opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/NVHalfFloat.html
2014-06-29 22:17:04 -04:00

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<div class="subTitle">org.lwjgl.opengl</div>
<h2 title="Class NVHalfFloat" class="title">Class NVHalfFloat</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.NVHalfFloat</li>
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<pre>public final class <span class="strong">NVHalfFloat</span>
extends java.lang.Object</pre>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#GL_HALF_FLOAT_NV">GL_HALF_FLOAT_NV</a></strong></code>
<div class="block">Accepted by the &lt;type&gt; argument of VertexPointer, NormalPointer,
ColorPointer, TexCoordPointer, FogCoordPointerEXT,
SecondaryColorPointerEXT, VertexWeightPointerEXT, VertexAttribPointerNV,
DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D,
TexSubImage2D, TexSubImage3D, and GetTexImage:</div>
</td>
</tr>
</table>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glColor3hNV(short, short, short)">glColor3hNV</a></strong>(short&nbsp;red,
short&nbsp;green,
short&nbsp;blue)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glColor4hNV(short, short, short, short)">glColor4hNV</a></strong>(short&nbsp;red,
short&nbsp;green,
short&nbsp;blue,
short&nbsp;alpha)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glFogCoordhNV(short)">glFogCoordhNV</a></strong>(short&nbsp;fog)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord1hNV(int, short)">glMultiTexCoord1hNV</a></strong>(int&nbsp;target,
short&nbsp;s)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord2hNV(int, short, short)">glMultiTexCoord2hNV</a></strong>(int&nbsp;target,
short&nbsp;s,
short&nbsp;t)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord3hNV(int, short, short, short)">glMultiTexCoord3hNV</a></strong>(int&nbsp;target,
short&nbsp;s,
short&nbsp;t,
short&nbsp;r)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glMultiTexCoord4hNV(int, short, short, short, short)">glMultiTexCoord4hNV</a></strong>(int&nbsp;target,
short&nbsp;s,
short&nbsp;t,
short&nbsp;r,
short&nbsp;q)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glNormal3hNV(short, short, short)">glNormal3hNV</a></strong>(short&nbsp;nx,
short&nbsp;ny,
short&nbsp;nz)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glSecondaryColor3hNV(short, short, short)">glSecondaryColor3hNV</a></strong>(short&nbsp;red,
short&nbsp;green,
short&nbsp;blue)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord1hNV(short)">glTexCoord1hNV</a></strong>(short&nbsp;s)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord2hNV(short, short)">glTexCoord2hNV</a></strong>(short&nbsp;s,
short&nbsp;t)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord3hNV(short, short, short)">glTexCoord3hNV</a></strong>(short&nbsp;s,
short&nbsp;t,
short&nbsp;r)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glTexCoord4hNV(short, short, short, short)">glTexCoord4hNV</a></strong>(short&nbsp;s,
short&nbsp;t,
short&nbsp;r,
short&nbsp;q)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertex2hNV(short, short)">glVertex2hNV</a></strong>(short&nbsp;x,
short&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertex3hNV(short, short, short)">glVertex3hNV</a></strong>(short&nbsp;x,
short&nbsp;y,
short&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertex4hNV(short, short, short, short)">glVertex4hNV</a></strong>(short&nbsp;x,
short&nbsp;y,
short&nbsp;z,
short&nbsp;w)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib1hNV(int, short)">glVertexAttrib1hNV</a></strong>(int&nbsp;index,
short&nbsp;x)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib2hNV(int, short, short)">glVertexAttrib2hNV</a></strong>(int&nbsp;index,
short&nbsp;x,
short&nbsp;y)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib3hNV(int, short, short, short)">glVertexAttrib3hNV</a></strong>(int&nbsp;index,
short&nbsp;x,
short&nbsp;y,
short&nbsp;z)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttrib4hNV(int, short, short, short, short)">glVertexAttrib4hNV</a></strong>(int&nbsp;index,
short&nbsp;x,
short&nbsp;y,
short&nbsp;z,
short&nbsp;w)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs1NV(int, java.nio.ShortBuffer)">glVertexAttribs1NV</a></strong>(int&nbsp;index,
java.nio.ShortBuffer&nbsp;attribs)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs2NV(int, java.nio.ShortBuffer)">glVertexAttribs2NV</a></strong>(int&nbsp;index,
java.nio.ShortBuffer&nbsp;attribs)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs3NV(int, java.nio.ShortBuffer)">glVertexAttribs3NV</a></strong>(int&nbsp;index,
java.nio.ShortBuffer&nbsp;attribs)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexAttribs4NV(int, java.nio.ShortBuffer)">glVertexAttribs4NV</a></strong>(int&nbsp;index,
java.nio.ShortBuffer&nbsp;attribs)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVHalfFloat.html#glVertexWeighthNV(short)">glVertexWeighthNV</a></strong>(short&nbsp;weight)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h3>Field Detail</h3>
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<h4>GL_HALF_FLOAT_NV</h4>
<pre>public static final&nbsp;int GL_HALF_FLOAT_NV</pre>
<div class="block">Accepted by the &lt;type&gt; argument of VertexPointer, NormalPointer,
ColorPointer, TexCoordPointer, FogCoordPointerEXT,
SecondaryColorPointerEXT, VertexWeightPointerEXT, VertexAttribPointerNV,
DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D,
TexSubImage2D, TexSubImage3D, and GetTexImage:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVHalfFloat.GL_HALF_FLOAT_NV">Constant Field Values</a></dd></dl>
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<pre>public static&nbsp;void&nbsp;glVertex2hNV(short&nbsp;x,
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<pre>public static&nbsp;void&nbsp;glNormal3hNV(short&nbsp;nx,
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<h4>glVertexAttribs3NV</h4>
<pre>public static&nbsp;void&nbsp;glVertexAttribs3NV(int&nbsp;index,
java.nio.ShortBuffer&nbsp;attribs)</pre>
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<h4>glVertexAttribs4NV</h4>
<pre>public static&nbsp;void&nbsp;glVertexAttribs4NV(int&nbsp;index,
java.nio.ShortBuffer&nbsp;attribs)</pre>
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