opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/GL44.html
2014-06-29 22:17:04 -04:00

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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class GL44" class="title">Class GL44</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.GL44</li>
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<pre>public final class <span class="strong">GL44</span>
extends java.lang.Object</pre>
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</ul>
</div>
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<!-- =========== FIELD SUMMARY =========== -->
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_BUFFER_IMMUTABLE_STORAGE">GL_BUFFER_IMMUTABLE_STORAGE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBufferParameter{i|i64}v:\</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_BUFFER_STORAGE_FLAGS">GL_BUFFER_STORAGE_FLAGS</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBufferParameter{i|i64}v:\</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_CLEAR_TEXTURE">GL_CLEAR_TEXTURE</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter for GetInternalformativ and
GetInternalformati64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT">GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT</a></strong></code>
<div class="block">Accepted by the &lt;barriers&gt; parameter of MemoryBarrier:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_CLIENT_STORAGE_BIT">GL_CLIENT_STORAGE_BIT</a></strong></code>
<div class="block">Accepted in the &lt;flags&gt; parameter of BufferStorage and
NamedBufferStorageEXT:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_DYNAMIC_STORAGE_BIT">GL_DYNAMIC_STORAGE_BIT</a></strong></code>
<div class="block">Accepted in the &lt;flags&gt; parameter of BufferStorage and
NamedBufferStorageEXT:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_LOCATION_COMPONENT">GL_LOCATION_COMPONENT</a></strong></code>
<div class="block">Accepted in the &lt;props&gt; array of GetProgramResourceiv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_MAP_COHERENT_BIT">GL_MAP_COHERENT_BIT</a></strong></code>
<div class="block">Accepted in the &lt;flags&gt; parameter of BufferStorage and
NamedBufferStorageEXT:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_MAP_PERSISTENT_BIT">GL_MAP_PERSISTENT_BIT</a></strong></code>
<div class="block">Accepted in the &lt;flags&gt; parameter of BufferStorage and
NamedBufferStorageEXT:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_MAX_VERTEX_ATTRIB_STRIDE">GL_MAX_VERTEX_ATTRIB_STRIDE</a></strong></code>
<div class="block">Implementation-dependent state which constrains the maximum value of stride parameters to vertex array pointer-setting commands.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_MIRROR_CLAMP_TO_EDGE">GL_MIRROR_CLAMP_TO_EDGE</a></strong></code>
<div class="block">Accepted by the &lt;param&gt; parameter of TexParameter{if}, SamplerParameter{if}
and SamplerParameter{if}v, and by the &lt;params&gt; parameter of
TexParameter{if}v, TexParameterI{i ui}v and SamplerParameterI{i ui}v when
their &lt;pname&gt; parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
TEXTURE_WRAP_R:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER">GL_QUERY_BUFFER</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of BindBuffer, BufferData,
BufferSubData, MapBuffer, UnmapBuffer, MapBufferRange, GetBufferSubData,
GetBufferParameteriv, GetBufferParameteri64v, GetBufferPointerv,
ClearBufferSubData, and the &lt;readtarget&gt; and &lt;writetarget&gt; parameters of
CopyBufferSubData:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER_BARRIER_BIT">GL_QUERY_BUFFER_BARRIER_BIT</a></strong></code>
<div class="block">Accepted in the &lt;barriers&gt; bitfield in MemoryBarrier:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_BUFFER_BINDING">GL_QUERY_BUFFER_BINDING</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv,
and GetDoublev:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_QUERY_RESULT_NO_WAIT">GL_QUERY_RESULT_NO_WAIT</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetQueryObjectiv, GetQueryObjectuiv,
GetQueryObjecti64v and GetQueryObjectui64v:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_TRANSFORM_FEEDBACK_BUFFER_INDEX">GL_TRANSFORM_FEEDBACK_BUFFER_INDEX</a></strong></code>
<div class="block">Accepted in the &lt;props&gt; array of GetProgramResourceiv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE">GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE</a></strong></code>
<div class="block">Accepted in the &lt;props&gt; array of GetProgramResourceiv:</div>
</td>
</tr>
</table>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBindBuffersBase(int, int, int, java.nio.IntBuffer)">glBindBuffersBase</a></strong>(int&nbsp;target,
int&nbsp;first,
int&nbsp;count,
java.nio.IntBuffer&nbsp;buffers)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBindBuffersRange(int, int, int, java.nio.IntBuffer, org.lwjgl.PointerBuffer, org.lwjgl.PointerBuffer)">glBindBuffersRange</a></strong>(int&nbsp;target,
int&nbsp;first,
int&nbsp;count,
java.nio.IntBuffer&nbsp;buffers,
<a href="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a>&nbsp;offsets,
<a href="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a>&nbsp;sizes)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBindImageTextures(int, int, java.nio.IntBuffer)">glBindImageTextures</a></strong>(int&nbsp;first,
int&nbsp;count,
java.nio.IntBuffer&nbsp;textures)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBindSamplers(int, int, java.nio.IntBuffer)">glBindSamplers</a></strong>(int&nbsp;first,
int&nbsp;count,
java.nio.IntBuffer&nbsp;samplers)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBindTextures(int, int, java.nio.IntBuffer)">glBindTextures</a></strong>(int&nbsp;first,
int&nbsp;count,
java.nio.IntBuffer&nbsp;textures)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBindVertexBuffers(int, int, java.nio.IntBuffer, org.lwjgl.PointerBuffer, java.nio.IntBuffer)">glBindVertexBuffers</a></strong>(int&nbsp;first,
int&nbsp;count,
java.nio.IntBuffer&nbsp;buffers,
<a href="../../../org/lwjgl/PointerBuffer.html" title="class in org.lwjgl">PointerBuffer</a>&nbsp;offsets,
java.nio.IntBuffer&nbsp;strides)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.ByteBuffer, int)">glBufferStorage</a></strong>(int&nbsp;target,
java.nio.ByteBuffer&nbsp;data,
int&nbsp;flags)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.DoubleBuffer, int)">glBufferStorage</a></strong>(int&nbsp;target,
java.nio.DoubleBuffer&nbsp;data,
int&nbsp;flags)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.FloatBuffer, int)">glBufferStorage</a></strong>(int&nbsp;target,
java.nio.FloatBuffer&nbsp;data,
int&nbsp;flags)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.IntBuffer, int)">glBufferStorage</a></strong>(int&nbsp;target,
java.nio.IntBuffer&nbsp;data,
int&nbsp;flags)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.LongBuffer, int)">glBufferStorage</a></strong>(int&nbsp;target,
java.nio.LongBuffer&nbsp;data,
int&nbsp;flags)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, long, int)">glBufferStorage</a></strong>(int&nbsp;target,
long&nbsp;size,
int&nbsp;flags)</code>
<div class="block">Overloads glBufferStorage.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glBufferStorage(int, java.nio.ShortBuffer, int)">glBufferStorage</a></strong>(int&nbsp;target,
java.nio.ShortBuffer&nbsp;data,
int&nbsp;flags)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.ByteBuffer)">glClearTexImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.DoubleBuffer)">glClearTexImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;format,
int&nbsp;type,
java.nio.DoubleBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.FloatBuffer)">glClearTexImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;format,
int&nbsp;type,
java.nio.FloatBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.IntBuffer)">glClearTexImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;format,
int&nbsp;type,
java.nio.IntBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.LongBuffer)">glClearTexImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;format,
int&nbsp;type,
java.nio.LongBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexImage(int, int, int, int, java.nio.ShortBuffer)">glClearTexImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;format,
int&nbsp;type,
java.nio.ShortBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.ByteBuffer)">glClearTexSubImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
int&nbsp;format,
int&nbsp;type,
java.nio.ByteBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.DoubleBuffer)">glClearTexSubImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
int&nbsp;format,
int&nbsp;type,
java.nio.DoubleBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.FloatBuffer)">glClearTexSubImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
int&nbsp;format,
int&nbsp;type,
java.nio.FloatBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.IntBuffer)">glClearTexSubImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
int&nbsp;format,
int&nbsp;type,
java.nio.IntBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.LongBuffer)">glClearTexSubImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
int&nbsp;format,
int&nbsp;type,
java.nio.LongBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/GL44.html#glClearTexSubImage(int, int, int, int, int, int, int, int, int, int, java.nio.ShortBuffer)">glClearTexSubImage</a></strong>(int&nbsp;texture,
int&nbsp;level,
int&nbsp;xoffset,
int&nbsp;yoffset,
int&nbsp;zoffset,
int&nbsp;width,
int&nbsp;height,
int&nbsp;depth,
int&nbsp;format,
int&nbsp;type,
java.nio.ShortBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
</table>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
</ul>
</li>
</ul>
</li>
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<pre>public static final&nbsp;int GL_MAP_COHERENT_BIT</pre>
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