opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/NVExplicitMultisample.html
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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class NVExplicitMultisample" class="title">Class NVExplicitMultisample</h2>
</div>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<ul class="inheritance">
<li>org.lwjgl.opengl.NVExplicitMultisample</li>
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<pre>public final class <span class="strong">NVExplicitMultisample</span>
extends java.lang.Object</pre>
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</ul>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_INT_SAMPLER_RENDERBUFFER_NV">GL_INT_SAMPLER_RENDERBUFFER_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_MAX_SAMPLE_MASK_WORDS_NV">GL_MAX_SAMPLE_MASK_WORDS_NV</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLE_MASK_NV">GL_SAMPLE_MASK_NV</a></strong></code>
<div class="block">Accepted by the &lt;cap&gt; parameter of Enable, Disable, and IsEnabled, and by
the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLE_MASK_VALUE_NV">GL_SAMPLE_MASK_VALUE_NV</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanIndexedvEXT and
GetIntegerIndexedvEXT:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLE_POSITION_NV">GL_SAMPLE_POSITION_NV</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetMultisamplefvNV:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_SAMPLER_RENDERBUFFER_NV">GL_SAMPLER_RENDERBUFFER_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_TEXTURE_BINDING_RENDERBUFFER_NV">GL_TEXTURE_BINDING_RENDERBUFFER_NV</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV">GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_TEXTURE_RENDERBUFFER_NV">GL_TEXTURE_RENDERBUFFER_NV</a></strong></code>
<div class="block">Accepted by the &lt;target&gt; parameter of BindTexture, and TexRenderbufferNV:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV">GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
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<h3>Method Summary</h3>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#glGetBooleanIndexedEXT(int, int)">glGetBooleanIndexedEXT</a></strong>(int&nbsp;pname,
int&nbsp;index)</code>
<div class="block">Overloads glGetBooleanIndexedvEXT.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#glGetBooleanIndexedEXT(int, int, java.nio.ByteBuffer)">glGetBooleanIndexedEXT</a></strong>(int&nbsp;pname,
int&nbsp;index,
java.nio.ByteBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#glGetIntegerIndexedEXT(int, int)">glGetIntegerIndexedEXT</a></strong>(int&nbsp;pname,
int&nbsp;index)</code>
<div class="block">Overloads glGetIntegerIndexedvEXT.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#glGetIntegerIndexedEXT(int, int, java.nio.IntBuffer)">glGetIntegerIndexedEXT</a></strong>(int&nbsp;pname,
int&nbsp;index,
java.nio.IntBuffer&nbsp;data)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#glGetMultisampleNV(int, int, java.nio.FloatBuffer)">glGetMultisampleNV</a></strong>(int&nbsp;pname,
int&nbsp;index,
java.nio.FloatBuffer&nbsp;val)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#glSampleMaskIndexedNV(int, int)">glSampleMaskIndexedNV</a></strong>(int&nbsp;index,
int&nbsp;mask)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVExplicitMultisample.html#glTexRenderbufferNV(int, int)">glTexRenderbufferNV</a></strong>(int&nbsp;target,
int&nbsp;renderbuffer)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
</ul>
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<h3>Field Detail</h3>
<a name="GL_SAMPLE_POSITION_NV">
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<h4>GL_SAMPLE_POSITION_NV</h4>
<pre>public static final&nbsp;int GL_SAMPLE_POSITION_NV</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetMultisamplefvNV:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLE_POSITION_NV">Constant Field Values</a></dd></dl>
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<h4>GL_SAMPLE_MASK_NV</h4>
<pre>public static final&nbsp;int GL_SAMPLE_MASK_NV</pre>
<div class="block">Accepted by the &lt;cap&gt; parameter of Enable, Disable, and IsEnabled, and by
the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLE_MASK_NV">Constant Field Values</a></dd></dl>
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<h4>GL_SAMPLE_MASK_VALUE_NV</h4>
<pre>public static final&nbsp;int GL_SAMPLE_MASK_VALUE_NV</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanIndexedvEXT and
GetIntegerIndexedvEXT:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLE_MASK_VALUE_NV">Constant Field Values</a></dd></dl>
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<h4>GL_TEXTURE_BINDING_RENDERBUFFER_NV</h4>
<pre>public static final&nbsp;int GL_TEXTURE_BINDING_RENDERBUFFER_NV</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_TEXTURE_BINDING_RENDERBUFFER_NV">Constant Field Values</a></dd></dl>
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<h4>GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV</h4>
<pre>public static final&nbsp;int GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV">Constant Field Values</a></dd></dl>
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<a name="GL_MAX_SAMPLE_MASK_WORDS_NV">
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<h4>GL_MAX_SAMPLE_MASK_WORDS_NV</h4>
<pre>public static final&nbsp;int GL_MAX_SAMPLE_MASK_WORDS_NV</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_MAX_SAMPLE_MASK_WORDS_NV">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_TEXTURE_RENDERBUFFER_NV</pre>
<div class="block">Accepted by the &lt;target&gt; parameter of BindTexture, and TexRenderbufferNV:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_TEXTURE_RENDERBUFFER_NV">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_SAMPLER_RENDERBUFFER_NV</pre>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_SAMPLER_RENDERBUFFER_NV">Constant Field Values</a></dd></dl>
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<h4>GL_INT_SAMPLER_RENDERBUFFER_NV</h4>
<pre>public static final&nbsp;int GL_INT_SAMPLER_RENDERBUFFER_NV</pre>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_INT_SAMPLER_RENDERBUFFER_NV">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV</pre>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVExplicitMultisample.GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV">Constant Field Values</a></dd></dl>
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<h4>glGetBooleanIndexedEXT</h4>
<pre>public static&nbsp;void&nbsp;glGetBooleanIndexedEXT(int&nbsp;pname,
int&nbsp;index,
java.nio.ByteBuffer&nbsp;data)</pre>
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<h4>glGetBooleanIndexedEXT</h4>
<pre>public static&nbsp;boolean&nbsp;glGetBooleanIndexedEXT(int&nbsp;pname,
int&nbsp;index)</pre>
<div class="block">Overloads glGetBooleanIndexedvEXT.</div>
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<a name="glGetIntegerIndexedEXT(int, int, java.nio.IntBuffer)">
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<h4>glGetIntegerIndexedEXT</h4>
<pre>public static&nbsp;void&nbsp;glGetIntegerIndexedEXT(int&nbsp;pname,
int&nbsp;index,
java.nio.IntBuffer&nbsp;data)</pre>
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<h4>glGetIntegerIndexedEXT</h4>
<pre>public static&nbsp;int&nbsp;glGetIntegerIndexedEXT(int&nbsp;pname,
int&nbsp;index)</pre>
<div class="block">Overloads glGetIntegerIndexedvEXT.</div>
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<pre>public static&nbsp;void&nbsp;glGetMultisampleNV(int&nbsp;pname,
int&nbsp;index,
java.nio.FloatBuffer&nbsp;val)</pre>
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<h4>glSampleMaskIndexedNV</h4>
<pre>public static&nbsp;void&nbsp;glSampleMaskIndexedNV(int&nbsp;index,
int&nbsp;mask)</pre>
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<h4>glTexRenderbufferNV</h4>
<pre>public static&nbsp;void&nbsp;glTexRenderbufferNV(int&nbsp;target,
int&nbsp;renderbuffer)</pre>
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