opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/NVGpuShader5.html
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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class NVGpuShader5" class="title">Class NVGpuShader5</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li>org.lwjgl.opengl.NVGpuShader5</li>
</ul>
</li>
</ul>
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<pre>public final class <span class="strong">NVGpuShader5</span>
extends java.lang.Object</pre>
</li>
</ul>
</div>
<div class="summary">
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<!-- =========== FIELD SUMMARY =========== -->
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_FLOAT16_NV">GL_FLOAT16_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_FLOAT16_VEC2_NV">GL_FLOAT16_VEC2_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_FLOAT16_VEC3_NV">GL_FLOAT16_VEC3_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_FLOAT16_VEC4_NV">GL_FLOAT16_VEC4_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT16_NV">GL_INT16_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT16_VEC2_NV">GL_INT16_VEC2_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT16_VEC3_NV">GL_INT16_VEC3_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT16_VEC4_NV">GL_INT16_VEC4_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT64_NV">GL_INT64_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT64_VEC2_NV">GL_INT64_VEC2_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT64_VEC3_NV">GL_INT64_VEC3_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT64_VEC4_NV">GL_INT64_VEC4_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_NV">GL_INT8_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_VEC2_NV">GL_INT8_VEC2_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_VEC3_NV">GL_INT8_VEC3_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_INT8_VEC4_NV">GL_INT8_VEC4_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_PATCHES">GL_PATCHES</a></strong></code>
<div class="block">Accepted by the &lt;primitiveMode&gt; parameter of BeginTransformFeedback:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_NV">GL_UNSIGNED_INT16_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_VEC2_NV">GL_UNSIGNED_INT16_VEC2_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_VEC3_NV">GL_UNSIGNED_INT16_VEC3_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT16_VEC4_NV">GL_UNSIGNED_INT16_VEC4_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_NV">GL_UNSIGNED_INT64_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_VEC2_NV">GL_UNSIGNED_INT64_VEC2_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_VEC3_NV">GL_UNSIGNED_INT64_VEC3_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT64_VEC4_NV">GL_UNSIGNED_INT64_VEC4_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_NV">GL_UNSIGNED_INT8_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_VEC2_NV">GL_UNSIGNED_INT8_VEC2_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_VEC3_NV">GL_UNSIGNED_INT8_VEC3_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#GL_UNSIGNED_INT8_VEC4_NV">GL_UNSIGNED_INT8_VEC4_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveAttrib, GetActiveUniform, and
GetTransformFeedbackVarying:</div>
</td>
</tr>
</table>
</li>
</ul>
<!-- ========== METHOD SUMMARY =========== -->
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</a>
<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glGetUniformNV(int, int, java.nio.LongBuffer)">glGetUniformNV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glGetUniformuNV(int, int, java.nio.LongBuffer)">glGetUniformuNV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform1i64NV(int, int, long)">glProgramUniform1i64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform1NV(int, int, java.nio.LongBuffer)">glProgramUniform1NV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform1ui64NV(int, int, long)">glProgramUniform1ui64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform1uNV(int, int, java.nio.LongBuffer)">glProgramUniform1uNV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform2i64NV(int, int, long, long)">glProgramUniform2i64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x,
long&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform2NV(int, int, java.nio.LongBuffer)">glProgramUniform2NV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform2ui64NV(int, int, long, long)">glProgramUniform2ui64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x,
long&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform2uNV(int, int, java.nio.LongBuffer)">glProgramUniform2uNV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform3i64NV(int, int, long, long, long)">glProgramUniform3i64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x,
long&nbsp;y,
long&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform3NV(int, int, java.nio.LongBuffer)">glProgramUniform3NV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform3ui64NV(int, int, long, long, long)">glProgramUniform3ui64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x,
long&nbsp;y,
long&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform3uNV(int, int, java.nio.LongBuffer)">glProgramUniform3uNV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform4i64NV(int, int, long, long, long, long)">glProgramUniform4i64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x,
long&nbsp;y,
long&nbsp;z,
long&nbsp;w)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform4NV(int, int, java.nio.LongBuffer)">glProgramUniform4NV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVGpuShader5.html#glProgramUniform4ui64NV(int, int, long, long, long, long)">glProgramUniform4ui64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;x,
long&nbsp;y,
long&nbsp;z,
long&nbsp;w)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
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