TexParameteri,
TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_TEXTURE_SWIZZLE_RGBA">GL_TEXTURE_SWIZZLE_RGBA</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameters of TexParameteriv,
TexParameterfv, GetTexParameterfv, and GetTexParameteriv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_TIME_ELAPSED">GL_TIME_ELAPSED</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of BeginQuery, EndQuery, and
GetQueryiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_TIMESTAMP">GL_TIMESTAMP</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of GetQueryiv and QueryCounter.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#GL_VERTEX_ATTRIB_ARRAY_DIVISOR">GL_VERTEX_ATTRIB_ARRAY_DIVISOR</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameters of GetVertexAttribdv,
GetVertexAttribfv, and GetVertexAttribiv:</div>
</td>
</tr>
</table>
</li>
</ul>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glBindFragDataLocationIndexed(int, int, int, java.nio.ByteBuffer)">glBindFragDataLocationIndexed</a></strong>(int&nbsp;program,
int&nbsp;colorNumber,
int&nbsp;index,
java.nio.ByteBuffer&nbsp;name)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glBindFragDataLocationIndexed(int, int, int, java.lang.CharSequence)">glBindFragDataLocationIndexed</a></strong>(int&nbsp;program,
int&nbsp;colorNumber,
int&nbsp;index,
java.lang.CharSequence&nbsp;name)</code>
<div class="block">Overloads glBindFragDataLocationIndexed.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glBindSampler(int, int)">glBindSampler</a></strong>(int&nbsp;unit,
int&nbsp;sampler)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glColorP3u(int, java.nio.IntBuffer)">glColorP3u</a></strong>(int&nbsp;type,
java.nio.IntBuffer&nbsp;color)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glColorP3ui(int, int)">glColorP3ui</a></strong>(int&nbsp;type,
int&nbsp;color)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glColorP4u(int, java.nio.IntBuffer)">glColorP4u</a></strong>(int&nbsp;type,
java.nio.IntBuffer&nbsp;color)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glColorP4ui(int, int)">glColorP4ui</a></strong>(int&nbsp;type,
int&nbsp;color)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glDeleteSamplers(int)">glDeleteSamplers</a></strong>(int&nbsp;sampler)</code>
<div class="block">Overloads glDeleteSamplers.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glDeleteSamplers(java.nio.IntBuffer)">glDeleteSamplers</a></strong>(java.nio.IntBuffer&nbsp;samplers)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGenSamplers()">glGenSamplers</a></strong>()</code>
<div class="block">Overloads glGenSamplers.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGenSamplers(java.nio.IntBuffer)">glGenSamplers</a></strong>(java.nio.IntBuffer&nbsp;samplers)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetFragDataIndex(int, java.nio.ByteBuffer)">glGetFragDataIndex</a></strong>(int&nbsp;program,
java.nio.ByteBuffer&nbsp;name)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetFragDataIndex(int, java.lang.CharSequence)">glGetFragDataIndex</a></strong>(int&nbsp;program,
java.lang.CharSequence&nbsp;name)</code>
<div class="block">Overloads glGetFragDataIndex.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static long</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObject(int, int)">glGetQueryObject</a></strong>(int&nbsp;id,
int&nbsp;pname)</code>
<div class="block"><strong>Deprecated.</strong>&nbsp;
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObjecti64(int, int)"><code>glGetQueryObjecti64(int, int)</code></a> instead.</i></div>
</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObject(int, int, java.nio.LongBuffer)">glGetQueryObject</a></strong>(int&nbsp;id,
int&nbsp;pname,
java.nio.LongBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static long</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObjecti64(int, int)">glGetQueryObjecti64</a></strong>(int&nbsp;id,
int&nbsp;pname)</code>
<div class="block">Overloads glGetQueryObjecti64v.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static long</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObjectu(int, int)">glGetQueryObjectu</a></strong>(int&nbsp;id,
int&nbsp;pname)</code>
<div class="block"><strong>Deprecated.</strong>&nbsp;
<div class="block"><i>Will be removed in 3.0. Use <a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObjectui64(int, int)"><code>glGetQueryObjectui64(int, int)</code></a> instead.</i></div>
</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObjectu(int, int, java.nio.LongBuffer)">glGetQueryObjectu</a></strong>(int&nbsp;id,
int&nbsp;pname,
java.nio.LongBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static long</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetQueryObjectui64(int, int)">glGetQueryObjectui64</a></strong>(int&nbsp;id,
int&nbsp;pname)</code>
<div class="block">Overloads glGetQueryObjectui64v.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameter(int, int, java.nio.FloatBuffer)">glGetSamplerParameter</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameter(int, int, java.nio.IntBuffer)">glGetSamplerParameter</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameterf(int, int)">glGetSamplerParameterf</a></strong>(int&nbsp;sampler,
int&nbsp;pname)</code>
<div class="block">Overloads glGetSamplerParameterfv.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameteri(int, int)">glGetSamplerParameteri</a></strong>(int&nbsp;sampler,
int&nbsp;pname)</code>
<div class="block">Overloads glGetSamplerParameteriv.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameterI(int, int, java.nio.IntBuffer)">glGetSamplerParameterI</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameterIi(int, int)">glGetSamplerParameterIi</a></strong>(int&nbsp;sampler,
int&nbsp;pname)</code>
<div class="block">Overloads glGetSamplerParameterIiv.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameterIu(int, int, java.nio.IntBuffer)">glGetSamplerParameterIu</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glGetSamplerParameterIui(int, int)">glGetSamplerParameterIui</a></strong>(int&nbsp;sampler,
int&nbsp;pname)</code>
<div class="block">Overloads glGetSamplerParameterIuiv.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glIsSampler(int)">glIsSampler</a></strong>(int&nbsp;sampler)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP1u(int, int, java.nio.IntBuffer)">glMultiTexCoordP1u</a></strong>(int&nbsp;texture,
int&nbsp;type,
java.nio.IntBuffer&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP1ui(int, int, int)">glMultiTexCoordP1ui</a></strong>(int&nbsp;texture,
int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP2u(int, int, java.nio.IntBuffer)">glMultiTexCoordP2u</a></strong>(int&nbsp;texture,
int&nbsp;type,
java.nio.IntBuffer&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP2ui(int, int, int)">glMultiTexCoordP2ui</a></strong>(int&nbsp;texture,
int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP3u(int, int, java.nio.IntBuffer)">glMultiTexCoordP3u</a></strong>(int&nbsp;texture,
int&nbsp;type,
java.nio.IntBuffer&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP3ui(int, int, int)">glMultiTexCoordP3ui</a></strong>(int&nbsp;texture,
int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP4u(int, int, java.nio.IntBuffer)">glMultiTexCoordP4u</a></strong>(int&nbsp;texture,
int&nbsp;type,
java.nio.IntBuffer&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glMultiTexCoordP4ui(int, int, int)">glMultiTexCoordP4ui</a></strong>(int&nbsp;texture,
int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glNormalP3u(int, java.nio.IntBuffer)">glNormalP3u</a></strong>(int&nbsp;type,
java.nio.IntBuffer&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glNormalP3ui(int, int)">glNormalP3ui</a></strong>(int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glQueryCounter(int, int)">glQueryCounter</a></strong>(int&nbsp;id,
int&nbsp;target)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSamplerParameter(int, int, java.nio.FloatBuffer)">glSamplerParameter</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.FloatBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSamplerParameter(int, int, java.nio.IntBuffer)">glSamplerParameter</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSamplerParameterf(int, int, float)">glSamplerParameterf</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
float&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSamplerParameteri(int, int, int)">glSamplerParameteri</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
int&nbsp;param)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSamplerParameterI(int, int, java.nio.IntBuffer)">glSamplerParameterI</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSamplerParameterIu(int, int, java.nio.IntBuffer)">glSamplerParameterIu</a></strong>(int&nbsp;sampler,
int&nbsp;pname,
java.nio.IntBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSecondaryColorP3u(int, java.nio.IntBuffer)">glSecondaryColorP3u</a></strong>(int&nbsp;type,
java.nio.IntBuffer&nbsp;color)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glSecondaryColorP3ui(int, int)">glSecondaryColorP3ui</a></strong>(int&nbsp;type,
int&nbsp;color)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP1u(int, java.nio.IntBuffer)">glTexCoordP1u</a></strong>(int&nbsp;type,
java.nio.IntBuffer&nbsp;coords)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP1ui(int, int)">glTexCoordP1ui</a></strong>(int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP2u(int, java.nio.IntBuffer)">glTexCoordP2u</a></strong>(int&nbsp;type,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP2ui(int, int)">glTexCoordP2ui</a></strong>(int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP3u(int, java.nio.IntBuffer)">glTexCoordP3u</a></strong>(int&nbsp;type,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP3ui(int, int)">glTexCoordP3ui</a></strong>(int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP4u(int, java.nio.IntBuffer)">glTexCoordP4u</a></strong>(int&nbsp;type,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glTexCoordP4ui(int, int)">glTexCoordP4ui</a></strong>(int&nbsp;type,
int&nbsp;coords)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribDivisor(int, int)">glVertexAttribDivisor</a></strong>(int&nbsp;index,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP1u(int, int, boolean, java.nio.IntBuffer)">glVertexAttribP1u</a></strong>(int&nbsp;index,
int&nbsp;type,
boolean&nbsp;normalized,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP1ui(int, int, boolean, int)">glVertexAttribP1ui</a></strong>(int&nbsp;index,
int&nbsp;type,
boolean&nbsp;normalized,
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP2u(int, int, boolean, java.nio.IntBuffer)">glVertexAttribP2u</a></strong>(int&nbsp;index,
int&nbsp;type,
boolean&nbsp;normalized,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP2ui(int, int, boolean, int)">glVertexAttribP2ui</a></strong>(int&nbsp;index,
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boolean&nbsp;normalized,
int&nbsp;value)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP3u(int, int, boolean, java.nio.IntBuffer)">glVertexAttribP3u</a></strong>(int&nbsp;index,
int&nbsp;type,
boolean&nbsp;normalized,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP3ui(int, int, boolean, int)">glVertexAttribP3ui</a></strong>(int&nbsp;index,
int&nbsp;type,
boolean&nbsp;normalized,
int&nbsp;value)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP4u(int, int, boolean, java.nio.IntBuffer)">glVertexAttribP4u</a></strong>(int&nbsp;index,
int&nbsp;type,
boolean&nbsp;normalized,
java.nio.IntBuffer&nbsp;value)</code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexAttribP4ui(int, int, boolean, int)">glVertexAttribP4ui</a></strong>(int&nbsp;index,
int&nbsp;type,
boolean&nbsp;normalized,
int&nbsp;value)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexP2u(int, java.nio.IntBuffer)">glVertexP2u</a></strong>(int&nbsp;type,
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexP2ui(int, int)">glVertexP2ui</a></strong>(int&nbsp;type,
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexP3u(int, java.nio.IntBuffer)">glVertexP3u</a></strong>(int&nbsp;type,
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexP3ui(int, int)">glVertexP3ui</a></strong>(int&nbsp;type,
int&nbsp;value)</code>&nbsp;</td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexP4u(int, java.nio.IntBuffer)">glVertexP4u</a></strong>(int&nbsp;type,
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL33.html#glVertexP4ui(int, int)">glVertexP4ui</a></strong>(int&nbsp;type,
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<pre>public static final&nbsp;int GL_SRC1_COLOR</pre>
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BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
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<pre>public static final&nbsp;int GL_SRC1_ALPHA</pre>
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BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
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BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
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BlendFunci, and by the &lt;srcRGB&gt;, &lt;dstRGB&gt;, &lt;srcAlpha&gt; and &lt;dstAlpha&gt;
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_MAX_DUAL_SOURCE_DRAW_BUFFERS">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_ANY_SAMPLES_PASSED</pre>
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_ANY_SAMPLES_PASSED">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_SAMPLER_BINDING</pre>
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GetInteger64v, GetFloatv and GetDoublev functions:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_SAMPLER_BINDING">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_RGB10_A2UI</pre>
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TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and
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<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_RGB10_A2UI">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_SWIZZLE_R</pre>
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TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_R">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_SWIZZLE_G</pre>
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TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_G">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_SWIZZLE_B</pre>
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TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_B">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_SWIZZLE_A</pre>
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TexParameterf, TexParameteriv, TexParameterfv,
GetTexParameterfv, and GetTexParameteriv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_A">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_SWIZZLE_RGBA</pre>
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TexParameterfv, GetTexParameterfv, and GetTexParameteriv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.GL33.GL_TEXTURE_SWIZZLE_RGBA">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TIME_ELAPSED</pre>
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