opsu-dance/lib/lwjgl-2.9.1/javadoc/org/lwjgl/opengl/class-use/ContextAttribs.html
2014-06-29 22:17:04 -04:00

244 lines
14 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!-- NewPage -->
<html lang="en">
<head>
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:05 CET 2013 -->
<title>Uses of Class org.lwjgl.opengl.ContextAttribs (LWJGL API)</title>
<meta name="date" content="2013-12-02">
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
</head>
<body>
<script type="text/javascript"><!--
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="Uses of Class org.lwjgl.opengl.ContextAttribs (LWJGL API)";
}
//-->
</script>
<noscript>
<div>JavaScript is disabled on your browser.</div>
</noscript>
<!-- ========= START OF TOP NAVBAR ======= -->
<div class="topNav"><a name="navbar_top">
<!-- -->
</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../../overview-summary.html">Overview</a></li>
<li><a href="../package-summary.html">Package</a></li>
<li><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">Class</a></li>
<li class="navBarCell1Rev">Use</li>
<li><a href="../../../../overview-tree.html">Tree</a></li>
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
<li><a href="../../../../index-all.html">Index</a></li>
<li><a href="../../../../help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navList">
<li>Prev</li>
<li>Next</li>
</ul>
<ul class="navList">
<li><a href="../../../../index.html?org/lwjgl/opengl/class-use/ContextAttribs.html" target="_top">Frames</a></li>
<li><a href="ContextAttribs.html" target="_top">No Frames</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_top">
<li><a href="../../../../allclasses-noframe.html">All Classes</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_top");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<a name="skip-navbar_top">
<!-- -->
</a></div>
<!-- ========= END OF TOP NAVBAR ========= -->
<div class="header">
<h2 title="Uses of Class org.lwjgl.opengl.ContextAttribs" class="title">Uses of Class<br>org.lwjgl.opengl.ContextAttribs</h2>
</div>
<div class="classUseContainer">
<ul class="blockList">
<li class="blockList">
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
<caption><span>Packages that use <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#org.lwjgl.opengl">org.lwjgl.opengl</a></td>
<td class="colLast">&nbsp;</td>
</tr>
</tbody>
</table>
</li>
<li class="blockList">
<ul class="blockList">
<li class="blockList"><a name="org.lwjgl.opengl">
<!-- -->
</a>
<h3>Uses of <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a> in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> that return <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withContextResetIsolation(boolean)">withContextResetIsolation</a></strong>(boolean&nbsp;contextResetIsolation)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withDebug(boolean)">withDebug</a></strong>(boolean&nbsp;debug)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withForwardCompatible(boolean)">withForwardCompatible</a></strong>(boolean&nbsp;forwardCompatible)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withLayer(int)">withLayer</a></strong>(int&nbsp;layerPlane)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withLoseContextOnReset(boolean)">withLoseContextOnReset</a></strong>(boolean&nbsp;loseContextOnReset)</code>
<div class="block">Returns a ContextAttribs instance with CONTEXT_RESET_NOTIFICATION_STRATEGY set
to LOSE_CONTEXT_ON_RESET if the parameter is true or to NO_RESET_NOTIFICATION
if the parameter is false.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withProfileCompatibility(boolean)">withProfileCompatibility</a></strong>(boolean&nbsp;profileCompatibility)</code>&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withProfileCore(boolean)">withProfileCore</a></strong>(boolean&nbsp;profileCore)</code>&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></code></td>
<td class="colLast"><span class="strong">ContextAttribs.</span><code><strong><a href="../../../../org/lwjgl/opengl/ContextAttribs.html#withProfileES(boolean)">withProfileES</a></strong>(boolean&nbsp;profileES)</code>&nbsp;</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Methods in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> with parameters of type <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.ContextAttribs)">create</a></strong>(<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a>&nbsp;pixel_format,
<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a>&nbsp;attribs)</code>
<div class="block">Create the OpenGL context with the given minimum parameters.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><span class="strong">Display.</span><code><strong><a href="../../../../org/lwjgl/opengl/Display.html#create(org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">create</a></strong>(<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a>&nbsp;pixel_format,
<a href="../../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a>&nbsp;shared_drawable,
<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a>&nbsp;attribs)</code>
<div class="block">Create the OpenGL context with the given minimum parameters.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><span class="strong">AWTGLCanvas.</span><code><strong><a href="../../../../org/lwjgl/opengl/AWTGLCanvas.html#setPixelFormat(org.lwjgl.opengl.PixelFormatLWJGL, org.lwjgl.opengl.ContextAttribs)">setPixelFormat</a></strong>(<a href="../../../../org/lwjgl/opengl/PixelFormatLWJGL.html" title="interface in org.lwjgl.opengl">PixelFormatLWJGL</a>&nbsp;pf,
<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a>&nbsp;attribs)</code>&nbsp;</td>
</tr>
</tbody>
</table>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
<caption><span>Constructors in <a href="../../../../org/lwjgl/opengl/package-summary.html">org.lwjgl.opengl</a> with parameters of type <a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/opengl/AWTGLCanvas.html#AWTGLCanvas(java.awt.GraphicsDevice, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">AWTGLCanvas</a></strong>(java.awt.GraphicsDevice&nbsp;device,
<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a>&nbsp;pixel_format,
<a href="../../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a>&nbsp;drawable,
<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a>&nbsp;attribs)</code>
<div class="block">Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colLast"><code><strong><a href="../../../../org/lwjgl/opengl/Pbuffer.html#Pbuffer(int, int, org.lwjgl.opengl.PixelFormat, org.lwjgl.opengl.RenderTexture, org.lwjgl.opengl.Drawable, org.lwjgl.opengl.ContextAttribs)">Pbuffer</a></strong>(int&nbsp;width,
int&nbsp;height,
<a href="../../../../org/lwjgl/opengl/PixelFormat.html" title="class in org.lwjgl.opengl">PixelFormat</a>&nbsp;pixel_format,
<a href="../../../../org/lwjgl/opengl/RenderTexture.html" title="class in org.lwjgl.opengl">RenderTexture</a>&nbsp;renderTexture,
<a href="../../../../org/lwjgl/opengl/Drawable.html" title="interface in org.lwjgl.opengl">Drawable</a>&nbsp;shared_drawable,
<a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">ContextAttribs</a>&nbsp;attribs)</code>
<div class="block">Create an instance of a Pbuffer with a unique OpenGL context.</div>
</td>
</tr>
</tbody>
</table>
</li>
</ul>
</li>
</ul>
</div>
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<div class="bottomNav"><a name="navbar_bottom">
<!-- -->
</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
<!-- -->
</a>
<ul class="navList" title="Navigation">
<li><a href="../../../../overview-summary.html">Overview</a></li>
<li><a href="../package-summary.html">Package</a></li>
<li><a href="../../../../org/lwjgl/opengl/ContextAttribs.html" title="class in org.lwjgl.opengl">Class</a></li>
<li class="navBarCell1Rev">Use</li>
<li><a href="../../../../overview-tree.html">Tree</a></li>
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
<li><a href="../../../../index-all.html">Index</a></li>
<li><a href="../../../../help-doc.html">Help</a></li>
</ul>
</div>
<div class="subNav">
<ul class="navList">
<li>Prev</li>
<li>Next</li>
</ul>
<ul class="navList">
<li><a href="../../../../index.html?org/lwjgl/opengl/class-use/ContextAttribs.html" target="_top">Frames</a></li>
<li><a href="ContextAttribs.html" target="_top">No Frames</a></li>
</ul>
<ul class="navList" id="allclasses_navbar_bottom">
<li><a href="../../../../allclasses-noframe.html">All Classes</a></li>
</ul>
<div>
<script type="text/javascript"><!--
allClassesLink = document.getElementById("allclasses_navbar_bottom");
if(window==top) {
allClassesLink.style.display = "block";
}
else {
allClassesLink.style.display = "none";
}
//-->
</script>
</div>
<a name="skip-navbar_bottom">
<!-- -->
</a></div>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
<p class="legalCopy"><small><i>Copyright &#169; 2002-2009 lwjgl.org. All Rights Reserved.</i></small></p>
</body>
</html>