opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/NVShaderBufferLoad.html
2014-06-29 22:17:04 -04:00

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<h2 title="Class NVShaderBufferLoad" class="title">Class NVShaderBufferLoad</h2>
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<li>java.lang.Object</li>
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<li>org.lwjgl.opengl.NVShaderBufferLoad</li>
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<pre>public final class <span class="strong">NVShaderBufferLoad</span>
extends java.lang.Object</pre>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#GL_BUFFER_GPU_ADDRESS_NV">GL_BUFFER_GPU_ADDRESS_NV</a></strong></code>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBufferParameterui64vNV,
GetNamedBufferParameterui64vNV:</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#GL_GPU_ADDRESS_NV">GL_GPU_ADDRESS_NV</a></strong></code>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#GL_MAX_SHADER_BUFFER_ADDRESS_NV">GL_MAX_SHADER_BUFFER_ADDRESS_NV</a></strong></code>
<div class="block">Accepted by the &lt;value&gt; parameter of GetIntegerui64vNV:</div>
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<h3>Method Summary</h3>
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<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>static long</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glGetBufferParameterui64NV(int, int)">glGetBufferParameterui64NV</a></strong>(int&nbsp;target,
int&nbsp;pname)</code>
<div class="block">Overloads glGetBufferParameterui64vNV.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glGetBufferParameteruNV(int, int, java.nio.LongBuffer)">glGetBufferParameteruNV</a></strong>(int&nbsp;target,
int&nbsp;pname,
java.nio.LongBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static long</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glGetIntegerui64NV(int)">glGetIntegerui64NV</a></strong>(int&nbsp;value)</code>
<div class="block">Overloads glGetIntegerui64vNV.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glGetIntegeruNV(int, java.nio.LongBuffer)">glGetIntegeruNV</a></strong>(int&nbsp;value,
java.nio.LongBuffer&nbsp;result)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static long</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glGetNamedBufferParameterui64NV(int, int)">glGetNamedBufferParameterui64NV</a></strong>(int&nbsp;buffer,
int&nbsp;pname)</code>
<div class="block">Overloads glGetNamedBufferParameterui64vNV.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glGetNamedBufferParameteruNV(int, int, java.nio.LongBuffer)">glGetNamedBufferParameteruNV</a></strong>(int&nbsp;buffer,
int&nbsp;pname,
java.nio.LongBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glGetUniformuNV(int, int, java.nio.LongBuffer)">glGetUniformuNV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;params)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glIsBufferResidentNV(int)">glIsBufferResidentNV</a></strong>(int&nbsp;target)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static boolean</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glIsNamedBufferResidentNV(int)">glIsNamedBufferResidentNV</a></strong>(int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glMakeBufferNonResidentNV(int)">glMakeBufferNonResidentNV</a></strong>(int&nbsp;target)</code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glMakeBufferResidentNV(int, int)">glMakeBufferResidentNV</a></strong>(int&nbsp;target,
int&nbsp;access)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glMakeNamedBufferNonResidentNV(int)">glMakeNamedBufferNonResidentNV</a></strong>(int&nbsp;buffer)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glMakeNamedBufferResidentNV(int, int)">glMakeNamedBufferResidentNV</a></strong>(int&nbsp;buffer,
int&nbsp;access)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glProgramUniformui64NV(int, int, long)">glProgramUniformui64NV</a></strong>(int&nbsp;program,
int&nbsp;location,
long&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glProgramUniformuNV(int, int, java.nio.LongBuffer)">glProgramUniformuNV</a></strong>(int&nbsp;program,
int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glUniformui64NV(int, long)">glUniformui64NV</a></strong>(int&nbsp;location,
long&nbsp;value)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../org/lwjgl/opengl/NVShaderBufferLoad.html#glUniformuNV(int, java.nio.LongBuffer)">glUniformuNV</a></strong>(int&nbsp;location,
java.nio.LongBuffer&nbsp;value)</code>&nbsp;</td>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<pre>public static final&nbsp;int GL_BUFFER_GPU_ADDRESS_NV</pre>
<div class="block">Accepted by the &lt;pname&gt; parameter of GetBufferParameterui64vNV,
GetNamedBufferParameterui64vNV:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVShaderBufferLoad.GL_BUFFER_GPU_ADDRESS_NV">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_GPU_ADDRESS_NV</pre>
<div class="block">Returned by the &lt;type&gt; parameter of GetActiveUniform:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVShaderBufferLoad.GL_GPU_ADDRESS_NV">Constant Field Values</a></dd></dl>
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<pre>public static final&nbsp;int GL_MAX_SHADER_BUFFER_ADDRESS_NV</pre>
<div class="block">Accepted by the &lt;value&gt; parameter of GetIntegerui64vNV:</div>
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.opengl.NVShaderBufferLoad.GL_MAX_SHADER_BUFFER_ADDRESS_NV">Constant Field Values</a></dd></dl>
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<pre>public static&nbsp;void&nbsp;glMakeBufferNonResidentNV(int&nbsp;target)</pre>
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<pre>public static&nbsp;boolean&nbsp;glIsBufferResidentNV(int&nbsp;target)</pre>
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<pre>public static&nbsp;boolean&nbsp;glIsNamedBufferResidentNV(int&nbsp;buffer)</pre>
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<pre>public static&nbsp;long&nbsp;glGetBufferParameterui64NV(int&nbsp;target,
int&nbsp;pname)</pre>
<div class="block">Overloads glGetBufferParameterui64vNV.</div>
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<pre>public static&nbsp;void&nbsp;glGetNamedBufferParameteruNV(int&nbsp;buffer,
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<pre>public static&nbsp;long&nbsp;glGetNamedBufferParameterui64NV(int&nbsp;buffer,
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<pre>public static&nbsp;long&nbsp;glGetIntegerui64NV(int&nbsp;value)</pre>
<div class="block">Overloads glGetIntegerui64vNV.</div>
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